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tic-tac-toe

Trying out websockets and redis as well as other game state saving methods on Go. Play tic-tac-toe against CPU or other players.

Running project

Get dependencies

go get -d -v

Build executable

go build main.go

Copy and or edit configurations

cp config/example.config.yml config/config.yml

Run app

./main

Or run the app with docker using my image from dockerhub

docker-compose up -d