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VoidCommon.java
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/*******************************************************************************
* @author Reika Kalseki
*
* Copyright 2017
*
* All rights reserved.
* Distribution of the software in any form is only allowed with
* explicit, prior permission from the owner.
******************************************************************************/
package Reika.VoidMonster;
import net.minecraft.world.World;
import Reika.DragonAPI.Instantiable.IO.SingleSound;
import Reika.DragonAPI.Instantiable.IO.SoundLoader;
public class VoidCommon {
public static int tileRender;
public static int wireRender;
public static final SingleSound monsterAura = new SingleSound("aura", "Reika/VoidMonster/aura3.ogg");
protected static final SoundLoader sounds = new SoundLoader(monsterAura);
/**
* Client side only register stuff...
*/
public void registerRenderers()
{
//unused server side. -- see ClientProxy for implementation
}
public void addArmorRenders() {}
public World getClientWorld() {
return null;
}
public void registerRenderInformation() {
}
public void registerSounds() {
}
}