forked from JaccaK/AlbionRecipes
-
Notifications
You must be signed in to change notification settings - Fork 0
/
hunterslodge.html
88 lines (83 loc) · 3.75 KB
/
hunterslodge.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Hunter's Lodge</title>
<meta name="description" content="A Hunter's Lodge calculator for the game Albion Online. Automatically calculates profit using prices from The Albion Online Data Project and user input.">
<meta name="author" content="JaccaKnoff">
<meta property="og:title" content="Albion Online Hunter's Lodge Calculator">
<meta property="og:type" content="website">
<meta property="og:description" content="A Hunter's Lodge calculator for the game Albion Online. Automatically calculates profit using prices from The Albion Online Data Project and user input.">
<link rel="icon" href="/favicon.ico">
<link rel="stylesheet" href="table.css">
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<script src="recipetable.js"></script>
<script src="names.js"></script>
<script src="adt.js"></script>
<script src="hunterslodge.js"></script>
</head>
<body>
<style type="text/css">.enchant{display: none;}</style>
<div id="navbararea"></div><br>
<h2>Hunter's Lodge</h2>
<label for="category">Category</label>
<select name="category" id="category">
<option value="0">Leather Helmet</option>
<option value="1">Leather Armor</option>
<option value="2">Leather Shoes</option>
<option value="3">Offhand</option>
<option value="4">Bow</option>
<option value="5">Spear</option>
<option value="6">Nature Staff</option>
<option value="7">Dagger</option>
<option value="8">Quarterstaff</option>
</select>
<label for="enchantLevel">Enchantment</label>
<select name="enchantLevel" id="enchantLevel">
<option value="0">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
</select><br>
<label for="locations">Start City</label>
<select name="locations" id="locations">
<option value="Thetford">Thetford</option>
<option value="Martlock">Martlock</option>
<option value="Fort Sterling">Fort Sterling</option>
<option value="Bridgewatch">Bridgewatch</option>
<option value="Lymhurst">Lymhurst</option>
<option value="Caerleon">Caerleon</option>
</select>
<label for="endLocations">End City</label>
<select name="endLocations" id="endLocations">
<option value="Thetford">Thetford</option>
<option value="Martlock">Martlock</option>
<option value="Fort Sterling">Fort Sterling</option>
<option value="Bridgewatch">Bridgewatch</option>
<option value="Lymhurst">Lymhurst</option>
<option value="Caerleon">Caerleon</option>
<option value="Arthurs Rest">Arthur's Rest</option>
<option value="Merlyns Rest">Merlyn's Rest</option>
<option value="Morganas Rest">Morgana's Rest</option>
<option value="Black Market Buy">Black Market</option>
</select>
<label for="quality">Quality</label>
<select name="quality" id="quality">
<option value="1">Normal</option>
<option value="2">Good</option>
<option value="3">Outstanding</option>
<option value="4">Excellent</option>
<option value="5">Masterpiece</option>
</select>
<label for="rrr">Return Rate</label>
<input type="number" step="0.001" name="rrr" id="rrr" min=0 max=1 value="0.152">
<label for="nutri">Nutrition Cost</label>
<input type="number" name="nutri" id="nutri" min=0 max=9999 value="500">
<label for="prem">Premium</label>
<input type="checkbox" name="prem" id="prem" checked>
<button id="updateButton" onclick="updateTable()">Update</button>
<button onclick="hideUnprofitable()">Hide Unprofitable</button>
<div id="tablearea" style="overflow:auto;"></div>
</body>
</html>