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gimmicks.md

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A list of possible gimmicks

outline

  • Super team
    • TA, AD, Engineering, Design as a super hero group — unique specialties — collaborative work — ego & friction
  • Division of labor
  • Scotty / Enterprise bridge crew
    • The miracle worker
    • But ask for the right miracles!
  • The circus
    • Ringling brothers invented logistics
    • Logistics is the key to modern war — You don't win by being brilliant — you don't win by being bloodthirsty — You win by having enough toilet paper — anecdotes: * Red River campaign: build the dam! * Beanstalk bridges
  • The CIA
    • (supposed to be) responsible for knowing what's coming up
    • future tech
    • future games — Al complaining about me ruining games by going on about reflections
    • "In service" : TA serves art — But sometimes has it's own agenda
  • Mr Carson
    • the faithful retainer
    • there to server, but also to guide
    • make sure things work out smoothly
  • The Chimera
    • multiple heads on one body
    • hard to know what to do with it!
  • Duct tape
    • Useful for evertyhing
    • Not very elegant
  • Natty bumpo
    • the pathfinder — prototype ways to work — leave a trail for others to follow
    • loner?
  • Memory Alpha... the keeper of the lore
    • who knows all the nooks and crannies
    • this is not just a feat of memory — memory works on connections — TAs remember because the know both the inputs and outputs
  • Macguyver
    • improvisation
  • Rejected metaphors
    • All of the above, with commentary and cross outs