diff --git a/lua/entities/acf_missile/init.lua b/lua/entities/acf_missile/init.lua index e29aa86..5a2f773 100644 --- a/lua/entities/acf_missile/init.lua +++ b/lua/entities/acf_missile/init.lua @@ -659,7 +659,7 @@ function ENT:ACF_Activate(Recalc) local PhysObj = self.ACF.PhysObj local Area = PhysObj:GetSurfaceArea() local Armor = self.ForcedArmor - local Health = self.Caliber + local Health = (Area * 6.45) / ACF.Threshold local Percent = 1 if Recalc and self.ACF.Health and self.ACF.MaxHealth then