diff --git a/resourcepacks/calamity/assets/calamity/lang/da_dk.json b/resourcepacks/calamity/assets/calamity/lang/da_dk.json index 3c853b3d..2a39eb05 100644 --- a/resourcepacks/calamity/assets/calamity/lang/da_dk.json +++ b/resourcepacks/calamity/assets/calamity/lang/da_dk.json @@ -1,58 +1,76 @@ { - "arena.calamity.author": "Moesh", - "arena.calamity.icon": "z", + "death.attack.outOfWorld": "%1$s faldt til forringelse", + "commands.trigger.failed.unprimed": "Du kan ikke bruge denne kommando lige nu", + "map.name": "Calamity", + "by.author": "af %s", + "map.author": "Moesh", + "map.author.hover.link": "Klik for at se linket", "arena.calamity.name": "Forringelse", - "arena.shattering.author": "Moesh", - "arena.shattering.icon": "x", + "arena.calamity.author": "Moesh", "arena.shattering.name": "Knuste", - "book.pageIndicator": "\u00a7d\u00a7ov5.0.0", - "by.author": "af %s", + "arena.shattering.author": "Moesh", + "spacer.brackets.left": " (%s)", + "spacer.left": " %s", + "spacer.right": "%s ", + "spacer.middle": "%s %s", + "system.message": ">>> %s", + "team.blue": "Blå", + "team.red": "Rød", + "team.spectator": "Tilskuer", "calamity.book.cancelStart": "annuller", - "calamity.book.forfeit": "Giv op", "calamity.book.hover.cancel": "Annuller match start", - "calamity.book.hover.forfeit": "Stem for at stoppe matchen [%s]", - "calamity.book.hover.joinBlue": "Tilslut bl\u00e5t hold", - "calamity.book.hover.joinRed": "Tilslut r\u00f8dt hold", - "calamity.book.hover.leaveTeam": "Forlad dit hold. Du kan stadig blive blandet ind i et hold.", - "calamity.book.hover.notPlaying": "Du vil ikke spille i n\u00e6ste match", - "calamity.book.hover.readyTeam": "Toggle your team ready. When both teams are ready, match will start.", - "calamity.book.hover.resetSpawnItem": "V\u00e6lg en ny start genstand n\u00e6ste gang du d\u00f8r", - "calamity.book.hover.shuffle.allPlayers": "Shuffle all players, except spectators", - "calamity.book.hover.shuffle.restOfPlayers": "Shuffle players who are not on a team", + "calamity.book.hover.joinBlue": "Tilslut blåt hold", + "calamity.book.hover.joinRed": "Tilslut rødt hold", + "calamity.book.hover.notPlaying": "Du vil ikke spille i næste match", "calamity.book.hover.start": "Start match efter 15 sekunder", "calamity.book.leaveTeam": "Forlad hold", "calamity.book.li.li": " + ", "calamity.book.li": "* ", - "calamity.book.matchOptions.title": "Match indstillinger:", - "calamity.book.objective.1": "Skaf points ved at erobre ressourcer, dr\u00e6be eller fremstille genstande ud af jern. F\u00f8rste hold der n\u00e5r point m\u00e5let vinder!", - "calamity.book.objective.2": "Point m\u00e5let formindskes n\u00e5r der jernmalm bliver fjernet fra de centrale miner.", - "calamity.book.objective.title": "M\u00e5l:", - "calamity.book.readyTeam": "Ready team", - "calamity.book.resetSpawnItem": "Nustil start genstand", - "calamity.book.selectArena.title": "V\u00e6lg arena: ", - "calamity.book.shuffle.all": "alle", - "calamity.book.shuffle.rest": "nulstil", - "calamity.book.shuffle": "Bland spillere:", - "calamity.book.spectate": "Se p\u00e5", + "calamity.book.objective.1": "Skaf points ved at erobre ressourcer, dræbe eller fremstille genstande ud af jern. Første hold der når point målet vinder!", + "calamity.book.objective.2": "Point målet formindskes når der jernmalm bliver fjernet fra de centrale miner.", + "calamity.book.objective.title": "Mål:", + "calamity.book.selectArena.title": "Vælg arena: ", + "calamity.book.spectate": "Se på", "calamity.book.start": "Start", + "spacer.or": "%s eller %s", "calamity.book.teams": "Hold:", "calamity.book.title": "Calamity af Moesh", - "calamity.book.toggleGamemode.hover": "Skift spilletilstand imellem tilskuer og eventyr", - "calamity.book.toggleGamemode": "Spilletilstand", + "calamity.book.matchOptions.title": "Match indstillinger:", + "calamity.book.forfeit": "Giv op", + "calamity.book.resetSpawnItem": "Nustil start genstand", + "calamity.book.hover.resetSpawnItem": "Vælg en ny start genstand næste gang du dør", + "calamity.book.hover.forfeit": "Stem for at stoppe matchen [%s]", "calamity.cheated.yourself": "You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference.", - "calamity.click.here": "her", - "calamity.enchanted.item": "Enchanted Item", - "calamity.feature.notAvailable": "Ikke tilg\u00e6ngelig", + "calamity.feature.notAvailable": "Ikke tilgængelig", "calamity.forfeit.draw": "Det er afgjort!", "calamity.forfeit.retracted.stopped": "%s har tilbagetrukket sin stemme. Afstemning sluttet.", - "calamity.forfeit.retracted": "%s har tilbagetrukket sin stemme. %s ud af de %s n\u00f8dvendige spillere p\u00e5 holdet har stemt ja til at give op.", - "calamity.forfeit.started": "%s har stemt for at give op. %s ud af de %s n\u00f8dvendige spillere p\u00e5 holdet har stemt ja til at give op. Brug [%s] til at stemme.", + "calamity.forfeit.retracted": "%s har tilbagetrukket sin stemme. %s ud af de %s nødvendige spillere på holdet har stemt ja til at give op.", + "calamity.forfeit.started": "%s har stemt for at give op. %s ud af de %s nødvendige spillere på holdet har stemt ja til at give op. Brug [%s] til at stemme.", "calamity.forfeit": "%s %s har givet op!", - "calamity.generator.enchantedItem.alreadyEnchanted": "Item already has this enchantment.", - "calamity.generator.enchantedItem.announced.invalid": "%s %s attempted to enchant an item and failed!", - "calamity.generator.enchantedItem.announced": "En %s var lavet af %s %s!", - "calamity.generator.enchantedItem.invalid": "Ingen gylding genstand i prim\u00e6r h\u00e5nd. Ha' en %s.", - "calamity.generator.enchantedItem.valid": "Gyldig genstand fundet! %s givet.", + "calamity.hover.sendTriggerCommand": "Klik her for at sende kommandoen til din tekst boks", + "calamity.hover.viewGitHub": "Klik for at se Github repo'en", + "calamity.joined.team": "%s tilsluttet sig %s", + "calamity.left.team": "%s opgav håbet", + "calamity.match.cancelled.byPlayer": "%s %s stoppede en match", + "calamity.match.cancelled.noPlayers": "Der skal mindst være en spiller på vært hold for at starte en match", + "calamity.match.cancelled": "Match %s annuleret", + "calamity.match.stats": "%1$s - %2$s. %3$s %4$s vandt med %5$s points på %6$s!", + "calamity.notReady": "Ikke klar", + "calamity.out.of.bounds": "Udenfor området!", + "calamity.player.sidelined": "%s er blevet fløttet til sidelinjen. Intet er sket. Matchen fortsætter!", + "calamity.points": "%s: +%s points", + "calamity.prestige.blueForfeit.blue": "Du beholdte værdigheden", + "calamity.prestige.blueForfeit.red": "Blå vidste de ikke skulle fægte med dig!", + "calamity.prestige.lost": "Tabte med %s points", + "calamity.prestige.redForfeit.blue": "Rød gav yndefuldt op", + "calamity.prestige.redForfeit.red": "Du vil leve for endnu en dag", + "calamity.prestige.won": "Vandt med %s points", + "calamity.ready": "Klar", + "calamity.reset.map": "Brug [%s] for at spille igen.", + "calamity.resetItems.alreadyChosen": "Du har allerede valgt at nulstille din start genstand.", + "calamity.resetItems.haventChosen": "Du har ikke valgt en start genstand. Intet at nulstille.", + "calamity.resetItems": "Du vil nu vælge en ny start genstand næste gang du dør.", + "calamity.resetting": "Nustiller til standard tilstand", "calamity.generator.output.attackedEffect": "Gav [%s%3$s] for %s sekunder", "calamity.generator.output.attackEffect": "Sendte fjender [%s%3$s] for %s sekunder", "calamity.generator.output.effect.level2": " II", @@ -60,7 +78,7 @@ "calamity.generator.output.item": "Gav [%s] * %s", "calamity.generator.sign.activated": "Aktiveret!", "calamity.generator.sign.attack": "%s sek. angrab", - "calamity.generator.sign.enchant": "For prim\u00e6r h\u00e5nd", + "calamity.generator.sign.enchant": "For primær hånd", "calamity.generator.sign.perPlayer": "%s per spiller", "calamity.generator.sign.perTeam": "%s sek. for holdet", "calamity.generator.sign.progress": "Oplader: %s%%", @@ -71,70 +89,54 @@ "calamity.generator.statusMessage.chargeSeconds": "Oplader: %s sekunder tilbage", "calamity.generator.statusMessage.resettingSecond": "Nulstiller: %s sekund tilbage", "calamity.generator.statusMessage.resettingSeconds": "Nulstiller: %s sekunder tilbage", - "calamity.goal": "M\u00e5lstregen", - "calamity.hover.discord.DinnerPartyGames": "Tilslut Dinner Party Games p\u00e5 Discord", - "calamity.hover.moesh.github": "\u00c5ben github.com\/Moesh", - "calamity.hover.moesh.twitter": "\u00c5ben twitter.com\/HeartlessMoesh", - "calamity.hover.sendTriggerCommand": "Klik her for at sende kommandoen til din tekst boks", - "calamity.hover.viewGitHub": "Klik for at se Github repo'en", - "calamity.joined.team": "%s tilsluttet sig %s", - "calamity.left.team": "%s opgav h\u00e5bet", - "calamity.match.cancelled.byPlayer": "%s %s stoppede en match", - "calamity.match.cancelled.noPlayers": "Der skal mindst v\u00e6re en spiller p\u00e5 v\u00e6rt hold for at starte en match", - "calamity.match.cancelled": "Match %s annuleret", - "calamity.match.started.byPlayer": "%s %s startede en kamp", - "calamity.match.stats": "%1$s - %2$s. %3$s %4$s vandt med %5$s points p\u00e5 %6$s!", - "calamity.notReady": "Ikke klar", - "calamity.out.of.bounds": "Udenfor omr\u00e5det!", - "calamity.player.sessionID.mismatch": "SessionID mismatch. You will be processed as a new player.", - "calamity.player.sidelined": "%s er blevet fl\u00f8ttet til sidelinjen. Intet er sket. Matchen forts\u00e6tter!", - "calamity.points": "%s: +%s points", - "calamity.prestige.blueForfeit.blue": "Du beholdte v\u00e6rdigheden", - "calamity.prestige.blueForfeit.red": "Bl\u00e5 vidste de ikke skulle f\u00e6gte med dig!", - "calamity.prestige.lost": "Tabte med %s points", - "calamity.prestige.redForfeit.blue": "R\u00f8d gav yndefuldt op", - "calamity.prestige.redForfeit.red": "Du vil leve for endnu en dag", - "calamity.prestige.won": "Vandt med %s points", - "calamity.ready": "Klar", - "calamity.reset.map": "Brug [%s] for at spille igen.", - "calamity.resetItems.alreadyChosen": "Du har allerede valgt at nulstille din start genstand.", - "calamity.resetItems.haventChosen": "Du har ikke valgt en start genstand. Intet at nulstille.", - "calamity.resetItems": "Du vil nu v\u00e6lge en ny start genstand n\u00e6ste gang du d\u00f8r.", - "calamity.resetting": "Nustiller til standard tilstand", - "calamity.seekGlory": "S\u00f8g efter \u00e6re eller fald til forringelse!", - "calamity.select.respawnItem": "V\u00e6lg din start genstand ved at bruge en af dem.", - "calamity.shuffle.error.noAvailablePlayers": "No players are available to be shuffled.", - "calamity.shuffle.newTeam": "%s: %s", - "calamity.shuffle.newTeamAdditions": "Shuffled to %s: %s", - "calamity.shuffle.playerShuffled.all": "%s shuffled all players", - "calamity.shuffle.playerShuffled.rest": "%s shuffled players who were not on a team", + "calamity.seekGlory": "Søg efter ære eller fald til forringelse!", "calamity.sidelines": "%s flyttede til sidelinjen", "calamity.startMatch.countdown.lastFiveSeconds": "%s...", - "calamity.startMatch.countdown": "Match \u25b6 begynder om %s sekunder", - "calamity.subtitle.announcer": "Announcer speaks", - "calamity.subtitle.eye.release": "\u00d8je \u00e5bnet", - "calamity.subtitle.eye.squish": "\u00d8je mast", - "calamity.team.notReady.blue": "%s %s har brug for et \u00f8jeblik %s", + "calamity.startMatch.countdown": "Match ▶ begynder om %s sekunder", + "calamity.subtitle.eye.release": "Øje åbnet", + "calamity.subtitle.eye.squish": "Øje mast", + "calamity.team.notReady.blue": "%s %s har brug for et øjeblik %s", "calamity.team.notReady.red": "%s %s siger vent lige %s", "calamity.team.ready": "%s %s er klar %s", "calamity.troll": "%s faldt i trollehullet! Hvor pinligt!", "calamity.welcome.objective": "Objective: Collect enough points to reach the score goal. Click %s to view the online readme!", "calamity.welcome": "Velkommen til Calamity: Definitive Edition! Lavet af Moesh.", - "commands.trigger.failed.unprimed": "Du kan ikke bruge denne kommando lige nu", - "death.attack.outOfWorld": "%1$s faldt til forringelse", - "map.author.hover.link": "Klik for at se linket", + "book.pageIndicator": "§d§ov5.0.0", "map.author.name": "Moesh", - "map.author": "Moesh", - "map.name": "Calamity", - "spacer.brackets.left": " (%s)", + "arena.calamity.icon": "z", + "arena.shattering.icon": "x", + "calamity.book.hover.readyTeam": "Toggle your team ready. When both teams are ready, match will start.", + "calamity.book.readyTeam": "Ready team", + "calamity.match.started.byPlayer": "%s %s startede en kamp", + "calamity.book.hover.leaveTeam": "Forlad dit hold. Du kan stadig blive blandet ind i et hold.", + "calamity.book.shuffle": "Bland spillere:", + "calamity.book.shuffle.all": "alle", + "calamity.book.shuffle.rest": "nulstil", + "calamity.click.here": "her", + "translator.name": "Moesh", + "calamity.generator.enchantedItem.valid": "Gyldig genstand fundet! %s givet.", + "calamity.generator.enchantedItem.invalid": "Ingen gylding genstand i primær hånd. Ha' en %s.", + "calamity.generator.enchantedItem.announced": "En %s var lavet af %s %s!", + "calamity.book.toggleGamemode": "Spilletilstand", + "calamity.book.toggleGamemode.hover": "Skift spilletilstand imellem tilskuer og eventyr", + "calamity.goal": "Målstregen", + "calamity.hover.moesh.twitter": "Åben twitter.com/HeartlessMoesh", + "calamity.hover.moesh.github": "Åben github.com/Moesh", + "calamity.hover.discord.DinnerPartyGames": "Tilslut Dinner Party Games på Discord", + "calamity.select.respawnItem": "Vælg din start genstand ved at bruge en af dem.", + "calamity.enchanted.item": "Enchanted Item", + "calamity.shuffle.error.noAvailablePlayers": "No players are available to be shuffled.", + "calamity.book.hover.shuffle.restOfPlayers": "Shuffle players who are not on a team", + "calamity.book.hover.shuffle.allPlayers": "Shuffle all players, except spectators", + "calamity.shuffle.newTeamAdditions": "Shuffled to %s: %s", + "calamity.shuffle.newTeam": "%s: %s", + "calamity.shuffle.playerShuffled.rest": "%s shuffled players who were not on a team", + "calamity.shuffle.playerShuffled.all": "%s shuffled all players", + "calamity.player.sessionID.mismatch": "SessionID mismatch. You will be processed as a new player.", + "calamity.subtitle.announcer": "Announcer speaks", "spacer.colon": "%s: %s", - "spacer.left": " %s", - "spacer.middle": "%s %s", - "spacer.or": "%s eller %s", - "spacer.right": "%s ", - "system.message": ">>> %s", - "team.blue": "Bl\u00e5", - "team.red": "R\u00f8d", - "team.spectator": "Tilskuer", - "translator.name": "Moesh" + "calamity.generator.enchantedItem.alreadyEnchanted": "Item already has this enchantment.", + "calamity.generator.enchantedItem.announced.invalid": "%s %s attempted to enchant an item and failed!", + "calamity.arena.error.sameArena": "This arena is already selected", + "calamity.arena.error.cooldown": "Arena selection is on cooldown" } \ No newline at end of file diff --git a/resourcepacks/calamity/assets/calamity/lang/de_de.json b/resourcepacks/calamity/assets/calamity/lang/de_de.json index 048c5d6b..a1f67259 100644 --- a/resourcepacks/calamity/assets/calamity/lang/de_de.json +++ b/resourcepacks/calamity/assets/calamity/lang/de_de.json @@ -1,140 +1,140 @@ { - "arena.calamity.author": "Moesh", - "arena.calamity.icon": "z", + "death.attack.outOfWorld": "%1$s ist dem Unheil zum Opfer gefallen", + "commands.trigger.failed.unprimed": "Du kannst diesen Befehl im Moment nicht verwenden", + "map.name": "Calamity", + "by.author": "von %s", + "map.author": "Moesh", + "map.author.hover.link": "Klicke um den Link anzuzeigen", "arena.calamity.name": "Calamity", - "arena.shattering.author": "Moesh", - "arena.shattering.icon": "x", + "arena.calamity.author": "Moesh", "arena.shattering.name": "Shattering", - "book.pageIndicator": "\u00a7d\u00a7ov5.0.0", - "by.author": "von %s", + "arena.shattering.author": "Moesh", + "spacer.brackets.left": " (%s)", + "spacer.left": " %s", + "spacer.right": "%s ", + "spacer.middle": "%s %s", + "system.message": ">>> %s", + "team.blue": "Blau", + "team.red": "Rot", + "team.spectator": "Zuschauer", "calamity.book.cancelStart": "Abbruch", - "calamity.book.forfeit": "Aufgeben", "calamity.book.hover.cancel": "Spiel abbrechen", - "calamity.book.hover.forfeit": "Stimme daf\u00fcr das Spiel aufzugeben [%s]", "calamity.book.hover.joinBlue": "Tritt Team Blau bei", "calamity.book.hover.joinRed": "Tritt Team Rot bei", - "calamity.book.hover.leaveTeam": "Team verlassen. Du kannst trotzdem noch in ein Team gemischt werden.", - "calamity.book.hover.notPlaying": "Du wirst am n\u00e4chstem Spiel nicht teilnehmen", - "calamity.book.hover.readyTeam": "Schalte den Bereitschaftsstatus deins Teams um. Der Countdown beginnt, wenn beide Teams bereit sind.", - "calamity.book.hover.resetSpawnItem": "W\u00e4hle ein neues respawn Item wenn du respawnst", - "calamity.book.hover.shuffle.allPlayers": "Mischen alle Spieler, au\u00dfer Zuschauer", - "calamity.book.hover.shuffle.restOfPlayers": "Mischen alle Spieler, die nicht in einem Team sind", + "calamity.book.hover.notPlaying": "Du wirst am nächstem Spiel nicht teilnehmen", "calamity.book.hover.start": "Startet ein Spiel nach 15 Sekunden", "calamity.book.leaveTeam": "Team verlassen", "calamity.book.li.li": " + ", - "calamity.book.li": "\u2022 ", - "calamity.book.matchOptions.title": "Spieloptionen:", - "calamity.book.objective.1": "Sammle Punkte indem du Ressourcen sammelst, t\u00f6test oder Items mit Eisenbarren herstellst. Das erste Team, dass das Punkteziel erreicht, gewinnt!", + "calamity.book.li": "• ", + "calamity.book.objective.1": "Sammle Punkte indem du Ressourcen sammelst, tötest oder Items mit Eisenbarren herstellst. Das erste Team, dass das Punkteziel erreicht, gewinnt!", "calamity.book.objective.2": "Das Punkteziel wird verringert, wenn Eisenerz aus den Minen entfernt wird.", "calamity.book.objective.title": "Ziel:", - "calamity.book.readyTeam": "Team ist bereit", - "calamity.book.resetSpawnItem": "Setze das", - "calamity.book.selectArena.title": "Arena ausw\u00e4hlen: ", - "calamity.book.shuffle.all": "Alle", - "calamity.book.shuffle.rest": "Rest", - "calamity.book.shuffle": "Spieler mischen:", + "calamity.book.selectArena.title": "Arena auswählen: ", "calamity.book.spectate": "Zuschauen", "calamity.book.start": "Start", + "spacer.or": "%s oder %s", "calamity.book.teams": "Team:", "calamity.book.title": "Calamity von Moesh", - "calamity.book.toggleGamemode.hover": "Zwischen Zuschauer und Abentuer Spielmodus wechseln", - "calamity.book.toggleGamemode": "Spielmodus", - "calamity.cheated.yourself": "Du hast nicht nur im Spiel betrogen, sondern auch dich selbst. Du bist nicht reifer geworden. Du hast dich nicht gebessert. Du hast eine Abk\u00fcrzung genommen und nichts erreicht. Du hast einen bedeutungslosen Sieg erfahren. Nichts wurde riskiert und nichts erreicht. Es ist traurig, dass du den Unterschied nicht kennst.", - "calamity.click.here": "hier", - "calamity.enchanted.item": "Verzauberter Gegenstand", - "calamity.feature.notAvailable": "Nicht verf\u00fcgbar", + "calamity.book.matchOptions.title": "Spieloptionen:", + "calamity.book.forfeit": "Aufgeben", + "calamity.book.resetSpawnItem": "Setze das", + "calamity.book.hover.resetSpawnItem": "Wähle ein neues respawn Item wenn du respawnst", + "calamity.book.hover.forfeit": "Stimme dafür das Spiel aufzugeben [%s]", + "calamity.cheated.yourself": "Du hast nicht nur im Spiel betrogen, sondern auch dich selbst. Du bist nicht reifer geworden. Du hast dich nicht gebessert. Du hast eine Abkürzung genommen und nichts erreicht. Du hast einen bedeutungslosen Sieg erfahren. Nichts wurde riskiert und nichts erreicht. Es ist traurig, dass du den Unterschied nicht kennst.", + "calamity.feature.notAvailable": "Nicht verfügbar", "calamity.forfeit.draw": "Es ist unentschieden!", - "calamity.forfeit.retracted.stopped": "%s hat die Stimme f\u00fcr eine Aufgabe zur\u00fcckgezogen. Abstimmung gestoppt.", - "calamity.forfeit.retracted": "%s hat die Stimme f\u00fcr eine Aufgabe zur\u00fcckgezogen. %s von ben\u00f6tigten %s Spielern eines Teams haben f\u00fcr eine Aufgabe gestimmt.", - "calamity.forfeit.started": "%s hat f\u00fcr eine Aufgabe gestimmt. %s von ben\u00f6tigten %s Spielern haben f\u00fcr eine Aufgabe gestimmt. Nutze [%s] um abzustimmen.", + "calamity.forfeit.retracted.stopped": "%s hat die Stimme für eine Aufgabe zurückgezogen. Abstimmung gestoppt.", + "calamity.forfeit.retracted": "%s hat die Stimme für eine Aufgabe zurückgezogen. %s von benötigten %s Spielern eines Teams haben für eine Aufgabe gestimmt.", + "calamity.forfeit.started": "%s hat für eine Aufgabe gestimmt. %s von benötigten %s Spielern haben für eine Aufgabe gestimmt. Nutze [%s] um abzustimmen.", "calamity.forfeit": "%s %s hat aufgegeben!", - "calamity.generator.enchantedItem.alreadyEnchanted": "Das Item hat bereits diese Verzauberung.", - "calamity.generator.enchantedItem.announced.invalid": "%s %s hat versucht ein Item zu verzaubern und ist dabei gescheitert!", - "calamity.generator.enchantedItem.announced": "Ein %s wurde von %s %s erstellt!", - "calamity.generator.enchantedItem.invalid": "Kein g\u00fcltiges Item in der Haupthand gefunden. Nimm ein %s.", - "calamity.generator.enchantedItem.valid": "G\u00fcltiges Item gefunden! %s gegeben.", - "calamity.generator.output.attackedEffect": "[%s%3$s] f\u00fcr %s Sekunden gegeben", - "calamity.generator.output.attackEffect": "[%s%3$s] f\u00fcr %s an die Gegner geschickt", - "calamity.generator.output.effect.level2": " II", - "calamity.generator.output.effect": "[%s%3$s] f\u00fcr %s Sekunden erhalten", - "calamity.generator.output.item": "[%s] * %s erhalten", - "calamity.generator.sign.activated": "Aktiviert!", - "calamity.generator.sign.attack": "%ss f\u00fcr Gegner", - "calamity.generator.sign.enchant": "F\u00fcr die Haupthand", - "calamity.generator.sign.perPlayer": "%s pro Spieler", - "calamity.generator.sign.perTeam": "%ss f\u00fcr Team", - "calamity.generator.sign.progress": "L\u00e4dt: %s%%", - "calamity.generator.sign.ready": "Bereit", - "calamity.generator.sign.resetting": "Resettet: %s%%", - "calamity.generator.sign.type": "[%s%s]", - "calamity.generator.statusMessage.chargeSecond": "L\u00e4dt: %s Sekunde \u00fcbrig", - "calamity.generator.statusMessage.chargeSeconds": "L\u00e4dt: %s Sekunden \u00fcbrig", - "calamity.generator.statusMessage.resettingSecond": "Resettet: %ss \u00fcbrig", - "calamity.generator.statusMessage.resettingSeconds": "Resettet: %ss \u00fcbrig", - "calamity.goal": "Ziellinie", - "calamity.hover.discord.DinnerPartyGames": "Tritt dem Dinner Party Games Discord bei", - "calamity.hover.moesh.github": "github.com\/Moesh \u00f6ffnen", - "calamity.hover.moesh.twitter": "twitter.com\/HeartlessMoesh \u00f6ffnen", - "calamity.hover.sendTriggerCommand": "Klicke hier, um diesen Befehl im Chat auszuf\u00fchren", + "calamity.hover.sendTriggerCommand": "Klicke hier, um diesen Befehl im Chat auszuführen", "calamity.hover.viewGitHub": "Klicke hier um das GitHub Repository zu besuchen", "calamity.joined.team": "%s ist Team %s beigetreten", "calamity.left.team": "%s hat Team %s verlassen", "calamity.match.cancelled.byPlayer": "%s %s hat das Spiel abgebrochen", "calamity.match.cancelled.noPlayers": "Es muss mindestens ein Spieler in einem Team sein um ein Spiel zu beginnen", "calamity.match.cancelled": "Spiel %s abgebrochen", - "calamity.match.started.byPlayer": "%s %s hat ein Spiel gestartet", "calamity.match.stats": "%1$s zu %2$s. %3$s %4$s hat mit %5$s Punkten in %6$s gewonnen!", "calamity.notReady": "Nicht bereit", - "calamity.out.of.bounds": "Au\u00dferhalb des Spielbereichs!", - "calamity.player.sessionID.mismatch": "SessionID stimmt nicht \u00fcberein. Du wirst als neuer Spieler angesehen.", + "calamity.out.of.bounds": "Außerhalb des Spielbereichs!", "calamity.player.sidelined": "%s ist nun ein Zuschauer. Es wurde nichts beeinflusst. Das Spiel geht weiter!", "calamity.points": "+%s Punkte", - "calamity.prestige.blueForfeit.blue": "Du hast deine W\u00fcrde bewahrt", + "calamity.prestige.blueForfeit.blue": "Du hast deine Würde bewahrt", "calamity.prestige.blueForfeit.red": "Team Blau wusste, dass sie sich nicht mit dir anlegen sollten!", "calamity.prestige.lost": "Um %s Punkte verloren", "calamity.prestige.redForfeit.blue": "Rot hat aufgegeben", - "calamity.prestige.redForfeit.red": "Du \u00fcberlebst um erneut zu k\u00e4mpfen", + "calamity.prestige.redForfeit.red": "Du überlebst um erneut zu kämpfen", "calamity.prestige.won": "Mit %s Punkten Abstand gewonnen", "calamity.ready": "Bereit", "calamity.reset.map": "Nutze [%s] um noch einmal zu spielen.", - "calamity.resetItems.alreadyChosen": "Du hast bereits ausgew\u00e4hlt das dein Item zur\u00fcckgesetzt wird sobald du das n\u00e4chste Mal respawnst.", - "calamity.resetItems.haventChosen": "Du hast noch kein Item ausgew\u00e4hlt, also kann es nicht zur\u00fcckgesetzt werden.", - "calamity.resetItems": "Wenn du das n\u00e4chste mal respawnst, kannst du ein neues Item ausw\u00e4hlen.", - "calamity.resetting": "Wird in den Standardzustand zur\u00fcckgesetzt", - "calamity.seekGlory": "Suche den Ruhm oder st\u00fcrze ins Ungl\u00fcck!", - "calamity.select.respawnItem": "W\u00e4hle dein Respawn-Item indem du eines dieser Werkzeuge benutzt.", - "calamity.shuffle.error.noAvailablePlayers": "Es sind keine Spieler zum Mischen verf\u00fcgbar.", - "calamity.shuffle.newTeam": "%s: %s", - "calamity.shuffle.newTeamAdditions": "In %s gemischt: %s", - "calamity.shuffle.playerShuffled.all": "%s hat alle Spieler gemischt", - "calamity.shuffle.playerShuffled.rest": "%s hat alle Spieler gemischt, die nicht in einen Team sind", + "calamity.resetItems.alreadyChosen": "Du hast bereits ausgewählt das dein Item zurückgesetzt wird sobald du das nächste Mal respawnst.", + "calamity.resetItems.haventChosen": "Du hast noch kein Item ausgewählt, also kann es nicht zurückgesetzt werden.", + "calamity.resetItems": "Wenn du das nächste mal respawnst, kannst du ein neues Item auswählen.", + "calamity.resetting": "Wird in den Standardzustand zurückgesetzt", + "calamity.generator.output.attackedEffect": "[%s%3$s] für %s Sekunden gegeben", + "calamity.generator.output.attackEffect": "[%s%3$s] für %s an die Gegner geschickt", + "calamity.generator.output.effect.level2": " II", + "calamity.generator.output.effect": "[%s%3$s] für %s Sekunden erhalten", + "calamity.generator.output.item": "[%s] * %s erhalten", + "calamity.generator.sign.activated": "Aktiviert!", + "calamity.generator.sign.attack": "%ss für Gegner", + "calamity.generator.sign.enchant": "Für die Haupthand", + "calamity.generator.sign.perPlayer": "%s pro Spieler", + "calamity.generator.sign.perTeam": "%ss für Team", + "calamity.generator.sign.progress": "Lädt: %s%%", + "calamity.generator.sign.ready": "Bereit", + "calamity.generator.sign.resetting": "Resettet: %s%%", + "calamity.generator.sign.type": "[%s%s]", + "calamity.generator.statusMessage.chargeSecond": "Lädt: %s Sekunde übrig", + "calamity.generator.statusMessage.chargeSeconds": "Lädt: %s Sekunden übrig", + "calamity.generator.statusMessage.resettingSecond": "Resettet: %ss übrig", + "calamity.generator.statusMessage.resettingSeconds": "Resettet: %ss übrig", + "calamity.seekGlory": "Suche den Ruhm oder stürze ins Unglück!", "calamity.sidelines": "%s ist nun Zuschauer", "calamity.startMatch.countdown.lastFiveSeconds": "%s...", - "calamity.startMatch.countdown": "Spiel \u25b6 beginnt in %s Sekunden", - "calamity.subtitle.announcer": "Ansager spricht", - "calamity.subtitle.eye.release": "Auge ge\u00f6ffnet", + "calamity.startMatch.countdown": "Spiel ▶ beginnt in %s Sekunden", + "calamity.subtitle.eye.release": "Auge geöffnet", "calamity.subtitle.eye.squish": "Auge zerquetscht", "calamity.team.notReady.blue": "%s %s braucht noch einen Augenblick %s", "calamity.team.notReady.red": "%s %s sagt Momentchen noch %s", "calamity.team.ready": "%s %s ist bereit %s", "calamity.troll": "%s ist in das Troll-Loch gefallen! Wie peinlich!", - "calamity.welcome.objective": "Ziel: Sammle gen\u00fcgend Punkte um das Punkteziel zu erreichen. Klicke %s, um Online zus\u00e4tzliche Informationen zu erhalten!", + "calamity.welcome.objective": "Ziel: Sammle genügend Punkte um das Punkteziel zu erreichen. Klicke %s, um Online zusätzliche Informationen zu erhalten!", "calamity.welcome": "Willkomen bei Calamity: Definitive Edition! Erstellt von Moesh.", - "commands.trigger.failed.unprimed": "Du kannst diesen Befehl im Moment nicht verwenden", - "death.attack.outOfWorld": "%1$s ist dem Unheil zum Opfer gefallen", - "map.author.hover.link": "Klicke um den Link anzuzeigen", + "book.pageIndicator": "§d§ov5.0.0", "map.author.name": "Moesh", - "map.author": "Moesh", - "map.name": "Calamity", - "spacer.brackets.left": " (%s)", + "arena.calamity.icon": "z", + "arena.shattering.icon": "x", + "calamity.book.hover.readyTeam": "Schalte den Bereitschaftsstatus deins Teams um. Der Countdown beginnt, wenn beide Teams bereit sind.", + "calamity.book.readyTeam": "Team ist bereit", + "calamity.match.started.byPlayer": "%s %s hat ein Spiel gestartet", + "calamity.book.hover.leaveTeam": "Team verlassen. Du kannst trotzdem noch in ein Team gemischt werden.", + "calamity.book.shuffle": "Spieler mischen:", + "calamity.book.shuffle.all": "Alle", + "calamity.book.shuffle.rest": "Rest", + "calamity.click.here": "hier", + "translator.name": "McTsts, Plagiatus", + "calamity.generator.enchantedItem.valid": "Gültiges Item gefunden! %s gegeben.", + "calamity.generator.enchantedItem.invalid": "Kein gültiges Item in der Haupthand gefunden. Nimm ein %s.", + "calamity.generator.enchantedItem.announced": "Ein %s wurde von %s %s erstellt!", + "calamity.book.toggleGamemode": "Spielmodus", + "calamity.book.toggleGamemode.hover": "Zwischen Zuschauer und Abentuer Spielmodus wechseln", + "calamity.goal": "Ziellinie", + "calamity.hover.moesh.twitter": "twitter.com/HeartlessMoesh öffnen", + "calamity.hover.moesh.github": "github.com/Moesh öffnen", + "calamity.hover.discord.DinnerPartyGames": "Tritt dem Dinner Party Games Discord bei", + "calamity.select.respawnItem": "Wähle dein Respawn-Item indem du eines dieser Werkzeuge benutzt.", + "calamity.enchanted.item": "Verzauberter Gegenstand", + "calamity.shuffle.error.noAvailablePlayers": "Es sind keine Spieler zum Mischen verfügbar.", + "calamity.book.hover.shuffle.restOfPlayers": "Mischen alle Spieler, die nicht in einem Team sind", + "calamity.book.hover.shuffle.allPlayers": "Mischen alle Spieler, außer Zuschauer", + "calamity.shuffle.newTeamAdditions": "In %s gemischt: %s", + "calamity.shuffle.newTeam": "%s: %s", + "calamity.shuffle.playerShuffled.rest": "%s hat alle Spieler gemischt, die nicht in einen Team sind", + "calamity.shuffle.playerShuffled.all": "%s hat alle Spieler gemischt", + "calamity.player.sessionID.mismatch": "SessionID stimmt nicht überein. Du wirst als neuer Spieler angesehen.", + "calamity.subtitle.announcer": "Ansager spricht", "spacer.colon": "%s: %s", - "spacer.left": " %s", - "spacer.middle": "%s %s", - "spacer.or": "%s oder %s", - "spacer.right": "%s ", - "system.message": ">>> %s", - "team.blue": "Blau", - "team.red": "Rot", - "team.spectator": "Zuschauer", - "translator.name": "McTsts, Plagiatus" + "calamity.generator.enchantedItem.alreadyEnchanted": "Das Item hat bereits diese Verzauberung.", + "calamity.generator.enchantedItem.announced.invalid": "%s %s hat versucht ein Item zu verzaubern und ist dabei gescheitert!" } \ No newline at end of file diff --git a/resourcepacks/calamity/assets/calamity/lang/en_us.json b/resourcepacks/calamity/assets/calamity/lang/en_us.json index 710d7e49..95cc8d4d 100644 --- a/resourcepacks/calamity/assets/calamity/lang/en_us.json +++ b/resourcepacks/calamity/assets/calamity/lang/en_us.json @@ -1,142 +1,142 @@ { - "arena.calamity.author": "Moesh", - "arena.calamity.icon": "z", - "arena.calamity.name": "Calamity", - "arena.shattering.author": "Moesh", - "arena.shattering.icon": "x", - "arena.shattering.name": "Shattering", - "book.pageIndicator": "\u00a7ov5.0.0", - "by.author": "by %s", - "calamity.arena.error.sameArena": "This arena is already selected", - "calamity.arena.error.cooldown": "Arena selection is on cooldown", - "calamity.book.cancelStart": "Cancel", - "calamity.book.forfeit": "Forfeit", - "calamity.book.hover.cancel": "Cancel match start", - "calamity.book.hover.forfeit": "Vote to end the match [%s]", - "calamity.book.hover.joinBlue": "Join the Blue team", - "calamity.book.hover.joinRed": "Join the Red team", - "calamity.book.hover.leaveTeam": "Leave your team. You can still be shuffled onto a team.", - "calamity.book.hover.notPlaying": "You will not play the next match", - "calamity.book.hover.readyTeam": "Toggle your team ready. When both teams are ready, match will start.", - "calamity.book.hover.resetSpawnItem": "Choose a new respawn item when you respawn", - "calamity.book.hover.shuffle.allPlayers": "Shuffle all players, except spectators", - "calamity.book.hover.shuffle.restOfPlayers": "Shuffle players who are not on a team", - "calamity.book.hover.start": "Start match after 15 seconds", - "calamity.book.leaveTeam": "Leave team", - "calamity.book.li.li": " + ", - "calamity.book.li": "\u2022 ", - "calamity.book.matchOptions.title": "Match options:", - "calamity.book.objective.1": "Gain points by capturing resources, killing, or crafting items with iron ingots. First team to reach the score goal wins!", - "calamity.book.objective.2": "The score goal is lowered when iron ore is removed from the central mines.", - "calamity.book.objective.title": "Objective:", - "calamity.book.readyTeam": "Ready team", - "calamity.book.resetSpawnItem": "Reset spawn item", - "calamity.book.selectArena.title": "Select arena: ", - "calamity.book.shuffle.all": "all", - "calamity.book.shuffle.rest": "rest", - "calamity.book.shuffle": "Shuffle players:", - "calamity.book.spectate": "Spectate", - "calamity.book.start": "Start", - "calamity.book.teams": "Team:", - "calamity.book.title": "Calamity by Moesh", - "calamity.book.toggleGamemode.hover": "Toggle game mode between spectator and adventure", - "calamity.book.toggleGamemode": "Game mode", - "calamity.cheated.yourself": "You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference.", - "calamity.click.here": "here", - "calamity.enchanted.item": "Enchanted Item", - "calamity.feature.notAvailable": "Not available", - "calamity.forfeit.draw": "It's a draw!", - "calamity.forfeit.retracted.stopped": "%s has retracted their forfeit vote. Voting stopped.", - "calamity.forfeit.retracted": "%s has retracted their forfeit vote. %s out of the needed %s players on the team have voted to forfeit the game.", - "calamity.forfeit.started": "%s has voted to forfeit the game. %s out of the needed %s players have voted to forfeit. Use [%s] to vote.", - "calamity.forfeit": "%s %s has forfeited!", - "calamity.generator.enchantedItem.alreadyEnchanted": "Item already has this enchantment.", - "calamity.generator.enchantedItem.announced.invalid": "%s %s attempted to enchant an item and failed!", - "calamity.generator.enchantedItem.announced": "An %s was created by %s %s!", - "calamity.generator.enchantedItem.invalid": "No valid item found in main hand.", - "calamity.generator.enchantedItem.valid": "Valid item found! %s given.", - "calamity.generator.output.attackedEffect": "Given [%s%3$s] for %s seconds", - "calamity.generator.output.attackEffect": "Sent enemy [%s%3$s] for %s seconds", - "calamity.generator.output.effect.level2": " II", - "calamity.generator.output.effect": "Given [%s%3$s] for %s seconds", - "calamity.generator.output.item": "Given [%s] * %s", - "calamity.generator.sign.activated": "Activated!", - "calamity.generator.sign.attack": "%s sec. attack", - "calamity.generator.sign.enchant": "For main hand", - "calamity.generator.sign.perPlayer": "%s per player", - "calamity.generator.sign.perTeam": "%s sec. for team", - "calamity.generator.sign.progress": "Charging: %s%%", - "calamity.generator.sign.ready": "Ready", - "calamity.generator.sign.resetting": "Resetting: %s%%", - "calamity.generator.sign.type": "[%s%s]", - "calamity.generator.statusMessage.chargeSecond": "Charging: %s second left", - "calamity.generator.statusMessage.chargeSeconds": "Charging: %s seconds left", - "calamity.generator.statusMessage.resettingSecond": "Resetting: %s second left", - "calamity.generator.statusMessage.resettingSeconds": "Resetting: %s seconds left", - "calamity.goal": "Finish line", - "calamity.hover.discord.DinnerPartyGames": "Join Dinner Party Games on Discord", - "calamity.hover.moesh.github": "Open github.com\/Moesh", - "calamity.hover.moesh.twitter": "Open twitter.com\/HeartlessMoesh", - "calamity.hover.sendTriggerCommand": "Click here to send the command to your text box", - "calamity.hover.viewGitHub": "Click to view the GitHub repo", - "calamity.joined.team": "%s joined %s", - "calamity.left.team": "%s left team %s", - "calamity.match.cancelled.byPlayer": "%s %s cancelled a match", - "calamity.match.cancelled.noPlayers": "At least one player must be on a team to start a match", - "calamity.match.cancelled": "Match %s cancelled", - "calamity.match.started.byPlayer": "%s %s started a match", - "calamity.match.stats": "%1$s to %2$s. %3$s %4$s won by %5$s points in %6$s!", - "calamity.notReady": "Not ready", - "calamity.out.of.bounds": "Out of bounds!", - "calamity.player.sessionID.mismatch": "SessionID mismatch. You will be processed as a new player.", - "calamity.player.sidelined": "%s has been moved to the sidelines. Nothing has been affected. The match continues!", - "calamity.points": "+%s points", - "calamity.prestige.blueForfeit.blue": "You've kept your dignity", - "calamity.prestige.blueForfeit.red": "Blue knew not to mess with you!", - "calamity.prestige.lost": "Lost by %s points", - "calamity.prestige.redForfeit.blue": "Red gracefully gave up", - "calamity.prestige.redForfeit.red": "You'll live to fight again", - "calamity.prestige.won": "Won by %s points", - "calamity.ready": "Ready", - "calamity.reset.map": "Use [%s] to play again.", - "calamity.resetItems.alreadyChosen": "You have already chosen to reset your item next time you respawn.", - "calamity.resetItems.haventChosen": "You haven't selected an item yet. Nothing to reset.", - "calamity.resetItems": "You will get to select a new item the next time you respawn.", - "calamity.resetting": "Resetting to default state", - "calamity.seekGlory": "Seek glory or fall to calamity!", - "calamity.select.respawnItem": "Select your respawn item by using one of these tools.", - "calamity.shuffle.error.noAvailablePlayers": "No players are available to be shuffled.", - "calamity.shuffle.newTeam": "%s: %s", - "calamity.shuffle.newTeamAdditions": "Shuffled to %s: %s", - "calamity.shuffle.playerShuffled.all": "%s shuffled all players", - "calamity.shuffle.playerShuffled.rest": "%s shuffled players who were not on a team", - "calamity.sidelines": "%s moved to the sidelines", - "calamity.startMatch.countdown.lastFiveSeconds": "%s...", - "calamity.startMatch.countdown": "Match \u25b6 begins in %s seconds", - "calamity.subtitle.announcer": "Announcer speaks", - "calamity.subtitle.eye.release": "Eye opened", - "calamity.subtitle.eye.squish": "Eye squished", - "calamity.team.notReady.blue": "%s %s needs a moment %s", - "calamity.team.notReady.red": "%s %s says hol' up %s", - "calamity.team.ready": "%s %s is ready %s", - "calamity.troll": "%s fell in the troll hole! How embarrassing!", - "calamity.welcome.objective": "Objective: Collect enough points to reach the score goal. Click %s to view the online readme!", - "calamity.welcome": "Welcome to Calamity: Definitive Edition! Created by Moesh.", - "commands.trigger.failed.unprimed": "You're not able to use this command right now", - "death.attack.outOfWorld": "%1$s fell to calamity", - "map.author.hover.link": "Click to view link", - "map.author.name": "Moesh", - "map.author": "Moesh", - "map.name": "Calamity", - "spacer.brackets.left": " (%s)", - "spacer.colon": "%s: %s", - "spacer.left": " %s", - "spacer.middle": "%s %s", - "spacer.or": "%s or %s", - "spacer.right": "%s ", - "system.message": ">>> %s", - "team.blue": "Blue", - "team.red": "Red", - "team.spectator": "Spectator", - "translator.name": "Moesh" + "death.attack.outOfWorld": "%1$s fell to calamity", + "commands.trigger.failed.unprimed": "You're not able to use this command right now", + "map.name": "Calamity", + "by.author": "by %s", + "map.author": "Moesh", + "map.author.hover.link": "Click to view link", + "arena.calamity.name": "Calamity", + "arena.calamity.author": "Moesh", + "arena.shattering.name": "Shattering", + "arena.shattering.author": "Moesh", + "spacer.brackets.left": " (%s)", + "spacer.left": " %s", + "spacer.right": "%s ", + "spacer.middle": "%s %s", + "system.message": ">>> %s", + "team.blue": "Blue", + "team.red": "Red", + "team.spectator": "Spectator", + "calamity.book.cancelStart": "Cancel", + "calamity.book.hover.cancel": "Cancel match start", + "calamity.book.hover.joinBlue": "Join the Blue team", + "calamity.book.hover.joinRed": "Join the Red team", + "calamity.book.hover.notPlaying": "You will not play the next match", + "calamity.book.hover.start": "Start match after 15 seconds", + "calamity.book.leaveTeam": "Leave team", + "calamity.book.li.li": " + ", + "calamity.book.li": "• ", + "calamity.book.objective.1": "Gain points by capturing resources, killing, or crafting items with iron ingots. First team to reach the score goal wins!", + "calamity.book.objective.2": "The score goal is lowered when iron ore is removed from the central mines.", + "calamity.book.objective.title": "Objective:", + "calamity.book.selectArena.title": "Select arena: ", + "calamity.book.spectate": "Spectate", + "calamity.book.start": "Start", + "spacer.or": "%s or %s", + "calamity.book.teams": "Team:", + "calamity.book.title": "Calamity by Moesh", + "calamity.book.matchOptions.title": "Match options:", + "calamity.book.forfeit": "Forfeit", + "calamity.book.resetSpawnItem": "Reset spawn item", + "calamity.book.hover.resetSpawnItem": "Choose a new respawn item when you respawn", + "calamity.book.hover.forfeit": "Vote to end the match [%s]", + "calamity.cheated.yourself": "You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference.", + "calamity.feature.notAvailable": "Not available", + "calamity.forfeit.draw": "It's a draw!", + "calamity.forfeit.retracted.stopped": "%s has retracted their forfeit vote. Voting stopped.", + "calamity.forfeit.retracted": "%s has retracted their forfeit vote. %s out of the needed %s players on the team have voted to forfeit the game.", + "calamity.forfeit.started": "%s has voted to forfeit the game. %s out of the needed %s players have voted to forfeit. Use [%s] to vote.", + "calamity.forfeit": "%s %s has forfeited!", + "calamity.hover.sendTriggerCommand": "Click here to send the command to your text box", + "calamity.hover.viewGitHub": "Click to view the GitHub repo", + "calamity.joined.team": "%s joined %s", + "calamity.left.team": "%s left team %s", + "calamity.match.cancelled.byPlayer": "%s %s cancelled a match", + "calamity.match.cancelled.noPlayers": "At least one player must be on a team to start a match", + "calamity.match.cancelled": "Match %s cancelled", + "calamity.match.stats": "%1$s to %2$s. %3$s %4$s won by %5$s points in %6$s!", + "calamity.notReady": "Not ready", + "calamity.out.of.bounds": "Out of bounds!", + "calamity.player.sidelined": "%s has been moved to the sidelines. Nothing has been affected. The match continues!", + "calamity.points": "+%s points", + "calamity.prestige.blueForfeit.blue": "You've kept your dignity", + "calamity.prestige.blueForfeit.red": "Blue knew not to mess with you!", + "calamity.prestige.lost": "Lost by %s points", + "calamity.prestige.redForfeit.blue": "Red gracefully gave up", + "calamity.prestige.redForfeit.red": "You'll live to fight again", + "calamity.prestige.won": "Won by %s points", + "calamity.ready": "Ready", + "calamity.reset.map": "Use [%s] to play again.", + "calamity.resetItems.alreadyChosen": "You have already chosen to reset your item next time you respawn.", + "calamity.resetItems.haventChosen": "You haven't selected an item yet. Nothing to reset.", + "calamity.resetItems": "You will get to select a new item the next time you respawn.", + "calamity.resetting": "Resetting to default state", + "calamity.generator.output.attackedEffect": "Given [%s%3$s] for %s seconds", + "calamity.generator.output.attackEffect": "Sent enemy [%s%3$s] for %s seconds", + "calamity.generator.output.effect.level2": " II", + "calamity.generator.output.effect": "Given [%s%3$s] for %s seconds", + "calamity.generator.output.item": "Given [%s] * %s", + "calamity.generator.sign.activated": "Activated!", + "calamity.generator.sign.attack": "%s sec. attack", + "calamity.generator.sign.enchant": "For main hand", + "calamity.generator.sign.perPlayer": "%s per player", + "calamity.generator.sign.perTeam": "%s sec. for team", + "calamity.generator.sign.progress": "Charging: %s%%", + "calamity.generator.sign.ready": "Ready", + "calamity.generator.sign.resetting": "Resetting: %s%%", + "calamity.generator.sign.type": "[%s%s]", + "calamity.generator.statusMessage.chargeSecond": "Charging: %s second left", + "calamity.generator.statusMessage.chargeSeconds": "Charging: %s seconds left", + "calamity.generator.statusMessage.resettingSecond": "Resetting: %s second left", + "calamity.generator.statusMessage.resettingSeconds": "Resetting: %s seconds left", + "calamity.seekGlory": "Seek glory or fall to calamity!", + "calamity.sidelines": "%s moved to the sidelines", + "calamity.startMatch.countdown.lastFiveSeconds": "%s...", + "calamity.startMatch.countdown": "Match ▶ begins in %s seconds", + "calamity.subtitle.eye.release": "Eye opened", + "calamity.subtitle.eye.squish": "Eye squished", + "calamity.team.notReady.blue": "%s %s needs a moment %s", + "calamity.team.notReady.red": "%s %s says hol' up %s", + "calamity.team.ready": "%s %s is ready %s", + "calamity.troll": "%s fell in the troll hole! How embarrassing!", + "calamity.welcome.objective": "Objective: Collect enough points to reach the score goal. Click %s to view the online readme!", + "calamity.welcome": "Welcome to Calamity: Definitive Edition! Created by Moesh.", + "book.pageIndicator": "§ov5.0.0", + "map.author.name": "Moesh", + "arena.calamity.icon": "z", + "arena.shattering.icon": "x", + "calamity.book.hover.readyTeam": "Toggle your team ready. When both teams are ready, match will start.", + "calamity.book.readyTeam": "Ready team", + "calamity.match.started.byPlayer": "%s %s started a match", + "calamity.book.hover.leaveTeam": "Leave your team. You can still be shuffled onto a team.", + "calamity.book.shuffle": "Shuffle players:", + "calamity.book.shuffle.all": "all", + "calamity.book.shuffle.rest": "rest", + "calamity.click.here": "here", + "translator.name": "Moesh", + "calamity.generator.enchantedItem.valid": "Valid item found! %s given.", + "calamity.generator.enchantedItem.invalid": "No valid item found in main hand.", + "calamity.generator.enchantedItem.announced": "An %s was created by %s %s!", + "calamity.book.toggleGamemode": "Game mode", + "calamity.book.toggleGamemode.hover": "Toggle game mode between spectator and adventure", + "calamity.goal": "Finish line", + "calamity.hover.moesh.twitter": "Open twitter.com/HeartlessMoesh", + "calamity.hover.moesh.github": "Open github.com/Moesh", + "calamity.hover.discord.DinnerPartyGames": "Join Dinner Party Games on Discord", + "calamity.select.respawnItem": "Select your respawn item by using one of these tools.", + "calamity.enchanted.item": "Enchanted Item", + "calamity.shuffle.error.noAvailablePlayers": "No players are available to be shuffled.", + "calamity.book.hover.shuffle.restOfPlayers": "Shuffle players who are not on a team", + "calamity.book.hover.shuffle.allPlayers": "Shuffle all players, except spectators", + "calamity.shuffle.newTeamAdditions": "Shuffled to %s: %s", + "calamity.shuffle.newTeam": "%s: %s", + "calamity.shuffle.playerShuffled.rest": "%s shuffled players who were not on a team", + "calamity.shuffle.playerShuffled.all": "%s shuffled all players", + "calamity.player.sessionID.mismatch": "SessionID mismatch. You will be processed as a new player.", + "calamity.subtitle.announcer": "Announcer speaks", + "spacer.colon": "%s: %s", + "calamity.generator.enchantedItem.alreadyEnchanted": "Item already has this enchantment.", + "calamity.generator.enchantedItem.announced.invalid": "%s %s attempted to enchant an item and failed!", + "calamity.arena.error.sameArena": "This arena is already selected", + "calamity.arena.error.cooldown": "Arena selection is on cooldown" } \ No newline at end of file diff --git a/resourcepacks/calamity/assets/calamity/lang/es_es.json b/resourcepacks/calamity/assets/calamity/lang/es_es.json index d1a07248..60fca112 100644 --- a/resourcepacks/calamity/assets/calamity/lang/es_es.json +++ b/resourcepacks/calamity/assets/calamity/lang/es_es.json @@ -1,64 +1,82 @@ { - "arena.calamity.author": "Moesh", - "arena.calamity.icon": "z", + "death.attack.outOfWorld": "%1$s sucumbió a la calamidad", + "commands.trigger.failed.unprimed": "Ahora mismo no se puede usar este comando", + "map.name": "Calamity", + "by.author": "por %s", + "map.author": "Moesh", + "map.author.hover.link": "Haz click para ver enlace", "arena.calamity.name": "Calamity", + "arena.calamity.author": "Moesh", + "arena.shattering.name": "Fragmentación", "arena.shattering.author": "Moesh", - "arena.shattering.icon": "x", - "arena.shattering.name": "Fragmentaci\u00f3n", - "book.pageIndicator": "\u00a7d\u00a7ov5.0.0", - "by.author": "por %s", - "calamity.book.cancelStart": "cancelar", - "calamity.book.forfeit": "Rendirse", - "calamity.book.hover.cancel": "Cancelar partida", - "calamity.book.hover.forfeit": "Vota para rendirte [\/trigger gg]", + "spacer.brackets.left": " (%s)", + "spacer.left": " %s", + "spacer.right": "%s ", + "spacer.middle": "%s %s", + "system.message": ">>> %s", + "team.blue": "Azul", + "team.red": "Rojo", + "team.spectator": "Espectador", + "calamity.book.cancelStart": "Cancelar", + "calamity.book.hover.cancel": "Cancelar el inicio de la partida", "calamity.book.hover.joinBlue": "Unirse al equipo Azul", "calamity.book.hover.joinRed": "Unirse al equipo Rojo", - "calamity.book.hover.leaveTeam": "Abandonar tu equipo. Te unir\u00e1s a un equipo aleatorio.", - "calamity.book.hover.notPlaying": "No jugar\u00e1s en la pr\u00f3xima partida", - "calamity.book.hover.readyTeam": "Indicar si tu equipo est\u00e1 o no est\u00e1 listo", - "calamity.book.hover.resetSpawnItem": "Volver a escoger con qu\u00e9 objeto reapareces", - "calamity.book.hover.shuffle.allPlayers": "Shuffle all players, except spectators", - "calamity.book.hover.shuffle.restOfPlayers": "Shuffle players who are not on a team", + "calamity.book.hover.notPlaying": "No jugarás en la próxima partida", "calamity.book.hover.start": "Empezar partida en 15 segundos", - "calamity.book.leaveTeam": "Abandona tu equipo", + "calamity.book.leaveTeam": "Abandonar equipo", "calamity.book.li.li": " + ", - "calamity.book.li": "\u2022 ", - "calamity.book.matchOptions.title": "Opciones de partida:", - "calamity.book.objective.1": "Para obtener puntos, captura recursos, lucha contra tus enemigos o craftea objetos con lingotes de hierro. \u00a1El primer equipo que llegue al objetivo de puntos gana!", - "calamity.book.objective.2": "Los puntos necesarios para ganar bajan seg\u00fan la cantidad restante de hierro en las minas.", + "calamity.book.li": "• ", + "calamity.book.objective.1": "Gana puntos capturando recursos, peleando o fabricando objetos con lingotes de hierro. ¡El primer equipo en alcanzar la cuota de puntuación gana!", + "calamity.book.objective.2": "Los puntos necesarios para ganar bajan al extraer hierro de las minas centrales.", "calamity.book.objective.title": "Objetivo:", - "calamity.book.readyTeam": "Equipo Listo", - "calamity.book.resetSpawnItem": "Reelige objeto permanente", "calamity.book.selectArena.title": "Seleccionar arena: ", - "calamity.book.shuffle.all": "todos", - "calamity.book.shuffle.rest": "restantes", - "calamity.book.shuffle": "Mezclar jugadores:", "calamity.book.spectate": "Ser espectador", "calamity.book.start": "Empezar", + "spacer.or": "%s o %s", "calamity.book.teams": "Equipo:", - "calamity.book.title": "Calamity por Moesh", - "calamity.book.toggleGamemode.hover": "Cambiar modo de juego entre espectador y aventura", - "calamity.book.toggleGamemode": "Modo de juego", - "calamity.cheated.yourself": "Simplemente no cheatees y listo bro, no es tan dif\u00edcil.", - "calamity.click.here": "aqu\u00ed", - "calamity.enchanted.item": "Enchanted Item", + "calamity.book.title": "Calamity, por Moesh", + "calamity.book.matchOptions.title": "Opciones de partida:", + "calamity.book.forfeit": "Rendirse", + "calamity.book.resetSpawnItem": "Reeligir objeto permanente", + "calamity.book.hover.resetSpawnItem": "Volver a escoger con qué objeto reapareces", + "calamity.book.hover.forfeit": "Vota para rendirte [%s]", + "calamity.cheated.yourself": "Habrás engañado al juego, pero a qué precio. No has aprendido. No has mejorado. Tomando un atajo no ganas nada. Ese sentimiento de victoria es completamente vacío. Sin nada que ganar, ni que perder. Me decepciona que no veas la diferencia.", "calamity.feature.notAvailable": "No disponible", - "calamity.forfeit.draw": "\u00a1Empate!", - "calamity.forfeit.retracted.stopped": "%s ha retirado su voto de rendici\u00f3n. Se ha cancelado la votaci\u00f3n.", - "calamity.forfeit.retracted": "%s ha retirado su voto de rendici\u00f3n. %s de los %s jugadores del equipo necesarios han votado a favor de rendirse.", - "calamity.forfeit.started": "%s ha votado a favor de la rendici\u00f3n. %s de los %s jugadores del equipo necesarios han votado a favor de rendirse. Usa [%s] para votar.", - "calamity.forfeit": "\u00a1El Equipo %s %s se ha rendido!", - "calamity.generator.enchantedItem.alreadyEnchanted": "Item already has this enchantment.", - "calamity.generator.enchantedItem.announced.invalid": "%s %s attempted to enchant an item and failed!", - "calamity.generator.enchantedItem.announced": "\u00a1Un %s ha sido creado por %s %s!", - "calamity.generator.enchantedItem.invalid": "No tienes un objeto encantable en la mano. Toma, un %s.", - "calamity.generator.enchantedItem.valid": "\u00a1Objeto encontrado! Has obtenido %s.", - "calamity.generator.output.attackedEffect": "Hab\u00e9is recibido [%s%3$s] durante %s segundos", + "calamity.forfeit.draw": "¡Empate!", + "calamity.forfeit.retracted.stopped": "%s ha retirado su voto de rendición. Se ha cancelado la votación.", + "calamity.forfeit.retracted": "%s ha retirado su voto de rendición. %s de los %s jugadores del equipo necesarios han votado a favor de rendirse.", + "calamity.forfeit.started": "%s ha votado a favor de la rendición. %s de los %s jugadores del equipo necesarios han votado a favor de rendirse. Usa [%s] para votar.", + "calamity.forfeit": "¡El Equipo %s %s se ha rendido!", + "calamity.hover.sendTriggerCommand": "Haz click para mandar este comando al chat", + "calamity.hover.viewGitHub": "Haz click para ver el repositorio en GitHub", + "calamity.joined.team": "%s se ha unido al Equipo %s", + "calamity.left.team": "%s ha abandonado el Equipo %s", + "calamity.match.cancelled.byPlayer": "%s %s ha cancelado la partida", + "calamity.match.cancelled.noPlayers": "Es necesario que haya al menos un jugador en cada equipo para empezar", + "calamity.match.cancelled": "Partida %s cancelada", + "calamity.match.stats": "%1$s a %2$s. ¡El Equipo %3$s %4$s ha ganado por %5$s puntos en %6$s!", + "calamity.notReady": "No listo", + "calamity.out.of.bounds": "¡Estás fuera de límites!", + "calamity.player.sidelined": "Han mandado a %s al banquillo. Nada más ha cambiado. ¡La partida continúa!", + "calamity.points": "+%s puntos", + "calamity.prestige.blueForfeit.blue": "Habéis conservado vuestra dignidad", + "calamity.prestige.blueForfeit.red": "¡El equipo Azul ha tenido suficiente!", + "calamity.prestige.lost": "Derrota por %s puntos", + "calamity.prestige.redForfeit.blue": "El Equipo Rojo opta por una retirada digna", + "calamity.prestige.redForfeit.red": "Una retirada a tiempo es una victoria", + "calamity.prestige.won": "Victoria por %s puntos", + "calamity.ready": "Listo", + "calamity.reset.map": "Usa [%s] para jugar de nuevo.", + "calamity.resetItems.alreadyChosen": "Ya has seleccionado esta opción.", + "calamity.resetItems.haventChosen": "Todavía no has escogido ningún objeto.", + "calamity.resetItems": "Podrás elegir un objeto diferente la próxima vez que reaparezcas.", + "calamity.resetting": "Restableciendo el mapa", + "calamity.generator.output.attackedEffect": "Habéis recibido [%s%3$s] durante %s segundos", "calamity.generator.output.attackEffect": "El enemigo ha recibido [%s%3$s] durante %s segundos", "calamity.generator.output.effect.level2": " II", - "calamity.generator.output.effect": "Hab\u00e9is obtenido [%s%3$s] durante %s segundos", + "calamity.generator.output.effect": "Habéis obtenido [%s%3$s] durante %s segundos", "calamity.generator.output.item": "Has obtenido [%s] * %s", - "calamity.generator.sign.activated": "\u00a1Activado!", + "calamity.generator.sign.activated": "¡Activado!", "calamity.generator.sign.attack": "Ataque de %ss", "calamity.generator.sign.enchant": "Mano principal", "calamity.generator.sign.perPlayer": "%s por jugador", @@ -71,70 +89,54 @@ "calamity.generator.statusMessage.chargeSeconds": "Cargando: %s segundos restantes", "calamity.generator.statusMessage.resettingSecond": "Reiniciando: %s segundo restante", "calamity.generator.statusMessage.resettingSeconds": "Reiniciando: %s segundos restantes", - "calamity.goal": "L\u00ednea de meta", - "calamity.hover.discord.DinnerPartyGames": "Unirse al Discord de Dinner Party Games", - "calamity.hover.moesh.github": "Ir a github.com\/Moesh", - "calamity.hover.moesh.twitter": "Ir a twitter.com\/HeartlessMoesh", - "calamity.hover.sendTriggerCommand": "Haz click para mandar el comando a tu chat", - "calamity.hover.viewGitHub": "Haz click para ver el repositorio en GitHub", - "calamity.joined.team": "%s se ha unido al Equipo %s", - "calamity.left.team": "%s ha abandonado la esperanza", - "calamity.match.cancelled.byPlayer": "%s \u23f9 ha cancelado la partida", - "calamity.match.cancelled.noPlayers": "Es necesario que haya al menos un jugador en cada equipo para empezar", - "calamity.match.cancelled": "Partida \u23f9 cancelada", - "calamity.match.started.byPlayer": "%s %s ha empezado la partida", - "calamity.match.stats": "%1$s a %2$s. \u00a1El Equipo %3$s %4$s ha ganado por %5$s puntos!", - "calamity.notReady": "No listo", - "calamity.out.of.bounds": "\u00a1Est\u00e1s fuera de l\u00edmites!", - "calamity.player.sessionID.mismatch": "SessionID mismatch. You will be processed as a new player.", - "calamity.player.sidelined": "Han mandado a %s al banquillo. Nada m\u00e1s ha cambiado. \u00a1La partida contin\u00faa!", - "calamity.points": "%s: +%s puntos", - "calamity.prestige.blueForfeit.blue": "Hab\u00e9is conservado vuestra dignidad", - "calamity.prestige.blueForfeit.red": "\u00a1El equipo Azul ha tenido suficiente!", - "calamity.prestige.lost": "Derrota por %s puntos", - "calamity.prestige.redForfeit.blue": "El Equipo Rojo opta por una retirada digna", - "calamity.prestige.redForfeit.red": "Una retirada a tiempo es una victoria", - "calamity.prestige.won": "Victoria por %s puntos", - "calamity.ready": "Listo", - "calamity.reset.map": "Usa [%s] para jugar de nuevo.", - "calamity.resetItems.alreadyChosen": "Ya has seleccionado esta opci\u00f3n.", - "calamity.resetItems.haventChosen": "Todav\u00eda no has escogido un objeto.", - "calamity.resetItems": "Podr\u00e1s reelegir tu objeto la pr\u00f3xima vez que reaparezcas.", - "calamity.resetting": "Restableciendo el mapa", - "calamity.seekGlory": "\u00a1Buscad gloria ante la calamidad!", - "calamity.select.respawnItem": "Selecciona tu objeto permanente usando una de las herramientas.", - "calamity.shuffle.error.noAvailablePlayers": "No players are available to be shuffled.", - "calamity.shuffle.newTeam": "%s: %s", - "calamity.shuffle.newTeamAdditions": "Shuffled to %s: %s", - "calamity.shuffle.playerShuffled.all": "%s shuffled all players", - "calamity.shuffle.playerShuffled.rest": "%s shuffled players who were not on a team", + "calamity.seekGlory": "¡Alcanzad la gloria o sucumbid a la calamidad!", "calamity.sidelines": "%s se ha ido al banquillo", "calamity.startMatch.countdown.lastFiveSeconds": "%s...", - "calamity.startMatch.countdown": "La partida \u25b6 empieza en %s segundos", - "calamity.subtitle.announcer": "Announcer speaks", + "calamity.startMatch.countdown": "La partida ▶ empieza en %s segundos", "calamity.subtitle.eye.release": "Ojo abierto", "calamity.subtitle.eye.squish": "Ojo pisoteado", "calamity.team.notReady.blue": "El equipo %s %s necesita tiempo para pensar %s", "calamity.team.notReady.red": "El equipo %s %s no ha terminado sus maquinaciones %s", - "calamity.team.ready": "El equipo %s %s est\u00e1 listo %s", - "calamity.troll": "\u00a1%s se ha ca\u00eddo por el agujero trolero! \u00a1Qu\u00e9 verg\u00fcenza!", - "calamity.welcome.objective": "Objetivo: Llegar a la meta de puntos. Haz click aqu\u00ed %s para m\u00e1s informaci\u00f3n detallada.", - "calamity.welcome": "\u00a1Se os da la bienvenida a Calamity: Edici\u00f3n Definitiva! Mapa creado por Moesh.", - "commands.trigger.failed.unprimed": "Ahora mismo no se puede usar este comando", - "death.attack.outOfWorld": "%1$s sucumbi\u00f3 a la calamidad", - "map.author.hover.link": "Haz click para ver enlace", + "calamity.team.ready": "El equipo %s %s está listo %s", + "calamity.troll": "¡%s se ha caído por el bujero trolero! ¡Qué vergüenza!", + "calamity.welcome.objective": "Objetivo: Llegar a la meta de puntos. Haz click %s para más información!", + "calamity.welcome": "¡Se os da la bienvenida a Calamity: Edición Definitiva! Mapa creado por Moesh.", + "book.pageIndicator": "§d§ov5.0.0", "map.author.name": "Moesh", - "map.author": "Moesh", - "map.name": "Calamity", - "spacer.brackets.left": " (%s)", + "arena.calamity.icon": "z", + "arena.shattering.icon": "x", + "calamity.book.hover.readyTeam": "Alternar entre Listo/Espe", + "calamity.book.readyTeam": "Equipo Listo", + "calamity.match.started.byPlayer": "%s %s ha empezado la partida", + "calamity.book.hover.leaveTeam": "Abandonar tu equipo. Te unirás a un equipo aleatorio.", + "calamity.book.shuffle": "Mezclar jugadores:", + "calamity.book.shuffle.all": "todos", + "calamity.book.shuffle.rest": "restantes", + "calamity.click.here": "aquí", + "translator.name": "Moesh", + "calamity.generator.enchantedItem.valid": "¡Objeto encontrado! Has obtenido %s.", + "calamity.generator.enchantedItem.invalid": "No tienes un objeto encantable en la mano. Toma, un %s.", + "calamity.generator.enchantedItem.announced": "¡Un %s ha sido creado por %s %s!", + "calamity.book.toggleGamemode": "Modo de juego", + "calamity.book.toggleGamemode.hover": "Cambiar modo de juego entre espectador y aventura", + "calamity.goal": "Línea de meta", + "calamity.hover.moesh.twitter": "Ir a twitter.com/HeartlessMoesh", + "calamity.hover.moesh.github": "Ir a github.com/Moesh", + "calamity.hover.discord.DinnerPartyGames": "Unirse al Discord de Dinner Party Games", + "calamity.select.respawnItem": "Selecciona tu objeto permanente usando una de las herramientas.", + "calamity.enchanted.item": "Objeto Encantado", + "calamity.shuffle.error.noAvailablePlayers": "Todos los jugadores ya están en un equipo.", + "calamity.book.hover.shuffle.restOfPlayers": "Asignar a los jugadores que no estén en un equipo", + "calamity.book.hover.shuffle.allPlayers": "Asignar a todos los jugadores (Excepto espectadores)", + "calamity.shuffle.newTeamAdditions": "Se asignó a %s: %s", + "calamity.shuffle.newTeam": "%s: %s", + "calamity.shuffle.playerShuffled.rest": "%s reasignó a los jugadores que no estuviesen en un equipo", + "calamity.shuffle.playerShuffled.all": "%s reasignó a todos los jugadores", + "calamity.player.sessionID.mismatch": "Tu ID de sesión no coincide con la partida actual. Se te tratará como un jugador nuevo.", + "calamity.subtitle.announcer": "Voz de comentarista", "spacer.colon": "%s: %s", - "spacer.left": " %s", - "spacer.middle": "%s %s", - "spacer.or": "%s o %s", - "spacer.right": "%s ", - "system.message": ">>> %s", - "team.blue": "Azul", - "team.red": "Rojo", - "team.spectator": "Espectador", - "translator.name": "Moesh" + "calamity.generator.enchantedItem.alreadyEnchanted": "El objeto ya tiene este encantamiento", + "calamity.generator.enchantedItem.announced.invalid": "%s %s falló al encantar un objeto!", + "calamity.arena.error.sameArena": "This arena is already selected", + "calamity.arena.error.cooldown": "Arena selection is on cooldown" } \ No newline at end of file diff --git a/resourcepacks/calamity/assets/calamity/lang/fr_fr.json b/resourcepacks/calamity/assets/calamity/lang/fr_fr.json index 35b403e1..9564c793 100644 --- a/resourcepacks/calamity/assets/calamity/lang/fr_fr.json +++ b/resourcepacks/calamity/assets/calamity/lang/fr_fr.json @@ -5,107 +5,136 @@ "arena.shattering.author": "Moesh", "arena.shattering.icon": "x", "arena.shattering.name": "Shattering", - "book.pageIndicator": "\u00a7d\u00a7ov5.0.0", + "book.pageIndicator": "§d§ov5.0.0", "by.author": "par %s", - "calamity.book.cancelStart": "annuler", - "calamity.book.forfeit": "D\u00e9clarer forfait", - "calamity.book.hover.cancel": "annuler le match", - "calamity.book.hover.forfeit": "Voter afin de terminer le match [\/trigger gg]", - "calamity.book.hover.joinBlue": "Rejoindre l'\u00e9quipe bleue", - "calamity.book.hover.joinRed": "Rejoindre l'\u00e9quipe rouge", - "calamity.book.hover.notPlaying": "tu ne jouera pas le prochain match", - "calamity.book.hover.readyTeam": "Change le statut de ton \u00e9quipe. Le d\u00e9compte d\u00e9marrera lorsque les deux \u00e9quipes seront pr\u00eates.", - "calamity.book.hover.resetSpawnItem": "Choisir un nouvel objet lors de la r\u00e9apparition", - "calamity.book.hover.start": "D\u00e9marrer le match apr\u00e8s 15 secondes", - "calamity.book.leaveTeam": "Quitter l'\u00e9quipe", + "calamity.book.cancelStart": "Annuler", + "calamity.book.forfeit": "Déclarer forfait", + "calamity.book.hover.cancel": "Annuler le match", + "calamity.book.hover.forfeit": "Voter afin de terminer le match [%s]", + "calamity.book.hover.joinBlue": "Rejoindre l'équipe bleue", + "calamity.book.hover.joinRed": "Rejoindre l'équipe rouge", + "calamity.book.hover.leaveTeam": "Quitter ton équipe. Tu peux toujours être brassé à une équipe.", + "calamity.book.hover.notPlaying": "Tu ne joueras pas le prochain match", + "calamity.book.hover.readyTeam": "Change le statut de ton équipe. Le match démarrera lorsque les deux équipes seront prêtes.", + "calamity.book.hover.resetSpawnItem": "Choisir un nouvel objet lors de la réapparition", + "calamity.book.hover.shuffle.allPlayers": "Brasse tous les joueurs, sauf les spectateurs", + "calamity.book.hover.shuffle.restOfPlayers": "Brasse les joueurs qui ne sont pas dans une équipe", + "calamity.book.hover.start": "Démarrer le match après 15 secondes", + "calamity.book.leaveTeam": "Quitter l'équipe", + "calamity.book.li": "• ", "calamity.book.li.li": " + ", - "calamity.book.li": "\u2022 ", "calamity.book.matchOptions.title": "Options du match:", - "calamity.book.objective.1": "Obtenez des points en r\u00e9cup\u00e9rant des ressources, tuant, ou en fabriquant des objets avec du fer. La premi\u00e8re \u00e9quipe \u00e0 atteindre l'objectif gagne !", - "calamity.book.objective.2": "Le score de l'objectif r\u00e9duit lorsque la quantit\u00e9 de fer dans les mines r\u00e9duit.", + "calamity.book.objective.1": "Obtenez des points en récupérant des ressources, tuant, ou en fabriquant des objets avec du fer. La première équipe à atteindre l'objectif gagne !", + "calamity.book.objective.2": "Le score de l'objectif réduit lorsque la quantité de fer dans les mines réduit.", "calamity.book.objective.title": "Objectif:", - "calamity.book.readyTeam": "S'afficher pr\u00eat !", - "calamity.book.resetSpawnItem": "R\u00e9initialiser l'appartition des objets", - "calamity.book.selectArena.title": "S\u00e9lectionner l'ar\u00e8ne: ", + "calamity.book.readyTeam": "S'afficher \\\"Prêt\\\"", + "calamity.book.resetSpawnItem": "Réinitialiser l'appartition des objets", + "calamity.book.selectArena.title": "Sélectionner l'arène: ", + "calamity.book.shuffle": "Brasser les joueurs:", + "calamity.book.shuffle.all": "tous", + "calamity.book.shuffle.rest": "restant", "calamity.book.spectate": "Etre spectateur", - "calamity.book.start": "D\u00e9marrer", - "calamity.book.teams": "\u00c9quipe:", + "calamity.book.start": "Démarrer", + "calamity.book.teams": "Équipe:", "calamity.book.title": "Calamity par Moesh", - "calamity.cheated.yourself": "Non seulement tu triches en p\u00e9nalisant le jeu, mais tu te p\u00e9nalises aussi. Tu n'as pas grandi. Tu ne t'es pas am\u00e9lior\u00e9. Tu as pris un raccourci et tu n'as rien gagn\u00e9. Ta victoire est creuse et sans int\u00e9r\u00eat. Tu n'as rien risqu\u00e9 ni obtenu quoi que ce soit. C'est triste que tu ne vois pas la diff\u00e9rence.", + "calamity.book.toggleGamemode": "Mode de jeu", + "calamity.book.toggleGamemode.hover": "Change le mode de jeu entre spectateur et aventure", + "calamity.cheated.yourself": "Non seulement tu triches en pénalisant le jeu, mais tu te pénalises aussi. Tu n'as pas grandi. Tu ne t'es pas amélioré. Tu as pris un raccourci et tu n'as rien gagné. Ta victoire est creuse et sans intérêt. Tu n'as rien risqué ni obtenu quoi que ce soit. C'est triste que tu ne vois pas la différence.", + "calamity.click.here": "ici", + "calamity.enchanted.item": "Objet enchanté", "calamity.feature.notAvailable": "Non disponible", - "calamity.forfeit.draw": "\u00c9galit\u00e9!", - "calamity.forfeit.retracted.stopped": "%s a retir\u00e9 son vote pour d\u00e9clarer forfait. Fin du vote.", - "calamity.forfeit.retracted": "%s a retir\u00e9 son vote pour d\u00e9clarer forfait. %s sur %s joueurs de l'\u00e9quipe ont vot\u00e9 afin de d\u00e9clarer forfait.", - "calamity.forfeit.started": "%s a vot\u00e9 afin de d\u00e9clarer forfait. %s sur %s joueurs ont d\u00e9clar\u00e9 forfait. Utilise [%s] afin de voter.", - "calamity.forfeit": "L'\u00e9quipe %s %s a d\u00e9clar\u00e9 forfait!", - "calamity.generator.output.attackedEffect": "Application de l'effet [%s%3$s] pendant %s seconds", - "calamity.generator.output.attackEffect": "Envoie de l'effet [%s%3$s] \u00e0 l'ennemi pendant %s seconds", + "calamity.forfeit": "L'équipe %s %s a déclaré forfait!", + "calamity.forfeit.draw": "Égalité !", + "calamity.forfeit.retracted": "%s a retiré son vote pour déclarer forfait. %s sur %s joueurs de l'équipe ont voté afin de déclarer forfait.", + "calamity.forfeit.retracted.stopped": "%s a retiré son vote pour déclarer forfait. Fin du vote.", + "calamity.forfeit.started": "%s a voté afin de déclarer forfait. %s sur %s joueurs ont déclaré forfait. Utilise [%s] afin de voter.", + "calamity.generator.enchantedItem.alreadyEnchanted": "L'objet a déjà cet enchantement.", + "calamity.generator.enchantedItem.announced": "Un %s a été créé par %s %s !", + "calamity.generator.enchantedItem.announced.invalid": "%s %s a essayé d'enchanter un objet mais n'a pas réussi !", + "calamity.generator.enchantedItem.invalid": "Aucun objet valide trouvé dans la main principale. Prends ce %s.", + "calamity.generator.enchantedItem.valid": "Objet valide trouvé ! %s a été donné.", + "calamity.generator.output.attackEffect": "Envoie de l'effet [%s%3$s] à l'ennemi pendant %s secondes", + "calamity.generator.output.attackedEffect": "Application de l'effet [%s%3$s] pendant %s secondes", + "calamity.generator.output.effect": "Application de l'effet [%s%3$s] pendant %s secondes", "calamity.generator.output.effect.level2": " II", - "calamity.generator.output.effect": "Application de l'effet [%s%3$s] pendant %s seconds", "calamity.generator.output.item": "Don de [%s] * %s", - "calamity.generator.sign.activated": "Activ\u00e9 !", + "calamity.generator.sign.activated": "Activé !", "calamity.generator.sign.attack": "%s sec. attaque", "calamity.generator.sign.enchant": "Pour la main principale", "calamity.generator.sign.perPlayer": "%s par joueur", - "calamity.generator.sign.perTeam": "%s sec. pour l'\u00e9quipe", + "calamity.generator.sign.perTeam": "%s sec. pour l'équipe", "calamity.generator.sign.progress": "Chargement: %s%%", - "calamity.generator.sign.ready": "Pr\u00eat", - "calamity.generator.sign.resetting": "R\u00e9initialisation: %s%%", + "calamity.generator.sign.ready": "Prêt", + "calamity.generator.sign.resetting": "Réinitialisation: %s%%", "calamity.generator.sign.type": "[%s%s]", "calamity.generator.statusMessage.chargeSecond": "Chargement: %s seconde restante", "calamity.generator.statusMessage.chargeSeconds": "Chargement: %s secondes restantes", - "calamity.generator.statusMessage.resettingSecond": "R\u00e9initialisation: %s seconde restante", - "calamity.generator.statusMessage.resettingSeconds": "R\u00e9initialisation: %s secondes restantes", + "calamity.generator.statusMessage.resettingSecond": "Réinitialisation: %s seconde restante", + "calamity.generator.statusMessage.resettingSeconds": "Réinitialisation: %s secondes restantes", + "calamity.goal": "Ligne d'arrivé", + "calamity.hover.discord.DinnerPartyGames": "Rejoins le discord \\\"Dinner Party Games\\\"", + "calamity.hover.moesh.github": "Ouvre github.com/Moesh", + "calamity.hover.moesh.twitter": "Ouvre witter.com/HeartlessMoesh", "calamity.hover.sendTriggerCommand": "Clique ici afin d'envoyer la commande dans le chat", "calamity.hover.viewGitHub": "Clique ici afin de visiter le GitHub repo", - "calamity.joined.team": "%s a rejoins l'\u00e9quipe %s", - "calamity.left.team": "%s a abandonn\u00e9 tout espoir", - "calamity.match.cancelled.byPlayer": "%s \u23f9 a annul\u00e9 le match", - "calamity.match.cancelled.noPlayers": "Au minimum 1 joueur doit \u00eatre dans chaque \u00e9quipe afin de d\u00e9marrer le match", - "calamity.match.cancelled": "Match \u23f9 annul\u00e9", - "calamity.match.started.byPlayer": "L'\u00e9quipe %s %s a d\u00e9marr\u00e9 un match", - "calamity.match.stats": "%1$s contre %2$s. %3$s %4$s a gagn\u00e9 de %5$s points !", + "calamity.joined.team": "%s a rejoins l'équipe %s", + "calamity.left.team": "%s a quitté l'équipe %s", + "calamity.match.cancelled": "Match %s annulé", + "calamity.match.cancelled.byPlayer": "%s %s a annulé le match", + "calamity.match.cancelled.noPlayers": "Au minimum 1 joueur doit être dans chaque équipe afin de démarrer le match", + "calamity.match.started.byPlayer": "L'équipe %s %s a démarré un match", + "calamity.match.stats": "%1$s contre %2$s. L'équipe %3$s %4$s a gagné de %5$s points en %6$s !", "calamity.notReady": "En attente", "calamity.out.of.bounds": "En dehors de la zone !", - "calamity.player.sidelined": "%s a \u00e9t\u00e9 boug\u00e9 dans les gradins. Rien n'affecte le jeu. Que le match continue !", - "calamity.points": "%s: +%s points", - "calamity.prestige.blueForfeit.blue": "Vous avez gard\u00e9 votre dignit\u00e9", + "calamity.player.sessionID.mismatch": "Id de session incorrect. Vous allez être ajouté en tant que nouveau joueur.", + "calamity.player.sidelined": "%s a été bougé dans les gradins. Rien n'affecte le jeu. Que le match continue !", + "calamity.points": "+%s points", + "calamity.prestige.blueForfeit.blue": "Vous avez gardé votre dignité", "calamity.prestige.blueForfeit.red": "Les bleues savaient qu'ils ne fallait pas rigoler avec vous !", "calamity.prestige.lost": "Perdu de %s points", - "calamity.prestige.redForfeit.blue": "Les rouges ont gracieusement abandonn\u00e9", - "calamity.prestige.redForfeit.red": "La vie est parfois dure, mais le combat n'est jamais fini", - "calamity.prestige.won": "Gagn\u00e9 de %s points", - "calamity.ready": "Pr\u00eat", + "calamity.prestige.redForfeit.blue": "Les rouges ont gracieusement abandonné", + "calamity.prestige.redForfeit.red": "Votre bonté vous sera bénéfique", + "calamity.prestige.won": "Gagné de %s points", + "calamity.ready": "Prêt", "calamity.reset.map": "Utilise [%s] afin de rejouer.", - "calamity.resetItems.alreadyChosen": "Tu as d\u00e9j\u00e0 choisi de r\u00e9initialiser tes objets la prochaine fois que tu r\u00e9apparais.", - "calamity.resetItems.haventChosen": "Tu n'as pas encore s\u00e9lectionn\u00e9 d'objet. Rien \u00e0 r\u00e9initialiser.", - "calamity.resetItems": "Tu seras autoris\u00e9 \u00e0 choisir un nouvel objet par d\u00e9faut lors de ta prochaine r\u00e9apparition.", - "calamity.resetting": "R\u00e9initialisation aux param\u00e8tres par d\u00e9faut", - "calamity.seekGlory": "Rejoins la gloire ou tombe dans la calamit\u00e9 !", + "calamity.resetItems": "Tu seras autorisé à choisir un nouvel objet par défaut lors de ta prochaine réapparition.", + "calamity.resetItems.alreadyChosen": "Tu as déjà choisi de réinitialiser tes objets la prochaine fois que tu réapparais.", + "calamity.resetItems.haventChosen": "Tu n'as pas encore sélectionné d'objet. Rien à réinitialiser.", + "calamity.resetting": "Réinitialisation aux paramètres par défaut", + "calamity.seekGlory": "Rejoins la gloire ou tombe dans la calamité !", + "calamity.select.respawnItem": "Choisi ton objet lorsque tu réapparais en utilisant l'un de ces outils.", + "calamity.shuffle.error.noAvailablePlayers": "Aucun joueur n'est disponible pour le brassage.", + "calamity.shuffle.newTeam": "%s: %s", + "calamity.shuffle.newTeamAdditions": "Brassé dans l'équipe %s: %s", + "calamity.shuffle.playerShuffled.all": "%s a brassé tous les joueurs", + "calamity.shuffle.playerShuffled.rest": "%s a brassé les joueurs qui n'étaient pas dans une équipe", "calamity.sidelines": "%s a rejoins les gradins", + "calamity.startMatch.countdown": "Match ▶ Début dans %s secondes", "calamity.startMatch.countdown.lastFiveSeconds": "%s...", - "calamity.startMatch.countdown": "Match \u25b6 D\u00e9but dans %s secondes", + "calamity.subtitle.announcer": "L'annonceur parle", "calamity.subtitle.eye.release": "Oeil ouvert", - "calamity.subtitle.eye.squish": "Oeil \u00e9cras\u00e9", - "calamity.team.notReady.blue": "L'\u00e9quipe %s %s a besoin d'un moment %s", - "calamity.team.notReady.red": "L'\u00e9quipe %s %s a dit \\\"attendez !\\\" %s", - "calamity.team.ready": "L'\u00e9quipe %s %s est pr\u00eate %s", - "calamity.troll": "%s est tomb\u00e9 dans le trou ! Que c'est embarrassent !", + "calamity.subtitle.eye.squish": "Oeil écrasé", + "calamity.team.notReady.blue": "L'équipe %s %s a besoin d'un moment %s", + "calamity.team.notReady.red": "L'équipe %s %s a dit \\\"attendez !\\\" %s", + "calamity.team.ready": "L'équipe %s %s est prête %s", + "calamity.troll": "%s est tombé dans le trou ! Que c'est embarrassant !", + "calamity.welcome": "Bienvenue dans Calamity: Édition définitive ! Crée par Moesh.", "calamity.welcome.objective": "Objectif: Collecte assez de points afin d'atteindre le score. Clique %s afin de voir le \\\"Lis-moi\\\" en ligne ! (version anglaise seulement)", - "calamity.welcome": "Bienvenue dans Calamity: \u00c9dition d\u00e9finitive ! Cr\u00e9e par Moesh.", - "commands.trigger.failed.unprimed": "Tu n'es pas autoris\u00e9 \u00e0 utiliser cette commande maintenant", - "death.attack.outOfWorld": "%1$s est tomb\u00e9 dans la calamit\u00e9", + "commands.trigger.failed.unprimed": "Tu n'es pas autorisé à utiliser cette commande maintenant", + "death.attack.outOfWorld": "%1$s est tombé dans la calamité", + "map.author": "Moesh", "map.author.hover.link": "Clique pour voir le lien", "map.author.name": "Moesh", - "map.author": "Moesh", "map.name": "Calamity", "spacer.brackets.left": " (%s)", + "spacer.colon": "%s: %s", "spacer.left": " %s", "spacer.middle": "%s %s", "spacer.or": "%s ou %s", "spacer.right": "%s ", "system.message": ">>> %s", - "team.blue": "Bleu", + "team.blue": "Bleue", "team.red": "Rouge", - "team.spectator": "Spectateur" + "team.spectator": "Spectateur", + "translator.name": "Moesh" } \ No newline at end of file diff --git a/resourcepacks/calamity/assets/calamity/lang/ru_ru.json b/resourcepacks/calamity/assets/calamity/lang/ru_ru.json index 940db7ac..162dc976 100644 --- a/resourcepacks/calamity/assets/calamity/lang/ru_ru.json +++ b/resourcepacks/calamity/assets/calamity/lang/ru_ru.json @@ -1,140 +1,142 @@ { - "arena.calamity.author": "Moesh", - "arena.calamity.icon": "z", + "death.attack.outOfWorld": "%1$s упал на бедствие", + "commands.trigger.failed.unprimed": "Вы не можете использовать эту команду сейчас", + "map.name": "Calamity", + "by.author": "Автор: %s", + "map.author": "Moesh", + "map.author.hover.link": "Нажмите чтобы открыть ссылку", "arena.calamity.name": "Calamity", + "arena.calamity.author": "Moesh", + "arena.shattering.name": "Разробленность", "arena.shattering.author": "Moesh", - "arena.shattering.icon": "x", - "arena.shattering.name": "\u0420\u0430\u0437\u0440\u043e\u0431\u043b\u0435\u043d\u043d\u043e\u0441\u0442\u044c", - "book.pageIndicator": "\u00a7d\u00a7ov5.0.0", - "by.author": "\u0410\u0432\u0442\u043e\u0440: %s", - "calamity.book.cancelStart": "\u041e\u0442\u043c\u0435\u043d\u0438\u0442\u044c", - "calamity.book.forfeit": "\u0421\u0434\u0430\u0442\u044c\u0441\u044f", - "calamity.book.hover.cancel": "\u041e\u0442\u043c\u0435\u043d\u0438\u0442\u044c \u043c\u0430\u0442\u0447", - "calamity.book.hover.forfeit": "\u041f\u0440\u043e\u0433\u043e\u043b\u043e\u0441\u043e\u0432\u0430\u0442\u044c \u0437\u0430 \u043e\u043a\u043e\u043d\u0447\u0430\u043d\u0438\u0435 \u043c\u0430\u0442\u0447\u0430 [%s]", - "calamity.book.hover.joinBlue": "\u041f\u0440\u0438\u0441\u043e\u0435\u0434\u0438\u043d\u0438\u0442\u044c\u0441\u044f \u043a \u0421\u0438\u043d\u0435\u0439 \u043a\u043e\u043c\u0430\u043d\u0434\u0435", - "calamity.book.hover.joinRed": "\u041f\u0440\u0438\u0441\u043e\u0435\u0434\u0438\u043d\u0438\u0442\u044c\u0441\u044f \u043a \u041a\u0440\u0430\u0441\u043d\u043e\u0439 \u043a\u043e\u043c\u0430\u043d\u0434\u0435", - "calamity.book.hover.leaveTeam": "Leave your team. You can still be shuffled onto a team.", - "calamity.book.hover.notPlaying": "\u0412\u044b \u043d\u0435 \u0431\u0443\u0434\u0435\u0442\u0435 \u0438\u0433\u0440\u0430\u0442\u044c \u0432 \u0441\u043b\u0435\u0434\u0443\u044e\u0449\u0435\u0439 \u0438\u0433\u0440\u0435", - "calamity.book.hover.readyTeam": "Toggle your team ready. When both teams are ready, match will start.", - "calamity.book.hover.resetSpawnItem": "\u0412\u044b\u0431\u0440\u0430\u0442\u044c \u043d\u043e\u0432\u044b\u0439 \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0432\u043e\u0437\u0440\u043e\u0436\u0434\u0435\u043d\u0438\u044f", - "calamity.book.hover.shuffle.allPlayers": "\u041f\u0435\u0440\u0435\u0442\u0430\u0441\u043e\u0432\u0430\u0442\u044c \u0432\u0441\u0435\u0445 \u0438\u0433\u0440\u043e\u043a\u043e\u0432, \u043a\u0440\u043e\u043c\u0435 \u043d\u0430\u0431\u043b\u044e\u0434\u0430\u0442\u0435\u043b\u0435\u0439", - "calamity.book.hover.shuffle.restOfPlayers": "\u041f\u0435\u0440\u0435\u0442\u0430\u0441\u043e\u0432\u0430\u0442\u044c \u0438\u0433\u0440\u043e\u043a\u043e\u0432, \u043a\u0442\u043e \u043d\u0435 \u0438\u043c\u0435\u0435\u0442 \u043a\u043e\u043c\u0430\u043d\u0434\u0443", - "calamity.book.hover.start": "\u041d\u0430\u0447\u0430\u043b\u043e \u043c\u0430\u0442\u0447\u0430 \u0447\u0435\u0440\u0435\u0437 15 \u0441\u0435\u043a\u0443\u043d\u0434", - "calamity.book.leaveTeam": "\u041f\u043e\u043a\u0438\u043d\u0443\u0442\u044c \u043a\u043e\u043c\u0430\u043d\u0434\u0443", + "spacer.brackets.left": " (%s)", + "spacer.left": " %s", + "spacer.right": "%s ", + "spacer.middle": "%s %s", + "system.message": ">>> %s", + "team.blue": "Синияя", + "team.red": "Красная", + "team.spectator": "Наблюдатели", + "calamity.book.cancelStart": "Отменить", + "calamity.book.hover.cancel": "Отменить матч", + "calamity.book.hover.joinBlue": "Присоединиться к Синей команде", + "calamity.book.hover.joinRed": "Присоединиться к Красной команде", + "calamity.book.hover.notPlaying": "Вы не будете играть в следующей игре", + "calamity.book.hover.start": "Начало матча через 15 секунд", + "calamity.book.leaveTeam": "Покинуть команду", "calamity.book.li.li": " + ", - "calamity.book.li": "\u2022 ", - "calamity.book.matchOptions.title": "\u041d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0438 \u043c\u0430\u0442\u0447\u0430:", - "calamity.book.objective.1": "\u041f\u043e\u043b\u0443\u0447\u0430\u0439\u0442\u0435 \u043e\u0447\u043a\u0438, \u0434\u043e\u0431\u044b\u0432\u0430\u044f \u0440\u0435\u0441\u0443\u0440\u0441\u044b, \u0443\u0431\u0438\u0432\u0430\u044f \u0438\u043b\u0438 \u0441\u043e\u0437\u0434\u0430\u0432\u0430\u044f \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b \u0438\u0437 \u0436\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0441\u043b\u0438\u0442\u043a\u043e\u0432. \u041f\u0435\u0440\u0432\u0430\u044f \u043a\u043e\u043c\u0430\u043d\u0434\u0430, \u043a\u043e\u0442\u043e\u0440\u0430\u044f \u0434\u043e\u0441\u0442\u0438\u0433\u043d\u0435\u0442 \u0446\u0435\u043b\u0438, \u043f\u043e\u0431\u0435\u0434\u0438\u0442!", - "calamity.book.objective.2": "\u0426\u0435\u043b\u044c \u0443\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442\u0441\u044f, \u043a\u043e\u0433\u0434\u0430 \u0436\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0440\u0443\u0434\u0430 \u0434\u043e\u0431\u044b\u0432\u0430\u0435\u0442\u0441\u044f \u0438\u0437 \u0446\u0435\u043d\u0442\u0440\u0430\u043b\u044c\u043d\u044b\u0445 \u0440\u0443\u0434\u043d\u0438\u043a\u043e\u0432.", - "calamity.book.objective.title": "\u0426\u0435\u043b\u044c:", - "calamity.book.readyTeam": "Ready team", - "calamity.book.resetSpawnItem": "\u0418\u0437\u043c\u0435\u043d\u0438\u0442\u044c \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0432\u043e\u0437\u0440\u043e\u0436\u0434\u0435\u043d\u0438\u044f", - "calamity.book.selectArena.title": "\u0412\u044b\u0431\u0440\u0430\u0442\u044c \u0430\u0440\u0435\u043d\u0443: ", - "calamity.book.shuffle.all": "\u0432\u0441\u0435", - "calamity.book.shuffle.rest": "rest", - "calamity.book.shuffle": "Shuffle players:", - "calamity.book.spectate": "\u041d\u0430\u0431\u043b\u044e\u0434\u0430\u0442\u044c", - "calamity.book.start": "\u041d\u0430\u0447\u0430\u0442\u044c", - "calamity.book.teams": "\u041a\u043e\u043c\u0430\u043d\u0434\u0430:", - "calamity.book.title": "Calamity \u043e\u0442 Moesh", - "calamity.book.toggleGamemode.hover": "\u041f\u0435\u0440\u0435\u043a\u043b\u044e\u0447\u0435\u043d\u0438\u0435 \u043c\u0435\u0436\u0434\u0443 \u0440\u0435\u0436\u0438\u043c\u0430\u043c\u0438 \u043d\u0430\u0431\u043b\u044e\u0434\u0430\u0442\u0435\u043b\u044c \u0438 \u043f\u0440\u0438\u043a\u043b\u044e\u0447\u0435\u043d\u0438\u044f", - "calamity.book.toggleGamemode": "\u0418\u0433\u0440\u043e\u0432\u043e\u0439 \u0440\u0435\u0436\u0438\u043c", - "calamity.cheated.yourself": "\u0412\u044b \u043e\u0431\u043c\u0430\u043d\u0443\u043b\u0438 \u043d\u0435 \u0442\u043e\u043b\u044c\u043a\u043e \u0438\u0433\u0440\u0443, \u043d\u043e \u0438 \u0441\u0435\u0431\u044f. \u0422\u044b \u043d\u0435 \u0432\u044b\u0440\u043e\u0441. \u0422\u044b \u043d\u0435 \u0441\u0442\u0430\u043b \u043b\u0443\u0447\u0448\u0435. \u0412\u044b \u0441\u0440\u0435\u0437\u0430\u043b\u0438 \u043f\u0443\u0442\u044c \u0438 \u043d\u0438\u0447\u0435\u0433\u043e \u043d\u0435 \u0434\u043e\u0431\u0438\u043b\u0438\u0441\u044c. \u0412\u044b \u0438\u0441\u043f\u044b\u0442\u0430\u043b\u0438 \u043f\u0443\u0441\u0442\u0443\u044e \u043f\u043e\u0431\u0435\u0434\u0443. \u041d\u0438\u0447\u0435\u043c \u043d\u0435 \u0440\u0438\u0441\u043a\u043e\u0432\u0430\u043b\u0438 \u0438 \u043d\u0438\u0447\u0435\u0433\u043e \u043d\u0435 \u0432\u044b\u0438\u0433\u0440\u044b\u0432\u0430\u043b\u0438. \u041f\u0435\u0447\u0430\u043b\u044c\u043d\u043e, \u0447\u0442\u043e \u0442\u044b \u043d\u0435 \u0437\u043d\u0430\u0435\u0448\u044c \u0440\u0430\u0437\u043d\u0438\u0446\u044b.", - "calamity.click.here": "\u0437\u0434\u0435\u0441\u044c", - "calamity.enchanted.item": "\u0417\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u043d\u044b\u0439 \u043f\u0440\u0435\u0434\u043c\u0435\u0442", - "calamity.feature.notAvailable": "\u041d\u0435 \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u043e", - "calamity.forfeit.draw": "\u041d\u0438\u0447\u044c\u044f!", - "calamity.forfeit.retracted.stopped": "%s \u043e\u0442\u043e\u0437\u0432\u0430\u043b \u0441\u0432\u043e\u0439 \u0433\u043e\u043b\u043e\u0441 \u0437\u0430 \u043f\u0440\u043e\u0438\u0433\u0440\u044b\u0448. \u0413\u043e\u043b\u043e\u0441\u043e\u0432\u0430\u043d\u0438\u0435 \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e\u0441\u044c.", - "calamity.forfeit.retracted": "%s has retracted their forfeit vote. %s out of the needed %s players on the team have voted to forfeit the game.", - "calamity.forfeit.started": "%s has voted to forfeit the game. %s out of the needed %s players have voted to forfeit. Use [%s] to vote.", - "calamity.forfeit": "%s %s \u0441\u0434\u0430\u043b\u0438\u0441\u044c!", - "calamity.generator.enchantedItem.alreadyEnchanted": "Item already has this enchantment.", - "calamity.generator.enchantedItem.announced.invalid": "%s %s attempted to enchant an item and failed!", - "calamity.generator.enchantedItem.announced": "An %s was created by %s %s!", - "calamity.generator.enchantedItem.invalid": "\u041d\u0435 \u043d\u0430\u0439\u0434\u0435\u043d \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0438\u0439 \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0432 \u0433\u043b\u0430\u0432\u043d\u043e\u0439 \u0440\u0443\u043a\u0435. \u0418\u043c\u0435\u0435\u0442\u0441\u044f %s.", - "calamity.generator.enchantedItem.valid": "Valid item found! %s given.", - "calamity.generator.output.attackedEffect": "Given [%s%3$s] for %s seconds", - "calamity.generator.output.attackEffect": "Sent enemy [%s%3$s] for %s seconds", + "calamity.book.li": "• ", + "calamity.book.objective.1": "Получайте очки, добывая ресурсы, убивая или создавая предметы из железных слитков. Первая команда, которая достигнет цели, победит!", + "calamity.book.objective.2": "Цель уменьшается, когда железная руда добывается из центральных рудников.", + "calamity.book.objective.title": "Цель:", + "calamity.book.selectArena.title": "Выбрать арену: ", + "calamity.book.spectate": "Наблюдать", + "calamity.book.start": "Начать", + "spacer.or": "%s или %s", + "calamity.book.teams": "Команда:", + "calamity.book.title": "Calamity от Moesh", + "calamity.book.matchOptions.title": "Настройки матча:", + "calamity.book.forfeit": "Сдаться", + "calamity.book.resetSpawnItem": "Изменить предмет возрождения", + "calamity.book.hover.resetSpawnItem": "Выбрать новый предмет возрождения", + "calamity.book.hover.forfeit": "Проголосовать за окончание матча [%s]", + "calamity.cheated.yourself": "Ты обманул не только игру, но и себя. Ты не вырос. Ты не стал лучше. Ты срезал путь и ничего не добился. Ты испытал пустую победу. Ничем не рискнули и ничего не выиграли. Печально, что ты не знаешь разницы в этом.", + "calamity.feature.notAvailable": "Не доступно", + "calamity.forfeit.draw": "Ничья!", + "calamity.forfeit.retracted.stopped": "%s отозвал свой голос за проигрыш. Голосование прекратилось.", + "calamity.forfeit.retracted": "%s отозвал свой голос за проигрыш. %s из %s игроков проголосовали, чтобы сдаться.", + "calamity.forfeit.started": "%s хочет сдаться из игры. %s из %s игроков требуется, чтобы сдаться. Используйте [%s] чтобы проголосовать.", + "calamity.forfeit": "%s %s сдались!", + "calamity.hover.sendTriggerCommand": "Нажмите здесь, чтобы отправить команду в текстовое поле", + "calamity.hover.viewGitHub": "Нажмите чтобы увидеть репозитории на GitHub", + "calamity.joined.team": "%s присоединился %s", + "calamity.left.team": "%s покинул команду %s", + "calamity.match.cancelled.byPlayer": "%s %s отменил матч", + "calamity.match.cancelled.noPlayers": "По крайней мере один игрок должен быть в команде, чтобы начать матч", + "calamity.match.cancelled": "Матч %s отменен", + "calamity.match.stats": "%1$s на %2$s. %3$s %4$s выиграла на %5$s очков за %6$s!", + "calamity.notReady": "Не готовы", + "calamity.out.of.bounds": "Вне пределов!", + "calamity.player.sidelined": "%s был опрокинут. Ничего не изменилось. Матч продолжается!", + "calamity.points": "+%s очков", + "calamity.prestige.blueForfeit.blue": "Ты сохранил свое достоинство", + "calamity.prestige.blueForfeit.red": "Синие не стали связываться с тобой!", + "calamity.prestige.lost": "Потеряно %s очков", + "calamity.prestige.redForfeit.blue": "Красные изящно сдались", + "calamity.prestige.redForfeit.red": "Ты будешь жить, чтобы сразиться", + "calamity.prestige.won": "Выиграли с %s очками", + "calamity.ready": "Готовы", + "calamity.reset.map": "Используйте [%s], чтобы сыграть снова.", + "calamity.resetItems.alreadyChosen": "Вы уже выбрали сброс своего предмета в следующий раз при возрождении.", + "calamity.resetItems.haventChosen": "Вы не выбрали предмет. Нечего изменять.", + "calamity.resetItems": "Вы сможете выбрать новый предмет при следующем возрождении.", + "calamity.resetting": "Сброс в состояние по умолчанию", + "calamity.generator.output.attackedEffect": "Применён эффект [%s%3$s] на %s секунд", + "calamity.generator.output.attackEffect": "Выдано противникам [%s%3$s] на %s секунд", "calamity.generator.output.effect.level2": " II", - "calamity.generator.output.effect": "\u0412\u044b\u0434\u0430\u043d\u043e [%s%3$s] \u0437\u0430 %s \u0441\u0435\u043a\u0443\u043d\u0434", - "calamity.generator.output.item": "\u0412\u044b\u0434\u0430\u043d\u043e [%s] * %s", - "calamity.generator.sign.activated": "\u0410\u043a\u0442\u0438\u0432\u0438\u0440\u043e\u0432\u0430\u043d\u043e!", - "calamity.generator.sign.attack": "%s \u0441\u0435\u043a. \u0430\u0442\u0442\u0430\u043a", - "calamity.generator.sign.enchant": "\u0414\u043b\u044f \u0433\u043b\u0430\u0432\u043d\u043e\u0439 \u0440\u0443\u043a\u0438", - "calamity.generator.sign.perPlayer": "%s \u043d\u0430 \u0438\u0433\u0440\u043e\u043a\u0430", - "calamity.generator.sign.perTeam": "%s sec. for team", - "calamity.generator.sign.progress": "Charging: %s%%", - "calamity.generator.sign.ready": "\u0413\u043e\u0442\u043e\u0432", - "calamity.generator.sign.resetting": "\u041f\u0435\u0440\u0435\u0437\u0430\u0433\u0440\u0443\u0437\u043a\u0430: %s", + "calamity.generator.output.effect": "Выдано [%s%3$s] за %s секунд", + "calamity.generator.output.item": "Выдано [%s] * %s", + "calamity.generator.sign.activated": "Активировано!", + "calamity.generator.sign.attack": "%s сек. аттак", + "calamity.generator.sign.enchant": "Для главной руки", + "calamity.generator.sign.perPlayer": "%s на игрока", + "calamity.generator.sign.perTeam": "%s с. на команду", + "calamity.generator.sign.progress": "Зарядка: %s%%", + "calamity.generator.sign.ready": "Готов", + "calamity.generator.sign.resetting": "Перезагрузка: %s", "calamity.generator.sign.type": "[%s%s]", - "calamity.generator.statusMessage.chargeSecond": "\u0417\u0430\u0440\u044f\u0434\u043a\u0430: %s \u0441\u0435\u043a\u0443\u043d\u0434\u0430", - "calamity.generator.statusMessage.chargeSeconds": "\u0417\u0430\u0440\u044f\u0434\u043a\u0430: %s \u0441\u0435\u043a\u0443\u043d\u0434", - "calamity.generator.statusMessage.resettingSecond": "Resetting: %s second left", - "calamity.generator.statusMessage.resettingSeconds": "Resetting: %s seconds left", - "calamity.goal": "\u0424\u0438\u043d\u0438\u0448\u043d\u0430\u044f \u043b\u0438\u043d\u0438\u044f", - "calamity.hover.discord.DinnerPartyGames": "\u041f\u0440\u0438\u0441\u043e\u0435\u0434\u0438\u043d\u0438\u0442\u044c\u0441\u044f \u043a \u0437\u0432\u0430\u043d\u043d\u043e\u043c\u0443 \u0443\u0436\u0438\u043d\u0443 \u0432 Discord", - "calamity.hover.moesh.github": "\u041e\u0442\u043a\u0440\u044b\u0442\u044c github.com\/Moesh", - "calamity.hover.moesh.twitter": "\u041e\u0442\u043a\u0440\u044b\u0442\u044c twitter.com\/HeartlessMoesh", - "calamity.hover.sendTriggerCommand": "\u041d\u0430\u0436\u043c\u0438\u0442\u0435 \u0437\u0434\u0435\u0441\u044c, \u0447\u0442\u043e\u0431\u044b \u043e\u0442\u043f\u0440\u0430\u0432\u0438\u0442\u044c \u043a\u043e\u043c\u0430\u043d\u0434\u0443 \u0432 \u0442\u0435\u043a\u0441\u0442\u043e\u0432\u043e\u0435 \u043f\u043e\u043b\u0435", - "calamity.hover.viewGitHub": "\u041d\u0430\u0436\u043c\u0438\u0442\u0435 \u0447\u0442\u043e\u0431\u044b \u0443\u0432\u0438\u0434\u0435\u0442\u044c \u0440\u0435\u043f\u043e\u0437\u0438\u0442\u043e\u0440\u0438\u0438 \u043d\u0430 GitHub", - "calamity.joined.team": "%s \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0438\u043d\u0438\u043b\u0441\u044f %s", - "calamity.left.team": "%s \u043f\u043e\u043a\u0438\u043d\u0443\u043b \u0441\u0432\u043e\u044e \u043a\u043e\u043c\u0430\u043d\u0434\u0443", - "calamity.match.cancelled.byPlayer": "%s %s \u043e\u0442\u043c\u0435\u043d\u0438\u043b \u043c\u0430\u0442\u0447", - "calamity.match.cancelled.noPlayers": "\u041f\u043e \u043a\u0440\u0430\u0439\u043d\u0435\u0439 \u043c\u0435\u0440\u0435 \u043e\u0434\u0438\u043d \u0438\u0433\u0440\u043e\u043a \u0434\u043e\u043b\u0436\u0435\u043d \u0431\u044b\u0442\u044c \u0432 \u043a\u043e\u043c\u0430\u043d\u0434\u0435, \u0447\u0442\u043e\u0431\u044b \u043d\u0430\u0447\u0430\u0442\u044c \u043c\u0430\u0442\u0447", - "calamity.match.cancelled": "\u041c\u0430\u0442\u0447 %s \u043e\u0442\u043c\u0435\u043d\u0435\u043d", - "calamity.match.started.byPlayer": "%s %s started a match", - "calamity.match.stats": "%1$s \u043d\u0430 %2$s. %3$s %4$s \u0432\u044b\u0438\u0433\u0440\u0430\u043b\u0430 \u043d\u0430 %5$s \u043e\u0447\u043a\u043e\u0432 \u0437\u0430 %6$s!", - "calamity.notReady": "\u041d\u0435 \u0433\u043e\u0442\u043e\u0432\u044b", - "calamity.out.of.bounds": "\u0412\u043d\u0435 \u043f\u0440\u0435\u0434\u0435\u043b\u043e\u0432!", - "calamity.player.sessionID.mismatch": "\u041d\u0435 \u0441\u043e\u043e\u0442\u0432\u0435\u0442\u0441\u0442\u0432\u0438\u0435 SessionID. \u0412\u044b \u0431\u0443\u0434\u0435\u0442\u0435 \u0438\u0433\u0440\u0430\u0442\u044c \u043a\u0430\u043a \u043d\u043e\u0432\u044b\u0439 \u0438\u0433\u0440\u043e\u043a.", - "calamity.player.sidelined": "%s \u0431\u044b\u043b \u043e\u043f\u0440\u043e\u043a\u0438\u043d\u0443\u0442. \u041d\u0438\u0447\u0435\u0433\u043e \u043d\u0435 \u0438\u0437\u043c\u0435\u043d\u0438\u043b\u043e\u0441\u044c. \u041c\u0430\u0442\u0447 \u043f\u0440\u043e\u0434\u043e\u043b\u0436\u0430\u0435\u0442\u0441\u044f!", - "calamity.points": "%s: +%s \u043e\u0447\u043a\u043e\u0432", - "calamity.prestige.blueForfeit.blue": "\u0422\u044b \u0441\u043e\u0445\u0440\u0430\u043d\u0438\u043b \u0441\u0432\u043e\u0435 \u0434\u043e\u0441\u0442\u043e\u0438\u043d\u0441\u0442\u0432\u043e", - "calamity.prestige.blueForfeit.red": "\u0421\u0438\u043d\u0438\u0435 \u043d\u0435 \u0441\u0442\u0430\u043b\u0438 \u0441\u0432\u044f\u0437\u044b\u0432\u0430\u0442\u044c\u0441\u044f \u0441 \u0442\u043e\u0431\u043e\u0439!", - "calamity.prestige.lost": "\u041f\u043e\u0442\u0435\u0440\u044f\u043d\u043e %s \u043e\u0447\u043a\u043e\u0432", - "calamity.prestige.redForfeit.blue": "\u041a\u0440\u0430\u0441\u043d\u044b\u0435 \u0438\u0437\u044f\u0449\u043d\u043e \u0441\u0434\u0430\u043b\u0438\u0441\u044c", - "calamity.prestige.redForfeit.red": "\u0422\u044b \u0431\u0443\u0434\u0435\u0448\u044c \u0436\u0438\u0442\u044c, \u0447\u0442\u043e\u0431\u044b \u0441\u0440\u0430\u0437\u0438\u0442\u044c\u0441\u044f", - "calamity.prestige.won": "\u0412\u044b\u0438\u0433\u0440\u0430\u043b\u0438 \u0441 %s \u043e\u0447\u043a\u0430\u043c\u0438", - "calamity.ready": "\u0413\u043e\u0442\u043e\u0432\u044b", - "calamity.reset.map": "\u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [%s], \u0447\u0442\u043e\u0431\u044b \u0441\u044b\u0433\u0440\u0430\u0442\u044c \u0441\u043d\u043e\u0432\u0430.", - "calamity.resetItems.alreadyChosen": "\u0412\u044b \u0443\u0436\u0435 \u0432\u044b\u0431\u0440\u0430\u043b\u0438 ", - "calamity.resetItems.haventChosen": "\u0412\u044b \u043d\u0435 \u0432\u044b\u0431\u0440\u0430\u043b\u0438 \u043f\u0440\u0435\u0434\u043c\u0435\u0442. \u041d\u0435\u0447\u0435\u0433\u043e \u0438\u0437\u043c\u0435\u043d\u044f\u0442\u044c.", - "calamity.resetItems": "You will get to select a new item the next time you respawn.", - "calamity.resetting": "\u0421\u0431\u0440\u043e\u0441 \u0434\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u0435", - "calamity.seekGlory": "\u0418\u0449\u0438 \u0441\u043b\u0430\u0432\u0443 \u0438\u043b\u0438 \u0443\u043f\u0430\u0434\u0438 \u0432 \u0431\u0435\u0434\u0443!", - "calamity.select.respawnItem": "\u0412\u044b\u0431\u0440\u0430\u0442\u044c \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0432\u043e\u0437\u0440\u043e\u0436\u0434\u0435\u043d\u0438\u044f \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u044f \u043e\u0434\u0438\u043d \u0438\u0437 \u044d\u0442\u0438\u0445 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432.", - "calamity.shuffle.error.noAvailablePlayers": "\u041d\u0435\u0442 \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u044b\u0445 \u0438\u0433\u0440\u043e\u043a\u043e\u0432 \u0434\u043b\u044f \u043f\u0435\u0440\u0435\u0442\u0430\u0441\u043e\u0432\u043a\u0438.", - "calamity.shuffle.newTeam": "%s: %s", - "calamity.shuffle.newTeamAdditions": "Shuffled to %s: %s", - "calamity.shuffle.playerShuffled.all": "%s \u043f\u0435\u0440\u0435\u0442\u0430\u0441\u043e\u0432\u0430\u043b \u0432\u0441\u0435\u0445 \u0438\u0433\u0440\u043e\u043a\u043e\u0432", - "calamity.shuffle.playerShuffled.rest": "%s \u043f\u0435\u0440\u0435\u0442\u0430\u0441\u043e\u0432\u0430\u043b \u0438\u0433\u0440\u043e\u043a\u043e\u0432, \u043a\u0442\u043e \u043d\u0435 \u0438\u043c\u0435\u043b \u043a\u043e\u043c\u0430\u043d\u0434\u0443", - "calamity.sidelines": "%s moved to the sidelines", + "calamity.generator.statusMessage.chargeSecond": "Зарядка: %s с осталось", + "calamity.generator.statusMessage.chargeSeconds": "Зарядка: %s с осталось", + "calamity.generator.statusMessage.resettingSecond": "Перезагрузка: %s с осталась", + "calamity.generator.statusMessage.resettingSeconds": "Перезагрузка: %s с осталось", + "calamity.seekGlory": "Ищи славу или упади в беду!", + "calamity.sidelines": "%s отошел в сторону", "calamity.startMatch.countdown.lastFiveSeconds": "%s...", - "calamity.startMatch.countdown": "\u041c\u0430\u0442\u0447 \u25b6 \u043d\u0430\u0447\u043d\u0435\u0442\u0441\u044f \u0447\u0435\u0440\u0435\u0437 %s \u0441\u0435\u043a\u0443\u043d\u0434", - "calamity.subtitle.announcer": "\u0414\u0438\u043a\u0442\u043e\u0440 \u0433\u043e\u0432\u043e\u0440\u0438\u0442", - "calamity.subtitle.eye.release": "\u0413\u043b\u0430\u0437\u0430 \u043e\u0442\u043a\u0440\u044b\u043b\u0438\u0441\u044c", - "calamity.subtitle.eye.squish": "\u0425\u043b\u044e\u043f\u0430\u043d\u044c\u0435 \u0433\u043b\u0430\u0437", - "calamity.team.notReady.blue": "%s %s \u0441\u043f\u0440\u0430\u0432\u043b\u044f\u044e\u0442 \u043d\u0443\u0436\u0434\u0443 %s", - "calamity.team.notReady.red": "%s %s \u0433\u043e\u0432\u043e\u0440\u044f\u0442, \u0447\u0442\u043e\u0431\u044b \u043e\u0441\u0442\u0430\u043d\u043e\u0432\u0438\u043b\u0438\u0441\u044c %s", - "calamity.team.ready": "%s %s \u0433\u043e\u0442\u043e\u0432 %s", - "calamity.troll": "%s \u0443\u043f\u0430\u043b \u0432 \u0434\u044b\u0440\u0443 \u0442\u0440\u043e\u043b\u043b\u0438\u043d\u0433\u0430! \u041a\u0430\u043a \u043d\u0435\u043b\u043e\u0432\u043a\u043e!", - "calamity.welcome.objective": "Objective: Collect enough points to reach the score goal. Click %s to view the online readme!", - "calamity.welcome": "Welcome to Calamity: Definitive Edition! Created by Moesh.", - "commands.trigger.failed.unprimed": "\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u0443 \u043a\u043e\u043c\u0430\u043d\u0434\u0443 \u0441\u0435\u0439\u0447\u0430\u0441", - "death.attack.outOfWorld": "%1$s \u0443\u043f\u0430\u043b \u043d\u0430 \u0431\u0435\u0434\u0441\u0442\u0432\u0438\u0435", - "map.author.hover.link": "\u041d\u0430\u0436\u043c\u0438\u0442\u0435 \u0447\u0442\u043e\u0431\u044b \u043e\u0442\u043a\u0440\u044b\u0442\u044c \u0441\u0441\u044b\u043b\u043a\u0443", + "calamity.startMatch.countdown": "Матч ▶ начнется через %s секунд", + "calamity.subtitle.eye.release": "Глаза открылись", + "calamity.subtitle.eye.squish": "Хлюпанье глаз", + "calamity.team.notReady.blue": "%s %s ждут момента %s", + "calamity.team.notReady.red": "%s %s говорят, чтобы остановились %s", + "calamity.team.ready": "%s %s готов %s", + "calamity.troll": "%s упал в дыру троллинга! Как неловко!", + "calamity.welcome.objective": "Задача: Собрать достаточное количество очков, чтобы достигнуть цели. Нажмите %s, чтобы увидеть онлайн версию описания!", + "calamity.welcome": "Добро пожаловать в Calamity: Окончательное издание! Создано Moesh.", + "book.pageIndicator": "§d§ov5.0.0", "map.author.name": "Moesh", - "map.author": "Moesh", - "map.name": "Calamity", - "spacer.brackets.left": " (%s)", + "arena.calamity.icon": "z", + "arena.shattering.icon": "x", + "calamity.book.hover.readyTeam": "Переключите вашу команду в режим готовности. Когда обе команды будут готовы, игра начнется.", + "calamity.book.readyTeam": "Готовая команда", + "calamity.match.started.byPlayer": "%s %s начал матч", + "calamity.book.hover.leaveTeam": "Покинуть свою команду. Вас все равно присоединит в команду.", + "calamity.book.shuffle": "Перетасов. игроков:", + "calamity.book.shuffle.all": "все", + "calamity.book.shuffle.rest": "отдых", + "calamity.click.here": "здесь", + "translator.name": "Sirboys", + "calamity.generator.enchantedItem.valid": "Подходящий предмет найден! %s выдан.", + "calamity.generator.enchantedItem.invalid": "Не найден подходящий предмет в главной руке. Имеется %s.", + "calamity.generator.enchantedItem.announced": "%s был создан %s %s!", + "calamity.book.toggleGamemode": "Игровой режим", + "calamity.book.toggleGamemode.hover": "Переключение между режимами наблюдатель и приключения", + "calamity.goal": "Финишная линия", + "calamity.hover.moesh.twitter": "Открыть twitter.com/HeartlessMoesh", + "calamity.hover.moesh.github": "Открыть github.com/Moesh", + "calamity.hover.discord.DinnerPartyGames": "Присоединиться к званному ужину в Discord", + "calamity.select.respawnItem": "Выбрать предмет возрождения используя один из этих инструментов.", + "calamity.enchanted.item": "Зачарованный предмет", + "calamity.shuffle.error.noAvailablePlayers": "Нет доступных игроков для перетасовки.", + "calamity.book.hover.shuffle.restOfPlayers": "Перетасовать игроков, кто не имеет команду", + "calamity.book.hover.shuffle.allPlayers": "Перетасовать всех игроков, кроме наблюдателей", + "calamity.shuffle.newTeamAdditions": "Перетасовано %s: %s", + "calamity.shuffle.newTeam": "%s: %s", + "calamity.shuffle.playerShuffled.rest": "%s перетасовал игроков, кто не имел команду", + "calamity.shuffle.playerShuffled.all": "%s перетасовал всех игроков", + "calamity.player.sessionID.mismatch": "Не соответствие SessionID. Вы будете играть как новый игрок.", + "calamity.subtitle.announcer": "Диктор говорит", "spacer.colon": "%s: %s", - "spacer.left": " %s", - "spacer.middle": "%s %s", - "spacer.or": "%s \u0438\u043b\u0438 %s", - "spacer.right": "%s ", - "system.message": ">>> %s", - "team.blue": "\u0421\u0438\u043d\u0438\u044f\u044f", - "team.red": "\u041a\u0440\u0430\u0441\u043d\u0430\u044f", - "team.spectator": "\u041d\u0430\u0431\u043b\u044e\u0434\u0430\u0442\u0435\u043b\u0438", - "translator.name": "Sirboys" + "calamity.generator.enchantedItem.alreadyEnchanted": "Предмет уже имеет это зачарование", + "calamity.generator.enchantedItem.announced.invalid": "%s %s попытался зачаровать предмет. Не удача!", + "calamity.arena.error.sameArena": "This arena is already selected", + "calamity.arena.error.cooldown": "Arena selection is on cooldown" } \ No newline at end of file diff --git a/resourcepacks/calamity/assets/calamity/lang/sv_se.json b/resourcepacks/calamity/assets/calamity/lang/sv_se.json index 69fc1a5a..393e703d 100644 --- a/resourcepacks/calamity/assets/calamity/lang/sv_se.json +++ b/resourcepacks/calamity/assets/calamity/lang/sv_se.json @@ -8,89 +8,89 @@ "calamity.book.cancelStart": "avbryt", "calamity.book.forfeit": "Ge upp", "calamity.book.hover.cancel": "Avbryt match", - "calamity.book.hover.forfeit": "R\u00f6sta f\u00f6r att avsluta matchen [\/trigger gg]", - "calamity.book.hover.joinBlue": "G\u00e5 med i Bl\u00e5tt lag", - "calamity.book.hover.joinRed": "G\u00e5 med i R\u00f6tt lag", - "calamity.book.hover.notPlaying": "Du kommer inte att spela n\u00e4sta match", - "calamity.book.hover.readyTeam": "\u00c4ndra ditt lags redo-l\u00e4ge. Nedr\u00e4kningen f\u00f6r matchen p\u00e5b\u00f6rjas n\u00e4r b\u00e4gge lagen \u00e4r redo.", - "calamity.book.hover.resetSpawnItem": "V\u00e4lj ett nytt respawn-f\u00f6rem\u00e5l n\u00e4r du respawnar", + "calamity.book.hover.forfeit": "Rösta för att avsluta matchen [/trigger gg]", + "calamity.book.hover.joinBlue": "Gå med i Blått lag", + "calamity.book.hover.joinRed": "Gå med i Rött lag", + "calamity.book.hover.notPlaying": "Du kommer inte att spela nästa match", + "calamity.book.hover.readyTeam": "Ändra ditt lags redo-läge. Nedräkningen för matchen påbörjas när bägge lagen är redo.", + "calamity.book.hover.resetSpawnItem": "Välj ett nytt respawn-föremål när du respawnar", "calamity.book.hover.start": "Starta match efter 15 sekunder", - "calamity.book.leaveTeam": "L\u00e4mna lag", - "calamity.book.matchOptions.title": "Matchinst\u00e4llningar", - "calamity.book.objective.1": "Erh\u00e5ll po\u00e4ng genom att samla resurser, d\u00f6da, eller skapa f\u00f6rem\u00e5l med j\u00e4rntackor. Det lag som f\u00f6rst n\u00e5r m\u00e5let vinner!", - "calamity.book.objective.2": "M\u00e5let s\u00e4nks n\u00e4r en j\u00e4rntacka avl\u00e4gsnas fr\u00e5n gruvorna i mitten.", - "calamity.book.objective.title": "M\u00e5l:", - "calamity.book.readyTeam": "\u00c4ndra redo-l\u00e4ge", - "calamity.book.resetSpawnItem": "\u00c5terst\u00e4ll spawn-f\u00f6rem\u00e5l", - "calamity.book.selectArena.title": "V\u00e4lj arena", + "calamity.book.leaveTeam": "Lämna lag", + "calamity.book.matchOptions.title": "Matchinställningar", + "calamity.book.objective.1": "Erhåll poäng genom att samla resurser, döda, eller skapa föremål med järntackor. Det lag som först når målet vinner!", + "calamity.book.objective.2": "Målet sänks när en järntacka avlägsnas från gruvorna i mitten.", + "calamity.book.objective.title": "Mål:", + "calamity.book.readyTeam": "Ändra redo-läge", + "calamity.book.resetSpawnItem": "Återställ spawn-föremål", + "calamity.book.selectArena.title": "Välj arena", "calamity.book.spectate": "Titta", "calamity.book.start": "Starta", "calamity.book.teams": "Lag", "calamity.book.title": "Calamity av Moesh", - "calamity.cheated.yourself": "Du har inte bara lurat spelet, du har lurat dig sj\u00e4lv. Du utvecklades inte och du blev inte b\u00e4ttre. Du tog den enkla v\u00e4gen och l\u00e4rde dig inget. En betydelsel\u00f6s seger utan risker och nya erfarenheter. Det \u00e4r sorgligt att du inte f\u00f6rst\u00e5r skillnaden.", - "calamity.feature.notAvailable": "Inte tillg\u00e4ngligt", - "calamity.forfeit.draw": "Det blev oavgjort!", - "calamity.forfeit.retracted.stopped": "%s har dragit tillbaka sin r\u00f6st. R\u00f6stningen har stoppats.", - "calamity.forfeit.retracted": "%s har dragit tillbaka sin r\u00f6st. %s av de %s r\u00f6ster som beh\u00f6vs p\u00e5 laget har r\u00f6stat f\u00f6r att ge upp matchen.", - "calamity.forfeit.started": "%s har r\u00f6stat f\u00f6r att ge upp matchen. %s av de %s r\u00f6ster som beh\u00f6vs har r\u00f6stat f\u00f6r att ge upp. Anv\u00e4nd [%s] f\u00f6r att r\u00f6sta.", + "calamity.cheated.yourself": "Du har inte bara lurat spelet, du har lurat dig själv. Du utvecklades inte och du blev inte bättre. Du tog den enkla vägen och lärde dig inget. En betydelselös seger utan risker och nya erfarenheter. Det är sorgligt att du inte förstår skillnaden.", + "calamity.feature.notAvailable": "Inte tillgängligt", "calamity.forfeit": "%s %s har gett upp!", - "calamity.generator.output.attackEffect": "Skickade motst\u00e5ndare [%s%3$s] i %s sekunder", + "calamity.forfeit.draw": "Det blev oavgjort!", + "calamity.forfeit.retracted": "%s har dragit tillbaka sin röst. %s av de %s röster som behövs på laget har röstat för att ge upp matchen.", + "calamity.forfeit.retracted.stopped": "%s har dragit tillbaka sin röst. Röstningen har stoppats.", + "calamity.forfeit.started": "%s har röstat för att ge upp matchen. %s av de %s röster som behövs har röstat för att ge upp. Använd [%s] för att rösta.", + "calamity.generator.output.attackEffect": "Skickade motståndare [%s%3$s] i %s sekunder", "calamity.generator.sign.activated": "Aktiverat!", - "calamity.generator.sign.enchant": "F\u00f6r huvudgrepp", + "calamity.generator.sign.enchant": "För huvudgrepp", "calamity.generator.sign.perPlayer": "%s per spelare", "calamity.generator.sign.perTeam": "%s sec. till laget", "calamity.generator.sign.progress": "Laddar: %s%%", "calamity.generator.sign.ready": "Redo", - "calamity.generator.sign.resetting": "\u00c5terst\u00e4ller: %s%%", + "calamity.generator.sign.resetting": "Återställer: %s%%", "calamity.generator.sign.type": "[%s%s]", "calamity.generator.statusMessage.chargeSecond": "Laddar: %s sekund kvar", "calamity.generator.statusMessage.chargeSeconds": "Laddar: %s sekunder kvar", - "calamity.generator.statusMessage.resettingSecond": "\u00c5terst\u00e4ller: %s sekund kvar", - "calamity.generator.statusMessage.resettingSeconds": "\u00c5terst\u00e4ller: %s sekunder kvar", - "calamity.hover.sendTriggerCommand": "Tryck h\u00e4r f\u00f6r att skicka kommandot till din textbox", - "calamity.hover.viewGitHub": "Tryck h\u00e4r f\u00f6r att se GitHub-repon", - "calamity.joined.team": "%s ansl\u00f6t till %s", + "calamity.generator.statusMessage.resettingSecond": "Återställer: %s sekund kvar", + "calamity.generator.statusMessage.resettingSeconds": "Återställer: %s sekunder kvar", + "calamity.hover.sendTriggerCommand": "Tryck här för att skicka kommandot till din textbox", + "calamity.hover.viewGitHub": "Tryck här för att se GitHub-repon", + "calamity.joined.team": "%s anslöt till %s", "calamity.left.team": "%s gav upp allt hopp", - "calamity.match.cancelled.byPlayer": "%s %s avbr\u00f6t en match", - "calamity.match.cancelled.noPlayers": "Minst en spelare m\u00e5ste vara i laget f\u00f6r att starta en match", - "calamity.match.cancelled": "Matchen %s avbr\u00f6ts", + "calamity.match.cancelled": "Matchen %s avbröts", + "calamity.match.cancelled.byPlayer": "%s %s avbröt en match", + "calamity.match.cancelled.noPlayers": "Minst en spelare måste vara i laget för att starta en match", "calamity.match.started.byPlayer": "%s %s startade en match", - "calamity.match.stats": "%1$s till %2$s. %3$s %4$s vann med %5$s po\u00e4ng!", + "calamity.match.stats": "%1$s till %2$s. %3$s %4$s vann med %5$s poäng!", "calamity.notReady": "Inte redo", - "calamity.out.of.bounds": "Utanf\u00f6r banan!", - "calamity.player.sidelined": "%s har f\u00f6rpassats till sidlinjen. Inget har f\u00f6r\u00e4ndrats. Matchen forts\u00e4tter!", - "calamity.points": "%s: +%s po\u00e4ng", - "calamity.prestige.blueForfeit.blue": "Du har kvar din v\u00e4rdighet", - "calamity.prestige.blueForfeit.red": "Bl\u00e5tt lag f\u00f6rstod att man inte muckar med dig!", - "calamity.prestige.lost": "F\u00f6rlorade med %s po\u00e4ng", - "calamity.prestige.redForfeit.blue": "R\u00f6tt lag gav beundransv\u00e4rt upp", - "calamity.prestige.redForfeit.red": "Du kommer f\u00e5 en ny chans", - "calamity.prestige.won": "Vann med %s po\u00e4ng", + "calamity.out.of.bounds": "Utanför banan!", + "calamity.player.sidelined": "%s har förpassats till sidlinjen. Inget har förändrats. Matchen fortsätter!", + "calamity.points": "%s: +%s poäng", + "calamity.prestige.blueForfeit.blue": "Du har kvar din värdighet", + "calamity.prestige.blueForfeit.red": "Blått lag förstod att man inte muckar med dig!", + "calamity.prestige.lost": "Förlorade med %s poäng", + "calamity.prestige.redForfeit.blue": "Rött lag gav beundransvärt upp", + "calamity.prestige.redForfeit.red": "Du kommer få en ny chans", + "calamity.prestige.won": "Vann med %s poäng", "calamity.ready": "Redo", - "calamity.reset.map": "Anv\u00e4nd [%s] f\u00f6r att spela igen.", - "calamity.resetItems.alreadyChosen": "Du har redan valt att \u00e5terst\u00e4lla ditt f\u00f6rem\u00e5l inf\u00f6r n\u00e4sta respawn.", - "calamity.resetItems.haventChosen": "Inget att \u00e5terst\u00e4lla. Du har \u00e4nnu inte valt n\u00e5got f\u00f6rem\u00e5l.", - "calamity.resetItems": "Du f\u00e5r kommer att f\u00e5 v\u00e4lja ett nytt f\u00f6rem\u00e5l vid n\u00e4sta respawn-tillf\u00e4lle.", - "calamity.resetting": "\u00c5terst\u00e4ller till standardl\u00e4ge", - "calamity.sidelines": "%s f\u00f6rflyttades till sidlinjen", + "calamity.reset.map": "Använd [%s] för att spela igen.", + "calamity.resetItems": "Du får kommer att få välja ett nytt föremål vid nästa respawn-tillfälle.", + "calamity.resetItems.alreadyChosen": "Du har redan valt att återställa ditt föremål inför nästa respawn.", + "calamity.resetItems.haventChosen": "Inget att återställa. Du har ännu inte valt något föremål.", + "calamity.resetting": "Återställer till standardläge", + "calamity.sidelines": "%s förflyttades till sidlinjen", + "calamity.startMatch.countdown": "Matchen ▶ börjar om %s sekunder", "calamity.startMatch.countdown.lastFiveSeconds": "%s...", - "calamity.startMatch.countdown": "Matchen \u25b6 b\u00f6rjar om %s sekunder", - "calamity.subtitle.eye.release": "\u00d6ga \u00f6ppnat", - "calamity.subtitle.eye.squish": "\u00d6ga kl\u00e4mt", - "calamity.team.notReady.blue": "%s %s beh\u00f6ver ett \u00f6gonblick %s", - "calamity.team.notReady.red": "%s %s ber dig att v\u00e4nta %s", - "calamity.team.ready": "%s %s \u00e4r redo %s", - "calamity.troll": "%s f\u00f6ll ner i trollh\u00e5let! Usch s\u00e5 pinsamt!", - "calamity.welcome.objective": "Uppdrag: Samla tillr\u00e4ckligt med po\u00e4ng f\u00f6r att n\u00e5 m\u00e5let. Klicka p\u00e5 %s f\u00f6r att l\u00e4sa online-guiden!", - "calamity.welcome": "V\u00e4lkommen till Calamity: Definitive Edition! Skapad av Moesh.", - "commands.trigger.failed.unprimed": "Du kan inte anv\u00e4nda detta kommando just nu", + "calamity.subtitle.eye.release": "Öga öppnat", + "calamity.subtitle.eye.squish": "Öga klämt", + "calamity.team.notReady.blue": "%s %s behöver ett ögonblick %s", + "calamity.team.notReady.red": "%s %s ber dig att vänta %s", + "calamity.team.ready": "%s %s är redo %s", + "calamity.troll": "%s föll ner i trollhålet! Usch så pinsamt!", + "calamity.welcome": "Välkommen till Calamity: Definitive Edition! Skapad av Moesh.", + "calamity.welcome.objective": "Uppdrag: Samla tillräckligt med poäng för att nå målet. Klicka på %s för att läsa online-guiden!", + "commands.trigger.failed.unprimed": "Du kan inte använda detta kommando just nu", "death.attack.outOfWorld": "%1$s liv slutade i katastrof", - "map.author.hover.link": "Klicka f\u00f6r att se l\u00e4nken", - "map.author.name": "Moesh", "map.author": "Moesh", + "map.author.hover.link": "Klicka för att se länken", + "map.author.name": "Moesh", "map.name": "Calamity", "spacer.or": "%s eller %s", - "team.blue": "Bl\u00e5", - "team.red": "R\u00f6d", - "team.spectator": "\u00c5sk\u00e5dare" + "team.blue": "Blå", + "team.red": "Röd", + "team.spectator": "Åskådare" } \ No newline at end of file