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main.js
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main.js
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// Modules to control application life and create native browser window
const {app, BrowserWindow, Menu} = require('electron')
const path = require('path')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 1280,
height: 720,
webPreferences: {
preload: path.join(__dirname, 'preload.js'),
nodeIntegration: true
}
})
// Remove the menu bar in release version
const isDev = require('electron-is-dev');
if (!isDev) {
Menu.setApplicationMenu(null)
}
// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
mainWindow.webContents.once("dom-ready", () => {
// Check for updates
check_updates()
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') app.quit()
})
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) createWindow()
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
const ipc = require("electron").ipcMain;
ipc.on("api-request", async function(evt, arg){
const is_reachable = require("is-reachable")
if (await is_reachable(arg)) {
const {net} = require("electron");
const request = net.request(arg)
request.on('response', (response) => {
var data = ""
response.on('data', (chunk) => {
data += chunk
})
response.on('end', () => {
mainWindow.webContents.send("api-response", JSON.parse(data))
})
})
request.end()
}
})
async function check_updates() {
const {net} = require("electron");
const is_reachable = require("is-reachable")
if (await is_reachable("https://api.github.com/repos/Alaeron/CharacterSheet/releases")) {
const request = net.request("https://api.github.com/repos/Alaeron/CharacterSheet/releases")
request.on('response', (response) => {
var data = ""
response.on('data', (chunk) => {
data += chunk
})
response.on('end', () => {
data = JSON.parse(data)
if (data[0].tag_name != "v" + app.getVersion()) {
mainWindow.webContents.send("update-alert", data[0].tag_name )
}
})
})
request.end()
}
}