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381. Insert Delete GetRandom O(1) - Duplicates allowed.txt
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381. Insert Delete GetRandom O(1) - Duplicates allowed.txt
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https://leetcode.com/problems/insert-delete-getrandom-o1-duplicates-allowed/
class RandomizedCollection {
public:
/** Initialize your data structure here. */
unordered_map<int, unordered_set<int>> idx;
vector<int> vals;
RandomizedCollection() {
}
/** Inserts a value to the collection. Returns true if the collection did not already contain the specified element. */
bool insert(int val) {
idx[val].insert(vals.size());
vals.push_back(val);
return idx[val].size() == 1;
}
/** Removes a value from the collection. Returns true if the collection contained the specified element. */
bool remove(int val) {
if (!idx[val].empty()) {
int index = *idx[val].begin();
idx[val].erase(index);
idx[vals.back()].erase(vals.size() - 1);
if (index != vals.size() - 1) {
idx[vals.back()].insert(index);
swap(vals[index], vals[vals.size() - 1]);
}
vals.pop_back();
return true;
}
return false;
}
/** Get a random element from the collection. */
int getRandom() {
return vals[rand() % vals.size()];
}
};
/**
* Your RandomizedCollection object will be instantiated and called as such:
* RandomizedCollection* obj = new RandomizedCollection();
* bool param_1 = obj->insert(val);
* bool param_2 = obj->remove(val);
* int param_3 = obj->getRandom();
*/