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VectorGrahpics2D currently does not support multi-threaded drawing. Two causes have been identified so far (see issue #42):
Commands are not order-independent. Due to missing information about the graphics state, they depend on preceding commands.
VectorGraphics2D and objects created by VectorGraphics2D.create() share a common command list. This makes it impossible to draw into instances of VG2D in parallel.
The text was updated successfully, but these errors were encountered:
VectorGrahpics2D currently does not support multi-threaded drawing. Two causes have been identified so far (see issue #42):
The text was updated successfully, but these errors were encountered: