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ImmersiveEngineering.json
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{
"modid": "ImmersiveEngineering",
"segments": [
{
"class": "blusunrize.immersiveengineering.common.items.ItemChemthrower",
"type": "item",
"actions": [ "RIGHT_CLICK_BLOCK", "RIGHT_CLICK_AIR" ],
"isAdjacent": false,
"flags": "PVP",
"range": 16
},
{
"class": "blusunrize.immersiveengineering.common.items.ItemRailgun",
"type": "item",
"actions": [ "RIGHT_CLICK_BLOCK", "RIGHT_CLICK_AIR" ],
"isAdjacent": false,
"flags": "PVP",
"range": 16
},
{
"class": "blusunrize.immersiveengineering.common.items.ItemRevolver",
"type": "item",
"actions": [ "RIGHT_CLICK_BLOCK", "RIGHT_CLICK_AIR" ],
"isAdjacent": false,
"flags": "PVP",
"range": 16
},
{
"class": "blusunrize.immersiveengineering.common.blocks.metal.BlockMetalDevices",
"type": "block",
"actions": "RIGHT_CLICK",
"meta": -1,
"flags": "ACCESS",
"clientUpdate": {
"coords": [
-1,
0,
-1,
1,
2,
1
]
}
}
]
}