Add support for SPU plugins in PCSX ReARMed #982
kinneas123
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Unsure if this feature is already available and simply above my head technically, but I'm having difficulty with accurate sound reproduction in both the Retroarch PCSX core and the standalone PCSX ReARMed core. Specifically, I am having an issue with sound effects in Xenogears, but I'm sure the issue can be replicated in other games. Is it possible for the standalone PCSX ReARMed core to support a larger breadth of SPU plugins, specifically Eternal SPU (or any other more accurate plugins)?
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