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Issue with drawer not moving up when content is too tall #374
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The sample project does this, and works properly. Please look for differences between your project and the sample project. |
I don't think they could be more different lol, I'm using obj-c and not storyboards. |
Anything in a storyboard can be done in code. I would compare the setup / view hierarchy and see what’s different. |
Could it be because the view I’ve put in the drawer is a table view and I need a fixed view above the table view that doesn’t scroll?
… On Jan 23, 2020, at 2:17 PM, Brendan Lee ***@***.***> wrote:
Anything in a storyboard can be done in code. I would compare the setup and see what’s different.
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That’s probably why. I really don’t recommend putting Pulley inside of a table view. That’s a very odd UI pattern, aside from usability issues of scrolling inside of something scrollable. |
Pully isn't inside a tableview, its a tableview inside the drawer. |
Sorry, I misread your last comment. The sample project has a table view in the drawer and it works fine. Most people’s uses have tableviews in the drawer and it works fine for them. Storyboard doesn’t matter. Make sure you’re not doing things with gesture recognizer delegates, etc. or you could be breaking UIKits automatic handling of it. |
No worries, I appreciate your responses. So I just changed my drawer to have instead of just a tableview, a view with a static view at the top, and a tableview below it. And now the tableview doesn't scroll! LOL. Thanks for the feedback, I'll try to go back to the demo project and try to make sense of what it does and what I'm doing wrong. Thanks again! |
I got it, my scroll view was too big and not scrolling. Not sure if I fixed it the right way, but it seems to be working for me now. |
I have a tableview inside the drawer, and when that table view has enough rows that its larger than the screen the drawer won't pull up. Instead what happens is that the drawer content will scroll within the drawer.
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