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Ah, I can see that the cross-OS-platform source port is coming along. In its current state, it is like the original DOS version of the doom engine. Multiplayer support is a coming, so are the multiple iwads. Still, I wait for custom iwad support for this cross-platform source port.
Probably would do some good if a more stable version forks a flatpak version. Why? You know, containerization technology and stuff like that. In case something breaks as a fatal computer crash?
The text was updated successfully, but these errors were encountered:
Ah, I can see that the cross-OS-platform source port is coming along. In its current state, it is like the original DOS version of the doom engine. Multiplayer support is a coming, so are the multiple iwads. Still, I wait for custom iwad support for this cross-platform source port.
Probably would do some good if a more stable version forks a flatpak version. Why? You know, containerization technology and stuff like that. In case something breaks as a fatal computer crash?
The text was updated successfully, but these errors were encountered: