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main.lua
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main.lua
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--
-- Copyright (c) 2016, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the BSD-style license found in the
-- LICENSE file in the root directory of this source tree. An additional grant
-- of patent rights can be found in the PATENTS file in the same directory.
--
require 'torch'
require 'paths'
require 'optim'
require 'nn'
local opts = require 'opts'
local opt = opts.parse(arg)
local DataLoader = require 'dataloader'
local Trainer = require 'train'
local models = require 'models/init'
local checkpoints = require 'checkpoints'
torch.setdefaulttensortype('torch.FloatTensor')
torch.setnumthreads(1)
torch.manualSeed(opt.manualSeed)
cutorch.manualSeedAll(opt.manualSeed)
-- Load previous checkpoint, if it exists
local checkpoint, optimState = checkpoints.latest(opt)
-- Create model
local model, criterion = models.setup(opt, checkpoint)
-- Data loading
local trainLoader, valLoader = DataLoader.create(opt)
-- The trainer handles the training loop and evaluation on validation set
local trainer = Trainer(model, criterion, opt, optimState, checkpoint)
if opt.testOnly then
local Err, Acc, Rec, IOU = trainer:test(0, valLoader)
print(string.format(' * Results: Err: %.3f Acc: %.3f Rec: %.3f IOU: %.3f', Err, Acc, Rec, IOU))
return
end
local startEpoch = checkpoint and checkpoint.epoch + 1 or opt.epochNumber
local bestLoss = math.huge
if checkpoint then
bestLoss = bestLoss or checkpoint.bestLoss
end
for epoch = startEpoch, opt.nEpochs do
-- Train for a single epoch
local trainLoss, finish = trainer:train(epoch, trainLoader)
print(string.format(' * TrainLoss: %.3f', trainLoss))
-- Run model on validation set
local valLoss, Acc, Rec, IOU = 0.0, 0.0, 0.0, 0.0
valLoss, Acc, Rec, IOU = trainer:test(epoch, valLoader)
local bestModel = false
if valLoss < bestLoss then
bestModel = true
bestLoss = valLoss
end
checkpoints.save(epoch, model, trainer.optimState, bestModel, opt, trainer.iter, bestLoss)
if finish then
break
end
end
print(string.format(' * Finished Err: %6.3f', bestLoss))