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Menu Highlight Misalignment #301

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OpenRift412 opened this issue Oct 2, 2022 · 0 comments
Open

Menu Highlight Misalignment #301

OpenRift412 opened this issue Oct 2, 2022 · 0 comments

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@OpenRift412
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Because FX doesn't really compensate for widescreen with its FOV, vertical space is lost when looking at the menus.

Solution: Have Menus Render using Vertical FOV instead of Horizonal

4:3 Menu (Original Game)
4-3 menu

16:9 Menu (ProjectX)
16-9 Menu

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