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OpenAnimationReplacer

A SKSE framework plugin that replaces animations depending on configurable conditions. In-game editor. Backwards compatible with more features. Extensible by other SKSE plugins. Supports SE/AE/VR. Open source.

Nexus

Requirements

User Requirements

Register Visual Studio as a Generator

  • Open x64 Native Tools Command Prompt
  • Run cmake
  • Close the cmd window

Building

git clone https://github.com/ersh1/OpenAnimationReplacer.git
cd OpenAnimationReplacer
# pull commonlib /extern to override the path settings
git submodule init
# to update submodules to checked in build
git submodule update
#configure cmake
cmake --preset vs2022-windows
#build dll
cmake --build build --config Release

License

GPL-3.0-or-later WITH Modding Exception AND GPL-3.0 Linking Exception (with Corresponding Source). Specifically, the Modded Code is Skyrim (and its variants) and Modding Libraries include SKSE and Commonlib (and variants).