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gui.lua
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mon = peripheral.wrap("top")
mon.setBackgroundColor(colors.black)
mon.clear()
guiID = 1
inKeyboardMode = false
--Settings
scaleTextWithTextSize = false
--Button Saves
buttonsCallback = {}
buttonsG = {}
buttonsL = {}
buttonsY = {}
buttonData = {} --Only works for toggles
buttonType = {} --Normal, Toggle
buttons = {}
function screenReset()
for i=1, #buttonsCallback do
buttonsCallback[i] = nil
buttonsG[i] = nil
buttonsL[i] = nil
buttonsY[i] = nil
end
guiID = 1
mon.setBackgroundColor(colors.black)
mon.setTextColor(colors.white)
mon.clear()
sleep(0.1)
end
local function has_value (tab, val, mode)
if mode == 0 then
for index, value in ipairs(tab) do
if value == val then
return true
end
end
return false
elseif mode == 1 then
for index, value in ipairs(tab) do
if val > value then
return true
end
end
return false
elseif mode == 2 then
for index, value in ipairs(tab) do
if val < value then
return true
end
end
return false
end
end
local function find_index(tab, val)
for index, value in ipairs(tab) do
if val == value then
return index
end
end
return -1
end
function screenCheck()
local event, side, x, y = os.pullEvent()
if event == "monitor_touch" then
x1 = has_value(buttonsL, x, 1)
x2 = has_value(buttonsG, x, 2)
l = has_value(buttonsY, y, 0)
if x1 == true and x2 == true and l == true then
type = buttonType[find_index(buttonsY, y)]
if type == "Normal" then
callback = buttonsCallback[find_index(buttonsY, y)]
callback()
elseif type == "Toggle" then
data = buttonData[find_index(buttonsY, y)]
if data == false then
buttonData[find_index(buttonsY, y)] = true
callback = buttonsCallback[find_index(buttonsY, y)]
buttons[find_index(buttonsY, y)]:changeBox(true)
callback(true)
elseif data == true then
buttonData[find_index(buttonsY, y)] = false
callback = buttonsCallback[find_index(buttonsY, y)]
buttons[find_index(buttonsY, y)]:changeBox(false)
callback(false)
end
end
end
end
end
--Gui Classes
local button = {
new = function(self)
local new = {}
setmetatable(new, {__index = self})
return new
end,
create = function(self, text, callback)
mon.setBackgroundColor(colors.red)
w, h = mon.getSize()
mon.setCursorPos((w-string.len(text))/2+1, guiID)
mon.write(" ", string.len(text))
mon.setTextColor(colors.white)
mon.setCursorPos((w-string.len(text))/2+1, guiID)
mon.write(text)
guiID = guiID + 1
table.insert(buttonsCallback, callback)
table.insert(buttonsG, string.len(text) + (w-string.len(text))/2+1)
table.insert(buttonsL, (w-string.len(text))/2)
table.insert(buttonsY, guiID - 1)
table.insert(buttonType, "Normal")
table.insert(buttonData, false)
end
}
local toggle = {
textV = "",
boxPos = 0,
id = 0,
new = function(self)
local new = {}
setmetatable(new, {__index = self})
return new
end,
create = function(self, text, callback)
text2 = "[ ]" .. text
mon.setBackgroundColor(colors.red)
w, h = mon.getSize()
mon.setCursorPos((w-string.len(text2))/2+1, guiID)
mon.write(" ", string.len(text2))
mon.setTextColor(colors.white)
mon.setCursorPos((w-string.len(text2))/2+1, guiID)
mon.write(text2)
textV = text2
boxPos = (w-string.len(text2))/2+1
id = guiID
guiID = guiID + 1
table.insert(buttonsCallback, callback)
table.insert(buttonsG, string.len(text2) + (w-string.len(text2))/2+1)
table.insert(buttonsL, (w-string.len(text2))/2)
table.insert(buttonsY, guiID - 1)
table.insert(buttonType, "Toggle")
table.insert(buttonData, false)
end,
changeBox = function(self, toggle)
mon.setCursorPos(boxPos, id)
if toggle == true then
mon.write("[X]")
else
mon.write("[ ]")
end
end
}
--Api functions
function addLabel(text, times)
w, h = mon.getSize()
mon.setCursorPos((w-string.len(text) * times)/2+1, guiID)
text2 = ""
for i=1,times do
text2 = text2 .. text
end
mon.write(text2, times)
guiID = guiID + 1
end
function settings(fontSize)
if fontSize == -1 then
scaleTextWithTextSize = true
elseif fontSize == -2 then
scaleTextWithTextSize = false
else
mon.setTextScale(fontSize)
end
end
function addSpacer()
guiID = guiID + 1
end
function addButton(text, callback)
newButton = button:new()
newButton:create(text, callback)
table.insert(buttons, newButton)
end
function addToggle(text, callback)
newToggle = toggle:new()
newToggle:create(text, callback)
table.insert(buttons, newToggle)
end