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QuakeConnect.h
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QuakeConnect.h
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// QuakeConnect.h: interface for the CQuakeConnect class.
//
// Pandora Bot v2.0
// By Darrin W. Cullop (dcullop@arizona.edu)
//
// Copyright (c) 1998-1999 by Darrin W. Cullop. All Rights Reserved.
//
// Permission to use, copy and distribute unedited copies of this whole
// document is hereby granted, provided that no fee is charged for the
// use or availability of this document (other than the normal connection
// costs for on-line services, if applicable). The above copyright notice
// and this permission notice must be left intact in all copies of this
// document. Short excerpts of this document may be quoted in discussion
// groups or mailing list articles, as long as a reference to the full
// document is given.
//
// Commercial distribution of this document, in whole or in part,
// requires prior agreement with the author. Commercial distribution
// includes any means by which the user has to pay either for the support
// (e.g. book, newsletter or CD-ROM) or for the document itself.
//
// Unauthorized commercial distribution is prohibited.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_QUAKECONNECT_H__DFA0B5F2_DAD8_11D1_AF1D_0060080A5FD2__INCLUDED_)
#define AFX_QUAKECONNECT_H__DFA0B5F2_DAD8_11D1_AF1D_0060080A5FD2__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "QuakeSocket.h"
#include "QuakePacket.h"
#include "PandoraDefs.h"
enum ConnectStatus { csNotConnected, csConnecting, csConnected, csLevelChange };
class CQuakeConnect
{
// Attributes
protected:
BYTE m_nTimeOuts;
CQuakeSocket m_qsSocket;
ConnectStatus m_csStatus;
// Construction / Destruction
public:
CQuakeConnect();
virtual ~CQuakeConnect() {};
// Data Manipulation
public:
CQuakeSocket* GetSocket() { return &m_qsSocket; };
const ConnectStatus& GetStatus() { return m_csStatus; };
// Overridables
public:
virtual void ProcessConnectionless( const CString& ) { m_nTimeOuts = 0; };
virtual void ProcessDataPacket( CQuakePacket* ) { m_nTimeOuts = 0; };
protected:
virtual void ProcessErrorMessage( const UINT& ) {};
virtual void OnDisconnected();
virtual void SendDisconnect() = 0;
// Operations
public:
void ProcessTimeOut();
protected:
BYTE ComputeChecksum( CQuakePacket*, const UINT& ) const;
void Disconnect();
private:
WORD DoChecksumCRC( BYTE*, BYTE ) const;
};
#endif // !defined(AFX_QUAKECONNECT_H__DFA0B5F2_DAD8_11D1_AF1D_0060080A5FD2__INCLUDED_)