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OpenGL only works in build #2

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Skurdt opened this issue Jan 28, 2021 · 0 comments
Open

OpenGL only works in build #2

Skurdt opened this issue Jan 28, 2021 · 0 comments
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bug Something isn't working hw Hardware accelerated rendering

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@Skurdt
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Skurdt commented Jan 28, 2021

Calling retro_run (which only works in the render thread currently) crashes the editor.
Attaching a debugger sometimes avoids the crash but emulator graphics aren't shown either way.

@Skurdt Skurdt added bug Something isn't working hw Hardware accelerated rendering labels Jan 28, 2021
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Labels
bug Something isn't working hw Hardware accelerated rendering
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