- add 1.21 to proportionalliquidgravity setting (#117) (thanks @Madlykeanu)
- Add support for elytra and rockets (#106) (thanks @lkwilson)
- Fix "flowing" liquids not being included (#105) (thanks @Flonja)
- Update index.js (#104) (thanks @Vakore)
- Fixed airborne movement factor for sprinting (#75) (thanks @olie304)
- Add command gh workflow allowing to use release command in comments (#102) (thanks @rom1504)
- Fix 1.17 & 1.18 effect names (#101) (thanks @killbinvlog)
- 1.20
- add pitch
- Fix left and right (@Kashalls)
- Fix 1.19 Water Physics (@ATXLtheAxolotl)
- Fix publish.yml
- fix deleteAttributeModifier function (@bendgk)
- bump mcdata
- add movementSpeed attribute support
- support 1.18
- Add pitch speed
- support 1.17.0 (thanks @Archengius)
- Fix jump floating point value
- Fix airdrag value
- Add edge security when sneaking
- Support climb using jump (1.14+)
- Fix NBT enchantment issue on 1.13 clients (thanks @embeddedt)
- Use prismarine-nbt to cleanly handle nbt + check for name enchantments post-flattening
- fix Depth Strider Enchantment not working
- Handle missing nbt data for boots
- Fix null block error
- Improve 1.13+ physics (thanks @IdanHo)
- Fix undefined block when chunk not loaded
- Account for bounding boxes below player (thanks @zubearc)
- initial implementation