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Sound.cpp
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Sound.cpp
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// Sound.cpp: implementation of the CSound class.
//
// Pandora Bot v2.0
// By Darrin W. Cullop (dcullop@arizona.edu)
//
// Copyright (c) 1998-1999 by Darrin W. Cullop. All Rights Reserved.
//
// Permission to use, copy and distribute unedited copies of this whole
// document is hereby granted, provided that no fee is charged for the
// use or availability of this document (other than the normal connection
// costs for on-line services, if applicable). The above copyright notice
// and this permission notice must be left intact in all copies of this
// document. Short excerpts of this document may be quoted in discussion
// groups or mailing list articles, as long as a reference to the full
// document is given.
//
// Commercial distribution of this document, in whole or in part,
// requires prior agreement with the author. Commercial distribution
// includes any means by which the user has to pay either for the support
// (e.g. book, newsletter or CD-ROM) or for the document itself.
//
// Unauthorized commercial distribution is prohibited.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Pandora.h"
#include "Sound.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// CSound
//////////////////////////////////////////////////////////////////////
IMPLEMENT_DYNCREATE( CSound, CSystemObject )
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
// Defined Inline
//////////////////////////////////////////////////////////////////////
// Operations
//////////////////////////////////////////////////////////////////////
void CSound::Clear()
{
// ZeroMemory( this, sizeof(CSound) );
m_nAttenuation = 0;
m_nEntity_Channel = 0;
m_nSoundIndex = 0;
m_nTimeOffset = 0;
m_nVolume = 0;
m_vOrigin.Clear();
}
void CSound::Copy( const CSound& rCopy )
{
CopyMemory( this, &rCopy, sizeof(CSound) );
}