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@whitespacecode ah yes, I've only coded in 1920x1080 and 2560x1440.
Unfortunately I have to put in the pixel locations of the UI elements to detect in/out of battle, and where to attempt to read the text labels for OCR. It can't be generic areas either, as the OCR is a bit finicky.
I don't have a monitor to test this on, so I can't offer too much immediate support. However, if you take and upload a screenshot of your game here, I can attempt to support it in my next update.
It would appear so, i tried with borderless to and there are indeed black bars left and right.
Why do you need the minimap ? Isn't the scanner reading the battles ?
I get a warning about my screen size that it's not supported 3440x1440
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