From 7c64cd46185f91086f69406a6fba99753e19c304 Mon Sep 17 00:00:00 2001 From: haykam821 <24855774+haykam821@users.noreply.github.com> Date: Tue, 30 May 2023 00:12:45 -0400 Subject: [PATCH] Disable saturated regeneration --- src/main/java/xyz/nucleoid/farmyfeud/game/active/FfActive.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/main/java/xyz/nucleoid/farmyfeud/game/active/FfActive.java b/src/main/java/xyz/nucleoid/farmyfeud/game/active/FfActive.java index 75eff33..154bb49 100644 --- a/src/main/java/xyz/nucleoid/farmyfeud/game/active/FfActive.java +++ b/src/main/java/xyz/nucleoid/farmyfeud/game/active/FfActive.java @@ -130,6 +130,7 @@ public static void open(GameSpace gameSpace, ServerWorld world, FfMap map, FfCon game.setRule(GameRuleType.FALL_DAMAGE, ActionResult.SUCCESS); game.setRule(GameRuleType.BLOCK_DROPS, ActionResult.FAIL); game.setRule(GameRuleType.HUNGER, ActionResult.FAIL); + game.setRule(GameRuleType.SATURATED_REGENERATION, ActionResult.FAIL); game.setRule(GameRuleType.THROW_ITEMS, ActionResult.FAIL); TeamChat.addTo(game, teamManager);