From 38f028471639d7c3734902fe82c4c48746a4e7e7 Mon Sep 17 00:00:00 2001 From: avokadoen Date: Sun, 11 Aug 2024 19:26:56 +0200 Subject: [PATCH] fix spelling in readme! --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 9fbd5d1..7ddbaba 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ This was my, @Eivindaj and @JayJayDev's gamejam from 09.08.24-11.08.24 -We wanted to make something inspired by binding of isaac. The game is build with the [zig programming language (v0.13.0)](https://ziglang.org/), +We wanted to make something inspired by binding of isaac. The game is built with the [zig programming language (v0.13.0)](https://ziglang.org/), [raylib](https://www.raylib.com/) using [raylib-zig](https://github.com/Not-Nik/raylib-zig) as our bindings for zig. It also uses my ecs library [ecez](https://github.com/Avokadoen/ecez) for the game logic. @@ -26,7 +26,7 @@ tab to open a inventory that does nothing ## Inventory and spells -wizard is equipped with the only staff in the game which is slotted with two spells where on of the spells is using a piering and added damage modifier (this was supposed to be customizable in the inventory :') ). +wizard is equipped with the only staff in the game which is slotted with two spells where one of the spells is using a piercing and added damage modifier (this was supposed to be customizable in the inventory :') ). ## Win condition