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server.cfg
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//
// ====================================================
// GPHosting.Ro
// ====================================================
// This file was generated for Counter-Strike
// ====================================================
// The server hostname
hostname "® #.::OFFICIAL.INDUNGI.RO # CLASSIC::.# ®"
// Remote control password (RCON)
// rcon_password "departeinlume"
// The max ammount of time (in minutes) a map is played
mp_timelimit "0"
// The ammount of money a player receives on first round
mp_startmoney "800"
// How many seconds the players wait within freezetime ?
mp_freezetime "2"
// Round time limit (in minutes)
mp_roundtime "2.0"
// Disable friendlyfire
mp_friendlyfire "0"
// Auto ballance teams
mp_autoteambalance "0"
mp_c4timer "35"
mp_chattime "3"
// ----------------------------------------------------
// Fast resources download setting, generate your proper code !
// ----------------------------------------------------
sv_allowdownload "1"
sv_allowupload "0"
sv_downloadurl "http://svfra.gphosting.ro:76/gsp_63/5.254.86.222-27015/cstrike/"
// ----------------------------------------------------
// Is recommended to NOT touch any settings bellow this line
// ----------------------------------------------------
sv_cheats "0"
sv_aim "0"
pausable "0"
sv_maxspeed "420"
sv_lan "0"
sv_minrate "15000"
sv_maxrate "25000"
sv_maxupdaterate "60"
sv_minupdaterate "20"
//sv_region "3"
sv_proxies "0"
mp_autokick "0"
sv_timeout "999"
// server logging
//log "on"
//sv_logbans "1"
//sv_logecho "1"
//sv_logfile "1"
//sv_log_onefile "1"
//mp_logmessages "1"
//sv_logdownloadlist "1"
//mp_logdetail "3"
//net_log 3
//condebug
//developer 3
listipcfgfile listip.cfg // File for permanent ip bans. Default: listip.cfg
syserror_logfile sys_error.log // File for the system error log. Default: sys_error.log
sv_auto_precache_sounds_in_models 1 // Automatically precache sounds attached to models. Deault: 0
sv_delayed_spray_upload 1 // Upload custom sprays after entering the game instead of when connecting. It increases upload speed. Default: 0
sv_echo_unknown_cmd 1 // Echo in the console when trying execute an unknown command. Default: 0
sv_rcon_condebug 1 // Print rcon debug in the console. Default: 1
sv_force_ent_intersection 1 // In a 3-rd party plugins used to force colliding of SOLID_SLIDEBOX entities. Default: 0
sv_rehlds_force_dlmax 1 // Force a client's cl_dlmax cvar to 1024. It avoids an excessive packets fragmentation. Default: 0
sv_rehlds_hull_centering 0 // Use center of hull instead of corner. Default: 0
sv_rehlds_movecmdrate_max_avg 600 // Max average level of 'move' cmds for ban. Default: 400
sv_rehlds_movecmdrate_avg_punish -1 // Time in minutes for which the player will be banned (0 - Permanent, use a negative number for a kick). Default: 5
sv_rehlds_movecmdrate_max_burst 5000 // Max burst level of 'move' cmds for ban. Default: 2500
sv_rehlds_movecmdrate_burst_punish -1 // Time in minutes for which the player will be banned (0 - Permanent, use a negative number for a kick). Default: 5
sv_rehlds_send_mapcycle 0 // Send mapcycle.txt in serverinfo message (HLDS behavior, but it is unused on the client). Default: 0
sv_rehlds_stringcmdrate_max_avg 150 // Max average level of 'string' cmds for ban. Default: 80
sv_rehlds_stringcmdrate_avg_punish -1 // Time in minutes for which the player will be banned (0 - Permanent, use a negative number for a kick). Default: 5
sv_rehlds_stringcmdrate_max_burst 800 // Max burst level of 'string' cmds for ban. Default: 400
sv_rehlds_stringcmdrate_burst_punish -1 // Time in minutes for which the player will be banned (0 - Permanent, use a negative number for a kick). Default: 5
//sv_rehlds_userinfo_transmitted_fields // Userinfo fields only with these keys will be transmitted to clients via network. If not set then all fields will be transmitted (except prefixed with underscore). Each key must be prefixed by backslash, for example "\name\model\*sid\*hltv\bottomcolor\topcolor". See [wiki](https://github.com/dreamstalker/rehlds/wiki/Userinfo-keys) to collect sufficient set of keys for your server. Default: ""
sv_rehlds_attachedentities_playeranimationspeed_fix 1 // Fixes bug with gait animation speed increase when player has some attached entities (aiments). Can cause animation lags when cl_updaterate is low. Default: 0
sv_rehlds_maxclients_from_single_ip 5 // Limit number of connections from the single ip address. Default: 5
//sv_use_entity_file // Use custom entity file for a map. Path to an entity file will be "maps/[map name].ent". 0 - use original entities. 1 - use .ent files from maps directory. 2 - use .ent files from maps directory and create new .ent file if not exist.