Display progress when Run Installer First
is clicked in the Add Game
dialog
#4210
Labels
feature-request
New feature needs to be implemented.
Problem description
Currently, licking the
Run Installer First
creates a prefix and runs an exe inside it, but it's all done silently and there's no feedback until the executable shows something.If something fails, for any reason, there's no way of knowing that for the user.
Feature description
Once the user clicks the
Run Installer First
and picks an executable, we could display aprogress
dialog with details of what's happening and then once the installer ends it can show adone
button or something, so users can see any output the command had or if there's any wine information when creating the prefix.Alternatives
I guess a simpler alternative is to lock all other fields and buttons until the executable ends, it's some feedback but won't give details if something fails.
Additional information
No response
The text was updated successfully, but these errors were encountered: