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Copy pathDQ3Fix.ini
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DQ3Fix.ini
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;;;;;;;;;; General ;;;;;;;;;;
[Skip Logos]
; Set "Enabled" to true to skip intro logos.
Enabled = true
[Developer Console]
; Set "Enabled" to true to enable the console.
; By default you can access it with the "Tilde" key.
Enabled = false
[Uncap Framerate]
; Set "Enabled" to true to uncap the framerate.
Enabled = true
[Load Loose Files]
; Set "Enabled" to true to allow loading of loose files.
; This is useful for modding as you do not need to use PAK files.
Enabled = true
;;;;;;;;;; Ultrawide/Narrower ;;;;;;;;;;
[Fix Aspect Ratio]
; Set "Enabled" to true to disable pillarboxing/letterboxing.
Enabled = true
[Fix HUD]
; Set "Enabled" to true to fix HUD issues.
; Set "Span" to true to span certain parts of the HUD to fill the screen.
Enabled = true
Span = false
;;;;;;;;; CVars ;;;;;;;;;;
[Apply CVars]
; Set "Enabled" to true to apply console commands from the [CVars] section upon level load.
Enabled = false
[CVars]
; Enter your cvars under here. I have included a list below of suggested graphical tweaks for example.
r.ScreenPercentage = 110
r.DefaultFeature.AntiAliasing = 2
r.TemporalAA.Algorithm = 1
r.ViewDistanceScale = 3
foliage.LODDistanceScale = 3
r.StaticMeshLODDistanceScale = 0.001
r.Shadow.MaxCSMResolution = 4096
r.Shadow.MaxResolution = 4096
r.Shadow.RadiusThreshold = 0.001
r.MaxAnisotropy = 16