From a4952a67fedf02d8437421bf3d9281a66db2b9b9 Mon Sep 17 00:00:00 2001 From: Kevin Ring Date: Tue, 24 Dec 2024 14:28:25 +1100 Subject: [PATCH] Update CHANGES.md. --- CHANGES.md | 1 + 1 file changed, 1 insertion(+) diff --git a/CHANGES.md b/CHANGES.md index e1c989de5..154086047 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -26,6 +26,7 @@ - Fixed a bug in the `Tileset` selection algorithm that could cause detail to disappear during load in some cases. - Improved the "kicking" mechanism in the tileset selection algorithm. The new criteria allows holes in a `Tileset`, when they do occur, to be filled with loaded tiles more incrementally. - Fixed a bug in `SharedAssetDepot` that could lead to crashes and other undefined behavior when an asset in the depot outlived the depot itself. +- Fixed a bug that could cause some rotations in an Instanced 3D Model (.i3dm) to be represented incorrectly. ### v0.42.0 - 2024-12-02