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An Extension for Forge Webui that performs Offset Noise* on Flux checkpoints

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SD Forge Flux CC

Public Beta

This is an Extension for the Forge Webui, built on top of Vectorscope CC specifically for Flux checkpoints, which performs a kind of Offset Noise natively during inference, allowing you to adjust the brightness, contrast, and color of the generations.

Should also work for Automatic1111 Webui once it supports Flux checkpoints

Probably also works for SD3?

Example Images

Infotext
  • Prompt: dog
  • Steps: 24
  • Sampler: Euler
  • Schedule type: Simple
  • CFG scale: 1
  • Distilled CFG Scale: 3.5
  • Seed: 8756
  • Size: 512x512
  • Model: flux1-dev-bnb-nf4-v2
  • Flux CC Scaling: Cos


Base Image


Brightness


Contrast


Temperature


Param 1


Param 2


Param 3


Param 4


Param 5

  • Value too high / low often causes artifacts
  • Works better with higher steps (dev), as the lower steps (schnell) usually makes the effects too strong

What the Heck are these Parameters?

Unlike SD1 and SDXL, where their VAE only consists of 4 channels, and can be easily mapped to different color models; the VAE of Flux has a whopping 16 channels. After some limited experiments, this is the best way I can group the parameters so far...


param1 is the horizontal line, while the rest kinda map in the clock-wise direction...


Note

Help Wanted
Need more testing with the color channels for better labeling... Either with this Extension, or with the latent-playground

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An Extension for Forge Webui that performs Offset Noise* on Flux checkpoints

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