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In code\botlib\be_aas_reach.c(80): calcgrapplereach was declared as static (by this commit: 399776a#diff-0c98e2ac55938febc3ba71de80dbd443baa0f24a32e870ac327541ef5a5d959a).
This isn't a problem as long as you won't compile any BSPC tool which relies on your actual WoP botlib code.
Ofc. it's up to you to keep it static or not, I just recommend to either revert calcgrapplereach to non-static or make a statement to the code that the BSPC code relies on this piece of code, hence it shouldn't be static.
Anyways, this isn't a major issue, what I'm talking about is more like a hint than a bug report.
I don't remember if all or just a few BSPC code bases really need the dependency of be_aas_reach.c (2.1h, RtCW, OA, Warsow, Spearmint BSPC etc.)
The text was updated successfully, but these errors were encountered:
Right now we maintain a different version of the botlib at https://github.com/PadWorld-Entertainment/bspc/commits/master - my initial goal was to include it into the main repository and share the code. But right now the bspc code just segfaults when compiling a map. On the long run we should still integrate it into the main repo - and then this "issue" must get fixed.
In code\botlib\be_aas_reach.c(80): calcgrapplereach was declared as static (by this commit: 399776a#diff-0c98e2ac55938febc3ba71de80dbd443baa0f24a32e870ac327541ef5a5d959a).
This isn't a problem as long as you won't compile any BSPC tool which relies on your actual WoP botlib code.
Ofc. it's up to you to keep it static or not, I just recommend to either revert calcgrapplereach to non-static or make a statement to the code that the BSPC code relies on this piece of code, hence it shouldn't be static.
Anyways, this isn't a major issue, what I'm talking about is more like a hint than a bug report.
I don't remember if all or just a few BSPC code bases really need the dependency of be_aas_reach.c (2.1h, RtCW, OA, Warsow, Spearmint BSPC etc.)
The text was updated successfully, but these errors were encountered: