From 6435359168fcc8f95eedca4ba80d56abecc1f5f0 Mon Sep 17 00:00:00 2001
From: santifu Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs. Born in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become "makers". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: "Doing things" but "Doing open things". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the GrĂ cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics. Academic Year 2023-24 Academic Year 2022-23 Academic Year 2021-22 Academic Year 2020-21 Academic Year 2019-20 Academic Year 2018-19 MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges. The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students\u2019 own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times. Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging. The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention\u2019, that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture. Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty. The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratising access to the sciences is shared with that of libre software and open source electronics and maker movements. Access to the means experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practises previously constrained to larger scale operations. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to obtain amplify DNA and analyse it. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to make creative decisions and construct logical frameworks for study and production in the field of biology. 1- Students will design and hand-in their own notebooks in an innovative research fashion 2- A designed experiment following scientific methods will also be delivered Regenesis IGEM DIY Bio Academany Bio Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain. Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament. In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia. He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017. Jonathan has also worked on the on the DIYBio Barcelona project. Fab Labs and advanced manufacturing infrastructure are making accessible for any citizen to make anything anywhere while sharing it with global networks of knowledge, which allows accelerating design, development and deployment processes for new products to be born. Traditional planning and urbanism are being disrupted by the acceleration of technology and the dynamic transformation of society during the last half century; it is important to rethink how we make things and why, and generate active and practical conversations through projects and prototypes that become manifests itself. Bits<>Atoms is a practical and intensive one-week training program and a broad-reaching introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience during Fab Academy. During this workshop, we will be going over the basic skills needed to design, develop and fabricate almost anything in a Fab Lab, as well as how to manage the resources necessary to its proper operation. Our active learning methodology is based on the practice of small exercises, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition. The week provides the tools and skills for launching your ideas into the future of digital fabrication and distributed manufacturing. We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artefact that \u201cmakes\u201d something. \u201chonest\u201d mechanical artifact (1 input + 2 output + replicable + 2 differents fabrication process) Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Xavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking. Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). The MDEF boot camp is landing and setup workshop that will introduce students to the main ambitions of the master program. The boot camp format will allow students to familiarize themselves with the physical spaces where the program will operate and experiment (classroom, lab, and neighbourhood), as well as provide the initial tools to document and share their progress during their studies at IAAC. From Wikipedia: \u201cBoot camps can be governmental being part of the correctional and penal system of some countries. Modelled after military recruit training camps, these programs are based on shock incarceration grounded on military techniques. \u201c Do not panic: IAAC is not a correctional facility! And we will only use the best of the boot camp format to facilitate the learning process and the adaptation of the students to the program and the available facilities To assembly interest groups and working groups. Create your own website. Define your future you. Create a city inventory. Start customizing your space. Speculative Everything Anthony Dunne and Fiona Raby Adversarial Design Carl DiSalvo Massive Change Bruce Mau, Jennifer Leonard and Institute without Boundaries Design for the Real World: Human Ecology and Social Change Victor Papanek Liquid Modernity Zygmunt Bauman Who Owns the Future? Jason Lanier This Changes Everything Naomi Klein To Save Everything, Click Here: The Folly of Technological Solutionism Evgeny Morozov Democratizing Innovation Eric Von Hippel Cradle to Cradle: Remaking the Way We Make Things Michael Braungart, William McDonough Macrowikinomics: New Solutions for a Connected Planet Don Tapscott, Anthony D. Williams The Third Industrial Revolution: How Lateral Power Is Transforming Energy, the Economy, and the World Jeremy Rifkin Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Design Dialogues will expose the work of the first term by students and faculty in the Master in Design for Emergent Futures. Avoiding linear discourses, the format of the sessions will be driven by conversations and debate around the areas of interest researched by the MDEF students, and their articulation with emergent future scenarios to be worked out in following terms. The content that students present in the exhibition format should be able reflect, no matter in which medium or combination of media students choose to present it (video, prints, prototypes, story-telling, performance\u2026): A clear area of interest that you chose, and how the journey has been to get there. The state of the art and references in your chosen field that you have researched and looked into throughout the term. The possible future scenarios of this area and where it finds possible areas of intervention, using speculative approaches. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. The course explores the development of artificial intelligence and its close connection with design from its very beginning. We will delve into the concepts of design that exist in AI and will connect them with their implications and their possibilities as guidelines for emergent design. In this process, we will explore the autonomization of the object, the collective dimension of intelligent behavior, and the challenges that they pose for established design methods. Students will complete the course having learned the following objectives: A brief history, state of the art of, societal relevance of: Machine Intelligence Autonomous Systems and Agents Distributed Ledger Technologies How design, creativity, and ultimately decision making is influenced: Human-Machine Interactions Machine-Machine Interactions Past present and future ethical context of: Machine Intelligence Distributed Ledger Technology Practical Data Wrangling Exercises Practical Experience with Machine Learning Classification and Prediction The format of your work is quite open. Students will work in groups to come up with a physical computing project and presentation which incorporates the topics presented in the class. Lucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence. Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university. With a strong background in Finance & Accounting, Carlos has been working for large multinational corporations, manufacturing and Business Process Outsourcing based in Barcelona close to 20 years. In 2014 he focuses full time on the recent phenomenon of Bitcoin and other cryptocurrencies and the technology and protocols enabling decentralized and trustless transfer of value. Currently under 3 different brands Carlos\u2019 company offers coworking space in Vilanova, cryptocurrency consulting and Finance and Blockchain Education. TBD Refine your interest area, position yourself in the existing work, select the tools you will use, introduce your work-plan and documentation/distribution strategy. Articulate a narrative between these elements of your journey with a specific target audience in mind. The construction of thoughtful, compelling narratives should extend beyond the creative aspects of your practice. \u201cPractical narratives\u201d \u2013 the kinds of stories you tell in grant writing, fundraising, business proposals, pitches and more \u2013 can be some of the most powerful communications in your career. In this session, we\u2019ll look at these kinds of narratives as an opportunity to invite your audience to get involved in your creative process, using the Kickstarter format as a new archetype to learn from. Workshop mini-structure: Context and analysis After an introductory lecture, we\u2019ll look at good examples of project proposals, drawn from Kickstarter and other sources \u2013 and analyse them together. Why are they compelling? What are they asking for? How are they inviting a crowd or community into their process? Exercise 1 (in-class): Title, Subtitle & Lead Image Using a project idea of your own, sketch out a compelling title, subtitle, and lead image for your concept Exercise 2 (take home): Outline or Storyboard Develop this first exercise into a proposal outline, or storyboard Students present & discuss Exercise 2 One-on-one sessions Time for follow-up and individual feedback on students\u2019 own practical narratives Duckling argues that social media in its DNA is built to divide us because it\u2019s business model is based on micro-segmentation. So it\u2019s unlikely that social media will ever become beneficial for us. We have to build an entirely new media category instead. We call this next media category \u201cInsight media,\u201d and we built it on contextual and collective human thinking rather than personal promotion. We have made an app for Insight Media, which is called Duckling. Through Duckling, people create stories about their key insights, that are passed on, changed and expanded by the Duckling network. The result is ideas, insights, and inspiration that deepen our understanding of ourselves and the world. Mini-Workshop structure: General introduction to why documentary storytelling makes sense, why exactly now, and why in the Fablab context A bit of hands-on theory on how to construct a good documentary story Demo of Duckling and a small assignment Briefing on doing small stories the rest of the semester, and what it will generate for the students and for all of us. Prepare a showcase of your narratives using computers and other types of screens in the classroom. One page text explaining your area of interest, and plans to execute it during the year. A short video (story) using social medial tools given in the class. MDEF Insights Heather Corcoran is Outreach Lead at the creative funding platform Kickstarter. Based in London, she works closely with artists, innovators, creators, and makers across Europe who use Kickstarter to bring new projects to life. Before that, she was the Executive Director of the digital art nonprofit Rhizome, based at the New Museum, New York. Bjarke Calvin is a CEO, Entrepreneur and Advisor: He creates projects that empower people socially with storytelling. His main project is Duckling. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Research has shown that most of the jobs opportunities and future challenges that will arise in the next years still don\u2019t exist. Instead of seeing it as a thread, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what it is needed. In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development specially in a master program full of activities. In this course, critical reflection will help you to map your strengths and weaknesses. Group discussions will make you aware about how your thinking, interests and values differ from others. By means of a series of visits to key professionals, that have undergone a shift in their careers, we want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with. At the end of this course we expect you to understand who you are and what makes you unique (identity), have created a personal \u201cvision\u201d of your future as a professional, and a draft development plan on how to achieve it. In this course personal and group reflections are key, that is why we expect you to deliver a series of notes and conclusions from each activity. We want you to post them in your personal blog daily so other students can see them too. The final result should be a text relating your current identity as a designer, your vision of the future, and a personal development plan for the master (and beyond). Annotated portfolios Sch\u00f6n, D. (1983). The Reflective Practitioner: How professionals think in action. London: Temple Smith The reflective transformative design process. Hummels, C. C. M., & Frens, J. W. (2009). In CHI 2009 - digital life, new world: conference proceedings and extended abstracts; the 27th Annual CHI Conference on Human Factors in Computing Systems, April 4 - 9, 2009 in Boston, USA (pp. 2655-2658). New York: Association for Computing Machinery, Inc. Designing for the unknown: A design process for the future generation of highly interactive systems and products. Hummels, C. and Frens, J. (2008). Proceedings Conference on EPDE, Barcelona, Spain, 4-5 September 2008, pp. 204-209. Eindhoven designs volume 2: Developing the competence of designing intelligent systems. Hummels, C. and Vinke, D. (2009). Eindhoven University of Technology. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. The course explores the development of artificial intelligence and its close connection with design from its very beginning. We will delve into the concepts of design that exist in AI and will connect them with their implications and their possibilities as guidelines for emergent design. In this process we will explore: the autonomization of the object, the collective dimension of intelligent behaviour and the challenges that they pose for established design methods. The format of your work is quite open. Use the one that feel comfortable to express what you need to share: text, video, software, object, performance\u2026 A PROPOSAL FOR THE DARTMOUTH SUMMER RESEARCH PROJECT ON ARTIFICIAL INTELLIGENCE Stuart Russell and Peter Norving. Artificial Intelligence, a Modern Approach. An Open Letter: Research Priorities for Robust and Beneficial Artificial Intelligence Barcelona declaration for the proper development and usage of Artificial Intelligence in Europe The 23 principles for AI of the Asilomar conference Pasquale, Frank. 2015. The Black Box Society: The Secret Algorithms That Control Money and Information. Cambridge: Harvard University Press. Cathy O\u2019Neill Weapons of Math Destruction: How Big Data Increases Inequality and Threatens Democracy. Crown Publishers Joi Ito, Director of the MIT Media Lab on \u201cChallenges of Extended Intelligence\u201d Panel in World Economic Foum (Davos, 2017) on Artificial Intelligence with Microsoft CEO Nadella, IBM CEO Rometty and the director of the MIT Media Lab Trends: the stanford study on AI 100 years Long-term research on the development and impact of AI. AI & Ethics Luis Suarez-Villa, Technocapitalism: A Critical Perspective on Technological Innovation and Corporatism (Philadelphia: Temple University Press, 2009). Tiqqun. The Cybernetic Hypothesis. (2014). Accessed 15 Sept. 2017. Richard Babbrook, \u201cThe Californian Ideology\u201d Adam Curtis. All Watched Over by Machines of Loving Grace (TV series) Vladan Joler. Anatomy of an AI System. Sara C\u00f3rdoba, Wimer Hazenberg, Menno Huisman. (2011). Metaproducts. Meaningful Design For Our Connected World B/SPublishers M Kuniavski (2010). Smart Things: Ubiquitous Computing User Experience Design. Morgan Kaufmann. Frank Pasquale The Algorithmic Self (2015). The Hedgehog Review: Vol. 17 No. 1 Adam Greenfield (2017). Radical Technologies Background Research Material Herbert Simon. The Sciences of the Artificial. Rodney Brook. Intelligence without Reason. Hubert Dreyfuss. What Computers Can\u2019t Do. Marvin Minsky. The Society of Mind. Superintelligence: Paths Dangers, Strategies Grady Booch: Don\u2019t fear superintelligent AI Jeremy Howard: The wonderful and terrifying implications of computers that can learn Shyam Sankar: The rise of human-computer cooperation Breaking Walls Conference Berlin, 2016. BREAKING THE WALL TO LIVING ROBOTS. How Artificial Intelligence Research Tries to Build Intelligent Autonomous Systems The EDGE questions. 2015 : WHAT DO YOU THINK ABOUT MACHINES THAT THINK? Jennifer Robertson. Robo Sapiens Japanicus: Robots, Gender, Family, and the Japanese Nation Laura Forlano. Posthumanism and Design. Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university. Lucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence. Introduction to Futures Studies and Futures Thinking The future is currently near of being a new buzzword. The media is full of narratives of futuristic utopias and distopias, usually techno-centered. But the future is not a classic Fate. The Future, in fact, doesn\u2019t exist. That means that the future is actually a set of probabilities and possibilities. Creatives, designers, policy-makers and agents of change have an agency on it This course introduces students of the Master DfEF to Futures Theory and Futures Thinking as a set of tools and as a conceptual field subject of interest within different areas and trends of design, such as Strategic Design or Critical Design. This course also includes theoretical introductions at the most relevant foresight frameworks for designers and agents of change, a reframe on futures conception and a set of tools which will link with other courses of the master. The students will reach a more critical futures-oriented mindset, needed for developing different alternative scenarios Depending on concrete exercises Hines, Andy; Bishop, Peter (2007) Thinking about the future: guidelines for strategic foresight. Washington: Social Technologies Dunne, Anthony; Rabby, Fiona (2013). Speculative Everything: Design, fiction and Social Dreaming. Cambridge (Massachussets): MIT Press Strategic Innovation consultant specialised on trends analysis and futures research. Fellow at the Center for Postnormal Policy and Futures Studies. Founder of Spanish platform Postfuturear, for Futures Studies research and dissemination for different audiences. She has worked as a trends and offline user experience analyst, as an innovation researcher for creative agencies, universities (IGOP-UAB, IN3-UOC), and public institutions. She has been project manager for the Barcelona Mini Maker Faire 2014. She is lecturer occasionally in different educative institutions as Universitat de Barcelona, BAU Escola de Disseny, among others, and had collaborated in different media, from CCCBLab to RNE4. Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences. Throughout the week, students will engage in early and easy making processes. They will address experiences of these things through the body. Each student will move through: \u00b7 Lo-fi version of their project/concept \u00b7 Different time scales \u00b7 Move from speculation to having a component of reality for their concept. On the final day students will present an embodied concept. Research artifacts, lo-fi version of project/concept. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown? Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019. Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden. Ron Wakkary is full professor in the Future Everyday cluster. In addition, he is full professor at the School of Interactive Arts and Technology, Simon Fraser University in Canada where he is director of the Interaction Design Research Centre and founder of the Everyday Design Studio. Wakkary is interested in design-oriented human-computer interaction, tangible computing and the philosophies of technologies through design. Wakkary\u2019s research investigates the changing nature of interaction design in response to everyday design practices in the home and new understandings of human-technology relations. He aims to reflectively create new interaction design exemplars, concepts, and emergent practices of design that help to shape both design and its relations to technologies. Wakkary considers people as integrally connected with technologies, and specifically as creators and makers rather than passive users or consumers of digital artifacts. He investigates how to design computational things that are radically simple, allowing \u2018everyday designers\u2019 to determine how these things fit into their lives and improve upon them. The big idea behind his work is that the artifacts and systems we design are resources rather than finished products. Wakkary has a background in interaction design, computer science and visual arts. According to experts, we lost the battle with climate change between 1979 and 1989. Even a decade before, the Club of Rome was already aware of the systemic problems of the model of development of the global economy, and in the voracity of consumption. Designers have been voices that always brought optimism to the discussion, beyond politicians. In 2004 designer Bruce Mau produced an exhibition and book on the topic \u201cMassive Change\u201d, where seemed to be a glimpse of hope based on the new perspective of starting a century and a millennium. Almost 15 years later, nations got together to declare the war on climate change, the Paris Declaration took the covers of main media around the world. Nothing seems to change: fracking is a practice that is being increased, the poles are melting, and we are extinguishing animal species at a rate never seen before. This course is intended to help students framing research questions in an age of massive change and constant uncertainty. The sessions organized with experts are aimed to give students the framework to understand the resistance to change in society and find ways to overcome them. During Week 5 we want to review the world crisis, from the perspective of experts that have produced work on climate change, the relationship between humans and technology, or just about the definition of humans. Students will be encouraged to find the new glimpses of hope in the current state of affairs in the world and will be guided to define their space of intervention. The course will be organized in sessions led by the Research Studio and MDEF directors. Create and document in your site your own reading list. Elaborate a literature review, State of the Art related to projects in your field of interest. Positioning in relation to a subject of your interest. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design. Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world. We will use tools such as Arduino, Raspberry Pis and Python as an introduction to the work you will later develop during the Fabacademy course. All the electronics materials as development boards, sensors and actuators will be provided during the workshop. However, we encourage those already owning an Arduino Kit, a Raspberry Pi, etc. to bring it. Bring in your laptop and any prototyping tools you have around such as a cutter, tape, markers, screwdrivers\u2026 Do you have any old appliance at home you would like to take apart? Bring them, too! Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. V\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present. And the present for 2019 is a convulsed place, subjected to immense systemic crises that generate doubts about the survival of the status quo in multiple spheres. Any cartography we use for understanding the present requires an analysis of the main crises that determine our collective future. Towards the end of the 21st century, these include at least: An ecological crisis that is the background for all other crises, and which determines the action pathways for global societies in a decisive way. A crisis that is not only environmental but also political and economic, being determined by the route of the Paris Agreement, an unprecedented historical project spanning decades. And above all, because it is also a philosophical crisis, that of the project of recomposing our vision of the relationship between culture and nature, a relationship that has changed without the possibility of turning back. A crisis of the economic regime that has articulated the group of developed nations for the last 40 years: neoliberalism, which today is unable to guarantee the welfare of contemporary societies, destabilized by precariousness and inequality. And the emerging stories about a next model, still discontinuous and tentative, that begin to articulate around the notion of postcapitalism. Multiple crises of sovereignty and representation, which have opened a gap between institutional politics and citizenship, creating a space of opportunity for which new political movements with multiple origins struggle: from activism and grassroots social movements, to media populisms or the xenophobic reactionary movements. Together with these, a crisis of the global geopolitical order, which is once again dominated by the tension between poles. And of course, a crisis of the nation-state of the twentieth century, which is fragmented in search of other possible configurations for the 21st century. A crisis of the discourses of the most recent utopia, the digital utopia, and of the visions that found in technological innovation the answer and the cure to all the other crises. The technological regime of the last 15 years has ceased to be perceived as an unequivocal force of progress, and citizens begin to distrust some actors, the giants of Silicon Valley, who have perfected new and disturbing mechanisms of exploitation, eroding the fabric of our societies. A crisis of the productive model and the nature of work in the face of the growing development of automation and robotization and Artificial Intelligence. A crisis that places nation-states in direct conflict with new agents, whose impact and ability to influence rivals that of governments. And in which new imaginaries emerge about what a world would look like after work, and horizons like the myth of the Universal Basic Income A crisis of the cultural and social hegemony of privileged groups that are overrepresented in politics, culture or business. The thrust of alternative stories and the active mobilization of a multiplicity of collectives \u2014from women and migrants to the LGTBQI collective\u2014 calls for a more diverse society, with a more equitable distribution of power. A migratory crisis of those who escape from all other crises, in a world in which economic, political and climatic refugees multiply, and in which protectionist speeches return and barriers are raised again. These vectors, and some others, define the territory in which we build our collective projects and our hopes for collective development. What does it mean to live and coexist in these conditions of departure? How do we design for these times that are necessarily cyborg and for the anthropocene? What narratives, images, symbols and aesthetics help us find and recognize ourselves in this space? From these 9 vectors, this seminar presents stories, narratives, proposals and images that allow the construction of an Atlas of Weak Signs for the design of Futures. Presentations, one per group in the last 4 classes. Jose Luis de Vicente is a cultural researcher and curator working in the space between the arts, technology, and innovation. Since 2012 he has been an associated curator for FutureEverything. He is the curator of S\u00f3nar +D, the digital culture and creative technologies conference and exhibition part of Barcelona\u2019s acclaimed S\u00f3nar Festival. In the last 15 years, he has developed multiple exhibition projects, including the internationally touring show \u201cBig Bang Data\u201d (CCCB Barcelona, Somerset House London, Art Science Museum Singapore, MIT Museum, Cambridge) and more recently, \u201cAfter the End of the World\u201d (CCCB Barcelona, FACT-Bluecoat-Riba Liverpool). Recent projects include Tentacular, a brand new festival of Critical Tech and Digital Adventures for Matadero (Madrid), and the curation of the 2019 edition of Llum BCN, Barcelona\u2019s light festival. He was a founder of the Visualizar Program for Data Culture (Medialab Prado, Madrid) and is a faculty member at IaaC (Catalonia\u2019s Institute for Advanced Architecture). Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. A knowledge based on harvested trends, and data. Collectively built ontology and concept map. Evolving knowledge base. Navigable repository. Possible understanding of data visualization. Documented Dataset being the Atlas Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university. Lucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence. MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Research Studio: Analyzing the past. References, state of the art. Identifying areas of interest. TERM 2 Design: Design Studio: Forming the present. Building the foundations. Applying knowledge into practice. Prototyping and experimenting. TERM 3 Development: Development Studio: Defining the future. Establishing roadmaps. Forming partnerships. Testing ideas and prototypes in the real world. MDEF\u2019s Design Studio aims to evolve the work developed by students during the first term of the Master program (Research Studio). After identifying areas of interest, and proposing initial project ideas, students will be encouraged to develop further their projects into specific proposals, focusing on designing interventions in the real world. The studio will be supported seminars (or tracks), including the Fab Academy course, Material Driven Design, Reflection through making, and the Atlas of the Weak Signals (definition, and development). The Design Studio time will be dedicated to supporting students to focus their work on the development of their design intervention or project. During the studio, studio leaders will bring invited guests to introduce topics of interest to the process and to participate in tutorials during the desk crits. Speculative Everything - Anthony Dunne and Fiona Raby Adversarial Design - Carl DiSalvo Massive Change - Bruce Mau, Jennifer Leonard and Institute without Boundaries Design for the Real World: Human Ecology and Social Change - Victor Papanek Liquid Modernity - Zygmunt Bauman Who Owns the Future? - Jason Lanier This Changes Everything - Naomi Klein To Save Everything, Click Here: The Folly of Technological Solutionism - Evgeny Morozov Democratizing Innovation - Eric Von Hippel Cradle to Cradle: Remaking the Way We Make Things - Michael Braungart, William McDonough Macrowikinomics: New Solutions for a Connected Planet - Don Tapscott, Anthony D. Williams The Third Industrial Revolution: How Lateral Power Is Transforming Energy, the Economy, and the World - Jeremy Rifkin The Death and Life of Great American Cities - Jane Jacobs The Third Plate - Dan Barber Free Innovation - Eric Von Hippel Limits to Growths - Donella H. Meadows The Human Face of Big Data - Rick Smolan Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources. During this 6-month programme, students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. Each student builds a portfolio that documents their mastery of different certificates taken individually and their integration into a final, larger project. The Fab Diploma is awarded by the Fab Academy. The Fab Diploma is earned by progress rather than the calendar, for successful completion of a series of certificate requirements. The instructional sequence requires six months to cover, although the time to finish can ranged from that up to a few years. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). Xavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. Since the industrial revolution profoundly changed and accelerated the way we make things, the relatively new design profession has been on a bumpy journey. It has been a trajectory that has taken us from traditional crafts where the designer and the maker were the same person, to a predominantly digital design process that is almost entirely based on concepts, form and theory and where the product development and fabrication are left in the hands of others. But, making is back. Digital fabrication tools are engaging people in the process of designing and making physical objects in all parts of the world. Still, in the historical journey of design changing from analogue to digital and from the hands to the head, the in-depth knowledge of materials and how work with them, have been pushed out. This knowledge gap represents a major issue when designing sustainable physical objects (and in many other aspects). The main reason being that up to 80%of sustainability impacts are decided at the product design stage (Kulatunga et al., 2015; Lewis, Gertsakis, Grant, Morelli, & Sweatman, 2017). This effectively means that the designer is the creator of a recipe and will unavoidably make decisions that follow the product through its lifecycle. Therefore, the aim of this course is to bring the material dialogue which distinguished traditional craftsmanship back in to the contemporary design process. Materials and fabrication have radically changed in complexity and numbers since the industrial revolution and the environment are on several parameters at a state of collapse, so the situation calls for a new approach to raw materials and manufacturing. This brings us in to a field defined by art, natural science and technology where designers manipulate, grow or develop the material for a product in the same process as designing form and function. This is also called Material Driven Design Classes: 60 hours Theory - Introductions to: Definition of sustainability and circular economy, alternative material ressources, the material dialogue from craft, embodied cognition. Working with the material dialogue in practice. Using wood and carving -in Valldaura. Presentation of raw materials (Antropological and historical herritage, technical and experiential qualities, environmental impact). Theory - Phenomenological versus scientific method in material experimentation. Remote consultations with Mette and Thomas (Students working on their own in the development a new material and a prototype of a product -if very large scale, then a section of the product). Remote consultations with Mette and Thomas. Tutorials with Thomas + Remote consultations with Mette. Tutorials with Thomas + Remote consultations with Mette. Final presentations. A physical prototype of a product, made in the \u2018real\u2019 material as well as key material samples from the process. A lab journal, documenting experiments in text and pictures and the final material recipe. Presentation 60% Documentation of process 40% Adamson, G. (2010). The craft reader Berg. Bak-Andersen, M. (2018). When Matter Leads to Form: Material Driven Design for Sustainability. Temes de Disseny 34, 12-33 De los Rios, Irel Carolina, & Charnley, F. J. (2017). Skills and capabilities for a sustainable and circular economy: The changing role of design. Journal of Cleaner Production, 160, 109-122. Ceschin, F., & Gaziulusoy, I. (2016). Evolution of design for sustainability: From product design to design for system innovations and transitions. Design Studies, 47, 118-163. Fuchs, T. (2018). Ecology of the brain [Das Gehirn - ein Beziehungsorgan]. Oxford: Oxford University Press. Kolbeinsson, A., & Lindblom, J. (2015). Mind the body: How embodied cognition matters in manufacturing. Procedia Manufacturing, 3, 5184-5191. McDonough, W., & Braungart, M. (2010). Cradle to cradle: Remaking the way we make things MacMillan. Reay, S., McCool, J., & Withell, A. (2011). Exploring the feasibility of cradle-to-cradle (product) design: Perspectives from new zealand scientists. Vezzoli, C., & Manzini, E. (2008). Design for environmental sustainability Springer. When Matter Leads to Form: Material Driven Design for Sustainability The Circular Design Guide KEA Material Design Lab Doing Projects with Material Design Lab Patience, curiosity and hard work\u2026. Thomas Duggan is an inventor who has a love of nature, design, materials, architecture, science, advanced generative design, technology, craft and robotic fabrication. His work chronicles explorations into design, sculpture, site-specific installations, engineering, architecture, material science, traditional craftsmanship and research. He studied at Central St. Martins, London, UDK, Berlin and TUFTS, USA. He is passionate about reconnecting people with the natural environment through design, art, bioengineering, architecture and sustainability. His work merges technical and functional to ethereal and mysterious. He has exhibited internationally at galleries such as the V&A London, Somerset House, London Design Festival, PS1, MoMA and the Salone Del Mobile. He has been collaborating with TUFTS, MIT, RCA, Harvard and Autodesk in recent years as well as developing his own practice. Mette Bak-Andersen is the founder of Material Design Lab at KEA, Copenhagen School of Design & Technology and a PhD Fellow at The Royal Danish Academy of Fine Arts, School of Design, KADK. She has a background as an industrial designer and has worked several years in the industry both in Barcelona and Copenhagen. Her research is situated in the cross-disciplinary field between art, natural science and technology and is focused on the relation between sustainability, material knowledge and the design process. Her ambition is to bring the material dialogue that is known from craft back into to the contemporary design process. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. The learning process in the MDeF has materialised over the last few months into a personal project on the part of each student. These projects constitute socio-technical interventions on reality which take as reference the coordinates offered in the contents of the master: urban environment, digital manufacturing, technology, new design postures \u2026 These interventions are beginning to outline possible, critical and/or desirable futures that are to be constituted as alternative normalities. One of the pillars of the evolving body of knowledge that constitutes Transition Design is that of the theories of change, that is, the mental, theoretical and practical frameworks under which change happens and is meant. In this context, Transition Design bets on a reconquest of everydayness as a political positioning and an engine of change that builds bridges between the hitherto opposed theories that explain change from normative structures and the individual agency. One of the most promising cultural theories for explaining social phenomena and analysing everyday life is that of Social Practices. The analysis of present practices as well as their historical evolution and future potentialities creates fertile ground for an aesthetic policy that questions the status-quo and overcomes the crisis of imagination in which we live submerged as a civilization. We believe the adoption of this tools, mindsets and theoretical scaffolds might expand design\u2019s ability to construct preferred futures from a systems perspective. Throughout the course the design interventions proposed by the students will be framed under the theory of social practices as a means for: Understanding and reflecting on the implications of the performativity of everyday life in the creation of new normalities from a mind-body perspective and the role that design plays in that context. Designing paths of transition from the present (and its practices) to the desired scenarios through strategic interventions in the metaphorical, material and practical spheres through the construction of speculative prototypes (material, performative, narrative\u2026) Engaging in a process to iterate, concretize and refine students\u2019 projects integrating the learnings of Transition Design and the work on social practices. Performance + process report. Transition Design Seminar. Carnegie Mellon Design School (2019). Xenodesignerly Ways of Knowing. Johanna Schmeer (2019). UNDERSTANDING SUSTAINABILITY INNOVATIONS: POINTS OF INTERSECTION BETWEEN THE MULTI-LEVEL PERSPECTIVE AND SOCIAL PRACTICE THEORY. Tom Hargreaves, Noel Longhurst and Gill Seyfang (2012). System Innovation and the Transition to Sustainability: Theory, Evidence and Policy. Elzen B, Geels FW, Green K, Eds (2004). Typology of Sociotechnical Transition Pathways. Research Policy 36. pp 54-79. Geels, Frank W. and Schott, Johan (2007). Implications of Social Practice Theory for Sustainable Design. Kuijer, S.C. (2014). Designing change by living change. Kakee Scott, Jaco Quist and Conny Bakker (2012). Extrapolation Factory Operator\u2019s Manual. Montgomery and Woebken (2016). Performing transitions within emergent paradigms. Grace Polifroni, Merc\u00e8 Rua and Markel Cormenzana (2019). Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN. Merc\u00e8 Rua Farges is a researcher and design strategist at Holon.cat. With a multidisciplinary profile, at the crossroads between the social sciences, design, and the performing arts, she works to train and accompany organizations in their efforts to prosper by favoring a positive impact on society and the environment. Her passion is bringing people and teams together to bring out their collective intelligence and alignment to drive change. MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Research Studio: Analyzing the past. References, state of the art. Identifying areas of interest. TERM 2 Design: Design Studio: Forming the present. Building the foundations. Applying knowledge into practice. Prototyping and experimenting. Prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Development Studio: Defining the future. Establishing roadmaps. Forming partnerships. Testing ideas and prototypes in the real world. The Design Studio time will be dedicated to supporting students to focus their work on the development of their design intervention or project. During the studio, studio leaders will bring invited guests to introduce topics of interest to the process and to participate in tutorials during the desk crits. Deliverables: Document (2-4 pages per chapter, 7 chapters) Set of 5 photos to communicate the project (high / print quality) Video (2-3 mins max) Prototype / Platform / etc. Exhibition production Presentation Speculative Everything - Anthony Dunne and Fiona Raby Adversarial Design - Carl DiSalvo Massive Change - Bruce Mau, Jennifer Leonard and Institute without Boundaries Design for the Real World: Human Ecology and Social Change - Victor Papanek Liquid Modernity - Zygmunt Bauman Who Owns the Future? - Jason Lanier This Changes Everything - Naomi Klein To Save Everything, Click Here: The Folly of Technological Solutionism - Evgeny Morozov Democratizing Innovation - Eric Von Hippel Cradle to Cradle: Remaking the Way We Make Things - Michael Braungart, William McDonough Macrowikinomics: New Solutions for a Connected Planet - Don Tapscott, Anthony D. Williams The Third Industrial Revolution: How Lateral Power Is Transforming Energy, the Economy, and the World - Jeremy Rifkin The Death and Life of Great American Cities - Jane Jacobs The Third Plate - Dan Barber Free Innovation - Eric Von Hippel Limits to Growths - Donella H. Meadows The Human Face of Big Data - Rick Smolan Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. What futures do we want to remember by 2050? What stories do we need to imagine collectively today to be able to shape better tomorrows 1 billion seconds from now? In fact, what is a billion? How can a thought experiment as reimagining the meaning the internet(s) and thinking of it in plural, empower us and change the way we relate between humans, non-humans and with the Planet? What if we start thinking of ourselves as internet citizens rather than internet users? In this course, participants will work in collaborative ways to design fictional narratives around the concept of internet citizenships and post-technological futures, integrating their final projects and research insights, using as a 1 billion second time horizon together with key insights from the research themes that IAM has been exploring in the last years, in particular from 2019\u2019s theme: The Quantumness of Archipelagos, a \u2018what if?\u2019 remix of ideas coming from philosophy, geography, queer theory and quantum physics, shaped as an experimental thinking tool to deal with the complexity of our realities and a lens through which we can imagine alternatives, collectively. The course will run as an experimental studio during 12 hours (split into 4 sessions), where participants will need self-organise to achieve a collective goal, refine the key questions shaping their projects, practice consensus, reflection, self-grading and shared learnings that will inform the individual projects and also the group performance. The main goal of this format is not only the quality of the final output but most importantly the collective learnings from running a studio, working in collaborative ways and developing interconnected mindsets around three main ideas: critical optimism, long-term strategies and planetary narratives. A pilot for an alternative version of \u2018Black Mirror\u2019 made-up of 5 episodes. The Everything Manifesto \u2018Provisions - Observing & Archiving COVID-19\u2019 by Site Magazine \u2018Slowdown Papers\u2019 by Dan Hill 'Down to Earth: Politics in the New Climatic Regime' by Bruno LaTour \u2018Poetics of Relation\u2019 by \u00c9douard Glissant \u2018The Mushroom at the End of the World: On the Possibility of Life in Capitalist Ruins\u2019 by Anna Lowenhaupt Tsing \u2018Everything is Someone\u2019 by Simone Rebaudengo and Joshua Noble \u2018Black Quantum Futurism Theory & Practice, Volume I\u2019 by Rasheedah Phillips \u2018Beyond Nature and Culture\u2019 by Philippe Descola \u2018Stories of your Life and Others\u2019 by Ted Chiang \u2018A question of tech\u2019 by Gauthier Roussilhe \u2018The Shock of the Old: Technology and Global History Since 1900\u2019 by David Edgerton Logic Magazine \u2018Goodbye Uncanny Valley\u2019 by Alan Warburton Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC. The Ideas for Change team will share its research on impact models and its methodology for designing innovations that have high impact potentials. During the course, students will contribute to explore and analyse cases of impact innovations and will learn to apply this approach to their own projects. A design strategy to maximize the impact of students\u2019 projects. Javier is considered to be one of the primary strategists and thought leaders in collaborative economy, open and P2P business models, citizen innovation and the networked society. He led the @pentagrowth project, aimed to discover the key levers of exponential growth in organisations. Clients include Telefonica, Repsol, Leroy-Merlin, Accor, Transdev, Seat, Numa, Provenance or Bristol City Council among others. He has previously worked as strategic planner, co-founder of Digital Mood incubator and @kubik multidisciplinary space and services marketing professor at ESADE. Co-author of \u201cWe are not ants\u201d. Advisor at Ouishare and Secretary of the Open Knowledge Foundation in Spain. Valeria earned a PhD in Human Computer Interaction by Universitat Pompeu Fabra with a thesis on participatory design for active ageing. Her research has been conducted as part of a number of European and national projects, such as Life 2.0 (ICT-PSP- 270965) and WorthPlay (Fundaci\u00f3n General CSIC). She has authored over 20 academic publications on topics related with participatory design with and for communities. She is currently leading the research efforts in Ideas for Change and participates in two European projects in the field of citizen science and the environment: D-Noses and Cities-Health. Her previous experience includes consulting work in user research for digital companies such as Facebook and Google. The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources. During this 6-month programme, students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objec Each student builds a portfolio that documents their mastery of different certificates taken individually and their integration into a final, larger project. The Fab Diploma is awarded by the Fab Academy. The Fab Diploma is earned by progress rather than the calendar, for successful completion of a series of certificate requirements. The instructional sequence requires six months to cover, although the time to finish can ranged from that up to a few years. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). Xavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking. MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges. The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students\u2019 own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times. Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging. The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention\u2019, that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture. Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty. The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. Fab Labs and advanced manufacturing infrastructure are making accessible for any citizen to make anything anywhere while sharing it with global networks of knowledge, which allows accelerating design, development, and deployment processes for new products to be born. Traditional planning and urbanism are being disrupted by the acceleration of technology and the dynamic transformation of society during the last half-century; it is important to rethink how we make things and why, and generate active and practical conversations through projects and prototypes that become manifests itself. TAUMs is a practical and intensive two-weeks experimental program into fabrication and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience during Fab Academy. We will be going over the basic skills needed to design, develop, and fabricate almost anything in a Fab Lab, as well as how to manage time and resources necessary for its proper operation. Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition. We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact that \u201cmakes\u201d something. USELESS MACHINES As existential purity, building a machine that doesn\u00b4t have a clear purpose as fabricating something or solve world problems allows the designer to focus on mechanics and movements allowing more freedom to really simplify actuation forgetting about constraints. The metaphor of machines and artefacts doing endless predefined or random movements is what we call Useless Machines. Students will develop and fabricate something that is a mess of contradictions and wonderfulness. It has been a long tradition among philosophers and writers to praise uselessness as a means to stress the importance of spiritual activities and creations without clear functional aims. Aristotle, for one, established early on that knowledge was valuable in itself, not for providing practical utility\u2014a notion frequently forgotten today. To praise in utility, thus, has been a reaction to the materialistic values promoted by capitalist society, which has been criticized for its lack of moral and spiritual values. Because machines are generally associated with the fulfilment of a practical duty, the functional independence of art is particularly highlighted when artists create or represent machines. We find ultimate examples of useless art machines in Wim Delvoye\u2019s pursuit of technologically sophisticated devices for the production of excrement, or in Roxy Paine\u2019s machines to fabricate art, which we can consider two times \u201cuseless\u201d: for being artworks and for producing more art. Video at minimum 1080p stabilized (not hand held recordings, use a tripod if you don't know how to stabilize by software) Black or white background. Open source music matching the artifacts(properly acknowledged). Five photography's of the artefacts at high res. Ideally the sound produced by the machine will be also recorded in the video. Entry and finish titles with Team names, name of the artifact and Iaac/FablabBCN - Flu Logos. Min 10 slides presentation on: How you designed it What is suppose to do or not to do. How you fabricate it Accomplishments/failures All the documentation needs to specify what part of the project was developed by each team member. Goals Maximize useless with the minimum amount of hardware Minimalism is key word Visually attractive machine All the element must be seen accounted for \u201cINTEGRATIVE DESIGN\u201d MDEF-FABLAB CRASH COURSE From Bits to Atoms 2018-19 Fab Academy Fab Foundation Fab Academy BCN Fab Zero Daniel Armengol Altayo Machines that Make Designing Reality Reference Books Make: The Maker\u2019s Manual: A Practical Guide to the New Industrial Revolution The 3D Printing Handbook: Technologies, design and applications Fab: The Coming Revolution on Your Desktop - from Personal Computers to Personal Fabrication Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Xavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking. Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). Born in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present. And the present for 2019 is a convulsed place, subjected to immense systemic crises that generate doubts about the survival of the status quo in multiple spheres. Thus, any cartography we use for understanding the present requires an analysis of the main crises that determine our collective future. Towards the end of the 21st century, these include at least an ecological crisis that is the background for all other crises, a crisis of neoliberalism as the economic regime that has articulated the group of developed nations for the last 40 years, multiple crises of sovereignty and representation, a crisis of the discourses that grew with the digital utopias, a crisis of the productive model and the nature of work, a crisis of the cultural and social hegemony of privileged groups that are overrepresented in politics, culture or business, and last but not least, a migratory crisis of those who escape from all other crises, in a world in which economic, political and climatic refugees multiply. These vectors, and some others, define the territory in which we build our collective projects and our hopes for collective development. As a transversal and ongoing project of the Masters in Design for Emergent Futures, the Atlas of the Weak Signals presents a space and a structure in which to navigate and position ourselves in this complex panorama, allowing for students and faculty to find design and intervention contexts and opportunities. From these vectors, this seminar presents stories, narratives, proposals and images that allow the construction of an Atlas of Weak Signs for the design of Futures. Once the course ends, each one of the students is expected to write an individual post reflecting on the journey we took during the week. You will elaborate on what you take from this course trying to answer the main question on where your research interests and possible intervention stand: Which of the weak signals that we identified and discussed during the week are personally more interesting to you and your project as areas of research? Which do you feel that particularly have an impact on you and your future? Why? Due date for this final deliverable will be 1 week after the course finishes. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. Jose Luis de Vicente is a cultural researcher and curator working in the space between the arts, technology, and innovation. Since 2012 he has been an associated curator for FutureEverything. He is the curator of S\u00f3nar +D, the digital culture and creative technologies conference and exhibition part of Barcelona\u2019s acclaimed S\u00f3nar Festival. In the last 15 years, he has developed multiple exhibition projects, including the internationally touring show \u201cBig Bang Data\u201d (CCCB Barcelona, Somerset House London, Art Science Museum Singapore, MIT Museum, Cambridge) and more recently, \u201cAfter the End of the World\u201d (CCCB Barcelona, FACT-Bluecoat-Riba Liverpool). Recent projects include Tentacular, a brand new festival of Critical Tech and Digital Adventures for Matadero (Madrid), and the curation of the 2019 edition of Llum BCN, Barcelona\u2019s light festival. He was a founder of the Visualizar Program for Data Culture (Medialab Prado, Madrid) and is a faculty member at IaaC (Catalonia\u2019s Institute for Advanced Architecture). The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratising access to the sciences is shared with that of libre software and open source electronics and maker movements. Access to the means experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practises previously constrained to larger scale operations. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to obtain amplify DNA and analyse it. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to make creative decisions and construct logical frameworks for study and production in the field of biology. 1- Students will design and hand-in their own notebooks in an innovative research fashion 2- A designed experiment following scientific methods will also be delivered Regenesis IGEM DIY Bio Academany Bio Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain. Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament. In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia. He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017. Jonathan has also worked on the on the DIYBio Barcelona project. The MDEF Bootcamp is landing and setup workshop that will introduce students to the main ambitions of the master program. The boot camp format will allow students to familiarize themselves with the physical spaces where the program will operate and experiment (classroom, lab, and neighborhood), as well as provide the initial tools to document and share their progress during their studies at IAAC. From Wikipedia: \u201cBoot camps can be governmental being part of the correctional and penal system of some countries. Modeled after military recruit training camps, these programs are based on shock incarceration grounded on military techniques. \u201c Do not panic: IAAC is not a correctional facility! And we will only use the best of the boot camp format to facilitate the learning process and the adaptation of the students to the program and the available facilities. Define your future you. Identify your possible areas of interest. Embed the Design for Emergent Futures culture. Assignment: Write a 1000 word essay about your expectations for the coming 9 months in Barcelona. Speculative Everything Anthony Dunne and Fiona Raby Adversarial Design Carl DiSalvo Massive Change Bruce Mau, Jennifer Leonard and Institute without Boundaries Design for the Real World: Human Ecology and Social Change Victor Papanek Liquid Modernity Zygmunt Bauman Who Owns the Future? Jason Lanier This Changes Everything Naomi Klein To Save Everything, Click Here: The Folly of Technological Solutionism Evgeny Morozov Democratizing Innovation Eric Von Hippel Cradle to Cradle: Remaking the Way We Make Things Michael Braungart, William McDonough Macrowikinomics: New Solutions for a Connected Planet Don Tapscott, Anthony D. Williams The Third Industrial Revolution: How Lateral Power Is Transforming Energy, the Economy, and the World Jeremy Rifkin Notion-Reading List Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. In the \u201creal\u201d world humans consume and dispose of products on higher rate than ever before. Everywhere around the world landfills are overloaded with processed material waste which no longer has any use or purpose for our \u201creal\u201d needs. What if these disposed and abandoned things could be used as valuable material resource for production of new and lovable objects. How can digital fabrication tools be used in creative ways to work with these resources? In \u201cDesign for the real digital world\u201d Students will explore the possibilities of digital and local manufacturing trough design and production of their own studio. Mixed with new materials the students will collect and repurpose scrap materials from the streets of Poblenou to use for their projects. \u201cHacking\u201d abandoned objects on their way to a landfill the studio environment takes form The students will learn how mix the old with the new in relation to tooling, techniques and material resources. The project is thought to be ephemeral and the life cycle has to well thought through. What happens to the studio after the course finishes? What is the afterlife of the elements they will create? The first phase of the seminar is to conduct a participatory design proposal to be presented and discussed with the groups. Students will design from the raw studio space, taking into account Fab Lab Barcelona as main work space as well as using any available resources within the neighbourhood in terms of production, materials and inspiration. In the second phase the best elements of the proposals will be produced with the help of Francesco Zonca a digital fabrication specialist. Students will learn how to use laser, CNC, 3D printing and scanning machines in an intensive course to understand workflows using their creations as the subject. The seminar will conclude with evaluation of the technologies and techniques applied to the design process as well as conceptual, functional and aesthetical aspects. Ingi Gu\u00f0j\u00f3nsson is a product designer and project manager at Fab City Research Laboratory and IAAC Fab Lab Barcelona, a center of production, investigation and education since 2014. He works with external clients on a wide range of projects, as well as managing and teaching workshops for public and private clients. With great passion for open and circular economy Ingi is working on the Distributed Design Market, a open-source platform of products made for distributed manufacturing. He runs Sudio Design Company a creative studio and co-working space in Poblenou, Barcelona. In Iceland he studied music and arts from early age and moved to Barcelona for his degree in product design at The European Institute of Design. Capitalism has been or is the leading economic system and the way of understanding business and how the three sectors (Public, Private and Civil) interact. Money makes the world go round. If we want to Design the Emergent Future, we need to understand how entities (humans and businesses) interact, record transactions and how the economy is influenced by private ownership, behaviour, expectations, markets and rules. Students will briefly go thru the recent history of Macro Economics and discuss Classical Economy, Keynesian Economics to understand how we ended with overwhelmed governments and international institutions discussing, QE, tariffs, migration policies and SDG\u2019s. The first unit will finish with a brief introduction to Micro Economics where students will discuss opportunity costs, elasticity, markets, pricing & competition. The second part will be explaining the basic accounting equation and the dual entry principle. What do Financial Statements tell us and what are their shortcomings? In this unit the course provides a deep enough understanding of assets, liabilities & equity. What are the basic rules behind the so called \u2018business language\u2019? The fundamentals of the Balance Sheet, the Income Statement and the Cash Flow Statement will be explained and discussed. The last unit of the course will be around Time in the broader sense: Where are we as human kind at the beginning of the XXI Century? Debt: Public & Private Time Preference Accelerating Business Growth Derivatives All together the Learning Objectives are to arm the students with basic understanding and tools on where we are, how we got here and what can be done to design the imminent future in a more sustainable environment conducting business and transacting goods or services for equivalent resources or money. Among these objectives students will find: Understand and criticize the most important economic theories Appreciate the importance of the Supply and Demand model Identify the economic issues and point out possible solutions Generate awareness how business transactions affect the element of the accounting equation Explain how economies of scale can reduce unit costs Identify strategies that companies use to lower their break-even point Examine the theory and practice of financing an entity using debt & equity Enable to assess the benefit of \u2018access over ownership\u2019 Accounting and Financial Fundamentals for non Financial Executives R. Rachlin & A. Sweeny ISBN 978-0-8144-7928-5 Background Research Material Deep Time History - CuriosityStream The world of cryptocurrencies and their initial sales events or ICO (Initial Coin Offer) are part of our economic and social reality. Knowing the fundamental technical and philosophical concepts of blockchain technology, on which cryptocurrencies are based, is essential to understand new business models and new distributed services. It is essential to know the main existing blockchain networks and their associated cryptocurrencies or tokens. In this course we will further analyse the concept of token and ICO, in addition to studying the different types of existing tokens. The knowledge acquired will allow us to assess the convenience of the use of blockchain in our project and its potential value tokenization. 10-12 am (27th, 28th, 29th November) Introduction What is blockchain (BC)? Cryptocurrency or token? Technical foundations Blockchain base technologies Zero Proof Main blockchain networks. BITCOIN DUSK ICOs and types of tokens. ICO Equity token Tokenomic Token supply Elements of value and traction in an ICO Regulatory Utility vs security? Restrictions on securities Communication channels Tools and platforms. One page proposal Class discussion and one page proposal. \u201cLa nueva revoluci\u00f3n digital, criptomonedas y blokchain \u201c by Joan Torras Rague. \u201cMastering Blockchain: Programming de open blockchain\u201d by Andreas M. Antonopoulos Whitepaper by Satoshi Nakamoto Reference web on Bitcoin Buy your first 100 bugs in crypto if you did not do it before. White board and projector. With a strong background in Finance & Accounting, Carlos has been working for large multinational corporations, manufacturing and Business Process Outsourcing based in Barcelona close to 20 years. In 2014 he focuses full time on the recent phenomenon of Bitcoin and other cryptocurrencies and the technology and protocols enabling decentralized and trustless transfer of value. Currently under 3 different brands Carlos\u2019 company offers coworking space in Vilanova, cryptocurrency consulting and Finance and Blockchain Education. Serial entrepreneur. Co-Founder CELL.market, specialised equity token market for biotechnology. COO at Capital Cell, crowdinvesting platform for biotech. Blockchain lecturer and tutor at IEBS school. Research has shown that most of the jobs opportunities and future challenges that will arise in the next years still don\u2019t exist. Instead of seeing it as a thread, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what it is needed. In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development specially in a master program full of activities. In this course, critical reflection will help you to map your strengths and weaknesses. Group discussions will make you aware about how your thinking, interests and values differ from others. By means of a series of visits to key professionals, that have undergone a shift in their careers, we want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with. At the end of this course we expect you to understand who you are and what makes you unique (identity), have created a personal \u201cvision\u201d of your future as a professional, and a draft development plan on how to achieve it. In this course personal and group reflections are key, that is why we expect you to deliver a series of notes and conclusions from each activity. We want you to post them in your personal blog daily so other students can see them too. The final result should be a text relating your current identity as a designer, your vision of the future, and a personal development plan for the master (and beyond). Annotated portfolios. Sch\u00f6n, D. (1983). The Reflective Practitioner: How professionals think in action. London: Temple Smith The reflective transformative design process. Hummels, C. C. M., & Frens, J. W. (2009). In CHI 2009 - digital life, new world: conference proceedings and extended abstracts; the 27th Annual CHI Conference on Human Factors in Computing Systems, April 4 - 9, 2009 in Boston, USA (pp. 2655-2658). New York: Association for Computing Machinery, Inc. Designing for the unknown: A design process for the future generation of highly interactive systems and products. Hummels, C. and Frens, J. (2008). Proceedings Conference on EPDE, Barcelona, Spain, 4-5 September 2008, pp. 204-209. Eindhoven designs volume 2: Developing the competence of designing intelligent systems. Hummels, C. and Vinke, D. (2009). Eindhoven University of Technology. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences. Throughout the week, students will engage in early and easy making processes. They will address experiences of these things through the body. Each student will move through: \u00b7 Lo-fi version of their project/concept \u00b7 Different time scales \u00b7 Move from speculation to having a component of reality for their concept. On the final day students will present an embodied concept. Research artifacts, lo-fi version of project/concept, personal reflection. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown? Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019. Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden. \u201cThe destiny of the world is determined less by the battles that are lost and won than by the stories it loves and believes in.\u201c Harold Clarke Goddard In this studio, students will explore the impact storytelling has had and continues to have in shaping the world around us. By critically understanding how narratives have shaped the past, students will gain a practical understanding of how to shape their own communications as designers of emergent futures. Focusing on the communications and documentation styles which will be required of students during the course, we will explore issues of representation, hermeneutics, language and semiotics in the age of hyper-personalisation and post-truth. The studio will help students to navigate the vernacular of Maker Culture and will introduce them to how and why we communicate with machines. The studio will challenge students to critically engage with the layer of intangible culture they create as designers of emergent futures; to make meaning and to situate their practice in the cultural discourse. The design for a personal website Personal statement Students can start checking out some awesome texts: No Logo - Naomi Klein This Changes Everything - Naomi Klein The Myth Gap - Alex Evans The Great Hack doco on Netflix Walter Benjamin: The Work of Art in the Age of Mechanical Reproduction (1935) Theodore Adorno: Culture Industry Reconsidered. Jacques Derrida The Century of the Self - Part 1: \u201cHappiness Machines\u201d A Master Arts and Society (University Utrecht) and Bachelor of Design (UNSW), Kate has vast experience in cultural programming, design and open tech fields in Australia and Europe. She has been the communication and dissemination manager for various European research projects at Fab Lab Barcelona concerned with circular economy, open design innovation ecosystems and future cultural heritage. She managed the Distributed Design Platform, a Creative Europe Platform co-funded by the European Commission and currently serves as its strategic advisor. Kate sits on the Executive Board of the Fab City Foundation, as the global initiative\u2019s Strategic Director. She is Faculty of the Master in Design for Emergent Futures at IAAC/ELISAVA, Faculty of the Master in Distributed Design and Innovation and Head of Programming for Interspecies Internet - a global think tank to accelerate interspecies communications. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate and exchange a diverse set of fictional \u201ctools\u201d for citizens of Barcelona, using practical thought experiments to navigate the complexity, scale and speed of change of the social and ecological implications that digital technologies will have in the next 30 years. Video prototypes + posters lass. \u2018Inventing The Future\u2019 by Nick Srnicek & Alex Williams \u2018Decolonizing Nature: Contemporary Art and the Politics of Ecology\u2019 by T.J. Demos \u2018Down to Earth: Politics in the New Climatic Regime\u2019 by Bruno LaTour Background Research Material \u00b7 \u201cYears And Years\u201d on Netflix \u00b7 \u201cAll Watched Over by Machines of Loving Grace\u201d by Adam Curtis (YouTube) \u00b7 Migrant Journal (all issues) \u00b7 Real Review (all issues) Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC. We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design. Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world. We will use tools such as Arduino, Raspberry Pis and Python as an introduction to the work you will later develop during the Fabacademy course. Below is an eclectic list of books that range from technology criticism, design principles towards hand on guides on building hardware and software. We choose them because we love them. Check the list in Good Reads. They are ordered from shorter to longer so you can start with a short reading essay in your busy schedule Some of the books can be found online for free, use google and archive.org Sites hackaday.com is one of the best blogs on DIY inventions and hardware hacking lowtechmagazine.com many technology choices are political and economic, looking at past forgotten technologies helps us see the future news.ycombinator.com is a social news website focusing on computer science and entrepreneurship. archive.fabacademy.org 10 years of project from Fab Labs around the world. Sometimes hard to browse but inspiring! learn.adafruit.com a really good site for electronics and programming tutorials, especially for beginners instructables more and more DIY tutorials, sometimes aren\u2019t good but there\u2019s a lot Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. V\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. wledge and experimentation is crucial for problem solving. Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present. And the present for 2019 is a convulsed place, subjected to immense systemic crises that generate doubts about the survival of the status quo in multiple spheres. Any cartography we use for understanding the present requires an analysis of the main crises that determine our collective future. Towards the end of the 21st century, these include at least: An ecological crisis that is the background for all other crises, and which determines the action pathways for global societies in a decisive way. A crisis that is not only environmental but also political and economic, being determined by the route of the Paris Agreement, an unprecedented historical project spanning decades. And above all, because it is also a philosophical crisis, that of the project of recomposing our vision of the relationship between culture and nature, a relationship that has changed without the possibility of turning back. A crisis of the economic regime that has articulated the group of developed nations for the last 40 years: neoliberalism, which today is unable to guarantee the welfare of contemporary societies, destabilized by precariousness and inequality. And the emerging stories about a next model, still discontinuous and tentative, that begin to articulate around the notion of postcapitalism. Multiple crises of sovereignty and representation, which have opened a gap between institutional politics and citizenship, creating a space of opportunity for which new political movements with multiple origins struggle: from activism and grassroots social movements, to media populisms or the xenophobic reactionary movements. Together with these, a crisis of the global geopolitical order, which is once again dominated by the tension between poles. And of course, a crisis of the nation-state of the twentieth century, which is fragmented in search of other possible configurations for the 21st century. A crisis of the discourses of the most recent utopia, the digital utopia, and of the visions that found in technological innovation the answer and the cure to all the other crises. The technological regime of the last 15 years has ceased to be perceived as an unequivocal force of progress, and citizens begin to distrust some actors, the giants of Silicon Valley, who have perfected new and disturbing mechanisms of exploitation, eroding the fabric of our societies. A crisis of the productive model and the nature of work in the face of the growing development of automation and robotization and Artificial Intelligence. A crisis that places nation-states in direct conflict with new agents, whose impact and ability to influence rivals that of governments. And in which new imaginaries emerge about what a world would look like after work, and horizons like the myth of the Universal Basic Income A crisis of the cultural and social hegemony of privileged groups that are overrepresented in politics, culture or business. The thrust of alternative stories and the active mobilization of a multiplicity of collectives \u2014from women and migrants to the LGTBQI collective\u2014 calls for a more diverse society, with a more equitable distribution of power. A migratory crisis of those who escape from all other crises, in a world in which economic, political and climatic refugees multiply, and in which protectionist speeches return and barriers are raised again. These vectors, and some others, define the territory in which we build our collective projects and our hopes for collective development. What does it mean to live and coexist in these conditions of departure? How do we design for these times that are necessarily cyborg and for the anthropocene? What narratives, images, symbols and aesthetics help us find and recognize ourselves in this space? From these 9 vectors, this seminar presents stories, narratives, proposals and images that allow the construction of an Atlas of Weak Signs for the design of Futures. Presentations, one per group in the last 4 classes. Jose Luis de Vicente is a cultural researcher and curator working in the space between the arts, technology, and innovation. Since 2012 he has been an associated curator for FutureEverything. He is the curator of S\u00f3nar +D, the digital culture and creative technologies conference and exhibition part of Barcelona\u2019s acclaimed S\u00f3nar Festival. In the last 15 years, he has developed multiple exhibition projects, including the internationally touring show \u201cBig Bang Data\u201d (CCCB Barcelona, Somerset House London, Art Science Museum Singapore, MIT Museum, Cambridge) and more recently, \u201cAfter the End of the World\u201d (CCCB Barcelona, FACT-Bluecoat-Riba Liverpool). Recent projects include Tentacular, a brand new festival of Critical Tech and Digital Adventures for Matadero (Madrid), and the curation of the 2019 edition of Llum BCN, Barcelona\u2019s light festival. He was a founder of the Visualizar Program for Data Culture (Medialab Prado, Madrid) and is a faculty member at IaaC (Catalonia\u2019s Institute for Advanced Architecture). Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Research Studio: Analysing the past. References, state of the art. Identifying areas of interest. Experimenting in first person. TERM 2 Design: Design Studio: Forming the present. Building the foundations. Applying knowledge into practice. Testing ideas and prototypes in the real world. TERM 3 Development: Development Studio: Defining the future. Establishing roadmaps. Forming strategic partnerships. Communicating and disseminating your project. MDEF\u2019s Design Studio aims to evolve the work developed by students during the first term of the Master program (Research Studio). After identifying areas of interest, and proposing initial project ideas, students will be encouraged to develop further their projects into specific proposals, focusing on designing interventions in the real world. The Design Studio time will be dedicated to supporting students to focus their work on the development of their design intervention or project. During the studio, studio leaders will bring invited guests to introduce topics of interest to the process and to participate in tutorials during the desk crits. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. In this series of lectures we will first deal with design theory, focussing on decision making and zoomin in on insights from design research about cognitive processes in design. We will then deal with an introduction to the philosopgy of technology. After that, we will address different ethical frameworks to analyze a design and technology, and the ethical implications of being a professional. We will end by dealing with the ethics of artificial intelligence, especifically on the issue of bias. Objectives To be able to understand the process of decision making in design and the nature of design problems. To understand the nature of technology and its relationship with humans. To gain an awareness and understanding of ethics and its entailments for the design profession and the development of technology. To know the limits and potentialities of ethical reflection. 5 min presentation on topic of choice as basis for discussion. Cross, Nigel. Designerly Ways of Knowing. Basel: Birkh\u00e4user, 2007. Dorst, Kees. Frame Innovation: Create New Thinking by Design. Cambridge: The MIT Press, 2015. Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016. Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011. Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK). The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Centre For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources. During this 6-month programme, students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development. The Fab Academy is earned by progress rather than a global goal, for successful completion of each assignment weekly is a must. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). Xavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. Curating New Normals will support participants in exploring, expanding and expressing their work on emergent futures. Starting from a personal position and progressing into a collective vision they will build an engaging narrative around change using a curatorial process. The course will ask designers to explore a broad scope of connections, associations and references to contextualise their own work in order to communicate their area of interest, issues, type of change and overarching message. Through a co-creative process they will then explore synergies with others it order to merge and evolve a joint proposal. During this process they will identify themes and reframe their work into a collective narrative, understand audiences and interrogate appropriate formats. The course is modelled on a design process that draws on curatorial practice. Learning through productive processes and using it to generate knowledge. Discussion of curatorial approaches will include exploring subjects through scripting, visualisation and materialisation. It will touch on: curatorial concepts, thematic and narrative structures, engagement, Interpretation, gateway exhibits, key messages, stake holder and audience development, issues of environment and media, and particular rethinking programmes and formats. Above all the aim of the course is to clarify the individual projects and to enhance the understanding of their ambition and role in a bigger picture. Examples and tools will be drawn from the hybrid practice of From Now On creative strategic consultancy. Three Amigos - What Is A Plethora? Daniel Charny is a creative director, curator, and educator with an inquiring mind and an entrepreneurial streak. He is co-founder of the community interest company Forth. Charny is best known as curator of the exhibition Power of Making at the V&A, and of the award-winning learning programme Fixperts, now taught in universities and schools worldwide. Charny is active internationally as a speaker and expert advisor, advocating design, creativity and making as essential tools to unlock a better future. He is Professor of Design at Kingston University, winner of the London Design Innovation Medal 2019 and the Sir Misha Black Award for Innovation in Design Education 2020. The Design Dialogues Series will be expanded in form of various sessions with international guests along the trimester. Now, more than ever, is important to get connected to the expanded network of the Emergent Futures community, with colleagues that we admire, in order to get inspired and inspire. These series of talks revolve around how design and the designer are reinventing themselves in current times. These conversations are aimed to understand peripheral perspectives to design, at how designers, artists and researchers are dealing with the situation. Each presentation will include a pre and a post Covid-19 part to make the transition more visible to you. In this set up we encourage you to be proactive, ask questions and also share your personal experience. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analysing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. The third term Design Studio aims to refine the work developed by the students during the first two terms of the Master program. After finding and engaging with communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention that can serve as closure for their journey in the Master program. At the same time, it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the program. 5-10 High-resolution photos of the results of your projected. Master Thesis - Chapters 0-12, adding this Term the following chapters: i. Chapter 8: Final Intervention ii. Chapter 9: Measuring Impact iii. Chapter 10: Response-ability iv. Chapter 11: Designing yourself out v. Chapter 12: Final Reflection vi. Reference Sources / Bibliography (2-5) min Video Selected physical exhibition material for IAAC and Elisava (TBC with Chiara) Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources. During this 6-month programme, students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development. The Fab Academy is earned by progress rather than a global goal, for successful completion of each assignment weekly is a must. Links compilation Fab 15 Conference FAB Labs Community (fablabs.io) Academany Inventory Fab Foundation SCOPES DF Project Fab Event Fabacademy Fab Academy Staff Jobs Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). Xavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges. The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students\u2019 own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times. Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging. The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention\u2019, that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture. Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty. The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratizing access to the sciences is shared with that of libre software and open-source electronics and maker movements. Access to the means experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs, and engineering practices previously constrained to larger-scale operations. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation media, how to observe microscopic organisms and to obtain amplify DNA and analyze it. Researchers will be introduced t scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry, and microbiology. Gaining the ability to make creative decisions and construct logical frameworks for study and production in the field of biology. 'Consumer culture' portrays itself as the provider of instant access to any commodities we could want, from anywhere in the world, at an affordable price. This discourse, detached from the material process of production of these commodities (e.g. textiles/minerals/meat/pornography/plastics) invisibilizes the difficult truths intrinsic to their production. The sites of production are conveniently 'elsewhere' than the global north which reaps the rewards of this eco-social devastation. While a superficial 'awareness' of the social and ecological impact is readily provided by this same culture there is an absence of concrete and viable actions informed by material reality that do not lend themselves to become similarly commodified themselves. Through practice comes knowledge, by working directly with materials to understand the skills, energy, resources, chemistry, economics and human labor underpinning their production we can begin to envision alternative approaches to organizing production. 'Material Craftivism' is a practice-based approach to material research and knowledge exchange with the aim of developing and supporting alternative frameworks of production and consumption. We want to create a society of material makers, where open recipes are shared and democratised, enabling practitioners to design the performance, the aesthetical qualities, the properties and the life cycle of products, services and platforms. Students will design and hand-in their own notebooks in an innovative research fashion. A designed experiment following scientific methods will also be delivered. The participants will need to handout: 1- A booklet (pdf) documenting: a. Their home apparatuses set up (tools and appliances) b. The different recipes they create c. A concept idea of a product, service, or platform on biobased solutions. 2- Create a collaborative material catalogue of physical samples together with their classmates. (https://www.google.com/url?q=https://en.wikipedia.org/wiki/George_Church_(geneticist)&sa=D&source=editors&ust=1631873659860000&usg=AOvVaw008k0z0BmW9hnP6xicbWwh) (https://www.youtube.com/watch?v=_kc0IFavUes) (http://biohackacademy.github.io/) (https://igem.org/) (https://drive.google.com/file/d/1gz7h1kExAhIV86wyzHpb3gF9YU5SvABP/view) (https://drive.google.com/file/d/18JlJtiFxO17JpmPP_LGrtM2DB8NDsebS/view) (https://drive.google.com/file/d/1srtlXcN2LyFnps7lP28i-NMMmx0A_srw/view) Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain. Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament. In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia. He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017. Jonathan has also worked on the on the DIYBio Barcelona project. Anastasia is a Greek architect that has been working with Digital Fabrication technologies, design and education since 2009. She has been part of Fab Lab Barcelona (IAAC) since 2011 as a researcher, practitioner, advanced manufacturing officer and project leader in the Textiles and Materials research area. In 2013 she co-founded fabtextiles.org, a research laboratory on textiles, soft architectures, innovative materials, and sustainability. In 2017 she co-founded Fabricademy, Textile and Technology Academy, a distributed educational program and community of practitioners that promotes and researches the implications and applications of wearable technology and Digital Fabrication in Fashion, Textiles and Biology. Anastasia has participated in several European-funded projects managing topics such as artistic residencies, society and culture, circular economy and sustainability in the European Textile & Clothing sector, co-creation methodologies, science with and for society, gender inclusion, female creativity and innovation potential, among others: EASTN, Made@EU, TCBL, SISCODE and Shemakes. She promotes open knowledge and sharing practices with various available publications in biomaterial making, additive manufacturing, digital fabrication and sustainability. Moreover, Anastasia has been a curator and producer of the annual exhibition on FabTextiles Digital Fashion and Wearables Showcase since 2014. Combining digital fabrication techniques and crafts, she demonstrates how new technologies can shift the massive consumption and fast production to a customized, open-source, personal and local fabrication applied to education, everyday life and new enterprises. The MDEF Bootcamp is a landing and setup workshop that will introduce students to the main ambitions of the master program. The boot camp format will allow students to familiarize themselves with the physical spaces where the program will operate and experiment (Studio, Lab, and neighborhood), as well as provide the initial tools to document and share their progress during their studies at IAAC. From Wikipedia: \u201cBoot camps can be governmental being part of the correctional and penal system of some countries. Modeled after military recruit training camps, these programs are based on shock incarceration grounded on military techniques.\" Do not panic: IAAC is not a correctional facility! And we will only use the best of the boot camp format to facilitate the learning process and the adaptation of the students to the program and the available facilities. 1st Person Perspective Design Interventions Goals: Being resilient and resourceful as a professional. Learn about 1PP iterative design intervention methodology. \u201cMy new me\u201d \u2013Reflect on how the new normal is shaping you personally. Explore and document a day in your life with notes, photos, videos, self-interviews. Make a short reflection with some visuals (photo, video, graphics, moodboard,...). Deliverable: One post with some visuals about my new me. \u201cMapping my domestic laboratory\u201d\u2013 Be resilient and resourceful as a professional. Accept and reflect on how the new normal is shaping you as a professional. Rethink your new hyper-local and hyper-connected design space including what infrastructure, people, things and materials became available either physical or virtual in this new normal. Deliverable: One post with some visuals about your new extended workspace. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. Chiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). The Club is a learning environment designed to develop the skills and competences related to Code, Make, and Grow topics. Based on hand son practical activities to promote peer to peer learning and community building. https://fablabbcn-projects.gitlab.io/learning/fabacademy-local-docs/what_are_the_clubs/ Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. MDEF Research, Design, and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises, and personal coaching. The specific goals are the following: A design space that is adaptable and can grow over time including the state of the art, your weak signals, resources, and personal projects. Frame your ideas in relation to your area of interest provided in the AWS. Create a design space where these relationships are visible. Your design space should contain at least: \u20223 objects/products that represent the issues you are enquiring in a tangible way. \u20223 kinds of materials that express some of the qualities of these issues. (If you had to represent your issue through materials, which would they be?). \u20223 reference projects or initiatives that are working around those issues (pictures, blueprints, etc) \u20222 reference technologies / methodologies that are being used to investigate/attend those situations \u20222 possible contexts in Barcelona (or not) in which you would be interested to place an intervention \u20222 experiments that allow you to prototype your intervention. The format of this deliverable can be physical or digital, but document it with pictures or screenshots to submit to your drive folder and share with the class. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. Research has shown that most of the jobs opportunities and future challenges that will arise in the next years still don\u2019t exist. Instead of seeing it as a thread, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what it is needed. In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development specially in a master program full of activities. In this course, critical reflection will help you to map your strengths and weaknesses. Group discussions will make you aware about how your thinking, interests and values differ from others. By means of a series of visits to key professionals, that have undergone a shift in their careers, we want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with. At the end of this course we expect you to understand who you are and what makes you unique (identity), have created a personal \u201cvision\u201d of your future as a professional, and a draft development plan on how to achieve it. In this course personal and group reflections are key, that is why we expect you to deliver a series of notes and conclusions from each activity. We want you to post them in your personal blog daily so other students can see them too. The final result should be a text relating your current identity as a designer, your vision of the future, and a personal development plan for the master (and beyond). Annotated portfolios Sch\u00f6n, D. (1983). The Reflective Practitioner: How professionals think in action. London: Temple Smith The reflective transformative design process. Hummels, C. C. M., & Frens, J. W. (2009). In CHI 2009 - digital life, new world: conference proceedings and extended abstracts; the 27th Annual CHI Conference on Human Factors in Computing Systems, April 4 - 9, 2009 in Boston, USA (pp. 2655-2658). New York: Association for Computing Machinery, Inc. Designing for the unknown: A design process for the future generation of highly interactive systems and products. Hummels, C. and Frens, J. (2008). Proceedings Conference on EPDE, Barcelona, Spain, 4-5 September 2008, pp. 204-209. Eindhoven designs volume 2: Developing the competence of designing intelligent systems. Hummels, C. and Vinke, D. (2009). Eindhoven University of Technology. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN. Sara completed her studies in architecture at ETSAB (UPC) school and delved into crafting applied to footwear and textiles, which led her to explore the possibilities of non-conventional materials through various research projects. Sara has worked as a fashion and product designer locally, paying attention to the sourcing of materials from various industries and creating diverse collections. Her projects are centered around techniques and creation rooted in the agency of materials as living subjects and the relationship between objects and craftsmanship. Sa\u00fal Baeza is DOES Creative Director, VISIONS BY Founder and Editor-in-chief, MAYBE Director and VIBE content director. While lecturing at Elisava Barcelona University of Design and Engineering he also researches functional and digital identities with the \"Future Everyday\" Research Group (TU Eindhoven Research) and \"Futures Now\" Research Group (Elisava Research). He has been visiting professor and lecturer at international universities, educational institutions and cultural venues such as Harvard GSD, Central Saint Martins and London College of Communication (UAL), Institute for advanced Architecture of Catalonia (IAAC), RMIT University Melbourne, Rhode Island School of Design, Pascual Bravo University in Medell\u00edn (Colombia), S\u00f3nar+D, Victoria&Albert Museum, CCCB and DHUB, among others. The course explores the development of artificial intelligence and its close connection with design from its very beginning. We will delve into the concepts of design that exist in AI and will connect them with their implications and their possibilities as guidelines for emergent design. In this process, we will explore the autonomization of the object, the collective dimension of intelligent behavior, and the challenges that they pose for established design methods. Students will complete the course having learned the following objectives: A brief history, state of the art of, societal relevance of: Machine Intelligence Autonomous Systems and Agents Distributed Ledger Technologies How design, creativity, and ultimately decision making is influenced: Human-Machine Interactions Machine-Machine Interactions Past present and future ethical context of: Machine Intelligence Distributed Ledger Technology Practical Data Wrangling Exercises Practical Experience with Machine Learning Classification and Prediction The format of your work is quite open. Students will work in groups to come up with a physical computing project and presentation which incorporates the topics presented in the class. Lucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence. Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university. With a strong background in Finance & Accounting, Carlos has been working for large multinational corporations, manufacturing and Business Process Outsourcing based in Barcelona close to 20 years. In 2014 he focuses full time on the recent phenomenon of Bitcoin and other cryptocurrencies and the technology and protocols enabling decentralized and trustless transfer of value. Currently under 3 different brands Carlos\u2019 company offers coworking space in Vilanova, cryptocurrency consulting and Finance and Blockchain Education. Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences. Throughout the week, students will engage in early and easy making processes. They will address the experiences of these things through the body. Each student will move through: Lo-fi version of their project/concept Different time scales Move from speculation to have a component of reality for their concept. On the final day, students will present an embodied concept. Research artifacts, lo-fi version of project/concept, personal reflection. Mackey, A., Wakkary, R., Wensveen, S., Hupfeld, A., & Tomico, O. (2020). Alternative Presents for Dynamic Fabric. In ACM conference on Designing Interactive Systems '20: DIS'20 (pp. 351-364) https://doi.org/10.1145/3357236.3395447 Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., & Tomico Plasencia, O. (2017). \u201cCan I wear this?\u201d : blending clothing and digital expression by wearing dynamic fabric. International Journal of Design, 11(3), 51-65. Ma key, A. M., Wakkary, R. L., Wensveen, S. A. G., Tomico Plasencia, O., & Hengeveld, B. J. (2017). Day-to-day speculation: designing and wearing dynamic fabric . In RTD2017 : proceedings of the 3rd Biennial Research through Design Conference,22-24 March 2017, Edinburgh, UK (pp. 439-454) https://figshare.com/articles/Day-_to-_Day_Speculation_Designing_and_Wearing_Dynamic_Fabric/4747018 Revell, T., & Andersen, H. K. G. K. (2021). The Telling of Things: Imagining Through, With and About Machines. In M. C. Rozendaal, B. Marenko, & W. Odom (editors), Designing Smart Objects in Everyday Life: Intelligences, Agencies, Ecologies (blz. 57-72). Bloomsbury Visual Arts. Andersen, H. K. G. K., Wakkary, R. L., Devendorf, L., & McLean, A. (2020). Digital Crafts-machine-ship: creative collaborations with machines. Interactions, 27(1), 30-35. https://doi.org/10.1145/3373644 Goveia Da Rocha, B., & Andersen, K. (2020). Becoming travelers: Enabling the material drift. In DIS 2020 Companion - Companion Publication of the 2020 ACM Designing Interactive Systems Conference (pp. 215-219). Association for Computing Machinery, Inc. https://doi.org/10.1145/3393914.3395881 Devendorf, L., Andersen, K., & Kelliher, A. (2020). Making Design Memoirs: Understanding and Honoring Difficult Experiences. In CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems [3376345] Association for Computing Machinery, Inc. https://doi.org/10.1145/3313831.3376345 Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown? Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019. Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden. Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate, and exchange perspectives, questions, and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale, and speed of change of the multidimensional implications that the digital economy has in the environmental emergency. Using The Everything Manifesto as a meta-brief, participants will have the opportunity to learn how to use hypothetical questions to develop useful fiction stories about how everyday life can change in the next billion seconds, following methodologies where they can practice collective ideation, decision making, and other collaborative approaches. Digital posters + Proto\u2013videos Thinking in Systems - Donella Meadows Dark Matter and Trojan Horses - Dan Hill Exposing the magic of Design - John Kolko Frame Innovation - Kees Dorst A more beautiful question - Warren Berger Design, When everybody Designs - Ezio Manzini Design for the Real World - Victor Papanek Critical Zones - Bruno Latour & Peter Weibel Leading from the Emerging Future - Otto Scharmer and Katrin Kaufer The Everything Manifesto \u2018Provisions - Observing & Archiving COVID-19\u2019 by Site Magazine \u2018Slowdown Papers\u2019 by Dan Hill 'Down to Earth: Politics in the New Climatic Regime' by Bruno LaTour \u2018Poetics of Relation\u2019 by \u00c9douard Glissant \u2018The Mushroom at the End of the World: On the Possibility of Life in Capitalist Ruins\u2019 by Anna Lowenhaupt Tsing \u2018Everything is Someone\u2019 by Simone Rebaudengo and Joshua Noble \u2018Black Quantum Futurism Theory & Practice, Volume I\u2019 by Rasheedah Phillips \u2018Beyond Nature and Culture\u2019 by Philippe Descola \u2018Stories of your Life and Others\u2019 by Ted Chiang \u2018A question of tech\u2019 by Gauthier Roussilhe \u2018The Shock of the Old: Technology and Global History Since 1900\u2019 by David Edgerton Logic Magazine \u2018Goodbye Uncanny Valley\u2019 by Alan Warburton Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC. Fab Labs and advanced manufacturing infrastructure are making accessible for any citizen to make anything anywhere while sharing it with global networks of knowledge, which allows accelerating design, development, and deployment processes for new products to be born. Traditional planning and urbanism are being disrupted by the acceleration of technology and the dynamic transformation of society during the last half-century; it is important to rethink how we make things and why, and generate active and practical conversations through projects and prototypes that become manifests itself. TAUMs is a practical and intensive two-weeks experimental program into fabrication and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience during Fab Academy. We will be going over the basic skills needed to design, develop, and fabricate almost anything in a Fab Lab, as well as how to manage time and resources necessary for its proper operation. Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition. We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact that \u201cmakes\u201d something. USELESS MACHINES As existential purity, building a machine that doesn\u00b4t have a clear purpose as fabricating something or solve world problems allows the designer to focus on mechanics and movements allowing more freedom to really simplify actuation forgetting about constraints. The metaphor of machines and artifacts doing endless predefined or random movements is what we call Useless Machines. Students will develop and fabricate something that is a mess of contradictions and wonderfulness. UNPACKING INTELLIGENT MACHINES An introduction to physical computing by hacking everyday objects We spend our lives interacting with objects and interfaces whose underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design. Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world. \u201cHonest\u201d mechanical artifact (1 input and/or 1 outputs + 2 differents fabrication process) Background Research Material Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). Xavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. V\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program. Born in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. The Club is a learning environment designed to develop the skills and competences related to Code, Make, and Grow topics. Based on hand son practical activities to promote peer to peer learning and community building. https://fablabbcn-projects.gitlab.io/learning/fabacademy-local-docs/what_are_the_clubs/ Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. The Club is a learning environment designed to develop the skills and competences related to Code, Make, and Grow topics. Based on hand son practical activities to promote peer to peer learning and community building. https://fablabbcn-projects.gitlab.io/learning/fabacademy-local-docs/what_are_the_clubs/ Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. Design practice and the role of the designer has been evolving over time. Evolving from a utilitarian perspective at the service of industry (design over) to the integration of the perspective of the human user and its needs (design for) and, later on, it\u2019s integration as an active agent in the design process (design with) the agency and expertise of the designer has been critically put into question generation after generation. Presencing the burst of the user-centered bubble and in the face of various existential risks, along with these sessions, we will inquire over our role as designers and experience what it means to design within creative communities with the goal of putting our personal projects and capacities at the service of deep transitions. Students will have a variety of deliverables to fulfill on a weekly basis. They will be also be asked to iterate on their current practices and projects integrating the content and guidance offered in the sessions. Thinking in Systems - Donella Meadows Dark Matter and Trojan Horses - Dan Hill Exposing the magic of Design - John Kolko Frame Innovation - Kees Dorst A more beautiful question - Warren Berger Design, When everybody Designs - Ezio Manzini Design for the Real World - Victor Papanek Critical Zones - Bruno Latour & Peter Weibel Leading from the Emerging Future - Otto Scharmer and Katrin Kaufer http://donellameadows.org/dancing-with-systems/ https://thesystemsthinker.com/guidelines-for-designing-systemic-interventions/ https://medium.com/fieldnotes-by-sam-rye/towards-targeted-systems-change-7f4db6febb51 Performing transitions http://jonkolko.com/writingSensemaking.php Conviviality in a cooperative housing \u2014 La Borda de Can Batll\u00f3 https://medium.com/@camerontw https://design.cmu.edu/sites/default/files/Transition_Design_Monograph_final.pdf Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN. Merc\u00e8 Rua Farges is a researcher and design strategist at Holon.cat. With a multidisciplinary profile, at the crossroads between the social sciences, design, and the performing arts, she works to train and accompany organizations in their efforts to prosper by favoring a positive impact on society and the environment. Her passion is bringing people and teams together to bring out their collective intelligence and alignment to drive change. Curating New Normals will support participants in exploring, expanding, and expressing their work on emergent futures. Starting from a personal position and progressing into a collective vision they will build an engaging narrative around change using a curatorial process. The course will ask designers to explore a broad scope of connections, associations and references to contextualize their own work in order to communicate their area of interest, issues, type of change and overarching message. Through a co-creative process, they will then explore synergies with others in order to merge and evolve a joint proposal. During this process, they will identify themes and reframe their work into a collective narrative, understand audiences and interrogate appropriate formats. The course is modelled on a design process that draws on curatorial practice. Learning through productive processes and using them to generate knowledge. Discussion of curatorial approaches will include exploring subjects through scripting, visualization, and materialization. It will touch on: curatorial concepts, thematic and narrative structures, engagement, Interpretation, gateway exhibits, key messages, stakeholder and audience development, issues of environment and media, and particular rethinking programs and formats. Above all the aim of the course is to clarify the individual projects, contextualize them in wider discussions and enhance the understanding of their ambition and role in a bigger picture. Examples and tools will be drawn from the hybrid practice of Charny's creative strategic consultancy. Online presentations of exhibition proposals and online event format concept presentation. Exhibition/event poster/key image design. Daniel Charny is a creative director, curator, and educator with an inquiring mind and an entrepreneurial streak. He is co-founder of the community interest company Forth. Charny is best known as curator of the exhibition Power of Making at the V&A, and of the award-winning learning programme Fixperts, now taught in universities and schools worldwide. Charny is active internationally as a speaker and expert advisor, advocating design, creativity and making as essential tools to unlock a better future. He is Professor of Design at Kingston University, winner of the London Design Innovation Medal 2019 and the Sir Misha Black Award for Innovation in Design Education 2020. MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analysing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. 2-5 min video-documentary (video-journaling) of your 3 Term II interventions - for presenting during Design Dialogues and for uploading to the Emergent Futures Community Visual material to support the exhibition. Evolution of physical and/or Digital prototypes from your Design Space Thesis Draft - Chapters 3-7 made up of the weekly deliverables for this term. (Due until the end of Easter Holidays): Chapter 3: Reframing of the project Chapter 4: Autoethnography - First Intervention Chapter 5: Post-Human Design - Second Intervention Chapter 6: Future Scouting - Third Intervention Chapter 7: Towards a Personal Narrative - Documentation and Communication Seminar Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through a unique, hands-on curriculum and access to technological tools and resources. During this 6-month program, students learn how to envision, prototype, and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. V\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program. Now, more than ever is important to get connected to the expanded network of the Emergent Futures community, with colleagues that we admire, in order to get inspired and inspire. These conversations are aimed to understand peripheral perspectives to design, at how designers, artists, and researchers work. In this set up we encourage you to be proactive, ask questions, and also share your personal experience. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. One of the main goals of MDEF is to align students\u2019 purpose with their skills, interests, and capabilities, in order to provide all the necessary means to become agents of change. In times of transition, exposure to excessive noise and information lead to uncertainty and disconnection from the true self. Through questioning students\u2019 decisions and choices during their project development, these sessions aim to rebuild the connection with the driving forces that operate within ourselves and to establish new dialogues with authors, researchers, thinkers, and makers that can contribute and enrich the Masters\u2019 projects. This is a space for honest discussion, questioning, and challenging, in which we aim to incorporate the philosophical practice into designing for emergent futures. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. The Club is a learning environment designed to develop the skills and competences related to Code, Make, and Grow topics. Based on hand son practical activities to promote peer to peer learning and community building. https://fablabbcn-projects.gitlab.io/learning/fabacademy-local-docs/what_are_the_clubs/ Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. In these three sessions we will tackle an introduction to the philosophy of technology and the central theme of our relationship with technology: are we determined by technology? Do we determine the technology or should the issue be explored in a radically different way? We will then deal with current topics in ethics and artificial intelligence. After that, we will end by reflecting on what it can mean to be a professional designer. Objectives To understand the nature of technology and its relationship with humans. To know the limits and potentialities of ethical reflection. To gain an awareness and understanding of ethics and its entailments for the design profession 2-page report based on exercises performed in class of one\u2019s course project. Submission deadline: April 30 2021 Casacuberta, D., y Guersenzvaig, A. (2019). Using Dreyfus\u2019 legacy to understand justice in algorithm-based processes. AI & Society, 34(2), 313-319. Benjamin, Ruha. (2019). Race after technology: Abolitionist tools for the new Jim Code. Cambridge: Polity. Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity. Eubanks, Virginia. (2018). Automating inequality: How high-tech tools profile, police, and punish the poor. New York: St. Martin's Press. Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield. Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield. Kiran, A. H., Oudshoorn, N., y Verbeek, P.-P. (2015). Beyond checklists: Toward an ethical-constructive technology assessment. Journal of Responsible Innovation, 2(1), 5-19. https://doi.org/10.1080/23299460.2014.992769 Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016. Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011. Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK). MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analysing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. The third term Design Studio aims to refine the work developed by the students during the first two terms of the Master program. After finding and engaging with communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention that can serve as closure for their journey in the Master program. At the same time, it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the program. 5-10 High-resolution photos of the results of your projected. Master Thesis - Chapters 0-12, adding this Term the following chapters: i. Chapter 8: Final Intervention ii. Chapter 9: Measuring Impact iii. Chapter 10: Response-ability iv. Chapter 11: Designing yourself out v. Chapter 12: Final Reflection vi. Reference Sources / Bibliography (2-5) min Video Selected physical exhibition material for IAAC and Elisava (TBC with Chiara) Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. This course will explore AI as a site for embodying and rethinking our models of the world. Using real-world examples from artistic and commercial applications of AI technology, we will seek to answer the question: how might AI change our understanding of the world and what role should designers and artists play in that transformation? Machine learning How language models work Latent space Epistemology and bias Anthropology Perspectivalism or multinaturalism Animistic worldviews and practices Cosmotechnics Fundamentals of biosemiotics Alternatives to Human-Centered Design One-third of the class will be lectures, one-third discussion of reading, and one-third critique and discussion of student work. MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges. The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students\u2019 own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times. Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging. The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention\u2019, that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture. Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty. The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present. And the present for 2022 is a convulsed place, subjected to immense systemic crises that generate doubts about the survival of the status quo in multiple spheres. As a transversal and ongoing project of the Masters in Design for Emergent Futures, the Atlas of Weak Signals presents a space and a structure in which to navigate and position ourselves in this complex panorama, allowing for students and faculty to find design and intervention contexts and opportunities. The goal of this first Weak Signals in the Wild Week is to give the students a general overview of the signals and toolkit that constitute the ongoing Atlas, a showcase of the research projects developed by former students and research faculty, and finally, a glimpse into a specific context which offers a hyper-local and situated view of some of the possible vectors that the Atlas presents. Bibliography and Background Research Material Diez, T., Tomico, O., & Quintero, M. (2020). Exploring Weak Signals to Design and Prototype for Emergent Futures. Temes de Disseny, 36, 70\u201389. (https://www.elisava.net/en/publications/temes-de-disseny-36-design-futures-now-literacies-and-making) O. T., M. Q., & G. E. (2021, June 11). Design Futures Scouting. A First-Person Perspective (1PP) approach to futures scouting through making. Retrieved from Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratising access to the sciences is shared with that of libre software and open source electronics and maker movements. Access to the means experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practises previously constrained to larger scale operations. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to obtain amplify DNA and analyse it. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to makecreative decisions and construct logical frameworks for study and production in the field of biology. Biology A hypothetical yet designed experiment following the scientific method. Scientific paper identification, reading, and synopsis. Agronomy (https://www.google.com/url?q=https://en.wikipedia.org/wiki/George_Church_(geneticist)&sa=D&source=editors&ust=1631873659860000&usg=AOvVaw008k0z0BmW9hnP6xicbWwh) (https://www.youtube.com/watch?v=_kc0IFavUes) (http://biohackacademy.github.io/) (https://igem.org/) Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain. Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament. In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia. He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017. Jonathan has also worked on the on the DIYBio Barcelona project. The MDEF boot camp is a landing and setup workshop that will introduce students to the main ambitions of the master program. The boot camp format will allow students to familiarize themselves with the physical spaces where the program will operate and experiment (Studio, Lab, and neighborhood), as well as provide the initial tools to document and share their progress during their studies at IAAC. From Wikipedia: \u201cBoot camps can be governmental being part of the correctional and penal system of some countries. Modeled after military recruit training camps, these programs are based on shock incarceration grounded on military techniques. \u201c Do not panic: IAAC is not a correctional facility! And we will only use the best of the boot camp format to facilitate the learning process and the adaptation of the students to the program and the available facilities. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. Chiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present. And the present for 2022 is a convulsed place, subjected to immense systemic crises that generate doubts about the survival of the status quo in multiple spheres. As a transversal and ongoing project of the Masters in Design for Emergent Futures, the Atlas of Weak Signals presents a space and a structure in which to navigate and position ourselves in this complex panorama, allowing for students and faculty to find design and intervention contexts and opportunities. The goal of this first Weak Signals in the Wild Week is to give the students a general overview of the signals and toolkit that constitute the ongoing Atlas, a showcase of the research projects developed by former students and research faculty, and finally, a glimpse into a specific context which offers a hyper-local and situated view of some of the possible vectors that the Atlas presents. Thinking in Systems - Donella Meadows Dark Matter and Trojan Horses - Dan Hill Exposing the magic of Design - John Kolko Frame Innovation - Kees Dorst A more beautiful question - Warren Berger Design, When everybody Designs - Ezio Manzini Design for the Real World - Victor Papanek Critical Zones - Bruno Latour & Peter Weibel Leading from the Emerging Future - Otto Scharmer and Katrin Kaufer http://donellameadows.org/dancing-with-systems/ https://thesystemsthinker.com/guidelines-for-designing-systemic-interventions/ https://medium.com/fieldnotes-by-sam-rye/towards-targeted-systems-change-7f4db6febb51 https://medium.com/weareholon/performing-transitions-within-emergent-paradigms-452a63949b20 http://jonkolko.com/writingSensemaking.php https://drive.google.com/file/d/1vDA4K1-ceE0aNtWD5hP1IOOJJoQ2jj_4/view?usp=sharing https://medium.com/weareholon/the-everyday-of-cooperative-housing-la-borda-de-can-batll%C3%B3-1d123955ae35 https://medium.com/@camerontw https://design.cmu.edu/sites/default/files/Transition_Design_Monograph_final.pdf Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN. Merc\u00e8 Rua Farges is a researcher and design strategist at Holon.cat. With a multidisciplinary profile, at the crossroads between the social sciences, design, and the performing arts, she works to train and accompany organizations in their efforts to prosper by favoring a positive impact on society and the environment. Her passion is bringing people and teams together to bring out their collective intelligence and alignment to drive change. MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching. The specific goals are the following: Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament. In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia. He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017. Jonathan has also worked on the on the DIYBio Barcelona project. Assistant Professor / Director Fab Lab Austral Universidad Cat\u00f3lica de Chile. Architect, UVM. Master in Advanced Design, ELISAVA \u2013 Pompeu Fabra University. Master in Advanced Architecture. IAAC- Polytechnic University of Catalonia. PhD(c) Architecture, Digital Futures. Tongji University. Tom\u00e1s is an assistant professor at the UC School of Design and director of the Fab Lab Austral UC Regional Station in Puerto Williams. In undergraduate courses he teaches Associative Design and Workshop courses with topics ranging from Bio Manufacturing, Low Energy Material Systems, Speculative Design and Ecosystem Oriented Design. In the Master in Advanced Design he teaches the courses in Anatomy of Prototypes and Systems, and Speculative Design. Extended intelligences introduce the fundamental idea of intelligence further than the human brain. In this process, we will explore the autonomization of the object, the collective dimension of intelligent behavior, and the challenges that they pose in shaping today's world. Output: A scaffolder of an automated decision tool. Hands-on approach to the state of the art of artificial intelligence tools. We will take personal images from our mobile phones library and experiment with neural networks to create alternative selves. From image generation to image classification primarily using StyleGAN but also CLIP 101 (D-ALLE) and YOLO. The class will be built around a collection of Collab (Google Cloud Jupyter Notebooks environment) predefined python scripts. Output: Images of an alternative self. Lucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence. Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university. Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences. Throughout the week, students will engage in early and easy making processes. They will address the experiences of these things through the body. Each student will move through: Lo-fi version of their project/concept Different time scales Move from speculation to have a component of reality for their concept. On the final day, students will present their experiences my means of videos. Research artifacts, lo-fi version of project/concept, personal reflection. Mackey, A., Wakkary, R., Wensveen, S., Hupfeld, A., & Tomico, O. (2020). Alternative Presents for Dynamic Fabric. In ACM conference on Designing Interactive Systems '20: DIS'20 (pp. 351-364) https://doi.org/10.1145/3357236.3395447 Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., & Tomico Plasencia, O. (2017). \u201cCan I wear this?\u201d : blending clothing and digital expression by wearing dynamic fabric. International Journal of Design, 11(3), 51-65. Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., Tomico Plasencia, O., & Hengeveld, B. J. (2017). Day-to-day speculation: designing and wearing dynamic fabric . In RTD2017 : proceedings of the 3rd Biennial Research through Design Conference,22-24 March 2017, Edinburgh, UK (pp. 439-454) https://figshare.com/articles/Day-_to-_Day_Speculation_Designing_and_Wearing_Dynamic_Fabric/4747018 Revell, T., & Andersen, H. K. G. K. (2021). The Telling of Things: Imagining Through, With and About Machines. In M. C. Rozendaal, B. Marenko, & W. Odom (editors), Designing Smart Objects in Everyday Life: Intelligences, Agencies, Ecologies (blz. 57-72). Bloomsbury Visual Arts. Andersen, H. K. G. K., Wakkary, R. L., Devendorf, L., & McLean, A. (2020). Digital Crafts-machine-ship: creative collaborations with machines. Interactions, 27(1), 30-35. https://doi.org/10.1145/3373644 Goveia Da Rocha, B., & Andersen, K. (2020). Becoming travelers: Enabling the material drift. In DIS 2020 Companion - Companion Publication of the 2020 ACM Designing Interactive Systems Conference (pp. 215-219). Association for Computing Machinery, Inc. https://doi.org/10.1145/3393914.3395881 Devendorf, L., Andersen, K., & Kelliher, A. (2020). Making Design Memoirs: Understanding and Honoring Difficult Experiences. In CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems [3376345] Association for Computing Machinery, Inc. https://doi.org/10.1145/3313831.3376345 Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown? Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019. Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden. We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design. Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world. Is a practical and intensive two-weeks experimental program into fabrication, physical computing and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience for rapid prototyping. Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition. We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact. Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF repository on GitLab https://mdef.iaac.net/ within a maximum of 1 week after the students\u2019 submission deadline. Write a post out your weekly experience Deliver the forensic report completely filled Reflect your learning goals and possible applications of the technology learned Add link to the exploration tools and files you produced and used in your repo Video at minimum 1080p stabilized (not hand held recordings, use a tripod if you don\u00b4t know how to stabilize by software) Black, gray, white or color (studio background). Libre music matching the artifacts(properly acknowledged). Ideally the sound produced by the machine will be also recorded in the video. Entry and finish titles with Team names, name of the artifact and Iaac/FablabBCN. Forensic report abstract (reflection) System diagram (illustration explaining function, parts, and relations) How did you fabricate it (fabrication processes and materials) The coding Logic (Algorithms and flow charts, pseudocoding) Design process - Why -(reflection about design process) Photographs of the end artifacts at high res. Learning by Accomplishments and failures They are ordered from shorter to longer so you can start with a short reading essay in your busy schedule Some of the books can be found online for free, use google and archive.org Getting Started with Arduino, Banzi, Massimo. Maker Media, Inc, 2008 (ISBN 9780596155513) 128 pages. Fifty Dangerous Things (You Should Let Your Children Do), Tulley, Gever. Tinkering Unlimited, 2009 (ISBN 9780984296101) 130 pages. The Design of Everyday Things, Norman, Donald A.. Basic Books, 1988 (ISBN 9780465067107) 240 pages. The Hacker Ethic: and the Spirit of the Information Age, Himanen, Pekka. Random House, 1999 (ISBN 9780375505669) 256 pages. Hacking Electronics: An Illustrated DIY Guide for Makers and Hobbyists: An Illustrated DIY Guide for Makers and Hobbyists, Monk, Simon. McGraw-Hill/Tab Electronics, 2012 (ISBN 9780071802369) 304 pages. Designing Reality: How to Survive and Thrive in the Third Digital Revolution, Gershenfeld, Neil. Basic Books, 2017 (ISBN 9780465093472) 304 pages. How to Diagnose and Fix Everything Electronic, Geier, Michael Jay. McGraw-Hill/Tab Electronics, 2010 (ISBN 9780071744225) 316 pages. Technology Choice: A Critique of the Appropriate Technology Movement, Willoughby, Kelvin. Intermediate Technology Publications, 1990 (ISBN 9781853390579) 368 pages. Make It So: Interaction Design Lessons From Science Fiction, Shedroff, Nathan. Rosenfeld Media, 2012 (ISBN 9781933820989) 368 pages. Building Open Source Hardware: DIY Manufacturing for Hackers and Makers, Gibb, Alicia. Addison-Wesley Professional, 2014 (ISBN 9780133373905) 368 pages. The Master Switch: The Rise and Fall of Information Empires, Wu, Tim. Knopf, 2010 (ISBN 9780307269935) 384 pages. Dieter Rams: As Little Design as Possible, Lovell, Sophie. Phaidon, 2010 (ISBN ) 398 pages. To Save Everything, Click Here: The Folly of Technological Solutionism, Morozov, Evgeny. PublicAffairs, 2013 (ISBN 9781610391382) 415 pages. Adventures in the Anthropocene: A Journey to the Heart of the Planet we Made, Vince, Gaia. Vintage, 2014 (ISBN 9780099572497) 448 pages. Designing for Emerging Technologies: UX for Genomics, Robotics, and the Internet of Things, Follett, Jonathan. O\u2019Reilly Media, 2014 (ISBN ) 504 pages. The Innovators: How a Group of Hackers, Geniuses and Geeks Created the Digital Revolution, Isaacson, Walter. Simon and Schuster, 2014 (ISBN 9781476708690) 542 pages. Designing Interactions [With CDROM], Moggridge, Bill. MIT Press (MA), 2006 (ISBN 9780262134743) 766 pages. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. V\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present. Any cartography we use for understanding the present requires an analysis of the main crises that determine our collective future. Towards the end of the 21st century, these include at least an ecological crisis that is the background for all other crises, a crisis of neoliberalism as the economic regime that has articulated the group of developed nations for the last 40 years, multiple crises of sovereignty and representation, a crisis of the discourses that grew with the digital utopias, a crisis of the productive model and the nature of work, a crisis of the cultural and social hegemony of privileged groups that are overrepresented in politics, culture or business, and last but not least, a migratory crisis of those who escape from all other crises, in a world in which economic, political and climatic refugees multiply. These vectors, and some others, define the territory in which we build our collective projects and our hopes for collective development. As a transversal and ongoing project of the Masters in Design for Emergent Futures, the Atlas of the Weak Signals presents a space and a structure in which to navigate and position ourselves in this complex panorama, allowing for students and faculty to find design and intervention contexts and opportunities. From these vectors, this seminar presents stories, narratives, proposals and images that allow the construction of an Atlas of Weak Signs for the design of Futures. Jose Luis de Vicente is a cultural researcher and curator working in the space between the arts, technology, and innovation. Since 2012 he has been an associated curator for FutureEverything. He is the curator of S\u00f3nar +D, the digital culture and creative technologies conference and exhibition part of Barcelona\u2019s acclaimed S\u00f3nar Festival. In the last 15 years, he has developed multiple exhibition projects, including the internationally touring show \u201cBig Bang Data\u201d (CCCB Barcelona, Somerset House London, Art Science Museum Singapore, MIT Museum, Cambridge) and more recently, \u201cAfter the End of the World\u201d (CCCB Barcelona, FACT-Bluecoat-Riba Liverpool). Recent projects include Tentacular, a brand new festival of Critical Tech and Digital Adventures for Matadero (Madrid), and the curation of the 2019 edition of Llum BCN, Barcelona\u2019s light festival. He was a founder of the Visualizar Program for Data Culture (Medialab Prado, Madrid) and is a faculty member at IaaC (Catalonia\u2019s Institute for Advanced Architecture). Designers are only as radical as they are accessible. This course will help students explore the most effective and efficient methods to meaningfully represent themselves and their ideas on and offline. Students will begin developing a brand for their project. Focusing on storytelling and representation we will explore a purposeful approach to the world of branding and how this can help position your ideas in the world. A Master Arts and Society (University Utrecht) and Bachelor of Design (UNSW), Kate has vast experience in cultural programming, design and open tech fields in Australia and Europe. She has been the communication and dissemination manager for various European research projects at Fab Lab Barcelona concerned with circular economy, open design innovation ecosystems and future cultural heritage. She managed the Distributed Design Platform, a Creative Europe Platform co-funded by the European Commission and currently serves as its strategic advisor. Kate sits on the Executive Board of the Fab City Foundation, as the global initiative\u2019s Strategic Director. She is Faculty of the Master in Design for Emergent Futures at IAAC/ELISAVA, Faculty of the Master in Distributed Design and Innovation and Head of Programming for Interspecies Internet - a global think tank to accelerate interspecies communications. MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. The second term Design Studio aims to refine the work developed by students during the first term of the Master's program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical). Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a new scope, goals, and next steps. Activity: Briefly present in class 3 of the main learning points from the 1st trimester. Objectives: To incorporate a series of tools and methodologies to navigate through complexity in a current continuously changing reality. Assignment: Reflect on your and your project\u2019s current stage of development and by means of comparing yourself and your current project to previous projects, situations you have been in, and other projective techniques that will be explained in class. Deliverable: An updated version of your design space with a 500-word text with a summary of your journey so far, contextualizing your new locality and community. Make explicit new project goals and next steps including a proposal for the 1st intervention of the second trimester (a draft will be discussed during the design reviews the week after). Goals: Understand better yourself as a design tool in contexts, learn how to properly document, analyze and make sense of a design action from a 1PP. Activity 1: Briefly present in class a proposal for the 1st intervention of the second trimester. Activity 2: Plan your first design intervention of the term and map the actors and infrastructure you want to involve. Task: Carry out your 1st design intervention from a 1PP (involving yourself in the context you want to work on). Deliverable 1: Document the 1PP design intervention, analyze it, and reflect on the findings. Describe the alternative present scenario that this intervention is offering. Deliverable 2: Update your design space with the relations you have built. Goals: Reflect on your network of co-responsibility. Look for your peers and communities to get feedback from. Activity: Present your results from your 1PP design intervention. Reflect on your work based on Sergio\u2019s Future Talk and guidelines given in class. Activity 2: Analyze and map the reach of what you are able to respond to. Decide which relations you need to be co-responsible for and which you can delegate. Task: Plan and execute a 2nd design intervention, a collective design intervention. Deliverable: Document the 2nd collective design intervention, analyze it and reflect on the findings. Describe the alternative present scenario that this intervention is offering. Deliverable 2: Update your design space with the relations you have built. Goals: Understand how an exercise in radicality might serve as a tool to expand the limits of the alternative presents you are proposing. Activity 1: Present your results from your 2nd design intervention. Activity 2: Focus on your doubts and limitations and try to learn about them through designing an intervention with the resources you have. Task: Plan and execute a 3rd design intervention, a final and more complete one. Deliverable 1: Document the final design intervention, analyze it, and reflect on the findings. Describe the alternative present scenario that this intervention is offering. Deliverable 2: Update your design space with the relations you have built. Goals: Understand the agency of the context you are working in. Let the human and non-human actors be a driving force in your project. Activity 1: Present your results from your 3rd collective design intervention. Activity 2: Reflect on your project from a Post-human design perspective. Map the actors and infrastructure you have involved and include them in the 3 iterations of your design spaces. Deliverable: Map, visualize and analyze the evolution of your design space over the 3 iterations based on ways of drifting. Goals: Create a collective and individual building-up plan for the Design Dialogues exhibition. Activity: Group dynamic to create themes and groups of projects for the exhibition. Deliverable: Planning of the exhibition, space allocation, and special needs. Task: Work on the design dialogues deliverables. (Optional) 2-5 min video-documentary (video-journaling) of your 3 Term II interventions - for presenting during Design Dialogues and for uploading to the Emergent Futures Community Visual material to support the exhibition. Evolution of physical and/or Digital prototypes from your Design Space 5 high-resolution images of your interventions during the term Thesis Draft - Chapters 4-6 are made up of the weekly deliverables for this term. (Due Friday 22nd of April): Chapter 4: Reframing of the project - Include here the reflection you did in the beginning of Term II. Chapter 5: TERM II Interventions - a. Document here each of the interventions and experiments you deployed this term. b. Document the evolution of your Design Space throughout these interventions. c. Reflect on the Alternative Present that you are creating with your project. Chapter 6: Updated Vision and Identity (Future Talks Reflection) - Include here a revised version of your Vision and Identity chapter from Term I, commenting on the key inspirations and learnings you take from the guests we invited for the Future Talks Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament. In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia. He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017. Jonathan has also worked on the on the DIYBio Barcelona project. A Master Arts and Society (University Utrecht) and Bachelor of Design (UNSW), Kate has vast experience in cultural programming, design and open tech fields in Australia and Europe. She has been the communication and dissemination manager for various European research projects at Fab Lab Barcelona concerned with circular economy, open design innovation ecosystems and future cultural heritage. She managed the Distributed Design Platform, a Creative Europe Platform co-funded by the European Commission and currently serves as its strategic advisor. Kate sits on the Executive Board of the Fab City Foundation, as the global initiative\u2019s Strategic Director. She is Faculty of the Master in Design for Emergent Futures at IAAC/ELISAVA, Faculty of the Master in Distributed Design and Innovation and Head of Programming for Interspecies Internet - a global think tank to accelerate interspecies communications. Assistant Professor / Director Fab Lab Austral Universidad Cat\u00f3lica de Chile. Architect, UVM. Master in Advanced Design, ELISAVA \u2013 Pompeu Fabra University. Master in Advanced Architecture. IAAC- Polytechnic University of Catalonia. PhD(c) Architecture, Digital Futures. Tongji University. Tom\u00e1s is an assistant professor at the UC School of Design and director of the Fab Lab Austral UC Regional Station in Puerto Williams. In undergraduate courses he teaches Associative Design and Workshop courses with topics ranging from Bio Manufacturing, Low Energy Material Systems, Speculative Design and Ecosystem Oriented Design. In the Master in Advanced Design he teaches the courses in Anatomy of Prototypes and Systems, and Speculative Design. Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate, and exchange perspectives, questions, and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale, and speed of change of the multidimensional implications that the digital economy has in the environmental emergency. Using The Everything Manifesto as a meta-brief, participants will have the opportunity to learn how to use hypothetical questions to develop useful fiction stories about how everyday life can change in the next billion seconds, following methodologies where they can practice collective ideation, decision making, and other collaborative approaches. Digital posters + Proto\u2013videos. The Everything Manifesto \u2018Provisions - Observing & Archiving COVID-19\u2019 by Site Magazine \u2018Slowdown Papers\u2019 by Dan Hill 'Down to Earth: Politics in the New Climatic Regime' by Bruno LaTour \u2018Poetics of Relation\u2019 by \u00c9douard Glissant \u2018The Mushroom at the End of the World: On the Possibility of Life in Capitalist Ruins\u2019 by Anna Lowenhaupt Tsing \u2018Everything is Someone\u2019 by Simone Rebaudengo and Joshua Noble \u2018Black Quantum Futurism Theory & Practice, Volume I\u2019 by Rasheedah Phillips \u2018Beyond Nature and Culture\u2019 by Philippe Descola \u2018Stories of your Life and Others\u2019 by Ted Chiang \u2018A question of tech\u2019 by Gauthier Roussilhe \u2018The Shock of the Old: Technology and Global History Since 1900\u2019 by David Edgerton Logic Magazine \u2018Goodbye Uncanny Valley\u2019 by Alan Warburton Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC. Exploring emergent technologies continues the journey through the underlying layers, the boundaries, and the frictions of modern tech. We will focus on emergent technologies, in other words, cultural practices we might have heard about, but we want you to explore on your own, to question and master them, before they become a marketing buzzword. We selected two key areas of exploration: We will take a hands-on approach to materials, with a specific focus on upcycling waste into newer materials and bio-based recipes. For many years designers thought of materials as something to choose from a catalog, a patented formula developed in giant laboratories. However, our home kitchen offers tonnes of possibilities to start the design process from material sources such as waste and use systemic design practices to connect it with the local socio-economic context. More than a space for collective exploration, the Internet became a magnified lens of existing systems of power. In the last term, in the Extended Intelligences seminar, we looked at the applications and implications of AI, this time we will unfold technologies and key concepts that could allow users to retake collective control of nowadays digital platforms. Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Anastasia is a Greek architect that has been working with Digital Fabrication technologies, design and education since 2009. She has been part of Fab Lab Barcelona (IAAC) since 2011 as a researcher, practitioner, advanced manufacturing officer and project leader in the Textiles and Materials research area. In 2013 she co-founded fabtextiles.org, a research laboratory on textiles, soft architectures, innovative materials, and sustainability. In 2017 she co-founded Fabricademy, Textile and Technology Academy, a distributed educational program and community of practitioners that promotes and researches the implications and applications of wearable technology and Digital Fabrication in Fashion, Textiles and Biology. Anastasia has participated in several European-funded projects managing topics such as artistic residencies, society and culture, circular economy and sustainability in the European Textile & Clothing sector, co-creation methodologies, science with and for society, gender inclusion, female creativity and innovation potential, among others: EASTN, Made@EU, TCBL, SISCODE and Shemakes. She promotes open knowledge and sharing practices with various available publications in biomaterial making, additive manufacturing, digital fabrication and sustainability. Moreover, Anastasia has been a curator and producer of the annual exhibition on FabTextiles Digital Fashion and Wearables Showcase since 2014. Combining digital fabrication techniques and crafts, she demonstrates how new technologies can shift the massive consumption and fast production to a customized, open-source, personal and local fabrication applied to education, everyday life and new enterprises. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. V\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program. The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through a unique, hands-on curriculum and access to technological tools and resources. During this 6-month programme, students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. V\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program. Future Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond. Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision, and identity rather than passively wait for what is needed. In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills, and attitudes to compare yourself with. In this series of talks, the critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware of how your thinking, making, interests, and values differ from others. Monday 10/01 > Audrey Desjardines - Autobiographical Design - Approaching failure http://audreydesjardins.com/ Monday 24/01 > Laura Forlano - Auto-ethnography https://lauraforlano.org/ Monday 07/02 > Sergio Urue\u00f1a - Responsive Innovation https://es.linkedin.com/in/sergio-urue%C3%B1a-l%C3%B3pez-aa5a8944 Monday 21/02 > Sa\u00fal Baeza - Radical experimentation in design research https://www.does-work.com Visit Hospitalet creative district. At the end of this trimester we expect you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. Create a specific post on your website. Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate, and exchange perspectives, questions, and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale, and speed of change of the multidimensional implications that the digital economy has in the environmental emergency. Using The Everything Manifesto as a meta-brief, participants will have the opportunity to learn how to use hypothetical questions to develop useful fiction stories about how everyday life can change in the next billion seconds, following methodologies where they can practice collective ideation, decision making, and other collaborative approaches. One of the main goals of MDEF is to align students\u2019 purpose with their skills, interests, and capabilities, in order to provide all the necessary means to become agents of change. In times of transition, exposure to excessive noise and information lead to uncertainty and disconnection from the true self. Through questioning students\u2019 decisions and choices during their project development, these sessions aim to rebuild the connection with the driving forces that operate within ourselves and to establish new dialogues with authors, researchers, thinkers, and makers that can contribute and enrich the Masters\u2019 projects. The seminar aims to build a space for honest discussion, questioning, and challenging, in which we aim to incorporate philosophical practice into designing for emergent futures. The distributive nature of Design: (Page 234) Design as participation: A History of the World in Seven Cheap Things: Steps to an Ecology of Mind: (Introduction) To read the provided articles and papers To attend to at least 80% of the classes To write a blog entry of 2500 words at the end of the course on your website and design a vignette to illustrate the following questions: What design means for you? How can design help you to achieve your purpose? How design can be used to transform your world? An abstract (500 words) of the final entry will be required a week prior to the last day of class. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. Applying curatorial practice participants will have the opportunity to think about and develop tools for contextualising, positioning and framing their work as part of new narratives. They will be invited to analyze and synthesize their own work independently and as part of their peer group, in a variety of formats and in small and larger group collaboration. By exploring and broadening their frame of references and presenting compelling propositions for alternative futures, participants will experience and develop curatorial perspectives and tools. Presentation of exhibition proposals and event format concept. (https://www.youtube.com/watch?v=zWld721Wk-Q) Daniel Charny is a creative director, curator, and educator with an inquiring mind and an entrepreneurial streak. He is co-founder of the community interest company Forth. Charny is best known as curator of the exhibition Power of Making at the V&A, and of the award-winning learning programme Fixperts, now taught in universities and schools worldwide. Charny is active internationally as a speaker and expert advisor, advocating design, creativity and making as essential tools to unlock a better future. He is Professor of Design at Kingston University, winner of the London Design Innovation Medal 2019 and the Sir Misha Black Award for Innovation in Design Education 2020. In these three sessions we will tackle an introduction to the philosophy of technology and the central theme of our relationship with technology: are we determined by technology? Do we determine the technology or should the issue be explored in a radically different way? We will then deal with current topics in ethics and artificial intelligence. After that, we will end by reflecting on what it can mean to be a professional designer. Objectives To understand the nature of technology and its relationship with humans. To know the limits and potentialities of ethical reflection. To gain an awareness and understanding of ethics and its entailments for the design profession 2-3 page report containing an ethical assessment of one\u2019s own course project based on the exercises performed during class + readings + contents of the lectures. The assessment should be reflective (not merely descriptive) and it should contain a discussion of themes in the project or of aspects thereof that merit ethical reflection. While not mandatory, it is recommended that it also included next steps or courses of action that can be taken to remediate ethical issues creating risks and harms. Casacuberta, D., y Guersenzvaig, A. (2019). Using Dreyfus\u2019 legacy to understand justice in algorithm-based processes. AI & Society, 34(2), 313-319. Benjamin, Ruha. (2019). Race after technology: Abolitionist tools for the new Jim Code. Cambridge: Polity. Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity. Eubanks, Virginia. (2018). Automating inequality: How high-tech tools profile, police, and punish the poor. New York: St. Martin's Press. Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield. Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield. Kiran, A. H., Oudshoorn, N., y Verbeek, P.-P. (2015). Beyond checklists: Toward an ethical-constructive technology assessment. Journal of Responsible Innovation, 2(1), 5-19. https://doi.org/10.1080/23299460.2014.992769 Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016. Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011. Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK). MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analysing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. The third term Design Studio aims to refine the work developed by students during the first and second term of the Master program (research and design). After identifying areas of interest from weak signals in the first term, and creating their design space and interventions, students will be encouraged to take a further step into their projects, focusing on designing an improved intervention in the real world (digital or physical). Special efforts will be geared towards the development of projects in the context of the current global pandemic, and how such interventions take place in new contexts (domestic, digital, new locations), while contributing to the previous work in tems one and two, and continue building the project\u2019s vision for desirable futures.. The Design Studio time will be dedicated to supporting the students to adapt their work in the current special global context, develop their final design intervention in new spaces, and communicate their project to build new narratives, taking into account the current \u201cnew normal\u201d. During the studio, studio leaders will bring invited guests to introduce topics of interest to the process and to participate in tutorials during the desk crits. At the end of this trimester we expect you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. Create a specific post on your website. Speculative Everything - Anthony Dunne and Fiona Raby Adversarial Design - Carl DiSalvo Massive Change - Bruce Mau, Jennifer Leonard and Institute without Boundaries Design for the Real World: Human Ecology and Social Change - Victor Papanek Liquid Modernity - Zygmunt Bauman Who Owns the Future? - Jason Lanier This Changes Everything - Naomi Klein To Save Everything, Click Here: The Folly of Technological Solutionism - Evgeny Morozov Democratizing Innovation - Eric Von Hippel Cradle to Cradle: Remaking the Way We Make Things - Michael Braungart, William McDonough Macrowikinomics: New Solutions for a Connected Planet - Don Tapscott, Anthony D. Williams The Third Industrial Revolution: How Lateral Power Is Transforming Energy, the Economy, and the World - Jeremy Rifkin The Death and Life of Great American Cities - Jane Jacobs The Third Plate - Dan Barber Free Innovation - Eric Von Hippel Limits to Growths - Donella H. Meadows The Human Face of Big Data - Rick Smolan Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through a unique, hands-on curriculum and access to technological tools and resources. During this 6-month programme, students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. The goal of MDEF version is to combine the concepts and practices of the Fab Academy program with the objectives of the MDEF course in a meaningful way to develop student research projects. A core aim is to empower students with hands-on prototyping in the Fab Lab environment, unlocking technological \u2018black boxes\u2019 to create a deeper understanding of technology in designing for emergent futures. The program applies FabAcademy mindset without modifying the global schedule, but applying new methodologies such as \"rotational task's stations\", redistributing the impact of weekly hours and adding new assessment criteria. The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrate the competencies acquired. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. V\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program. MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges. The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students\u2019 own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times. Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging. The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention\u2019, that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture. Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty. The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures. El Hierro . UNESCO Biosphere Reserve . Canary Islands March 27 - 31 2023 Inclusive and regenerative innovation for distributed, resilient futures. Come join us for a week of research activities in a unique location that will offer us a diversity of opportunities to experiment, learn and reflect about ecosystemic regeneration and striving for resilience through interdependent practices of knowing, intuition, material-driven experimentation, situational awareness and embodied research. After taking the first steps in the MDEF methodology, we open a parenthesis in the masters\u2019 program to connect to a very unique landscape and ecosystem in the Island of El Hierro to reflect and put into practice some of the ideas, topics and techniques we have shared during our first year of the course. Through exploratory visits, material experiments and reflection sessions, participants will get the chance to learn profound techniques of working in-between living ecosystems in a unique island context where striving for resilience and respect for the environment has become paramount in the last couple of decades. We will explore ecosystemic thinking, increasing personal presence, conscience and consciousness and how to nurture these connections with nature as co-client. We will understand a slow and ancient wisdom alongside technological advancements. We will delve into how to bring happiness to communities, building of sustainable co-operatives, empowerment, water, mobility, data, tourism, organic farming, carbon sequestration and housing. We will learn examples of creating a more resilient economy centred on happiness and resilience. This workshop will offer a diversity of opportunities to Experiment, Learn and Reflect about yourself alongside ecosystemic regeneration and striving for resilience through interdependent practices of knowing, intuition, material-driven experimentation, situational awareness and embodied research. In parallel to the discovery of the island, we will have dedicated time and space for some reflective sessions to give shape to our collective learnings and intelligence. Through visits around the topics of energy production, sustainable agriculture, food production, ecological co-habitation and local architecture we will be discovering how el Hierro maintains and is developing new models of sustainability. Biotechnology / craft / material science / material-driven research / architecture / design / advanced robotic fabrication / sculpture www.thomasdugganstudio.com Thomas Duggan is an artist and also the director of Thomas Duggan Studio, a collaborative and multidisciplinary research studio. Forwards-looking and future-assembling, Thomas\u2019 work seeks to find new ways of 'languaging' and \u2018presencing', to give voice to the more-than-human world. His practice is informed by a theoretical interest in bridging and hybridity between the human hand and the self-organising powers of nonhuman processes, creating works made from materials that are at the same time both ancient, advanced and have an intention to positively impact on things that matter. Thomas has published work within leading scientific journals including Nature Nanotechnology, the Proceedings of the National Academy of Sciences of the United States of America as well as exhibiting at the V&A, Tate and MoMA. Thomas is guest lecturer and workshop facilitator at the Institute for Advanced Architecture of Catalonia (IAAC) and Lecturer in Craft and Material Practices at AUP. Thomas co-created and co-facilitated the 2022 MDEF workshop in Mallorca. \u2709 thomasdugganstudio@gmail.com Low-Tech / Slow Movement / Rural Futures / Resilient Lifestyles / Self-Sufficiency / Food Futures Ex-MDEFer, Audrey co-created Slow lab in January 2022. At the intersection between the slow movement and low-tech, Slow lab is a collective which wants to bring awareness and promote a resilient lifestyle. They organize social events and create artifacts to open conversations around how to integrate ancient techniques into our present context. Their practice questions and redesigns the tools we use in our daily life to become less dependent on high-technology. Environment / Sustainability / Agriculture / Energy / Self-Sufficiency Part of the local and regional government in the areas of Agriculture, Environment, Primary Sector and Economic, Business Planning, and Sustainability. Heroes of El Hierro, Part I. A Regenerative Economy in Action. Heroes of El Hierro, Part II. A Regenerative Economy in Action. Islands as case studies for bioregional regeneration During the first term, you will be exposed to different topics including Biology and Agri to AI systems, this exposure will help with your understanding on how to design for emergent futures. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present. And the present for 2022 is a convulsed place, subjected to immense systemic crises that generate doubts about the survival of the status quo in multiple spheres. As a transversal and ongoing project of the Masters in Design for Emergent Futures, the Atlas of Weak Signals presents a space and a structure in which to navigate and position ourselves in this complex panorama, allowing for students and faculty to find design and intervention contexts and opportunities. The goal of this first Weak Signals in the Wild Week is to give the students a general overview of the signals and toolkit that constitute the ongoing Atlas, a showcase of the research projects developed by former students and research faculty, and finally, a glimpse into a specific context which offers a hyper-local and situated view of some of the possible vectors that the Atlas presents. One post on the personal student website with a reflection of the outcomes and experience of the week. High-resolution image of their first Multiscalar Design Space. Diez, T., Tomico, O., & Quintero, M. (2020). Exploring Weak Signals to Design and Prototype for Emergent Futures. Temes de Disseny, 36, 70\u201389. (https://www.elisava.net/en/publications/temes-de-disseny-36-design-futures-now-literacies-and-making) O. T., M. Q., & G. E. (2021, June 11). Design Futures Scouting. A First-Person Perspective (1PP) approach to futures scouting through making. Retrieved from Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratising access to the sciences is shared with that of libre software and open source electronics and maker movements. Access to the means experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practises previously constrained to larger scale operations. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to obtain amplify DNA and analyse it. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to makecreative decisions and construct logical frameworks for study and production in the field of biology. Biology A hypothetical yet designed experiment following the scientific method. Scientific paper identification, reading, and synopsis. Agronomy (https://www.google.com/url?q=https://en.wikipedia.org/wiki/George_Church_(geneticist)&sa=D&source=editors&ust=1631873659860000&usg=AOvVaw008k0z0BmW9hnP6xicbWwh) (https://www.youtube.com/watch?v=_kc0IFavUes) (http://biohackacademy.github.io/) (https://igem.org/) Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain. Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament. In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia. He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017. Jonathan has also worked on the on the DIYBio Barcelona project. The MDEF boot camp is a landing and setup workshop that will introduce students to the main ambitions of the master program. The boot camp format will allow students to familiarize themselves with the physical spaces where the program will operate and experiment (Studio, Lab, and neighborhood), as well as provide the initial tools to document and share their progress during their studies at IAAC. From Wikipedia: \u201cBoot camps can be governmental being part of the correctional and penal system of some countries. Modeled after military recruit training camps, these programs are based on shock incarceration grounded on military techniques. \u201c Do not panic: IAAC is not a correctional facility! And we will only use the best of the boot camp format to facilitate the learning process and the adaptation of the students to the program and the available facilities. Intro to the Master Structure & 1st term Schedule of Courses Student\u2019s introductions -What's my fight Oscar Tomico - Introduction - First-Person Perspective Chiara Dall'Olio and Milena Jarez - Poblenou Tour Mariana Quintero - Intro to the student's Digital Garden Josep Marti - Website building Oscar Tomico & Mariana Quintero Class - Hybrid Profiles Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. Chiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Design practice and the role of the designer has been evolving over time. Evolving from an utilitarian perspective at the service of industry (design over) to the integration of the perspective of the human user and it\u2019s needs (design for) and, later on, it\u2019s integration as an active agent in the design process (design with) the agency and expertise of the designer has been critically put into question generation after generation. Presencing the burst of the user-centered bubble and in the face of various existential risks, along these sessions, we will inquire over our role as designers and experience what it means to design within creative communities with the goal of putting our personal projects and capacities at the service of deep transitions. Those promoting participatory action-research believe that people have a universal right to participate in the production of knowledge which is a disciplined process of personal and social transformation. In this process, people rupture their existing attitudes of silence, accommodation and passivity, and gain confidence and abilities to alter unjust conditions and structures'. (Paulo Freire, in Smith et al, 1997:xi) Fab Lab Barcelona has been involved in many European and local action-research projects with the goal of developing, testing, and implementing alternative and circular strategies towards a (more) locally productive and globally connected city. In the practical sections of the Community Engagement seminar, MDEF students will be invited to explore methodologies and tools of two community-based local pilots led by Fab Lab Barcelona. The local pilots connected to the SISCODE and CENTRINNO EU projects, while differing in specific objectives and goals, have been aligned with the Fab City principles and share a common objective: both expand the purpose of creative spaces and practitioners to transform communities, societies and ecosystems, supporting the development of new approaches to innovation, learning and impact at the local level, while articulating global efforts. Within the context of the above-mentioned projects, during the two sessions, students will practice with methods to support social change whilst focussing down on the purpose of engagement. By learning and understanding the application of tailored tools and their practical uses, students will have access to knowledge and resources to use in their future projects. The pool of tools ranges from enabling actions to map actors and resources, analysing local contexts, identifying potential synergies and opportunities, and amplifying key benefits for local stakeholders. The practical course will be further enriched with thematic topics addressing circular and collaborative manufacturing, co-creation mechanisms, practice-based capacity building and peer-learning. During the two days of activities, students will also have the opportunity to visit and engage with four local community-driven projects in Poblenou. The visits will take place from 5pm to 7pm on November 22nd and 24th (TBC) and are aimed at learning about the projects\u2019 stories and achievements, their innovative strategies and approaches to inclusive and circular ecosystems. Ecosystem mapping and finding fit. Introspective work: from ego to eco. Targeted systems change and transitions over a generation. Prototyping from a design within stance and social learning Shareback insights community work Participatory ecosystems: Knowledge as a correlate and Body and bodies as epistemological instruments Exercise 4D Map. Visualization and direct exemplification of the generation of truth. Thinking in Systems - Donella Meadows Dark Matter and Trojan Horses - Dan Hill Exposing the magic of Design - John Kolko Frame Innovation - Kees Dorst A more beautiful question - Warren Berger Design, When everybody Designs - Ezio Manzini Design for the Real World - Victor Papanek Critical Zones - Bruno Latour & Peter Weibel Leading from the Emerging Future - Otto Scharmer and Katrin Kaufer http://donellameadows.org/dancing-with-systems/ https://thesystemsthinker.com/guidelines-for-designing-systemic-interventions/ https://medium.com/fieldnotes-by-sam-rye/towards-targeted-systems-change-7f4db6febb51 https://drive.google.com/file/d/1UrOxrth4SomIGY0u7qf0lCVwdHS5_BTK/view?usp=sharing https://medium.com/weareholon/performing-transitions-within-emergent-paradigms-452a63949b20 http://jonkolko.com/writingSensemaking.php https://drive.google.com/file/d/1vDA4K1-ceE0aNtWD5hP1IOOJJoQ2jj_4/view?usp=sharing https://medium.com/weareholon/the-everyday-of-cooperative-housing-la-borda-de-can-batll%C3%B3-1d123955ae35 https://medium.com/@camerontw https://design.cmu.edu/sites/default/files/Transition_Design_Monograph_final.pdf Merc\u00e8 Rua Farges is a researcher and design strategist at Holon.cat. With a multidisciplinary profile, at the crossroads between the social sciences, design, and the performing arts, she works to train and accompany organizations in their efforts to prosper by favoring a positive impact on society and the environment. Her passion is bringing people and teams together to bring out their collective intelligence and alignment to drive change. Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency. Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN. Holon emerged in 2014 as a proposal from the design community to what we see is humanity in transition. From non-profit cooperatives, associations, and foundations transforming sectors such as housing or energy, to local SMEs exploring the circular economy, to programs of the United Nations working on eco-innovation or international corporations defining how sustainability fits companies of their size. We exist to help these organizations become the new normal through design. We work to align their organizational goals with the needs of the people they serve and their social and environmental context. From experiences to the ecosystem, we shape the everyday life of transitions. MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching. The specific goals are the following: Post on your website with your new extended workspace Collaborative map of projects, resources, news, and opportunities for interventions \u2026 that can populate your physical working space and a plan on how to share relevant information between all of you on-line. A reflection on how you are documenting and communicating your work. A video which can include multiple ways of video journaling (interviews, personal reflections, activities, ...). Document the collective design intervention, analyze it and reflect on the findings. Planning of the exhibition, space allocation and special needs. A series of prototypes presented in a collective design space and a personal video of no more than 3 minutes (answering the question what is your updated fight), 5 high resolution images of the highlights of your Design Studio work during the term, a high resolution image of your personal and Collective design space and the first chapters of your Thesis Draft which represent each one of the deliverables developed during the term: Chapter 0: What is your fight?. Vision and Identity. Personal development and Collaboration Plan. Chapter 1: Research through Design Toolbox. Chapter 2: Framing a collective Design Space based on AoWS, Multiscalar Design Space and State of the Art. Personally reflect on your area of interest and an area of intervention. Chapter 3: First interventions (Experiments, Pilots and first collective intervention): Description and results. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament. In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia. He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017. Jonathan has also worked on the on the DIYBio Barcelona project. The first part of the seminar sets the grounds for designing witht/for/by AI in the current and future world conditions. The focus is on the conceptual basis of AI and how the practice of design has spawned a wealth not just of new possibilities but of new methods too. Poshuman, Postdigital, Smart Interaction and Multiple Intelligence (or chamanistic) design are explored and the basis of their methodologies are shared. The second part of the seminar will be focused on Artificial Intelligence and contemporary visual culture. With a practical approach, and by learning some techniques and tools, part of the concepts learnt on the first part will be applied in class exercises. A speculative project will be developed by the students in small groups during the seminar and will be presented at its end. Learn basic concepts and techniques of AI, and its different fields. Understand some of the ethics impacts of AI Learn to use technical tools to run some AI programs. Understand the current proposals in designing with/for/ Extended Intelligence. Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university. Lucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence. Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences. Throughout the week, students will engage in early and easy making processes. They will address the experiences of these things through the body. Each student will move through: \u00b7 Lo-fi version of their project/concept \u00b7 Different time scales \u00b7 Move from speculation to have a component of reality for their concept. On the final day, students will present their experiences my means of videos. Research artifacts, lo-fi version of project/concept, personal reflection. Mackey, A., Wakkary, R., Wensveen, S., Hupfeld, A., & Tomico, O. (2020). Alternative Presents for Dynamic Fabric. In ACM conference on Designing Interactive Systems '20: DIS'20 (pp. 351-364) https://doi.org/10.1145/3357236.3395447 Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., & Tomico Plasencia, O. (2017). \u201cCan I wear this?\u201d : blending clothing and digital expression by wearing dynamic fabric. International Journal of Design, 11(3), 51-65. Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., Tomico Plasencia, O., & Hengeveld, B. J. (2017). Day-to-day speculation: designing and wearing dynamic fabric . In RTD2017 : proceedings of the 3rd Biennial Research through Design Conference,22-24 March 2017, Edinburgh, UK (pp. 439-454) https://figshare.com/articles/Day-_to-_Day_Speculation_Designing_and_Wearing_Dynamic_Fabric/4747018 Revell, T., & Andersen, H. K. G. K. (2021). The Telling of Things: Imagining Through, With and About Machines. In M. C. Rozendaal, B. Marenko, & W. Odom (editors), Designing Smart Objects in Everyday Life: Intelligences, Agencies, Ecologies (blz. 57-72). Bloomsbury Visual Arts. Andersen, H. K. G. K., Wakkary, R. L., Devendorf, L., & McLean, A. (2020). Digital Crafts-machine-ship: creative collaborations with machines. Interactions, 27(1), 30-35. https://doi.org/10.1145/3373644 Goveia Da Rocha, B., & Andersen, K. (2020). Becoming travelers: Enabling the material drift. In DIS 2020 Companion - Companion Publication of the 2020 ACM Designing Interactive Systems Conference (pp. 215-219). Association for Computing Machinery, Inc. https://doi.org/10.1145/3393914.3395881 Devendorf, L., Andersen, K., & Kelliher, A. (2020). Making Design Memoirs: Understanding and Honoring Difficult Experiences. In CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems [3376345] Association for Computing Machinery, Inc. https://doi.org/10.1145/3313831.3376345 Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown? Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019. Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden. We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design. Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world. Is a practical and intensive two-weeks experimental program into fabrication, physical computing and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience for rapid prototyping. Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition. We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact. Forensics of obsolescence confronts students with the results of today's consumers' electronics industry model. By tearing apart broken everyday objects we uncover key topics such as systems thinking, suppli chains, intellectual models, or programmed obsolescence. On top of it, by using a hands-on approach we introduce the use of fundamental technology prototyping concepts: datasheets, multimeter, power supplies, electronic tools. Students will document their findings by writing a \"forensic report\" of each artifact. Output: A written \"forensic report\" Measuring the world introduces students to the concept of a world in data by designing artifacts to measure their daily analog and digital activity. The fundamental aspect is to understand nowadays data-driven world from the sourcing, that could range from a temperature sensor to an Instagram like postprocessing, storage, and consumption. It aims to work both as an introduction to some key concepts behind physical computing to support the Machines that Make but more importantly as an introduction to the idea of the information that is critical to the Extended Intelligence module. Output: A dataset Machines that make introduces the fundamental concepts of digital fabrication when we move away from rapid prototyping and explore the true potential of from bits to atoms [...] from making to growing. Output: A drawing of a future machine that grows. Almost useless machines focus introduces the core idea actuating the real world by asking students to assemble a mechanical artifact with no much purpose than itself. Its primary goal is to move away from students from the small-scale, almost invisible, digital-only approach to technology highly influenced by today's service economy into the scale of artifacts that impact and transform the physical world. In the making, students will put into practice the fundamental stages of rapid prototyping in Fab Labs from building a mockup to integrating multiple digitally fabricated components into a working artifact. Output: A useless machine https://hackmd.io/@fablabbcn/BJA1L3PDK Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF repository on GitLab https://mdef.iaac.net/ within a maximum of 1 week after the students\u2019 submission deadline. Write a post out your weekly experience Deliver the forensic report completely filled Reflect your learning goals and possible applications of the technology learned Add link to the exploration tools and files you produced and used in your repo (Video and Slide presentation, Forensic report) All the students have to document their work for the course: Personal reflexions and learning outcome post (personal MDEF webpage) Video and Slides of the machine (Google drive) The deadline for the students to submit their work for your seminar is Sunday the 18th of November. Video Video at minimun 1080p stabilized (not hand held recordings, use a tripod if you don \u0301t know how to stabilize by software) BETWEEN 30SEC TO 1MIN Open source music matching the artifacts(properly acknowledged). Ideally, the sound produced by the machine will also be recorded in the video. Entry and finish titles with team names, name of the artifact and Iaac/FablabBCN . Slides Forensic report abstract (reflection) Bibliography and Background Research Material Some of the books can be found online for free, use google and archive.org Getting Started with Arduino, Banzi, Massimo. Maker Media, Inc, 2008 (ISBN 9780596155513) 128 pages. Fifty Dangerous Things (You Should Let Your Children Do), Tulley, Gever. Tinkering Unlimited, 2009 (ISBN 9780984296101) 130 pages. The Design of Everyday Things, Norman, Donald A.. Basic Books, 1988 (ISBN 9780465067107) 240 pages. The Hacker Ethic: and the Spirit of the Information Age, Himanen, Pekka. Random House, 1999 (ISBN 9780375505669) 256 pages. Hacking Electronics: An Illustrated DIY Guide for Makers and Hobbyists: An Illustrated DIY Guide for Makers and Hobbyists, Monk, Simon. McGraw-Hill/Tab Electronics, 2012 (ISBN 9780071802369) 304 pages. Designing Reality: How to Survive and Thrive in the Third Digital Revolution, Gershenfeld, Neil. Basic Books, 2017 (ISBN 9780465093472) 304 pages. How to Diagnose and Fix Everything Electronic, Geier, Michael Jay. McGraw-Hill/Tab Electronics, 2010 (ISBN 9780071744225) 316 pages. Technology Choice: A Critique of the Appropriate Technology Movement, Willoughby, Kelvin. Intermediate Technology Publications, 1990 (ISBN 9781853390579) 368 pages. Make It So: Interaction Design Lessons From Science Fiction, Shedroff, Nathan. Rosenfeld Media, 2012 (ISBN 9781933820989) 368 pages. Building Open Source Hardware: DIY Manufacturing for Hackers and Makers, Gibb, Alicia. Addison-Wesley Professional, 2014 (ISBN 9780133373905) 368 pages. The Master Switch: The Rise and Fall of Information Empires, Wu, Tim. Knopf, 2010 (ISBN 9780307269935) 384 pages. Dieter Rams: As Little Design as Possible, Lovell, Sophie. Phaidon, 2010 (ISBN ) 398 pages. To Save Everything, Click Here: The Folly of Technological Solutionism, Morozov, Evgeny. PublicAffairs, 2013 (ISBN 9781610391382) 415 pages. Adventures in the Anthropocene: A Journey to the Heart of the Planet we Made, Vince, Gaia. Vintage, 2014 (ISBN 9780099572497) 448 pages. Designing for Emerging Technologies: UX for Genomics, Robotics, and the Internet of Things, Follett, Jonathan. O\u2019Reilly Media, 2014 (ISBN ) 504 pages. The Innovators: How a Group of Hackers, Geniuses and Geeks Created the Digital Revolution, Isaacson, Walter. Simon and Schuster, 2014 (ISBN 9781476708690) 542 pages. Designing Interactions [With CDROM], Moggridge, Bill. MIT Press (MA), 2006 (ISBN 9780262134743) 766 pages. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. V\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program. The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. This course will explore various approaches to communicating design concepts and ideas to a variety of stakeholders. By the end of the seminar students will be confident in identifying, prioritising and reaching key stakeholders with appropriate communication tools. They will also be able to seek and identify opportunities to communicate their ideas through efficient and effective strategies. A Master Arts and Society (University Utrecht) and Bachelor of Design (UNSW), Kate has vast experience in cultural programming, design and open tech fields in Australia and Europe. She has been the communication and dissemination manager for various European research projects at Fab Lab Barcelona concerned with circular economy, open design innovation ecosystems and future cultural heritage. She managed the Distributed Design Platform, a Creative Europe Platform co-funded by the European Commission and currently serves as its strategic advisor. Kate sits on the Executive Board of the Fab City Foundation, as the global initiative\u2019s Strategic Director. She is Faculty of the Master in Design for Emergent Futures at IAAC/ELISAVA, Faculty of the Master in Distributed Design and Innovation and Head of Programming for Interspecies Internet - a global think tank to accelerate interspecies communications. MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. The Second Term Design Studio aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical). 2-5 min Video-Documentary (video-journaling) of your 3 Term II interventions - for presenting during Design Dialogues and for uploading to the Emergent Futures Community Visual material to support the exhibition. Evolution of physical and/or Digital prototypes from your Design Space 5 high resolution images of your interventions during the term Thesis Draft - Chapters 4-8 made up of the weekly deliverables for this term. (Due until the end of Easter Holidays): Chapter 4: Reframing of the project Chapter 5: First Intervention: documentation, resulting alternative present, updated design space. Chapter 6: Second Intervention: documentation, resulting alternative present, updated design space. Chapter 7: Third Intervention: documentation, resulting alternative present, updated design space. Chapter 8: Updated Vision and Identity (Future Talks Reflection) Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate and exchange perspectives, questions and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale and speed of change of the multidimensional implications that the digital economy has in the environmental emergency. Using the Everything Manifesto as a meta-brief, participants will have the opportunity to learn how to use hypothetical questions to develop useful fiction stories about how everyday life can change in the next billion seconds, following methodologies where they can practice collective ideation, decision making and other collaborative approaches. Wednesday 11th to Friday 13th of January 2023 Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF repository on GitLab https://mdef.iaac.net/ within a maximum of 1 week after the students\u2019 submission deadline. Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC. Advanced manufacturing, rapid prototyping and new design methodologies are not only changing how we work, live and play but reshaping the processes and interactions in the cities and sociecities. The introduction of those processes into the design and industry fields are changing the paradigm on how we conceive the actual society and its production methods. This new mediation between the old knowledge and new techniques is making the process as important as the end work, all becoming a whole. During this 2 term course (2&3), students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources. The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria. The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired. The challenges combine four weekly cycles into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts. Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development. The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must. Hackmd Page For More Information Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. V\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program. Future Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond. Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed. In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with. In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others. At the end of this trimester we expect you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. Create a specific post on your website. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona. In the words of Brian Cox, \"Meaning is a property of intelligence.\" This statement implies that as intelligent beings, we have the ability to assign meaning to the world around us. However, it also suggests that this ability is unique to Earth and its inhabitants, as it is the only known place in the galaxy where intelligence exists. As designers, we have the power to shape the world around us through the decisions we make and the actions we take. Whether it is the design of an object or the design of a system, our choices have far-reaching consequences. For example, choosing to take a private car instead of public transport not only affects the trip from A to B, but also contributes to pollution and climate change. Similarly, the design of our cities and suburbs can limit or expand our options for transportation. Design is not just about aesthetics or proportions, it is also about the attitude we have towards the world and the choices we make. The meaning and purpose in design are personal perceptions that translate into actions. However, it is important to remember that these actions also have a collective impact and require a coordinated effort at multiple scales. The search for meaning and purpose is a lifelong journey that can be influenced by a variety of belief systems, such as philosophy, religion, and science. As designers, it is important to align our beliefs with our actions and build meaningful connections with our work. The MDEF (Masters in Designing Emergent Futures) seminar aims to align students' purpose with their skills, interests, and capabilities in order to empower them to become agents of change. Through questioning and self-reflection, the seminar aims to rebuild the connection between students and their inner motivations and to provide opportunities for engaging with a diverse range of perspectives and ideas. The seminar is a space for honest discussion, questioning, and challenging, where the aim is to incorporate a philosophical approach to designing for the future. One of the main goals of MDEF is to align students\u2019 purpose with their skills, interests, and capabilities, in order to provide all the necessary means to become agents of change. In times of transition, exposure to excessive noise and information lead to uncertainty and disconnection from the true self. Through questioning students\u2019 decisions and choices during their project development, these sessions aim to rebuild the connection with the driving forces that operate within ourselves and to establish new dialogues with authors, researchers, thinkers, and makers that can contribute and enrich the Masters\u2019 projects. The seminar aims to build a space for honest discussion, questioning, and challenging, in which we aim to incorporate philosophical practice into designing for emergent futures. Lepore, The Name of War, chapters 4-5 The Iroquois Describe the Beginning of the World The Ho-Chunk Creation Story John Winthrop, A Model of Christian Charity Lepore, The Name of War, chapter 6. Mary Rowlandson, A Narrative of the Captivity and Restoration of Mrs. Mary Rowlandson. Marcus Rediker, \u201cLife, Death, and Terror in the Slave Trade,\u201d and \u201cAfrican Paths to the Middle Passage\u201d from The Slave Ship. Thomas Jefferson, selections from Notes on the State of Virginia. Phyllis Wheatley, \u201cOn being brought from Africa to America,\u201d \u201cA Farewell to America,\u201d and \u201cLiberty and Peace.\u201d How Humanity Came To Rule The World | Yuval Noah Harari & Neil deGrasse Tyson Design as participation: A History of the World in Seven Cheap Things: Steps to an Ecology of Mind: To read the provided articles and papers To attend at least 80% of the classes To write a blog entry of between 1500-2500 words at the end of the course on your website and design a vignette to illustrate the (some) following questions (feel free to replace them by more meaningful ones to you): How design can reconfigure systems of extraction? Which worlds can we design with the power of today\u2019s tools? How can we design the transition towards these worlds? Suggestion: Feel free to use ChatGPT and other AI tools to write and illustrate the class assignment. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Measuring the world introduces students to the concept of a world in data by designing artifacts to measure their daily analogue and digital activity. The fundamental aspect is to understand nowadays data-driven world from the sourcing, that could range from a temperature sensor to an Instagram like, post-processing, storage and consumption. It aims to work both as an introduction to some key concepts behind physical computing to support the Machines that Make but more importantly as an introduction to the idea of information which is critical to the Extended intelligence module. Presentation and submission of a typified data journal according to the requirements presented in class. Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF repository on GitLab https://mdef.iaac.net/ within a maximum of 1 week after the students\u2019 submission deadline. Books Publications Online Reads \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. V\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program. This course will introduce students to the world of bio-based materials and upcycling, with a focus on hands-on exploration and prototyping. Students will learn about the principles of biomaterials, including how to grow and manipulate them, and will have the opportunity to prototype their own projects using a range of techniques such as composites, modeling and casting, and 3D printing. For many years designers thought of materials as something to choose from a catalog, a patented formula developed in giant laboratories. However, our home kitchen offers tonnes of possibilities to start the design process from material sources such as waste and use systemic design practices to connect it with the local socio-economic context. The course will also include a section on remixing in context, where students will learn how to connect their material choices and upcycling projects with the local socio-economic context. Develop an understanding of the principles of biomaterials and the potential for using waste materials in upcycling projects. Understanding the potential for using locally sourced and waste materials in the design process, and the role of designers in connecting their work to the local socio-economic context. Explore a range of techniques for prototyping and manipulating bio-based materials. Connect material choices and upcycling projects with the local socio-economic context through the use of systemic design practices. Create and present a final project that demonstrates the use of bio-based materials and upcycling techniques. Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022. Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies. He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture. Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities. Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence. Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy). The program has four conceptual pillars: Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. This course will examine the ways in which emerging technologies can empower individuals and promote a more coherent society. Through the lens of blockchain, cryptography, and decentralized autonomous organizations (DAOs), students will explore how these technologies can promote collective decision-making and reduce power imbalances on today's digital platforms. By examining the history and development of Bitcoin, Ethereum and Tezos, as well as the emergence of NFTs, students will gain a deeper understanding of the social and ethical implications of emerging technologies. The course duration is a total of 12 hours of guided workshop time, spanned along two weeks. May 4th \u2013 Thursday (10:00 to 13:00), Guillem Camprod\u00f3n May 10th \u2013 Wednesday (10:00 to 13:00), Mar Canet May 11th \u2013 Thursday (10:00 to 13:00), Mar Canet May 12th \u2013 Friday (10:00 to 13:00), Mar Canet The course will use the MDEF room at P102 and the FabLab Educational room to access tools and other space necessities. A big screen (proyector/tv) will be used for both students and teachers presentations. The Communication department will provide equipment and team support on the last days of the workshop to asses the student on videography and filmmaking techniques. All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their laptop, their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the workshop. Student will develop a project during the workshop that will be presented on Friday and can improve and send a final version 1 week after the workshop,19th May. The project can range from a NFT collection, to a white paper or presentation of an idea for a project using web3 (like a DAO or new cryptocurrency or any other idea that connects to the topics cover in the course). Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF repository on GitLab https://mdef.iaac.net/ within a maximum of 1 week after the students\u2019 submission deadline. The projects submitted will be graded base on: Students who submit after the deadlines defined by the faculty and coordination will be subject to penalty and the grade will be automatically lowered. Incomplete submission is considered a missing submission. NFT Shop and Making Sense of the NFT Art Market. Is NFT a blessing or a curse to digital art? Varvara Guljajeva and Mar Canet Sola https://drive.google.com/file/d/1l1M404OWKQwI6pbADM3MyRHBnEvuYt_Y/view?usp=share_link Bitcoin: A Peer-to-Peer Electronic Cash System. 2008. Satoshi Nakamoto https://www.ussc.gov/sites/default/files/pdf/training/annual-national-training-seminar/2018/Emerging_Tech_Bitcoin_Crypto.pdf Botto: A Decentralized Autonomous Artist 2022 https://neuripscreativityworkshop.github.io/2022/papers/ml4cd2022_paper13.pdf Are Your NFTs Safe? How to Protect Digital Assets From Disaster https://decrypt.co/138676/are-your-nfts-safe-how-to-protect-digital-assets-from-disaster?amp=1 LACMA Has Acquired a Who\u2019s Who of Blockchain Art by Important Generative Artists https://www.artnews.com/art-news/news/lacma-acquires-generative-art-nfts-art-blocks-1234657137/ LACMA Acquires a Spate of Generative Art NFTs \u2013 ARTnews.com The Centre Pompidou in the age of NFTs https://www.centrepompidou.fr/en/magazine/article/the-centre-pompidou-in-the-age-of-nfts Ahead of Its Reopening, Buffalo AKG Art Museum Rolls Out Its First Online Exhibition Dedicated to NFT Art https://news.artnet.com/market/buffalo-akg-art-museum-feral-file-peer-to-peer-nft-blockchain-art-exhibition-2216427 A guide to ecofriendly CryptoArt (NFTs) https://github.com/memo/eco-nft Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. In these two sessions, we will tackle an introduction to a transfeminist perspective applied to design and experimental practices. How does it affect operating from a transfeminist perspective in the field of design? Is it possible to design differently? What is Design Justice? What are the ethical issues raised by these approaches? Is it possible to relate differently to technologies and through technologies? What happens to presences? And who is accountable for absences? Who do we relegate to a condition of subalternity? How do we deal with epistemic violence? To understand the importance of the place of enunciation in Design. To learn about different transfeminist proposals applied to design and experimental research. Understanding the importance of accountability. To know the basic principles of the so-called Design Justice. Barad, K (2013). What is the measure of nothingness? Infinity, Virtuality, Justice. N\u00ba099. Documenta (13). https://deeptimechicago.org/wp-content/uploads/2016/10/barad-k-what-is-the-measure-of-nothingness.pdf Design Justice Network https://designjustice.org/read-the-principles Maggic, Mary. Estrozine 1 https://files.cargocollective.com/c781072/estrozine-1.1.pdf Becoming with Funghi https://files.cargocollective.com/c781072/BecomingFungi2.pdf Preciado, P (2011) Manifiesto contrasexual. Barcelona: Editorial Anagrama Puig de la Bellacasa, M (2017) Matters of Care: Speculative Ethics in More Than Human Worlds. Minneapolis and London: University of Minnesota Press. Spivak, G. (1988) Can the Subaltern Speak? Die Philosophin 14 (27):42-58. https://archive.org/details/CanTheSubalternSpeak Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity. Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield. Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield. Parvin, Nassim. (2023). Just Design: Pasts, Presents, and Future Trajectories of Technology. Just Tech. Social Science Research Council. February 1, 2023. DOI: https://doi.org/10.35650/JT.3049.d.2023. Rosenberger, R. (2017). Callous Objects: Designs against the Homeless (3rd ed.). University Of Minnesota Press. Available online: https://manifold.umn.edu/read/callous-objects/ Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016. Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011. Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). In these three sessions, we will tackle an introduction to the philosophy of technology and the central theme of our relationship with technology will be explored: are we determined by technology or do we determine it? And if that is the case, how? And to what extent? Or is this perhaps a false dichotomy and should the issue be explored in a radically different way? We will deal with current topics in ethics related to technology and design. To understand the nature of technology and its relationship with humans. To know the limits and potentialities of ethical reflection. To be able to reflect and assess the ethical dimensions of one\u2019s own work. To gain an awareness and understanding of ethics and its entailments for the design profession. Get a sense of doing ethics beyond arm-chair ethics. Barad, K (2013). What is the measure of nothingness? Infinity, Virtuality, Justice. N\u00ba099. Documenta (13). https://deeptimechicago.org/wp-content/uploads/2016/10/barad-k-what-is-the-measure-of-nothingness.pdf Design Justice Network https://designjustice.org/read-the-principles Maggic, Mary. Estrozine 1 https://files.cargocollective.com/c781072/estrozine-1.1.pdf Becoming with Funghi https://files.cargocollective.com/c781072/BecomingFungi2.pdf Preciado, P (2011) Manifiesto contrasexual. Barcelona: Editorial Anagrama Puig de la Bellacasa, M (2017) Matters of Care: Speculative Ethics in More Than Human Worlds. Minneapolis and London: University of Minnesota Press. Spivak, G. (1988) Can the Subaltern Speak? Die Philosophin 14 (27):42-58. https://archive.org/details/CanTheSubalternSpeak Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity. Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield. Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield. Parvin, Nassim. (2023). Just Design: Pasts, Presents, and Future Trajectories of Technology. Just Tech. Social Science Research Council. February 1, 2023. DOI: https://doi.org/10.35650/JT.3049.d.2023. Rosenberger, R. (2017). Callous Objects: Designs against the Homeless (3rd ed.). University Of Minnesota Press. Available online: https://manifold.umn.edu/read/callous-objects/ Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016. Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011. Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK). Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. The third term Design Studio aims to refine the work developed by the students during the first two terms of the Master program. After finding and engaging with communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention that can serve as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme. 10 High-resolution photos of the journey of your project and final interventions Master Thesis - Chapters 0-11, adding this Term the following chapters: Chapter 8: Final Interventions: Descriptions and results Chapter 9: Final Alternative Present Chapter 10: Designing yourself out: Strategies for Continuity and Scalability Chapter 11: Final Reflection Reference Sources / Bibliography (2-5) min Video Selected physical exhibition material for IAAC and Elisava- Poster + physical prototypes to be displayed for a few days (TBC with Chiara) Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona. Sally is a multi-disciplinary professional whose background includes biology; ecological economics; teaching, marketing, communications and events both in the USA and Spain. She uses her diverse background and a transecofeminist perspective to support the creation of a just present based on citizen-centred societies and economies that produce locally and connect globally, particularly around sustainable food systems and social & environmental justice. She is passionate about making information accessible to people of all backgrounds and equipping citizens with the tools to participate in creating the world around them. Currently, Sally is an action researcher at Fab Lab Barcelona. Most recently, she was project manager for the first phase of Food Tech 3.0, one of nine Accelerator Labs for the H2020 EU project FoodSHIFT 2030. The Accelerator Lab promotes a new generation of food technology that is open, equitable, sustainable and citizen-centred. Her past work includes researching food deserts, creating multi-actor local food dialogues, supporting school garden activities, and assessing the holistic sustainability of rooftop garden spaces. What is Distributed Design? Aside from making, what do we aim to distribute? What are the values behind the design approach and how can they be used for designers and creatives to reflect on their design projects? How can we also use the values to measure impact in the creative and design industries? How can the Distributed Design Platform help advance the field of Distributed Design and provide support for emerging creative talents in the creative and design industries? These are the questions that we will address during the three-class seminar: Reflecting on Distributed Design. We will talk about the field of distributed design and how our vision of it has evolved to distribute not just making but to distribute knowledge, value and power. We will talk about Distributed Design and the Distributed Design Platform (DDP) as a space to unite approaches and methodologies including (but definitely not limited to) Doughnut Economics, Decolonizing Design, Ancestral Wisdom and Transfeminism. We\u2019ll do an initial exploration of the Distributed Design Platform (DDP) and the values and opportunities it presents. We\u2019ll also explore the importance of measuring impact in the design and creative fields and the tool we\u2019ve developed (the DDP Reflection Tree) as part of DDP to help assess the environmental and social impact. The seminar will also provide students with the opportunity to apply the DDP Reflection Tree to their final projects and foster moments for group reflections. Lastly, we\u2019ll explore the DDP values together and consider how they might be defined. Distributed Design Documentary Driven by Distributed Design: Nat Hunter & Gareth Owen Lloyd from Other Today Future(s) Design and making alternative presents: Mariana Quintero and Jana Tothill Communication Creative & Cultural Practices: Sally Bourdon Collaborative Practices with Open Design: Massimo Menichinelli Circular making, the maker movement's role in the circular economy: Enrico Bassi from OpenDot Blockchain tools for creators. Cryptofunding digital commons: Karim Esry from Espacio Open Shifting mindsets for sustainable practices: Marion Real Crafting the Future, Exploring Bio 3D Printing: Eduardo Chamorro and Petra Garajova Nurturing collaborative practices by (re)mixing materials and maker techniques Fuel for Design http://www.fuel4design.org/wp-content/uploads/2021/04/00-IO4_FUTURES-DESIGN-TOOLKIT_APR21.pdf Design after capitsalism https://designaftercapitalism.org/ Design for the pluriverse: https://designaftercapitalism.org/designs-for-the-pluriverse Cities of Making https://citiesofmaking.com/wp-content/uploads/2020/03/COM-BOOK_20200226.pdf toolkit Homes of Commons: https://www.spacesandcities-toolkit.com/ Open Source Machines: https://www.mekanika.io/ (open) Archiyou: https://archiyou.com/ (open and collabroative) Critical Coding Cookbook: https://criticalcode.recipes/ (regenerative) Creative Communities: https://www.neol.co/ (collaborative) Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona. Sally is a multi-disciplinary professional whose background includes biology; ecological economics; teaching, marketing, communications and events both in the USA and Spain. She uses her diverse background and a transecofeminist perspective to support the creation of a just present based on citizen-centred societies and economies that produce locally and connect globally, particularly around sustainable food systems and social & environmental justice. She is passionate about making information accessible to people of all backgrounds and equipping citizens with the tools to participate in creating the world around them. Currently, Sally is an action researcher at Fab Lab Barcelona. Most recently, she was project manager for the first phase of Food Tech 3.0, one of nine Accelerator Labs for the H2020 EU project FoodSHIFT 2030. The Accelerator Lab promotes a new generation of food technology that is open, equitable, sustainable and citizen-centred. Her past work includes researching food deserts, creating multi-actor local food dialogues, supporting school garden activities, and assessing the holistic sustainability of rooftop garden spaces. MDFest is the occasion to present your research project to the outside world in participative format. Explore different event formats, approaches, and audiences Define the general theme, sub-themes of the festival and a Festival Title Explore & Map places, communities, & stakeholders Work together to identify the working groups & events Find connections between the different working groups and their events Define the formats, audiences & collaborators of each event Discuss the overall agenda and approaches to communication and outreach Each week, we will start with a group session with inspiration material and a new group exercise. You will be able to work on it during the week and we will meet a second time to put this together and help groups during one to one sessions. At the end of the sessions, you should be ready to go to the next step and start communication & logistics planning of the festival. Text, device, image, poster, etc. Coherent structure of collective event Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF repository on GitLab https://mdef.iaac.net/ within a maximum of 1 week after the students\u2019 submission deadline. Audrey is a designer and maker. She explores alternative ways to live towards a slower paced lifestyle more respectful of the environment with a critical approach to technology. She worked in the area of social innovation with a service design approach. After studying a Master in Design for Emergent Futures at IAAC x Fab Lab Barcelona x Elisava in Barcelona, she co-created the association Slow lab. Based in Akasha Hub, Slow lab is a collective which wants to bring awareness and promote a resilient lifestyle by questioning and redesigning the tools we use in our daily life to become less dependent on high-technology. She is currently collaborating with Fab Lab Barcelona on the European research project Centrinno. Julia is a designer, a maker, and an artist of craft. During her BFA in Furniture Design at Rhode Island School of Design, she developed skills in woodworking, metalworking, and textile and leather techniques. Since, she has worked in furniture design studios in London and Rio de Janeiro and as a fabrication assistant for a sculpture artist in Brooklyn, New York. She is now based in Barcelona where she completed the Master's program Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and ELISAVA School of Design and Engineering. Currently, she continues her studies through a postgraduate research program in biomaterial research at ELISAVA. In addition, she is a Research Resident at Fab Lab Barcelona where she works on projects that support the circular economy and access to local production in Barcelona. Welcome to the MDEF Library where you will find all the detailed information for MDEF program. You can check back as new course information becomes available. If you need to consult general program information, you can see the program booklet. On this website you will find syllabi, reading lists, schedules, and faculty details, among other resources. MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges. The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students' own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times. Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging. The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention', that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture. Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty. The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures. The Master is structured around four conceptual dimensions: Exploration, Instrumentation, Reflection and Application. These four tracks provide designers with the strategic vision and tools to work at multiple scales in the real world. The theoretical and practical content in the program recognises and explores the possibilities of disruptive technologies: digital fabrication, blockchain, synthetic biology, Artificial Intelligence and others. Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Technologies include Artificial Intelligence, Blockchain and Distributed Ledger Technologies. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. A series of presentations and visits from key professionals helps make students aware about how their thinking, making, interests and values differ from others. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. Be supportive. Encourage and support your fellow students. No one here is looking for your criticism, cynicism, advice, or judgment. (We can get those things on the rest of the Internet). Share generously. Your stories and experiences may be exactly what another student needs to hear today to solve a problem or seize an opportunity. Be constructive. We're here to push each other forward and lift each other up. Find ways to help each other think bigger, reframe challenges, and stay curious. Don't spam, promote, or troll. The program exists to help you learn. It's not a place to spam, promote, or bully anyone else. Keep an open mind. Yep, this isn't your average University course - you wouldn't be here if it was. You are encouraged at all times to keep your mind open and flexible. Embrace change, embrace the unusual - and trust the process. The Master in Design for Emergent Futures is organized into three terms: Oct-Dec, Jan-Mar, Apr-Jun. Each term includes design studios, seminars and expert masterclasses. A research trip is also offered by the master, previous trips have been to Shenzhen, China and Cuba. Design Studio sessions are central to the program. They focus on real world experimentation and socio-technical development. During the year, students develop technical, aesthetic and conceptual skills by working on real-life scenarios. Design studios encourage students to be creative and innovative. Seminars delve into specific domains of knowledge and are delivered by relevant expert practitioners and scholars. Throughout the academic year, international experts from the fields of design and emergent technologies, including speculative futures, futurology and speculative design, contribute to the program as guest lecturers. Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources. Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. Foundational literacies of Open Source Ecosystems and Digital infrastructure, Synthetic Biology, Collective Intelligences and ML technologies and Community Engagement. The first term aims to create a solid ground for the students to start developing their projects. Courses and Design Studio work will seek to interlink through mappings, cartographies, experiments, 1st person design activities and prototypes with their personal development plan, in order to propose areas of interest and execute a first collective design intervention at the end of the trimester. Image credit | Jonathan Minchin + Beehives image by \u2018Makery license\u2019 Over the centuries, the agricultural industrial sector has grown to become a force for ecological and climate change. Strategies of landscape development concerning the production of food and material resources is one of the most contested debates of our time. The agriculture Zero short course, examines what emerging techniques are \u2018appropriate\u2019 for climate resilient societies in differing bioregional contexts. Asking how can agricultural land be productive enough for global markets whilst being ecologically regenerative rather than reductive. Practical hands on experience in gardens will offer a unique opportunities for innovation, tacit knowledge of plants and ecosystems will combine with new computational and digital tooling to enhance knowledge and practice. Keywords: agroecology, agritech, future farming Theory Lectures: Case Studies: Design Workshops: Practical Workshops: Team-based learning Task 1: Foraging and data logging the Collserola park Practical Experience Task 2: Germination and propagation / Soil Analytics / Farming / Essential Oils Project-based learning / Visual Thinking Task 3: Circular Design for Agro Forestry 10:00h - 12:00h Theory - Agricultural Systems and Tools Practical - Germination and Propagation 12:15h - 14:15h Workshop - Circular designs for agroforestry 10:00h - 12:00h Valldaura Field Trip Practical: 12:15h - 14:15h Valldaura Field Trip Practical: Farming 10:00h - 12:00h Theory - Soils Practical - Soil Analysis 12:15h - 14:15h Practical Elaboration: Soil sampling, Essential oils Design a planting layout or farming strategy for an Agro Forestry garden that integrates with existing farm to fork or nutrient flow systems within the Barcelona region. Submissions should be described visually in a creative format. This could be delivered in any poster form, examples include flow diagrams, drawn maps, of by site plans or info-graphic. Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 1 ECTS Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament. In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia. He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017. Jonathan has also worked on the on the DIYBio Barcelona project. Image Credits | AoWS Workshop @ Space10 / Fab Lab Barcelona In designing for emergent futures, an Atlas of Weak Signals serves as a visible methodology and structure to situate students, designers and a wide range of professionals from different fields, enabling them to start identifying potential intervention opportunities. It offers immediate keywords for research and experimentation and provides a starter design space to gain confidence and direction on where to begin, allowing for students and faculty to find design and intervention contexts and opportunities. A design space is: A navigational tool in the design practice to ground reflection. Visual databases to collect references, projects, materials, prototypes, etc. The goal of this first Atlas of Weak Signals week is to give the students a general overview of the signals and toolkit that constitute the ongoing Atlas, a showcase of the research projects developed by former students and research faculty, and finally, a glimpse into a specific context which offers a hyper-local and situated view of some of the possible vectors that the Atlas presents. Total Duration: 6h hours Oct 10th & 11th, 2023 Tuesday - Introduction to the Course and the Toolkit 10:00-13:00h Modality: In-Person. Location (TBC) An exercise will be given to complete in the afternoon as individual work. Assignment Wednesday - Weak Signals application / Work on the Multiscalar Design Space 10:00-13:00h Modality: In person, Iaac Classroom One post on the personal student website with a reflection regarding their Atlas of weak signal design space. This reflection should include an introspective view concerning the benefits (or not) of the tool provided. High resolution image of their first Multiscalar Design Space. Diez, T., Tomico, O., & Quintero, M. (2020). Exploring Weak Signals to Design and Prototype for Emergent Futures. Temes de Disseny, 36, 70\u201389. O. T., M. Q., & G. E. (2021, June 11). Design Futures Scouting. A First Person Perspective (1PP) approach to futures scouting through making. Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 1 ECTS As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. All Photo Credits | Jonathan Minchin, Nuria Conde and graduate MDEF students The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratizing access to the sciences is shared with that of libre software and open source electronics and maker movements. The course will introduce biological design as a creative and transdisciplinary practise that is open to all. Access to the means of experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practices. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to design with DNA. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to make creative decisions and construct logical frameworks for study and production in the field of biology. Keywords: DIYbio, synthetic biology, biological design 10:00 - 12:00 Theory - Synthetic Biology Theory - Planetary Wellbeing 12.15 - 14.15 Practical - Sampling Practical - Making Petris 10:00 - 12:00 Theory - Microbiology + Microbiome 12.15 - 14.15 Practical - Microscopy 10:00 - 12:00 Theory - Cell Building + Genetics 12.15 - 14.15 Practical - Designing a GMO Theory Lectures: Workshops: Practical Experiments: Case Studies: Scientific Methodology: Practical Experience: Concept Design // Project based Learning: Visual Thinking: Creatively depict, describe and visualize a \u2018Designed experiment\u2019 that encompasses class concepts, notes and explores the Scientific method and its processes of hypothesizing, developing and testing. The depiction could be in any form of a poster / diagram / info-graphic or any other media. It should creatively depict the impacts of a newly conceived \u2018Genetically Modified Organism\u2019 in the world. Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 1 ECTS Regenesis : George Church TED X Talk : How to convert yourself into a biohacker Biohack Academy iGEM Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain. Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament. In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia. He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017. Jonathan has also worked on the on the DIYBio Barcelona project. Design Dialogues, 2022, Barcelona MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. Fab Lab Barcelona (IAAC) & Fab City Foundation The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching. Keywords: Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Design Interventions The specific goals are the following: Landing Kick off - What's your purpose Goals: This session will be part of the landing week activities. A reflection of where each of us is now and where we would like to be by the end of the program, \"The old me and my new me\". Roles of Prototyping in 1PP Research through Design Goals: To learn about the different roles of prototyping in design research. Being resilient and resourceful as a professional. Learn about 1PP RTD iterative design interventions methodology. Activity 1: From the different roles that prototypes play in design research, reflect which ones you have used in the past and which ones you could include in your practice. Activity 2: Bring a random scrap material from home. Use the material to sketch a prototype of another colleague's inquiry. Deliverable: Write a post on your website describing your own RtD toolbox based on your vision and identity. Select the main roles of prototyping and other design activities that you want to use based on the context you are in. Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals. Design Studio Reviews Areas of interventions in a Multiscalar Design Space. Collaborative design spaces and interventions. Goals: To explore and develop forms of aggregative documentation, building collective design spaces. Activity: Develop a collective framework to document explorations using the existing digital platforms, build digital maps of resources and opportunities in the design studio. Deliverable 1: A collaborative map of projects, resources, news, and opportunities for interventions that can populate your physical working space and a plan on how to share relevant information between all of you on-line. Deliverable 2: Carry out different pilot design interventions to understand in an embodied and situated way your design space. Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals. Design Studio Reviews Personal narratives, collective storytelling. Forms of 1PP Documentation and Communication. Goals: Learn new ways of documenting and communicating. Integrate documentation and communication as part of your daily activities. Activity: Reflect on how you are documenting and communicating your process within the courses and the project. Deliverable 1: Choose 1 or more roles and formats from the list that was collectively created in class and put them into practice. Write a post with a reflection on the communication strategy that you are devising for the next stages of your project. Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals. Design Studio Reviews Collective design intervention: a collective design action with humans and/or non-humans. Goals: Situate your collective explorations in context to frame to update your collective design space. Activity: Plan your collective design intervention and map the actors and infrastructure you want to involve. Task: Execute your first collective design intervention for the next design studio. Deliverable: Document the collective design intervention, analyze it and reflect on the findings. Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals. Design Studio Reviews (group) Design Dialogues Preparation Goals: Create a collective and individual building up plan for the Design Dialogues exhibition. Activity: Group dynamic to create themes and groups of projects for the exhibition. Deliverable 1: Planning of the exhibition, space allocation and special needs. Deliverable 2: Work on the design dialogues deliverables. Design Studio Reviews Design Dialogues Objectives: To present collective areas of intervention and to present the first experiments at a personal and collective level, and in an immediate context. To produce the first group exhibition of the master\u2019s projects. Deliverables: A series of prototypes presented in a collective design space and a personal video of no more than 3 minutes (answering the question what is your updated purpose). Deliverables for after the holidays (Submission deadline, January 7th) These are the points we are going to look at for Term 1: European Credit Transfer and Accumulation System (ECTS) 12 ECTS Desjardins, A., Tomico, O., Lucero, A., Cecchinato, M. E., & Neustaedter, C. (2021). Introduction to the special issue on first-person methods in HCI. ACM Transactions on Computer-Human Interaction (TOCHI), 28(6), 1-12. Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures. A member of Holon facilitating a creative session with cooperative housing community. Both \u201cstudio\u201d and \u201cfield\u201d concepts are reformulated in a design practice that happens within communities. A full week of three hour sessions to kickstart designing with creative communities and engaging with the social body. Design practice and the role of the designer has been evolving over time. Evolving from an utilitarian perspective at the service of industry (design over) to the integration of the perspective of the human user and it\u2019s needs (design for) and, later on, it\u2019s integration as an active agent in the design process (design with) the agency and expertise of the designer has been critically put into question generation after generation. Presencing the burst of the user-centered bubble and in the face of various existential risks, along these sessions, we will inquire over our role as designers and experience what it means to design within creative communities with the goal of putting our personal projects and capacities at the service of deep transitions. Students after completion of the course should be able to: Keywords: Creative communities, strategic intervention, tooling Learning from Fab Lab Barcelona\u2019s projects. Those promoting participatory action-research believe that \u2018people have a universal right to participate in the production of knowledge which is a disciplined process of personal and social transformation. In this process, people rupture their existing attitudes of silence, accommodation and passivity, and gain confidence and abilities to alter unjust conditions and structures'. (Paulo Freire, in Smith et al, 1997:xi) Fab Lab Barcelona has been involved in many European and local action-research projects with the goal of developing, testing, and implementing alternative and circular strategies towards a (more) locally productive and globally connected city. In the practical sections of the Community Engagement seminar, MDEF students will be invited to explore principles, methodologies and tools used by Fab Lab Barcelona team and their impacts in community-based projects. The selected local pilot projects will primarily draw inspiration from two recent European projects, Distributed Design and CENTRINNO, with a keen focus on leveraging Fab Lab Barcelona's extensive expertise in social innovation and community engagement in practice. While differing in specific objectives and goals, the selected projects have been aligned with the Fab City principles and share a common objective: both expand the purpose of creativity to transform communities, societies and ecosystems, supporting the development of new approaches to innovation, learning and impacting at the local level, while articulating global efforts. Within this context, during the two sessions, students will practice with methods to support social change whilst focussing down on the purpose of engagement. The practical course will be further enriched with thematic topics addressing circular and collaborative manufacturing, co-creation mechanisms, practice-based capacity building and peer-learning. During the two days of activities, students will also have the opportunity to visit and engage with local community-driven initiatives around Barcelona. This seminar offers students a comprehensive learning experience in the field of community engagement, social innovation, and collaborative practices. Following a practical approach based on that can be applied to their future projects, by: Keywords: Participatory processes, co-creation, community engagement, local production WORKSHOP: Design prefigurations around food Lead: Markel & Adri\u00e0 Using food as a proxy for ecological relationships, students will explore how to engage with local creative communities to intervene into complex issues around food and their ramifications. The workshop should result in the identification of a creative community, a reflection around the politics of design in relation to human and non-human actants and the development of an experiment/prototype to intervene into the system in collaboration with \u201ccommunities\u201d. Session 1 (Markel): Homework between sessions: \u201cMeeting\u201d creative communities, field research and insight generation. Session 2 (Adri\u00e0): Homework between sessions: \u201cMeeting\u201d creative communities, field research and insight generation. Session 3 (Markel): Homework between sessions: Refining insights and community\u2019s approaching strategy Session 4 (Adri\u00e0): Setting the ground for distributed impact From 3pm to 5pm: From 5pm to 7pm: Visiting communities Local value creation through collaboration From 3pm to 5pm: From 5pm to 7pm: Visiting communities Students are requested to deliver a final presentation (with a digital record) that reflects around the process and learnings achieved. This presentation should present the final prototype/intervention proposal and evidence from its rehearsal. This might include: digital prototypes, videos, pictures, storytelling, etc. Students will be asked to identify a creative community related to their matter of concern, research it, and frame an intervention towards this creative community. Students will be asked to reflect through their blog on their personal disposition towards facilitation, identify their personal style, strength and weaknesses. The course will be evaluated with a numeric grade that will average results from the 4 sessions. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Dancing With Systems Guidelines for Designing Systemic Interventions Towards \u2018Targeted Systems Change\u2019 Recipes for Systemic Change Performing transitions within emergent paradigms Sensemaking and Framing: A Theoretical Reflection on Perspective in Design Synthesis Effective Framing in Design Conviviality in a cooperative housing \u2014 La Borda de Can Batll\u00f3 Medium: Cameron Tonkinwise Transition Design 2015 Holon emerged in 2014 as a proposal from the design community to what we see is humanity in transition. From non-profit cooperatives, associations, and foundations transforming sectors such as housing or energy, to local SMEs exploring the circular economy, to programs of the United Nations working on eco-innovation or international corporations defining how sustainability fits companies of their size. We exist to help these organizations become the new normal through design. We work to align their organizational goals with the needs of the people they serve and their social and environmental context. From experiences to the ecosystem, we shape the everyday life of transitions. Designer and activist involved in projects enabling the everyday life of just sustainability transitions. He is a founding member of Holon, a non-profit cooperative advancing the role of design in societal transformations. Skill set based on strategic design, design research and service design developed in more than a decade of experience in projects with organisations such as Interface Inc., UN Environment or La Borda Coop. Since 2010 he\u2019s been involved in the education of more than 600 design students internationally and is a founding member of EDIVI, a catalan network of centers promoting design for social innovation and sustainability. BA in Design by Eina, School of Design and Art of Barcelona, Catalonia (2009) Adri\u00e0 took part of the EU LeNS Program in Polytechnic of Milan, Italy (2009), and holds a MSc. in Strategic Leadership towards Sustainability by the Blekinge Institute of Technology, Sweden (2012). In 2016 took the first course on Transition Design by the Schumacher College, UK. Doctoral student by IN3 program of the Universitat Oberta de Catalunya on policy design and transitions in the cooperative housing sector. Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN. Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency. Leonardo Da Vinci, Codex Atlanticus. Milan | Biblioteca Ambrosiana This course explores the use of documentation as a powerful tool to craft coherent and meaningful narratives about the design and development process. Rather than viewing documentation as mere administrative tasks or data collection, students will adopt a narrative approach to communicate their creative journey, design decisions, and project stages. Keywords: Documentation, Storytelling, Design Practices By embracing this perspective, students will gain a deeper understanding of how design projects evolve, fostering the ability to reflect on their work and effectively convey it to others. Utilizing documentation as a narrative logbook, students will appreciate its value as an instrument that captures the creative voyage and provides a context-rich narrative for sharing with fellow designers, colleagues, and audiences interested in the design process. Class on Documentation and Website Reflections (2 hours) Follow-up and Tips Class (2 hours) Website Review (1 hour) Website Review (1 hour) Updated website using the suggested taxonomy structure and the considerations given in class. European Credit Transfer and Accumulation System (ECTS) 1 ECTS Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling. Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education. Martian Species, Estampa, 2021 The first part of the seminar sets the grounds for designing with/for/by AI in the current and future world conditions. The focus is on the conceptual basis of AI and how the practice of design has spawned a wealth not just of new possibilities but of new methods too. Post-human, Post-digital, Smart Interaction and Multiple Intelligence (or shamanistic) design are explored and the basis of their methodologies are shared. The second part of the seminar will be focused on Artificial Intelligence and contemporary visual culture. With a practical approach, and by learning some techniques and tools, part of the concepts learnt on the first part will be applied in class exercises. A speculative project will be developed by the students in small groups during the seminar and will be presented at its end. Ramon Ramon Sang\u00fcesa Afternoon Estampa Afternoon Estampa Afternoon Estampa Morning Afternoon Estampa Morning Ramon Sang\u00fcesa / Estampa Afternoon Lectures, workshops, project-based learning and team-based learning Project presentation Document containing: European Credit Transfer and Accumulation System (ECTS) 3 ECTS Alpaydin, E., 2016. Machine Learning. The new AI. Cambridge, Massachusetts: the MIT Press. Bridle, James: New Dark Age: Technology and the End of the Future. London: Verso, 2018 Bridle, James: Ways of Being. Allen Lane / Penguin, 2022 Crawford, K., 2021. The Atlas of AI: Power, Politics, and the Planetary Costs of Artificial Intelligence. Yale University Press. D\u2019Ignazio, C., Klein, L. F. (2020). Data Feminism. The MIT Press Estampa, 2018. The Bad Pupil. Critical pedagogy for artificial intelligences. Barcelona: Ajuntament de Barcelona (ICUB). Joler, V., Pasquinelli, M., 2020. Nooscope. Kogan, G., 2016. Machine Learning for Artists (Collection of free educational resources). Github. Miller, A., 2019. The Artist in the Machine: The World of AI-Powered Creativity. Cambridge, Massachusetts: The MIT Press. O\u2019Neil, C., 2016. Weapons of Math Destruction. How Big Data Increases Inequality and Threatens Democracy. UK: Penguin Random House. Paglen, T., 2016. Invisible Images (Your Pictures Are Looking at You). The New Inquiry. Brooklyn. Sautoy, M., 2019. The Creativity Code: How AI Is Learning to Write, Paint and Think. Schmidt, F., 2020. An Introduction to Image Datasets. Unthinking Photography. UK: The Photographers\u2019 Gallery. Sinders, Caroline: Feminist Data Set, 2020 Steyerl, Hito, 2012. The Wretched of the Screen. Steyerl, Hito: \"Mean Images\", New Left Review, 140/141, March-June 2023 Vickers, Ben; Allado-McDowell, K: Atlas of Anomalous AI. Ignota Books, 2020 Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university. Pau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018). Landing at the Masters in Design for Emergent Futures is for sure a challenging endeavor. Not only is it a new country and new city for most students, but also the beginning of a new life that will definitely influence the design profile and practice of everyone participating in MDEF, including the faculty and staff. Every edition of the program is different, there is no standard day, week, month or year for MDEF, given its constant evolution, and how it is influenced by the diversity of participants, as well as the constantly evolving reality around us. Knowing the importance to understand where and with whom we will be sharing this learning space for the next year (or two for some of you), we have dedicated a week of the program to know about each other, faculty and students, also about IAAC, Elisava and Fab Lab Barcelona, and specially about the Poblenou neighborhood and the city of Barcelona as the main experimental playground of the program. We expect the landing week to situate students in context, and to help them to identify opportunities for collaboration to develop their research agenda during the year of the program. The Landing Week of MDEF aims to offer students the opportunity to connect with the ecosystem around the program, including students, faculty, staff, spaces and organizations that make it possible to create an ever evolving learning space around it. MDEF Landing Week will use basic methodologies to engage students in knowing better the program\u2019s context and ecosystem, and be a personal and group experience of exploration through conversation and active listening. 15:00 - Opening of IAAC\u2019s Academic Year at Pujades 102 10:30-11:30 - Welcome speech by MDEF\u2019s Directors 11:30-12:00 - Introduction to the Master program by Tomas Diez and Guillem Camprodon 12:00-12:20 - Connection with faculty Break 12:30-14:00 - Students Intro - What's your purpose by Laura Benitez 11:00-12:30 - Directors' research agenda - Guillem Camprodon, Emergent Tech 12:30-12:45 - Break 13:00-14:15 - Directors\u2019 research agenda - Tomas Diez, Meaningful Design 15:00-18:00 - Exploring the Poblenou ecosystem - Chiara Dall\u2019Olio, Milena Juarez Planned visits: 22@ introduction, Poblenou Urban District, TansfoLAB BCN, Biciclot, Bioma 10:00-11:30 - Communicating the MDEF journey - Pablo Zuloaga 12:00-14:00 - Building an online bitacora and portfolio, the MDEF digital garden - Santi Fuentemilla Resources: 9:30-10:00 - Welcome to Elisava MDEF campus 10:00-11:45 - Visit & training for the Prototype Workshop, Motion Capture room and Graphic Workshop 11:45-12:15 - Elisava facilities visit + break 12:15-13:30 - Directors research agenda - Laura Benitez Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 0 ECTS Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling. Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education. Solar Ears workshop by Angella Mackey at the Solar Biennale, Eindhoven Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences. Throughout the week, students will engage in early and easy making processes. They will address the experiences of these things through the body. Each student will move through: On the final day, students will present their experiences by means of videos. Keywords: Making with Magic Machines, 1st Person Research In the course, students will experience the design process from a 1st person perspective by means of a series of interventions in their own life, with their own community. They will learn how to: For the first day (Tuesday) please bring materials for tinkering like paper, old stuff, cardboard, textiles, scissors, tape, etc... 10:00 to 14:00 In-person Activities: 30 min intro, 2,5 hours workshop, make a companion, 30 min debate, 10 min challenge for Thursday (living with your companion, explore documentation process). 10:00 to 13:00 In-person Activities: 1 hour \u201cPresentations\u201d living with your companion and discussion about what they learned. 1 hour presentation from Angella (Green Screen and Solar Ears) and discussion. 1 hour planning a 1PP design intervention in relation to your area of interest. 17:00 to 19:00 On-line and/or in-person Activities: feedback session (checkpoint). 15:00 to 19:00 In-person Activities: Final video presentations and debate. Class discussion and questions (formative), personal feedback (formative), attendance and participation (summative), deliverables including presentation and video (summative), personal reflections (summative). European Credit Transfer and Accumulation System (ECTS) 1 ECTS Desjardins, A., Tomico, O., Lucero, A., Cecchinato, M. E., & Neustaedter, C. (2021). Introduction to the special issue on first-person methods in HCI. ACM Transactions on Computer-Human Interaction (TOCHI), 28(6), 1-12. Mackey, A., de la Guarda, M. V., Tomico, O., Wakkary, R., Nachtigall, T., & de Waal, M. (2023). Becoming Solar: Towards More-Than-Human Understandings of Solar Energy. Temes de Disseny, 2023(39), 248-268. Mackey, A., Wakkary, R., Wensveen, S., Hupfeld, A., & Tomico, O. (2020). Alternative Presents for Dynamic Fabric. In ACM conference on Designing Interactive Systems '20: DIS'20 (pp. 351-364) Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., & Tomico Plasencia, O. (2017). \u201cCan I wear this?\u201d : blending clothing and digital expression by wearing dynamic fabric. International Journal of Design, 11(3), 51-65. Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., Tomico Plasencia, O., & Hengeveld, B. J. (2017). Day-to-day speculation: designing and wearing dynamic fabric . In RTD2017 : proceedings of the 3rd Biennial Research through Design Conference,22-24 March 2017, Edinburgh, UK (pp. 439-454) Revell, T., & Andersen, H. K. G. K. (2021). The Telling of Things: Imagining Through, With and About Machines. In M. C. Rozendaal, B. Marenko, & W. Odom (editors), Designing Smart Objects in Everyday Life: Intelligences, Agencies, Ecologies (blz. 57-72). Bloomsbury Visual Arts. Andersen, H. K. G. K., Wakkary, R. L., Devendorf, L., & McLean, A. (2020). Digital Crafts-machine-ship: creative collaborations with machines. Interactions, 27(1), 30-35. Goveia Da Rocha, B., & Andersen, K. (2020). Becoming travelers: Enabling the material drift. In DIS 2020 Companion - Companion Publication of the 2020 ACM Designing Interactive Systems Conference (pp. 215-219). Association for Computing Machinery, Inc. Devendorf, L., Andersen, K., & Kelliher, A. (2020). Making Design Memoirs: Understanding and Honoring Difficult Experiences. In CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems [3376345] Association for Computing Machinery, Inc. Andr\u00e9s Lucero, Audrey Desjardins, and Carman Neustaedter. 2021. Longitudinal first-person HCI research methods. In Proceedings of the Advances in Longitudinal HCI Research, Evangelos Karapanos, Jens Gerken, Jesper Kjeldskov and Mikael B. Skov (Eds.), Springer International Publishing, Cham, 79\u201399. Madeline Balaam, Rob Comber, Rachel E. Clarke, Charles Windlin, Anna St\u00e5hl, Kristina H\u00f6\u00f6k, and Geraldine Fitzpatrick. 2019. Emotion Work in Experience-Centered Design. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). Association for Computing Machinery, New York, NY, USA, Paper 602, 1\u201312. Audrey Desjardins and Aubree Ball. 2018. Revealing Tensions in Autobiographical Design in HCI. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). Association for Computing Machinery, New York, NY, USA, 753\u2013764. Thecla Schiphorst. 2011. Self-evidence: applying somatic connoisseurship to experience design. In CHI '11 Extended Abstracts on Human Factors in Computing Systems (CHI EA '11). Association for Computing Machinery, New York, NY, USA, 145\u2013160. Eva Hornecker, Paul Marshall, and J\u00f6rn Hurtienne. 2017. Locating theories of embodiment along three axes: 1st - 3d person, body-context, practice-cognition. In Workshop position paper for ACM CHI 2017 workshop on Soma-Based Design Theory. 4 pages Andr\u00e9s Lucero. 2018. Living Without a Mobile Phone: An Autoethnography. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). Association for Computing Machinery, New York, NY, USA, 765\u2013776. Audrey Desjardins and Ron Wakkary. 2016. Living In A Prototype: A Reconfigured Space. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '16). ACM, New York, NY, USA, 5274\u20135285. Carman Neustaedter and Phoebe Sengers. 2012. Autobiographical design: what you can learn from designing for yourself. interactions 19, 6 (November + December 2012), 28\u201333. Oscar Tomico, Vera Winthagen, and Marcel van Heist. 2012. Designing for, with or within: 1st, 2nd and 3rd person points of view on designing for systems. In Proceedings of the 7th Nordic Conference on Human-Computer Interaction (NordiCHI '12). ACM, New York, NY, USA, 180\u2013188. Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design. Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown? Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019. Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden. Unpacking intelligent machines 19/20 We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design.Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world. Is a practical and intensive two-weeks experimental program into fabrication, physical computing and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience for rapid prototyping. We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact. Keywords: Documentation, Tinkering, Design, Prototyping, Digital Fabrication Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition. Instrumentation Exploration Reflection Application All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the workshop. Bring in your laptop and any prototyping tools you have around such as a cutter, tape, markers, screwdrivers... Do you have any old appliances (radios, toys, telephones, lamps, screens, keyboards...) at home you would like to take apart? Bring them, too! (For safety reasons, avoid choosing appliances with a lot of power or that are easily heated). The course duration is a total of 32 hours of guided workshop time, spanned along two weeks. The guided workshop time will happen Tuesday to Friday and the students are committed to work during the afternoon in the projects on a self-guided methodology. Classes: from 10:00 to 14:00 Group work: Tuesday: Presentation & Unpacking (I know what's inside) Class: from 10:00 to 14:00 Wednesday: Disassemble (I\u2019m not afraid of exploring) Class: from 10:00 to 14:00 Thursday: Forensic (I know what I have) Class: from 10:00 to 14:00 Friday: In-Control (I built something I trust) Class: from 10:00 to 14:00 Tuesday: What to do with these parts (Beta devices) Class: from 10:00 to 14:00 Wednesday: Integration of artifacts (I build something that works) Class: from 10:00 to 14:00 Group work: from 15:00 to 18:00 Thursday: Field visit & recordings during the afternoon Group work: from 10:00 to 14:00 Group work: from 15:00 to 18:00 Friday: Final Presentations(I have a final machine) Students are requested to submit all the material requested by the faculty + their reflections about the seminar on their personal blog on the MDEF repository on GitHub within a maximum of 1 week after the students\u2019 submission deadline. In addition, videos and presentations must be submitted in the Submission folder within the seminar's Google Drive folder, which we share with you. Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 5 ECTS They are ordered from shorter to longer so you can start with a short reading essay in your busy schedule Some of the books can be found online for free, use google and archive.org Getting Started with Arduino, Banzi, Massimo. Maker Media, Inc, 2008 (ISBN 9780596155513) 128 pages. Fifty Dangerous Things (You Should Let Your Children Do), Tulley, Gever. Tinkering Unlimited, 2009 (ISBN 9780984296101) 130 pages. The Design of Everyday Things, Norman, Donald A. Basic Books, 1988 (ISBN 9780465067107) 240 pages. The Hacker Ethic: and the Spirit of the Information Age, Himanen, Pekka. Random House, 1999 (ISBN 9780375505669) 256 pages. Hacking Electronics: An Illustrated DIY Guide for Makers and Hobbyists: An Illustrated DIY Guide for Makers and Hobbyists, Monk, Simon. McGraw-Hill/Tab Electronics, 2012 (ISBN 9780071802369) 304 pages. Designing Reality: How to Survive and Thrive in the Third Digital Revolution, Gershenfeld, Neil. Basic Books, 2017 (ISBN 9780465093472) 304 pages. How to Diagnose and Fix Everything Electronic, Geier, Michael Jay. McGraw-Hill/Tab Electronics, 2010 (ISBN 9780071744225) 316 pages. Technology Choice: A Critique of the Appropriate Technology Movement, Willoughby, Kelvin. Intermediate Technology Publications, 1990 (ISBN 9781853390579) 368 pages. Make It So: Interaction Design Lessons From Science Fiction, Shedroff, Nathan. Rosenfeld Media, 2012 (ISBN 9781933820989) 368 pages. Building Open Source Hardware: DIY Manufacturing for Hackers and Makers, Gibb, Alicia. Addison-Wesley Professional, 2014 (ISBN 9780133373905) 368 pages. The Master Switch: The Rise and Fall of Information Empires, Wu, Tim. Knopf, 2010 (ISBN 9780307269935) 384 pages. Dieter Rams: As Little Design as Possible, Lovell, Sophie. Phaidon, 2010 (ISBN ) 398 pages. To Save Everything, Click Here: The Folly of Technological Solutionism, Morozov, Evgeny. PublicAffairs, 2013 (ISBN 9781610391382) 415 pages. Adventures in the Anthropocene: A Journey to the Heart of the Planet we Made, Vince, Gaia. Vintage, 2014 (ISBN 9780099572497) 448 pages. Designing for Emerging Technologies: UX for Genomics, Robotics, and the Internet of Things, Follett, Jonathan. O\u2019Reilly Media, 2014 (ISBN ) 504 pages. The Innovators: How a Group of Hackers, Geniuses and Geeks Created the Digital Revolution, Isaacson, Walter. Simon and Schuster, 2014 (ISBN 9781476708690) 542 pages. Designing Interactions [With CDROM], Moggridge, Bill. MIT Press (MA), 2006 (ISBN 9780262134743) 766 pages. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022. Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs. Born in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics. Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. Creating a personal identity and narrative. Foundations and possibilities, a literacy of Materials and Digital Fabrication. The second term aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical). Bing Image Create AI This course aims to equip students with the essential skills to effectively communicate their design projects to a diverse audience. Through understanding communication models, storytelling techniques, branding strategies, transmedia narratives, and content creation, students will learn to craft compelling narratives and execute impactful communication strategies for their design interventions. Keywords: Storytelling, Communication, Narrative Introduction to Communication Models Storytelling Techniques Project as a Brand/Persona Defining Audience and Media Channels Transmedia Storytelling Content Strategy Development and Execution Case Studies and Practical Applications Final Project Presentation European Credit Transfer and Accumulation System (ECTS) 1 ECTS Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling. Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education. MDEF Design Interventions, Barcelona title: Design Studio 02 page_type: course track: Application course_type: Course feature_img: /assets/images/2023-24/year-1/t-2/design-studio-02.png img_caption: MDEF Design Interventions, Barcelona faculty: - guillem-camprodon - laura-benitez - tomas-diez - jana-tothill - roger-guilemany ects: 12 MDEF Design Interventions, Barcelona MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. The Second Term Design Studio aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical). Monday's Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a new scope, goals and next steps. Activity: Briefly present in class 3 of the main learning points from the 1st trimester. Assignment: Reflect on your and your project\u2019s current stage of development allowing your project to talk back. Analyze your so-called \u201cfailures\u201d as opportunities for redefining your frames of reference and repositioning yourself and your project accordingly. Deliverable: An updated version of your design space. A 500 word text with a summary of your journey so far, adding the repositioning of yourself and your project. Make explicit new project goals and next steps including a proposal for the 1st intervention of the second trimester (a draft will be discussed during the design reviews the week after). Goals: Understand yourself better as a design tool in contexts, learn how to properly document, analyze and make sense of a design action from a 1PP. Activity 1: Briefly present in class an updated version of the design space and a proposal for the 1st intervention of the second trimester. Activity 2: Plan your first design intervention of the term and map the actors and infrastructure you want to involve. Task: Carry out your 1st design intervention from a 1PP (involving yourself in the context you want to work on). Deliverable 1: Document the 1PP design intervention, analyze it and reflect on the findings. Describe the alternative present scenario that this intervention is offering. Deliverable 2: Update your design with the relations you have built. Goals: Reflect on your network of co-responsibility. Voicing others: A 1PP Design intervention in context giving the stage to your peers and communities (human and non-humans). Let the human and non-human actors be a driving force in your project. Activity: Present your results from your 1PP design intervention. Reflect on how you can iterate this intervention, this time allowing others to take the lead. Task: Plan and execute a 2nd design intervention, a collective design intervention with this perspective. Deliverable: Document the 2nd collective design intervention, analyze it and reflect on the findings. Deliverable 2: Update your design space with the relations you have built. Design Studio Reviews Radical Situatedness: Considering the resilience, material flows, situated knowledges and existing infrastructures of your interventions Laura Benitez Goals: Understand how your intervention can become resilient, taking into consideration self-sufficiency, locality and situated knowledges. Understand the agency of the environment you are working in. Activity 1: Present your results from your 2nd design intervention. Activity 2: Resilience Assessment. What is your project relying on? Task: Plan and execute a 3nd design intervention, a collective design intervention taking into account this perspective. Deliverable 1: Document the final design intervention, analyze it and reflect on the findings. Deliverable 2: Update your design space with the relations you have built. Design Studio Reviews Design Dialogues II Preparation Alejandra Tothill Goals: Create a collective and individual building up plan for the Design Dialogues exhibition. Activity: Group dynamic to create themes and groups of projects for the exhibition. Deliverable: Planning of the exhibition, space allocation and special needs. Task: Work on the design dialogues deliverables. Deliverables for after the holidays (Submission deadline, April 1st) These are the points we are going to look at for Term II: Self-Evaluation Question: Look back at the interventions you did last term and analyze them by self-evaluating your development: European Credit Transfer and Accumulation System (ECTS) 12 ECTS Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures. Credit | Planet Earth rendered by 3D artist Lorna Pittaway for the Billion Seconds Institute Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate and exchange perspectives, questions and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale and speed of change of the multidimensional implications that the digital economy has in the environmental emergency. Keywords: Critical, degrowth, plurality The course will follow a week-long, in-person studio format, divided in 4 sessions. Students will organize as one collective around a creative challenge and organize in interdependent smaller teams. Session I: Introduction to the Designing in a State of Climate Emergency Lecture + Group discussion + Positionality statement workshop Session II: Discussing our relationship with time and growth Debate on Degrowth + Guest lecturer: Gustavo Nogueira, Temporality Lab Session III: Solar-centered designing Field trip focused on sentipensar + alternative knowledge exploration in groups Session IV: Remembering Futures Workshop on visual storytelling + collective reflection European Credit Transfer and Accumulation System (ECTS) 2 ECTS Related articles and essays: Recommended publications and books: Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC. Fair Future(s) | Designing with Collective Intelligence Hybrid four-day international collaborative event featuring talks, workshops, and self-organized working sessions. In collaboration with the School of Digital Arts at Manchester Metropolitan University, this seminar offers a dynamic exploration of emerging themes and hands-on experience in the evolving landscape of creative industries and decentralized governance. It introduces concepts such as Digital Commons and Governance in Distributed Autonomous Organizations within the context of creative industries. Participants from MDEF and SODA will form international teams to actively discuss and craft future scenarios that reflect on the upholding perma / poly crisis. During the working sessions, the teams will develop innovative, new governance and economic models. The objectives of the teams are to collectively develop a digital and/or physical artifact that will make tangible alternative modes of operation and creative expression existing within in the co-developed speculative scenarios. The resulting projects will be presented on the online platform DAFNE+, an EU research project designed to assist digital content creators in discovering new potentials for creation, distribution, and monetization through blockchain technology. Keywords:Future(s), alternative governance, crafting multimedia artefacts Conceptual Understanding: - Students will explore the concepts of commons and DAOs within the creative industries context through inspirational and theoretical lectures and real-world examples. Speculative Workshop Participation: - Students will engage in a speculative workshop hosted by external collaborators to gain deeper insights and guidance around the introduced concepts. - Teams split into international working groups will collaboratively choose a future scenario theme, to systematically develop future scenarios for their ideal DAO governance model. Artifact Development: - Identify and collaboratively develop an artifact using diverse multimedia format to create the final output for the creative jam. Dafne + Platform: - Introduction to DAFNE+ platform's possibilities, learning the basic functions, with practical application in subsequent tasks such as the creation and uploading of the project into the platform. Studio Visit Exhibition: - Each group will showcase their digital artifacts, contributing to the studio visit exhibition, emphasizing effective presentation and communication of ideas. The event kicks off, taking place both online and in person at each location. Two inspirational talks by experts selected by Fab Lab Barcelona and SODA (School of Digital Arts of Manchester) will introduce the main theme of 'Fair Future(s)'. Morning Session Afternoon Session Morning Session Afternoon Session Personal Account on Dafne+, Development of the team repository, submission of the collective artifact. The grading will be 0 or 10: 0 if the students do not come to class and 10 if the students come to the classes and participate. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW. Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona. Credit | 4x upscale of \u2018a press photo of a bright maker lab full of students hacking programming and building physical prototypes --ar 3:2 --v 5.2\u2019 (Copyright Midjourney, Christian Ernst) The course offers designers and makers a comprehensive introduction to the field of generative artificial intelligence (AI). The program focuses on empowering participants with the knowledge and skills required to extract mainstream AIs (such as GPT or DALL-E) into external interfaces. Course Contents: Showcase of Salient Projects: The instructors will showcase their most salient and relevant projects that demonstrate the creative possibilities of generative AI for designers and makers. Introduction to Generative AI: Participants will gain a clear understanding of the concept of generative AI, its principles, and its applications. They will learn about algorithms, models, and techniques used in generative AI. Exploring OpenAI: Students will be introduced to OpenAI, a powerful platform for developing AI-based applications. They will learn how to access and utilize OpenAI tools to leverage generative AI for their own projects. Web-Based Application Development: The course will provide hands-on training in developing a small application using generative AI algorithms. Participants will learn how to create a web-based application that connects to OpenAI and generates unique designs based on user inputs. Design Considerations and Ethics: The course will also address the ethical considerations associated with generative AI. Participants will learn about responsible AI usage, ethical design principles, and the importance of considering privacy and bias while utilizing generative AI for their projects. By the end of this short course, participants will have developed a solid foundation in generative AI and gained practical experience in creating their own web-based application utilizing OpenAI. They will be equipped to explore the endless possibilities of generative AI in their future design and making endeavors. Keywords: Generative Artificial Intelligence, AI-Driven Web Applications, Rapid Prototyping A fully functional web demo, linking multimodal inputs and outputs with generative AI, based on a strong conceptual foundation. 15-minute presentations of the latter, demonstration of the former. Course documentation on the students\u2019 blogs summarizing project outcome and personal reflection. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Christian Ernst is a creative technologist with a background in UX design. After finishing degrees at Berlin University of Applied Sciences (HTW), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through his speculative practice he approaches technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. His works and live in Barcelona. Pietro Rustici is a computer scientist with a background in robotics and design. After finishing degrees at Delft University of Technology (TU), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through the speculative practice his approach technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. He works and live in Barcelona. MDEF Design Interventions (Josefina Nano), Barcelona Advanced manufacturing, rapid prototyping and new design methodologies are not only changing how we work, live and play but reshaping the processes and interactions in the cities and sociecities. The introduction of those processes into the design and industry fields are changing the paradigm on how we conceive the actual society and its production methods. This new mediation between the old knowledge and new techniques is making the process as important as the end work, all becoming a whole. During this 2 term course (2&3), students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources. Keywords: Digital Fabrication, Rapid Prototyping, Micro-Challenges The goal of DIGITAL PROTOTYPING FOR DESIGN is to combine the concepts and practices of digital fabrication & prototyping electronices with the objectives of the MDEF course in a meaningful way to develop student research projects. A core aim is to empower students: The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria. The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired. The challenges combine four weekly cycles into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts. This classes are given every two weeks on Wednesday and Thursdays from 10 Am to 14.00 Pm (CET time) for two weeks in a row. Students will have to do some small guided tasks to achieve a deep understanding of the subject area, it's technology flows, the fabrication constraints, and it's design possibilities. Are Intensive weeks, where students will have to apply the knowledge and skills from previous weeks in a group projects aligned to their research interventions. The following timetable is provisional and may undergo modifications and adaptations during the course. All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the classes. Bring in your laptop with the proper software installed prior to the class if required (emails will be sent prior to the classes regarding this aspect). Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development. By the conclusion of the course, students are expected to have submitted: Each student should have contributed a total of 8 reflective posts throughout the course. These posts should comprehensively detail their experiences, learnings, and challenges encountered during the weekly tasks and the microchallenges. In collaboration with their assigned group, each pair of students is required to create and maintain 3 distinct repositories. These repositories should meticulously document the entire development process of the challenges assigned during the course. The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must. European Credit Transfer and Accumulation System (ECTS) 12 ECTS Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022. Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs. Future Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond. Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed. In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with. In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others. Jessica Guy and Olga Trevisan - Designing with values Distributed Design Hangar\u2019s WetLab - Networks of Co-Responsibility Hangar WetLab Bani Brusadin - Radical Situatedness (Flows, Knowledge and Infrastructures) Bani Brusadin Mario Santamar\u00eda - Internet Tour Internet Tour At the end of this trimester we ask you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. The Thesis Draft will include space to reflect on your Vision and Identity and how that evolved this term. For this section we ask you all to reflect on how applicable and useful the knowledge presented by each of the guests is in your practice/project. Please do a self-reflective paragraph long post on each of the talks. These are the points we are going to look for the evaluation of Future talks: Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures. Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021). Artist and researcher, born in Argentina and resident in Europe since 2000, living between Barcelona and Bourges. She studied Social Anthropology in Buenos Aires, while doing internships in performing arts and in 2008, together with Kina Madno, she created the lab, Quimera Rosa. From this point on she focused her corporal and investigative work on post-identity gender policies and corporal, identity and technoscience experimentations from a trans*feminist perspective. Her work currently focuses on the development of performances, transdisciplinary projects and interactive installations, elaborating devices that function through corporal activity and experimentations in biohacking. In 2016, she began working with Quimera Rosa on the project Trans*Plant, carried out and produced by Ars Electr\u00f3nica and the European Media Artists in Residence Exchange (EMARE), Hangar and the Barcelona Biomedical Research Park (PRBB), the University of California in Davis and L'Antre Peaux. She is a resident artist together with Gaia Leandra at the Hangar wetlab (2020/2022), where she carries out projects of investigation and experimentation in art and science from a transhackfeminist vision. The artistic practice of Mario Santamar\u00eda (Burgos, Spain, 1985) studies the phenomenon of the contemporary observer, paying attention to two processes, the representational practices and the machines vision or mediation. Using different tactics such as appropiation, remake or assembly, his work involves different fields like the conflict, the memory, the virtuality or the surveillance. He has been a resident artist at Hangar (Barcelona, 2015), Kunststiftung Baden-W\u00fcrttemberg (Stuttgart, Germany, 2015) and Flax Art Studios (Belfast, Northern Ireland, 2014), among others. At CCCB he is a regular contributor to the The Influencers festival where he has developed projects such as Internet Yami-Ichi (2016, 2017) or Barcelona Internet Tour (2018). Reflection Tomas Diez In the words of Brian Cox, \"Meaning is a property of intelligence.\" This statement implies that as intelligent beings, we have the ability to assign meaning to the world around us. However, it also suggests that this ability is unique to Earth and its inhabitants, as it is the only known place in the galaxy where intelligence exists. As designers, we have the power to shape the world around us through the decisions we make and the actions we take. Whether it is the design of an object or the design of a system, our choices have far-reaching consequences. For example, choosing to take a private car instead of public transport not only affects the trip from A to B, but also contributes to pollution and climate change. Similarly, the design of our cities and suburbs can limit or expand our options for transportation. Design is not just about aesthetics or proportions, it is also about the attitude we have towards the world and the choices we make. The meaning and purpose in design are personal perceptions that translate into actions. However, it is important to remember that these actions also have a collective impact and require a coordinated effort at multiple scales. The search for meaning and purpose is a lifelong journey that can be influenced by a variety of belief systems, such as philosophy, religion, and science. As designers, it is important to align our beliefs with our actions and build meaningful connections with our work. The MDEF (Masters in Designing Emergent Futures) seminar aims to align students' purpose with their skills, interests, and capabilities in order to empower them to become agents of change. Through questioning and self-reflection, the seminar aims to rebuild the connection between students and their inner motivations and to provide opportunities for engaging with a diverse range of perspectives and ideas. The seminar is a space for honest discussion, questioning, and challenging, where the aim is to incorporate a philosophical approach to designing for the future. Tuesday, from 9 to 11 am. Online. January 17: Course introduction, discussion on papers, and content of the seminar. Looking East from Indian Country Looking West from Europe Lepore, The Name of War, chapters 4-5 The Iroquois Describe the Beginning of the World The Ho-Chunk Creation Story John Winthrop, A Model of Christian Charity January 30: Debate on design perspectives based on provided readings. Conversation with a guest speaker. What Made the New World New? Settlement? Invasion? Conquest? Lepore, The Name of War, chapter 6. Mary Rowlandson, A Narrative of the Captivity and Restoration of Mrs. Mary Rowlandson. February 13: Debate on design perspectives based on provided readings. Conversation with a guest speaker. ### Tuesday Science, race, and national identity Economics and empire Marcus Rediker, \u201cLife, Death, and Terror in the Slave Trade,\u201d and \u201cAfrican Paths to the Middle Passage\u201d from The Slave Ship. Thomas Jefferson, selections from Notes on the State of Virginia. Phyllis Wheatley, \u201cOn being brought from Africa to America,\u201d \u201cA Farewell to America,\u201d and \u201cLiberty and Peace.\u201d February 27: Debate on design perspectives based on provided readings. Conversation with a guest speaker. We'll be reviewing... Required preparatory reading or other assignments. Please prepare a... March 13: Assignment submission This midterm will cover all material from weeks 1-6. Review chapters 1-3. One of the main goals of MDEF is to align students\u2019 purpose with their skills, interests, and capabilities, in order to provide all the necessary means to become agents of change. In times of transition, exposure to excessive noise and information lead to uncertainty and disconnection from the true self. Through questioning students\u2019 decisions and choices during their project development, these sessions aim to rebuild the connection with the driving forces that operate within ourselves and to establish new dialogues with authors, researchers, thinkers, and makers that can contribute and enrich the Masters\u2019 projects. The seminar aims to build a space for honest discussion, questioning, and challenging, in which we aim to incorporate philosophical practice into designing for emergent futures. How Humanity Came To Rule The World | Yuval Noah Harari & Neil deGrasse Tyson [Design as participation:]( (https://jods.mitpress.mit.edu/pub/design-as-participation/release/1) [A History of the World in Seven Cheap Things:]( (https://www.researchgate.net/publication/319143816_A_History_of_the_World_in_Seven_Cheap_Things) [Steps to an Ecology of Mind:]( (https://ejcj.orfaleacenter.ucsb.edu/wp-content/uploads/2017/06/1972.-Gregory-Bateson-Steps-to-an-Ecology-of-Mind.pdf) Participation: 40% Attendance: 20% Essay: 40% To read the provided articles and papers To attend at least 80% of the classes To write a blog entry of between 1500-2500 words at the end of the course on your website and design a vignette to illustrate the (some) following questions (feel free to replace them by more meaningful ones to you): How design can reconfigure systems of extraction? Which worlds can we design with the power of today\u2019s tools? How can we design the transition towards these worlds? Suggestion: Feel free to use ChatGPT and other AI tools to write and illustrate the class assignment. Late work will be deducted 5% per twenty-four-hour period that elapses after the due date. If foreseen or unforeseen circumstances prevent you from completing an assignment on time, you may request an extension. Extensions must be requested in advance of the due date. If the situation warrants an extension, we will determine a new due date for the essay based on your individual circumstances. Open Drive folder This course will introduce students to the concept of a world in data by designing artifacts to measure their daily analogue and digital activity. The fundamental aspect is to understand nowadays data-driven world from the sourcing, that could range from a temperature sensor to an Instagram like, processing, storage and consumption. It aims to work both as an introduction to some key concepts behind physical computing as well as an introduction to the idea of information and how it's created, modified and consumed. Keywords: data, platforms, measurement, data-awareness This course aims to introduce briefly students to data concepts a The course will take place during 2.5 days, in-person format, divided in 4 sessions. Students will organize as one collective around a creative challenge and organize in interdependent smaller teams. Morning: Theory Session I: Learning to ask. Introduction to the Data and information. Afternoon: Practical Tools I: Collecting our own data. Morning: Theory Session II: Demons of data. Data-awareness raising and discussion. Afternoon: Practical Tools II: Collecting data from others. Morning: Presentation European Credit Transfer and Accumulation System (ECTS) 1 ECTS Privacy Science and questioning Tools and use cases Capitalism and data exploitation Courses To install \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Refine, grow and consolidate your alternative presents so that they can start to become emerging futures with global resonance. Strengthen your understanding of ethics and its entailments for the design profession and the development of technology. Reframing the projects into a collective narrative through curatorial practices for the final festival, understanding audiences, communities and interrogating appropriate and novel formats. The third term aims to scale the work developed by the students during the first two terms of the Master program. After finding and engaging with communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention for the yearly MDEF Emergent Futures Festival, which serves as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme. Credit | Open AI Dall-e This course progresses from the foundational communication skills developed in the first term, focusing on the practical application of those skills. Students will refine their ability to effectively communicate their design projects, utilizing digital channels and multimedia content, culminating in the delivery of an effective elevator pitch. Keywords: Storytelling, Communication, Multimedia, Digital Strategy, Elevator Pitch Preparation of Effective Presentations: Assist students in developing and perfecting their elevator pitch and other oral presentation forms in front of different audiences. Understanding project\u2019s narratives and storytelling Development of Messages and Selection of Communication Channels Creation of Multimedia Content Preparation and Execution of Effective Presentations Personal Narrative Publication European Credit Transfer and Accumulation System (ECTS) 1 ECTS Borg, E. (2012) 'Writing differently in Art and Design: Innovative approaches to writing tasks' in Writing in the Disciplines Building Supportive Cultures for Student Writing in UK Higher Education. ed. Christine Hardy and Lisa Clughen. Bingly, UK:Emerald Group Publishing Limited Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling. Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education. Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). Credit | Mary Maagic In these two sessions, we will tackle an introduction to a transfeminist perspective applied to design and experimental practices. How does it affect operating from a transfeminist perspective in design? Is it possible to design differently? What is? What are the ethical issues raised by these approaches? Is it possible to relate differently to technologies and through technologies? What happens to presences? And who is accountable for absences? Who do we relegate to a condition of subalternity? How do we deal with epistemic violence? Keywords: Critical Design, Transfeminism, Ethics of Care, Biohacking, Accountability No special deliverables are expected. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). In these two sessions, we will tackle an introduction to the philosophy of technology from an analytical perspective and the central theme of our relationship with technology will be explored: are we determined by technology or do we determine it? And if that is the case, how? And to what extent? Or is this perhaps a false dichotomy and should the issue be explored in a radically different way? We will deal with current topics in ethics related to technology and design. Keywords: Technology, Ethics, Design \u200b\u200b No special deliverables are expected. Students should submit via email ariel@interacciones.org a one-page text or visual containing a numerical mark (0-10) as a self-assessment containing a reflection on the classes and the learning outcomes obtained as rationale for the mark. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity. Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield. Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield. Parvin, Nassim. (2023). Just Design: Pasts, Presents, and Future Trajectories of Technology. Just Tech. Social Science Research Council. February 1, 2023. DOI Rosenberger, R. (2017). Callous Objects: Designs against the Homeless. 3rd ed. University Of Minnesota Press. Available online: Callous Objects: Designs against the Homeless 3rd ed. Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016. Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011. Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK). Design Dialogues, 2023, Barcelona MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. The third term Design Studio aims to refine the work developed by the students during the first two terms of the Master program. After finding and engaging with their communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention that can serve as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme. Keywords: Design Interventions, Community of Practice, Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Alternative Presents, Emergent Futures The specific goals are the following: - Grow and consolidate the relationships with your communities of practice - Bring forth design activities with your communities of practice to further explore the area(s) of interest identified in Term I and II - Deploy one last intervention that can serve as closure for your journey in the Master program - Reflect on the becoming, outputs and outcomes of design activities Landing Kick off - Framing your first Design Intervention for Term III Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a first design intervention for the term. Activity: Briefly present in class 3 of the main learning points from the 2nd trimester. Present your personal alternative present. Deliverable: A proposal for the first intervention of the term based on the alternative present created (a draft will be discussed during the design reviews the week after). Task: Start preparing and carrying out your first design intervention. Design Studio Reviews Positionality and More-Than-Human Design: Designing for More Than Human-Centered Worlds Design Studio Reviews Scalability - Designing yourself out - Decentralized strategies for sustaining continuity and scalability Goals: Sustaining your activities and impact in a more decentralized manner, enabling for the extension of capacity and globalization of the efforts. Activity: To reflect on the structural, narrative, documentation and outreach dimensions of your interventions. Deliverable: Visualize the socio-technical system of your project (updated Design Space). Show possible paths of growth with new or existing actors. Task: Create a scalability roadmap for decentralization using the strategies presented in class. Design Studio Reviews Alternative presents to emergent futures: Understanding your emerging profiles and roles. Goals: Learn from a guest alumni\u2019s case study on how a 1PP alternative present design research investigation can become a hybrid professional role radically different from their previous professional practice. Activity: Presentation and Q&A, extrapolating ideas, identifying milestones, turning points, roles and strategies undertaken towards your alternative present. Deliverable: Update your alternative present including a description of the roles you would like to have in it. Task: Update your bio section in your website with an adaptation of your alternative present and your roles in it. Continue developing your interventions. Design Studio Reviews MDEFest Goals: MDEFest aims to celebrate the end of the Masters\u2019 journey by offering a series of sessions hosted by the students on the topics and projects they worked on all year long. Activity: Sessions will last maximum half a day, can be digital or physical (with remote streaming), done individually or in groups (preferably) and can be in the format of a workshop, a debate, a visit, a meetup or any kind of format the students find suitable for this experience. Deliverable: One-week time-frame to hold the sessions planned for the Fest. Elisava-Beyond Grad Show Activity: One-week exhibition showcasing prototypes, results and outcomes from Elisava\u2019s Final Master Projects. The set up will be the 17th and the dismantling of the exhibition the 21st. Graduation Ceremony IAAC Master Exhibition Opening and Awards Ceremony Activity: Exhibition showcasing prototypes, results and outcomes from IAAC\u2019s Final Master Projects. The exhibition will be running until September. The opening will also hold the Award Ceremony for IAAC 2023-24 projects. The set up date will be confirmed. End of academic year deliverables - Due date: 14th of June. European Credit Transfer and Accumulation System (ECTS) 15 ECTS Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures. Fabacademy final project (Citlali Hern\u00e1ndez), Barcelona Prototyping for Interaction Design (PID) Throughout this three-term course, students delve into the realm of interaction design within the framework of wearable computing and innovative data. Under guided instruction, students undertake the design, development, and fabrication of wearable devices adept at gathering behavioral and biometric data from the human body. The curriculum equips students with tools and methodologies necessary for transforming bodily behaviors into diverse and imaginative data representations. The seminar is structured with practical sessions aimed at gaining a comprehensive understanding of the interaction design process, ranging from electronics design and data collection to the interpretation of digital signals. Through practical sessions, the seminar aims to open discussions regarding the implications of interaction design, the quantified self and society. Keywords: Interaction design, Body, Wearable Electronics, Expressive data, Prototyping The goal of Prototyping for Interaction Design (PID) is to combine the concepts and practices of digital fabrication & prototyping electronics with the objectives of the MDEF course in a meaningful way to develop student research projects. A core aim is to empower students: The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria. The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired. The challenges combine modules into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts. Students will have to do some small guided tasks to achieve a deep understanding of the subject area, it's technology flows, the fabrication constraints, and it's design possibilities. Are Intensive weeks, where students will have to apply the knowledge and skills from previous weeks in a group projects aligned to their research interventions. The following timetable is provisional and may undergo modifications and adaptations during the course. All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the classes. Bring in your laptop with the proper software installed prior to the class if required (emails will be sent prior to the classes regarding this aspect). Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development. By the conclusion of the course, students are expected to have submitted: Each student should have contributed a total of 8 reflective posts throughout the course. These posts should comprehensively detail their experiences, learnings, and challenges encountered during the weekly tasks and the microchallenges. In collaboration with their assigned group, each pair of students is required to create and maintain 3 distinct repositories. These repositories should meticulously document the entire development process of the challenges assigned during the course. The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must. European Credit Transfer and Accumulation System (ECTS) 12 ECTS Citlali Hern\u00e1ndez S\u00e1nchez is an Industrial Designer from the Centro de Investigaciones de Dise\u00f1o Industrial (UNAM) and a graduate of the Master's in Digital Arts from Pompeu Fabra University in Barcelona. As an artist, her work explores the relationships between interaction and the moving body, using open technologies that she develops and manufactures herself. Her installations and performances have been presented at various international events and festivals, including the International Symposium of Electronic Arts (ISEA), Ars Electronica Garden Barcelona, Loop Festival, Live Performers Meeting, International Conference on Live Coding (ICLC), JustMad, among others. She collaborated with the digital art association Matics Barcelona (2016-2022) and is actually part of the creative coding studio Axolot.cat where she coordinates and produces cultural projects focused on electronic art and its intersections with critical thinking. Currently, she is preparing her practice based PhD centered on interactive systems, body and identity within contemporary transdisciplinary artistic practices. She also works as a specialist in design, digital fabrication, and interactive systems instructor at different academic institutions, applying these principles to design and the arts. Lina Bautista studied music composition in Bogot\u00e1, Colombia, and completed her studies in composition and new technologies, Interactive Musical System Design, and Sound Art in Barcelona. With her musical project Linalab, she has produced several albums and performed on stages worldwide. She is a member of various collectives such as Toplap Barcelona, Familiar DIY and Axolot.cat Collective. She is also affiliated with music labels such as Synth Vicious and Aloud Music, and she teaches at several universities in Barcelona. Lina Bautista has been involved in the management of five European projects (Creative Europe, Erasmus+). She co-directed the Creative Europe-funded project \"on-the-fly\" and was part of the organizing committee at the International Conference on Live Coding in Utrecht 2023. Experimental Media Artist and Designer who generates hybrid experiences between the physical and digital world combining science and technology with materials, light, sound, and visuals converting physical spaces into atmospheres that provide visitors with unique experiences. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Future Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond. Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed. In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with. In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others. Saul Baeza - Designing from within your context Does Work Visions By Helen Torres - For More Than Human-Centered Worlds Helen Torres in conversation with Donna Haraway Cl\u00e9ment Rames - Collective urban practice for resilient communities and cities Aqui Krzysztof Wronski - Understanding your emerging profiles and roles At the end of this trimester we ask you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. The Thesis Draft will include space to reflect on your Vision and Identity and how that evolved this term. For this section we ask you all to reflect on how applicable and useful the knowledge presented by each of the guests is in your practice/project. Please do a self-reflective paragraph long post on each of the talks. These are the points we are going to look for the evaluation of Future talks: Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures. Credit | Vanessa Lorenzo. My many mouths This short course is a curatorial and organizational approach to creating the MDEF Students Festival. It will also include pre-planning the proceedings of the festival. Conceived as a pedagogical process that aims to use the approach of curatorial practices/projects and those institutions with whom the students would like to collaborate for the festival. Students will be invited to examine various structures of collectives, venues, events or festivals throughout the process. The focus of the course is to be an apparatus that produces a toolbox for curating the MDEF festival. Keywords: Coherent structure of collective event. Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF website within a maximum of 1 week after the students\u2019 submission deadline. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021). Manuela Reyes is a Colombian designer. Her work as an art director includes creating visual identities, photography, data visualisation, web, and spatial design for Fab Lab Barcelona and Fab City projects. Her interest is to portray complex and dense information in captivating graphical and physical form. Manuela owns a BA in Product and Service design focused on sustainability from IED Milano and a Master\u2019s in Art Direction and Communication Strategy from Elisava. As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. The Atlas of Weak Signals - A collective inquiry and embodied research of emerging signals This workshop focuses on developing and testing co-design methodologies for the creation of new cards for the Atlas of Weak Signals card deck. Students will engage in embodied research activities aimed at exploring alternative and pluralistic futures to identify and visualize weak signals \u2014 emerging trends or phenomena that may have significant impacts in the future. Through collaborative design exercises, the students will actively participate and shape the AOWS co-design methodology. Students will gain insights into embodied research methodologies \u2013 while contributing to the expansion of the Atlas of Weak Signals card deck. \u200b\u200b Keywords: Pluriverse, Atlas of Weak Signals, Ontological Design, Transition Design Different methodological strategies that will allow the development of the learning skills and results. Example: - Horizon Scanning - CIPHER workshop sheet and methodology Also mention other types of learning strategies associated with the program experience. Example: - Peer learning. - Team-based learning. - Critical Inquiry - Co-design methodologies Workshop sessions will be divided into five on each other building moments. Each team will be tasked with prototyping a new area of the Atlas of Weak Signals (AOWS) along with its connected cards (up to five weak signals). Throughout this process, teams will reflect on the factors that may have hindered their ability to think critically and explore unconventional ideas. They will consider the tools and resources necessary to uncover unseen and unheard stories, allowing them to identify weak signals effectively. By critically evaluating their approach and identifying potential barriers they are invited to think beyond conventional boundaries and how to include pluralistic approaches in their design practice. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Design for the Pluriverse - Arturo Escobar, youtube seminar here Ontological Design - Anne Marie Willis, [article here] (https://www.tandfonline.com/doi/abs/10.2752/144871306X13966268131514) Design Otherwise - Danah Abdulla Indigenous Futures Thinking On teaching and being tought - PARSE, Lindiwe Dovey Regenerative Practice as Transformative Design Framework - Yari Or https://yearofclimate.care/en/articles/andras-csefalvay-10-certain-future-events https://superrr.net/feministtech/deck/ Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW. Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona. The second academic year of the MDEF allows students to deepen their training and further develop the final Thesis Project presented at the end of the first academic year. It also allows students to continue their research and innovation agendas using a multiscalar, experimental and realistic approach, and turning the final projects developed in the first year of the program into living platforms for academic research, business development or direct impact on open source communities. The Thesis Project design workshop is the backbone of the MDEF02 program. That is why we have three types of Thesis Project, related to each quarter of the program, and each with its specific objectives. Implementation: The first Thesis Project design workshop is focused on reinforcing the implementation of the projects that have been developed in the first year of the program. To achieve this objective, tutorials will be carried out with the directors of the master\u2019s degree, directors of the study workshop, and invited experts. The tutorials will be focused on reinforcing the ability to articulate innovation projects in the real world, and on being able to incorporate the knowledge acquired during the program. Validation: This design workshop is focused on developing a series of strategies during the implementation of the final master\u2019s project for its economic, environmental, social, and communicative assessment. Through an iterative design process, and applying impact measurement methodologies, the student will be able to collect and analyze evidence that allows strategic decision-making within the different aspects of the final master\u2019s project. Dissemination: The third design workshop is focused on developing the communication and dissemination actions of the final master\u2019s project. Within these strategies, dissemination in the academic field is contemplated, as well as communication strategies related to traditional and innovative media, both in the digital field, such as print or performative. At the end of the second year we hope that the students have developed their projects within the framework of the following guidelines: Academic orientation CTS credits and continuation of the academic career through other Master or Doctorate programs. Business Orientation Development of a business structure around a product or service. Collective Orientation Implementation of an accessible technological development for open source communities. Image made with Midjourney How to evaluate business opportunities and build scalable ventures In an ever-changing world, where the speed of innovation and the amount of external forces and drives is constantly growing, the capability to quickly evaluate opportunities and innovate is paramount for the creation of successful businesses. The Business Innovation Seminar is designed to provide students from architecture and design backgrounds the key understanding of what makes a project a viable business idea, how to analyze markets and industries, how to validate ideas early on and how to iterate and innovate on business models to build the basis for an economically sustainable venture. Based on the Lean Methodology and mixing together theory, real-life examples, practical exercises and 1-1 feedback, it gives students a toolbox and a mental mindset to approach opportunities during their professional careers as well as the foundations to set up a business. All the content will be directly applied by students on a final Venture Starting Package, that will be presented during a final pitch. Keywords: Business Model, Business Model Innovation, Lean Startup, Product Market Fit, Unit Economics, Business Angels, Venture Capital. The aim of the seminar is to provide students with the tools to understand and evaluate business opportunities based on their own research projects. It provides a framework to analyze ideas, tools and references to understand the market and guidelines on how to understand whether a venture can be successfully created. The core competencies are complemented with an introduction to business model innovation and practical exercises. Specific objectives: No specific requirements, the seminar will make use of web-based tools, available on any modern browser. Do bring a laptop/table to every session. Davide Rovera is an Entrepreneurship Lecturer and Startup Mentor, with international experience in the consulting and industrial industries as well as the b2b SaaS and growth spaces. Davide is a Lecturer at the Department of Strategy and General Management at Esade Business School, where he teaches Entrepreneurship and Product Management courses both at the undergrad and graduate level. He is the co-founder and Manager of eWorks, Esade\u2019s venture creation program, which provides support to students and recent graduates working on the creation of high growth companies. He\u2019s an adjunct Professor of Entrepreneurship for IAAC and Porto Business School, and an Advisor to Feat Ventures and Fondazione CRT. From 2017 to 2019 he collaborated with Fusion Point, a project created in partnership between Esade, UPC (Polytechnic University of Catalunya) and IED (Istituto Europeo di Design) and part of the Design Factory Global Network. He has been part of the founding team of Fusion Point, then covered the role of Industry Collaboration Manager. Davide is particularly interested in supporting early stage ventures, especially at the intersection between technology, design and business with a particular focus on AI, Education and Web3. He is an investor and advisor to multiple early stage startups in different industries. Davide is a volunteer for the Startup Africa Roadtrip program, supporting subsaharan African entrepreneurs. Before joining Esade, he worked as a Consultant in the Business Development and Special Projects area of CNH Industrial, one of the world\u2019s largest capital goods companies. He acquired international startup experience by leading the US Business Development efforts in San Francisco for an Italian startup, Vivocha and co-created an incubator for web 2.0 projects, Treatabit. He holds a M.Sc. in Industrial Engineering and Management from Politecnico di Torino (Italy) and completed his studies at RWTH Aachen (Germany) and Kent University (UK). Credits | Material Stories | Steel, Embodied Energy and Design, D.Benjamin. Columbia University GSAPP Mapping Material Flows in the Built Environment Cities are our future. They are the drivers of the global economy, centres of creativity, diversity, and interaction - and they are home to the majority of the global population. Cities cover only 3% of the earth\u2019s surface, yet they consume 75% of global natural resources, making them effective places to address critical environmental and social challenges. A large part of the environmental impact of cities can be attributed to the Built Environment. Roughly 40% of all carbon emissions are related to this part of our economy. 10% can be attributed to embodied carbon, where 30% can be attributed to energy consumption. Growing urban regions and consumption patterns combined with an extractive and wasteful economy create many adverse environmental impacts both inside and outside of our human habitats. Our linear economy is at the root of these challenges: core to this economic model is a fundamental disconnect between how we live our lives and do business, and what this means for the natural ecosystems that allow us to live happy, healthy sustainable lives. In 2004 it was estimated that at the current rate of mining, we are left with 32 years of copper, 23 years of tin, and 21 years of lead (C.O\u2019Donnell, D.Pranger). With the raw materials becoming scarce, in the near future, recycling and reusing will become an inevitable part of how architects, designers and engineers construct the built environment. Credits | From Diversity to Sustainability by J.B.Saleh, Y.Wu, A.Najera, X.Can. IAAC 2022/23 The Circular Matter Workshop focuses on two types of analysis needed to tackle these environmental challenges. At the first stage, it focuses on the creation of a Systems Map. This system map helps to identify root causes and leverage points for change on the basis of more intangible forces which steer our societies. Students will dive into several frameworks, tools, and methodologies which help transform operations and drive long-term, meaningful sustainability progress and avoid unintended consequences and burden shifting. An example is the \u20187 Pillars of the Circular Economy\u2019 framework by Metabolic, used by companies and cities globally. It will be used as a holistic framework to assess trade-offs and understand the net positive impact of the design decisions and solutions. Secondly, students will map the materials and their respected embodied carbon coming in and out of a chosen case study. By analysing the process that construction materials go through, from the extraction of the raw materials, transportation, manufacturing, and assembling, to the end of life scenarios, and understanding the potential ways of shifting this linear thinking towards more circular approach, will highlight the global impact of the case studies in relation to the CO2 emissions and the environmental footprint. At course completion the student will: European Credit Transfer and Accumulation System (ECTS) 3 ECTS Gabriele Jureviciute is a Lithuanian architect with a Master\u2019s Degree in Advanced Architecture from the Institute for Advanced Architecture of Catalonia (IAAC). She is currently working as the academic coordinator of the Master in Advanced Architecture (MAA01) at IAAC, a faculty member of the Advanced Manufacturing Thesis Cluster and the Fab.AR (Manual Fabrication Assisted with Augmented Reality) Seminar. Gabriele\u2019s professional interests include sustainable and responsive architecture, digital fabrication, and material circularity. Her master thesis project developed in 2018/19 at IAAC was based on the topic \u201cPlastic Emergency Architecture: Creating low-cost, accessible architecture from waste material, improving liveability in areas affected by mismanaged plastic waste\u201d. The project has been exhibited during the events such as Barcelona Building Construmat 2019 and Architects@Work Madrid 2019. Moreover, it has been developed further during the Residency program at Autodesk Build Space in Boston. Before coming to IAAC Gabriele has been working as an architect in Lithuania and Portugal. Additionally, between 2015 and 2018, she was involved in many events related with the European Architecture Students Assembly (EASA) as an organiser, tutor, and national contact. Kevin Matar is an architect, urbanist and environmentalist. He studied at l\u2019Acad\u00e9mie Libanaise des Beaux-Arts in Beirut, then did his Master specialisation in Advanced Ecological Buildings & Biocities from the Institute for Advanced Architecture of Catalonia in Barcelona. Moreover, he did research on waste from construction, natural materials and mycelium and as an activist worked on environmental projects with NGOs, communities and companies in Lebanon. Based in Barcelona now, he is the coordinator of the Master in Advanced Architecture second year programme and the CIEE programme at IAAC. Kevin was part of the team that started theOtherDada\u2018s expansion from architecture into Urban Afforestation, dedicating his time into what started out as pro-bono side projects and quickly became an integral part of tOD\u2019s business model. Kevin has been a member of Recycle Lebanon since 2017 working on campaigns like \u201cBreak free from plastic\u201d in the dive into action program. In 2021, he was the data outreach consultant in Regenerate Hub. Most recently, he is the lead architect of Terrapods green fab-lab in Lebanon. Nico Schouten joins Metabolic as the team lead of the Built Environment team. He focuses on the implementation of circular principles and systems-thinking in building projects. He works with architects to create clear frameworks on how to design and realise the circular buildings of the future. While undertaking a Masters in Architecture at the faculty of Architecture and the Built environment at the TU Delft, Nico became interested in using what he was learning to build a more sustainable world. This led him to further research the concept of systems thinking, and how to implement circular strategies in his designs. Nico has worked on a wide range of building projects, focused on urban natural ecologies, waste systems, renewable energy, and happy and healthy communities in different geographies. His background as an architect, coupled with his experience in collaborative urban design processes and systems thinking, allows him to integrate knowledge on ecological impacts with creative solutions that engage novel technologies and are sensitive to social issues. Establishing an agro ecology system for the gardens of Valldaura The course is an experienced-based engagement in management and implementation of an intensive organic agriculture farm. Whilst practical and hands-on, a general botanic theory will guide the development and investigation of agricultural and ecological systems and complex planting methods. Traceability in nutrient flows, energy and labor costs will be mapped and recorded from farm to fork and from below ground to above ground. In this way we will measure the productivity of our farming experiences, making them measurable, comparable and ultimately demonstrate the viability of our interventions. Over the centuries, the agricultural industrial sector has grown to become a force for ecological and climate change. Methods of landscape development for the production of food and material resources is now one of the most contested debates of our time. The ecological interactions seminar line, although mainly practical also examines what emerging techniques and infrastructure can be designed to be appropriate for climate resilient societies, productive enough for global markets whilst being ecologically regenerative rather than reductive. The Valldaura landscape and gardens offer a unique opportunity for innovation where tacit knowledge of plant and ecosystem development combined with new computational and digital tools to enhance knowledge and practice towards an ecological optimum for agricultural systems. The objective is for students and researchers to gain practical, hands-on experience of farm life. Part of the Valldaura living lab. The classes will be held at the Valldaura Labs campus. The student will: Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament. In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia. He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017. Jonathan has also worked on the on the DIYBio Barcelona project. IAAC LLUM Installation, 2023 The Llum BCN festival is organised by the Barcelona Institute of Culture (ICUB). It takes place during the month of February to coincide with the Festival de Santa Eulalia. Llum BCN is a festival of lights. For three nights a part of the city is selected as the backdrop for light installations by professionals and academic institutions. The year 2024 marks the 13th edition of Llum BCN and the 10th participation of IAAC: Llum includes installations from professionals, universities and institutions. The locations for the event are selected and assigned by the ICUB (Institut de Cultura de Barcelona). Until 2017, Llum BCN took place in the Gotico neighbourhood of Barcelona. In 2018 the festival moved to Poblenou district: a change of location, which created a new challenge that brought new strategies of the treatment of light and space. The neighbourhood of Poblenou is in continuous change. Industrial heritage, new architecture, urban art, chimneys, granes, artists and technology, cohabitate and turn the city into an open and urban architectural show. After two Covid editions where Parc del Centre de Poble Nou was hosting the event for healthy environment and regulatory reasons, Llum was back to the streets of Poblenou. The announcement of this year's new location will be shared on the first day of the seminar. The city of Barcelona and Llum Festival challenges Iaac to design an ephemeral light installation with the following theme: \u201c2024 large public, point of view of the public\u201d IAAC has always used the Llum BCN Festival as a platform for interaction research, particularly \u201cmassive interaction\u201d and the study of a crowd of people interacting while understanding their role in the interactive system. This year we will extremely focus this research into interaction with the audience while practising Visual Programming, Physical Computing and welcoming other cutting age new technologies. This year IAAC is committed and ready for an AI REVOLUTION: for the first time in this festival our Llum proposal will be fully designed with AI. Llum will be a perfect scenario to test the limits of this disruptive technology, aiming to ally with the designer to improve the urban ecosystem. We also are committed to design an off-grid Llum installation and cut greenhouse gas emissions to as close to zero (NET-ZERO). At course completion the student will: The technical requirements for the class will vary based on the concept chosen during the Concept Design Phase. In the past, installations have implemented Arduino, Raspberry Pi, ESP32 Node MCU, Kinect, JavaScript, Touch Designer, Rhino3d, Grasshopper, Midjourney, Chat GPT, D-ID, Runway, etc. Pablo Ros graduated as a Phd architect at ETSAB. He received his Post Professional Master of Science in Advanced Architectural Design (MSAAD) from the GSAPP at Columbia University in New York. After concluding the Advanced Architectural Research Program (AAR) at Columbia University. He is the recipient of the Arquia-Fundaci\u00f3n de Arquitectos\u00b403, La Caixa 09, Gatsby Arts Foundation\u00b412 and Kinne\u00b412 grants. He has worked for different international practices, most notably Cloud 9 and Foreign Office Architects (FOA). He is Founder of Scanarq and multidisciplinar Ros+Falguera Architectural Office. His work has been awarded by the Mies Van der Rohe, FAD and Think-Space Prizes, amongst others. Combining academic and professional experience he has been previously teaching at the Architectural Association of London, GSAPP Columbia University and Barnard College of New York. Cristian Rizzuti is an interactive media artist working in Barcelona. Graduating in Visual and Multimedia Art, Cristian has achieved an M-IA Master course at IUAV University of Venice focusing on interactive immersive environments. After his studies, Cristian has presented his works in major events and locations in Europe, such as ZKM museum Karlsruhe, Sonar Barcelona, MAXXI museum Rome, Venice Biennal. Always inspired by Science and mathematics, Cristian has focused his personal investigation on the role of human perception and the definition of synesthetic spaces and emotional sounds connected to the body. Being inspired by digital arts, live media and interactive experiments, Cristian\u2019s works can be described as light sculpture installations. Credits | ^LINK. by Aditya Mandlik The second year of the IAAC Master programs is dedicated to the development of an Individual thesis agenda, where students delve into an in depth and independent research within the broader context of their specific program of choice. In support of this process, the Research & Methods Course offers itself as a platform oriented to the learning, understanding and application of specific research and experimental skills to develop and manage research processes and content. The course follows the learning by doing methodology applied at IAAC, whereby students test the research skills acquired through the course within the context of their individual thesis agenda. Students also develop critical thinking competencies to support data acquisition, literature review processes and state of the art analysis. The goal of the course is for the students to be versed in the learnings of the course by the end of the cycle, empowering them to be confident and independent researchers. The course includes all phases of the research, from designing the research itself, the program of study, to practical information on localising sources and databases, defining key research objectives, selecting a methodology, designing and developing experiments, determining a related and selected bibliography, and compiling the thesis delivery in itself, all focussed on understanding and prioritising information. The course is run in a mixed format consisting of short lectures and development exercises. Each class/development exercise, the students will treat a new subject related to their research development, from planning their research, methods and skills, research protocols and databases, to the delivery of their thesis. European Credit Transfer and Accumulation System (ECTS) 3 ECTS over three terms: Mathilde Marengo is an Australian \u2013 French \u2013 Italian Architect, with a Ph.D. in Urbanism, whose research focuses on the Contemporary Urban Phenomenon, its integration with technology, and its implications on the future of our planet. Within today\u2019s critical environmental, social and economic framework, she investigates the responsibility of designers in answering these challenges through circular and metabolic design. She is Head of Studies, Faculty and Ph.D. Supervisor at the Institute for Advanced Architecture of Catalonia\u2019s Advanced Architecture Group (AAG), an interdisciplinary research group investigating emerging technologies of information, interaction and manufacturing for the design and transformation of the cities, buildings and public spaces. Within this context, Mathilde researches, designs and experiments with innovative educational formats based on holistic, multi-disciplinary and multi-scalar design approaches, oriented towards materialization, within the AAG agenda of redefining the paradigm of design education in the Information and Experience Age. Her investigation is also actuated through her role in several National and EU-funded research projects, among these Innochain, Knowledge Alliance for Advanced Urbanism, BUILD Solutions, Active Public Space, Creative Food Cycles, and more. Her work has been published internationally, as well as exhibited, among others: Venice Biennale, Shenzhen Bi-City Biennale, Beijing Design Week, MAXXI Rome. Nikol Kirova is an interdisciplinary Bulgarian architect with an educational background in interior design, urban planning, and advanced architecture. Currently, Nikol is a teaching assistant and a researcher at IAAC, developing her Ph.D. with a focus of her research is the integration of material innovation in design and architecture, as part of the IAAC-SWIN offshore Ph.D. program, developed with the Swinburne University of Technology. The common feature of her work is the search for alternative solutions for optimized construction, material informed design, and spatial communication. Her research interest lies in investigating how materiality in architecture and construction can be reestablished and propose a better communication between the built environment and its inhabitants. For a couple of years Nikol was developing Synapse, a smart material system for real-time urban flow data collection toward responsive environments and informed decision making. The novel research was awarded with the Digital Matter and Intelligent Construction and the Artificially and Materially Intelligent Architecture excellence awards in 2018 and 2019. Fiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift. After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies. Credits | Unsplash \u201cWithin urban space, elsewhere is everywhere and nowhere.\u201d \u2014 HENRI LEFEBVRE In the early 1970s, urban sociologist Henri Lefebvre anticipated a situation of \"generalized urbanization\" in which an \"urban fabric\" would spread to encompass the whole planet, artificializing the entire 'natural' surface of the world. While the changing, fast-growing morphology and scale of urbanized regions have attracted considerable attention among urban scholars, the sociospatial, political-economic and technological dimensions of the global \u201curban fabric\u201d originally postulated by Lefebvre still awaits further systematization and theoretical development \u2014 even more so in an age defined and systemically traversed by the ubiquity of climate crisis, with fast technological development and socioenvironmental catastrophe operating as two sides of the same coin. Building on the conceptual framework developed by radical geographers Neil Brenner and Ananya Roy, this research seminar will mobilize the theory of planetary urbanization as a basis upon which to construct a critical agenda for the design disciplines (architecture, landscape, urbanism, planning) in the age of the Anthropocene. At course completion the student will: Mariano Gomez-Luque is the director of the Urban Sciences Lab at the Institute for Advanced Architecture of Catalonia (IAAC), co-director of FORMA, an office for general architecture based in C\u00f3rdoba, Argentina, and an affiliated researcher at the Urban Theory Lab in the University of Chicago. His research explores the intersections among the design disciplines, critical urban theory, and science fiction studies, with an emphasis on the status and potential of architectural production under conditions of planetary urbanization. Mariano holds a Doctor of Design (2019) and a Master of Architecture (2013) from Harvard GSD. Ana Gallego is an urban designer and researcher at IAAC's Urban Sciences Lab, where she conducts innovative and sustainable projects across a wide range of spatial scales. Recently, she was recognized as one of the 25 emerging researchers in the field of architecture and urbanism in Europe by \u2018Learn, Interact and Networking in Architecture,' a European Union platform formed by leading institutions of Architecture and Urbanism in Europe. Her work has been supported and promoted, among other institutions, by the New European Bauhaus, the Mostra di Architettura di Venezia, MODEL: Festival de Arquitecturas, and Barcelona Architecture Week. She is currently collaborating with various European institutions, such as the Kosovo Foundation of Architecture, the Timisoara Architecture Biennale, and the Haus Der Architektur Research Lab. Ana has previously worked in different architectural and urban planning firms, such as AMB: Metropolitan Area of Barcelona, Miralles Tagliabue EMBT, Sol89 Arquitectos, and Pargade Architectes. Second Year Design Studio - Master in Design for Emergent Futures The second year of the Design Studio in the Master in Design for Emergent Futures program is dedicated to the in-depth development of students' projects, supported by complementary seminars. The structure of the second year is as follows: Term 1: Research and Scientific Background In the first term, students will focus on conducting research and establishing the scientific background of their projects. They will delve into relevant theories, methodologies, and frameworks to inform their design process. Through literature reviews, data collection, and analysis, students will gain a solid understanding of the context and theoretical foundations of their projects. Term 2: Community and Context Situating During the second term, students will shift their focus to situating their projects within a specific community and context. They will explore the social, cultural, and environmental aspects that influence the development and implementation of their designs. Through field research, interviews, and participatory methods, students will gain insights into the needs, aspirations, and challenges of the community they aim to serve. Term 3: Scalability and Business Model In the final term, students will work on the scalability and business model of their projects. They will explore strategies for scaling up their designs to reach a wider audience and have a greater impact. Additionally, students will develop a business model to ensure the sustainability and viability of their projects. They will consider factors such as funding, partnerships, marketing, and distribution to create a comprehensive plan for implementing their designs. By following this structure, students in the second year of the Design Studio will have the opportunity to deepen their understanding of design for emergent futures and develop projects that address complex challenges in innovative and sustainable ways. In the first term, students will embark on a comprehensive exploration of research and scientific background to lay a strong foundation for their design projects. The primary focus will be on conducting rigorous research and establishing a solid understanding of the context and theoretical underpinnings that inform their design process. This term will consist of various activities aimed at equipping students with the necessary skills and knowledge to conduct effective research and establish a scientific basis for their projects. Students will engage in extensive literature reviews to identify and analyze existing research, theories, and best practices relevant to their design projects. By reviewing scholarly articles, books, and other relevant publications, students will gain insights into the current state of knowledge in their respective fields and identify gaps that their projects can address. To inform their design process, students will explore and apply various theoretical frameworks and methodologies. They will critically evaluate different approaches and select the ones most suitable for their projects. By integrating theoretical frameworks into their work, students will be able to ground their designs in established principles and concepts while pushing the boundaries of innovation. Students will learn methods and techniques for collecting and analyzing relevant data to support their design projects. This may involve conducting surveys, interviews, observations, or experiments, depending on the nature of their research. Through data collection and analysis, students will gain valuable insights and evidence to inform their design decisions. In addition to conducting research, students will develop a deep understanding of the contextual factors that shape their design projects. This may include investigating social, cultural, economic, and environmental aspects that influence the problem space. By considering the broader context, students will be able to design solutions that are sensitive to the needs and aspirations of the target audience. Keywords: Emergent technologies, community engagement, business models, action research Deepen understanding of technologies such as digital fabrication, AI, blockchain, and other emerging technologies, and explore their potential applications in addressing complex challenges in emergent futures. Develop advanced research skills to investigate and establish the scientific background of design projects, specifically focusing on the integration of emerging technologies and their impact on societal, cultural, and environmental contexts. Apply theoretical frameworks and methodologies to inform the design process and address complex challenges in emergent futures, with a particular emphasis on the ethical and sustainable integration of emerging technologies. Gain an understanding of the social, cultural, and environmental aspects that influence design implementation within specific communities and contexts, considering the potential implications and effects of emerging technologies on these factors. Utilize field research, interviews, and participatory methods to gain insights into the needs, aspirations, and challenges of target communities in the context of emerging technologies, exploring how these technologies can be leveraged to create positive social impact. By achieving these learning objectives, students will be equipped with the necessary skills and knowledge to create innovative and sustainable designs that address emergent challenges, while effectively integrating and leveraging emerging technologies in a responsible and impactful manner. Calendar for Term 1: Research and Scientific Background Based on a 10-session framework, the following calendar outlines the key activities and milestones for Term 1: Session 1: Introduction to Research and Scientific Background Session 2: Defining Research Questions and Objectives Session 3: Literature Review Session 4: Theoretical Frameworks and Methodologies Session 5: Data Collection Methods Session 6: Data Analysis Techniques Session 7: Contextual Understanding Session 8: Synthesis and Insights Session 9: Refining Research Questions and Objectives Session 10: Research Proposal and Project Plan Please note that this calendar is a general outline and may be subject to adjustments based on the specific requirements of the program and individual projects. European Credit Transfer and Accumulation System (ECTS) 28 ECTS over three terms: The bibliography will be tailored to each student's research focus. Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Credit | EPICLAY (BUILD Solutions) Technologically enhanced solutions for urban challenges How can we take design solutions that address urban challenges, and turn them into feasible business opportunities? Urban Shift is a programme developed to give students the skills and knowledge to develop architectonic products, and set up their own start-up focusing on addressing the EU Green Deal urban challenges of Extreme Weather Events and Mobility/Circularity. Following the success of the start-ups created in the BUILD Solutions programme, Urban Shift will present the opportunity to develop a transdisciplinary start-up with students and learners from the University of Economics and Business (Vienna), Stuttgart Media University (Stuttgart) and The Institute for Economic Promotion (Vienna). This year will be the second edition of Urban Shift. In addition, the start-ups will receive mentoring and support from business partners across Europe, a great networking opportunity. Credit | OVOLO (Urban Shift) IAAC students will use computation and digital fabrication to develop products and functioning prototypes along with the Business students who will study the market placement and business plan of the startup, and Media students who will define the promotion and marketing strategies. As part of the programme, students will have the opportunity to travel to Vienna, Austria, for a 5 day kick-off workshop (funded), to set the ground for developing a start-up during the following months. To finish the programme, a closing ceremony will be held in Barcelona with all the partners and students. The work developed by the start-ups will then travel around Europe in the form of an itinerant exhibition promoting the products developed, the start-ups and their members. At course completion the student will: European Credit Transfer and Accumulation System (ECTS) 6 ECTS over two terms Chiara Farinea is currently Head of European Projects and Head of Building with Nature Based Solutions Research at the Advanced Architecture Group Department at IAAC, her position includes being a coordinator and scientific personnel in several EU projects targeted at education, research, development and implementation and being faculty in IAAC educational programs. She developed several experimental projects related to the integration of living systems in urban environments through the use of advanced technologies for design and fabrication. The projects have been exhibited in international events such as the Venice Biennale and integrated in real environments such as public spaces in Barcelona. Fiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift. After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies. University of Economics and Business (WU), Vienna Stuttgart Media University (Hdm), Stuttgart The Institute for Economic Promotion (Wifi: Wirtschaftsf\u00f6rderungsinstitut), Vienna Terra Institute (Terra), Brixen Multicriteria (Mca), Barcelona Pretty Ugly Duckling (PuD)/Blue Growth Consulting, Copenhagen Green Innovation Group (GIG), Copenhagen Welcome to the MDEF Library where you will find all the detailed information for MDEF program. You can check back as new course information becomes available. If you need to consult general program information, you can see the program booklet. On this website you will find syllabi, reading lists, schedules, and faculty details, among other resources. MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges. The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students' own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times. Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging. The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention', that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture. Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty. The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures. The Master is structured around four conceptual dimensions: Exploration, Instrumentation, Reflection and Application. These four tracks provide designers with the strategic vision and tools to work at multiple scales in the real world. The theoretical and practical content in the program recognises and explores the possibilities of disruptive technologies: digital fabrication, blockchain, synthetic biology, Artificial Intelligence and others. Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Technologies include Artificial Intelligence, Blockchain and Distributed Ledger Technologies. Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. A series of presentations and visits from key professionals helps make students aware about how their thinking, making, interests and values differ from others. Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. Be supportive. Encourage and support your fellow students. No one here is looking for your criticism, cynicism, advice, or judgment. (We can get those things on the rest of the Internet). Share generously. Your stories and experiences may be exactly what another student needs to hear today to solve a problem or seize an opportunity. Be constructive. We're here to push each other forward and lift each other up. Find ways to help each other think bigger, reframe challenges, and stay curious. Don't spam, promote, or troll. The program exists to help you learn. It's not a place to spam, promote, or bully anyone else. Keep an open mind. Yep, this isn't your average University course - you wouldn't be here if it was. You are encouraged at all times to keep your mind open and flexible. Embrace change, embrace the unusual - and trust the process. The Master in Design for Emergent Futures is organized into three terms: Oct-Dec, Jan-Mar, Apr-Jun. Each term includes design studios, seminars and expert masterclasses. A research trip is also offered by the master, previous trips have been to Shenzhen, China and Cuba. Design Studio sessions are central to the program. They focus on real world experimentation and socio-technical development. During the year, students develop technical, aesthetic and conceptual skills by working on real-life scenarios. Design studios encourage students to create design responses to explore their curiosities through innovation. They are stimulated to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. Seminars delve into specific domains of knowledge and are delivered by relevant expert practitioners and scholars. Throughout the academic year, international experts from the fields of design and emergent technologies, contribute to the program as guest lecturers. In the seminars, students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. In the workshop weeks, students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Technologies include Artificial Intelligence, Blockchain and Distributed Ledger Technologies. Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking. The Beyond Sessions is a cycle of lectures and talks featuring international guest speakers who are experts in various fields, organized throughout the academic year for master's students in Elisava's Beyond programs. Each master's program opens certain masterclasses from its curriculum to students from other Beyond programs, fostering interdisciplinary collaboration and a shared calendar of talks. Topics range from speculative product design to artistic research, from architecture to activism. Each of the guest speakers is invited on the premise that their career experience and point of view will expand student\u2019s worldview and add unexpected ideas and fresh resources to their conceptual toolbox. At the same time, it will be an opportunity to share with other students with diverse backgrounds and interests. A cross-pollination exercise between the Masters in Critical Design, Data Design, Beyond Branding, Design for Responsible AI, Design Through New Materials, Beyond Products and Design for Emergent Futures that will expand students' experience beyond the conventional boundaries of our fields. Keywords: InterdisciplinaryLearning, InnovationInDesign, GlobalExpertInsights, CrossDisciplinaryThinking By the end of the Beyond Masterclass Series, students are expected to achieve the following learning objectives: Interdisciplinary Knowledge Integration Students will develop the ability to integrate knowledge from diverse fields such as design, communication, architecture, industrial design engineering, art, and innovation. This will be achieved through exposure to expert perspectives across these disciplines during lectures and discussions. Critical Thinking and Problem-Solving Students will enhance their critical thinking and problem-solving skills by analyzing complex concepts presented by international experts. These skills will be developed through reflective activities, engaging in Q&A sessions, and connecting theory to practice. Innovative Thinking and Creative Exploration Students will foster innovative thinking by being exposed to cutting-edge ideas and creative processes from experts in different fields. They will be encouraged to apply these insights to their own projects, pushing the boundaries of their creative and design capabilities. Networking and Professional Growth Students will expand their professional network by connecting with international experts and peers from other master\u2019s programs. This objective will be developed through opportunities for direct interaction with guest speakers and collaborative learning with fellow students. Lifelong Learning and Global Awareness Students will embrace a mindset of lifelong learning and adaptability, understanding the importance of staying up-to-date with emerging trends and technologies in a fast-evolving world, learning how these factors influence design and innovation. This will be cultivated through ongoing engagement with forward-thinking content delivered by the masterclass series. Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. Foundational literacies of Open Source Ecosystems and Digital infrastructure, Synthetic Biology, Collective Intelligences and ML technologies and Community Engagement. The first term aims to create a solid ground for the students to start developing their projects. Courses and Design Studio work will seek to interlink through mappings, cartographies, experiments, 1st person design activities and prototypes with their personal development plan, in order to propose areas of interest and execute a first collective design intervention at the end of the trimester. Image credit | Jonathan Minchin + Beehives image by \u2018Makery license\u2019 Over the centuries, the agricultural industrial sector has grown to become a force for ecological and climate change. Strategies of landscape development concerning the production of food and material resources is one of the most contested debates of our time. The agriculture Zero short course, examines what emerging techniques are \u2018appropriate\u2019 for climate resilient societies in differing bioregional contexts. Asking how can agricultural land be productive enough for global markets whilst being ecologically regenerative rather than reductive. Practical hands on experience in gardens will offer a unique opportunities for innovation, tacit knowledge of plants and ecosystems will combine with new computational and digital tooling to enhance knowledge and practice. Keywords: agroecology, agritech, future farming Theory Lectures: Case Studies: Design Workshops: Practical Workshops: Team-based learning Task 1: Foraging and data logging the Collserola park Practical Experience Task 2: Germination and propagation / Soil Analytics / Farming / Essential Oils Project-based learning / Visual Thinking Task 3: Circular Design for Agro Forestry 9:30h - 11:30h Theory - Agricultural Systems and Tools Practical - Germination and Propagation 11:45h - 13:45h Workshop - Circular designs for agroforestry 9:30h - 11:30h Valldaura Field Trip Practical: 11:45h - 13:45h Valldaura Field Trip Practical: Farming 9:30h - 11:30h Theory - Soils Practical - Soil Analysis 11:45h - 13:45h Practical Elaboration: Soil sampling, Essential oils Design a planting layout or farming strategy for an Agro Forestry garden that integrates with existing farm to fork or nutrient flow systems within the Barcelona region. Submissions should be described visually in a creative format. This could be delivered in any poster form, examples include flow diagrams, drawn maps, of by site plans or info-graphic. Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 1 ECTS Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament. In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia. He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017. Jonathan has also worked on the on the DIYBio Barcelona project. All Photo Credits | Jonathan Minchin, Nuria Conde and graduate MDEF students The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratizing access to the sciences is shared with that of libre software and open source electronics and maker movements. The course will introduce biological design as a creative and transdisciplinary practise that is open to all. Access to the means of experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practices. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to design with DNA. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to make creative decisions and construct logical frameworks for study and production in the field of biology. Keywords: DIYbio, synthetic biology, biological design 9:30 - 11:30 Theory - Synthetic Biology Theory - Planetary Wellbeing 11.45 - 13.45 Practical - Sampling Practical - Making Petris 9:30 - 11:30 Theory - Microbiology + Microbiome 11.45 - 13.45 Practical - Microscopy 9:30 - 11:30 Theory - Cell Building + Genetics 11.45 - 13.45 Practical - Designing a GMO Theory Lectures: Workshops: Practical Experiments: Case Studies: Scientific Methodology: Practical Experience: Concept Design // Project based Learning: Visual Thinking: Creatively depict, describe and visualize a \u2018Designed experiment\u2019 that encompasses class concepts, notes and explores the Scientific method and its processes of hypothesizing, developing and testing. The depiction could be in any form of a poster / diagram / info-graphic or any other media. It should creatively depict the impacts of a newly conceived \u2018Genetically Modified Organism\u2019 in the world. Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 1 ECTS Regenesis : George Church TED X Talk : How to convert yourself into a biohacker Biohack Academy iGEM Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain. Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament. In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia. He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017. Jonathan has also worked on the on the DIYBio Barcelona project. Design Dialogues, 2022, Barcelona Design Studio 01 - Framing Collective Design Interventions MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. Fab Lab Barcelona (IAAC) & Fab City Foundation The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching. Keywords: 1st Person Research through Design, Design Space, Documentation and Communication, Design Interventions The specific goals are the following: Schedule: Each session will start with a 60-minute check-in and a collective reflection space to share experiences and identify collaborative goals. Landing Kick off - Pick your purpose Goals: Integrate personal and professional interests. Activity 1: Pick your purpose(s). Make a poster of your interests. Activity 2: Create your vision (pushing your purpose further) and Identity (skills, knowledge, attitude), collaboration plan. Deliverable: Post the poster on your website. Deliverable: Document your vision, identity, collaboration plan and reflect on your personal development. Understanding design from a 1PP. Staying true with one's values. Goals: In ongoing efforts to realign design processes with principles of responsibility, accountability, transparency, empathy, and positionality, it becomes crucial for designers to reexamine and reshape their methodologies and ways of approaching design projects. The emphasis is on instilling these fundamental values right from the outset of a student's path to becoming a design practitioner. Learn about 1PP iterative design interventions methodology. Activity 1: Accept and reflect on how the new normal is shaping you as a professional. Rethinking your new hyper-local and hyper-connected workspace. Deliverable: Bring some visuals about your areas of interests (photo, video, graphics, moodboard,...) Deliverable: Two posts with a new workspace including what infrastructure, people, things and materials became available either physical or virtual in this new normal Individual Design Iintervention and Roles of Prototyping in 1PP Research through Design Goals: To learn about the different roles of prototyping in design research. Being resilient and resourceful as a professional. Learn about 1PP iterative design interventions methodology. Activity 1: From the different roles that prototypes play in design research, reflect which ones you have used in the past and which ones you could include in your practice. Activity 2: Bring scrap materials from home. Use the material to sketch a prototype of another colleague's inquiry. Deliverable: Perform and document a 1pp design intervention. Reflect on how you\u2019ve used different roles of prototyping in your intervention. Collaborative design spaces and interventions Goals: To explore and develop forms of aggregative documentation, building collective design spaces. Activity: Develop a collective framework to document explorations using the existing digital platforms, build digital maps of resources and opportunities in the design studio. Deliverable 1: A collaborative map of projects, resources, news, and opportunities for interventions that can populate your physical working space and a plan on how to share relevant information between all of you in class. Deliverable 2: Carry out different pilot design interventions to understand in an embodied and situated way your design space. Collaborative design intervention: a collective design action with humans and/or non-humans. Goals: Understand what is and what is not a design intervention. Focusing on Interventions with others. Situate your collective explorations in context to frame to update your collective design space. Activity: Plan your collective design intervention and map the actors and infrastructure you want to involve. Task: Execute your first collective design intervention for the next Design Studio. Deliverable: Document the collective design intervention, analyze it and reflect on the findings. Design Dialogues Preparation Goals: Create a collective and individual building up plan for the Design Dialogues exhibition. Activity: Group dynamic to create themes and groups of projects for the exhibition. Deliverable 1: Planning of the exhibition, space allocation and special needs. Deliverable 2: Work on the Design Dialogues deliverables. Design Dialogues Objectives: To present collective areas of intervention and to present the first experiments at a personal and collective level, and in an immediate context. To produce the first group exhibition of the master\u2019s projects. Deliverables: A series of prototypes presented in a collective design space and a personal video of no more than 3 minutes (answering the question what is your updated purpose). Deliverables for after the holidays (Submission deadline, January 7th) European Credit Transfer and Accumulation System (ECTS) 10 ECTS Desjardins, A., Tomico, O., Lucero, A., Cecchinato, M. E., & Neustaedter, C. (2021). Introduction to the special issue on first-person methods in HCI. ACM Transactions on Computer-Human Interaction (TOCHI), 28(6), 1-12. Auger, J. (2010). \u2018Alternative presents and speculative futures: Designing fictions through the extrapolation and evasion of product lineages\u2019. Negotiating futures \u2013 Design Fiction. 42\u201357. Candy, S., & Dunagan, J. (2017). \u2018Designing an experiential scenario: The People Who Vanished.\u2019 Futures, 86, 136\u2013153. Diez, T., & Tomico, O. (2020). \u2018The Master in Design for emergent futures.\u2019 IAAC. Hiltunen, E. (2010). Weak signals in organizational futures learning. Doctoral thesis. Helsinki: Aaalto University. Krogh, P., Markussen, T., & Bang, A. (2015). \u2018Ways of drifting \u2013 5 methods of experimentation in research through design\u2019. In Proceedings of ICoRD\u201915 \u2013 Research into Design Across Boundaries Volume 1. New Delhi. Springer. 39\u201350. Lucero, A., Desjardins, A., Neustaedter, C., H\u00f6\u00f6k, K., Hassenzahl, M., & Cecchinato, M. (2019). \u2018A sample of one: First-person research methods in HCI\u2019. In Companion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion (DIS \u201819 Companion). ACM: New York. 385\u2013388. Neustaedter, C., & Sengers, P. (2012). Autobiographical design: what you can learn from designing for yourself. Interactions, 19(6), 28\u201333. Rosenberg, D. (2015). Transformational Design: A mindful practice for experience-driven design. PhD Thesis. Cambridge: Massachusetts Institute of Technology. Tomico, O., Winthagen, V. O., & van Heist, M. M. G. (2012). Designing for, with or within: 1st, 2nd and 3rd person points of view on designing for systems. In Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design (NordiCHI '12). Association for Computing Machinery, New York, NY, USA, 180\u2013188. Varela, F. J., & Shear, J. (1999). First-person Methodologies: What, Why, How? Journal of Consciousness Studies, 6(2-3), 1-14. Wakkary, R. (2021). Things We Could Design: For more than human-centered worlds. Cambridge: The MIT Press. Wensveen, S. A. G., & Matthews, B. (2015). Prototypes and prototyping in design research. In P. Rodgers & J. Yee (Eds.), Routledge companion to design research (pp. 262\u2013276). London: Routledge. More to be provided along the course As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures. Image Credits | AoWS Workshop @ Space10 / Fab Lab Barcelona This three-day design course is focused on equipping students with the skills and knowledge to tackle the complexities of emergent challenges through alternative presents. The course is structured to provide a comprehensive base for students as they embark on their projects. We will explore present weak signals in order to identify strategies to anticipate emergent futures. Activities will include introduction to the tool Atlas of Weak Signals, mapping ecosystems and first-person design experiments, all of which will be interconnected with each student's personal design space. The course will be dynamic, featuring presentations, group activities, short exercises, and one-to-one support. Keywords: Alternative Presents, Design Space, Multi-Scale Mapping, Atlas of Weak Signals, First Person Perspective, Community of Practice Oct 8th, 9th & 10th, 2024 Goals: The primary objective is to enable students to comprehend how their practices become integrated into social and critical ecologies, allowing them to present alternative presents that disrupt existing continuities. The aim is to familiarize students with Design Spaces, a dynamic tool designed to serve as a guide for actively immersing researchers and practitioners in their design processes. It provides a visual representation of the contextual social and critical ecologies for ongoing design enquiries. Design Spaces are versatile, allowing students to continuously employ, assess, and question its effectiveness as they navigate the intricacies of the course. This ongoing interaction with the tool ensures a hands-on and reflective engagement with the complexities of design, fostering a deeper understanding of the ever-evolving social and critical dimensions that influence the design process. Activity: Create your design space. This exercise is geared towards establishing a pivotal Design Space, a crucial tool integral to the overarching First Person Perspective (1PP) research process. Goals: Students will delve into the exercise of the Atlas of Weak Signals. This methodology provides a structured framework for students, designers, and professionals across diverse fields. The Atlas aids in identifying potential intervention opportunities by collecting and organizing early indicators of change, referred to as weak signals. These signals serve as a keyword taxonomy, offering a foundation for analyzing current systems and building plausible scenarios. Activity: Play a round of AOWS together + make it your own. Goals: To effectively interact with social and critical ecologies through a First Person Perspective (1PP), it is essential to cultivate an understanding of the tools, material elements, infrastructures, communities of practice, and social networks integral to the socio-technical system under design. The exercises in this session present both a methodology and a structured system designed to facilitate the exploration, development, and documentation of these crucial references and relationships. These activities aim to provide students with a comprehensive and insightful understanding of the intricate interplay between the designed system and its contextual elements, fostering a holistic perspective on socio-technical landscapes. Activity: My community of practice exercise + Multiscalar mapping exercise. Methodological strategies that will allow the development of the learning skills and results. - Lectures - Desk-Crits - Workshops - Presentations and feedback Learning strategies associated with the program experience. Develop your final design space as an evolving tool to accompany you through your journey in MDEF. Prepare a small presentation to share in class encompassing your reflections, process and results. Delivery date October 21st European Credit Transfer and Accumulation System (ECTS) 2 ECTS As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures. Ailie Rutherford A four-day seminar of four-hour sessions to kickstart designing with creative communities and engaging with the social body. Design practice and the role of the designer have been continuously evolving. What began as a practical discipline at the service of industry (\"design over\") expanded to include the perspective of the human user and their needs (\"design for\") and later evolved into more participatory approaches where the user becomes an active agent in the design process (\"design with\"). In the context of growing existential risks and challenges, it is now critical to push these questions further by incorporating principles of otherness, design justice, alterity, communities, situated epistemologies and intra-action into design practices. Students after completion of the course should be able to: Keywords: Other(ness), Communities, Collaboration 9:30-13:30 Class with Marta Delatte on Design Justice Rethinking traditional design processes and frameworks to prioritize social equity, inclusion, and justice. It would explore how design\u2014whether in technology, architecture, urban planning, or other fields\u2014can perpetuate or disrupt existing systems of oppression. The session would emphasize the importance of centering \u201cmarginalized\u201d communities in the design process, ensuring their needs, experiences, and knowledge guide the outcomes. The class would be encouraged to critically analyze our work not as neutral but as an influential force for either maintaining or challenging social-political inequities. www.designjustice.org 9:30-11:30 Session with Laura Ben\u00edtez on Other(ness) In the first part of the session, we will explore the concept of \"the Other\" and its central role in shaping contemporary philosophical, social, and ethical thinking. The session will also introduce how contemporary debates approach the notion, experience, and construction of the \"Other.\" (Ethics of alterity/otherness). 11:30-13:30 Visit to Salamina - eemeemee In the second part of the session, we will visit Salamina, a shared workspace in an industrial building in L'Hospitalet. We will visit one of the resident collectives, eemeemee [Enclave Micopirata Mutante], whose purpose is to maintain a community network to share processes and knowledge generated around DIWO mycology. Each of the participants in the network carries out on their own and collectively in the field of mycology and mushroom cultivation, both for food sovereignty purposes and for the development of tools for bioremediation of the territory or the discussion of ecological and interspecific relationships and hierarchies. www.eemeemeee.org 9:30-11:30 Session with Laura Ben\u00edtez on Agency and situated epistemologies This session explores critical concepts from contemporary philosophy, social theory, and feminist science studies to examine how human and non-human entities influence and relate to each other in dynamic systems. It is focused on shifting away from traditional views of agency as an individual trait toward more relational, interconnected models of action. Rethinking agency beyond individual autonomy emphasises a network of relationships and intra-actions that create possibilities and onto-ethical-epistemological challenges in contemporary life. 11:30-13:30 Visit to Mutan Monkey In the second part of the session, we will visit the Mutan Monkey project. MUTAN- LAB sound research was born in Barcelona, in the beautiful neighborhood of Horta, in 2018. The space was built collectively, DIY/DIT between Mutan Monkey Instruments and the musical collective Ojal\u00e4 este mi Bici is established as a cultural association of sound research focused on electronics and electroacoustics. The space works in a collective self-management way and wants to promote the exchange of knowledge and the creation of new forms to enable other ways of generating music and experimental sound. www.mutanmonkeyinstruments.com/es 9:30-11:30 Session with Laura Ben\u00edtez - Beyond local territories This session focuses on territoriality and third spaces. The proposal addresses notions of territory and community beyond the simple local-global scale. The generation of communities and collaboration does not occur only in encounters within the same territory. We will explore different notions and projects to help us think about a design with others beyond local territories. 11:30-13:30 Visit to BeAnotherLab (TBC) We will visit the collective/project Be another lab in the second part of the session. BeAnotherLab works at the intersection of art, science and technology. We question the hierarchies between these different ways of knowing and approach them as complementary, overlapping bodies of knowledge. BeAnotherLab is a not-for-profit cultural association registered in Barcelona. Their innovations are licensed under the Creative Commons Share-Alike License. They are driven by an action-research approach, and the laboratory has developed a range of methodologies for interfacing with differences, always aiming to translate and connect in a context-specific and situated manner. www.beanotherlab.org Visits Project-based learning One of the deliverables will consist of designing an intervention with a community/collective, considering the lessons learned in the seminar. They will be able to add a critical reflection on how their design practices/experimental practices understand and tackle complex issues through design practices. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Barad, Karen. Meeting the Universe Halfway: Quantum Physics and the Entanglement of Matter and Meaning Care Collective. Care Manifesto. The politics of interdependence Collins, Nickolas. Hand-made electronic music. The art of hardware hacking Constanza-Chock, Sasha. Design Justice. Community-Led Practices to Build the Worlds We Need Latour, Bruno; Weibel, Peter. Critical zones Pappanek, Victor. Design for the real world Tsing, Anna. The Mushroom at the End of the World: On the Possibility of Life in Capitalist Ruins Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). Illustration generated with artificial intelligence using DALL\u00b7E and ChatGPT, inspired by Leonardo da Vinci's codices, incorporating emerging technologies. This course explores the use of documentation as a powerful tool to craft coherent and meaningful narratives about the design and development process. Rather than viewing documentation as mere administrative tasks or data collection, students will adopt a narrative approach to communicate their creative journey, design decisions, and project stages. Keywords: Documentation, Storytelling, Design Practices By embracing this perspective, students will gain a deeper understanding of how design projects evolve, fostering the ability to reflect on their work and effectively convey it to others. Utilizing documentation as a narrative logbook, students will appreciate its value as an instrument that captures the creative voyage and provides a context-rich narrative for sharing with fellow designers, colleagues, and audiences interested in the design process. Class on Documentation (2 hours) Documentation Tips and Tools (1.5 hours) Website Review + AI Tools for documentation (1.5 hour) Website Review (1.5 hour) Design Dialogues Preparation (1.5 hour) Updated website using the suggested taxonomy structure and the considerations given in class. European Credit Transfer and Accumulation System (ECTS) 1 ECTS Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling. Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education. Martian Species, Estampa, 2021 The first part of the seminar is a collaborative learning experience designed to engage participants in a critical exploration, analysis and storytelling of Artificial Intelligence systems, the main impacts of its applications and implications in design practices. Participants will decode dominant AI narratives from the perspective of Social-Ecological-Technological Systems theories and learn about the limits of digitalization and datifcation in the context of the current state of climate emergency. The course approach combines a curated set of inputs through lectures, in-class screenings, debates and group readings alongside a design fiction lab track that enables participants to work collaboratively in small groups in a creative research experiment to digest, process and share their learnings that will be used in the second part of the seminar. The second part of the seminar will be focused on AI and contemporary visual culture. With a practical approach, and by learning some techniques and tools, part of the concepts learnt on the first part will be applied. A speculative experiment will be developed by the students in small groups during the seminar and will be presented at its end. Andr\u00e9s Colmenares 9:30-13:30 Andr\u00e9s Colmenares 9:30-13:30 14:30-18:30 Andr\u00e9s Colmenare 9:30-13:30 Estampa 9:30-13:30 Estampa 9:30-13:30 Estampa 9:30-13:30 Estampa + Andr\u00e9s Colmenares 9:30-13:30 Lectures, workshops, project-based learning and team-based learning Project presentation Document containing: - Project name - Group members - Project description and contextualization - Software + Hardware used or built or their specifications European Credit Transfer and Accumulation System (ECTS) 3 ECTS Alpaydin, E., 2016. Machine Learning. The new AI. Cambridge, Massachusetts: the MIT Press. Bridle, James: New Dark Age: Technology and the End of the Future. London: Verso, 2018 Bridle, James: Ways of Being. Allen Lane / Penguin, 2022 Crawford, K., 2021. The Atlas of AI: Power, Politics, and the Planetary Costs of Artificial Intelligence. Yale University Press. D\u2019Ignazio, C., Klein, L. F. (2020). Data Feminism. The MIT Press Estampa, 2018. The Bad Pupil. Critical pedagogy for artificial intelligences. Barcelona: Ajuntament de Barcelona (ICUB). Joler, V., Pasquinelli, M., 2020. Nooscope. Kogan, G., 2016. Machine Learning for Artists (Collection of free educational resources). Github. Miller, A., 2019. The Artist in the Machine: The World of AI-Powered Creativity. Cambridge, Massachusetts: The MIT Press. O\u2019Neil, C., 2016. Weapons of Math Destruction. How Big Data Increases Inequality and Threatens Democracy. UK: Penguin Random House. Paglen, T., 2016. Invisible Images (Your Pictures Are Looking at You). The New Inquiry. Brooklyn. Sautoy, M., 2019. The Creativity Code: How AI Is Learning to Write, Paint and Think. Schmidt, F., 2020. An Introduction to Image Datasets. Unthinking Photography. UK: The Photographers\u2019 Gallery. Sinders, Caroline: Feminist Data Set, 2020 Steyerl, Hito, 2012. The Wretched of the Screen. Steyerl, Hito: \"Mean Images\", New Left Review, 140/141, March-June 2023 Vickers, Ben; Allado-McDowell, K: Atlas of Anomalous AI. Ignota Books, 2020 Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC. Pau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018). The Fundamentals of Digital Fabrication seminar is the first contact for new MDEF students with the technologies, tools, and fabrication processes available in the lab. Over the course of nine weeks, we will introduce the main 3D design software, digital fabrication machines, basic electronics concepts, and some design and production techniques that will undoubtedly be extremely useful for developing more elaborate and meaningful projects throughout the course. Each session will also contain a complementary task that will be done in groups. The seminar is composed of 9 sessions spread over 9 weeks. Each session includes 2,5 hours of class or project development and 4 hours of support. Keywords: Fabrication, Electronics, Design All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the workshop. Bring in your laptop and any prototyping tools you have around such as a cutter, tape, markers, screwdrivers... Do you have any old appliances (radios, toys, telephones, lamps, screens, keyboards...) at home you would like to take apart? Bring them, too! (For safety reasons, avoid choosing appliances with a lot of power or that are easily heated). **Session 1: ** 09/10/2024 from 14:30h to 17h | MDEF class + LAB Session 2: 16/10/2024 from 14:30h to 17h | MDEF class Session 3: 23/10/2024 from 14:30h to 17h | MDEF class + LAB Session 4: 30/10/2024 from 14:30h to 17h | MDEF class + LAB (?) Session 5: 06/11/2024 from 14:30h to 17h | MDEF class Session 6: 13/11/2024 from 14:30h to 17h | MDEF class + LAB Session 7: 20/11/2024 from 14:30h to 17h | MDEF class + LAB Session 8: 27/11/2024 from 14:30h to 17h | MDEF class + LAB Session 9: 04/12/2024 from 14:30h to 17h | MDEF class + LAB Students are not required to post class notes to their blogs/web. They should only upload documentation of the activities done in class (or outside) and their results. A reflection on the technologies learnt and their possible link to their project will also be required. The evaluation for this seminar will be primarily based on students' participation, attitude in class, and the content they post and document on their blogs. As the assigned tasks serve mainly as tools for learning, formal evaluation of them will be minimal, making active engagement in class the key factor for success. There won\u2019t be a big final project to evaluate either. D\u00eddac Torrent is an Industrial Engineer and Product Designer and Developer from Barcelona, with extensive experience in digital fabrication and rapid prototyping technologies. He holds a BA in Industrial Design and Product Development Engineering from Universitat Polit\u00e8cnica de Catalunya (UPC) and a Master in Design for Emergent Futures from Fab Lab Barcelona (IAAC) and ELISAVA. During the last years, D\u00eddac has been working in places such as LaM\u00e1quina by Noumena as a 3D printing engineer, as a Makerspace technician at Ateneu de Fabricaci\u00f3 de Nou Barris and as a Precious Plastics researcher, among others. Now, he works as a Fabrication Lab Assistant and Manager at Institute of Advanced Architecture of Catalonia (IAAC), and teaches courses in Digital Fabrication and Electronics. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs. Multidisciplinary maker and educator with skills in 3D design, 3D printing, metalworking, electronics, programming, biology, and extensive education experience. I have developed careers in the fields of biology, data science, and education. I am currently in transition to employment that uses my skills in digital fabrication, metalworking and electronics. I\u2019m an extremely capable self-learner, very sociable and would love to integrate in a team with shared values to have an impact in the world, preferably at local scale. Landing at the Masters in Design for Emergent Futures is for sure a challenging endeavor. Not only is it a new country and new city for most students, but also the beginning of a new life that will definitely influence the design profile and practice of everyone participating in MDEF, including the faculty and staff. Every edition of the program is different, there is no standard day, week, month or year for MDEF, given its constant evolution, and how it is influenced by the diversity of participants, as well as the constantly evolving reality around us. Knowing the importance to understand where and with whom we will be sharing this learning space for the next year (or two for some of you), we have dedicated a week of the program to know about each other, faculty and students, also about IAAC, Elisava and Fab Lab Barcelona, and specially about the Poblenou neighborhood and the city of Barcelona as the main experimental playground of the program. We expect the landing week to situate students in context, and to help them to identify opportunities for collaboration to develop their research agenda during the year of the program. The Landing Week of MDEF aims to offer students the opportunity to connect with the ecosystem around the program, including students, faculty, staff, spaces and organizations that make it possible to create an ever evolving learning space around it. MDEF Landing Week will use basic methodologies to engage students in knowing better the program\u2019s context and ecosystem, and be a personal and group experience of exploration through conversation and active listening. 15:00 - Opening of IAAC\u2019s Academic Year at Pujades 102 9:30-10:30 - Welcome by MDEF staff and Introduction to the Master program by Guillem Camprodon 10:30-11:00 - Connection with faculty Break 11:30-13:30 - Students Intro - Pick your purpose Lunch break 16:00-17:00 - Directors' research agenda - Guillem Camprodon, Emergent Tech 17:00-18:00 - Inspirational talk - Nadya Peak 9:30-13:30 - Exploring the Poblenou ecosystem - Chiara Dall\u2019Olio, Milena Juarez Planned visits: 22@ introduction, Poblenou Urban District, TansfoLAB BCN, Biciclot, Bioma Lunch break 14:30-16:00 - Communicating the MDEF journey - Pablo Zuloaga Break 16:30-18:30 - Building an online bitacora and portfolio, the MDEF digital garden - Josep Mart\u00ec 9:30-10:00 - Welcome to Elisava MDEF campus 10:00-11:45 - Visit & training for the Prototype Workshop, Motion Capture room and Graphic Workshop 11:45-12:30 - Elisava facilities visit Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 0 ECTS Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures. Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling. Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education. New Faces, New Identities, 2020. DOES Students will be introduced to practical first-person design methodologies by living with their own ideas. Following a series of introductory texts by a diverse group of researchers, thinkers, artists and makers such as Marshal McLuhan, Haila Koskela, Sandy Stone, Donna Haraway, Sophie Cale and Jill Magid, students will be encouraged to develop and embody a series of prostheses iterations under their own agency and rationale. The final delivery comprises a short documentary or article, besides all the developed prototypes and prostheses. The course includes lectures and Q&A\u2019s by Sa\u00fal Baeza and Thomas Twaites. Keywords: Self, Agency, Surveillance, Identity, Prototyping, Discipline, Desire 12:00 to 14:00 Activities: Course Introduction + dynamics + objectives Living with your own ideas, designing Identity Prostheses 1st Prosthesis briefing \u2013 After Marshal McLuhan and Haila Koskela 9:30 to 13:30 Activities: (9:30 \u2013 11:00) 1st Prosthesis short presentations (individual) (11:00 \u2013 13:00) Thomas Twaittes (Author of GoatMan) Online Lecture + Q&A (13:00 \u2013 14:30) 2nd Prosthesis briefing \u2013 After Sandy Stone and Donna Haraway 9:30 to 13:30 Activities: (9:30 \u2013 11:00) 2nd Prosthesis short presentations (individual) (11:00 \u2013 12:00) 3rd Prosthesis briefing \u2013 After Sophie Cale and Jill Magid (12:00 \u2013 13:30) 3rd Prosthesis development 14:30 to 16:30 Activities: (14:30 to 16:30) The Detective \u2013 Surveillance documentation exercise 11:30 to 13:30 Activities: (11:30 \u2013 13:00) 3rd Prosthesis + Documentary/Article short presentations (13:00 \u2013 13:30) Closing Class discussion and questions (formative), personal feedback (formative), attendance and participation (summative), deliverables including presentation and video (summative), personal reflections (summative). European Credit Transfer and Accumulation System (ECTS) 2 ECTS Documentaries: Emad Burnat and Guy Davidi. 2011. 5 broken cameras. Books: Thomas Thwaites. 2016. GoatMan. How U took a holiday from being human. Princeton Architectural Press. Mark Andrejevic 2004. Reality TV. The Work Of Being Watched. Critical Media Studies: Institutions, Politics and Culture. Series Editor Andrew Calabrese. University of Colorado. Elise Morrison. 2016. Discipline and Desire. Surveillance Technologies in Performance. University of Michigan Press. Allucqu\u00e9re Rosanne \"Sandy\" Stone. 1996. The War of Desire and Technology at the Close of the Mechanical Age. MIT Press. Donna J. Haraway. 2016. Staying with the Trouble. Making Kin in the Chthulucene. Duke University Press. Erving Goffman. 1956. The Presentation Of Self Everyday Life. Random House. Sasha Costanza-Chock. 2020. Design Justice: Community-Led Practices to Build the Worlds We Need. MIT Press. McKenzie Wark. 1994. A hacker Manifesto. Harvard University Press Alfonso Matos (ed). 2023.Who Can Afford To Be Critical? An inquiry into what we can\u2019t do alone, as designers, and into what we might be able to do together, as people. Set Margins. Andreas Malm. 2021. How to Blow Up a Pipeline: Learning to Fight in a World on Fire. Verso Books. Benjamin H Bratton. 2015.The Stack: On Software and Sovereignty. MIT Press Paul B. Preciado. Testo Yonqui. 2020. Anagrama. Articles: Sa\u00fal Baeza, Ron Wakkary, Kristina Andersen, and Oscar Tomico. 2021. Exploring the Potential of Apple Face ID as a Drag, Queer and Trans Technology Design Tool. Design- ing Interactive Systems Conference 2021. Association for Computing Machinery, New York, NY, USA, 1654\u20131667. DOI:https://doi.org/10.1145/3461778.3461999 Sa\u00fal Baeza, Ron Wakkary, Kristina Andersen, and Oscar Tomico. 2023. About being an \u201cinfluencer\u201d or how to exploit the tool of the oppressor for our own expression. In Proceedings of the 2023 ACM Designing Interactive Systems Conference (DIS '23). Association for Computing Machinery, New York, NY, USA, 934\u2013945. https://doi.org/10.1145/3563657.3596091 Sa\u00fal Baeza, Kristina Andersen and Oscar Tomico. 2022. Designing hair. DRS2022: Bilbao, 25 June - 3 July, Bilbao, Spain. https://doi.org/10.21606/ drs.2022.649 Sa\u00fal Baeza is DOES and MAYBE Creative Director, VISIONS BY Founder and Editor-in-chief and VIBE content director. While lecturing at Elisava Barcelona University of Design and Engineering he also researches functional and digital identities as part of the \u201cMaking with...\" Research Group (TU Eindhoven Research) and \"Futures Now\" Research Group (Elisava Research). Sa\u00fal is the co-director of the Master in Design For Emergent Futures (MDEF), organised by the Institute for Advanced Architecture of Catalonia (IAAC) and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Academy. Sa\u00fal has been visiting professor and lecturer at international universities, educational institutions and cultural venues such as Harvard GSD, Central Saint Martins and London College of Communication (UAL), Institute for advanced Architecture of Catalonia (IAAC), RMIT University Melbourne, Rhode Island School of Design, Pascual Bravo University in Medell\u00edn, S\u00f3nar+D, Victoria&Albert Museum, CCCB and DHUB, among others. Unpacking intelligent machines 19/20 We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design.Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world. Is a practical and intensive two-weeks experimental program into fabrication, physical computing and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience for rapid prototyping. We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact. Keywords: Documentation, Tinkering, Design, Prototyping, Digital Fabrication Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition. Instrumentation Exploration Reflection Application All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the workshop. Bring in your laptop and any prototyping tools you have around such as a cutter, tape, markers, screwdrivers... Do you have any old appliances (radios, toys, telephones, lamps, screens, keyboards...) at home you would like to take apart? Bring them, too! (For safety reasons, avoid choosing appliances with a lot of power or that are easily heated). The course duration is a total of 32 hours of guided workshop time, spanned along two weeks. The guided workshop time will happen Tuesday to Friday and the students are committed to work during the afternoon in the projects on a self-guided methodology. Classes: 09:30 to 13:30 (16 per week) Autonomous work: from 14:30 to 18:00 (16 per week) Group work: Tuesday: Presentation & Unpacking (I know what's inside) Wednesday: Disassemble (I\u2019m not afraid of exploring) Thursday: Forensic (I know what I have) Friday: In-Control (I built something I trust) Tuesday: What to do with these parts (Beta devices) Wednesday: Integration of artifacts (I build something that works) Thursday: Field visit & recordings during the afternoon Friday: Final Presentations(I have a final machine) Students are requested to submit all the material requested by the faculty + their reflections about the seminar on their personal blog on the MDEF repository on GitHub within a maximum of 1 week after the students\u2019 submission deadline. In addition, videos and presentations must be submitted in the Submission folder within the seminar's Google Drive folder, which we share with you. Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 5 ECTS They are ordered from shorter to longer so you can start with a short reading essay in your busy schedule Some of the books can be found online for free, use google and archive.org Getting Started with Arduino, Banzi, Massimo. Maker Media, Inc, 2008 (ISBN 9780596155513) 128 pages. Fifty Dangerous Things (You Should Let Your Children Do), Tulley, Gever. Tinkering Unlimited, 2009 (ISBN 9780984296101) 130 pages. The Design of Everyday Things, Norman, Donald A. Basic Books, 1988 (ISBN 9780465067107) 240 pages. The Hacker Ethic: and the Spirit of the Information Age, Himanen, Pekka. Random House, 1999 (ISBN 9780375505669) 256 pages. Hacking Electronics: An Illustrated DIY Guide for Makers and Hobbyists: An Illustrated DIY Guide for Makers and Hobbyists, Monk, Simon. McGraw-Hill/Tab Electronics, 2012 (ISBN 9780071802369) 304 pages. Designing Reality: How to Survive and Thrive in the Third Digital Revolution, Gershenfeld, Neil. Basic Books, 2017 (ISBN 9780465093472) 304 pages. How to Diagnose and Fix Everything Electronic, Geier, Michael Jay. McGraw-Hill/Tab Electronics, 2010 (ISBN 9780071744225) 316 pages. Technology Choice: A Critique of the Appropriate Technology Movement, Willoughby, Kelvin. Intermediate Technology Publications, 1990 (ISBN 9781853390579) 368 pages. Make It So: Interaction Design Lessons From Science Fiction, Shedroff, Nathan. Rosenfeld Media, 2012 (ISBN 9781933820989) 368 pages. Building Open Source Hardware: DIY Manufacturing for Hackers and Makers, Gibb, Alicia. Addison-Wesley Professional, 2014 (ISBN 9780133373905) 368 pages. The Master Switch: The Rise and Fall of Information Empires, Wu, Tim. Knopf, 2010 (ISBN 9780307269935) 384 pages. Dieter Rams: As Little Design as Possible, Lovell, Sophie. Phaidon, 2010 (ISBN ) 398 pages. To Save Everything, Click Here: The Folly of Technological Solutionism, Morozov, Evgeny. PublicAffairs, 2013 (ISBN 9781610391382) 415 pages. Adventures in the Anthropocene: A Journey to the Heart of the Planet we Made, Vince, Gaia. Vintage, 2014 (ISBN 9780099572497) 448 pages. Designing for Emerging Technologies: UX for Genomics, Robotics, and the Internet of Things, Follett, Jonathan. O\u2019Reilly Media, 2014 (ISBN ) 504 pages. The Innovators: How a Group of Hackers, Geniuses and Geeks Created the Digital Revolution, Isaacson, Walter. Simon and Schuster, 2014 (ISBN 9781476708690) 542 pages. Designing Interactions [With CDROM], Moggridge, Bill. MIT Press (MA), 2006 (ISBN 9780262134743) 766 pages. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Multidisciplinary maker and educator with skills in 3D design, 3D printing, metalworking, electronics, programming, biology, and extensive education experience. I have developed careers in the fields of biology, data science, and education. I am currently in transition to employment that uses my skills in digital fabrication, metalworking and electronics. I\u2019m an extremely capable self-learner, very sociable and would love to integrate in a team with shared values to have an impact in the world, preferably at local scale. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022. Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs. Born in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics. Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. Creating a personal identity and narrative. Foundations and possibilities, a literacy of Materials and Digital Fabrication. The second term aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical). Bing Image Create AI This course aims to equip students with the essential skills to effectively communicate their design projects to a diverse audience. Through understanding communication models, storytelling techniques, branding strategies, transmedia narratives, and content creation, students will learn to craft compelling narratives and execute impactful communication strategies for their design interventions. Keywords: Storytelling, Communication, Narrative Introduction to Communication Models Storytelling Techniques Project as a Brand/Persona Defining Audience and Media Channels Transmedia Storytelling Content Strategy Development and Execution Case Studies and Practical Applications Final Project Presentation European Credit Transfer and Accumulation System (ECTS) 1 ECTS Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling. Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education. MDEF Design Interventions, Barcelona title: Design Studio 02 page_type: course track: Application course_type: Course feature_img: /assets/images/2024-25/year-1/t-2/design-studio-02.png img_caption: MDEF Design Interventions, Barcelona faculty: - guillem-camprodon - laura-benitez - tomas-diez - jana-tothill - roger-guilemany ects: 12 MDEF Design Interventions, Barcelona MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. The Second Term Design Studio aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical). Monday's Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a new scope, goals and next steps. Activity: Briefly present in class 3 of the main learning points from the 1st trimester. Assignment: Reflect on your and your project\u2019s current stage of development allowing your project to talk back. Analyze your so-called \u201cfailures\u201d as opportunities for redefining your frames of reference and repositioning yourself and your project accordingly. Deliverable: An updated version of your design space. A 500 word text with a summary of your journey so far, adding the repositioning of yourself and your project. Make explicit new project goals and next steps including a proposal for the 1st intervention of the second trimester (a draft will be discussed during the design reviews the week after). Goals: Understand yourself better as a design tool in contexts, learn how to properly document, analyze and make sense of a design action from a 1PP. Activity 1: Briefly present in class an updated version of the design space and a proposal for the 1st intervention of the second trimester. Activity 2: Plan your first design intervention of the term and map the actors and infrastructure you want to involve. Task: Carry out your 1st design intervention from a 1PP (involving yourself in the context you want to work on). Deliverable 1: Document the 1PP design intervention, analyze it and reflect on the findings. Describe the alternative present scenario that this intervention is offering. Deliverable 2: Update your design with the relations you have built. Goals: Reflect on your network of co-responsibility. Voicing others: A 1PP Design intervention in context giving the stage to your peers and communities (human and non-humans). Let the human and non-human actors be a driving force in your project. Activity: Present your results from your 1PP design intervention. Reflect on how you can iterate this intervention, this time allowing others to take the lead. Task: Plan and execute a 2nd design intervention, a collective design intervention with this perspective. Deliverable: Document the 2nd collective design intervention, analyze it and reflect on the findings. Deliverable 2: Update your design space with the relations you have built. Design Studio Reviews Radical Situatedness: Considering the resilience, material flows, situated knowledges and existing infrastructures of your interventions Laura Benitez Goals: Understand how your intervention can become resilient, taking into consideration self-sufficiency, locality and situated knowledges. Understand the agency of the environment you are working in. Activity 1: Present your results from your 2nd design intervention. Activity 2: Resilience Assessment. What is your project relying on? Task: Plan and execute a 3nd design intervention, a collective design intervention taking into account this perspective. Deliverable 1: Document the final design intervention, analyze it and reflect on the findings. Deliverable 2: Update your design space with the relations you have built. Design Studio Reviews Design Dialogues II Preparation Alejandra Tothill Goals: Create a collective and individual building up plan for the Design Dialogues exhibition. Activity: Group dynamic to create themes and groups of projects for the exhibition. Deliverable: Planning of the exhibition, space allocation and special needs. Task: Work on the design dialogues deliverables. Deliverables for after the holidays (Submission deadline, April 1st) These are the points we are going to look at for Term II: Self-Evaluation Question: Look back at the interventions you did last term and analyze them by self-evaluating your development: European Credit Transfer and Accumulation System (ECTS) 12 ECTS Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City. Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe. As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures. Credit | Planet Earth rendered by 3D artist Lorna Pittaway for the Billion Seconds Institute Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate and exchange perspectives, questions and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale and speed of change of the multidimensional implications that the digital economy has in the environmental emergency. Keywords: Critical, degrowth, plurality The course will follow a week-long, in-person studio format, divided in 4 sessions. Students will organize as one collective around a creative challenge and organize in interdependent smaller teams. Session I: Introduction to the Designing in a State of Climate Emergency Lecture + Group discussion + Positionality statement workshop Session II: Discussing our relationship with time and growth Debate on Degrowth + Guest lecturer: Gustavo Nogueira, Temporality Lab Session III: Solar-centered designing Field trip focused on sentipensar + alternative knowledge exploration in groups Session IV: Remembering Futures Workshop on visual storytelling + collective reflection European Credit Transfer and Accumulation System (ECTS) 2 ECTS Related articles and essays: Recommended publications and books: Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC. Fair Future(s) | Designing with Collective Intelligence Hybrid four-day international collaborative event featuring talks, workshops, and self-organized working sessions. In collaboration with the School of Digital Arts at Manchester Metropolitan University, this seminar offers a dynamic exploration of emerging themes and hands-on experience in the evolving landscape of creative industries and decentralized governance. It introduces concepts such as Digital Commons and Governance in Distributed Autonomous Organizations within the context of creative industries. Participants from MDEF and SODA will form international teams to actively discuss and craft future scenarios that reflect on the upholding perma / poly crisis. During the working sessions, the teams will develop innovative, new governance and economic models. The objectives of the teams are to collectively develop a digital and/or physical artifact that will make tangible alternative modes of operation and creative expression existing within in the co-developed speculative scenarios. The resulting projects will be presented on the online platform DAFNE+, an EU research project designed to assist digital content creators in discovering new potentials for creation, distribution, and monetization through blockchain technology. Keywords:Future(s), alternative governance, crafting multimedia artefacts Conceptual Understanding: - Students will explore the concepts of commons and DAOs within the creative industries context through inspirational and theoretical lectures and real-world examples. Speculative Workshop Participation: - Students will engage in a speculative workshop hosted by external collaborators to gain deeper insights and guidance around the introduced concepts. - Teams split into international working groups will collaboratively choose a future scenario theme, to systematically develop future scenarios for their ideal DAO governance model. Artifact Development: - Identify and collaboratively develop an artifact using diverse multimedia format to create the final output for the creative jam. Dafne + Platform: - Introduction to DAFNE+ platform's possibilities, learning the basic functions, with practical application in subsequent tasks such as the creation and uploading of the project into the platform. Studio Visit Exhibition: - Each group will showcase their digital artifacts, contributing to the studio visit exhibition, emphasizing effective presentation and communication of ideas. The event kicks off, taking place both online and in person at each location. Two inspirational talks by experts selected by Fab Lab Barcelona and SODA (School of Digital Arts of Manchester) will introduce the main theme of 'Fair Future(s)'. Morning Session Afternoon Session Morning Session Afternoon Session Personal Account on Dafne+, Development of the team repository, submission of the collective artifact. The grading will be 0 or 10: 0 if the students do not come to class and 10 if the students come to the classes and participate. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW. Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona. Credit | 4x upscale of \u2018a press photo of a bright maker lab full of students hacking programming and building physical prototypes --ar 3:2 --v 5.2\u2019 (Copyright Midjourney, Christian Ernst) The course offers designers and makers a comprehensive introduction to the field of generative artificial intelligence (AI). The program focuses on empowering participants with the knowledge and skills required to extract mainstream AIs (such as GPT or DALL-E) into external interfaces. Course Contents: Showcase of Salient Projects: The instructors will showcase their most salient and relevant projects that demonstrate the creative possibilities of generative AI for designers and makers. Introduction to Generative AI: Participants will gain a clear understanding of the concept of generative AI, its principles, and its applications. They will learn about algorithms, models, and techniques used in generative AI. Exploring OpenAI: Students will be introduced to OpenAI, a powerful platform for developing AI-based applications. They will learn how to access and utilize OpenAI tools to leverage generative AI for their own projects. Web-Based Application Development: The course will provide hands-on training in developing a small application using generative AI algorithms. Participants will learn how to create a web-based application that connects to OpenAI and generates unique designs based on user inputs. Design Considerations and Ethics: The course will also address the ethical considerations associated with generative AI. Participants will learn about responsible AI usage, ethical design principles, and the importance of considering privacy and bias while utilizing generative AI for their projects. By the end of this short course, participants will have developed a solid foundation in generative AI and gained practical experience in creating their own web-based application utilizing OpenAI. They will be equipped to explore the endless possibilities of generative AI in their future design and making endeavors. Keywords: Generative Artificial Intelligence, AI-Driven Web Applications, Rapid Prototyping A fully functional web demo, linking multimodal inputs and outputs with generative AI, based on a strong conceptual foundation. 15-minute presentations of the latter, demonstration of the former. Course documentation on the students\u2019 blogs summarizing project outcome and personal reflection. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Christian Ernst is a creative technologist with a background in UX design. After finishing degrees at Berlin University of Applied Sciences (HTW), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through his speculative practice he approaches technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. His works and live in Barcelona. Pietro Rustici is a computer scientist with a background in robotics and design. After finishing degrees at Delft University of Technology (TU), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through the speculative practice his approach technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. He works and live in Barcelona. MDEF Design Interventions (Josefina Nano), Barcelona Advanced manufacturing, rapid prototyping and new design methodologies are not only changing how we work, live and play but reshaping the processes and interactions in the cities and sociecities. The introduction of those processes into the design and industry fields are changing the paradigm on how we conceive the actual society and its production methods. This new mediation between the old knowledge and new techniques is making the process as important as the end work, all becoming a whole. During this 2 term course (2&3), students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources. Keywords: Digital Fabrication, Rapid Prototyping, Micro-Challenges The goal of DIGITAL PROTOTYPING FOR DESIGN is to combine the concepts and practices of digital fabrication & prototyping electronices with the objectives of the MDEF course in a meaningful way to develop student research projects. A core aim is to empower students: The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria. The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired. The challenges combine four weekly cycles into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts. This classes are given every two weeks on Wednesday and Thursdays from 10 Am to 14.00 Pm (CET time) for two weeks in a row. Students will have to do some small guided tasks to achieve a deep understanding of the subject area, it's technology flows, the fabrication constraints, and it's design possibilities. Are Intensive weeks, where students will have to apply the knowledge and skills from previous weeks in a group projects aligned to their research interventions. The following timetable is provisional and may undergo modifications and adaptations during the course. All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the classes. Bring in your laptop with the proper software installed prior to the class if required (emails will be sent prior to the classes regarding this aspect). Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development. By the conclusion of the course, students are expected to have submitted: Each student should have contributed a total of 8 reflective posts throughout the course. These posts should comprehensively detail their experiences, learnings, and challenges encountered during the weekly tasks and the microchallenges. In collaboration with their assigned group, each pair of students is required to create and maintain 3 distinct repositories. These repositories should meticulously document the entire development process of the challenges assigned during the course. The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must. European Credit Transfer and Accumulation System (ECTS) 12 ECTS Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022. Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs. Future Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond. Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed. In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with. In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others. Jessica Guy and Olga Trevisan - Designing with values Distributed Design Hangar\u2019s WetLab - Networks of Co-Responsibility Hangar WetLab Bani Brusadin - Radical Situatedness (Flows, Knowledge and Infrastructures) Bani Brusadin Mario Santamar\u00eda - Internet Tour Internet Tour At the end of this trimester we ask you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. The Thesis Draft will include space to reflect on your Vision and Identity and how that evolved this term. For this section we ask you all to reflect on how applicable and useful the knowledge presented by each of the guests is in your practice/project. Please do a self-reflective paragraph long post on each of the talks. These are the points we are going to look for the evaluation of Future talks: Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures. Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021). Artist and researcher, born in Argentina and resident in Europe since 2000, living between Barcelona and Bourges. She studied Social Anthropology in Buenos Aires, while doing internships in performing arts and in 2008, together with Kina Madno, she created the lab, Quimera Rosa. From this point on she focused her corporal and investigative work on post-identity gender policies and corporal, identity and technoscience experimentations from a trans*feminist perspective. Her work currently focuses on the development of performances, transdisciplinary projects and interactive installations, elaborating devices that function through corporal activity and experimentations in biohacking. In 2016, she began working with Quimera Rosa on the project Trans*Plant, carried out and produced by Ars Electr\u00f3nica and the European Media Artists in Residence Exchange (EMARE), Hangar and the Barcelona Biomedical Research Park (PRBB), the University of California in Davis and L'Antre Peaux. She is a resident artist together with Gaia Leandra at the Hangar wetlab (2020/2022), where she carries out projects of investigation and experimentation in art and science from a transhackfeminist vision. The artistic practice of Mario Santamar\u00eda (Burgos, Spain, 1985) studies the phenomenon of the contemporary observer, paying attention to two processes, the representational practices and the machines vision or mediation. Using different tactics such as appropiation, remake or assembly, his work involves different fields like the conflict, the memory, the virtuality or the surveillance. He has been a resident artist at Hangar (Barcelona, 2015), Kunststiftung Baden-W\u00fcrttemberg (Stuttgart, Germany, 2015) and Flax Art Studios (Belfast, Northern Ireland, 2014), among others. At CCCB he is a regular contributor to the The Influencers festival where he has developed projects such as Internet Yami-Ichi (2016, 2017) or Barcelona Internet Tour (2018). Reflection Tomas Diez In the words of Brian Cox, \"Meaning is a property of intelligence.\" This statement implies that as intelligent beings, we have the ability to assign meaning to the world around us. However, it also suggests that this ability is unique to Earth and its inhabitants, as it is the only known place in the galaxy where intelligence exists. As designers, we have the power to shape the world around us through the decisions we make and the actions we take. Whether it is the design of an object or the design of a system, our choices have far-reaching consequences. For example, choosing to take a private car instead of public transport not only affects the trip from A to B, but also contributes to pollution and climate change. Similarly, the design of our cities and suburbs can limit or expand our options for transportation. Design is not just about aesthetics or proportions, it is also about the attitude we have towards the world and the choices we make. The meaning and purpose in design are personal perceptions that translate into actions. However, it is important to remember that these actions also have a collective impact and require a coordinated effort at multiple scales. The search for meaning and purpose is a lifelong journey that can be influenced by a variety of belief systems, such as philosophy, religion, and science. As designers, it is important to align our beliefs with our actions and build meaningful connections with our work. The MDEF (Masters in Designing Emergent Futures) seminar aims to align students' purpose with their skills, interests, and capabilities in order to empower them to become agents of change. Through questioning and self-reflection, the seminar aims to rebuild the connection between students and their inner motivations and to provide opportunities for engaging with a diverse range of perspectives and ideas. The seminar is a space for honest discussion, questioning, and challenging, where the aim is to incorporate a philosophical approach to designing for the future. Tuesday, from 9 to 11 am. Online. January 17: Course introduction, discussion on papers, and content of the seminar. Looking East from Indian Country Looking West from Europe Lepore, The Name of War, chapters 4-5 The Iroquois Describe the Beginning of the World The Ho-Chunk Creation Story John Winthrop, A Model of Christian Charity January 30: Debate on design perspectives based on provided readings. Conversation with a guest speaker. What Made the New World New? Settlement? Invasion? Conquest? Lepore, The Name of War, chapter 6. Mary Rowlandson, A Narrative of the Captivity and Restoration of Mrs. Mary Rowlandson. February 13: Debate on design perspectives based on provided readings. Conversation with a guest speaker. ### Tuesday Science, race, and national identity Economics and empire Marcus Rediker, \u201cLife, Death, and Terror in the Slave Trade,\u201d and \u201cAfrican Paths to the Middle Passage\u201d from The Slave Ship. Thomas Jefferson, selections from Notes on the State of Virginia. Phyllis Wheatley, \u201cOn being brought from Africa to America,\u201d \u201cA Farewell to America,\u201d and \u201cLiberty and Peace.\u201d February 27: Debate on design perspectives based on provided readings. Conversation with a guest speaker. We'll be reviewing... Required preparatory reading or other assignments. Please prepare a... March 13: Assignment submission This midterm will cover all material from weeks 1-6. Review chapters 1-3. One of the main goals of MDEF is to align students\u2019 purpose with their skills, interests, and capabilities, in order to provide all the necessary means to become agents of change. In times of transition, exposure to excessive noise and information lead to uncertainty and disconnection from the true self. Through questioning students\u2019 decisions and choices during their project development, these sessions aim to rebuild the connection with the driving forces that operate within ourselves and to establish new dialogues with authors, researchers, thinkers, and makers that can contribute and enrich the Masters\u2019 projects. The seminar aims to build a space for honest discussion, questioning, and challenging, in which we aim to incorporate philosophical practice into designing for emergent futures. How Humanity Came To Rule The World | Yuval Noah Harari & Neil deGrasse Tyson [Design as participation:]( (https://jods.mitpress.mit.edu/pub/design-as-participation/release/1) [A History of the World in Seven Cheap Things:]( (https://www.researchgate.net/publication/319143816_A_History_of_the_World_in_Seven_Cheap_Things) [Steps to an Ecology of Mind:]( (https://ejcj.orfaleacenter.ucsb.edu/wp-content/uploads/2017/06/1972.-Gregory-Bateson-Steps-to-an-Ecology-of-Mind.pdf) Participation: 40% Attendance: 20% Essay: 40% To read the provided articles and papers To attend at least 80% of the classes To write a blog entry of between 1500-2500 words at the end of the course on your website and design a vignette to illustrate the (some) following questions (feel free to replace them by more meaningful ones to you): How design can reconfigure systems of extraction? Which worlds can we design with the power of today\u2019s tools? How can we design the transition towards these worlds? Suggestion: Feel free to use ChatGPT and other AI tools to write and illustrate the class assignment. Late work will be deducted 5% per twenty-four-hour period that elapses after the due date. If foreseen or unforeseen circumstances prevent you from completing an assignment on time, you may request an extension. Extensions must be requested in advance of the due date. If the situation warrants an extension, we will determine a new due date for the essay based on your individual circumstances. Open Drive folder This course will introduce students to the concept of a world in data by designing artifacts to measure their daily analogue and digital activity. The fundamental aspect is to understand nowadays data-driven world from the sourcing, that could range from a temperature sensor to an Instagram like, processing, storage and consumption. It aims to work both as an introduction to some key concepts behind physical computing as well as an introduction to the idea of information and how it's created, modified and consumed. Keywords: data, platforms, measurement, data-awareness This course aims to introduce briefly students to data concepts a The course will take place during 2.5 days, in-person format, divided in 4 sessions. Students will organize as one collective around a creative challenge and organize in interdependent smaller teams. Morning: Theory Session I: Learning to ask. Introduction to the Data and information. Afternoon: Practical Tools I: Collecting our own data. Morning: Theory Session II: Demons of data. Data-awareness raising and discussion. Afternoon: Practical Tools II: Collecting data from others. Morning: Presentation European Credit Transfer and Accumulation System (ECTS) 1 ECTS Privacy Science and questioning Tools and use cases Capitalism and data exploitation Courses To install \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program. Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Refine, grow and consolidate your alternative presents so that they can start to become emerging futures with global resonance. Strengthen your understanding of ethics and its entailments for the design profession and the development of technology. Reframing the projects into a collective narrative through curatorial practices for the final festival, understanding audiences, communities and interrogating appropriate and novel formats. The third term aims to scale the work developed by the students during the first two terms of the Master program. After finding and engaging with communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention for the yearly MDEF Emergent Futures Festival, which serves as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme. Credit | Open AI Dall-e This course progresses from the foundational communication skills developed in the first term, focusing on the practical application of those skills. Students will refine their ability to effectively communicate their design projects, utilizing digital channels and multimedia content, culminating in the delivery of an effective elevator pitch. Keywords: Storytelling, Communication, Multimedia, Digital Strategy, Elevator Pitch Preparation of Effective Presentations: Assist students in developing and perfecting their elevator pitch and other oral presentation forms in front of different audiences. Understanding project\u2019s narratives and storytelling Development of Messages and Selection of Communication Channels Creation of Multimedia Content Preparation and Execution of Effective Presentations Personal Narrative Publication European Credit Transfer and Accumulation System (ECTS) 1 ECTS Borg, E. (2012) 'Writing differently in Art and Design: Innovative approaches to writing tasks' in Writing in the Disciplines Building Supportive Cultures for Student Writing in UK Higher Education. ed. Christine Hardy and Lisa Clughen. Bingly, UK:Emerald Group Publishing Limited Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling. Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education. Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). Credit | Mary Maagic In these two sessions, we will tackle an introduction to a transfeminist perspective applied to design and experimental practices. How does it affect operating from a transfeminist perspective in design? Is it possible to design differently? What is? What are the ethical issues raised by these approaches? Is it possible to relate differently to technologies and through technologies? What happens to presences? And who is accountable for absences? Who do we relegate to a condition of subalternity? How do we deal with epistemic violence? Keywords: Critical Design, Transfeminism, Ethics of Care, Biohacking, Accountability No special deliverables are expected. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). In these two sessions, we will tackle an introduction to the philosophy of technology from an analytical perspective and the central theme of our relationship with technology will be explored: are we determined by technology or do we determine it? And if that is the case, how? And to what extent? Or is this perhaps a false dichotomy and should the issue be explored in a radically different way? We will deal with current topics in ethics related to technology and design. Keywords: Technology, Ethics, Design \u200b\u200b No special deliverables are expected. Students should submit via email ariel@interacciones.org a one-page text or visual containing a numerical mark (0-10) as a self-assessment containing a reflection on the classes and the learning outcomes obtained as rationale for the mark. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity. Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield. Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield. Parvin, Nassim. (2023). Just Design: Pasts, Presents, and Future Trajectories of Technology. Just Tech. Social Science Research Council. February 1, 2023. DOI Rosenberger, R. (2017). Callous Objects: Designs against the Homeless. 3rd ed. University Of Minnesota Press. Available online: Callous Objects: Designs against the Homeless 3rd ed. Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016. Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011. Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK). Design Dialogues, 2023, Barcelona MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows: TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design. The third term Design Studio aims to refine the work developed by the students during the first two terms of the Master program. After finding and engaging with their communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention that can serve as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme. Keywords: Design Interventions, Community of Practice, Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Alternative Presents, Emergent Futures The specific goals are the following: - Grow and consolidate the relationships with your communities of practice - Bring forth design activities with your communities of practice to further explore the area(s) of interest identified in Term I and II - Deploy one last intervention that can serve as closure for your journey in the Master program - Reflect on the becoming, outputs and outcomes of design activities Landing Kick off - Framing your first Design Intervention for Term III Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a first design intervention for the term. Activity: Briefly present in class 3 of the main learning points from the 2nd trimester. Present your personal alternative present. Deliverable: A proposal for the first intervention of the term based on the alternative present created (a draft will be discussed during the design reviews the week after). Task: Start preparing and carrying out your first design intervention. Design Studio Reviews Positionality and More-Than-Human Design: Designing for More Than Human-Centered Worlds Design Studio Reviews Scalability - Designing yourself out - Decentralized strategies for sustaining continuity and scalability Goals: Sustaining your activities and impact in a more decentralized manner, enabling for the extension of capacity and globalization of the efforts. Activity: To reflect on the structural, narrative, documentation and outreach dimensions of your interventions. Deliverable: Visualize the socio-technical system of your project (updated Design Space). Show possible paths of growth with new or existing actors. Task: Create a scalability roadmap for decentralization using the strategies presented in class. Design Studio Reviews Alternative presents to emergent futures: Understanding your emerging profiles and roles. Goals: Learn from a guest alumni\u2019s case study on how a 1PP alternative present design research investigation can become a hybrid professional role radically different from their previous professional practice. Activity: Presentation and Q&A, extrapolating ideas, identifying milestones, turning points, roles and strategies undertaken towards your alternative present. Deliverable: Update your alternative present including a description of the roles you would like to have in it. Task: Update your bio section in your website with an adaptation of your alternative present and your roles in it. Continue developing your interventions. Design Studio Reviews MDEFest Goals: MDEFest aims to celebrate the end of the Masters\u2019 journey by offering a series of sessions hosted by the students on the topics and projects they worked on all year long. Activity: Sessions will last maximum half a day, can be digital or physical (with remote streaming), done individually or in groups (preferably) and can be in the format of a workshop, a debate, a visit, a meetup or any kind of format the students find suitable for this experience. Deliverable: One-week time-frame to hold the sessions planned for the Fest. Elisava-Beyond Grad Show Activity: One-week exhibition showcasing prototypes, results and outcomes from Elisava\u2019s Final Master Projects. The set up will be the 17th and the dismantling of the exhibition the 21st. Graduation Ceremony IAAC Master Exhibition Opening and Awards Ceremony Activity: Exhibition showcasing prototypes, results and outcomes from IAAC\u2019s Final Master Projects. The exhibition will be running until September. The opening will also hold the Award Ceremony for IAAC 2024-25 projects. The set up date will be confirmed. End of academic year deliverables - Due date: 14th of June. European Credit Transfer and Accumulation System (ECTS) 15 ECTS Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures. Fabacademy final project (Citlali Hern\u00e1ndez), Barcelona Prototyping for Interaction Design (PID) Throughout this three-term course, students delve into the realm of interaction design within the framework of wearable computing and innovative data. Under guided instruction, students undertake the design, development, and fabrication of wearable devices adept at gathering behavioral and biometric data from the human body. The curriculum equips students with tools and methodologies necessary for transforming bodily behaviors into diverse and imaginative data representations. The seminar is structured with practical sessions aimed at gaining a comprehensive understanding of the interaction design process, ranging from electronics design and data collection to the interpretation of digital signals. Through practical sessions, the seminar aims to open discussions regarding the implications of interaction design, the quantified self and society. Keywords: Interaction design, Body, Wearable Electronics, Expressive data, Prototyping The goal of Prototyping for Interaction Design (PID) is to combine the concepts and practices of digital fabrication & prototyping electronics with the objectives of the MDEF course in a meaningful way to develop student research projects. A core aim is to empower students: The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria. The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired. The challenges combine modules into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts. Students will have to do some small guided tasks to achieve a deep understanding of the subject area, it's technology flows, the fabrication constraints, and it's design possibilities. Are Intensive weeks, where students will have to apply the knowledge and skills from previous weeks in a group projects aligned to their research interventions. The following timetable is provisional and may undergo modifications and adaptations during the course. All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the classes. Bring in your laptop with the proper software installed prior to the class if required (emails will be sent prior to the classes regarding this aspect). Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development. By the conclusion of the course, students are expected to have submitted: Each student should have contributed a total of 8 reflective posts throughout the course. These posts should comprehensively detail their experiences, learnings, and challenges encountered during the weekly tasks and the microchallenges. In collaboration with their assigned group, each pair of students is required to create and maintain 3 distinct repositories. These repositories should meticulously document the entire development process of the challenges assigned during the course. The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must. European Credit Transfer and Accumulation System (ECTS) 12 ECTS Citlali Hern\u00e1ndez S\u00e1nchez is an Industrial Designer from the Centro de Investigaciones de Dise\u00f1o Industrial (UNAM) and a graduate of the Master's in Digital Arts from Pompeu Fabra University in Barcelona. As an artist, her work explores the relationships between interaction and the moving body, using open technologies that she develops and manufactures herself. Her installations and performances have been presented at various international events and festivals, including the International Symposium of Electronic Arts (ISEA), Ars Electronica Garden Barcelona, Loop Festival, Live Performers Meeting, International Conference on Live Coding (ICLC), JustMad, among others. She collaborated with the digital art association Matics Barcelona (2016-2022) and is actually part of the creative coding studio Axolot.cat where she coordinates and produces cultural projects focused on electronic art and its intersections with critical thinking. Currently, she is preparing her practice based PhD centered on interactive systems, body and identity within contemporary transdisciplinary artistic practices. She also works as a specialist in design, digital fabrication, and interactive systems instructor at different academic institutions, applying these principles to design and the arts. Lina Bautista studied music composition in Bogot\u00e1, Colombia, and completed her studies in composition and new technologies, Interactive Musical System Design, and Sound Art in Barcelona. With her musical project Linalab, she has produced several albums and performed on stages worldwide. She is a member of various collectives such as Toplap Barcelona, Familiar DIY and Axolot.cat Collective. She is also affiliated with music labels such as Synth Vicious and Aloud Music, and she teaches at several universities in Barcelona. Lina Bautista has been involved in the management of five European projects (Creative Europe, Erasmus+). She co-directed the Creative Europe-funded project \"on-the-fly\" and was part of the organizing committee at the International Conference on Live Coding in Utrecht 2023. Experimental Media Artist and Designer who generates hybrid experiences between the physical and digital world combining science and technology with materials, light, sound, and visuals converting physical spaces into atmospheres that provide visitors with unique experiences. Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Future Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond. Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed. In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with. In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others. Saul Baeza - Designing from within your context Does Work Visions By Helen Torres - For More Than Human-Centered Worlds Helen Torres in conversation with Donna Haraway Cl\u00e9ment Rames - Collective urban practice for resilient communities and cities Aqui Krzysztof Wronski - Understanding your emerging profiles and roles At the end of this trimester we ask you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. The Thesis Draft will include space to reflect on your Vision and Identity and how that evolved this term. For this section we ask you all to reflect on how applicable and useful the knowledge presented by each of the guests is in your practice/project. Please do a self-reflective paragraph long post on each of the talks. These are the points we are going to look for the evaluation of Future talks: Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow. Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures. Credit | Vanessa Lorenzo. My many mouths This short course is a curatorial and organizational approach to creating the MDEF Students Festival. It will also include pre-planning the proceedings of the festival. Conceived as a pedagogical process that aims to use the approach of curatorial practices/projects and those institutions with whom the students would like to collaborate for the festival. Students will be invited to examine various structures of collectives, venues, events or festivals throughout the process. The focus of the course is to be an apparatus that produces a toolbox for curating the MDEF festival. Keywords: Coherent structure of collective event. Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF website within a maximum of 1 week after the students\u2019 submission deadline. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF). Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021). Manuela Reyes is a Colombian designer. Her work as an art director includes creating visual identities, photography, data visualisation, web, and spatial design for Fab Lab Barcelona and Fab City projects. Her interest is to portray complex and dense information in captivating graphical and physical form. Manuela owns a BA in Product and Service design focused on sustainability from IED Milano and a Master\u2019s in Art Direction and Communication Strategy from Elisava. As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. The Atlas of Weak Signals - A collective inquiry and embodied research of emerging signals This workshop focuses on developing and testing co-design methodologies for the creation of new cards for the Atlas of Weak Signals card deck. Students will engage in embodied research activities aimed at exploring alternative and pluralistic futures to identify and visualize weak signals \u2014 emerging trends or phenomena that may have significant impacts in the future. Through collaborative design exercises, the students will actively participate and shape the AOWS co-design methodology. Students will gain insights into embodied research methodologies \u2013 while contributing to the expansion of the Atlas of Weak Signals card deck. \u200b\u200b Keywords: Pluriverse, Atlas of Weak Signals, Ontological Design, Transition Design Different methodological strategies that will allow the development of the learning skills and results. Example: - Horizon Scanning - CIPHER workshop sheet and methodology Also mention other types of learning strategies associated with the program experience. Example: - Peer learning. - Team-based learning. - Critical Inquiry - Co-design methodologies Workshop sessions will be divided into five on each other building moments. Each team will be tasked with prototyping a new area of the Atlas of Weak Signals (AOWS) along with its connected cards (up to five weak signals). Throughout this process, teams will reflect on the factors that may have hindered their ability to think critically and explore unconventional ideas. They will consider the tools and resources necessary to uncover unseen and unheard stories, allowing them to identify weak signals effectively. By critically evaluating their approach and identifying potential barriers they are invited to think beyond conventional boundaries and how to include pluralistic approaches in their design practice. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Design for the Pluriverse - Arturo Escobar, youtube seminar here Ontological Design - Anne Marie Willis, [article here] (https://www.tandfonline.com/doi/abs/10.2752/144871306X13966268131514) Design Otherwise - Danah Abdulla Indigenous Futures Thinking On teaching and being tought - PARSE, Lindiwe Dovey Regenerative Practice as Transformative Design Framework - Yari Or https://yearofclimate.care/en/articles/andras-csefalvay-10-certain-future-events https://superrr.net/feministtech/deck/ Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW. Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona. The second academic year of the MDEF allows students to deepen their training and further develop the final Thesis Project presented at the end of the first academic year. It also allows students to continue their research and innovation agendas using a multiscalar, experimental and realistic approach, and turning the final projects developed in the first year of the program into living platforms for academic research, business development or direct impact on open source communities. The Thesis Project design workshop is the backbone of the MDEF02 program. That is why we have three types of Thesis Project, related to each quarter of the program, and each with its specific objectives. Implementation: The first Thesis Project design workshop is focused on reinforcing the implementation of the projects that have been developed in the first year of the program. To achieve this objective, tutorials will be carried out with the directors of the master\u2019s degree, directors of the study workshop, and invited experts. The tutorials will be focused on reinforcing the ability to articulate innovation projects in the real world, and on being able to incorporate the knowledge acquired during the program. Validation: This design workshop is focused on developing a series of strategies during the implementation of the final master\u2019s project for its economic, environmental, social, and communicative assessment. Through an iterative design process, and applying impact measurement methodologies, the student will be able to collect and analyze evidence that allows strategic decision-making within the different aspects of the final master\u2019s project. Dissemination: The third design workshop is focused on developing the communication and dissemination actions of the final master\u2019s project. Within these strategies, dissemination in the academic field is contemplated, as well as communication strategies related to traditional and innovative media, both in the digital field, such as print or performative. At the end of the second year we hope that the students have developed their projects within the framework of the following guidelines: Academic orientation CTS credits and continuation of the academic career through other Master or Doctorate programs. Business Orientation Development of a business structure around a product or service. Collective Orientation Implementation of an accessible technological development for open source communities. Elective courses are complementary seminars and workshops offered to all of IAAC\u2019s second year masters students. They cover a range of specific topics and technologies. Students create their own research agenda by selecting the elective courses that can help them gain skills and knowledge that will support their Thesis Project. There are two types of elective courses, Applied Theory Workshops and Applied Research Seminars. Students are required to choose one elective from each type. These elective courses are recurrent seminars that span a longer amount of time that workshop electives. In these seminars, students delve more deeply into a specific theme or technology. Students must select one Applied Research Seminar to fulfill their their MDEF02 requirements. IAAC LLUM Installation, 2023 The Llum BCN festival is organised by the Barcelona Institute of Culture (ICUB). It takes place during the month of February to coincide with the Festival de Santa Eulalia. Llum BCN is a festival of lights. For three nights a part of the city is selected as the backdrop for light installations by professionals and academic institutions. See full course details here. Industries of Nature by Alejandro Haiek Coll ReCITYing is an EU-funded project that seeks to leverage temporary reuse as a key strategy for urban and rural regeneration by creating a platform for knowledge exchange on how these practices can transform underutilized or neglected spaces into cultural hubs. By uniting young creatives, designers, policymakers, and social enterprises, ReCITYing aims to foster co-creation and participatory design processes, encouraging community engagement in transforming vacant spaces into artistic laboratories and cultural incubators. This course, part of the ReCITYing project, explores the intersection of architecture, design, agronomy, and art to reimagine underused rural spaces through creative recycling and collaborative action. The focus will be on one of the four pilot cases of the project, the Parc Agrari del Baix Llobregat, an agricultural landscape near Barcelona. In this context, the course seeks to address not only the physical underuse of the land but also the social underuse of the space. It will introduce students to the potential of agricultural processes to generate sustainable products made entirely from plants, by-products, and agricultural production waste. Students will explore how to create holistic processes that support a circular economy and reinforce the values of sustainability. The course will consist of three main phases, each focusing on a different aspect of creative recycling, land art, and collaborative architectural design. The first phase, taking place in October, will involve an immersive creative workshop where students will work together to explore how agricultural by-products, plants, and other materials from the Parc Agrari can be transformed into a sustainable product that leads to an artistic architectural installation. In January, the second phase will see students refining the workshop outcomes, developing one proposal into a practical design that is both buildable and sustainable. The final phase, occurring in May, will involve the students in the full-scale construction of the installation within the Parc Agrari. See full course details here. These elective courses are intensive workshops that usually span a week, where students learn about a specific theme. Students must select one Applied Theory Workshop to fulfill their their MDEF02 requirements. Image made with Midjourney How to evaluate business opportunities and build scalable ventures In an ever-changing world, where the speed of innovation and the amount of external forces and drives is constantly growing, the capability to quickly evaluate opportunities and innovate is paramount for the creation of successful businesses. The Business Innovation Seminar is designed to provide students from architecture and design backgrounds the key understanding of what makes a project a viable business idea, how to analyze markets and industries, how to validate ideas early on and how to iterate and innovate on business models to build the basis for an economically sustainable venture. Based on the Lean Methodology and mixing together theory, real-life examples, practical exercises and 1-1 feedback, it gives students a toolbox and a mental mindset to approach opportunities during their professional careers as well as the foundations to set up a business. All the content will be directly applied by students on a final Venture Starting Package, that will be presented during a final pitch. See full course details here. Credits | Material Stories | Steel, Embodied Energy and Design, D.Benjamin. Columbia University GSAPP Mapping Material Flows in the Built Environment Cities are our future. They are the drivers of the global economy, centres of creativity, diversity, and interaction - and they are home to the majority of the global population. Cities cover only 3% of the earth\u2019s surface, yet they consume 75% of global natural resources, making them effective places to address critical environmental and social challenges. A large part of the environmental impact of cities can be attributed to the Built Environment. Roughly 40% of all carbon emissions are related to this part of our economy. 10% can be attributed to embodied carbon, where 30% can be attributed to energy consumption. Growing urban regions and consumption patterns combined with an extractive and wasteful economy create many adverse environmental impacts both inside and outside of our human habitats. Our linear economy is at the root of these challenges: core to this economic model is a fundamental disconnect between how we live our lives and do business, and what this means for the natural ecosystems that allow us to live happy, healthy sustainable lives. In 2004 it was estimated that at the current rate of mining, we are left with 32 years of copper, 23 years of tin, and 21 years of lead (C.O\u2019Donnell, D.Pranger). With the raw materials becoming scarce, in the near future, recycling and reusing will become an inevitable part of how architects, designers and engineers construct the built environment. See full course details here. Empowering Vulnerable People with Adaptive Infrastructure, by MaCT01 23/24 students This design seminar on data-driven analysis-design process to understand and address local needs on different dimensions: social, physical/urban, environmental. In order to facilitate this process, the seminar will be developed in 2 separate, but complimentary parts: First (21st-25th of October), working on social and physical vulnerability, exploring the collaborative dimension of design, and focusing on open spaces. Second (25th-29th of November), working on environmental vulnerability, exploring the ecological dimension of design, and focusing on ecological connectivity. The students will focus on the development of these principles, working in groups, and in a close-by location (Santa Coloma de Gramenet), combining on-the-field observation with data analysis and design. See full course details here. The Wild Deal, a project by MaCT01 2022-23 students Centres to human life, cities represent the main threat to fine ecological balances, but are also responsible at multiple levels for the health of citizens. Metropolitan areas are therefore key in addressing such issues to maintain the wellbeing of all living things. To this end, concepts like renaturing and rewilding offer an unprecedented challenge for designers: to approach urban landscape under a dynamic, collective, multidisciplinary and multiscalar perspective. These approaches are often developed in order to counteract the impacts of anthropogenic pressures on the ecology, rather than empowering ecology to actively adapt within today\u2019s highly urbanised world, becoming an active partner within the definition of this transition. This is highlighted by the fact that the great majority of today\u2019s legal systems only protect the rights of humans, often considering nature as one of the resources to be exploited \u201cfor the exclusive benefit of our own species.\u201d (Thackara, 2015). These frameworks have the potential to empower designers to engage with nature as an active partner, questioning the status quo approach to considering and planning nature as a resource \u2013 for humans to exploit. We aim to reconsider the polarisation between environmental forces and anthropocentric ones, providing an opportunity to consciously design for, and within, climate change adaptation, shifting inclusive design from a human-centric vision, to one that is also nature-centric. Students will delve into an exploration of how data driven methodologies can allow us to understand and plan for the needs of nature, collaborating actively with ecosystem engineers, with the goal of not only maintaining habitats, but also regenerating them, detecting and amplifying potential and beneficial ecological connections within urban and non-urban areas, in order to potentiate the ecological performance of the system as a whole, towards the development of strategies for life centred and resilient cities. See full course details here. Establishing an agro ecology system for the gardens of Valldaura The course is an experienced-based engagement in management and implementation of an intensive organic agriculture farm. Whilst practical and hands-on, a general botanic theory will guide the development and investigation of agricultural and ecological systems and complex planting methods. Traceability in nutrient flows, energy and labor costs will be mapped and recorded from farm to fork and from below ground to above ground. In this way we will measure the productivity of our farming experiences, making them measurable, comparable and ultimately demonstrate the viability of our interventions. Over the centuries, the agricultural industrial sector has grown to become a force for ecological and climate change. Methods of landscape development for the production of food and material resources is now one of the most contested debates of our time. The ecological interactions seminar line, although mainly practical also examines what emerging techniques and infrastructure can be designed to be appropriate for climate resilient societies, productive enough for global markets whilst being ecologically regenerative rather than reductive. The Valldaura landscape and gardens offer a unique opportunity for innovation where tacit knowledge of plant and ecosystem development combined with new computational and digital tools to enhance knowledge and practice towards an ecological optimum for agricultural systems. The objective is for students and researchers to gain practical, hands-on experience of farm life. Part of the Valldaura living lab. The classes will be held in Benifallet, Tarragona. See full course details here. Details coming soon! Course details will be updated by faculty shortly. Credits | Unsplash \u201cWithin urban space, elsewhere is everywhere and nowhere.\u201d \u2014 HENRI LEFEBVRE In the early 1970s, urban sociologist Henri Lefebvre anticipated a situation of \"generalized urbanization\" in which an \"urban fabric\" would spread to encompass the whole planet, artificializing the entire 'natural' surface of the world. While the changing, fast-growing morphology and scale of urbanized regions have attracted considerable attention among urban scholars, the sociospatial, political-economic and technological dimensions of the global \u201curban fabric\u201d originally postulated by Lefebvre still awaits further systematization and theoretical development \u2014 even more so in an age defined and systemically traversed by the ubiquity of climate crisis, with fast technological development and socioenvironmental catastrophe operating as two sides of the same coin. Building on the conceptual framework developed by radical geographers Neil Brenner and Ananya Roy, this research seminar will mobilize the theory of planetary urbanization as a basis upon which to construct a critical agenda for the design disciplines (architecture, landscape, urbanism, planning) in the age of the Anthropocene. See full course details here. Details coming soon! Course details will be updated by faculty shortly. There are four mantatory courses for the MDEF02 program: The Thesis Project design workshop is the backbone of the MDEF02 program. The Emergent Technologies workshop delves into core technologies of rapid prototyping and digital fabrication. The Emergent Economies seminar examines how design influences new economic models. Research and Methods is a shared seminar for all of IAAC second year students. It's a platform oriented to the learning, understanding and application of specific research and experimental skills to develop and manage research processes and content. The Emergent Technologies course is designed to provide students with a comprehensive understanding of advanced digital fabrication techniques and sustainable practices, with a focus on electronics, materials, and textiles. This unique program combines mandatory and elective modules from both the Fabricademy and Fab Academy, offering a blend of theoretical knowledge and hands-on experience. By the end of the program, students will have a robust portfolio of projects and a deep understanding of how to integrate technology and sustainability into their design practices. Keywords: Documentation, Tinkering, Design, Prototyping, Digital fabrication Mandatory Modules: Students will gain foundational knowledge in Biochromes and Electronics Production, essential for understanding the integration of biological materials and electronic components in design practices. Elective Modules: Students can choose from a range of specialized topics, allowing them to delve deeper into areas of personal interest and relevance to their future careers. Hands-on Learning: The course emphasizes practical, hands-on workshops and projects, enabling students to apply theoretical concepts in real-world scenarios. Interdisciplinary Approach: By combining modules from both the Fabricademy and Fab Academy, the course encourages an interdisciplinary approach to design and innovation. Collaborative Learning: Students will have the opportunity to join classes with other students in the two topics: advanced digital fabrication techniques and sustainable practices. This collaborative environment fosters a rich exchange of ideas and perspectives, enhancing the learning experience. All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the workshop. Bring in your laptop and any prototyping tools you have around such as a cutter, tape, markers, screwdrivers... Do you have any old appliances (radios, toys, telephones, lamps, screens, keyboards...) at home you would like to take apart? Bring them, too! (For safety reasons, avoid choosing appliances with a lot of power or that are easily heated). The curriculum is structured to include mandatory modules on Biochromes and Electronics Production, as well as elective modules in areas such as Biohacking, Wearables, Soft Robotics, Skin Electronics, Molding and Casting, and a Wildcard Week for open-ended projects. Fablab BCN Local Documentation 1 Mandatory module ofFab Academy Electronics Production 1 Elective module of Fabricademy among 1 Elective module of Fab Academy among Students will be required to document their projects and deliverables for each module. This documentation will be hosted on the students' personal websites, ensuring that their work is accessible and well-presented. The deliverables for each module will adhere to the same requirements and standards as those of the Fabricademy and Fab Academy programs to which they are associated. Grading criteria will be defined by faculty during the module. European Credit Transfer and Accumulation System (ECTS) 3 ECTS Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI). Multidisciplinary maker and educator with skills in 3D design, 3D printing, metalworking, electronics, programming, biology, and extensive education experience. I have developed careers in the fields of biology, data science, and education. I am currently in transition to employment that uses my skills in digital fabrication, metalworking and electronics. I\u2019m an extremely capable self-learner, very sociable and would love to integrate in a team with shared values to have an impact in the world, preferably at local scale. Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things. Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022. The Emerging Economies seminar examines how design influences new economic models. Each session delves into real-world projects developed primarily at Fab Lab Barcelona over the last ten years, combining theoretical analysis with practical case studies. Topics covered include circular and distributed economies, ecological interactions, regenerative economies, social entrepreneurship, and the future of work. Throughout the seminar, students will critically assess the potential of design to drive systemic change and tackle contemporary challenges, focusing on real-world applications and collaborative projects. Keywords: Emerging Economies, Design and Economics, Circular Economy, Distributed Economy, Ecological Interactions, Regenerative Economy, Social Entrepreneurship, Future of Work, Systemic Change, Real-world Applications Circular Economies and Value Flows Marion Real Explore how design supports decentralised economic models and large-scale collaboration, leveraging digital platforms and local networks to democratise resources and promote resilient communities. Distributed Economies and Massive Collaboration Jessica Guy Explore how design supports decentralised economic models and large-scale collaboration, leveraging digital platforms and local networks to democratise resources and promote resilient communities. Ecological Interactions and the Economies of Nature Jonathan Minchin - External Examine the complex relationship between ecological systems and economic models, focusing on regenerative practices that integrate natural processes and enhance environmental resilience. Regenerative Economies and Social Sustainability Milena Juarez Investigate how regenerative design fosters social sustainability and equitable economic development, emphasising community-driven initiatives that balance environmental goals with local empowerment. Social Entrepreneurship and Impact Economies Alessandra Schmidt Analyse how social entrepreneurship drives impactful economic models, creating shared value and addressing societal challenges through innovative business approaches that prioritise purpose over profit. Emerging Economies and the Future of Work Albert Ca\u00f1igueral - External Uncover the evolving nature of work, shaped by automation and digital platforms, and explore how design can influence emerging economies, creating new opportunities for meaningful and resilient labour practices. European Credit Transfer and Accumulation System (ECTS) 2 ECTS Credits | ^LINK. by Aditya Mandlik The second year of the IAAC Master programs is dedicated to the development of an Individual thesis agenda, where students delve into an in depth and independent research within the broader context of their specific program of choice. In support of this process, the Research & Methods Course offers itself as a platform oriented to the learning, understanding and application of specific research and experimental skills to develop and manage research processes and content. The course follows the learning by doing methodology applied at IAAC, whereby students test the research skills acquired through the course within the context of their individual thesis agenda. Students also develop critical thinking competencies to support data acquisition, literature review processes and state of the art analysis. The goal of the course is for the students to be versed in the learnings of the course by the end of the cycle, empowering them to be confident and independent researchers. The course includes all phases of the research, from designing the research itself, the program of study, to practical information on localising sources and databases, defining key research objectives, selecting a methodology, designing and developing experiments, determining a related and selected bibliography, and compiling the thesis delivery in itself, all focussed on understanding and prioritising information. See full course details here. The Thesis Project course is designed to support and guide students through the process of developing their final design projects during the second year of the Master in Design for Emergent Futures. Throughout the academic year, students will engage in three key phases: Implementation, Validation, and Dissemination\u2014each building on the prior to ensure that the project is well-researched, contextually grounded, and capable of being scaled for real-world impact. The course emphasizes interdisciplinary research, design methodologies, field engagement, and the creation of sustainable business models. By the end of the course, students will have created a fully developed, scalable, and contextually situated project that reflects their ability to address complex societal challenges with innovative, emergent design solutions. Keywords: Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Design Interventions, Alternative Presents The specific goals are the following: Develop advanced research skills to investigate and establish the scientific background of design projects, specifically focusing on the integration of emerging technologies and their impact on societal, cultural, and environmental contexts in order to develop their projects and practices as Alternative Presents to current challenges. Apply theoretical frameworks and methodologies to inform the design process and address complex challenges in emergent futures, with a particular emphasis on the ethical and sustainable integration of emerging technologies, situating their practices from a first-person perspective critically assessing scalable socio-technical systems. Gain an understanding of the social, cultural, and environmental aspects that influence design implementation within specific communities and contexts, considering the potential implications and effects of emerging technologies on these factors. Promote design interventions encompassing field research and participatory methods to gain insights into the needs, aspirations, and challenges in the context exploring how these can be leveraged to create positive social impact In the first term, students will focus on conducting research and establishing the scientific background of their projects. They will delve into relevant theories, methodologies, and frameworks to inform their design process. Students will gain a solid understanding of the context and theoretical foundations of their projects. During the second term, students will shift their focus to situating their projects within a specific community and context. They will explore the social, cultural, and environmental aspects that influence the development and implementation of their designs. Students will gain insights into the needs, aspirations, and challenges of the community they aim to serve. In the final term, students will work on the scalability model of their projects. They will explore strategies for scaling up their designs to reach a wider audience and have a greater impact. Additionally, students will develop sustainability and viability strategies for their projects. They will consider factors such as funding, partnerships, and distribution to create a comprehensive plan for implementing their designs. Lectures & Seminars: Weekly sessions on advanced research methods, design theories, community engagement techniques, and business modeling. Advisory Sessions: Meetings with academic advisors to provide personalized feedback and guidance on project development. Peer Reviews & Presentations: Group critiques and feedback sessions to foster collaborative learning and refine project ideas. Fieldwork: Practical fieldwork to engage with communities and gather insights for project validation. These are the points we are going to look at: European Credit Transfer and Accumulation System (ECTS) 17 ECTS over three terms: Desjardins, A., Tomico, O., Lucero, A., Cecchinato, M. E., & Neustaedter, C. (2021). Introduction to the special issue on first-person methods in HCI. ACM Transactions on Computer-Human Interaction (TOCHI), 28(6), 1-12. Auger, J. (2010). \u2018Alternative presents and speculative futures: Designing fictions through the extrapolation and evasion of product lineages\u2019. Negotiating futures \u2013 Design Fiction. 42\u201357. Candy, S., & Dunagan, J. (2017). \u2018Designing an experiential scenario: The People Who Vanished.\u2019 Futures, 86, 136\u2013153. Diez, T., & Tomico, O. (2020). \u2018The Master in Design for emergent futures.\u2019 IAAC. Hiltunen, E. (2010). Weak signals in organizational futures learning. Doctoral thesis. Helsinki: Aaalto University. Krogh, P., Markussen, T., & Bang, A. (2015). \u2018Ways of drifting \u2013 5 methods of experimentation in research through design\u2019. In Proceedings of ICoRD\u201915 \u2013 Research into Design Across Boundaries Volume 1. New Delhi. Springer. 39\u201350. Lucero, A., Desjardins, A., Neustaedter, C., H\u00f6\u00f6k, K., Hassenzahl, M., & Cecchinato, M. (2019). \u2018A sample of one: First-person research methods in HCI\u2019. In Companion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion (DIS \u201819 Companion). ACM: New York. 385\u2013388. Neustaedter, C., & Sengers, P. (2012). Autobiographical design: what you can learn from designing for yourself. Interactions, 19(6), 28\u201333. Rosenberg, D. (2015). Transformational Design: A mindful practice for experience-driven design. PhD Thesis. Cambridge: Massachusetts Institute of Technology. Tomico, O., Winthagen, V. O., & van Heist, M. M. G. (2012). Designing for, with or within: 1st, 2nd and 3rd person points of view on designing for systems. In Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design (NordiCHI '12). Association for Computing Machinery, New York, NY, USA, 180\u2013188. Varela, F. J., & Shear, J. (1999). First-person Methodologies: What, Why, How? Journal of Consciousness Studies, 6(2-3), 1-14. Wakkary, R. (2021). Things We Could Design: For more than human-centered worlds. Cambridge: The MIT Press. Wensveen, S. A. G., & Matthews, B. (2015). Prototypes and prototyping in design research. In P. Rodgers & J. Yee (Eds.), Routledge companion to design research (pp. 262\u2013276). London: Routledge. More to be provided along the course As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences. Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures. Welcome! This is a general guide for contributing to this website. This website is created using MkDocs Material which is an open source static site generator particularly useful for documentation. Content in MkDocs Material is written in Markdown, a markup language which is easier to understand and edit than HTML, making content formatting more accessible. MkDocs Material References Mkdocs Material has extensive documentation, so if you get stuck, it is a good idea to check there to see if the issue you are dealing with is explained in their documentation. It is okay for contributors to make small changes to the MDEF website via GitHub using a This document will first look at some basics (Markdown guidelines, After laying the groundwork, the bulk of this guide will consider three major changes that might need to be made to the MDEF website and specific guidelines on how to make these changes: First though, we need to start with the basics before we can start editing. Let's get started! Since the content of Mkdocs Materials websites is written using Markdown files, it is important that you are familiar with some Markdown basics. If you already know Markdown, you can skip to to the next section. Using Markdown to format documents is simple, and using Markdown within MkDocs Material allows you to add all the elements that are used on this website (including more complex formatting like content tabs which we use to show schedules). The following sub-sections will cover the Markdown basics most frequently used on this website. However, we've included some additional resources as well which offer more detailed explanations and might help with troubleshooting if you can't find an answer in this document. The tutorial suggested in the additional resources section does not take very long to complete, and it is highly recommended if you are new to Markdown. Headings on websites create a heirarchy, both for human readers as well as robot readers (like web crawlers, bots that systematically index the internet for search engines). Headings are created using the number sign (#) with the corresponding amount of symbols equating to the heading number it will create: Important notes Paragraphs should be separated by a blank line. If you do not include this blank line, the content will run together. Also, there should not be tabs or spaces at the beginning of a paragraph. Add emphasis with bold or italics using asterisks or underscores before and after the text to be emphasized (one for italics, two for bold, and three for bold and italics). Keep it consistent Consistency in your formatting is important. This website has been built largely using two asterisks for bold and one underscore for italics. Choose your preference, but be consistent. It makes reading your Markdown documents easier for others. Unordered lists (with bullet points) can be created with a number of symbols. The typical symbol is a dash (-), though other symbols like asterisks (*) or plus signs (+) can be used. You should follow the symbol by a space and then the content. Keep it consistent It is best to be consistent with which symbols you use, both in individual lists as well as between documents. Ordered lists (with numbers) are created with numbers followed by periods, a space, and then your content. You can create nested lists within both types of lists using a new line followed by a tab, and then whichever structure you desire for the nested list. Examples of lists Unordered list with nested unordered list Ordered list with nested ordered list Ordered list with nested unordered list Don't break the list Lists can be broken if the formatting is not done correctly. It is possible to add images, admonitions, and block quotes within lists, but all of these must be indented within the list so that the heirarchy is not broken (which would reset numbering in the case of ordered lists.) Ordered list with admonitions First item Admonition that doesn't breaks the list Second item Admonition that breaks the list Adding links is as simple as including the text you want to appear as a link within square brackets like A complete example of a link would be: The result would look like this: A simple link Troubleshooting Notice that there is no space between the square brackets and the parentesis. This is important, if there is a space your link will not work! Relative links are also possible, and should be formatted with an absolute path. An example of this would be the following: A link to the faculty page Images are added starting with an exclamation point (!), followed by square brackets [] with an What is an The Takeaway: Including an Here is an example followed by the expected output: Images can also be links! All you have to do to make an image a link to include the entire line within a set of square brackets followed by the URL within parenthesis, just like we saw within the link examples above. Other MkDocs specific formatting options that are used throughout this website include: Each of these three formatting options has a specific use case on the MDEF website. All three are described in detail below. MkDocs Material has an overall reference page which provides very thorough documentation to help users format their documents easily. On the MDEF website, some of the visual elements have been edited for stylistic reasons, but their functionality should not change. All contributions should be made with a What is a git-scm explains a Branching means you diverge from the main line of development and continue to do work without messing with that main line. Read more on about What is a GitHub explains a A pull request is a proposal to merge a set of changes from one branch into another. In a pull request, collaborators can review and discuss the proposed set of changes before they integrate the changes into the main codebase. Pull requests display the differences, or diffs, between the content in the source branch and the content in the target branch. Read more on about By using In general, only maintainers and admins have the permission to make direct changes to the Big changes can create big problems For small changes, it is fine to edit on the GitHub interface. However, we do not recommend this for bigger changes as they could break the site. If you are editing on the GitHub interface, anyone can contribute to files through a Keep it simple You don't need to create a new Testing locally is recommended for big changes, for example, adding new features, or large amounts of new material. This will require some basic knowledge of command line, python, and git. Install Python 3: Python newies! Read the following guide. Install requirements: Digital Fabrication Expert
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"},{"location":"2023-24/year-1/t-3/critical-transfeminist-design/#schedule","title":"Schedule","text":"Day 1 - LauraDay 2 - Ce & LauraDay 3 - Ce & Laura
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"},{"location":"2023-24/year-1/t-3/critical-transfeminist-design/#faculty","title":"Faculty","text":"Laura Benitez Researcher and lecturer
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"},{"location":"2023-24/year-1/t-3/digital-prototyping-for-design/#faculty","title":"Faculty","text":"Citlali Hern\u00e1ndez
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"},{"location":"2023-24/year-1/t-3/mdefest/#methodological-strategies","title":"Methodological Strategies","text":"
"},{"location":"2023-24/year-1/t-3/mdefest/#schedule","title":"Schedule","text":"08/04 - Laura15/04 - Laura & Bani22/04 - Laura & Bani29/04 - Laura & Bani
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"},{"location":"2023-24/year-1/t-3/mdefest/#faculty","title":"Faculty","text":"Laura Benitez Researcher and lecturer
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"},{"location":"2023-24/year-2/modules/business-innovation/#faculty","title":"Faculty","text":"Davide Rovera Entrepreneurship Lecturer and Startup Mentor
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"},{"location":"2023-24/year-2/modules/circular-matter/#faculty","title":"Faculty","text":"Gabriele Jureviciute Academic coordinator of the Master in Advanced Architecture at IAAC
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"},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#hardware-software-requirements","title":"Hardware / Software requirements","text":"
"},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#faculty","title":"Faculty","text":"Pablo Ros Architect, IAAC Seminar Faculty
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"},{"location":"2023-24/year-2/modules/theories-of-the-urban/#additional-resources","title":"Additional Resources","text":"
"},{"location":"2023-24/year-2/modules/theories-of-the-urban/#faculty","title":"Faculty","text":"Mariano Gomez-Luque Urban Sciences Lab Director
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"},{"location":"2023-24/year-2/modules/thesis-project/#additional-resources","title":"Additional Resources","text":"
"},{"location":"2023-24/year-2/modules/urban-shift/#grading-method","title":"Grading Method","text":"
Exploration
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"},{"location":"2024-25/year-1/beyond-sessions/#methodological-strategies","title":"Methodological Strategies","text":"
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"},{"location":"2024-25/year-1/t-1/agriculture-zero/#methodological-strategies","title":"Methodological Strategies","text":"
"},{"location":"2024-25/year-1/t-1/agriculture-zero/#faculty","title":"Faculty","text":"Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab Barcelona
"},{"location":"2024-25/year-1/t-1/biology-zero/#schedule","title":"Schedule","text":"26/1127/1128/11
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"},{"location":"2024-25/year-1/t-1/design-studio-01/#schedule","title":"Schedule","text":"
"},{"location":"2024-25/year-1/t-1/design-studio-01/#evaluation-strategies","title":"Evaluation Strategies","text":"
"},{"location":"2024-25/year-1/t-1/design-studio-01/#grading-method","title":"Grading Method","text":"Percentage Description 50% Faculty (including written assignment) 50% Self-Evaluation
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"},{"location":"2024-25/year-1/t-1/design-studio-intro-week/#deliverables","title":"Deliverables","text":"
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"},{"location":"2024-25/year-1/t-1/documenting-design/#schedule","title":"Schedule","text":"Session 1Session 2Session 3Session 4Session 5
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"},{"location":"2024-25/year-1/t-1/documenting-design/#faculty","title":"Faculty","text":"Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR Founder
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"},{"location":"2024-25/year-1/t-1/landing/#grading-method","title":"Grading Method","text":"
"},{"location":"2024-25/year-1/t-1/landing/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director
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15/1016/1017/1018/1022/1023/1024/1025/10
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"},{"location":"2024-25/year-1/t-1/the-machine-paradox/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning Lead
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"},{"location":"2024-25/year-1/t-2/designing-in-a-state-of-climate-emergency/#schedule","title":"Schedule","text":"
"},{"location":"2024-25/year-1/t-2/designing-in-a-state-of-climate-emergency/#grading-method","title":"Grading Method","text":"Percentage Description 50% Self-assessment of individual engagement 50% Self-assessment of collective learning
"},{"location":"2024-25/year-1/t-2/designing-in-a-state-of-climate-emergency/#faculty","title":"Faculty","text":"Andres Colmenares Co-founder of IAM
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"},{"location":"2024-25/year-1/t-2/designing-with-collective-intelligence/#faculty","title":"Faculty","text":"Jessica Guy Distributed Design Expert
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"},{"location":"2024-25/year-1/t-2/designing-with-extended-intelligences/#schedule","title":"Schedule","text":"Day 1Day 2Day 3
"},{"location":"2024-25/year-1/t-2/designing-with-extended-intelligences/#deliverables","title":"Deliverables","text":"
"},{"location":"2024-25/year-1/t-2/designing-with-extended-intelligences/#faculty","title":"Faculty","text":"Christian Ernst AI Expert
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"},{"location":"2024-25/year-1/t-2/digital-prototyping-for-design/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning Lead
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"},{"location":"2024-25/year-1/t-2/measuring-the-world/#methodological-strategies","title":"Methodological Strategies","text":"
"},{"location":"2024-25/year-1/t-2/measuring-the-world/#schedule","title":"Schedule","text":"
"},{"location":"2024-25/year-1/t-2/measuring-the-world/#grading-method","title":"Grading Method","text":"Percentage Description 30% Participation 20% Practical work quality 25% Presentation 25% Reflection essay
"},{"location":"2024-25/year-1/t-2/measuring-the-world/#faculty","title":"Faculty","text":"Oscar Gonzalez Sense Making Expert
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"},{"location":"2024-25/year-1/t-3/communicating-ideas/#schedule","title":"Schedule","text":"Day 1 - PabloDay 2 - PabloDay 3 - PabloDay 4 - LauraDay 5 - Laura
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"},{"location":"2024-25/year-1/t-3/communicating-ideas/#grading-method","title":"Grading Method","text":"Percentage Description 40% Individual Communication Plan 30% Teaser video 30% Final Presentation - Elevator Pitch
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"},{"location":"2024-25/year-1/t-3/critical-transfeminist-design/#schedule","title":"Schedule","text":"Day 1 - LauraDay 2 - Ce & LauraDay 3 - Ce & Laura
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"},{"location":"2024-25/year-1/t-3/critical-transfeminist-design/#faculty","title":"Faculty","text":"Laura Benitez Researcher and lecturer
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"},{"location":"2024-25/year-1/t-3/design-ethics/#schedule","title":"Schedule","text":"Day 1Day 2
"},{"location":"2024-25/year-1/t-3/design-ethics/#deliverables","title":"Deliverables","text":"
"},{"location":"2024-25/year-1/t-3/design-studio-03/#grading-method","title":"Grading Method","text":"Percentage Description 50% Faculty (including text/pictorial assignment) 50% Self-Evaluation
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"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#materials","title":"Materials","text":"
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"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#sites","title":"Sites","text":"
"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#faculty","title":"Faculty","text":"Citlali Hern\u00e1ndez
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"},{"location":"2024-25/year-1/t-3/mdefest/#methodological-strategies","title":"Methodological Strategies","text":"
"},{"location":"2024-25/year-1/t-3/mdefest/#schedule","title":"Schedule","text":"08/04 - Laura15/04 - Laura & Bani22/04 - Laura & Bani29/04 - Laura & Bani
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"},{"location":"2024-25/year-1/t-3/mdefest/#faculty","title":"Faculty","text":"Laura Benitez Researcher and lecturer
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"},{"location":"2024-25/year-1/t-3/the-atlas-of-weak-signals/#deliverables","title":"Deliverables","text":"
"},{"location":"2024-25/year-2/mandatory-courses/emergent-technologies/#methodological-strategies","title":"Methodological Strategies","text":"
"},{"location":"2024-25/year-2/mandatory-courses/emergent-technologies/#deliverables","title":"Deliverables","text":"
"},{"location":"2024-25/year-2/mandatory-courses/emergent-technologies/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning Lead
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"},{"location":"2024-25/year-2/mandatory-courses/thesis-project/#grading-method","title":"Grading Method","text":"
Percentage Description 50% Faculty - Including first Thesis draft 50% Self-Evaluation
"},{"location":"2024-25/year-2/mandatory-courses/thesis-project/#additional-resources","title":"Additional Resources","text":"pull request
without testing locally. Some small changes might include updating a faculty bio, changing a photo, or fixing a detail on a module page. However, larger changes are a bit more complex and should be done in a more systematic way, which will be covered in detail below.git
development workflows, and local development). This foundational knowledge will allow us to move onto the specifics of major changes to this website.
# Your H1 Title
H2 ## Your H2 Title
H3 ### Your H3 Title
H4 #### Your H4 Title
H5 ##### Your H5 Title
H6 ###### Your H6 Title
"},{"location":"contribute/#paragraphs","title":"Paragraphs","text":"**A bold text**
A bold text __A bold text__
An italicized text *An italicized text*
An italicized text _An italicized text_
An italicized bold text ***An italicized bold text***
An italicized bold text ___An italicized bold text___
**Examples of lists**\n\n_Unordered list with nested unordered list_\n\n- First item\n- Second item\n- Third item\n - Indented item\n - Indented item\n- Fourth item\n\n_Ordered list with nested ordered list_\n\n1. First item\n2. Second item\n3. Third item\n 1. Indented item\n 2. Indented item\n4. Fourth item\n\n_Ordered list with nested unordered list_\n\n1. First item\n2. Second item\n3. Third item\n - Indented item\n - Indented item\n4. Fourth item\n
"},{"location":"contribute/#links","title":"Links","text":"[this]
followed by the URL within parenthesis like (this)
.[A simple link](https://fablabbcn.org/)
[A link to the faculty page](/faculty)
alt text
. Then a set of parentheses with the path to the image, either with a URL or a relative link (we keep our images in the /assets
folder). alt text
and why should I include one?alt text
is not mandatory, and the square brackets can be left blank. However, including an alt text
is a best pratice for a number of reasons.
alt text
functions as a description in case something goes wrong with loading the image.alt text
can be read aloud by programs called screen readers which are used by people with visual impairments and low vision. alt text
is important for accessiblity and general best practices.![Banner image for Agriculture Zero module](/assets/images/2023-24/year-1/t-1/agriculture-zero.jpg)\n
"},{"location":"contribute/#additional-resources-for-markdown","title":"Additional resources for markdown","text":"[![Banner image for Agriculture Zero module](/assets/images/2023-24/year-1/t-1/agriculture-zero.jpg)](/2023-24/year-1/t1/agriculture-zero/)\n
"},{"location":"contribute/#additional-formatting-with-mkdocs-material","title":"Additional formatting with MkDocs Material","text":"
pull request
which requires the creation of a new branch
.branch
?branch
like this:branches
on git-scm bookpull request
?pull request
like this:pull requests
on GitHub.pull requests
, we can assure that the live version of the website does not crash, have broken links, or material that is not ready to be published. Large changes can be grouped together and changed can be lauched at the same time, for example, releasing the module pages for a new term.main
branch. The general process is to open a pull request
on the git repository. If you are not part of the repository, you can always create a fork and do the pull request
from there.pull request
, either as a fork
or on the repository itself. When you edit an existing file and commit changes, you will be prompted to create a branch
for your changes, and you will be redirected to an open pull request
page. You can do as many commits as you want on this branch
and they will be automatically added to your pull request
. If you are still making changes, you can convert your pull request
to a draft and then mark it as \"ready for review\" when you are ready.branch
for each change. Once you create the branch
and have the related pull request
, make sure that additional related changes are done within the same branch
. As mentioned above, additional commits on the same branch will be added to your pull request.
git clone git@github.com:fablabbcn/mdef-docs.git\n
In Windows if it fails use pip install -r requirements.txt\n
pip install -r requirements.txt --user
instead.
Serve the mkdocs site and make your edits:
mkdocs serve\n
When mkdocs is serving, a line with the local host address will appear in the commandline. Typically, http://127.0.0.1:8000
Contribute to the main repository
Once you are doing making your changes, you can push to a branch
:
git checkout -b <Your branch name>\n
This will create a new branch where you can add, commit, and then push your changes to be reviewed."},{"location":"contribute/#mdef-website-specifics","title":"MDEF website specifics","text":""},{"location":"contribute/#adding-new-module-pages","title":"Adding new module pages","text":"For new module pages, you will need to create a new Markdown file. This file should be named index.md
and it will be saved within a folder named to reflect the module, for instance design-studio-01
and design-with-others
are both folders with a single markdown file both named index.md
. This structure allows the pages to be loaded without a .md
extension in the browser window.
Folder structures and changes
The structure of these folders is important to maintain. If folders or files are moved, their corresponding locations have to be correctly updated in the mkdocs.yml
file to ensure that there are not broken links in the menu.
Pages for MDEF modules follow a specific structure. The headings should be used consistently since all H2 headers appear in the \u201cTable of contents\u201d or secondary menu (in the lower right corner of the screen).
Likewise, the Front Matter of these pages provides the structure that creates the banners with course details. First, we will look at the Front Matter, as it is always at the top of a new Markdown file. Then we will look at the content and what it includes.
"},{"location":"contribute/#front-matter-for-module-pages","title":"Front Matter for module pages","text":"Front Matter is a list of keys or fields at the top of a document that don't necessarily show up automatically on the page. Some are native to MkDocs and others have been created based on the needs of the MDEF website. The Front Matter of the page goes at the very top of a Markdown document. Here are the keys used in MDEF module pages followed by a description of each of them and then an example filled out correctly.
Front Matter for module pages---\ntitle:\npage_type:\ntrack:\ncourse_type:\nfeature_img:\nimg_caption:\nfaculty:\n - \nects:\n---\n
Understanding the Front Matter keys used on module pages
Keys in Front Matter are the different fields that need to be filled in, for example: title:
, page_type:
or faculty:
title: This is your H1, the title of the course in the case of the MDEF modules. This title will appear on top of your banner image. It should not be excessively long.
page_type: For MDEF modules this will always be course
, written in lowercase.
track: Track types include: Application
, Reflection
, Exploration
, and Instrumentation
. When written in the Front Matter, make sure the track names are written correctly and with the first letter capitalized. If this is not done correctly, the corresponding icon will not appear properly in your intro banner and the course will not be included in module lists, like this one.
course_type: The course types are less rigid in their formatting than the tracks. They will appear at the top of the banner image next to the track type written just as they are input into this field (respecting capitalization, etc.). The original course types agreed upon are: workshop, seminar, short course, and long course, with only one course type being selected under ideal conditions. These should be written with the first letter capitalized to respect formatting guidelines, but on a technical level not doing so will not produce an error.
feature_img: The featured image will appear as the banner image on a module page. The image will automatically be cropped to a 16/9 aspect ratio cropping evenly, thus prioritizing the center of the image and standardizing the sizes of the images without additional work. Likewise, the image has a color overlay for stylistic purposes, this cannot be changed. To define a featured image, you need to define a relative path as described in the image section of this guide.
Saving images
All images should be saved in the assets
folder under images
to maintain order. For module courses, these images are saved in the corresponding year, and then term. An example of the location of featured image can be seen below in the example of Front Matter with the content filled out. Image files should be reduced to be less than 1000KB (1MB) to ensure fast loading of the page. The naming convention for these images is the name of the course in lowercase with dashes between words.
img_caption: The image caption will be added just as it is written below the module banner image. If this is left blank or simply not included, no caption will appear.
faculty: Since there can be multiple faculty on a single module, this key
allows for a list of values
, so it has a slightly different format. In this case, even if there is a single faculty member to list, a line break is needed, followed by a tab, dash (-), a space, and then the faculty name. The format of the faculty name should be firstname-lastname. (See the example below). Naming conventions correspond to the faculty files, so these should match exactly. This will be covered later in the section on adding a new faculty member.
ects: This is the amount of credits that this course is accredited for.
Troubleshooting Front Matter on module pages
key
, there must be a colon (:) followed by a space. If you do not include this space, it will produce an error.keys
can have multiple values
, like in the case of faculty. Keys
like this have a slightly different formatting. The values
should be written each on a new line, tabbed in once, followed dash (-) and a space then the value as described above.---\ntitle: Extended Intelligences\npage_type: course\ntrack: Exploration\ncourse_type: Course\nfeature_img: /assets/images/2023-24/year-1/t-1/extended-intelligences.jpeg\nimg_caption: Martian Species, Estampa, 2021\nfaculty:\n - ramon-sanguesa\n - lucas-pena\n - pau-artigas\nects: 3\n---\n
"},{"location":"contribute/#expected-sections-within-module-pages","title":"Expected sections within module pages","text":"{{ insert_banner() }}
Make sure you include the line {{ insert_banner() }}
following the Front Matter or the banner image will not appear even if all the details are correctly filled out.
## Syllabus
Includes: Syllabus content and keywords.
EXAMPLE:
The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching.
Keywords: Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Design Interventions
### Learning Objectives
Includes: Learning objectives provided by faculty. If not included, this can be left blank.
### Methodological Strategies
Includes: Methodological strategies provided by faculty. If not included, this can be left blank.
## Schedule
The schedule is written in a particular format so that it appears as content tabs. In the full model markdown code listed below this formatting is modeled.
## Grading Methods
This section often makes use of a data table to show percentages and the corresponding description of how the final grade will be determined. In the full model markdown code listed below this formatting is modeled.
If no table is provided, you can include an admonition explaining that \"Grading criteria will be defined by faculty during the module.\"
!!! info \"\"\n\n :fontawesome-solid-circle-info:{ .icon-padding-right } **Grading criteria will be defined by faculty during the module.**\n
Finally, the MDEF website has a custom admonition that displays the ECTS of the module. The code should be written as follows:
!!! ects \"European Credit Transfer and Accumulation System (ECTS)\"\n\n {{ ects }} ECTS\n
This is generated automatically
If if the Front Matter is filled out correctly, the ECTS will appear with the corresponding number of credits.
### Evaluation strategies
Includes: Evaluation strategies provided by faculty. If not included, this can be left blank.
## Additional Resources
Includes: Additional resources provided by faculty. If not included, this can be left blank. Often these resources are provided as lists with links, see the Markdown section above for guidance if necessary.
## Faculty
To call the faculty listed in the Front Matter, all you need to do is include the line:
{{ insert_faculty() }}\n
As long as the Front Matter has been filled out correctly and the faculty file exists, the faculty should be automatically added to the module page.
"},{"location":"contribute/#module-skeleton-file","title":"Module skeleton file","text":"---\ntitle:\npage_type:\ntrack:\ncourse_type:\nfeature_img:\nimg_caption:\nfaculty:\n - \nects:\n---\n\n{{ insert_banner() }}\n\n## Syllabus\n\n**Keywords:**\n\n### Learning Objectives\n\n### Methodological Strategies\n\n## Schedule\n\n=== \"DATE 1\"\n\n CONTENT OF TAB\n\n=== \"DATE 2\"\n\n CONTENT OF TAB\n\n=== \"DATE 3\"\n\n CONTENT OF TAB\n\n=== \"DATE 4\"\n\n CONTENT OF TAB\n\n## Deliverables\n\n## Grading Method\n\n| Percentage | Description |\n| ----------- | ------------------------------------|\n| XX% | Description |\n| XX% | Description |\n\n!!! ects \"European Credit Transfer and Accumulation System (ECTS)\"\n\n {{ ects }} ECTS\n\n## Additional Resources\n\n## Faculty\n\n{{ insert_faculty() }}\n
Check an existing file
It is always a good idea to check an existing file if you need to model content. You can see the source code of any page of this website by clicking the view source button at the top of the page.
Here is an example of a source code page for the module Atlas of Weak Signals.
"},{"location":"contribute/#adding-new-faculty","title":"Adding new faculty","text":"Create the new faculty Markdown document with the first and last name of the new faculty member (please only use one first name, and one last name)
docs/faculty/first-last.md
Add the content using the format below.
Template for faculty biographies---\nname: \nrole:\nfeature_img: /assets/images/faculty/first-last.jpeg\nsocials:\n email:\n website:\n linkedin:\n twitter:\n facebook:\n instagram:\n github:\n---\nBiography text provided by the faculty member.\n
name:
can be the complete name of the faculty member as they prefer it to be written.bob@burgers.net
)https://twitter.com/tomasdiez
)Add the feature_img
to the correct folder with the same naming structure as the Markdown file and make sure that the file name is correctly reflected in the Mardown file. For instance, for the faculty first-last
example from above, feature_img
should read:
feature_img: /assets/images/faculty/first-last.jpeg
Next, make sure that first-last.jpeg
exists in the /assets/images/faculty/
directory.
Add the faculty to specific courses and to the faculty page if applicable using their name in the Front Matter as we saw when creating a new module page.
The menu of a website built with the MkDocs Material template is defined within the mkdocs.yml
file which can be found in the root
folder of the repository.
The navigation structure is defined in the nav
section of the document.
The first level of the navigation is defined with a single tab, dash (-), space, title, and then the path. These first level navigation items appear in the top navigation bar and currently include: Welcome!, Faculty, Students, Year 1, Year 2, and Glossary.
Here is an example of how a first level navigation item is written if it does not have a secondary menu within it:
nav:\n...\n- Students: 2023-24/students/index.md\n
However, pages which have sub-menus are written with the path on a separate line. Then, other pages within the sub-menu are listed below it with the previously explained format.
nav:\n...\n- Year 1:\n- 2023-24/year-1/index.md\n- Calendar: 2023-24/year-1/calendar/index.md\n- Term 1:\n- 2023-24/year-1/t1/index.md\n- Design Studio 01: 2023-24/year-1/t1/design-studio-01/index.md\n
Pay attention to detail
As you can see, these nested lists need to follow a strict indentation format or the structure of the menu can be broken.
"},{"location":"faculty/","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Sa\u00fal Baeza MDEF Co-DirectorSa\u00fal Baeza is DOES and MAYBE Creative Director, VISIONS BY Founder and Editor-in-chief and VIBE content director. While lecturing at Elisava Barcelona University of Design and Engineering he also researches functional and digital identities as part of the \u201cMaking with...\" Research Group (TU Eindhoven Research) and \"Futures Now\" Research Group (Elisava Research). Sa\u00fal is the co-director of the Master in Design For Emergent Futures (MDEF), organised by the Institute for Advanced Architecture of Catalonia (IAAC) and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Academy. Sa\u00fal has been visiting professor and lecturer at international universities, educational institutions and cultural venues such as Harvard GSD, Central Saint Martins and London College of Communication (UAL), Institute for advanced Architecture of Catalonia (IAAC), RMIT University Melbourne, Rhode Island School of Design, Pascual Bravo University in Medell\u00edn, S\u00f3nar+D, Victoria&Albert Museum, CCCB and DHUB, among others.
Chiara Dall\u2019Olio MDEF Programs CoordinatorChiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research.
Pau Artigas Interactive Web Developer at Taller EstampaPau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018).
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
Milena Calvo Juarez Communities ExpertMilena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.
Albert Ca\u00f1igueral Founder of ConsumoColaborativo and OuiShare Connector for Spain and Latin AmericaAlbert is a multimedia engineer fascinated by the disruptive business models outside the pure digital domains. He founded ConsumoColaborativo in 2011 and since then he has been the reference in Spanish language for the collaborative economy. He also leads the OuiShare activities in Spain and Latin America.
In addition to teaching, speaking and writing about the impact of the collaborative business models, Albert is a consultant for startups, companies and public administrations who are willing to adapt their strategies to the collaborative era.
Author of \u201cVivir mejor con menos: descubre las ventajas de la econom\u00eda colaborativa\u201d (Conecta 2014)
Andres Colmenares Co-founder of IAMAndres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC.
Nuria Conde Expert in bioinformatics and co-director of the Complex Systems research group at Universitat Pompeu FabraNuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.
Christian Ernst AI ExpertChristian Ernst is a creative technologist with a background in UX design. After finishing degrees at Berlin University of Applied Sciences (HTW), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through his speculative practice he approaches technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. His works and live in Barcelona.
Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Petra Garajov\u00e1 Materials & TextilesPetra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
Ariel Guersenzvaig Lecturer at ELISAVA School of Design and EngineeringAriel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
Jessica Guy Distributed Design ExpertJessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.
Mikel Llobera Digital Fabrication ExpertBorn in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab BarcelonaJonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
Pietro Rustici AI ExpertPietro Rustici is a computer scientist with a background in robotics and design. After finishing degrees at Delft University of Technology (TU), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through the speculative practice his approach technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. He works and live in Barcelona.
Adai Surinach Digital Fabrication ExpertAdai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Olga Trevisan EU Creative Action ResearcherOlga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.
Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR FounderExperienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.
Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.
Ron Wakkary Design Research Methodologies, Posthuman SustainabilityRon Wakkary is full professor in the Future Everyday cluster. In addition, he is full professor at the School of Interactive Arts and Technology, Simon Fraser University in Canada where he is director of the Interaction Design Research Centre and founder of the Everyday Design Studio. Wakkary is interested in design-oriented human-computer interaction, tangible computing and the philosophies of technologies through design. Wakkary\u2019s research investigates the changing nature of interaction design in response to everyday design practices in the home and new understandings of human-technology relations. He aims to reflectively create new interaction design exemplars, concepts, and emergent practices of design that help to shape both design and its relations to technologies. Wakkary considers people as integrally connected with technologies, and specifically as creators and makers rather than passive users or consumers of digital artifacts. He investigates how to design computational things that are radically simple, allowing \u2018everyday designers\u2019 to determine how these things fit into their lives and improve upon them. The big idea behind his work is that the artifacts and systems we design are resources rather than finished products. Wakkary has a background in interaction design, computer science and visual arts.
"},{"location":"faculty/adai-surinach/","title":"Adai surinach","text":"Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.
"},{"location":"faculty/adria-garcia/","title":"Adria garcia","text":"Designer and activist involved in projects enabling the everyday life of just sustainability transitions. He is a founding member of Holon, a non-profit cooperative advancing the role of design in societal transformations. Skill set based on strategic design, design research and service design developed in more than a decade of experience in projects with organisations such as Interface Inc., UN Environment or La Borda Coop. Since 2010 he\u2019s been involved in the education of more than 600 design students internationally and is a founding member of EDIVI, a catalan network of centers promoting design for social innovation and sustainability.
BA in Design by Eina, School of Design and Art of Barcelona, Catalonia (2009) Adri\u00e0 took part of the EU LeNS Program in Polytechnic of Milan, Italy (2009), and holds a MSc. in Strategic Leadership towards Sustainability by the Blekinge Institute of Technology, Sweden (2012). In 2016 took the first course on Transition Design by the Schumacher College, UK. Doctoral student by IN3 program of the Universitat Oberta de Catalunya on policy design and transitions in the cooperative housing sector.
"},{"location":"faculty/albert-canigueral/","title":"Albert canigueral","text":"Albert is a multimedia engineer fascinated by the disruptive business models outside the pure digital domains. He founded ConsumoColaborativo in 2011 and since then he has been the reference in Spanish language for the collaborative economy. He also leads the OuiShare activities in Spain and Latin America.
In addition to teaching, speaking and writing about the impact of the collaborative business models, Albert is a consultant for startups, companies and public administrations who are willing to adapt their strategies to the collaborative era.
Author of \u201cVivir mejor con menos: descubre las ventajas de la econom\u00eda colaborativa\u201d (Conecta 2014)
"},{"location":"faculty/ana-gallego/","title":"Ana gallego","text":"Ana Gallego is an urban designer and researcher at IAAC's Urban Sciences Lab, where she conducts innovative and sustainable projects across a wide range of spatial scales. Recently, she was recognized as one of the 25 emerging researchers in the field of architecture and urbanism in Europe by \u2018Learn, Interact and Networking in Architecture,' a European Union platform formed by leading institutions of Architecture and Urbanism in Europe. Her work has been supported and promoted, among other institutions, by the New European Bauhaus, the Mostra di Architettura di Venezia, MODEL: Festival de Arquitecturas, and Barcelona Architecture Week. She is currently collaborating with various European institutions, such as the Kosovo Foundation of Architecture, the Timisoara Architecture Biennale, and the Haus Der Architektur Research Lab. Ana has previously worked in different architectural and urban planning firms, such as AMB: Metropolitan Area of Barcelona, Miralles Tagliabue EMBT, Sol89 Arquitectos, and Pargade Architectes.
"},{"location":"faculty/anastasia-pistofidou/","title":"Anastasia pistofidou","text":"Anastasia is a Greek architect that has been working with Digital Fabrication technologies, design and education since 2009. She has been part of Fab Lab Barcelona (IAAC) since 2011 as a researcher, practitioner, advanced manufacturing officer and project leader in the Textiles and Materials research area. In 2013 she co-founded fabtextiles.org, a research laboratory on textiles, soft architectures, innovative materials, and sustainability. In 2017 she co-founded Fabricademy, Textile and Technology Academy, a distributed educational program and community of practitioners that promotes and researches the implications and applications of wearable technology and Digital Fabrication in Fashion, Textiles and Biology. Anastasia has participated in several European-funded projects managing topics such as artistic residencies, society and culture, circular economy and sustainability in the European Textile & Clothing sector, co-creation methodologies, science with and for society, gender inclusion, female creativity and innovation potential, among others: EASTN, Made@EU, TCBL, SISCODE and Shemakes. She promotes open knowledge and sharing practices with various available publications in biomaterial making, additive manufacturing, digital fabrication and sustainability. Moreover, Anastasia has been a curator and producer of the annual exhibition on FabTextiles Digital Fashion and Wearables Showcase since 2014. Combining digital fabrication techniques and crafts, she demonstrates how new technologies can shift the massive consumption and fast production to a customized, open-source, personal and local fabrication applied to education, everyday life and new enterprises.
"},{"location":"faculty/andres-colmenares/","title":"Andres colmenares","text":"Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC.
"},{"location":"faculty/angella-mackey/","title":"Angella mackey","text":"Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.
"},{"location":"faculty/ariel-guersenzvaig/","title":"Ariel guersenzvaig","text":"Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).
"},{"location":"faculty/audrey-belliot/","title":"Audrey belliot","text":"Audrey is a designer and maker. She explores alternative ways to live towards a slower paced lifestyle more respectful of the environment with a critical approach to technology. She worked in the area of social innovation with a service design approach. After studying a Master in Design for Emergent Futures at IAAC x Fab Lab Barcelona x Elisava in Barcelona, she co-created the association Slow lab. Based in Akasha Hub, Slow lab is a collective which wants to bring awareness and promote a resilient lifestyle by questioning and redesigning the tools we use in our daily life to become less dependent on high-technology. She is currently collaborating with Fab Lab Barcelona on the European research project Centrinno.
"},{"location":"faculty/bani-brusadin/","title":"Bani brusadin","text":"Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).
"},{"location":"faculty/bjarke-calvin/","title":"Bjarke calvin","text":"Bjarke Calvin is a CEO, Entrepreneur and Advisor: He creates projects that empower people socially with storytelling. His main project is Duckling.
"},{"location":"faculty/carlos-barbiero/","title":"Carlos barbiero","text":"With a strong background in Finance & Accounting, Carlos has been working for large multinational corporations, manufacturing and Business Process Outsourcing based in Barcelona close to 20 years. In 2014 he focuses full time on the recent phenomenon of Bitcoin and other cryptocurrencies and the technology and protocols enabling decentralized and trustless transfer of value. Currently under 3 different brands Carlos\u2019 company offers coworking space in Vilanova, cryptocurrency consulting and Finance and Blockchain Education.
"},{"location":"faculty/ce-quimera/","title":"Ce quimera","text":"Artist and researcher, born in Argentina and resident in Europe since 2000, living between Barcelona and Bourges. She studied Social Anthropology in Buenos Aires, while doing internships in performing arts and in 2008, together with Kina Madno, she created the lab, Quimera Rosa. From this point on she focused her corporal and investigative work on post-identity gender policies and corporal, identity and technoscience experimentations from a trans*feminist perspective.
Her work currently focuses on the development of performances, transdisciplinary projects and interactive installations, elaborating devices that function through corporal activity and experimentations in biohacking. In 2016, she began working with Quimera Rosa on the project Trans*Plant, carried out and produced by Ars Electr\u00f3nica and the European Media Artists in Residence Exchange (EMARE), Hangar and the Barcelona Biomedical Research Park (PRBB), the University of California in Davis and L'Antre Peaux. She is a resident artist together with Gaia Leandra at the Hangar wetlab (2020/2022), where she carries out projects of investigation and experimentation in art and science from a transhackfeminist vision.
"},{"location":"faculty/chiara-dallolio/","title":"Chiara dallolio","text":"Chiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research.
"},{"location":"faculty/chiara-farinea/","title":"Chiara farinea","text":"Chiara Farinea is currently Head of European Projects and Head of Building with Nature Based Solutions Research at the Advanced Architecture Group Department at IAAC, her position includes being a coordinator and scientific personnel in several EU projects targeted at education, research, development and implementation and being faculty in IAAC educational programs. She developed several experimental projects related to the integration of living systems in urban environments through the use of advanced technologies for design and fabrication. The projects have been exhibited in international events such as the Venice Biennale and integrated in real environments such as public spaces in Barcelona.
"},{"location":"faculty/christian-ernst/","title":"Christian ernst","text":"Christian Ernst is a creative technologist with a background in UX design. After finishing degrees at Berlin University of Applied Sciences (HTW), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through his speculative practice he approaches technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. His works and live in Barcelona.
"},{"location":"faculty/citlali-hernandez/","title":"Citlali hernandez","text":"Citlali Hern\u00e1ndez S\u00e1nchez is an Industrial Designer from the Centro de Investigaciones de Dise\u00f1o Industrial (UNAM) and a graduate of the Master's in Digital Arts from Pompeu Fabra University in Barcelona. As an artist, her work explores the relationships between interaction and the moving body, using open technologies that she develops and manufactures herself. Her installations and performances have been presented at various international events and festivals, including the International Symposium of Electronic Arts (ISEA), Ars Electronica Garden Barcelona, Loop Festival, Live Performers Meeting, International Conference on Live Coding (ICLC), JustMad, among others. She collaborated with the digital art association Matics Barcelona (2016-2022) and is actually part of the creative coding studio Axolot.cat where she coordinates and produces cultural projects focused on electronic art and its intersections with critical thinking. Currently, she is preparing her practice based PhD centered on interactive systems, body and identity within contemporary transdisciplinary artistic practices. She also works as a specialist in design, digital fabrication, and interactive systems instructor at different academic institutions, applying these principles to design and the arts.
"},{"location":"faculty/cristian-rizzuti/","title":"Cristian rizzuti","text":"Cristian Rizzuti is an interactive media artist working in Barcelona. Graduating in Visual and Multimedia Art, Cristian has achieved an M-IA Master course at IUAV University of Venice focusing on interactive immersive environments.
After his studies, Cristian has presented his works in major events and locations in Europe, such as ZKM museum Karlsruhe, Sonar Barcelona, MAXXI museum Rome, Venice Biennal. Always inspired by Science and mathematics, Cristian has focused his personal investigation on the role of human perception and the definition of synesthetic spaces and emotional sounds connected to the body. Being inspired by digital arts, live media and interactive experiments, Cristian\u2019s works can be described as light sculpture installations.
"},{"location":"faculty/daniel-charny/","title":"Daniel charny","text":"Daniel Charny is a creative director, curator, and educator with an inquiring mind and an entrepreneurial streak. He is co-founder of the community interest company Forth. Charny is best known as curator of the exhibition Power of Making at the V&A, and of the award-winning learning programme Fixperts, now taught in universities and schools worldwide. Charny is active internationally as a speaker and expert advisor, advocating design, creativity and making as essential tools to unlock a better future. He is Professor of Design at Kingston University, winner of the London Design Innovation Medal 2019 and the Sir Misha Black Award for Innovation in Design Education 2020.
"},{"location":"faculty/daniel-mateos/","title":"Daniel mateos","text":"Multidisciplinary maker and educator with skills in 3D design, 3D printing, metalworking, electronics, programming, biology, and extensive education experience. I have developed careers in the fields of biology, data science, and education. I am currently in transition to employment that uses my skills in digital fabrication, metalworking and electronics. I\u2019m an extremely capable self-learner, very sociable and would love to integrate in a team with shared values to have an impact in the world, preferably at local scale.
"},{"location":"faculty/davide-rovera/","title":"Davide rovera","text":"Davide Rovera is an Entrepreneurship Lecturer and Startup Mentor, with international experience in the consulting and industrial industries as well as the b2b SaaS and growth spaces.
Davide is a Lecturer at the Department of Strategy and General Management at Esade Business School, where he teaches Entrepreneurship and Product Management courses both at the undergrad and graduate level. He is the co-founder and Manager of eWorks, Esade\u2019s venture creation program, which provides support to students and recent graduates working on the creation of high growth companies. He\u2019s an adjunct Professor of Entrepreneurship for IAAC and Porto Business School, and an Advisor to Feat Ventures and Fondazione CRT.
From 2017 to 2019 he collaborated with Fusion Point, a project created in partnership between Esade, UPC (Polytechnic University of Catalunya) and IED (Istituto Europeo di Design) and part of the Design Factory Global Network. He has been part of the founding team of Fusion Point, then covered the role of Industry Collaboration Manager.
Davide is particularly interested in supporting early stage ventures, especially at the intersection between technology, design and business with a particular focus on AI, Education and Web3. He is an investor and advisor to multiple early stage startups in different industries.
Davide is a volunteer for the Startup Africa Roadtrip program, supporting subsaharan African entrepreneurs.
Before joining Esade, he worked as a Consultant in the Business Development and Special Projects area of CNH Industrial, one of the world\u2019s largest capital goods companies. He acquired international startup experience by leading the US Business Development efforts in San Francisco for an Italian startup, Vivocha and co-created an incubator for web 2.0 projects, Treatabit.
He holds a M.Sc. in Industrial Engineering and Management from Politecnico di Torino (Italy) and completed his studies at RWTH Aachen (Germany) and Kent University (UK).
"},{"location":"faculty/didac-torrent/","title":"Didac torrent","text":"D\u00eddac Torrent is an Industrial Engineer and Product Designer and Developer from Barcelona, with extensive experience in digital fabrication and rapid prototyping technologies. He holds a BA in Industrial Design and Product Development Engineering from Universitat Polit\u00e8cnica de Catalunya (UPC) and a Master in Design for Emergent Futures from Fab Lab Barcelona (IAAC) and ELISAVA.
During the last years, D\u00eddac has been working in places such as LaM\u00e1quina by Noumena as a 3D printing engineer, as a Makerspace technician at Ateneu de Fabricaci\u00f3 de Nou Barris and as a Precious Plastics researcher, among others. Now, he works as a Fabrication Lab Assistant and Manager at Institute of Advanced Architecture of Catalonia (IAAC), and teaches courses in Digital Fabrication and Electronics.
"},{"location":"faculty/eduardo-chamorro/","title":"Eduardo chamorro","text":"Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
"},{"location":"faculty/elisabet-rosello/","title":"Elisabet rosello","text":"Strategic Innovation consultant specialised on trends analysis and futures research. Fellow at the Center for Postnormal Policy and Futures Studies. Founder of Spanish platform Postfuturear, for Futures Studies research and dissemination for different audiences. She has worked as a trends and offline user experience analyst, as an innovation researcher for creative agencies, universities (IGOP-UAB, IN3-UOC), and public institutions. She has been project manager for the Barcelona Mini Maker Faire 2014. She is lecturer occasionally in different educative institutions as Universitat de Barcelona, BAU Escola de Disseny, among others, and had collaborated in different media, from CCCBLab to RNE4.
"},{"location":"faculty/fiona-demeur/","title":"Fiona demeur","text":"Fiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift.
After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies.
"},{"location":"faculty/gabriele-jureviciute/","title":"Gabriele jureviciute","text":"Gabriele Jureviciute is a Lithuanian architect with a Master\u2019s Degree in Advanced Architecture from the Institute for Advanced Architecture of Catalonia (IAAC). She is currently working as the academic coordinator of the Master in Advanced Architecture (MAA01) at IAAC, a faculty member of the Advanced Manufacturing Thesis Cluster and the Fab.AR (Manual Fabrication Assisted with Augmented Reality) Seminar.
Gabriele\u2019s professional interests include sustainable and responsive architecture, digital fabrication, and material circularity. Her master thesis project developed in 2018/19 at IAAC was based on the topic \u201cPlastic Emergency Architecture: Creating low-cost, accessible architecture from waste material, improving liveability in areas affected by mismanaged plastic waste\u201d. The project has been exhibited during the events such as Barcelona Building Construmat 2019 and Architects@Work Madrid 2019. Moreover, it has been developed further during the Residency program at Autodesk Build Space in Boston.
Before coming to IAAC Gabriele has been working as an architect in Lithuania and Portugal. Additionally, between 2015 and 2018, she was involved in many events related with the European Architecture Students Assembly (EASA) as an organiser, tutor, and national contact.
"},{"location":"faculty/gerard-valls/","title":"Gerard valls","text":"Experimental Media Artist and Designer who generates hybrid experiences between the physical and digital world combining science and technology with materials, light, sound, and visuals converting physical spaces into atmospheres that provide visitors with unique experiences.
"},{"location":"faculty/guillem-camprodon/","title":"Guillem camprodon","text":"Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
"},{"location":"faculty/heather-corcoran/","title":"Heather corcoran","text":"Heather Corcoran is Outreach Lead at the creative funding platform Kickstarter. Based in London, she works closely with artists, innovators, creators, and makers across Europe who use Kickstarter to bring new projects to life. Before that, she was the Executive Director of the digital art nonprofit Rhizome, based at the New Museum, New York.
"},{"location":"faculty/holon/","title":"Holon","text":"Holon emerged in 2014 as a proposal from the design community to what we see is humanity in transition.
From non-profit cooperatives, associations, and foundations transforming sectors such as housing or energy, to local SMEs exploring the circular economy, to programs of the United Nations working on eco-innovation or international corporations defining how sustainability fits companies of their size. We exist to help these organizations become the new normal through design. We work to align their organizational goals with the needs of the people they serve and their social and environmental context. From experiences to the ecosystem, we shape the everyday life of transitions.
"},{"location":"faculty/ingi-guojonsson/","title":"Ingi guojonsson","text":"Ingi Gu\u00f0j\u00f3nsson is a product designer and project manager at Fab City Research Laboratory and IAAC Fab Lab Barcelona, a center of production, investigation and education since 2014. He works with external clients on a wide range of projects, as well as managing and teaching workshops for public and private clients. With great passion for open and circular economy Ingi is working on the Distributed Design Market, a open-source platform of products made for distributed manufacturing. He runs Sudio Design Company a creative studio and co-working space in Poblenou, Barcelona. In Iceland he studied music and arts from early age and moved to Barcelona for his degree in product design at The European Institute of Design.
"},{"location":"faculty/jana-tothill/","title":"Jana tothill","text":"As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
"},{"location":"faculty/javier-creus/","title":"Javier creus","text":"Javier is considered to be one of the primary strategists and thought leaders in collaborative economy, open and P2P business models, citizen innovation and the networked society. He led the @pentagrowth project, aimed to discover the key levers of exponential growth in organisations. Clients include Telefonica, Repsol, Leroy-Merlin, Accor, Transdev, Seat, Numa, Provenance or Bristol City Council among others. He has previously worked as strategic planner, co-founder of Digital Mood incubator and @kubik multidisciplinary space and services marketing professor at ESADE. Co-author of \u201cWe are not ants\u201d. Advisor at Ouishare and Secretary of the Open Knowledge Foundation in Spain.
"},{"location":"faculty/jessica-guy/","title":"Jessica guy","text":"Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.
"},{"location":"faculty/jonathan-minchin/","title":"Jonathan minchin","text":"Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
"},{"location":"faculty/jordi-riulas/","title":"Jordi riulas","text":"Serial entrepreneur. Co-Founder CELL.market, specialised equity token market for biotechnology. COO at Capital Cell, crowdinvesting platform for biotech. Blockchain lecturer and tutor at IEBS school.
"},{"location":"faculty/jose-devicente/","title":"Jose devicente","text":"Jose Luis de Vicente is a cultural researcher and curator working in the space between the arts, technology, and innovation. Since 2012 he has been an associated curator for FutureEverything. He is the curator of S\u00f3nar +D, the digital culture and creative technologies conference and exhibition part of Barcelona\u2019s acclaimed S\u00f3nar Festival. In the last 15 years, he has developed multiple exhibition projects, including the internationally touring show \u201cBig Bang Data\u201d (CCCB Barcelona, Somerset House London, Art Science Museum Singapore, MIT Museum, Cambridge) and more recently, \u201cAfter the End of the World\u201d (CCCB Barcelona, FACT-Bluecoat-Riba Liverpool).
Recent projects include Tentacular, a brand new festival of Critical Tech and Digital Adventures for Matadero (Madrid), and the curation of the 2019 edition of Llum BCN, Barcelona\u2019s light festival. He was a founder of the Visualizar Program for Data Culture (Medialab Prado, Madrid) and is a faculty member at IaaC (Catalonia\u2019s Institute for Advanced Architecture).
"},{"location":"faculty/jose-luis/","title":"Jose luis","text":"Jose Luis de Vicente is a cultural researcher and curator working in the space between the arts, technology, and innovation. Since 2012 he has been an associated curator for FutureEverything. He is the curator of S\u00f3nar +D, the digital culture and creative technologies conference and exhibition part of Barcelona\u2019s acclaimed S\u00f3nar Festival. In the last 15 years, he has developed multiple exhibition projects, including the internationally touring show \u201cBig Bang Data\u201d (CCCB Barcelona, Somerset House London, Art Science Museum Singapore, MIT Museum, Cambridge) and more recently, \u201cAfter the End of the World\u201d (CCCB Barcelona, FACT-Bluecoat-Riba Liverpool).
Recent projects include Tentacular, a brand new festival of Critical Tech and Digital Adventures for Matadero (Madrid), and the curation of the 2019 edition of Llum BCN, Barcelona\u2019s light festival. He was a founder of the Visualizar Program for Data Culture (Medialab Prado, Madrid) and is a faculty member at IaaC (Catalonia\u2019s Institute for Advanced Architecture).
"},{"location":"faculty/josep-marti/","title":"Josep marti","text":"Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
"},{"location":"faculty/julia-steketee/","title":"Julia steketee","text":"Julia is a designer, a maker, and an artist of craft. During her BFA in Furniture Design at Rhode Island School of Design, she developed skills in woodworking, metalworking, and textile and leather techniques. Since, she has worked in furniture design studios in London and Rio de Janeiro and as a fabrication assistant for a sculpture artist in Brooklyn, New York. She is now based in Barcelona where she completed the Master's program Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and ELISAVA School of Design and Engineering. Currently, she continues her studies through a postgraduate research program in biomaterial research at ELISAVA. In addition, she is a Research Resident at Fab Lab Barcelona where she works on projects that support the circular economy and access to local production in Barcelona.
"},{"location":"faculty/kate-armstrong/","title":"Kate armstrong","text":"A Master Arts and Society (University Utrecht) and Bachelor of Design (UNSW), Kate has vast experience in cultural programming, design and open tech fields in Australia and Europe. She has been the communication and dissemination manager for various European research projects at Fab Lab Barcelona concerned with circular economy, open design innovation ecosystems and future cultural heritage. She managed the Distributed Design Platform, a Creative Europe Platform co-funded by the European Commission and currently serves as its strategic advisor. Kate sits on the Executive Board of the Fab City Foundation, as the global initiative\u2019s Strategic Director. She is Faculty of the Master in Design for Emergent Futures at IAAC/ELISAVA, Faculty of the Master in Distributed Design and Innovation and Head of Programming for Interspecies Internet - a global think tank to accelerate interspecies communications.
"},{"location":"faculty/kevin-matar/","title":"Kevin matar","text":"Kevin Matar is an architect, urbanist and environmentalist. He studied at l\u2019Acad\u00e9mie Libanaise des Beaux-Arts in Beirut, then did his Master specialisation in Advanced Ecological Buildings & Biocities from the Institute for Advanced Architecture of Catalonia in Barcelona. Moreover, he did research on waste from construction, natural materials and mycelium and as an activist worked on environmental projects with NGOs, communities and companies in Lebanon.
Based in Barcelona now, he is the coordinator of the Master in Advanced Architecture second year programme and the CIEE programme at IAAC.
Kevin was part of the team that started theOtherDada\u2018s expansion from architecture into Urban Afforestation, dedicating his time into what started out as pro-bono side projects and quickly became an integral part of tOD\u2019s business model.
Kevin has been a member of Recycle Lebanon since 2017 working on campaigns like \u201cBreak free from plastic\u201d in the dive into action program. In 2021, he was the data outreach consultant in Regenerate Hub. Most recently, he is the lead architect of Terrapods green fab-lab in Lebanon.
"},{"location":"faculty/kristina-andersen/","title":"Kristina andersen","text":"Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?
Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.
"},{"location":"faculty/lara-campos/","title":"Lara campos","text":"TBD
"},{"location":"faculty/laura-benitez/","title":"Laura benitez","text":"Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
"},{"location":"faculty/laura-freixas/","title":"Laura freixas","text":"TBD
"},{"location":"faculty/lina-bautista/","title":"Lina bautista","text":"Lina Bautista studied music composition in Bogot\u00e1, Colombia, and completed her studies in composition and new technologies, Interactive Musical System Design, and Sound Art in Barcelona. With her musical project Linalab, she has produced several albums and performed on stages worldwide. She is a member of various collectives such as Toplap Barcelona, Familiar DIY and Axolot.cat Collective. She is also affiliated with music labels such as Synth Vicious and Aloud Music, and she teaches at several universities in Barcelona. Lina Bautista has been involved in the management of five European projects (Creative Europe, Erasmus+). She co-directed the Creative Europe-funded project \"on-the-fly\" and was part of the organizing committee at the International Conference on Live Coding in Utrecht 2023.
"},{"location":"faculty/lucas-pena/","title":"Lucas pena","text":"Lucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence.
"},{"location":"faculty/manuela-reyes/","title":"Manuela reyes","text":"Manuela Reyes is a Colombian designer. Her work as an art director includes creating visual identities, photography, data visualisation, web, and spatial design for Fab Lab Barcelona and Fab City projects. Her interest is to portray complex and dense information in captivating graphical and physical form. Manuela owns a BA in Product and Service design focused on sustainability from IED Milano and a Master\u2019s in Art Direction and Communication Strategy from Elisava.
"},{"location":"faculty/mariana-quintero/","title":"Mariana quintero","text":"Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"faculty/mariano-gomez-luque/","title":"Mariano gomez luque","text":"Mariano Gomez-Luque is the director of the Urban Sciences Lab at the Institute for Advanced Architecture of Catalonia (IAAC), co-director of FORMA, an office for general architecture based in C\u00f3rdoba, Argentina, and an affiliated researcher at the Urban Theory Lab in the University of Chicago. His research explores the intersections among the design disciplines, critical urban theory, and science fiction studies, with an emphasis on the status and potential of architectural production under conditions of planetary urbanization. Mariano holds a Doctor of Design (2019) and a Master of Architecture (2013) from Harvard GSD.
"},{"location":"faculty/mario-santamaria/","title":"Mario santamaria","text":"The artistic practice of Mario Santamar\u00eda (Burgos, Spain, 1985) studies the phenomenon of the contemporary observer, paying attention to two processes, the representational practices and the machines vision or mediation. Using different tactics such as appropiation, remake or assembly, his work involves different fields like the conflict, the memory, the virtuality or the surveillance. He has been a resident artist at Hangar (Barcelona, 2015), Kunststiftung Baden-W\u00fcrttemberg (Stuttgart, Germany, 2015) and Flax Art Studios (Belfast, Northern Ireland, 2014), among others. At CCCB he is a regular contributor to the The Influencers festival where he has developed projects such as Internet Yami-Ichi (2016, 2017) or Barcelona Internet Tour (2018).
"},{"location":"faculty/markel-cormenzana/","title":"Markel cormenzana","text":"Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.
"},{"location":"faculty/mathilde-marengo/","title":"Mathilde marengo","text":"Mathilde Marengo is an Australian \u2013 French \u2013 Italian Architect, with a Ph.D. in Urbanism, whose research focuses on the Contemporary Urban Phenomenon, its integration with technology, and its implications on the future of our planet. Within today\u2019s critical environmental, social and economic framework, she investigates the responsibility of designers in answering these challenges through circular and metabolic design.
She is Head of Studies, Faculty and Ph.D. Supervisor at the Institute for Advanced Architecture of Catalonia\u2019s Advanced Architecture Group (AAG), an interdisciplinary research group investigating emerging technologies of information, interaction and manufacturing for the design and transformation of the cities, buildings and public spaces. Within this context, Mathilde researches, designs and experiments with innovative educational formats based on holistic, multi-disciplinary and multi-scalar design approaches, oriented towards materialization, within the AAG agenda of redefining the paradigm of design education in the Information and Experience Age.
Her investigation is also actuated through her role in several National and EU-funded research projects, among these Innochain, Knowledge Alliance for Advanced Urbanism, BUILD Solutions, Active Public Space, Creative Food Cycles, and more. Her work has been published internationally, as well as exhibited, among others: Venice Biennale, Shenzhen Bi-City Biennale, Beijing Design Week, MAXXI Rome.
"},{"location":"faculty/merce-rua/","title":"Merce rua","text":"Merc\u00e8 Rua Farges is a researcher and design strategist at Holon.cat. With a multidisciplinary profile, at the crossroads between the social sciences, design, and the performing arts, she works to train and accompany organizations in their efforts to prosper by favoring a positive impact on society and the environment. Her passion is bringing people and teams together to bring out their collective intelligence and alignment to drive change.
"},{"location":"faculty/mette-bak-andersen/","title":"Mette bak andersen","text":"Mette Bak-Andersen is the founder of Material Design Lab at KEA, Copenhagen School of Design & Technology and a PhD Fellow at The Royal Danish Academy of Fine Arts, School of Design, KADK. She has a background as an industrial designer and has worked several years in the industry both in Barcelona and Copenhagen. Her research is situated in the cross-disciplinary field between art, natural science and technology and is focused on the relation between sustainability, material knowledge and the design process. Her ambition is to bring the material dialogue that is known from craft back into to the contemporary design process.
"},{"location":"faculty/mikel-llobera/","title":"Mikel llobera","text":"Born in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics.
"},{"location":"faculty/milena-calvo/","title":"Milena calvo","text":"Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.
"},{"location":"faculty/nico-schouten/","title":"Nico schouten","text":"Nico Schouten joins Metabolic as the team lead of the Built Environment team. He focuses on the implementation of circular principles and systems-thinking in building projects. He works with architects to create clear frameworks on how to design and realise the circular buildings of the future.
While undertaking a Masters in Architecture at the faculty of Architecture and the Built environment at the TU Delft, Nico became interested in using what he was learning to build a more sustainable world. This led him to further research the concept of systems thinking, and how to implement circular strategies in his designs.
Nico has worked on a wide range of building projects, focused on urban natural ecologies, waste systems, renewable energy, and happy and healthy communities in different geographies.
His background as an architect, coupled with his experience in collaborative urban design processes and systems thinking, allows him to integrate knowledge on ecological impacts with creative solutions that engage novel technologies and are sensitive to social issues.
"},{"location":"faculty/nikol-kirova/","title":"Nikol kirova","text":"Nikol Kirova is an interdisciplinary Bulgarian architect with an educational background in interior design, urban planning, and advanced architecture. Currently, Nikol is a teaching assistant and a researcher at IAAC, developing her Ph.D. with a focus of her research is the integration of material innovation in design and architecture, as part of the IAAC-SWIN offshore Ph.D. program, developed with the Swinburne University of Technology.
The common feature of her work is the search for alternative solutions for optimized construction, material informed design, and spatial communication. Her research interest lies in investigating how materiality in architecture and construction can be reestablished and propose a better communication between the built environment and its inhabitants.
For a couple of years Nikol was developing Synapse, a smart material system for real-time urban flow data collection toward responsive environments and informed decision making. The novel research was awarded with the Digital Matter and Intelligent Construction and the Artificially and Materially Intelligent Architecture excellence awards in 2018 and 2019.
"},{"location":"faculty/nuria-conde/","title":"Nuria conde","text":"Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.
"},{"location":"faculty/olga-trevisan/","title":"Olga trevisan","text":"Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.
"},{"location":"faculty/oliver-juggins/","title":"Oliver juggins","text":"TBD
"},{"location":"faculty/oscar-gonzalez/","title":"Oscar gonzalez","text":"\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
"},{"location":"faculty/oscar-tomico/","title":"Oscar tomico","text":"Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
"},{"location":"faculty/pablo-ros/","title":"Pablo ros","text":"Pablo Ros graduated as a Phd architect at ETSAB. He received his Post Professional Master of Science in Advanced Architectural Design (MSAAD) from the GSAPP at Columbia University in New York. After concluding the Advanced Architectural Research Program (AAR) at Columbia University.
He is the recipient of the Arquia-Fundaci\u00f3n de Arquitectos\u00b403, La Caixa 09, Gatsby Arts Foundation\u00b412 and Kinne\u00b412 grants. He has worked for different international practices, most notably Cloud 9 and Foreign Office Architects (FOA). He is Founder of Scanarq and multidisciplinar Ros+Falguera Architectural Office. His work has been awarded by the Mies Van der Rohe, FAD and Think-Space Prizes, amongst others.
Combining academic and professional experience he has been previously teaching at the Architectural Association of London, GSAPP Columbia University and Barnard College of New York.
"},{"location":"faculty/pablo-zuloaga/","title":"Pablo zuloaga","text":"Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.
Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.
"},{"location":"faculty/pau-artigas/","title":"Pau artigas","text":"Pau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018).
"},{"location":"faculty/petra-garajova/","title":"Petra garajova","text":"Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.
"},{"location":"faculty/pietro-rustici/","title":"Pietro rustici","text":"Pietro Rustici is a computer scientist with a background in robotics and design. After finishing degrees at Delft University of Technology (TU), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through the speculative practice his approach technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. He works and live in Barcelona.
"},{"location":"faculty/ramon-sanguesa/","title":"Ramon sanguesa","text":"Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.
"},{"location":"faculty/roger-guilemany/","title":"Roger guilemany","text":"Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
"},{"location":"faculty/ron-wakkary/","title":"Ron wakkary","text":"Ron Wakkary is full professor in the Future Everyday cluster. In addition, he is full professor at the School of Interactive Arts and Technology, Simon Fraser University in Canada where he is director of the Interaction Design Research Centre and founder of the Everyday Design Studio. Wakkary is interested in design-oriented human-computer interaction, tangible computing and the philosophies of technologies through design. Wakkary\u2019s research investigates the changing nature of interaction design in response to everyday design practices in the home and new understandings of human-technology relations. He aims to reflectively create new interaction design exemplars, concepts, and emergent practices of design that help to shape both design and its relations to technologies. Wakkary considers people as integrally connected with technologies, and specifically as creators and makers rather than passive users or consumers of digital artifacts. He investigates how to design computational things that are radically simple, allowing \u2018everyday designers\u2019 to determine how these things fit into their lives and improve upon them. The big idea behind his work is that the artifacts and systems we design are resources rather than finished products. Wakkary has a background in interaction design, computer science and visual arts.
"},{"location":"faculty/sally-bourdon/","title":"Sally bourdon","text":"Sally is a multi-disciplinary professional whose background includes biology; ecological economics; teaching, marketing, communications and events both in the USA and Spain. She uses her diverse background and a transecofeminist perspective to support the creation of a just present based on citizen-centred societies and economies that produce locally and connect globally, particularly around sustainable food systems and social & environmental justice. She is passionate about making information accessible to people of all backgrounds and equipping citizens with the tools to participate in creating the world around them. Currently, Sally is an action researcher at Fab Lab Barcelona. Most recently, she was project manager for the first phase of Food Tech 3.0, one of nine Accelerator Labs for the H2020 EU project FoodSHIFT 2030. The Accelerator Lab promotes a new generation of food technology that is open, equitable, sustainable and citizen-centred. Her past work includes researching food deserts, creating multi-actor local food dialogues, supporting school garden activities, and assessing the holistic sustainability of rooftop garden spaces.
"},{"location":"faculty/santiago-fuentemilla/","title":"Santiago fuentemilla","text":"Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
"},{"location":"faculty/sara-deubieta/","title":"Sara deubieta","text":"Sara completed her studies in architecture at ETSAB (UPC) school and delved into crafting applied to footwear and textiles, which led her to explore the possibilities of non-conventional materials through various research projects. Sara has worked as a fashion and product designer locally, paying attention to the sourcing of materials from various industries and creating diverse collections. Her projects are centered around techniques and creation rooted in the agency of materials as living subjects and the relationship between objects and craftsmanship.
"},{"location":"faculty/saul-baeza/","title":"Saul baeza","text":"Sa\u00fal Baeza is DOES and MAYBE Creative Director, VISIONS BY Founder and Editor-in-chief and VIBE content director. While lecturing at Elisava Barcelona University of Design and Engineering he also researches functional and digital identities as part of the \u201cMaking with...\" Research Group (TU Eindhoven Research) and \"Futures Now\" Research Group (Elisava Research). Sa\u00fal is the co-director of the Master in Design For Emergent Futures (MDEF), organised by the Institute for Advanced Architecture of Catalonia (IAAC) and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Academy. Sa\u00fal has been visiting professor and lecturer at international universities, educational institutions and cultural venues such as Harvard GSD, Central Saint Martins and London College of Communication (UAL), Institute for advanced Architecture of Catalonia (IAAC), RMIT University Melbourne, Rhode Island School of Design, Pascual Bravo University in Medell\u00edn, S\u00f3nar+D, Victoria&Albert Museum, CCCB and DHUB, among others.
"},{"location":"faculty/saul-baezaaruguello/","title":"Saul baezaaruguello","text":"Sa\u00fal Baeza is DOES Creative Director, VISIONS BY Founder and Editor-in-chief, MAYBE Director and VIBE content director. While lecturing at Elisava Barcelona University of Design and Engineering he also researches functional and digital identities with the \"Future Everyday\" Research Group (TU Eindhoven Research) and \"Futures Now\" Research Group (Elisava Research). He has been visiting professor and lecturer at international universities, educational institutions and cultural venues such as Harvard GSD, Central Saint Martins and London College of Communication (UAL), Institute for advanced Architecture of Catalonia (IAAC), RMIT University Melbourne, Rhode Island School of Design, Pascual Bravo University in Medell\u00edn (Colombia), S\u00f3nar+D, Victoria&Albert Museum, CCCB and DHUB, among others.
"},{"location":"faculty/thomas-duggan/","title":"Thomas duggan","text":"Thomas Duggan is an inventor who has a love of nature, design, materials, architecture, science, advanced generative design, technology, craft and robotic fabrication. His work chronicles explorations into design, sculpture, site-specific installations, engineering, architecture, material science, traditional craftsmanship and research. He studied at Central St. Martins, London, UDK, Berlin and TUFTS, USA. He is passionate about reconnecting people with the natural environment through design, art, bioengineering, architecture and sustainability. His work merges technical and functional to ethereal and mysterious. He has exhibited internationally at galleries such as the V&A London, Somerset House, London Design Festival, PS1, MoMA and the Salone Del Mobile. He has been collaborating with TUFTS, MIT, RCA, Harvard and Autodesk in recent years as well as developing his own practice.
"},{"location":"faculty/tomas-diez/","title":"Tomas diez","text":"Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
"},{"location":"faculty/tomas-vivanco/","title":"Tomas vivanco","text":"Assistant Professor / Director Fab Lab Austral Universidad Cat\u00f3lica de Chile. Architect, UVM. Master in Advanced Design, ELISAVA \u2013 Pompeu Fabra University. Master in Advanced Architecture. IAAC- Polytechnic University of Catalonia. PhD\u00a9 Architecture, Digital Futures. Tongji University.
Tom\u00e1s is an assistant professor at the UC School of Design and director of the Fab Lab Austral UC Regional Station in Puerto Williams. In undergraduate courses he teaches Associative Design and Workshop courses with topics ranging from Bio Manufacturing, Low Energy Material Systems, Speculative Design and Ecosystem Oriented Design. In the Master in Advanced Design he teaches the courses in Anatomy of Prototypes and Systems, and Speculative Design.
"},{"location":"faculty/valeria-righi/","title":"Valeria righi","text":"Valeria earned a PhD in Human Computer Interaction by Universitat Pompeu Fabra with a thesis on participatory design for active ageing. Her research has been conducted as part of a number of European and national projects, such as Life 2.0 (ICT-PSP- 270965) and WorthPlay (Fundaci\u00f3n General CSIC). She has authored over 20 academic publications on topics related with participatory design with and for communities. She is currently leading the research efforts in Ideas for Change and participates in two European projects in the field of citizen science and the environment: D-Noses and Cities-Health. Her previous experience includes consulting work in user research for digital companies such as Facebook and Google.
"},{"location":"faculty/victor-barberan/","title":"Victor barberan","text":"V\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program.
"},{"location":"faculty/xavi-dominguez/","title":"Xavi dominguez","text":"Xavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking.
"},{"location":"glossary/","title":"Glossary","text":"GlossaryA unique lexicon
Every emerging field brings forth a unique lexicon and set of definitions, underscoring the vital need for an open-contributed glossary to facilitate effective communication and collaboration within the program.
"},{"location":"glossary/#collaborative-glossary-of-terms","title":"Collaborative Glossary of Terms","text":"1st, 2nd and 3rd person perspective:
There are different approaches to relate to the socio-technical system object of study. 3rd person perspective relates to gathering information without getting involved, and a 2nd person perspective is about designing with a sample of the target group. In a 1st person perspective, the designer is part of a system within the existing social structures.
Alternative present:
Alternative presents give designers the key to opening escape routes to the present continuities, offering space to radically imagine discontinuities that would offer different outcomes in favor of more optimistic future scenarios than the ones we are being presented as the most plausible results of our current business-as-usual practices.
Autobiographical design:
The designer uses his or her own experience and position as part of its design research as data input. (Neustaedter, C. and Sengers, P. (2012) Autobiographical design: what you can learn from designing for yourself. interactions 19, 6 (November + December 2012), 28\u201333.)
Autoethnography:
Understood as a qualitative research method aims to describe and systematically analyze personal experience to understand cultural context.
Boundaries:
Situational aspect in relation to the community. It is a shared notion. How can \u201cwe\" speculate? (question who is \u201cwe\"?). What could we do? What other things can be done? What are the other possibilities? What propositions can we offer?
Co-shaping:
Co-shaping relates to how technology transforms human relations and at same time human relations transform technology (Verbeek, P. P. (2006)).
Design Biographies:
The designers\u2019 collection of design objects and the marks they leave in the world (Wakkary, R. (2021). Things We Could Design. MIT Press).
Design intervention:
The action of deploying prototypes (physical, digital, ideas, methodologies) in the real world in order to explore and trigger actions in humans and non-humans.
Design space:
A physical or digital collection of experiments, reference objects, projects, products or materials visualised in a 2d-form in a meaningful way. It can integrate prototypes and projects developed previously, as well as other forms of information.
Drivers:
External sociological forces that have led to its creation (a recession, a growing need to re-evaluate our sense of community, ...)
Futures Scouting:
It relates to research in the present, through indicators and past experiences, to imagine and develop future scenarios that could become.
Materializing morality:
Design ethics and technological mediation. (Science, Technology, & Human Values, 31(3), 361-380).
Networks:
Quality of relationships between actors. How can these different positions co-exist and be generative of new collaborative \u201cwe\" discussions?
New-normals:
A new normal is a previously unfamiliar situation that, for different reasons, has become common in the present.
Positionality:
How do I make sense of things? From my position, what tactic will be empowering? Transparency? Being opaque and deliberately confusing?
Reflective practitioner:
It describes the practice of a designer shifting positions though the design process, and asking \u201cwhat if?\u201d to recognise implications from his/her ongoing exploration (Schon, D. A. (1983)).
Self-Reflexivity:
denotes both self reflection and introspection, being aware of one\u2019s own subjectivity, and its influence on a specific situation.
Situated practices:
practices that are situated in a particular and local position, relative to what is known and to other practices (drawn from Haraway 1988). Haraway\u2019s (1988) \u2018Situated Knowledges\u2019.
Socio-technical systems:
\u201cSocio-cultural\" and \u201ctechnical\" systems together create our socio-technical environment. Within these networks, technology and society coexist in an intertwined, hybrid form.
The reflective practitioner:
How professionals think in action. (New York: Basic Books. ISBN 978-0465068746).
Ways of Drifting:
Drifting refers to the process of finding alternative design opportunities for one\u2019s work through feeling, sensing, embodying and making.
Weak Signals:
Early indicators of change that have the potential to trigger major events in the future.
"},{"location":"meta/","title":"Index","text":"index.md
"},{"location":"meta/#google-drive-test","title":"Google Drive Test","text":""},{"location":"meta/#grid","title":"Grid","text":"<gdf-embed folderID=\"1VBUDjRc_W7-yuwA-3etdgqthcEW-XMGR\" render=\"grid\">\n</gdf-embed>\n
"},{"location":"meta/#list","title":"List","text":"<gdf-embed folderID=\"1VBUDjRc_W7-yuwA-3etdgqthcEW-XMGR\" render=\"list\">\n</gdf-embed>\n
"},{"location":"student-websites/","title":"Student Websites","text":"Academic Year 2023-24
Academic Year 2022-23
Academic Year 2021-22
Academic Year 2020-21
Academic Year 2019-20
Academic Year 2018-19
"},{"location":"student-websites/2018-19/","title":"Students 2018-19","text":"Adriana Tamargo Iturri
Jessica Guy
Alexandre Acsensi Valiente
Nicol\u00e1s Viollier
Thomas Barnes
Julia Danae Bertolaso
Aleksandra \u0141ukaszewska
G\u00e1bor L\u00e1szlo M\u00e1ndoki
Julia Quiroga
Maite Villar Latasa
Ilja Aleksandar Pani\u0107
Saira Raza
Emily Whyman
Silvia Matilde Ferrari Boneschi
Nhu Tram Veronica Tran
Gabriela Martinez Pinheiro
Oliver Juggins
Rutvij Pathak
F\u00edfa J\u00f3nsd\u00f3ttir
Ryota Kamio
Vasiliki Simitopoulou
Barbara Drozdek
Katherine Stephania Vegas Garcia
Laura \u00c1lvarez Florez
Vesa Gashi
Adel Sarvary
Alessio Boggero
Andrea Bertran L\u00f3pez
Anisa Isaeva
Caroline Rudd
Cesar Rodriguez
Ching-Chia Renn
Elsa Maria Gardu\u00f1o Leyva
Georgia Restou
Hala Amer Adeeb Alzawaydeh
Isa\u00fal Garc\u00eda
Juanita Pardo
Laura Freixas Conde
Mads N\u00f8rskov Thomsen
Magdalena Mojsiejuk
Maria Dafni Gerodimou
Mitalee Parikh
Natalia Barankova
Pablo Zuloaga
Tommaso Salini
Wongsathon Choonhavan
Zoi Tzika
Alejandra Tothill Calvo
Anais Bouvet
Bothaina Rafaa A Alamri
Cl\u00e9ment Luc Rames
David Wyss
Guilherme Le\u00e3o Duque Sim\u00f5es
In\u00e9s Macarena Burdiles Araneda
Jasmine Boerner- Holman
Jean-Luc Pierite
Jose Antonio Uribe
Jos\u00e9 Francisco Flores Carre\u00f1o
Josefina Maria Nano
Krzysztof Wronski
Mark Sztripszky
Morgane Sha\u2019ban
Pietro Rustici
Rita Veronica Amparo Agreda de Pazos
Roger Guilemany Casas
Sergio Men\u00e9ndez Mart\u00ednez
Angel Cho
Anna Mestres Casadesus
Audrey Belliot
Busisiwe Nicholine Mgwenya
Christian Maximilan Ernst
D\u00eddac Torrent Mart\u00ednez
Fiorella Milagros Jaramillo Garcia
Georges Hanna
Gerda Meleschkin
Joaqu\u00edn Rosas Sotomayor
Jos\u00e9 Hirmas Stark
Julia Steketee
Kailey Alyssa Nieves Algarin
Marina Lermant
Mariana Ponde Dhelomme
Nikita Bandarevich
Paula Renata Bustos Reyes
Philippa Formosa
Roberto Andr\u00e9s Broce Sealy
Roelof Jan Ruben De Haan
Tatiana Marie Butts
Borb\u00e1la Moravcsik
Emilio Santiago Smith P\u00e9rez
Paula Del Rio Arteaga
Vikrant Mishra
Aparna Pallod
Jeremy Paradie
Andrea Arranz S\u00e1nchez
Rei Matsuoka (terauchi)
Ahmed Yakout
Amanda Jarvis
Ariel Ignacio Ariel Ignacio
\u00c7a\u011fsun Acemoglu
Carolina Mendes Amaro de Almeida
Dhriti Sandeep Dhoka
Eric Antonio Heinemann Bauer
Fanny Josephine Jonasdotter Bourghardt
Jimena Lucia Salinas Groppo
Jordan Hodges
June Bascaran Bilbao
Korbinian Leo Clemens Nida-R\u00fcmelin
Marc Par\u00e9s Fabrellas
Maria Claudia Bertoletti
Mariana Ponde Dhelomme
Marielle Wall
Myrto-Eirini Pappa
Paige Perillat-Piratoine
Qianyin Du
Ramiro Arga\u00f1araz
Samantha Piercy
Seher Krishna
Semih \u00c7a\u011flar Alkan
Stella Dikmans
Wen Qian Chua
Academic Year 2023-24
Academic Year 2022-23
Academic Year 2021-22
Academic Year 2020-21
Academic Year 2019-20
Academic Year 2018-19
"},{"location":"2018-19/","title":"Welcome to the Year 2018-19","text":"Welcome to the Year 2018-19"},{"location":"2018-19/#the-design-for-emergent-futures-approach","title":"The Design for Emergent Futures Approach","text":"MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges.
The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students\u2019 own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times.
Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging.
The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention\u2019, that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture.
Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty.
The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures.
"},{"location":"2018-19/t-1/","title":"Term 1","text":"The program has four conceptual pillars:
"},{"location":"2018-19/t-1/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2018-19/t-1/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2018-19/t-1/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2018-19/t-1/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2018-19/t-1/bio-agri-zero/","title":"Biology Zero","text":"Biology Zero"},{"location":"2018-19/t-1/bio-agri-zero/#syllabus","title":"Syllabus","text":"The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratising access to the sciences is shared with that of libre software and open source electronics and maker movements. Access to the means experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practises previously constrained to larger scale operations.
Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to obtain amplify DNA and analyse it. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to make creative decisions and construct logical frameworks for study and production in the field of biology.
"},{"location":"2018-19/t-1/bio-agri-zero/#deliverables","title":"Deliverables","text":"1- Students will design and hand-in their own notebooks in an innovative research fashion
2- A designed experiment following scientific methods will also be delivered
"},{"location":"2018-19/t-1/bio-agri-zero/#additional-resources","title":"Additional Resources","text":"Regenesis
"},{"location":"2018-19/t-1/bio-agri-zero/#background-research-material","title":"Background Research Material","text":"IGEM
DIY Bio
Academany Bio
"},{"location":"2018-19/t-1/bio-agri-zero/#faculty","title":"Faculty","text":"Nuria Conde Expert in bioinformatics and co-director of the Complex Systems research group at Universitat Pompeu FabraNuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.
Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab BarcelonaJonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
"},{"location":"2018-19/t-1/bits-to-atoms/","title":"From Bits to Atoms","text":"From Bits to Atoms"},{"location":"2018-19/t-1/bits-to-atoms/#syllabus","title":"Syllabus","text":"Fab Labs and advanced manufacturing infrastructure are making accessible for any citizen to make anything anywhere while sharing it with global networks of knowledge, which allows accelerating design, development and deployment processes for new products to be born. Traditional planning and urbanism are being disrupted by the acceleration of technology and the dynamic transformation of society during the last half century; it is important to rethink how we make things and why, and generate active and practical conversations through projects and prototypes that become manifests itself.
Bits<>Atoms is a practical and intensive one-week training program and a broad-reaching introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience during Fab Academy.
During this workshop, we will be going over the basic skills needed to design, develop and fabricate almost anything in a Fab Lab, as well as how to manage the resources necessary to its proper operation.
Our active learning methodology is based on the practice of small exercises, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition.
The week provides the tools and skills for launching your ideas into the future of digital fabrication and distributed manufacturing. We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artefact that \u201cmakes\u201d something.
"},{"location":"2018-19/t-1/bits-to-atoms/#deliverables","title":"Deliverables","text":"\u201chonest\u201d mechanical artifact (1 input + 2 output + replicable + 2 differents fabrication process)
"},{"location":"2018-19/t-1/bits-to-atoms/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Xavier Dom\u00ednguez Strategic Projects LeadXavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking.
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
"},{"location":"2018-19/t-1/bootcamp/","title":"Bootcamp","text":"Bootcamp"},{"location":"2018-19/t-1/bootcamp/#syllabus","title":"Syllabus","text":"The MDEF boot camp is landing and setup workshop that will introduce students to the main ambitions of the master program. The boot camp format will allow students to familiarize themselves with the physical spaces where the program will operate and experiment (classroom, lab, and neighbourhood), as well as provide the initial tools to document and share their progress during their studies at IAAC.
From Wikipedia: \u201cBoot camps can be governmental being part of the correctional and penal system of some countries. Modelled after military recruit training camps, these programs are based on shock incarceration grounded on military techniques. \u201c
Do not panic: IAAC is not a correctional facility! And we will only use the best of the boot camp format to facilitate the learning process and the adaptation of the students to the program and the available facilities
"},{"location":"2018-19/t-1/bootcamp/#deliverables","title":"Deliverables","text":"To assembly interest groups and working groups. Create your own website. Define your future you. Create a city inventory. Start customizing your space.
"},{"location":"2018-19/t-1/bootcamp/#additional-resources","title":"Additional Resources","text":"Speculative Everything Anthony Dunne and Fiona Raby
Adversarial Design Carl DiSalvo
Massive Change Bruce Mau, Jennifer Leonard and Institute without Boundaries
Design for the Real World: Human Ecology and Social Change Victor Papanek
Liquid Modernity Zygmunt Bauman
Who Owns the Future? Jason Lanier
This Changes Everything Naomi Klein
To Save Everything, Click Here: The Folly of Technological Solutionism Evgeny Morozov
Democratizing Innovation Eric Von Hippel
Cradle to Cradle: Remaking the Way We Make Things Michael Braungart, William McDonough
Macrowikinomics: New Solutions for a Connected Planet Don Tapscott, Anthony D. Williams
The Third Industrial Revolution: How Lateral Power Is Transforming Energy, the Economy, and the World Jeremy Rifkin
"},{"location":"2018-19/t-1/bootcamp/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
"},{"location":"2018-19/t-1/design-dialogues/","title":"Design Dialogues","text":"Design Dialogues"},{"location":"2018-19/t-1/design-dialogues/#syllabus","title":"Syllabus","text":"Design Dialogues will expose the work of the first term by students and faculty in the Master in Design for Emergent Futures. Avoiding linear discourses, the format of the sessions will be driven by conversations and debate around the areas of interest researched by the MDEF students, and their articulation with emergent future scenarios to be worked out in following terms.
The content that students present in the exhibition format should be able reflect, no matter in which medium or combination of media students choose to present it (video, prints, prototypes, story-telling, performance\u2026):
A clear area of interest that you chose, and how the journey has been to get there.
The state of the art and references in your chosen field that you have researched and looked into throughout the term.
The possible future scenarios of this area and where it finds possible areas of intervention, using speculative approaches.
Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
"},{"location":"2018-19/t-1/design-for-real-digital-world/","title":"Design For The Real Digital World","text":"Design For The Real Digital World"},{"location":"2018-19/t-1/design-for-real-digital-world/#syllabus","title":"Syllabus","text":"The course explores the development of artificial intelligence and its close connection with design from its very beginning. We will delve into the concepts of design that exist in AI and will connect them with their implications and their possibilities as guidelines for emergent design. In this process, we will explore the autonomization of the object, the collective dimension of intelligent behavior, and the challenges that they pose for established design methods.
Students will complete the course having learned the following objectives:
A brief history, state of the art of, societal relevance of:
Machine Intelligence
Autonomous Systems and Agents
Distributed Ledger Technologies
How design, creativity, and ultimately decision making is influenced:
Human-Machine Interactions
Machine-Machine Interactions
Past present and future ethical context of:
Machine Intelligence
Distributed Ledger Technology
Practical Data Wrangling Exercises
Practical Experience with Machine Learning Classification and Prediction
"},{"location":"2018-19/t-1/design-for-real-digital-world/#deliverables","title":"Deliverables","text":"The format of your work is quite open. Students will work in groups to come up with a physical computing project and presentation which incorporates the topics presented in the class.
"},{"location":"2018-19/t-1/design-for-real-digital-world/#faculty","title":"Faculty","text":"Lucas Lorenzo Pe\u00f1a Engineer, UX designer, and ResearcherLucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence.
Ram\u00f3n Sang\u00fcesa MDEF Faculty / Artificial Intelligence and Machine LearningRamon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.
Carlos Barbiero Steinblock Cryptocurrency ConsultantWith a strong background in Finance & Accounting, Carlos has been working for large multinational corporations, manufacturing and Business Process Outsourcing based in Barcelona close to 20 years. In 2014 he focuses full time on the recent phenomenon of Bitcoin and other cryptocurrencies and the technology and protocols enabling decentralized and trustless transfer of value. Currently under 3 different brands Carlos\u2019 company offers coworking space in Vilanova, cryptocurrency consulting and Finance and Blockchain Education.
Oliver JugginsTBD
"},{"location":"2018-19/t-1/engaging-narratives/","title":"Engaging Narratives","text":"Engaging Narratives"},{"location":"2018-19/t-1/engaging-narratives/#syllabus","title":"Syllabus","text":""},{"location":"2018-19/t-1/engaging-narratives/#day-1-group-debate-and-individual-discussions","title":"Day 1: Group debate and individual discussions","text":"Refine your interest area, position yourself in the existing work, select the tools you will use, introduce your work-plan and documentation/distribution strategy. Articulate a narrative between these elements of your journey with a specific target audience in mind.
"},{"location":"2018-19/t-1/engaging-narratives/#day-2-practical-narratives-workshop-with-kickstarter","title":"Day 2: Practical Narratives Workshop with Kickstarter","text":"The construction of thoughtful, compelling narratives should extend beyond the creative aspects of your practice. \u201cPractical narratives\u201d \u2013 the kinds of stories you tell in grant writing, fundraising, business proposals, pitches and more \u2013 can be some of the most powerful communications in your career. In this session, we\u2019ll look at these kinds of narratives as an opportunity to invite your audience to get involved in your creative process, using the Kickstarter format as a new archetype to learn from. Workshop mini-structure:
Context and analysis
After an introductory lecture, we\u2019ll look at good examples of project proposals, drawn from Kickstarter and other sources \u2013 and analyse them together. Why are they compelling? What are they asking for? How are they inviting a crowd or community into their process?
Exercise 1 (in-class): Title, Subtitle & Lead Image
Using a project idea of your own, sketch out a compelling title, subtitle, and lead image for your concept
Exercise 2 (take home): Outline or Storyboard
Develop this first exercise into a proposal outline, or storyboard
"},{"location":"2018-19/t-1/engaging-narratives/#day-3-presentation-and-discussion","title":"Day 3: Presentation and discussion","text":"Students present & discuss Exercise 2
One-on-one sessions
Time for follow-up and individual feedback on students\u2019 own practical narratives
"},{"location":"2018-19/t-1/engaging-narratives/#day-4-tools-for-new-engaging-narratives","title":"Day 4: Tools for new engaging narratives","text":"Duckling argues that social media in its DNA is built to divide us because it\u2019s business model is based on micro-segmentation. So it\u2019s unlikely that social media will ever become beneficial for us. We have to build an entirely new media category instead.
We call this next media category \u201cInsight media,\u201d and we built it on contextual and collective human thinking rather than personal promotion. We have made an app for Insight Media, which is called Duckling. Through Duckling, people create stories about their key insights, that are passed on, changed and expanded by the Duckling network. The result is ideas, insights, and inspiration that deepen our understanding of ourselves and the world.
Mini-Workshop structure:
General introduction to why documentary storytelling makes sense, why exactly now, and why in the Fablab context
A bit of hands-on theory on how to construct a good documentary story
Demo of Duckling and a small assignment
Briefing on doing small stories the rest of the semester, and what it will generate for the students and for all of us.
"},{"location":"2018-19/t-1/engaging-narratives/#day-5-student-showcase","title":"Day 5: Student Showcase","text":"Prepare a showcase of your narratives using computers and other types of screens in the classroom.
"},{"location":"2018-19/t-1/engaging-narratives/#deliverables","title":"Deliverables","text":"One page text explaining your area of interest, and plans to execute it during the year. A short video (story) using social medial tools given in the class.
"},{"location":"2018-19/t-1/engaging-narratives/#additional-resources","title":"Additional Resources","text":"MDEF Insights
"},{"location":"2018-19/t-1/engaging-narratives/#faculty","title":"Faculty","text":"Heather Corcoran Outreach Lead at KickstarterHeather Corcoran is Outreach Lead at the creative funding platform Kickstarter. Based in London, she works closely with artists, innovators, creators, and makers across Europe who use Kickstarter to bring new projects to life. Before that, she was the Executive Director of the digital art nonprofit Rhizome, based at the New Museum, New York.
Bjarke Calvin Entrepreneur and AdvisorBjarke Calvin is a CEO, Entrepreneur and Advisor: He creates projects that empower people socially with storytelling. His main project is Duckling.
Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
"},{"location":"2018-19/t-1/exploring-hybrid-profiles/","title":"Exploring Hybrid Profiles In Design","text":"Exploring Hybrid Profiles In Design"},{"location":"2018-19/t-1/exploring-hybrid-profiles/#syllabus","title":"Syllabus","text":"Research has shown that most of the jobs opportunities and future challenges that will arise in the next years still don\u2019t exist. Instead of seeing it as a thread, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what it is needed.
In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development specially in a master program full of activities. In this course, critical reflection will help you to map your strengths and weaknesses. Group discussions will make you aware about how your thinking, interests and values differ from others. By means of a series of visits to key professionals, that have undergone a shift in their careers, we want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with. At the end of this course we expect you to understand who you are and what makes you unique (identity), have created a personal \u201cvision\u201d of your future as a professional, and a draft development plan on how to achieve it.
"},{"location":"2018-19/t-1/exploring-hybrid-profiles/#deliverables","title":"Deliverables","text":"In this course personal and group reflections are key, that is why we expect you to deliver a series of notes and conclusions from each activity. We want you to post them in your personal blog daily so other students can see them too. The final result should be a text relating your current identity as a designer, your vision of the future, and a personal development plan for the master (and beyond).
"},{"location":"2018-19/t-1/exploring-hybrid-profiles/#additional-resources","title":"Additional Resources","text":"Annotated portfolios Sch\u00f6n, D. (1983). The Reflective Practitioner: How professionals think in action. London: Temple Smith
The reflective transformative design process. Hummels, C. C. M., & Frens, J. W. (2009). In CHI 2009 - digital life, new world: conference proceedings and extended abstracts; the 27th Annual CHI Conference on Human Factors in Computing Systems, April 4 - 9, 2009 in Boston, USA (pp. 2655-2658). New York: Association for Computing Machinery, Inc.
Designing for the unknown: A design process for the future generation of highly interactive systems and products.
Hummels, C. and Frens, J. (2008). Proceedings Conference on EPDE, Barcelona, Spain, 4-5 September 2008, pp. 204-209.
Eindhoven designs volume 2: Developing the competence of designing intelligent systems.
Hummels, C. and Vinke, D. (2009). Eindhoven University of Technology.
"},{"location":"2018-19/t-1/exploring-hybrid-profiles/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
"},{"location":"2018-19/t-1/extended-intelligence/","title":"Designing with Extended Intelligence","text":"Designing with Extended Intelligence"},{"location":"2018-19/t-1/extended-intelligence/#syllabus","title":"Syllabus","text":"The course explores the development of artificial intelligence and its close connection with design from its very beginning. We will delve into the concepts of design that exist in AI and will connect them with their implications and their possibilities as guidelines for emergent design. In this process we will explore: the autonomization of the object, the collective dimension of intelligent behaviour and the challenges that they pose for established design methods.
"},{"location":"2018-19/t-1/extended-intelligence/#deliverables","title":"Deliverables","text":"The format of your work is quite open. Use the one that feel comfortable to express what you need to share: text, video, software, object, performance\u2026
"},{"location":"2018-19/t-1/extended-intelligence/#additional-resources","title":"Additional Resources","text":"A PROPOSAL FOR THE DARTMOUTH SUMMER RESEARCH PROJECT ON ARTIFICIAL INTELLIGENCE Stuart Russell and Peter Norving. Artificial Intelligence, a Modern Approach.
An Open Letter: Research Priorities for Robust and Beneficial Artificial Intelligence
Barcelona declaration for the proper development and usage of Artificial Intelligence in Europe
The 23 principles for AI of the Asilomar conference
Pasquale, Frank. 2015. The Black Box Society: The Secret Algorithms That Control Money and Information. Cambridge: Harvard University Press.
Cathy O\u2019Neill Weapons of Math Destruction: How Big Data Increases Inequality and Threatens Democracy. Crown Publishers
Joi Ito, Director of the MIT Media Lab on \u201cChallenges of Extended Intelligence\u201d Panel in World Economic Foum (Davos, 2017) on Artificial Intelligence with Microsoft CEO Nadella, IBM CEO Rometty and the director of the MIT Media Lab Trends: the stanford study on AI 100 years Long-term research on the development and impact of AI.
AI & Ethics
Luis Suarez-Villa, Technocapitalism: A Critical Perspective on Technological Innovation and Corporatism (Philadelphia: Temple University Press, 2009).
Tiqqun. The Cybernetic Hypothesis. (2014). Accessed 15 Sept. 2017. Richard Babbrook, \u201cThe Californian Ideology\u201d
Adam Curtis. All Watched Over by Machines of Loving Grace (TV series) Vladan Joler. Anatomy of an AI System.
Sara C\u00f3rdoba, Wimer Hazenberg, Menno Huisman. (2011). Metaproducts. Meaningful Design For Our Connected World B/SPublishers
M Kuniavski (2010). Smart Things: Ubiquitous Computing User Experience Design.
Morgan Kaufmann. Frank Pasquale The Algorithmic Self (2015). The Hedgehog Review: Vol. 17 No. 1
Adam Greenfield (2017). Radical Technologies
Background Research Material
Herbert Simon. The Sciences of the Artificial. Rodney Brook. Intelligence without Reason.
Hubert Dreyfuss. What Computers Can\u2019t Do.
Marvin Minsky. The Society of Mind. Superintelligence: Paths Dangers, Strategies Grady Booch: Don\u2019t fear superintelligent AI
Jeremy Howard: The wonderful and terrifying implications of computers that can learn
Shyam Sankar: The rise of human-computer cooperation
Breaking Walls Conference Berlin, 2016. BREAKING THE WALL TO LIVING ROBOTS. How Artificial Intelligence Research Tries to Build Intelligent Autonomous Systems The EDGE questions. 2015 : WHAT DO YOU THINK ABOUT MACHINES THAT THINK?
Jennifer Robertson. Robo Sapiens Japanicus: Robots, Gender, Family, and the Japanese Nation
Laura Forlano. Posthumanism and Design.
"},{"location":"2018-19/t-1/extended-intelligence/#faculty","title":"Faculty","text":"Ram\u00f3n Sang\u00fcesa MDEF Faculty / Artificial Intelligence and Machine LearningRamon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.
Lucas Lorenzo Pe\u00f1a Engineer, UX designer, and ResearcherLucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence.
"},{"location":"2018-19/t-1/intro-to-futures/","title":"An Introduction to Futures","text":"An Introduction to Futures"},{"location":"2018-19/t-1/intro-to-futures/#syllabus","title":"Syllabus","text":"Introduction to Futures Studies and Futures Thinking
The future is currently near of being a new buzzword. The media is full of narratives of futuristic utopias and distopias, usually techno-centered. But the future is not a classic Fate. The Future, in fact, doesn\u2019t exist. That means that the future is actually a set of probabilities and possibilities. Creatives, designers, policy-makers and agents of change have an agency on it This course introduces students of the Master DfEF to Futures Theory and Futures Thinking as a set of tools and as a conceptual field subject of interest within different areas and trends of design, such as Strategic Design or Critical Design. This course also includes theoretical introductions at the most relevant foresight frameworks for designers and agents of change, a reframe on futures conception and a set of tools which will link with other courses of the master. The students will reach a more critical futures-oriented mindset, needed for developing different alternative scenarios
"},{"location":"2018-19/t-1/intro-to-futures/#deliverables","title":"Deliverables","text":"Depending on concrete exercises
"},{"location":"2018-19/t-1/intro-to-futures/#additional-resources","title":"Additional Resources","text":"Hines, Andy; Bishop, Peter (2007) Thinking about the future: guidelines for strategic foresight. Washington: Social Technologies
Dunne, Anthony; Rabby, Fiona (2013). Speculative Everything: Design, fiction and Social Dreaming. Cambridge (Massachussets): MIT Press
"},{"location":"2018-19/t-1/intro-to-futures/#faculty","title":"Faculty","text":"Elisabet Rosello Strategic Innovation ConsultantStrategic Innovation consultant specialised on trends analysis and futures research. Fellow at the Center for Postnormal Policy and Futures Studies. Founder of Spanish platform Postfuturear, for Futures Studies research and dissemination for different audiences. She has worked as a trends and offline user experience analyst, as an innovation researcher for creative agencies, universities (IGOP-UAB, IN3-UOC), and public institutions. She has been project manager for the Barcelona Mini Maker Faire 2014. She is lecturer occasionally in different educative institutions as Universitat de Barcelona, BAU Escola de Disseny, among others, and had collaborated in different media, from CCCBLab to RNE4.
"},{"location":"2018-19/t-1/living-with-ideas/","title":"Living with Ideas","text":"Living with Ideas"},{"location":"2018-19/t-1/living-with-ideas/#syllabus","title":"Syllabus","text":"Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences.
Throughout the week, students will engage in early and easy making processes. They will address experiences of these things through the body. Each student will move through: \u00b7 Lo-fi version of their project/concept \u00b7 Different time scales \u00b7 Move from speculation to having a component of reality for their concept.
On the final day students will present an embodied concept.
"},{"location":"2018-19/t-1/living-with-ideas/#deliverables","title":"Deliverables","text":"Research artifacts, lo-fi version of project/concept.
"},{"location":"2018-19/t-1/living-with-ideas/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Kristina Andersen Associate Professor at Eindhoven University of TechnologyKristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?
Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.
Angella Mackay Lecturer at the Amsterdam University of Applied Sciences (AUAS)Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.
Ron Wakkary Design Research Methodologies, Posthuman SustainabilityRon Wakkary is full professor in the Future Everyday cluster. In addition, he is full professor at the School of Interactive Arts and Technology, Simon Fraser University in Canada where he is director of the Interaction Design Research Centre and founder of the Everyday Design Studio. Wakkary is interested in design-oriented human-computer interaction, tangible computing and the philosophies of technologies through design. Wakkary\u2019s research investigates the changing nature of interaction design in response to everyday design practices in the home and new understandings of human-technology relations. He aims to reflectively create new interaction design exemplars, concepts, and emergent practices of design that help to shape both design and its relations to technologies. Wakkary considers people as integrally connected with technologies, and specifically as creators and makers rather than passive users or consumers of digital artifacts. He investigates how to design computational things that are radically simple, allowing \u2018everyday designers\u2019 to determine how these things fit into their lives and improve upon them. The big idea behind his work is that the artifacts and systems we design are resources rather than finished products. Wakkary has a background in interaction design, computer science and visual arts.
"},{"location":"2018-19/t-1/navigating-uncertainty/","title":"Navigating Uncertainty","text":"Navigating Uncertainty"},{"location":"2018-19/t-1/navigating-uncertainty/#syllabus","title":"Syllabus","text":"According to experts, we lost the battle with climate change between 1979 and 1989. Even a decade before, the Club of Rome was already aware of the systemic problems of the model of development of the global economy, and in the voracity of consumption. Designers have been voices that always brought optimism to the discussion, beyond politicians. In 2004 designer Bruce Mau produced an exhibition and book on the topic \u201cMassive Change\u201d, where seemed to be a glimpse of hope based on the new perspective of starting a century and a millennium. Almost 15 years later, nations got together to declare the war on climate change, the Paris Declaration took the covers of main media around the world. Nothing seems to change: fracking is a practice that is being increased, the poles are melting, and we are extinguishing animal species at a rate never seen before.
This course is intended to help students framing research questions in an age of massive change and constant uncertainty. The sessions organized with experts are aimed to give students the framework to understand the resistance to change in society and find ways to overcome them.
During Week 5 we want to review the world crisis, from the perspective of experts that have produced work on climate change, the relationship between humans and technology, or just about the definition of humans. Students will be encouraged to find the new glimpses of hope in the current state of affairs in the world and will be guided to define their space of intervention. The course will be organized in sessions led by the Research Studio and MDEF directors.
"},{"location":"2018-19/t-1/navigating-uncertainty/#output","title":"Output","text":"Create and document in your site your own reading list. Elaborate a literature review, State of the Art related to projects in your field of interest. Positioning in relation to a subject of your interest.
"},{"location":"2018-19/t-1/navigating-uncertainty/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
"},{"location":"2018-19/t-1/the-way-things-work/","title":"The Way Things Work","text":"The Way Things Work"},{"location":"2018-19/t-1/the-way-things-work/#syllabus","title":"Syllabus","text":"We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design.
Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world.
We will use tools such as Arduino, Raspberry Pis and Python as an introduction to the work you will later develop during the Fabacademy course.
"},{"location":"2018-19/t-1/the-way-things-work/#deliverables","title":"Deliverables","text":"All the electronics materials as development boards, sensors and actuators will be provided during the workshop. However, we encourage those already owning an Arduino Kit, a Raspberry Pi, etc. to bring it.
Bring in your laptop and any prototyping tools you have around such as a cutter, tape, markers, screwdrivers\u2026
Do you have any old appliance at home you would like to take apart? Bring them, too!
"},{"location":"2018-19/t-1/the-way-things-work/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
V\u00edctor Barber\u00e1n Soler Hardware and Software ExpertV\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
"},{"location":"2018-19/t-2/","title":"Term 2","text":"The program has four conceptual pillars:
"},{"location":"2018-19/t-2/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2018-19/t-2/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2018-19/t-2/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2018-19/t-2/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2018-19/t-2/atlas-of-weak-signal-definitions/","title":"Atlas of Weak Signals - Definitions","text":"Atlas of Weak Signals - Definitions"},{"location":"2018-19/t-2/atlas-of-weak-signal-definitions/#syllabus","title":"Syllabus","text":"Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present. And the present for 2019 is a convulsed place, subjected to immense systemic crises that generate doubts about the survival of the status quo in multiple spheres.
Any cartography we use for understanding the present requires an analysis of the main crises that determine our collective future. Towards the end of the 21st century, these include at least:
An ecological crisis that is the background for all other crises, and which determines the action pathways for global societies in a decisive way. A crisis that is not only environmental but also political and economic, being determined by the route of the Paris Agreement, an unprecedented historical project spanning decades. And above all, because it is also a philosophical crisis, that of the project of recomposing our vision of the relationship between culture and nature, a relationship that has changed without the possibility of turning back.
A crisis of the economic regime that has articulated the group of developed nations for the last 40 years: neoliberalism, which today is unable to guarantee the welfare of contemporary societies, destabilized by precariousness and inequality. And the emerging stories about a next model, still discontinuous and tentative, that begin to articulate around the notion of postcapitalism.
Multiple crises of sovereignty and representation, which have opened a gap between institutional politics and citizenship, creating a space of opportunity for which new political movements with multiple origins struggle: from activism and grassroots social movements, to media populisms or the xenophobic reactionary movements. Together with these, a crisis of the global geopolitical order, which is once again dominated by the tension between poles. And of course, a crisis of the nation-state of the twentieth century, which is fragmented in search of other possible configurations for the 21st century.
A crisis of the discourses of the most recent utopia, the digital utopia, and of the visions that found in technological innovation the answer and the cure to all the other crises. The technological regime of the last 15 years has ceased to be perceived as an unequivocal force of progress, and citizens begin to distrust some actors, the giants of Silicon Valley, who have perfected new and disturbing mechanisms of exploitation, eroding the fabric of our societies.
A crisis of the productive model and the nature of work in the face of the growing development of automation and robotization and Artificial Intelligence. A crisis that places nation-states in direct conflict with new agents, whose impact and ability to influence rivals that of governments. And in which new imaginaries emerge about what a world would look like after work, and horizons like the myth of the Universal Basic Income
A crisis of the cultural and social hegemony of privileged groups that are overrepresented in politics, culture or business. The thrust of alternative stories and the active mobilization of a multiplicity of collectives \u2014from women and migrants to the LGTBQI collective\u2014 calls for a more diverse society, with a more equitable distribution of power.
A migratory crisis of those who escape from all other crises, in a world in which economic, political and climatic refugees multiply, and in which protectionist speeches return and barriers are raised again.
These vectors, and some others, define the territory in which we build our collective projects and our hopes for collective development. What does it mean to live and coexist in these conditions of departure? How do we design for these times that are necessarily cyborg and for the anthropocene? What narratives, images, symbols and aesthetics help us find and recognize ourselves in this space?
From these 9 vectors, this seminar presents stories, narratives, proposals and images that allow the construction of an Atlas of Weak Signs for the design of Futures.
"},{"location":"2018-19/t-2/atlas-of-weak-signal-definitions/#deliverables","title":"Deliverables","text":"Presentations, one per group in the last 4 classes.
"},{"location":"2018-19/t-2/atlas-of-weak-signal-definitions/#faculty","title":"Faculty","text":"Jose Luis de Vicente Fabrication ExpertJose Luis de Vicente is a cultural researcher and curator working in the space between the arts, technology, and innovation. Since 2012 he has been an associated curator for FutureEverything. He is the curator of S\u00f3nar +D, the digital culture and creative technologies conference and exhibition part of Barcelona\u2019s acclaimed S\u00f3nar Festival. In the last 15 years, he has developed multiple exhibition projects, including the internationally touring show \u201cBig Bang Data\u201d (CCCB Barcelona, Somerset House London, Art Science Museum Singapore, MIT Museum, Cambridge) and more recently, \u201cAfter the End of the World\u201d (CCCB Barcelona, FACT-Bluecoat-Riba Liverpool).
Recent projects include Tentacular, a brand new festival of Critical Tech and Digital Adventures for Matadero (Madrid), and the curation of the 2019 edition of Llum BCN, Barcelona\u2019s light festival. He was a founder of the Visualizar Program for Data Culture (Medialab Prado, Madrid) and is a faculty member at IaaC (Catalonia\u2019s Institute for Advanced Architecture).
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2018-19/t-2/atlas-of-weak-signal-developement/","title":"Atlas of Weak Signal - Development","text":"Atlas of Weak Signal - Development"},{"location":"2018-19/t-2/atlas-of-weak-signal-developement/#syllabus","title":"Syllabus","text":"A knowledge based on harvested trends, and data.
Collectively built ontology and concept map.
Evolving knowledge base.
Navigable repository.
Possible understanding of data visualization.
Documented Dataset being the Atlas
"},{"location":"2018-19/t-2/atlas-of-weak-signal-developement/#faculty","title":"Faculty","text":"Ram\u00f3n Sang\u00fcesa MDEF Faculty / Artificial Intelligence and Machine LearningRamon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.
Lucas Lorenzo Pe\u00f1a Engineer, UX designer, and ResearcherLucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence.
"},{"location":"2018-19/t-2/design-studio/","title":"Design Studio","text":"Design Studio"},{"location":"2018-19/t-2/design-studio/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Research Studio: Analyzing the past. References, state of the art. Identifying areas of interest.
TERM 2 Design: Design Studio: Forming the present. Building the foundations. Applying knowledge into practice. Prototyping and experimenting.
TERM 3 Development: Development Studio: Defining the future. Establishing roadmaps. Forming partnerships. Testing ideas and prototypes in the real world. MDEF\u2019s Design Studio aims to evolve the work developed by students during the first term of the Master program (Research Studio). After identifying areas of interest, and proposing initial project ideas, students will be encouraged to develop further their projects into specific proposals, focusing on designing interventions in the real world. The studio will be supported seminars (or tracks), including the Fab Academy course, Material Driven Design, Reflection through making, and the Atlas of the Weak Signals (definition, and development).
The Design Studio time will be dedicated to supporting students to focus their work on the development of their design intervention or project. During the studio, studio leaders will bring invited guests to introduce topics of interest to the process and to participate in tutorials during the desk crits.
"},{"location":"2018-19/t-2/design-studio/#additional-resources","title":"Additional Resources","text":"Speculative Everything - Anthony Dunne and Fiona Raby
Adversarial Design - Carl DiSalvo
Massive Change - Bruce Mau, Jennifer Leonard and Institute without Boundaries
Design for the Real World: Human Ecology and Social Change - Victor Papanek
Liquid Modernity - Zygmunt Bauman
Who Owns the Future? - Jason Lanier
This Changes Everything - Naomi Klein
To Save Everything, Click Here: The Folly of Technological Solutionism - Evgeny Morozov
Democratizing Innovation - Eric Von Hippel
Cradle to Cradle: Remaking the Way We Make Things - Michael Braungart, William McDonough
Macrowikinomics: New Solutions for a Connected Planet - Don Tapscott, Anthony D. Williams
The Third Industrial Revolution: How Lateral Power Is Transforming Energy, the Economy, and the World - Jeremy Rifkin
The Death and Life of Great American Cities - Jane Jacobs
The Third Plate - Dan Barber
Free Innovation - Eric Von Hippel
Limits to Growths - Donella H. Meadows
The Human Face of Big Data - Rick Smolan
"},{"location":"2018-19/t-2/design-studio/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2018-19/t-2/fab-academy/","title":"Fab Academy","text":"Fab Academy"},{"location":"2018-19/t-2/fab-academy/#syllabus","title":"Syllabus","text":"The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources.
During this 6-month programme, students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects.
"},{"location":"2018-19/t-2/fab-academy/#deliverables","title":"Deliverables","text":"Each student builds a portfolio that documents their mastery of different certificates taken individually and their integration into a final, larger project. The Fab Diploma is awarded by the Fab Academy. The Fab Diploma is earned by progress rather than the calendar, for successful completion of a series of certificate requirements. The instructional sequence requires six months to cover, although the time to finish can ranged from that up to a few years.
"},{"location":"2018-19/t-2/fab-academy/#additional-resources","title":"Additional Resources","text":"Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Xavier Dom\u00ednguez Strategic Projects LeadXavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
"},{"location":"2018-19/t-2/material-driven-design/","title":"Material Driven Design","text":"Material Driven Design"},{"location":"2018-19/t-2/material-driven-design/#syllabus-and-learning-objectives","title":"Syllabus and Learning Objectives","text":"Since the industrial revolution profoundly changed and accelerated the way we make things, the relatively new design profession has been on a bumpy journey. It has been a trajectory that has taken us from traditional crafts where the designer and the maker were the same person, to a predominantly digital design process that is almost entirely based on concepts, form and theory and where the product development and fabrication are left in the hands of others.
But, making is back. Digital fabrication tools are engaging people in the process of designing and making physical objects in all parts of the world. Still, in the historical journey of design changing from analogue to digital and from the hands to the head, the in-depth knowledge of materials and how work with them, have been pushed out. This knowledge gap represents a major issue when designing sustainable physical objects (and in many other aspects). The main reason being that up to 80%of sustainability impacts are decided at the product design stage (Kulatunga et al., 2015; Lewis, Gertsakis, Grant, Morelli, & Sweatman, 2017). This effectively means that the designer is the creator of a recipe and will unavoidably make decisions that follow the product through its lifecycle. Therefore, the aim of this course is to bring the material dialogue which distinguished traditional craftsmanship back in to the contemporary design process.
Materials and fabrication have radically changed in complexity and numbers since the industrial revolution and the environment are on several parameters at a state of collapse, so the situation calls for a new approach to raw materials and manufacturing. This brings us in to a field defined by art, natural science and technology where designers manipulate, grow or develop the material for a product in the same process as designing form and function. This is also called Material Driven Design
"},{"location":"2018-19/t-2/material-driven-design/#total-duration","title":"Total Duration","text":"Classes: 60 hours
"},{"location":"2018-19/t-2/material-driven-design/#structure-and-phases","title":"Structure and Phases","text":""},{"location":"2018-19/t-2/material-driven-design/#thursday-24th-january","title":"Thursday 24th January","text":"Theory - Introductions to: Definition of sustainability and circular economy, alternative material ressources, the material dialogue from craft, embodied cognition.
"},{"location":"2018-19/t-2/material-driven-design/#friday-25th-january","title":"Friday 25th January","text":"Working with the material dialogue in practice. Using wood and carving -in Valldaura.
"},{"location":"2018-19/t-2/material-driven-design/#thursday-31th-january","title":"Thursday 31th January","text":"Presentation of raw materials (Antropological and historical herritage, technical and experiential qualities, environmental impact).
"},{"location":"2018-19/t-2/material-driven-design/#friday-1th-february","title":"Friday 1th February","text":"Theory - Phenomenological versus scientific method in material experimentation.
"},{"location":"2018-19/t-2/material-driven-design/#thursday-7th-february","title":"Thursday 7th February","text":"Remote consultations with Mette and Thomas (Students working on their own in the development a new material and a prototype of a product -if very large scale, then a section of the product).
"},{"location":"2018-19/t-2/material-driven-design/#friday-8th-february","title":"Friday 8th February","text":"Remote consultations with Mette and Thomas.
"},{"location":"2018-19/t-2/material-driven-design/#thursday-14th-february","title":"Thursday 14th February","text":"Tutorials with Thomas + Remote consultations with Mette.
"},{"location":"2018-19/t-2/material-driven-design/#friday-15th-february","title":"Friday 15th February","text":"Tutorials with Thomas + Remote consultations with Mette.
"},{"location":"2018-19/t-2/material-driven-design/#thursday-21th-february","title":"Thursday 21th February","text":"Final presentations.
"},{"location":"2018-19/t-2/material-driven-design/#output","title":"Output","text":"A physical prototype of a product, made in the \u2018real\u2019 material as well as key material samples from the process.
A lab journal, documenting experiments in text and pictures and the final material recipe.
"},{"location":"2018-19/t-2/material-driven-design/#grading-method","title":"Grading Method","text":"Presentation 60% Documentation of process 40%
"},{"location":"2018-19/t-2/material-driven-design/#bibliography","title":"Bibliography","text":"Adamson, G. (2010). The craft reader Berg.
Bak-Andersen, M. (2018). When Matter Leads to Form: Material Driven Design for Sustainability. Temes de Disseny 34, 12-33
De los Rios, Irel Carolina, & Charnley, F. J. (2017). Skills and capabilities for a sustainable and circular economy: The changing role of design. Journal of Cleaner Production, 160, 109-122.
Ceschin, F., & Gaziulusoy, I. (2016). Evolution of design for sustainability: From product design to design for system innovations and transitions. Design Studies, 47, 118-163.
Fuchs, T. (2018). Ecology of the brain [Das Gehirn - ein Beziehungsorgan]. Oxford: Oxford University Press.
Kolbeinsson, A., & Lindblom, J. (2015). Mind the body: How embodied cognition matters in manufacturing. Procedia Manufacturing, 3, 5184-5191.
McDonough, W., & Braungart, M. (2010). Cradle to cradle: Remaking the way we make things MacMillan.
Reay, S., McCool, J., & Withell, A. (2011). Exploring the feasibility of cradle-to-cradle (product) design: Perspectives from new zealand scientists.
Vezzoli, C., & Manzini, E. (2008). Design for environmental sustainability Springer.
"},{"location":"2018-19/t-2/material-driven-design/#background-research-material","title":"Background Research Material","text":"When Matter Leads to Form: Material Driven Design for Sustainability
The Circular Design Guide
KEA Material Design Lab
Doing Projects with Material Design Lab
"},{"location":"2018-19/t-2/material-driven-design/#requirements-for-the-students","title":"Requirements for the Students","text":"Patience, curiosity and hard work\u2026.
"},{"location":"2018-19/t-2/material-driven-design/#faculty","title":"Faculty","text":"Thomas Duggan InventorThomas Duggan is an inventor who has a love of nature, design, materials, architecture, science, advanced generative design, technology, craft and robotic fabrication. His work chronicles explorations into design, sculpture, site-specific installations, engineering, architecture, material science, traditional craftsmanship and research. He studied at Central St. Martins, London, UDK, Berlin and TUFTS, USA. He is passionate about reconnecting people with the natural environment through design, art, bioengineering, architecture and sustainability. His work merges technical and functional to ethereal and mysterious. He has exhibited internationally at galleries such as the V&A London, Somerset House, London Design Festival, PS1, MoMA and the Salone Del Mobile. He has been collaborating with TUFTS, MIT, RCA, Harvard and Autodesk in recent years as well as developing his own practice.
Mette Bak-Andersen Founder of Material Design Lab at KEA, Copenhagen School of Design & TechnologyMette Bak-Andersen is the founder of Material Design Lab at KEA, Copenhagen School of Design & Technology and a PhD Fellow at The Royal Danish Academy of Fine Arts, School of Design, KADK. She has a background as an industrial designer and has worked several years in the industry both in Barcelona and Copenhagen. Her research is situated in the cross-disciplinary field between art, natural science and technology and is focused on the relation between sustainability, material knowledge and the design process. Her ambition is to bring the material dialogue that is known from craft back into to the contemporary design process.
"},{"location":"2018-19/t-3/","title":"Term 3","text":"The program has four conceptual pillars:
"},{"location":"2018-19/t-3/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2018-19/t-3/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2018-19/t-3/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2018-19/t-3/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2018-19/t-3/design-for-the-new/","title":"Design for the New","text":"Design for the New"},{"location":"2018-19/t-3/design-for-the-new/#syllabus","title":"Syllabus","text":"The learning process in the MDeF has materialised over the last few months into a personal project on the part of each student. These projects constitute socio-technical interventions on reality which take as reference the coordinates offered in the contents of the master: urban environment, digital manufacturing, technology, new design postures \u2026 These interventions are beginning to outline possible, critical and/or desirable futures that are to be constituted as alternative normalities. One of the pillars of the evolving body of knowledge that constitutes Transition Design is that of the theories of change, that is, the mental, theoretical and practical frameworks under which change happens and is meant. In this context, Transition Design bets on a reconquest of everydayness as a political positioning and an engine of change that builds bridges between the hitherto opposed theories that explain change from normative structures and the individual agency.
One of the most promising cultural theories for explaining social phenomena and analysing everyday life is that of Social Practices. The analysis of present practices as well as their historical evolution and future potentialities creates fertile ground for an aesthetic policy that questions the status-quo and overcomes the crisis of imagination in which we live submerged as a civilization. We believe the adoption of this tools, mindsets and theoretical scaffolds might expand design\u2019s ability to construct preferred futures from a systems perspective.
Throughout the course the design interventions proposed by the students will be framed under the theory of social practices as a means for:
Understanding and reflecting on the implications of the performativity of everyday life in the creation of new normalities from a mind-body perspective and the role that design plays in that context.
Designing paths of transition from the present (and its practices) to the desired scenarios through strategic interventions in the metaphorical, material and practical spheres through the construction of speculative prototypes (material, performative, narrative\u2026)
Engaging in a process to iterate, concretize and refine students\u2019 projects integrating the learnings of Transition Design and the work on social practices.
Performance + process report.
"},{"location":"2018-19/t-3/design-for-the-new/#additional-resources","title":"Additional Resources","text":"Transition Design Seminar. Carnegie Mellon Design School (2019).
Xenodesignerly Ways of Knowing. Johanna Schmeer (2019).
UNDERSTANDING SUSTAINABILITY INNOVATIONS: POINTS OF INTERSECTION BETWEEN THE MULTI-LEVEL PERSPECTIVE AND SOCIAL PRACTICE THEORY. Tom Hargreaves, Noel Longhurst and Gill Seyfang (2012).
System Innovation and the Transition to Sustainability: Theory, Evidence and Policy. Elzen B, Geels FW, Green K, Eds (2004).
Typology of Sociotechnical Transition Pathways. Research Policy 36. pp 54-79. Geels, Frank W. and Schott, Johan (2007).
Implications of Social Practice Theory for Sustainable Design. Kuijer, S.C. (2014).
Designing change by living change. Kakee Scott, Jaco Quist and Conny Bakker (2012).
Extrapolation Factory Operator\u2019s Manual. Montgomery and Woebken (2016).
Performing transitions within emergent paradigms. Grace Polifroni, Merc\u00e8 Rua and Markel Cormenzana (2019).
"},{"location":"2018-19/t-3/design-for-the-new/#faculty","title":"Faculty","text":"Markel Cormenzana Mechanical Engineer and Transition DesignerMarkel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.
Merc\u00e8 Rua Researcher and Design Strategist at Holon.catMerc\u00e8 Rua Farges is a researcher and design strategist at Holon.cat. With a multidisciplinary profile, at the crossroads between the social sciences, design, and the performing arts, she works to train and accompany organizations in their efforts to prosper by favoring a positive impact on society and the environment. Her passion is bringing people and teams together to bring out their collective intelligence and alignment to drive change.
"},{"location":"2018-19/t-3/design-studio/","title":"Design Studio","text":"Design Studio"},{"location":"2018-19/t-3/design-studio/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Research Studio: Analyzing the past. References, state of the art. Identifying areas of interest.
TERM 2 Design: Design Studio: Forming the present. Building the foundations. Applying knowledge into practice. Prototyping and experimenting. Prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Development Studio: Defining the future. Establishing roadmaps. Forming partnerships. Testing ideas and prototypes in the real world.
The Design Studio time will be dedicated to supporting students to focus their work on the development of their design intervention or project. During the studio, studio leaders will bring invited guests to introduce topics of interest to the process and to participate in tutorials during the desk crits.
"},{"location":"2018-19/t-3/design-studio/#deliverables","title":"Deliverables","text":"Deliverables:
Document (2-4 pages per chapter, 7 chapters)
Set of 5 photos to communicate the project (high / print quality)
Video (2-3 mins max)
Prototype / Platform / etc.
Exhibition production
Presentation
"},{"location":"2018-19/t-3/design-studio/#additional-resources","title":"Additional Resources","text":"Speculative Everything - Anthony Dunne and Fiona Raby
Adversarial Design - Carl DiSalvo
Massive Change - Bruce Mau, Jennifer Leonard and Institute without Boundaries
Design for the Real World: Human Ecology and Social Change - Victor Papanek
Liquid Modernity - Zygmunt Bauman
Who Owns the Future? - Jason Lanier
This Changes Everything - Naomi Klein
To Save Everything, Click Here: The Folly of Technological Solutionism - Evgeny Morozov
Democratizing Innovation - Eric Von Hippel
Cradle to Cradle: Remaking the Way We Make Things - Michael Braungart, William McDonough
Macrowikinomics: New Solutions for a Connected Planet - Don Tapscott, Anthony D. Williams
The Third Industrial Revolution: How Lateral Power Is Transforming Energy, the Economy, and the World - Jeremy Rifkin
The Death and Life of Great American Cities - Jane Jacobs
The Third Plate - Dan Barber
Free Innovation - Eric Von Hippel
Limits to Growths - Donella H. Meadows
The Human Face of Big Data - Rick Smolan
"},{"location":"2018-19/t-3/design-studio/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
"},{"location":"2018-19/t-3/designing-for-2050/","title":"Designing for 2050","text":"Designing for 2050"},{"location":"2018-19/t-3/designing-for-2050/#syllabus","title":"Syllabus","text":"What futures do we want to remember by 2050? What stories do we need to imagine collectively today to be able to shape better tomorrows 1 billion seconds from now? In fact, what is a billion? How can a thought experiment as reimagining the meaning the internet(s) and thinking of it in plural, empower us and change the way we relate between humans, non-humans and with the Planet? What if we start thinking of ourselves as internet citizens rather than internet users?
In this course, participants will work in collaborative ways to design fictional narratives around the concept of internet citizenships and post-technological futures, integrating their final projects and research insights, using as a 1 billion second time horizon together with key insights from the research themes that IAM has been exploring in the last years, in particular from 2019\u2019s theme: The Quantumness of Archipelagos, a \u2018what if?\u2019 remix of ideas coming from philosophy, geography, queer theory and quantum physics, shaped as an experimental thinking tool to deal with the complexity of our realities and a lens through which we can imagine alternatives, collectively.
The course will run as an experimental studio during 12 hours (split into 4 sessions), where participants will need self-organise to achieve a collective goal, refine the key questions shaping their projects, practice consensus, reflection, self-grading and shared learnings that will inform the individual projects and also the group performance. The main goal of this format is not only the quality of the final output but most importantly the collective learnings from running a studio, working in collaborative ways and developing interconnected mindsets around three main ideas: critical optimism, long-term strategies and planetary narratives.
"},{"location":"2018-19/t-3/designing-for-2050/#deliverables","title":"Deliverables","text":"A pilot for an alternative version of \u2018Black Mirror\u2019 made-up of 5 episodes.
"},{"location":"2018-19/t-3/designing-for-2050/#additional-resources","title":"Additional Resources","text":"The Everything Manifesto
\u2018Provisions - Observing & Archiving COVID-19\u2019 by Site Magazine
\u2018Slowdown Papers\u2019 by Dan Hill
'Down to Earth: Politics in the New Climatic Regime' by Bruno LaTour
\u2018Poetics of Relation\u2019 by \u00c9douard Glissant
\u2018The Mushroom at the End of the World: On the Possibility of Life in Capitalist Ruins\u2019 by Anna Lowenhaupt Tsing
\u2018Everything is Someone\u2019 by Simone Rebaudengo and Joshua Noble
\u2018Black Quantum Futurism Theory & Practice, Volume I\u2019 by Rasheedah Phillips
\u2018Beyond Nature and Culture\u2019 by Philippe Descola
\u2018Stories of your Life and Others\u2019 by Ted Chiang
\u2018A question of tech\u2019 by Gauthier Roussilhe
\u2018The Shock of the Old: Technology and Global History Since 1900\u2019 by David Edgerton
Logic Magazine
\u2018Goodbye Uncanny Valley\u2019 by Alan Warburton
"},{"location":"2018-19/t-3/designing-for-2050/#faculty","title":"Faculty","text":"Andres Colmenares Co-founder of IAMAndres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC.
"},{"location":"2018-19/t-3/emergent-business-models/","title":"Emergent Business Models","text":"Emergent Business Models"},{"location":"2018-19/t-3/emergent-business-models/#syllabus","title":"Syllabus","text":"The Ideas for Change team will share its research on impact models and its methodology for designing innovations that have high impact potentials. During the course, students will contribute to explore and analyse cases of impact innovations and will learn to apply this approach to their own projects.
"},{"location":"2018-19/t-3/emergent-business-models/#deliverables","title":"Deliverables","text":"A design strategy to maximize the impact of students\u2019 projects.
"},{"location":"2018-19/t-3/emergent-business-models/#faculty","title":"Faculty","text":"Javier Creus Founder & Director at Ideas for ChangeJavier is considered to be one of the primary strategists and thought leaders in collaborative economy, open and P2P business models, citizen innovation and the networked society. He led the @pentagrowth project, aimed to discover the key levers of exponential growth in organisations. Clients include Telefonica, Repsol, Leroy-Merlin, Accor, Transdev, Seat, Numa, Provenance or Bristol City Council among others. He has previously worked as strategic planner, co-founder of Digital Mood incubator and @kubik multidisciplinary space and services marketing professor at ESADE. Co-author of \u201cWe are not ants\u201d. Advisor at Ouishare and Secretary of the Open Knowledge Foundation in Spain.
Valeria Righi Senior Researcher at Ideas for ChangeValeria earned a PhD in Human Computer Interaction by Universitat Pompeu Fabra with a thesis on participatory design for active ageing. Her research has been conducted as part of a number of European and national projects, such as Life 2.0 (ICT-PSP- 270965) and WorthPlay (Fundaci\u00f3n General CSIC). She has authored over 20 academic publications on topics related with participatory design with and for communities. She is currently leading the research efforts in Ideas for Change and participates in two European projects in the field of citizen science and the environment: D-Noses and Cities-Health. Her previous experience includes consulting work in user research for digital companies such as Facebook and Google.
"},{"location":"2018-19/t-3/fab-academy/","title":"Fab Academy","text":"Fab Academy"},{"location":"2018-19/t-3/fab-academy/#syllabus","title":"Syllabus","text":"The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources.
During this 6-month programme, students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objec
"},{"location":"2018-19/t-3/fab-academy/#deliverables","title":"Deliverables","text":"Each student builds a portfolio that documents their mastery of different certificates taken individually and their integration into a final, larger project. The Fab Diploma is awarded by the Fab Academy. The Fab Diploma is earned by progress rather than the calendar, for successful completion of a series of certificate requirements. The instructional sequence requires six months to cover, although the time to finish can ranged from that up to a few years.
"},{"location":"2018-19/t-3/fab-academy/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Xavier Dom\u00ednguez Strategic Projects LeadXavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking.
"},{"location":"2019-20/","title":"Welcome to the Year 2019-20","text":"Welcome to the Year 2019-20"},{"location":"2019-20/#the-design-for-emergent-futures-approach","title":"The Design for Emergent Futures Approach","text":"MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges.
The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students\u2019 own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times.
Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging.
The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention\u2019, that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture.
Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty.
The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures.
"},{"location":"2019-20/t-1/","title":"Term 1","text":"The program has four conceptual pillars:
"},{"location":"2019-20/t-1/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2019-20/t-1/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2019-20/t-1/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2019-20/t-1/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2019-20/t-1/almost-useful-machine/","title":"The Almost Useful Machines","text":"The Almost Useful Machines"},{"location":"2019-20/t-1/almost-useful-machine/#syllabus","title":"Syllabus","text":"Fab Labs and advanced manufacturing infrastructure are making accessible for any citizen to make anything anywhere while sharing it with global networks of knowledge, which allows accelerating design, development, and deployment processes for new products to be born. Traditional planning and urbanism are being disrupted by the acceleration of technology and the dynamic transformation of society during the last half-century; it is important to rethink how we make things and why, and generate active and practical conversations through projects and prototypes that become manifests itself.
TAUMs is a practical and intensive two-weeks experimental program into fabrication and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience during Fab Academy.
We will be going over the basic skills needed to design, develop, and fabricate almost anything in a Fab Lab, as well as how to manage time and resources necessary for its proper operation.
Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition.
We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact that \u201cmakes\u201d something.
USELESS MACHINES
As existential purity, building a machine that doesn\u00b4t have a clear purpose as fabricating something or solve world problems allows the designer to focus on mechanics and movements allowing more freedom to really simplify actuation forgetting about constraints.
The metaphor of machines and artefacts doing endless predefined or random movements is what we call Useless Machines.
Students will develop and fabricate something that is a mess of contradictions and wonderfulness.
It has been a long tradition among philosophers and writers to praise uselessness as a means to stress the importance of spiritual activities and creations without clear functional aims. Aristotle, for one, established early on that knowledge was valuable in itself, not for providing practical utility\u2014a notion frequently forgotten today. To praise in utility, thus, has been a reaction to the materialistic values promoted by capitalist society, which has been criticized for its lack of moral and spiritual values.
Because machines are generally associated with the fulfilment of a practical duty, the functional independence of art is particularly highlighted when artists create or represent machines. We find ultimate examples of useless art machines in Wim Delvoye\u2019s pursuit of technologically sophisticated devices for the production of excrement, or in Roxy Paine\u2019s machines to fabricate art, which we can consider two times \u201cuseless\u201d: for being artworks and for producing more art.
"},{"location":"2019-20/t-1/almost-useful-machine/#deliverables","title":"Deliverables","text":"Video at minimum 1080p stabilized (not hand held recordings, use a tripod if you don't know how to stabilize by software)
Black or white background.
Open source music matching the artifacts(properly acknowledged).
Five photography's of the artefacts at high res.
Ideally the sound produced by the machine will be also recorded in the video.
Entry and finish titles with Team names, name of the artifact and Iaac/FablabBCN - Flu Logos.
Min 10 slides presentation on:
How you designed it
What is suppose to do or not to do.
How you fabricate it
Accomplishments/failures
All the documentation needs to specify what part of the project was developed by each team member.
Goals
Maximize useless with the minimum amount of hardware
Minimalism is key word
Visually attractive machine
All the element must be seen accounted for \u201cINTEGRATIVE DESIGN\u201d
MDEF-FABLAB CRASH COURSE
From Bits to Atoms 2018-19
Fab Academy
Fab Foundation
Fab Academy BCN
Fab Zero
Daniel Armengol Altayo
Machines that Make
Designing Reality
Reference Books
Make: The Maker\u2019s Manual: A Practical Guide to the New Industrial Revolution
The 3D Printing Handbook: Technologies, design and applications
Fab: The Coming Revolution on Your Desktop - from Personal Computers to Personal Fabrication
Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Xavier Dom\u00ednguez Strategic Projects LeadXavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking.
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Mikel Llobera Digital Fabrication ExpertBorn in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
"},{"location":"2019-20/t-1/atlas-of-weak-signals/","title":"Atlas of Weak Signals","text":"Atlas of Weak Signals"},{"location":"2019-20/t-1/atlas-of-weak-signals/#syllabus","title":"Syllabus","text":"Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present. And the present for 2019 is a convulsed place, subjected to immense systemic crises that generate doubts about the survival of the status quo in multiple spheres.
Thus, any cartography we use for understanding the present requires an analysis of the main crises that determine our collective future. Towards the end of the 21st century, these include at least an ecological crisis that is the background for all other crises, a crisis of neoliberalism as the economic regime that has articulated the group of developed nations for the last 40 years, multiple crises of sovereignty and representation, a crisis of the discourses that grew with the digital utopias, a crisis of the productive model and the nature of work, a crisis of the cultural and social hegemony of privileged groups that are overrepresented in politics, culture or business, and last but not least, a migratory crisis of those who escape from all other crises, in a world in which economic, political and climatic refugees multiply. These vectors, and some others, define the territory in which we build our collective projects and our hopes for collective development.
As a transversal and ongoing project of the Masters in Design for Emergent Futures, the Atlas of the Weak Signals presents a space and a structure in which to navigate and position ourselves in this complex panorama, allowing for students and faculty to find design and intervention contexts and opportunities.
From these vectors, this seminar presents stories, narratives, proposals and images that allow the construction of an Atlas of Weak Signs for the design of Futures.
"},{"location":"2019-20/t-1/atlas-of-weak-signals/#deliverables","title":"Deliverables","text":"Once the course ends, each one of the students is expected to write an individual post reflecting on the journey we took during the week. You will elaborate on what you take from this course trying to answer the main question on where your research interests and possible intervention stand: Which of the weak signals that we identified and discussed during the week are personally more interesting to you and your project as areas of research? Which do you feel that particularly have an impact on you and your future? Why? Due date for this final deliverable will be 1 week after the course finishes.
"},{"location":"2019-20/t-1/atlas-of-weak-signals/#faculty","title":"Faculty","text":"Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
Jose Luis de Vicente Fabrication ExpertJose Luis de Vicente is a cultural researcher and curator working in the space between the arts, technology, and innovation. Since 2012 he has been an associated curator for FutureEverything. He is the curator of S\u00f3nar +D, the digital culture and creative technologies conference and exhibition part of Barcelona\u2019s acclaimed S\u00f3nar Festival. In the last 15 years, he has developed multiple exhibition projects, including the internationally touring show \u201cBig Bang Data\u201d (CCCB Barcelona, Somerset House London, Art Science Museum Singapore, MIT Museum, Cambridge) and more recently, \u201cAfter the End of the World\u201d (CCCB Barcelona, FACT-Bluecoat-Riba Liverpool).
Recent projects include Tentacular, a brand new festival of Critical Tech and Digital Adventures for Matadero (Madrid), and the curation of the 2019 edition of Llum BCN, Barcelona\u2019s light festival. He was a founder of the Visualizar Program for Data Culture (Medialab Prado, Madrid) and is a faculty member at IaaC (Catalonia\u2019s Institute for Advanced Architecture).
"},{"location":"2019-20/t-1/bio-agri-zero/","title":"Bio Agri Zero","text":"Bio Agri Zero"},{"location":"2019-20/t-1/bio-agri-zero/#syllabus","title":"Syllabus","text":"The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratising access to the sciences is shared with that of libre software and open source electronics and maker movements. Access to the means experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practises previously constrained to larger scale operations.
Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to obtain amplify DNA and analyse it. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to make creative decisions and construct logical frameworks for study and production in the field of biology.
"},{"location":"2019-20/t-1/bio-agri-zero/#deliverables","title":"Deliverables","text":"1- Students will design and hand-in their own notebooks in an innovative research fashion
2- A designed experiment following scientific methods will also be delivered
"},{"location":"2019-20/t-1/bio-agri-zero/#deliverables_1","title":"Deliverables","text":"Regenesis
"},{"location":"2019-20/t-1/bio-agri-zero/#additional-resources","title":"Additional Resources","text":"IGEM
DIY Bio
Academany Bio
"},{"location":"2019-20/t-1/bio-agri-zero/#faculty","title":"Faculty","text":"Nuria Conde Expert in bioinformatics and co-director of the Complex Systems research group at Universitat Pompeu FabraNuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.
Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab BarcelonaJonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
"},{"location":"2019-20/t-1/bootcamp/","title":"Bootcamp","text":"Bootcamp"},{"location":"2019-20/t-1/bootcamp/#syllabus","title":"Syllabus","text":"The MDEF Bootcamp is landing and setup workshop that will introduce students to the main ambitions of the master program. The boot camp format will allow students to familiarize themselves with the physical spaces where the program will operate and experiment (classroom, lab, and neighborhood), as well as provide the initial tools to document and share their progress during their studies at IAAC.
From Wikipedia: \u201cBoot camps can be governmental being part of the correctional and penal system of some countries. Modeled after military recruit training camps, these programs are based on shock incarceration grounded on military techniques. \u201c
Do not panic: IAAC is not a correctional facility! And we will only use the best of the boot camp format to facilitate the learning process and the adaptation of the students to the program and the available facilities.
"},{"location":"2019-20/t-1/bootcamp/#deliverables","title":"Deliverables","text":"Define your future you. Identify your possible areas of interest. Embed the Design for Emergent Futures culture.
Assignment: Write a 1000 word essay about your expectations for the coming 9 months in Barcelona.
"},{"location":"2019-20/t-1/bootcamp/#bibliography","title":"Bibliography","text":"Speculative Everything Anthony Dunne and Fiona Raby
Adversarial Design Carl DiSalvo
Massive Change Bruce Mau, Jennifer Leonard and Institute without Boundaries
Design for the Real World: Human Ecology and Social Change Victor Papanek
Liquid Modernity Zygmunt Bauman
Who Owns the Future? Jason Lanier
This Changes Everything Naomi Klein
To Save Everything, Click Here: The Folly of Technological Solutionism Evgeny Morozov
Democratizing Innovation Eric Von Hippel
Cradle to Cradle: Remaking the Way We Make Things Michael Braungart, William McDonough
Macrowikinomics: New Solutions for a Connected Planet Don Tapscott, Anthony D. Williams
The Third Industrial Revolution: How Lateral Power Is Transforming Energy, the Economy, and the World Jeremy Rifkin
"},{"location":"2019-20/t-1/bootcamp/#additional-resources","title":"Additional Resources","text":"Notion-Reading List
"},{"location":"2019-20/t-1/bootcamp/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2019-20/t-1/design-collective-intelligence/","title":"Design for the Real Digital World","text":"Design for the Real Digital World"},{"location":"2019-20/t-1/design-collective-intelligence/#syllabus","title":"Syllabus","text":"In the \u201creal\u201d world humans consume and dispose of products on higher rate than ever before. Everywhere around the world landfills are overloaded with processed material waste which no longer has any use or purpose for our \u201creal\u201d needs. What if these disposed and abandoned things could be used as valuable material resource for production of new and lovable objects.
How can digital fabrication tools be used in creative ways to work with these resources? In \u201cDesign for the real digital world\u201d Students will explore the possibilities of digital and local manufacturing trough design and production of their own studio. Mixed with new materials the students will collect and repurpose scrap materials from the streets of Poblenou to use for their projects. \u201cHacking\u201d abandoned objects on their way to a landfill the studio environment takes form
The students will learn how mix the old with the new in relation to tooling, techniques and material resources. The project is thought to be ephemeral and the life cycle has to well thought through. What happens to the studio after the course finishes? What is the afterlife of the elements they will create?
The first phase of the seminar is to conduct a participatory design proposal to be presented and discussed with the groups. Students will design from the raw studio space, taking into account Fab Lab Barcelona as main work space as well as using any available resources within the neighbourhood in terms of production, materials and inspiration. In the second phase the best elements of the proposals will be produced with the help of Francesco Zonca a digital fabrication specialist. Students will learn how to use laser, CNC, 3D printing and scanning machines in an intensive course to understand workflows using their creations as the subject.
The seminar will conclude with evaluation of the technologies and techniques applied to the design process as well as conceptual, functional and aesthetical aspects.
"},{"location":"2019-20/t-1/design-collective-intelligence/#faculty","title":"Faculty","text":"Ingi Gu\u00f0j\u00f3nsson Product DesignerIngi Gu\u00f0j\u00f3nsson is a product designer and project manager at Fab City Research Laboratory and IAAC Fab Lab Barcelona, a center of production, investigation and education since 2014. He works with external clients on a wide range of projects, as well as managing and teaching workshops for public and private clients. With great passion for open and circular economy Ingi is working on the Distributed Design Market, a open-source platform of products made for distributed manufacturing. He runs Sudio Design Company a creative studio and co-working space in Poblenou, Barcelona. In Iceland he studied music and arts from early age and moved to Barcelona for his degree in product design at The European Institute of Design.
"},{"location":"2019-20/t-1/emergent-economies/","title":"Emergent Economies","text":"Emergent Economies"},{"location":"2019-20/t-1/emergent-economies/#syllabus","title":"Syllabus","text":"Capitalism has been or is the leading economic system and the way of understanding business and how the three sectors (Public, Private and Civil) interact. Money makes the world go round. If we want to Design the Emergent Future, we need to understand how entities (humans and businesses) interact, record transactions and how the economy is influenced by private ownership, behaviour, expectations, markets and rules. Students will briefly go thru the recent history of Macro Economics and discuss Classical Economy, Keynesian Economics to understand how we ended with overwhelmed governments and international institutions discussing, QE, tariffs, migration policies and SDG\u2019s. The first unit will finish with a brief introduction to Micro Economics where students will discuss opportunity costs, elasticity, markets, pricing & competition. The second part will be explaining the basic accounting equation and the dual entry principle. What do Financial Statements tell us and what are their shortcomings? In this unit the course provides a deep enough understanding of assets, liabilities & equity. What are the basic rules behind the so called \u2018business language\u2019? The fundamentals of the Balance Sheet, the Income Statement and the Cash Flow Statement will be explained and discussed. The last unit of the course will be around Time in the broader sense: Where are we as human kind at the beginning of the XXI Century?
Debt: Public & Private
Time Preference
Accelerating Business Growth
Derivatives
All together the Learning Objectives are to arm the students with basic understanding and tools on where we are, how we got here and what can be done to design the imminent future in a more sustainable environment conducting business and transacting goods or services for equivalent resources or money. Among these objectives students will find:
Understand and criticize the most important economic theories
Appreciate the importance of the Supply and Demand model
Identify the economic issues and point out possible solutions
Generate awareness how business transactions affect the element of the accounting equation
Explain how economies of scale can reduce unit costs
Identify strategies that companies use to lower their break-even point
Examine the theory and practice of financing an entity using debt & equity
Enable to assess the benefit of \u2018access over ownership\u2019
Accounting and Financial Fundamentals for non Financial Executives R. Rachlin & A. Sweeny
ISBN 978-0-8144-7928-5
Background Research Material
Deep Time History - CuriosityStream
"},{"location":"2019-20/t-1/emergent-economies/#blockchain-the-value-transmission","title":"BLOCKCHAIN, The Value Transmission","text":""},{"location":"2019-20/t-1/emergent-economies/#syllabus-and-learning-objectives","title":"Syllabus and Learning Objectives","text":"The world of cryptocurrencies and their initial sales events or ICO (Initial Coin Offer) are part of our economic and social reality. Knowing the fundamental technical and philosophical concepts of blockchain technology, on which cryptocurrencies are based, is essential to understand new business models and new distributed services. It is essential to know the main existing blockchain networks and their associated cryptocurrencies or tokens. In this course we will further analyse the concept of token and ICO, in addition to studying the different types of existing tokens. The knowledge acquired will allow us to assess the convenience of the use of blockchain in our project and its potential value tokenization.
"},{"location":"2019-20/t-1/emergent-economies/#total-duration","title":"Total Duration","text":"10-12 am (27th, 28th, 29th November)
"},{"location":"2019-20/t-1/emergent-economies/#structure-and-phases","title":"Structure and Phases","text":"Introduction
What is blockchain (BC)?
Cryptocurrency or token?
Technical foundations
Blockchain base technologies
Zero Proof
Main blockchain networks.
BITCOIN
DUSK
ICOs and types of tokens.
ICO
Equity token
Tokenomic
Token supply
Elements of value and traction in an ICO
Regulatory
Utility vs security?
Restrictions on securities
Communication channels
Tools and platforms.
One page proposal
"},{"location":"2019-20/t-1/emergent-economies/#grading-method","title":"Grading Method","text":"Class discussion and one page proposal.
"},{"location":"2019-20/t-1/emergent-economies/#bibliography","title":"Bibliography","text":"\u201cLa nueva revoluci\u00f3n digital, criptomonedas y blokchain \u201c by Joan Torras Rague. \u201cMastering Blockchain: Programming de open blockchain\u201d by Andreas M. Antonopoulos
"},{"location":"2019-20/t-1/emergent-economies/#background-research-material","title":"Background Research Material","text":"Whitepaper by Satoshi Nakamoto Reference web on Bitcoin
"},{"location":"2019-20/t-1/emergent-economies/#requirements-for-the-students","title":"Requirements for the Students","text":"Buy your first 100 bugs in crypto if you did not do it before.
"},{"location":"2019-20/t-1/emergent-economies/#infrastructure-needs","title":"Infrastructure Needs","text":"White board and projector.
"},{"location":"2019-20/t-1/emergent-economies/#faculty","title":"Faculty","text":"Carlos Barbiero Steinblock Cryptocurrency ConsultantWith a strong background in Finance & Accounting, Carlos has been working for large multinational corporations, manufacturing and Business Process Outsourcing based in Barcelona close to 20 years. In 2014 he focuses full time on the recent phenomenon of Bitcoin and other cryptocurrencies and the technology and protocols enabling decentralized and trustless transfer of value. Currently under 3 different brands Carlos\u2019 company offers coworking space in Vilanova, cryptocurrency consulting and Finance and Blockchain Education.
Jordi Riulas Casirian EntrepreneurSerial entrepreneur. Co-Founder CELL.market, specialised equity token market for biotechnology. COO at Capital Cell, crowdinvesting platform for biotech. Blockchain lecturer and tutor at IEBS school.
"},{"location":"2019-20/t-1/exploring-hybrid-profile/","title":"Exploring Hybrid Profiles in Design","text":"Exploring Hybrid Profiles in Design"},{"location":"2019-20/t-1/exploring-hybrid-profile/#syllabus","title":"Syllabus","text":"Research has shown that most of the jobs opportunities and future challenges that will arise in the next years still don\u2019t exist. Instead of seeing it as a thread, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what it is needed.
In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development specially in a master program full of activities. In this course, critical reflection will help you to map your strengths and weaknesses. Group discussions will make you aware about how your thinking, interests and values differ from others. By means of a series of visits to key professionals, that have undergone a shift in their careers, we want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with. At the end of this course we expect you to understand who you are and what makes you unique (identity), have created a personal \u201cvision\u201d of your future as a professional, and a draft development plan on how to achieve it.
"},{"location":"2019-20/t-1/exploring-hybrid-profile/#deliverables","title":"Deliverables","text":"In this course personal and group reflections are key, that is why we expect you to deliver a series of notes and conclusions from each activity. We want you to post them in your personal blog daily so other students can see them too. The final result should be a text relating your current identity as a designer, your vision of the future, and a personal development plan for the master (and beyond).
"},{"location":"2019-20/t-1/exploring-hybrid-profile/#additional-resources","title":"Additional Resources","text":"Annotated portfolios. Sch\u00f6n, D. (1983). The Reflective Practitioner: How professionals think in action. London: Temple Smith
The reflective transformative design process. Hummels, C. C. M., & Frens, J. W. (2009). In CHI 2009 - digital life, new world: conference proceedings and extended abstracts; the 27th Annual CHI Conference on Human Factors in Computing Systems, April 4 - 9, 2009 in Boston, USA (pp. 2655-2658). New York: Association for Computing Machinery, Inc.
Designing for the unknown: A design process for the future generation of highly interactive systems and products.
Hummels, C. and Frens, J. (2008). Proceedings Conference on EPDE, Barcelona, Spain, 4-5 September 2008, pp. 204-209.
Eindhoven designs volume 2: Developing the competence of designing intelligent systems.
Hummels, C. and Vinke, D. (2009). Eindhoven University of Technology.
"},{"location":"2019-20/t-1/exploring-hybrid-profile/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
"},{"location":"2019-20/t-1/living-with-your-own-ideas/","title":"Living With Your Own Ideas","text":"Living With Your Own Ideas"},{"location":"2019-20/t-1/living-with-your-own-ideas/#syllabus","title":"Syllabus","text":"Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences.
Throughout the week, students will engage in early and easy making processes. They will address experiences of these things through the body. Each student will move through: \u00b7 Lo-fi version of their project/concept \u00b7 Different time scales \u00b7 Move from speculation to having a component of reality for their concept.
On the final day students will present an embodied concept.
"},{"location":"2019-20/t-1/living-with-your-own-ideas/#deliverables","title":"Deliverables","text":"Research artifacts, lo-fi version of project/concept, personal reflection.
"},{"location":"2019-20/t-1/living-with-your-own-ideas/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Kristina Andersen Associate Professor at Eindhoven University of TechnologyKristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?
Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.
Angella Mackay Lecturer at the Amsterdam University of Applied Sciences (AUAS)Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.
"},{"location":"2019-20/t-1/narrating-emergent-futures/","title":"Narrating Emergent Futures","text":"Narrating Emergent Futures"},{"location":"2019-20/t-1/narrating-emergent-futures/#syllabus","title":"Syllabus","text":"\u201cThe destiny of the world is determined less by the battles that are lost and won than by the stories it loves and believes in.\u201c Harold Clarke Goddard
In this studio, students will explore the impact storytelling has had and continues to have in shaping the world around us. By critically understanding how narratives have shaped the past, students will gain a practical understanding of how to shape their own communications as designers of emergent futures.
Focusing on the communications and documentation styles which will be required of students during the course, we will explore issues of representation, hermeneutics, language and semiotics in the age of hyper-personalisation and post-truth. The studio will help students to navigate the vernacular of Maker Culture and will introduce them to how and why we communicate with machines. The studio will challenge students to critically engage with the layer of intangible culture they create as designers of emergent futures; to make meaning and to situate their practice in the cultural discourse.
"},{"location":"2019-20/t-1/narrating-emergent-futures/#deliverables","title":"Deliverables","text":"The design for a personal website
Personal statement
"},{"location":"2019-20/t-1/narrating-emergent-futures/#additional-resources","title":"Additional Resources","text":"Students can start checking out some awesome texts:
No Logo - Naomi Klein
This Changes Everything - Naomi Klein
The Myth Gap - Alex Evans
The Great Hack doco on Netflix
Walter Benjamin: The Work of Art in the Age of Mechanical Reproduction (1935)
Theodore Adorno: Culture Industry Reconsidered.
Jacques Derrida
The Century of the Self - Part 1: \u201cHappiness Machines\u201d
"},{"location":"2019-20/t-1/narrating-emergent-futures/#faculty","title":"Faculty","text":"Kate Armstrong FacultyA Master Arts and Society (University Utrecht) and Bachelor of Design (UNSW), Kate has vast experience in cultural programming, design and open tech fields in Australia and Europe. She has been the communication and dissemination manager for various European research projects at Fab Lab Barcelona concerned with circular economy, open design innovation ecosystems and future cultural heritage. She managed the Distributed Design Platform, a Creative Europe Platform co-funded by the European Commission and currently serves as its strategic advisor. Kate sits on the Executive Board of the Fab City Foundation, as the global initiative\u2019s Strategic Director. She is Faculty of the Master in Design for Emergent Futures at IAAC/ELISAVA, Faculty of the Master in Distributed Design and Innovation and Head of Programming for Interspecies Internet - a global think tank to accelerate interspecies communications.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
"},{"location":"2019-20/t-1/post-tech-future-of-everything/","title":"The Post-Technological Futures of Everything","text":"The Post-Technological Futures of Everything"},{"location":"2019-20/t-1/post-tech-future-of-everything/#syllabus","title":"Syllabus","text":"Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate and exchange a diverse set of fictional \u201ctools\u201d for citizens of Barcelona, using practical thought experiments to navigate the complexity, scale and speed of change of the social and ecological implications that digital technologies will have in the next 30 years.
"},{"location":"2019-20/t-1/post-tech-future-of-everything/#deliverables","title":"Deliverables","text":"Video prototypes + posters lass.
"},{"location":"2019-20/t-1/post-tech-future-of-everything/#additional-resources","title":"Additional Resources","text":"\u2018Inventing The Future\u2019 by Nick Srnicek & Alex Williams
\u2018Decolonizing Nature: Contemporary Art and the Politics of Ecology\u2019 by T.J. Demos
\u2018Down to Earth: Politics in the New Climatic Regime\u2019 by Bruno LaTour
Background Research Material
\u00b7 \u201cYears And Years\u201d on Netflix
\u00b7 \u201cAll Watched Over by Machines of Loving Grace\u201d by Adam Curtis (YouTube)
\u00b7 Migrant Journal (all issues)
\u00b7 Real Review (all issues)
"},{"location":"2019-20/t-1/post-tech-future-of-everything/#faculty","title":"Faculty","text":"Andres Colmenares Co-founder of IAMAndres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC.
"},{"location":"2019-20/t-1/unpacking-intelligence/","title":"Unpacking Intelligent Machines","text":"Unpacking Intelligent Machines"},{"location":"2019-20/t-1/unpacking-intelligence/#syllabus","title":"Syllabus","text":"We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design.
Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world.
We will use tools such as Arduino, Raspberry Pis and Python as an introduction to the work you will later develop during the Fabacademy course.
"},{"location":"2019-20/t-1/unpacking-intelligence/#additional-resources","title":"Additional Resources","text":"Below is an eclectic list of books that range from technology criticism, design principles towards hand on guides on building hardware and software. We choose them because we love them.
Check the list in Good Reads.
They are ordered from shorter to longer so you can start with a short reading essay in your busy schedule
Some of the books can be found online for free, use google and archive.org
Sites
hackaday.com is one of the best blogs on DIY inventions and hardware hacking
lowtechmagazine.com many technology choices are political and economic, looking at past forgotten technologies helps us see the future
news.ycombinator.com is a social news website focusing on computer science and entrepreneurship.
archive.fabacademy.org 10 years of project from Fab Labs around the world. Sometimes hard to browse but inspiring!
learn.adafruit.com a really good site for electronics and programming tutorials, especially for beginners
instructables more and more DIY tutorials, sometimes aren\u2019t good but there\u2019s a lot
"},{"location":"2019-20/t-1/unpacking-intelligence/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
V\u00edctor Barber\u00e1n Soler Hardware and Software ExpertV\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program.
"},{"location":"2019-20/t-2/","title":"Term 2","text":"The program has four conceptual pillars:
"},{"location":"2019-20/t-2/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2019-20/t-2/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2019-20/t-2/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2019-20/t-2/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving. wledge and experimentation is crucial for problem solving.
"},{"location":"2019-20/t-2/atlas-of-weak-signal/","title":"Atlas of Weak Signals","text":"Atlas of Weak Signals"},{"location":"2019-20/t-2/atlas-of-weak-signal/#syllabus","title":"Syllabus","text":"Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present. And the present for 2019 is a convulsed place, subjected to immense systemic crises that generate doubts about the survival of the status quo in multiple spheres.
Any cartography we use for understanding the present requires an analysis of the main crises that determine our collective future. Towards the end of the 21st century, these include at least:
An ecological crisis that is the background for all other crises, and which determines the action pathways for global societies in a decisive way. A crisis that is not only environmental but also political and economic, being determined by the route of the Paris Agreement, an unprecedented historical project spanning decades. And above all, because it is also a philosophical crisis, that of the project of recomposing our vision of the relationship between culture and nature, a relationship that has changed without the possibility of turning back.
A crisis of the economic regime that has articulated the group of developed nations for the last 40 years: neoliberalism, which today is unable to guarantee the welfare of contemporary societies, destabilized by precariousness and inequality. And the emerging stories about a next model, still discontinuous and tentative, that begin to articulate around the notion of postcapitalism.
Multiple crises of sovereignty and representation, which have opened a gap between institutional politics and citizenship, creating a space of opportunity for which new political movements with multiple origins struggle: from activism and grassroots social movements, to media populisms or the xenophobic reactionary movements. Together with these, a crisis of the global geopolitical order, which is once again dominated by the tension between poles. And of course, a crisis of the nation-state of the twentieth century, which is fragmented in search of other possible configurations for the 21st century.
A crisis of the discourses of the most recent utopia, the digital utopia, and of the visions that found in technological innovation the answer and the cure to all the other crises. The technological regime of the last 15 years has ceased to be perceived as an unequivocal force of progress, and citizens begin to distrust some actors, the giants of Silicon Valley, who have perfected new and disturbing mechanisms of exploitation, eroding the fabric of our societies.
A crisis of the productive model and the nature of work in the face of the growing development of automation and robotization and Artificial Intelligence. A crisis that places nation-states in direct conflict with new agents, whose impact and ability to influence rivals that of governments. And in which new imaginaries emerge about what a world would look like after work, and horizons like the myth of the Universal Basic Income
A crisis of the cultural and social hegemony of privileged groups that are overrepresented in politics, culture or business. The thrust of alternative stories and the active mobilization of a multiplicity of collectives \u2014from women and migrants to the LGTBQI collective\u2014 calls for a more diverse society, with a more equitable distribution of power.
A migratory crisis of those who escape from all other crises, in a world in which economic, political and climatic refugees multiply, and in which protectionist speeches return and barriers are raised again.
These vectors, and some others, define the territory in which we build our collective projects and our hopes for collective development. What does it mean to live and coexist in these conditions of departure? How do we design for these times that are necessarily cyborg and for the anthropocene? What narratives, images, symbols and aesthetics help us find and recognize ourselves in this space?
From these 9 vectors, this seminar presents stories, narratives, proposals and images that allow the construction of an Atlas of Weak Signs for the design of Futures.
"},{"location":"2019-20/t-2/atlas-of-weak-signal/#deliverables","title":"Deliverables","text":"Presentations, one per group in the last 4 classes.
"},{"location":"2019-20/t-2/atlas-of-weak-signal/#faculty","title":"Faculty","text":"Jose Luis de Vicente Fabrication ExpertJose Luis de Vicente is a cultural researcher and curator working in the space between the arts, technology, and innovation. Since 2012 he has been an associated curator for FutureEverything. He is the curator of S\u00f3nar +D, the digital culture and creative technologies conference and exhibition part of Barcelona\u2019s acclaimed S\u00f3nar Festival. In the last 15 years, he has developed multiple exhibition projects, including the internationally touring show \u201cBig Bang Data\u201d (CCCB Barcelona, Somerset House London, Art Science Museum Singapore, MIT Museum, Cambridge) and more recently, \u201cAfter the End of the World\u201d (CCCB Barcelona, FACT-Bluecoat-Riba Liverpool).
Recent projects include Tentacular, a brand new festival of Critical Tech and Digital Adventures for Matadero (Madrid), and the curation of the 2019 edition of Llum BCN, Barcelona\u2019s light festival. He was a founder of the Visualizar Program for Data Culture (Medialab Prado, Madrid) and is a faculty member at IaaC (Catalonia\u2019s Institute for Advanced Architecture).
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2019-20/t-2/design-studio/","title":"Design Studio","text":"Design Studio"},{"location":"2019-20/t-2/design-studio/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Research Studio: Analysing the past. References, state of the art. Identifying areas of interest. Experimenting in first person.
TERM 2 Design: Design Studio: Forming the present. Building the foundations. Applying knowledge into practice. Testing ideas and prototypes in the real world.
TERM 3 Development: Development Studio: Defining the future. Establishing roadmaps. Forming strategic partnerships. Communicating and disseminating your project.
MDEF\u2019s Design Studio aims to evolve the work developed by students during the first term of the Master program (Research Studio). After identifying areas of interest, and proposing initial project ideas, students will be encouraged to develop further their projects into specific proposals, focusing on designing interventions in the real world.
The Design Studio time will be dedicated to supporting students to focus their work on the development of their design intervention or project. During the studio, studio leaders will bring invited guests to introduce topics of interest to the process and to participate in tutorials during the desk crits.
"},{"location":"2019-20/t-2/design-studio/#additional-resources","title":"Additional Resources","text":"Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2019-20/t-2/ethical-design/","title":"Ethical Design","text":"Ethical Design"},{"location":"2019-20/t-2/ethical-design/#syllabus","title":"Syllabus","text":"In this series of lectures we will first deal with design theory, focussing on decision making and zoomin in on insights from design research about cognitive processes in design. We will then deal with an introduction to the philosopgy of technology. After that, we will address different ethical frameworks to analyze a design and technology, and the ethical implications of being a professional. We will end by dealing with the ethics of artificial intelligence, especifically on the issue of bias.
Objectives
To be able to understand the process of decision making in design and the nature of design problems.
To understand the nature of technology and its relationship with humans. To gain an awareness and understanding of ethics and its entailments for the design profession and the development of technology. To know the limits and potentialities of ethical reflection.
"},{"location":"2019-20/t-2/ethical-design/#deliverables","title":"Deliverables","text":"5 min presentation on topic of choice as basis for discussion.
"},{"location":"2019-20/t-2/ethical-design/#additional-resources","title":"Additional Resources","text":"Cross, Nigel. Designerly Ways of Knowing. Basel: Birkh\u00e4user, 2007.
Dorst, Kees. Frame Innovation: Create New Thinking by Design. Cambridge: The MIT Press, 2015.
Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016.
Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011.
"},{"location":"2019-20/t-2/ethical-design/#faculty","title":"Faculty","text":"Ariel Guersenzvaig Lecturer at ELISAVA School of Design and EngineeringAriel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).
"},{"location":"2019-20/t-2/fab-academy/","title":"Fab Academy","text":"Fab Academy"},{"location":"2019-20/t-2/fab-academy/#syllabus","title":"Syllabus","text":"The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Centre For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources. During this 6-month programme, students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects.
"},{"location":"2019-20/t-2/fab-academy/#deliverables","title":"Deliverables","text":"Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development.
The Fab Academy is earned by progress rather than a global goal, for successful completion of each assignment weekly is a must.
"},{"location":"2019-20/t-2/fab-academy/#additional-resources","title":"Additional Resources","text":"Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Xavier Dom\u00ednguez Strategic Projects LeadXavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
"},{"location":"2019-20/t-3/","title":"Term 3","text":"The program has four conceptual pillars:
"},{"location":"2019-20/t-3/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2019-20/t-3/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2019-20/t-3/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2019-20/t-3/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2019-20/t-3/curating-new-normal/","title":"Curating New Normals","text":"Curating New Normals"},{"location":"2019-20/t-3/curating-new-normal/#syllabus","title":"Syllabus","text":"Curating New Normals will support participants in exploring, expanding and expressing their work on emergent futures. Starting from a personal position and progressing into a collective vision they will build an engaging narrative around change using a curatorial process. The course will ask designers to explore a broad scope of connections, associations and references to contextualise their own work in order to communicate their area of interest, issues, type of change and overarching message. Through a co-creative process they will then explore synergies with others it order to merge and evolve a joint proposal. During this process they will identify themes and reframe their work into a collective narrative, understand audiences and interrogate appropriate formats.
The course is modelled on a design process that draws on curatorial practice. Learning through productive processes and using it to generate knowledge. Discussion of curatorial approaches will include exploring subjects through scripting, visualisation and materialisation. It will touch on: curatorial concepts, thematic and narrative structures, engagement, Interpretation, gateway exhibits, key messages, stake holder and audience development, issues of environment and media, and particular rethinking programmes and formats.
Above all the aim of the course is to clarify the individual projects and to enhance the understanding of their ambition and role in a bigger picture.
Examples and tools will be drawn from the hybrid practice of From Now On creative strategic consultancy.
"},{"location":"2019-20/t-3/curating-new-normal/#additional-resources","title":"Additional Resources","text":"Three Amigos - What Is A Plethora?
"},{"location":"2019-20/t-3/curating-new-normal/#faculty","title":"Faculty","text":"Daniel Charny Creative DirectorDaniel Charny is a creative director, curator, and educator with an inquiring mind and an entrepreneurial streak. He is co-founder of the community interest company Forth. Charny is best known as curator of the exhibition Power of Making at the V&A, and of the award-winning learning programme Fixperts, now taught in universities and schools worldwide. Charny is active internationally as a speaker and expert advisor, advocating design, creativity and making as essential tools to unlock a better future. He is Professor of Design at Kingston University, winner of the London Design Innovation Medal 2019 and the Sir Misha Black Award for Innovation in Design Education 2020.
"},{"location":"2019-20/t-3/design-dialogues/","title":"Design Dialogues","text":"Design Dialogues"},{"location":"2019-20/t-3/design-dialogues/#guests","title":"Guests","text":"The Design Dialogues Series will be expanded in form of various sessions with international guests along the trimester. Now, more than ever, is important to get connected to the expanded network of the Emergent Futures community, with colleagues that we admire, in order to get inspired and inspire. These series of talks revolve around how design and the designer are reinventing themselves in current times. These conversations are aimed to understand peripheral perspectives to design, at how designers, artists and researchers are dealing with the situation. Each presentation will include a pre and a post Covid-19 part to make the transition more visible to you. In this set up we encourage you to be proactive, ask questions and also share your personal experience.
"},{"location":"2019-20/t-3/design-dialogues/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2019-20/t-3/design-studio/","title":"Design Studio","text":"Design Studio"},{"location":"2019-20/t-3/design-studio/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analysing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The third term Design Studio aims to refine the work developed by the students during the first two terms of the Master program. After finding and engaging with communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention that can serve as closure for their journey in the Master program. At the same time, it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the program.
"},{"location":"2019-20/t-3/design-studio/#deliverables","title":"Deliverables","text":"5-10 High-resolution photos of the results of your projected.
Master Thesis - Chapters 0-12, adding this Term the following chapters:
i. Chapter 8: Final Intervention
ii. Chapter 9: Measuring Impact
iii. Chapter 10: Response-ability
iv. Chapter 11: Designing yourself out
v. Chapter 12: Final Reflection
vi. Reference Sources / Bibliography
(2-5) min Video
Selected physical exhibition material for IAAC and Elisava (TBC with Chiara)
"},{"location":"2019-20/t-3/design-studio/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2019-20/t-3/fab-academy/","title":"Fab Academy","text":"Fab Academy"},{"location":"2019-20/t-3/fab-academy/#syllabus","title":"Syllabus","text":"The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources. During this 6-month programme, students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects.
"},{"location":"2019-20/t-3/fab-academy/#deliverables","title":"Deliverables","text":"Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development.
The Fab Academy is earned by progress rather than a global goal, for successful completion of each assignment weekly is a must.
"},{"location":"2019-20/t-3/fab-academy/#additional-resources","title":"Additional Resources","text":"Links compilation
Fab 15 Conference
FAB Labs Community (fablabs.io)
Academany
Inventory
Fab Foundation
SCOPES DF Project
Fab Event
Fabacademy
Fab Academy Staff
Jobs
Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Xavier Dom\u00ednguez Strategic Projects LeadXavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
"},{"location":"2020-21/","title":"Welcome to the Year 2020-21","text":"Welcome to the Year 2020-21"},{"location":"2020-21/#the-design-for-emergent-futures-approach","title":"The Design for Emergent Futures Approach","text":"MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges.
The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students\u2019 own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times.
Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging.
The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention\u2019, that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture.
Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty.
The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures.
"},{"location":"2020-21/t-1/","title":"Term 1","text":"The program has four conceptual pillars:
"},{"location":"2020-21/t-1/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2020-21/t-1/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2020-21/t-1/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2020-21/t-1/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2020-21/t-1/bio-agri-zero/","title":"Biology & Agri Zero","text":"Biology & Agri Zero"},{"location":"2020-21/t-1/bio-agri-zero/#syllabus","title":"Syllabus","text":"The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratizing access to the sciences is shared with that of libre software and open-source electronics and maker movements.
Access to the means experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs, and engineering practices previously constrained to larger-scale operations. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation media, how to observe microscopic organisms and to obtain amplify DNA and analyze it. Researchers will be introduced t scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry, and microbiology. Gaining the ability to make creative decisions and construct logical frameworks for study and production in the field of biology.
'Consumer culture' portrays itself as the provider of instant access to any commodities we could want, from anywhere in the world, at an affordable price.
This discourse, detached from the material process of production of these commodities (e.g. textiles/minerals/meat/pornography/plastics) invisibilizes the difficult truths intrinsic to their production. The sites of production are conveniently 'elsewhere' than the global north which reaps the rewards of this eco-social devastation.
While a superficial 'awareness' of the social and ecological impact is readily provided by this same culture there is an absence of concrete and viable actions informed by material reality that do not lend themselves to become similarly commodified themselves.
Through practice comes knowledge, by working directly with materials to understand the skills, energy, resources, chemistry, economics and human labor underpinning their production we can begin to envision alternative approaches to organizing production.
'Material Craftivism' is a practice-based approach to material research and knowledge exchange with the aim of developing and supporting alternative frameworks of production and consumption.
We want to create a society of material makers, where open recipes are shared and democratised, enabling practitioners to design the performance, the aesthetical qualities, the properties and the life cycle of products, services and platforms.
"},{"location":"2020-21/t-1/bio-agri-zero/#deliverables","title":"Deliverables","text":"Students will design and hand-in their own notebooks in an innovative research fashion.
A designed experiment following scientific methods will also be delivered.
The participants will need to handout:
1- A booklet (pdf) documenting:
a. Their home apparatuses set up (tools and appliances)
b. The different recipes they create
c. A concept idea of a product, service, or platform on biobased solutions.
2- Create a collaborative material catalogue of physical samples together with their classmates.
"},{"location":"2020-21/t-1/bio-agri-zero/#additional-resources","title":"Additional Resources","text":"(https://www.google.com/url?q=https://en.wikipedia.org/wiki/George_Church_(geneticist)&sa=D&source=editors&ust=1631873659860000&usg=AOvVaw008k0z0BmW9hnP6xicbWwh)
(https://www.youtube.com/watch?v=_kc0IFavUes)
(http://biohackacademy.github.io/)
(https://igem.org/)
(https://drive.google.com/file/d/1gz7h1kExAhIV86wyzHpb3gF9YU5SvABP/view)
(https://drive.google.com/file/d/18JlJtiFxO17JpmPP_LGrtM2DB8NDsebS/view)
(https://drive.google.com/file/d/1srtlXcN2LyFnps7lP28i-NMMmx0A_srw/view)
"},{"location":"2020-21/t-1/bio-agri-zero/#faculty","title":"Faculty","text":"Nuria Conde Expert in bioinformatics and co-director of the Complex Systems research group at Universitat Pompeu FabraNuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.
Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab BarcelonaJonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
Anastaisa Pistofidou Materials and Textiles Strategic AdvisorAnastasia is a Greek architect that has been working with Digital Fabrication technologies, design and education since 2009. She has been part of Fab Lab Barcelona (IAAC) since 2011 as a researcher, practitioner, advanced manufacturing officer and project leader in the Textiles and Materials research area. In 2013 she co-founded fabtextiles.org, a research laboratory on textiles, soft architectures, innovative materials, and sustainability. In 2017 she co-founded Fabricademy, Textile and Technology Academy, a distributed educational program and community of practitioners that promotes and researches the implications and applications of wearable technology and Digital Fabrication in Fashion, Textiles and Biology. Anastasia has participated in several European-funded projects managing topics such as artistic residencies, society and culture, circular economy and sustainability in the European Textile & Clothing sector, co-creation methodologies, science with and for society, gender inclusion, female creativity and innovation potential, among others: EASTN, Made@EU, TCBL, SISCODE and Shemakes. She promotes open knowledge and sharing practices with various available publications in biomaterial making, additive manufacturing, digital fabrication and sustainability. Moreover, Anastasia has been a curator and producer of the annual exhibition on FabTextiles Digital Fashion and Wearables Showcase since 2014. Combining digital fabrication techniques and crafts, she demonstrates how new technologies can shift the massive consumption and fast production to a customized, open-source, personal and local fabrication applied to education, everyday life and new enterprises.
"},{"location":"2020-21/t-1/bootcamp/","title":"Bootcamp","text":"Bootcamp"},{"location":"2020-21/t-1/bootcamp/#syllabus","title":"Syllabus","text":"The MDEF Bootcamp is a landing and setup workshop that will introduce students to the main ambitions of the master program. The boot camp format will allow students to familiarize themselves with the physical spaces where the program will operate and experiment (Studio, Lab, and neighborhood), as well as provide the initial tools to document and share their progress during their studies at IAAC.
From Wikipedia: \u201cBoot camps can be governmental being part of the correctional and penal system of some countries. Modeled after military recruit training camps, these programs are based on shock incarceration grounded on military techniques.\"
Do not panic: IAAC is not a correctional facility! And we will only use the best of the boot camp format to facilitate the learning process and the adaptation of the students to the program and the available facilities.
"},{"location":"2020-21/t-1/bootcamp/#deliverables","title":"Deliverables","text":"1st Person Perspective Design Interventions Goals: Being resilient and resourceful as a professional. Learn about 1PP iterative design intervention methodology.
\u201cMy new me\u201d \u2013Reflect on how the new normal is shaping you personally. Explore and document a day in your life with notes, photos, videos, self-interviews. Make a short reflection with some visuals (photo, video, graphics, moodboard,...). Deliverable: One post with some visuals about my new me.
\u201cMapping my domestic laboratory\u201d\u2013 Be resilient and resourceful as a professional. Accept and reflect on how the new normal is shaping you as a professional. Rethink your new hyper-local and hyper-connected design space including what infrastructure, people, things and materials became available either physical or virtual in this new normal. Deliverable: One post with some visuals about your new extended workspace.
"},{"location":"2020-21/t-1/bootcamp/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
Chiara Dall\u2019Olio MDEF Programs CoordinatorChiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research.
Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
"},{"location":"2020-21/t-1/coding-club/","title":"Club - Code+Make+Grow","text":"Club - Code+Make+Grow"},{"location":"2020-21/t-1/coding-club/#syllabus","title":"Syllabus","text":"The Club is a learning environment designed to develop the skills and competences related to Code, Make, and Grow topics. Based on hand son practical activities to promote peer to peer learning and community building.
"},{"location":"2020-21/t-1/coding-club/#additional-resources","title":"Additional Resources","text":"https://fablabbcn-projects.gitlab.io/learning/fabacademy-local-docs/what_are_the_clubs/
"},{"location":"2020-21/t-1/coding-club/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
"},{"location":"2020-21/t-1/design-studio-interventions/","title":"Design Studio","text":"Design Studio"},{"location":"2020-21/t-1/design-studio-interventions/#syllabus","title":"Syllabus","text":"MDEF Research, Design, and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises, and personal coaching. The specific goals are the following:
A design space that is adaptable and can grow over time including the state of the art, your weak signals, resources, and personal projects. Frame your ideas in relation to your area of interest provided in the AWS. Create a design space where these relationships are visible. Your design space should contain at least: \u20223 objects/products that represent the issues you are enquiring in a tangible way. \u20223 kinds of materials that express some of the qualities of these issues. (If you had to represent your issue through materials, which would they be?). \u20223 reference projects or initiatives that are working around those issues (pictures, blueprints, etc) \u20222 reference technologies / methodologies that are being used to investigate/attend those situations \u20222 possible contexts in Barcelona (or not) in which you would be interested to place an intervention \u20222 experiments that allow you to prototype your intervention. The format of this deliverable can be physical or digital, but document it with pictures or screenshots to submit to your drive folder and share with the class.
"},{"location":"2020-21/t-1/design-studio-interventions/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2020-21/t-1/exploring-hybrid-profiles/","title":"Exploring Hybrid Profiles in Design","text":"Exploring Hybrid Profiles in Design"},{"location":"2020-21/t-1/exploring-hybrid-profiles/#syllabus","title":"Syllabus","text":"Research has shown that most of the jobs opportunities and future challenges that will arise in the next years still don\u2019t exist. Instead of seeing it as a thread, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what it is needed.
In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development specially in a master program full of activities.
In this course, critical reflection will help you to map your strengths and weaknesses. Group discussions will make you aware about how your thinking, interests and values differ from others. By means of a series of visits to key professionals, that have undergone a shift in their careers, we want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with.
At the end of this course we expect you to understand who you are and what makes you unique (identity), have created a personal \u201cvision\u201d of your future as a professional, and a draft development plan on how to achieve it.
"},{"location":"2020-21/t-1/exploring-hybrid-profiles/#deliverables","title":"Deliverables","text":"In this course personal and group reflections are key, that is why we expect you to deliver a series of notes and conclusions from each activity. We want you to post them in your personal blog daily so other students can see them too. The final result should be a text relating your current identity as a designer, your vision of the future, and a personal development plan for the master (and beyond).
"},{"location":"2020-21/t-1/exploring-hybrid-profiles/#additional-resources","title":"Additional Resources","text":"Annotated portfolios
Sch\u00f6n, D. (1983). The Reflective Practitioner: How professionals think in action. London: Temple Smith
The reflective transformative design process.
Hummels, C. C. M., & Frens, J. W. (2009). In CHI 2009 - digital life, new world: conference proceedings and extended abstracts; the 27th Annual CHI Conference on Human Factors in Computing Systems, April 4 - 9, 2009 in Boston, USA (pp. 2655-2658). New York: Association for Computing Machinery, Inc.
Designing for the unknown: A design process for the future generation of highly interactive systems and products.
Hummels, C. and Frens, J. (2008). Proceedings Conference on EPDE, Barcelona, Spain, 4-5 September 2008, pp. 204-209.
Eindhoven designs volume 2: Developing the competence of designing intelligent systems.
Hummels, C. and Vinke, D. (2009). Eindhoven University of Technology.
"},{"location":"2020-21/t-1/exploring-hybrid-profiles/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Markel Cormenzana Mechanical Engineer and Transition DesignerMarkel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.
Sara Gonzalez de Ubieta Mentor TeacherSara completed her studies in architecture at ETSAB (UPC) school and delved into crafting applied to footwear and textiles, which led her to explore the possibilities of non-conventional materials through various research projects. Sara has worked as a fashion and product designer locally, paying attention to the sourcing of materials from various industries and creating diverse collections. Her projects are centered around techniques and creation rooted in the agency of materials as living subjects and the relationship between objects and craftsmanship.
Sa\u00fal Baeza Creative DirectorSa\u00fal Baeza is DOES Creative Director, VISIONS BY Founder and Editor-in-chief, MAYBE Director and VIBE content director. While lecturing at Elisava Barcelona University of Design and Engineering he also researches functional and digital identities with the \"Future Everyday\" Research Group (TU Eindhoven Research) and \"Futures Now\" Research Group (Elisava Research). He has been visiting professor and lecturer at international universities, educational institutions and cultural venues such as Harvard GSD, Central Saint Martins and London College of Communication (UAL), Institute for advanced Architecture of Catalonia (IAAC), RMIT University Melbourne, Rhode Island School of Design, Pascual Bravo University in Medell\u00edn (Colombia), S\u00f3nar+D, Victoria&Albert Museum, CCCB and DHUB, among others.
"},{"location":"2020-21/t-1/extended-intelligences/","title":"Extended Intelligences","text":"Extended Intelligences"},{"location":"2020-21/t-1/extended-intelligences/#syllabus","title":"Syllabus","text":"The course explores the development of artificial intelligence and its close connection with design from its very beginning. We will delve into the concepts of design that exist in AI and will connect them with their implications and their possibilities as guidelines for emergent design. In this process, we will explore the autonomization of the object, the collective dimension of intelligent behavior, and the challenges that they pose for established design methods.
Students will complete the course having learned the following objectives:
A brief history, state of the art of, societal relevance of:
Machine Intelligence
Autonomous Systems and Agents
Distributed Ledger Technologies
How design, creativity, and ultimately decision making is influenced:
Human-Machine Interactions
Machine-Machine Interactions
Past present and future ethical context of:
Machine Intelligence
Distributed Ledger Technology
Practical Data Wrangling Exercises
Practical Experience with Machine Learning Classification and Prediction
"},{"location":"2020-21/t-1/extended-intelligences/#deliverables","title":"Deliverables","text":"The format of your work is quite open. Students will work in groups to come up with a physical computing project and presentation which incorporates the topics presented in the class.
"},{"location":"2020-21/t-1/extended-intelligences/#faculty","title":"Faculty","text":"Lucas Lorenzo Pe\u00f1a Engineer, UX designer, and ResearcherLucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence.
Ram\u00f3n Sang\u00fcesa MDEF Faculty / Artificial Intelligence and Machine LearningRamon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.
Carlos Barbiero Steinblock Cryptocurrency ConsultantWith a strong background in Finance & Accounting, Carlos has been working for large multinational corporations, manufacturing and Business Process Outsourcing based in Barcelona close to 20 years. In 2014 he focuses full time on the recent phenomenon of Bitcoin and other cryptocurrencies and the technology and protocols enabling decentralized and trustless transfer of value. Currently under 3 different brands Carlos\u2019 company offers coworking space in Vilanova, cryptocurrency consulting and Finance and Blockchain Education.
"},{"location":"2020-21/t-1/living-with-your-own-ideas/","title":"Living with Your Own Ideas","text":"Living with Your Own Ideas"},{"location":"2020-21/t-1/living-with-your-own-ideas/#syllabus","title":"Syllabus","text":"Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences.
Throughout the week, students will engage in early and easy making processes. They will address the experiences of these things through the body. Each student will move through:
Lo-fi version of their project/concept
Different time scales
Move from speculation to have a component of reality for their concept.
On the final day, students will present an embodied concept.
"},{"location":"2020-21/t-1/living-with-your-own-ideas/#deliverables","title":"Deliverables","text":"Research artifacts, lo-fi version of project/concept, personal reflection.
"},{"location":"2020-21/t-1/living-with-your-own-ideas/#additional-resources","title":"Additional Resources","text":"Mackey, A., Wakkary, R., Wensveen, S., Hupfeld, A., & Tomico, O. (2020). Alternative Presents for Dynamic Fabric. In ACM conference on Designing Interactive Systems '20: DIS'20 (pp. 351-364) https://doi.org/10.1145/3357236.3395447
Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., & Tomico Plasencia, O. (2017). \u201cCan I wear this?\u201d : blending clothing and digital expression by wearing dynamic fabric. International Journal of Design, 11(3), 51-65.
Ma key, A. M., Wakkary, R. L., Wensveen, S. A. G., Tomico Plasencia, O., & Hengeveld, B. J. (2017). Day-to-day speculation: designing and wearing dynamic fabric . In RTD2017 : proceedings of the 3rd Biennial Research through Design Conference,22-24 March 2017, Edinburgh, UK (pp. 439-454) https://figshare.com/articles/Day-_to-_Day_Speculation_Designing_and_Wearing_Dynamic_Fabric/4747018
Revell, T., & Andersen, H. K. G. K. (2021). The Telling of Things: Imagining Through, With and About Machines. In M. C. Rozendaal, B. Marenko, & W. Odom (editors), Designing Smart Objects in Everyday Life: Intelligences, Agencies, Ecologies (blz. 57-72). Bloomsbury Visual Arts.
Andersen, H. K. G. K., Wakkary, R. L., Devendorf, L., & McLean, A. (2020). Digital Crafts-machine-ship: creative collaborations with machines. Interactions, 27(1), 30-35. https://doi.org/10.1145/3373644
Goveia Da Rocha, B., & Andersen, K. (2020). Becoming travelers: Enabling the material drift. In DIS 2020 Companion - Companion Publication of the 2020 ACM Designing Interactive Systems Conference (pp. 215-219). Association for Computing Machinery, Inc. https://doi.org/10.1145/3393914.3395881
Devendorf, L., Andersen, K., & Kelliher, A. (2020). Making Design Memoirs: Understanding and Honoring Difficult Experiences. In CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems [3376345] Association for Computing Machinery, Inc. https://doi.org/10.1145/3313831.3376345
"},{"location":"2020-21/t-1/living-with-your-own-ideas/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Kristina Andersen Associate Professor at Eindhoven University of TechnologyKristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?
Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.
Angella Mackay Lecturer at the Amsterdam University of Applied Sciences (AUAS)Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.
"},{"location":"2020-21/t-1/post-technological-futures-for-everything/","title":"Designing Post-Technological Futures for Everything","text":"Designing Post-Technological Futures for Everything"},{"location":"2020-21/t-1/post-technological-futures-for-everything/#syllabus","title":"Syllabus","text":"Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate, and exchange perspectives, questions, and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale, and speed of change of the multidimensional implications that the digital economy has in the environmental emergency.
Using The Everything Manifesto as a meta-brief, participants will have the opportunity to learn how to use hypothetical questions to develop useful fiction stories about how everyday life can change in the next billion seconds, following methodologies where they can practice collective ideation, decision making, and other collaborative approaches.
"},{"location":"2020-21/t-1/post-technological-futures-for-everything/#deliverables","title":"Deliverables","text":"Digital posters + Proto\u2013videos
"},{"location":"2020-21/t-1/post-technological-futures-for-everything/#additional-resources","title":"Additional Resources","text":"Thinking in Systems - Donella Meadows
Dark Matter and Trojan Horses - Dan Hill
Exposing the magic of Design - John Kolko
Frame Innovation - Kees Dorst
A more beautiful question - Warren Berger
Design, When everybody Designs - Ezio Manzini
Design for the Real World - Victor Papanek
Critical Zones - Bruno Latour & Peter Weibel
Leading from the Emerging Future - Otto Scharmer and Katrin Kaufer
"},{"location":"2020-21/t-1/post-technological-futures-for-everything/#modality-the-course-will-be-100-screen-based-using-zoom","title":"Modality: The course will be 100% screen-based, using Zoom","text":""},{"location":"2020-21/t-1/post-technological-futures-for-everything/#output-digital-posters-protovideos","title":"Output: Digital posters + Proto\u2013videos","text":""},{"location":"2020-21/t-1/post-technological-futures-for-everything/#bibliography","title":"Bibliography:","text":"The Everything Manifesto
\u2018Provisions - Observing & Archiving COVID-19\u2019 by Site Magazine
\u2018Slowdown Papers\u2019 by Dan Hill
'Down to Earth: Politics in the New Climatic Regime' by Bruno LaTour
\u2018Poetics of Relation\u2019 by \u00c9douard Glissant
\u2018The Mushroom at the End of the World: On the Possibility of Life in Capitalist Ruins\u2019 by Anna Lowenhaupt Tsing
\u2018Everything is Someone\u2019 by Simone Rebaudengo and Joshua Noble
\u2018Black Quantum Futurism Theory & Practice, Volume I\u2019 by Rasheedah Phillips
\u2018Beyond Nature and Culture\u2019 by Philippe Descola
\u2018Stories of your Life and Others\u2019 by Ted Chiang
\u2018A question of tech\u2019 by Gauthier Roussilhe
\u2018The Shock of the Old: Technology and Global History Since 1900\u2019 by David Edgerton
Logic Magazine
\u2018Goodbye Uncanny Valley\u2019 by Alan Warburton
"},{"location":"2020-21/t-1/post-technological-futures-for-everything/#faculty","title":"Faculty","text":"Andres Colmenares Co-founder of IAMAndres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC.
"},{"location":"2020-21/t-1/the-almost-useful-machine/","title":"The Almost Useful Machine","text":"The Almost Useful Machine"},{"location":"2020-21/t-1/the-almost-useful-machine/#syllabus","title":"Syllabus","text":"Fab Labs and advanced manufacturing infrastructure are making accessible for any citizen to make anything anywhere while sharing it with global networks of knowledge, which allows accelerating design, development, and deployment processes for new products to be born. Traditional planning and urbanism are being disrupted by the acceleration of technology and the dynamic transformation of society during the last half-century; it is important to rethink how we make things and why, and generate active and practical conversations through projects and prototypes that become manifests itself.
TAUMs is a practical and intensive two-weeks experimental program into fabrication and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience during Fab Academy.
We will be going over the basic skills needed to design, develop, and fabricate almost anything in a Fab Lab, as well as how to manage time and resources necessary for its proper operation.
Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition.
We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact that \u201cmakes\u201d something.
USELESS MACHINES
As existential purity, building a machine that doesn\u00b4t have a clear purpose as fabricating something or solve world problems allows the designer to focus on mechanics and movements allowing more freedom to really simplify actuation forgetting about constraints.
The metaphor of machines and artifacts doing endless predefined or random movements is what we call Useless Machines.
Students will develop and fabricate something that is a mess of contradictions and wonderfulness.
UNPACKING INTELLIGENT MACHINES
An introduction to physical computing by hacking everyday objects
We spend our lives interacting with objects and interfaces whose underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design.
Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world.
"},{"location":"2020-21/t-1/the-almost-useful-machine/#deliverables","title":"Deliverables","text":"\u201cHonest\u201d mechanical artifact (1 input and/or 1 outputs + 2 differents fabrication process)
"},{"location":"2020-21/t-1/the-almost-useful-machine/#additional-resources","title":"Additional Resources","text":"Background Research Material
"},{"location":"2020-21/t-1/the-almost-useful-machine/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Xavier Dom\u00ednguez Strategic Projects LeadXavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
V\u00edctor Barber\u00e1n Soler Hardware and Software ExpertV\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program.
Mikel Llobera Digital Fabrication ExpertBorn in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics.
"},{"location":"2020-21/t-2/","title":"Term 2","text":"The program has four conceptual pillars:
"},{"location":"2020-21/t-2/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2020-21/t-2/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2020-21/t-2/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2020-21/t-2/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2020-21/t-2/code-make/","title":"Code+Make+Grow","text":"Code+Make+Grow"},{"location":"2020-21/t-2/code-make/#syllabus","title":"Syllabus","text":"The Club is a learning environment designed to develop the skills and competences related to Code, Make, and Grow topics. Based on hand son practical activities to promote peer to peer learning and community building.
"},{"location":"2020-21/t-2/code-make/#additional-resources","title":"Additional Resources","text":"https://fablabbcn-projects.gitlab.io/learning/fabacademy-local-docs/what_are_the_clubs/
"},{"location":"2020-21/t-2/code-make/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
"},{"location":"2020-21/t-2/coding-club/","title":"Coding Club","text":"Coding Club"},{"location":"2020-21/t-2/coding-club/#syllabus","title":"Syllabus","text":"The Club is a learning environment designed to develop the skills and competences related to Code, Make, and Grow topics. Based on hand son practical activities to promote peer to peer learning and community building.
"},{"location":"2020-21/t-2/coding-club/#additional-resources","title":"Additional Resources","text":"https://fablabbcn-projects.gitlab.io/learning/fabacademy-local-docs/what_are_the_clubs/
"},{"location":"2020-21/t-2/coding-club/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
"},{"location":"2020-21/t-2/community-engagement/","title":"Community Engagement","text":"Community Engagement"},{"location":"2020-21/t-2/community-engagement/#syllabus","title":"Syllabus","text":"Design practice and the role of the designer has been evolving over time. Evolving from a utilitarian perspective at the service of industry (design over) to the integration of the perspective of the human user and its needs (design for) and, later on, it\u2019s integration as an active agent in the design process (design with) the agency and expertise of the designer has been critically put into question generation after generation. Presencing the burst of the user-centered bubble and in the face of various existential risks, along with these sessions, we will inquire over our role as designers and experience what it means to design within creative communities with the goal of putting our personal projects and capacities at the service of deep transitions.
"},{"location":"2020-21/t-2/community-engagement/#deliverables","title":"Deliverables","text":"Students will have a variety of deliverables to fulfill on a weekly basis. They will be also be asked to iterate on their current practices and projects integrating the content and guidance offered in the sessions.
"},{"location":"2020-21/t-2/community-engagement/#additional-resources","title":"Additional Resources","text":"Thinking in Systems - Donella Meadows
Dark Matter and Trojan Horses - Dan Hill
Exposing the magic of Design - John Kolko
Frame Innovation - Kees Dorst
A more beautiful question - Warren Berger
Design, When everybody Designs - Ezio Manzini
Design for the Real World - Victor Papanek
Critical Zones - Bruno Latour & Peter Weibel
Leading from the Emerging Future - Otto Scharmer and Katrin Kaufer
"},{"location":"2020-21/t-2/community-engagement/#netography","title":"Netography","text":"http://donellameadows.org/dancing-with-systems/
https://thesystemsthinker.com/guidelines-for-designing-systemic-interventions/
https://medium.com/fieldnotes-by-sam-rye/towards-targeted-systems-change-7f4db6febb51
Performing transitions
http://jonkolko.com/writingSensemaking.php
Conviviality in a cooperative housing \u2014 La Borda de Can Batll\u00f3
https://medium.com/@camerontw
https://design.cmu.edu/sites/default/files/Transition_Design_Monograph_final.pdf
"},{"location":"2020-21/t-2/community-engagement/#faculty","title":"Faculty","text":"Markel Cormenzana Mechanical Engineer and Transition DesignerMarkel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.
Merc\u00e8 Rua Researcher and Design Strategist at Holon.catMerc\u00e8 Rua Farges is a researcher and design strategist at Holon.cat. With a multidisciplinary profile, at the crossroads between the social sciences, design, and the performing arts, she works to train and accompany organizations in their efforts to prosper by favoring a positive impact on society and the environment. Her passion is bringing people and teams together to bring out their collective intelligence and alignment to drive change.
"},{"location":"2020-21/t-2/curating-normal/","title":"Curating Normal","text":"Curating Normal"},{"location":"2020-21/t-2/curating-normal/#syllabus","title":"Syllabus","text":"Curating New Normals will support participants in exploring, expanding, and expressing their work on emergent futures. Starting from a personal position and progressing into a collective vision they will build an engaging narrative around change using a curatorial process. The course will ask designers to explore a broad scope of connections, associations and references to contextualize their own work in order to communicate their area of interest, issues, type of change and overarching message. Through a co-creative process, they will then explore synergies with others in order to merge and evolve a joint proposal. During this process, they will identify themes and reframe their work into a collective narrative, understand audiences and interrogate appropriate formats.
The course is modelled on a design process that draws on curatorial practice. Learning through productive processes and using them to generate knowledge. Discussion of curatorial approaches will include exploring subjects through scripting, visualization, and materialization. It will touch on: curatorial concepts, thematic and narrative structures, engagement, Interpretation, gateway exhibits, key messages, stakeholder and audience development, issues of environment and media, and particular rethinking programs and formats.
Above all the aim of the course is to clarify the individual projects, contextualize them in wider discussions and enhance the understanding of their ambition and role in a bigger picture.
Examples and tools will be drawn from the hybrid practice of Charny's creative strategic consultancy.
"},{"location":"2020-21/t-2/curating-normal/#deliverables","title":"Deliverables","text":"Online presentations of exhibition proposals and online event format concept presentation. Exhibition/event poster/key image design.
"},{"location":"2020-21/t-2/curating-normal/#faculty","title":"Faculty","text":"Daniel Charny Creative DirectorDaniel Charny is a creative director, curator, and educator with an inquiring mind and an entrepreneurial streak. He is co-founder of the community interest company Forth. Charny is best known as curator of the exhibition Power of Making at the V&A, and of the award-winning learning programme Fixperts, now taught in universities and schools worldwide. Charny is active internationally as a speaker and expert advisor, advocating design, creativity and making as essential tools to unlock a better future. He is Professor of Design at Kingston University, winner of the London Design Innovation Medal 2019 and the Sir Misha Black Award for Innovation in Design Education 2020.
"},{"location":"2020-21/t-2/design-studio/","title":"Design Studio","text":"Design Studio"},{"location":"2020-21/t-2/design-studio/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analysing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
"},{"location":"2020-21/t-2/design-studio/#deliverables","title":"Deliverables","text":"2-5 min video-documentary (video-journaling) of your 3 Term II interventions - for presenting during Design Dialogues and for uploading to the Emergent Futures Community
Visual material to support the exhibition.
Evolution of physical and/or Digital prototypes from your Design Space
Thesis Draft - Chapters 3-7 made up of the weekly deliverables for this term. (Due until the end of Easter Holidays):
Chapter 3: Reframing of the project
Chapter 4: Autoethnography - First Intervention
Chapter 5: Post-Human Design - Second Intervention
Chapter 6: Future Scouting - Third Intervention
Chapter 7: Towards a Personal Narrative - Documentation and Communication Seminar
Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2020-21/t-2/fab-academy/","title":"Fab Academy","text":"Fab Academy"},{"location":"2020-21/t-2/fab-academy/#syllabus","title":"Syllabus","text":"The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through a unique, hands-on curriculum and access to technological tools and resources.
During this 6-month program, students learn how to envision, prototype, and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects.
"},{"location":"2020-21/t-2/fab-academy/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
V\u00edctor Barber\u00e1n Soler Hardware and Software ExpertV\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program.
"},{"location":"2020-21/t-2/future-talks/","title":"Future Talks","text":"Future Talks"},{"location":"2020-21/t-2/future-talks/#syllabus","title":"Syllabus","text":"Now, more than ever is important to get connected to the expanded network of the Emergent Futures community, with colleagues that we admire, in order to get inspired and inspire. These conversations are aimed to understand peripheral perspectives to design, at how designers, artists, and researchers work. In this set up we encourage you to be proactive, ask questions, and also share your personal experience.
"},{"location":"2020-21/t-2/future-talks/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
"},{"location":"2020-21/t-2/making-sense-and-meaning/","title":"Making Sense & Meaning","text":"Making Sense & Meaning"},{"location":"2020-21/t-2/making-sense-and-meaning/#syllabus","title":"Syllabus","text":"One of the main goals of MDEF is to align students\u2019 purpose with their skills, interests, and capabilities, in order to provide all the necessary means to become agents of change. In times of transition, exposure to excessive noise and information lead to uncertainty and disconnection from the true self. Through questioning students\u2019 decisions and choices during their project development, these sessions aim to rebuild the connection with the driving forces that operate within ourselves and to establish new dialogues with authors, researchers, thinkers, and makers that can contribute and enrich the Masters\u2019 projects.
This is a space for honest discussion, questioning, and challenging, in which we aim to incorporate the philosophical practice into designing for emergent futures.
"},{"location":"2020-21/t-2/making-sense-and-meaning/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
"},{"location":"2020-21/t-3/","title":"Term 3","text":"The program has four conceptual pillars:
"},{"location":"2020-21/t-3/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2020-21/t-3/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2020-21/t-3/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2020-21/t-3/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2020-21/t-3/coding-club/","title":"Club - Code+Make+Grow","text":"Club - Code+Make+Grow"},{"location":"2020-21/t-3/coding-club/#syllabus","title":"Syllabus","text":"The Club is a learning environment designed to develop the skills and competences related to Code, Make, and Grow topics. Based on hand son practical activities to promote peer to peer learning and community building.
"},{"location":"2020-21/t-3/coding-club/#additional-resources","title":"Additional Resources","text":"https://fablabbcn-projects.gitlab.io/learning/fabacademy-local-docs/what_are_the_clubs/
"},{"location":"2020-21/t-3/coding-club/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
"},{"location":"2020-21/t-3/design-ethics/","title":"Design Ethics","text":"Design Ethics"},{"location":"2020-21/t-3/design-ethics/#syllabus","title":"Syllabus","text":"In these three sessions we will tackle an introduction to the philosophy of technology and the central theme of our relationship with technology: are we determined by technology? Do we determine the technology or should the issue be explored in a radically different way? We will then deal with current topics in ethics and artificial intelligence. After that, we will end by reflecting on what it can mean to be a professional designer.
Objectives
To understand the nature of technology and its relationship with humans.
To know the limits and potentialities of ethical reflection.
To gain an awareness and understanding of ethics and its entailments for the design profession
2-page report based on exercises performed in class of one\u2019s course project.
Submission deadline: April 30 2021
"},{"location":"2020-21/t-3/design-ethics/#additional-resources","title":"Additional Resources","text":"Casacuberta, D., y Guersenzvaig, A. (2019). Using Dreyfus\u2019 legacy to understand justice in algorithm-based processes. AI & Society, 34(2), 313-319.
Benjamin, Ruha. (2019). Race after technology: Abolitionist tools for the new Jim Code. Cambridge: Polity.
Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity.
Eubanks, Virginia. (2018). Automating inequality: How high-tech tools profile, police, and punish the poor. New York: St. Martin's Press.
Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield.
Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield.
Kiran, A. H., Oudshoorn, N., y Verbeek, P.-P. (2015). Beyond checklists: Toward an ethical-constructive technology assessment. Journal of Responsible Innovation, 2(1), 5-19. https://doi.org/10.1080/23299460.2014.992769
Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016.
Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011.
"},{"location":"2020-21/t-3/design-ethics/#faculty","title":"Faculty","text":"Ariel Guersenzvaig Lecturer at ELISAVA School of Design and EngineeringAriel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).
"},{"location":"2020-21/t-3/design-studio/","title":"Design Studio","text":"Design Studio"},{"location":"2020-21/t-3/design-studio/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analysing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The third term Design Studio aims to refine the work developed by the students during the first two terms of the Master program. After finding and engaging with communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention that can serve as closure for their journey in the Master program. At the same time, it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the program.
"},{"location":"2020-21/t-3/design-studio/#deliverables","title":"Deliverables","text":"5-10 High-resolution photos of the results of your projected.
Master Thesis - Chapters 0-12, adding this Term the following chapters:
i. Chapter 8: Final Intervention
ii. Chapter 9: Measuring Impact
iii. Chapter 10: Response-ability
iv. Chapter 11: Designing yourself out
v. Chapter 12: Final Reflection
vi. Reference Sources / Bibliography
(2-5) min Video
Selected physical exhibition material for IAAC and Elisava (TBC with Chiara)
"},{"location":"2020-21/t-3/design-studio/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2020-21/t-3/writing-and-thinking-in-ai/","title":"Writing and Thinking in AI","text":"Writing and Thinking in AI"},{"location":"2020-21/t-3/writing-and-thinking-in-ai/#syllabus","title":"Syllabus","text":"This course will explore AI as a site for embodying and rethinking our models of the world. Using real-world examples from artistic and commercial applications of AI technology, we will seek to answer the question: how might AI change our understanding of the world and what role should designers and artists play in that transformation?
"},{"location":"2020-21/t-3/writing-and-thinking-in-ai/#key-concepts-to-cover","title":"Key concepts to cover:","text":"Machine learning
How language models work
Latent space
Epistemology and bias
Anthropology
Perspectivalism or multinaturalism
Animistic worldviews and practices
Cosmotechnics
Fundamentals of biosemiotics
Alternatives to Human-Centered Design
One-third of the class will be lectures, one-third discussion of reading, and one-third critique and discussion of student work.
"},{"location":"2021-22/","title":"Welcome to the Year 2021-22","text":"Welcome to the Year 2021-22"},{"location":"2021-22/#the-design-for-emergent-futures-approach","title":"The Design for Emergent Futures Approach","text":"MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges.
The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students\u2019 own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times.
Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging.
The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention\u2019, that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture.
Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty.
The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures.
"},{"location":"2021-22/t-1/","title":"Term 1","text":"The program has four conceptual pillars:
"},{"location":"2021-22/t-1/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2021-22/t-1/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2021-22/t-1/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2021-22/t-1/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2021-22/t-1/atlas-of-weak-signals/","title":"Weak Signals in the Wild","text":"Weak Signals in the Wild"},{"location":"2021-22/t-1/atlas-of-weak-signals/#syllabus","title":"Syllabus","text":"Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present. And the present for 2022 is a convulsed place, subjected to immense systemic crises that generate doubts about the survival of the status quo in multiple spheres. As a transversal and ongoing project of the Masters in Design for Emergent Futures, the Atlas of Weak Signals presents a space and a structure in which to navigate and position ourselves in this complex panorama, allowing for students and faculty to find design and intervention contexts and opportunities. The goal of this first Weak Signals in the Wild Week is to give the students a general overview of the signals and toolkit that constitute the ongoing Atlas, a showcase of the research projects developed by former students and research faculty, and finally, a glimpse into a specific context which offers a hyper-local and situated view of some of the possible vectors that the Atlas presents.
"},{"location":"2021-22/t-1/atlas-of-weak-signals/#additional-resources","title":"Additional Resources","text":"Bibliography and Background Research Material
Diez, T., Tomico, O., & Quintero, M. (2020). Exploring Weak Signals to Design and Prototype for Emergent Futures. Temes de Disseny, 36, 70\u201389.
(https://www.elisava.net/en/publications/temes-de-disseny-36-design-futures-now-literacies-and-making)
O. T., M. Q., & G. E. (2021, June 11). Design Futures Scouting. A First-Person Perspective (1PP) approach to futures scouting through making. Retrieved from
"},{"location":"2021-22/t-1/atlas-of-weak-signals/#faculty","title":"Faculty","text":"Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2021-22/t-1/bio-agri-zero/","title":"Bio Agri Zero","text":"Bio Agri Zero"},{"location":"2021-22/t-1/bio-agri-zero/#syllabus","title":"Syllabus","text":"The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratising access to the sciences is shared with that of libre software and open source electronics and maker movements.
Access to the means experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practises previously constrained to larger scale operations. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to obtain amplify DNA and analyse it. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to makecreative decisions and construct logical frameworks for study and production in the field of biology.
"},{"location":"2021-22/t-1/bio-agri-zero/#deliverables","title":"Deliverables","text":"Biology
A hypothetical yet designed experiment following the scientific method.
Scientific paper identification, reading, and synopsis.
Agronomy
(https://www.google.com/url?q=https://en.wikipedia.org/wiki/George_Church_(geneticist)&sa=D&source=editors&ust=1631873659860000&usg=AOvVaw008k0z0BmW9hnP6xicbWwh)
(https://www.youtube.com/watch?v=_kc0IFavUes)
(http://biohackacademy.github.io/)
(https://igem.org/)
"},{"location":"2021-22/t-1/bio-agri-zero/#faculty","title":"Faculty","text":"Nuria Conde Expert in bioinformatics and co-director of the Complex Systems research group at Universitat Pompeu FabraNuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.
Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab BarcelonaJonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
"},{"location":"2021-22/t-1/bootcamp/","title":"Bootcamp","text":"Bootcamp"},{"location":"2021-22/t-1/bootcamp/#syllabus","title":"Syllabus","text":"The MDEF boot camp is a landing and setup workshop that will introduce students to the main ambitions of the master program. The boot camp format will allow students to familiarize themselves with the physical spaces where the program will operate and experiment (Studio, Lab, and neighborhood), as well as provide the initial tools to document and share their progress during their studies at IAAC.
From Wikipedia: \u201cBoot camps can be governmental being part of the correctional and penal system of some countries. Modeled after military recruit training camps, these programs are based on shock incarceration grounded on military techniques. \u201c
Do not panic: IAAC is not a correctional facility! And we will only use the best of the boot camp format to facilitate the learning process and the adaptation of the students to the program and the available facilities.
"},{"location":"2021-22/t-1/bootcamp/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
Chiara Dall\u2019Olio MDEF Programs CoordinatorChiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research.
Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
"},{"location":"2021-22/t-1/community-engagement/","title":"Community Engagement","text":"Community Engagement"},{"location":"2021-22/t-1/community-engagement/#syllabus","title":"Syllabus","text":"Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present. And the present for 2022 is a convulsed place, subjected to immense systemic crises that generate doubts about the survival of the status quo in multiple spheres. As a transversal and ongoing project of the Masters in Design for Emergent Futures, the Atlas of Weak Signals presents a space and a structure in which to navigate and position ourselves in this complex panorama, allowing for students and faculty to find design and intervention contexts and opportunities. The goal of this first Weak Signals in the Wild Week is to give the students a general overview of the signals and toolkit that constitute the ongoing Atlas, a showcase of the research projects developed by former students and research faculty, and finally, a glimpse into a specific context which offers a hyper-local and situated view of some of the possible vectors that the Atlas presents.
"},{"location":"2021-22/t-1/community-engagement/#additional-resources","title":"Additional Resources","text":"Thinking in Systems - Donella Meadows
Dark Matter and Trojan Horses - Dan Hill
Exposing the magic of Design - John Kolko
Frame Innovation - Kees Dorst
A more beautiful question - Warren Berger
Design, When everybody Designs - Ezio Manzini
Design for the Real World - Victor Papanek
Critical Zones - Bruno Latour & Peter Weibel
Leading from the Emerging Future - Otto Scharmer and Katrin Kaufer
"},{"location":"2021-22/t-1/community-engagement/#netography","title":"Netography","text":"http://donellameadows.org/dancing-with-systems/
https://thesystemsthinker.com/guidelines-for-designing-systemic-interventions/
https://medium.com/fieldnotes-by-sam-rye/towards-targeted-systems-change-7f4db6febb51
https://medium.com/weareholon/performing-transitions-within-emergent-paradigms-452a63949b20
http://jonkolko.com/writingSensemaking.php
https://drive.google.com/file/d/1vDA4K1-ceE0aNtWD5hP1IOOJJoQ2jj_4/view?usp=sharing
https://medium.com/weareholon/the-everyday-of-cooperative-housing-la-borda-de-can-batll%C3%B3-1d123955ae35
https://medium.com/@camerontw
https://design.cmu.edu/sites/default/files/Transition_Design_Monograph_final.pdf
"},{"location":"2021-22/t-1/community-engagement/#faculty","title":"Faculty","text":"Markel Cormenzana Mechanical Engineer and Transition DesignerMarkel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.
Merc\u00e8 Rua Researcher and Design Strategist at Holon.catMerc\u00e8 Rua Farges is a researcher and design strategist at Holon.cat. With a multidisciplinary profile, at the crossroads between the social sciences, design, and the performing arts, she works to train and accompany organizations in their efforts to prosper by favoring a positive impact on society and the environment. Her passion is bringing people and teams together to bring out their collective intelligence and alignment to drive change.
"},{"location":"2021-22/t-1/design-studio-framing-interventions/","title":"Design Studio","text":"Design Studio"},{"location":"2021-22/t-1/design-studio-framing-interventions/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching. The specific goals are the following:
"},{"location":"2021-22/t-1/design-studio-framing-interventions/#deliverables","title":"Deliverables","text":"Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab BarcelonaJonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
Tomas Vivanco Assistant Professor / Director Fab LabAssistant Professor / Director Fab Lab Austral Universidad Cat\u00f3lica de Chile. Architect, UVM. Master in Advanced Design, ELISAVA \u2013 Pompeu Fabra University. Master in Advanced Architecture. IAAC- Polytechnic University of Catalonia. PhD(c) Architecture, Digital Futures. Tongji University.
Tom\u00e1s is an assistant professor at the UC School of Design and director of the Fab Lab Austral UC Regional Station in Puerto Williams. In undergraduate courses he teaches Associative Design and Workshop courses with topics ranging from Bio Manufacturing, Low Energy Material Systems, Speculative Design and Ecosystem Oriented Design. In the Master in Advanced Design he teaches the courses in Anatomy of Prototypes and Systems, and Speculative Design.
"},{"location":"2021-22/t-1/extended-intelligences/","title":"Extended Intelligences","text":"Extended Intelligences"},{"location":"2021-22/t-1/extended-intelligences/#syllabus","title":"Syllabus","text":""},{"location":"2021-22/t-1/extended-intelligences/#extended-intelligences-context-workshop","title":"Extended Intelligences (Context workshop)","text":"Extended intelligences introduce the fundamental idea of intelligence further than the human brain. In this process, we will explore the autonomization of the object, the collective dimension of intelligent behavior, and the challenges that they pose in shaping today's world. Output: A scaffolder of an automated decision tool.
"},{"location":"2021-22/t-1/extended-intelligences/#designing-with-ai-experience-workshop","title":"Designing with AI (Experience workshop)","text":"Hands-on approach to the state of the art of artificial intelligence tools. We will take personal images from our mobile phones library and experiment with neural networks to create alternative selves. From image generation to image classification primarily using StyleGAN but also CLIP 101 (D-ALLE) and YOLO. The class will be built around a collection of Collab (Google Cloud Jupyter Notebooks environment) predefined python scripts. Output: Images of an alternative self.
"},{"location":"2021-22/t-1/extended-intelligences/#faculty","title":"Faculty","text":"Lucas Lorenzo Pe\u00f1a Engineer, UX designer, and ResearcherLucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence.
Ram\u00f3n Sang\u00fcesa MDEF Faculty / Artificial Intelligence and Machine LearningRamon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.
"},{"location":"2021-22/t-1/living_with-your-own-ideas/","title":"Living With Your Own Ideas","text":"Living With Your Own Ideas"},{"location":"2021-22/t-1/living_with-your-own-ideas/#syllabus","title":"Syllabus","text":"Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences.
Throughout the week, students will engage in early and easy making processes. They will address the experiences of these things through the body. Each student will move through:
Lo-fi version of their project/concept
Different time scales
Move from speculation to have a component of reality for their concept.
On the final day, students will present their experiences my means of videos.
"},{"location":"2021-22/t-1/living_with-your-own-ideas/#deliverables","title":"Deliverables","text":"Research artifacts, lo-fi version of project/concept, personal reflection.
"},{"location":"2021-22/t-1/living_with-your-own-ideas/#additional-resources","title":"Additional Resources","text":""},{"location":"2021-22/t-1/living_with-your-own-ideas/#bibliography","title":"Bibliography","text":"Mackey, A., Wakkary, R., Wensveen, S., Hupfeld, A., & Tomico, O. (2020). Alternative Presents for Dynamic Fabric. In ACM conference on Designing Interactive Systems '20: DIS'20 (pp. 351-364) https://doi.org/10.1145/3357236.3395447
Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., & Tomico Plasencia, O. (2017). \u201cCan I wear this?\u201d : blending clothing and digital expression by wearing dynamic fabric. International Journal of Design, 11(3), 51-65.
Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., Tomico Plasencia, O., & Hengeveld, B. J. (2017). Day-to-day speculation: designing and wearing dynamic fabric . In RTD2017 : proceedings of the 3rd Biennial Research through Design Conference,22-24 March 2017, Edinburgh, UK (pp. 439-454) https://figshare.com/articles/Day-_to-_Day_Speculation_Designing_and_Wearing_Dynamic_Fabric/4747018
Revell, T., & Andersen, H. K. G. K. (2021). The Telling of Things: Imagining Through, With and About Machines. In M. C. Rozendaal, B. Marenko, & W. Odom (editors), Designing Smart Objects in Everyday Life: Intelligences, Agencies, Ecologies (blz. 57-72). Bloomsbury Visual Arts.
Andersen, H. K. G. K., Wakkary, R. L., Devendorf, L., & McLean, A. (2020). Digital Crafts-machine-ship: creative collaborations with machines. Interactions, 27(1), 30-35. https://doi.org/10.1145/3373644
Goveia Da Rocha, B., & Andersen, K. (2020). Becoming travelers: Enabling the material drift. In DIS 2020 Companion - Companion Publication of the 2020 ACM Designing Interactive Systems Conference (pp. 215-219). Association for Computing Machinery, Inc. https://doi.org/10.1145/3393914.3395881
Devendorf, L., Andersen, K., & Kelliher, A. (2020). Making Design Memoirs: Understanding and Honoring Difficult Experiences. In CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems [3376345] Association for Computing Machinery, Inc. https://doi.org/10.1145/3313831.3376345
"},{"location":"2021-22/t-1/living_with-your-own-ideas/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Kristina Andersen Associate Professor at Eindhoven University of TechnologyKristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?
Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.
Angella Mackay Lecturer at the Amsterdam University of Applied Sciences (AUAS)Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.
"},{"location":"2021-22/t-1/tech-beyond-the-myth/","title":"Tech Beyond the Myth","text":"Tech Beyond the Myth"},{"location":"2021-22/t-1/tech-beyond-the-myth/#syllabus","title":"Syllabus","text":"We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design. Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world.
Is a practical and intensive two-weeks experimental program into fabrication, physical computing and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience for rapid prototyping.
Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition.
We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact.
"},{"location":"2021-22/t-1/tech-beyond-the-myth/#deliverables","title":"Deliverables","text":"Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF repository on GitLab https://mdef.iaac.net/ within a maximum of 1 week after the students\u2019 submission deadline.
Write a post out your weekly experience
Deliver the forensic report completely filled
Reflect your learning goals and possible applications of the technology learned
Add link to the exploration tools and files you produced and used in your repo
Video at minimum 1080p stabilized (not hand held recordings, use a tripod if you don\u00b4t know how to stabilize by software)
Black, gray, white or color (studio background).
Libre music matching the artifacts(properly acknowledged).
Ideally the sound produced by the machine will be also recorded in the video.
Entry and finish titles with Team names, name of the artifact and Iaac/FablabBCN.
Forensic report abstract (reflection)
System diagram (illustration explaining function, parts, and relations)
How did you fabricate it (fabrication processes and materials)
The coding Logic (Algorithms and flow charts, pseudocoding)
Design process - Why -(reflection about design process)
Photographs of the end artifacts at high res.
Learning by Accomplishments and failures
They are ordered from shorter to longer so you can start with a short reading essay in your busy schedule
Some of the books can be found online for free, use google and archive.org
Getting Started with Arduino, Banzi, Massimo. Maker Media, Inc, 2008 (ISBN 9780596155513) 128 pages. Fifty Dangerous Things (You Should Let Your Children Do), Tulley, Gever. Tinkering Unlimited, 2009 (ISBN 9780984296101) 130 pages.
The Design of Everyday Things, Norman, Donald A.. Basic Books, 1988 (ISBN 9780465067107) 240 pages. The Hacker Ethic: and the Spirit of the Information Age, Himanen, Pekka. Random House, 1999 (ISBN 9780375505669) 256 pages.
Hacking Electronics: An Illustrated DIY Guide for Makers and Hobbyists: An Illustrated DIY Guide for Makers and Hobbyists, Monk, Simon. McGraw-Hill/Tab Electronics, 2012 (ISBN 9780071802369) 304 pages. Designing Reality: How to Survive and Thrive in the Third Digital Revolution, Gershenfeld, Neil. Basic Books, 2017 (ISBN 9780465093472) 304 pages.
How to Diagnose and Fix Everything Electronic, Geier, Michael Jay. McGraw-Hill/Tab Electronics, 2010 (ISBN 9780071744225) 316 pages.
Technology Choice: A Critique of the Appropriate Technology Movement, Willoughby, Kelvin. Intermediate Technology Publications, 1990 (ISBN 9781853390579) 368 pages.
Make It So: Interaction Design Lessons From Science Fiction, Shedroff, Nathan. Rosenfeld Media, 2012 (ISBN 9781933820989) 368 pages.
Building Open Source Hardware: DIY Manufacturing for Hackers and Makers, Gibb, Alicia. Addison-Wesley Professional, 2014 (ISBN 9780133373905) 368 pages.
The Master Switch: The Rise and Fall of Information Empires, Wu, Tim. Knopf, 2010 (ISBN 9780307269935) 384 pages.
Dieter Rams: As Little Design as Possible, Lovell, Sophie. Phaidon, 2010 (ISBN ) 398 pages. To Save Everything, Click Here: The Folly of Technological Solutionism, Morozov, Evgeny. PublicAffairs, 2013 (ISBN 9781610391382) 415 pages.
Adventures in the Anthropocene: A Journey to the Heart of the Planet we Made, Vince, Gaia. Vintage, 2014 (ISBN 9780099572497) 448 pages.
Designing for Emerging Technologies: UX for Genomics, Robotics, and the Internet of Things, Follett, Jonathan. O\u2019Reilly Media, 2014 (ISBN ) 504 pages.
The Innovators: How a Group of Hackers, Geniuses and Geeks Created the Digital Revolution, Isaacson, Walter. Simon and Schuster, 2014 (ISBN 9781476708690) 542 pages.
Designing Interactions [With CDROM], Moggridge, Bill. MIT Press (MA), 2006 (ISBN 9780262134743) 766 pages.
"},{"location":"2021-22/t-1/tech-beyond-the-myth/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
V\u00edctor Barber\u00e1n Soler Hardware and Software ExpertV\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program.
"},{"location":"2021-22/t-2/","title":"Term 2","text":"The program has four conceptual pillars:
"},{"location":"2021-22/t-2/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2021-22/t-2/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2021-22/t-2/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2021-22/t-2/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2021-22/t-2/atlas-of-weak-signals/","title":"Atlas of Weak Signals","text":"Atlas of Weak Signals"},{"location":"2021-22/t-2/atlas-of-weak-signals/#syllabus","title":"Syllabus","text":"Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present.
Any cartography we use for understanding the present requires an analysis of the main crises that determine our collective future. Towards the end of the 21st century, these include at least an ecological crisis that is the background for all other crises, a crisis of neoliberalism as the economic regime that has articulated the group of developed nations for the last 40 years, multiple crises of sovereignty and representation, a crisis of the discourses that grew with the digital utopias, a crisis of the productive model and the nature of work, a crisis of the cultural and social hegemony of privileged groups that are overrepresented in politics, culture or business, and last but not least, a migratory crisis of those who escape from all other crises, in a world in which economic, political and climatic refugees multiply. These vectors, and some others, define the territory in which we build our collective projects and our hopes for collective development.
As a transversal and ongoing project of the Masters in Design for Emergent Futures, the Atlas of the Weak Signals presents a space and a structure in which to navigate and position ourselves in this complex panorama, allowing for students and faculty to find design and intervention contexts and opportunities.
From these vectors, this seminar presents stories, narratives, proposals and images that allow the construction of an Atlas of Weak Signs for the design of Futures.
"},{"location":"2021-22/t-2/atlas-of-weak-signals/#faculty","title":"Faculty","text":"Jose Luis de Vicente Cultural Researcher and CuratorJose Luis de Vicente is a cultural researcher and curator working in the space between the arts, technology, and innovation. Since 2012 he has been an associated curator for FutureEverything. He is the curator of S\u00f3nar +D, the digital culture and creative technologies conference and exhibition part of Barcelona\u2019s acclaimed S\u00f3nar Festival. In the last 15 years, he has developed multiple exhibition projects, including the internationally touring show \u201cBig Bang Data\u201d (CCCB Barcelona, Somerset House London, Art Science Museum Singapore, MIT Museum, Cambridge) and more recently, \u201cAfter the End of the World\u201d (CCCB Barcelona, FACT-Bluecoat-Riba Liverpool).
Recent projects include Tentacular, a brand new festival of Critical Tech and Digital Adventures for Matadero (Madrid), and the curation of the 2019 edition of Llum BCN, Barcelona\u2019s light festival. He was a founder of the Visualizar Program for Data Culture (Medialab Prado, Madrid) and is a faculty member at IaaC (Catalonia\u2019s Institute for Advanced Architecture).
"},{"location":"2021-22/t-2/communication-brand-purpose/","title":"Communication, Branding and Purpose","text":"Communication, Branding and Purpose"},{"location":"2021-22/t-2/communication-brand-purpose/#syllabus","title":"Syllabus","text":"Designers are only as radical as they are accessible. This course will help students explore the most effective and efficient methods to meaningfully represent themselves and their ideas on and offline. Students will begin developing a brand for their project. Focusing on storytelling and representation we will explore a purposeful approach to the world of branding and how this can help position your ideas in the world.
"},{"location":"2021-22/t-2/communication-brand-purpose/#faculty","title":"Faculty","text":"Kate Armstrong FacultyA Master Arts and Society (University Utrecht) and Bachelor of Design (UNSW), Kate has vast experience in cultural programming, design and open tech fields in Australia and Europe. She has been the communication and dissemination manager for various European research projects at Fab Lab Barcelona concerned with circular economy, open design innovation ecosystems and future cultural heritage. She managed the Distributed Design Platform, a Creative Europe Platform co-funded by the European Commission and currently serves as its strategic advisor. Kate sits on the Executive Board of the Fab City Foundation, as the global initiative\u2019s Strategic Director. She is Faculty of the Master in Design for Emergent Futures at IAAC/ELISAVA, Faculty of the Master in Distributed Design and Innovation and Head of Programming for Interspecies Internet - a global think tank to accelerate interspecies communications.
"},{"location":"2021-22/t-2/design-studio/","title":"Design Studio","text":"Design Studio"},{"location":"2021-22/t-2/design-studio/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The second term Design Studio aims to refine the work developed by students during the first term of the Master's program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical).
"},{"location":"2021-22/t-2/design-studio/#deliverables","title":"Deliverables","text":"Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a new scope, goals, and next steps.
Activity: Briefly present in class 3 of the main learning points from the 1st trimester.
Objectives: To incorporate a series of tools and methodologies to navigate through complexity in a current continuously changing reality.
Assignment: Reflect on your and your project\u2019s current stage of development and by means of comparing yourself and your current project to previous projects, situations you have been in, and other projective techniques that will be explained in class.
Deliverable: An updated version of your design space with a 500-word text with a summary of your journey so far, contextualizing your new locality and community. Make explicit new project goals and next steps including a proposal for the 1st intervention of the second trimester (a draft will be discussed during the design reviews the week after).
"},{"location":"2021-22/t-2/design-studio/#tuesday-2501-200-to-7-pm-cet-a-1pp-design-intervention-in-context-look-for-your-peers-and-communities","title":"Tuesday 25/01 - 2:00 to 7 pm CET - A 1PP Design intervention in context. Look for your peers and communities","text":"Goals: Understand better yourself as a design tool in contexts, learn how to properly document, analyze and make sense of a design action from a 1PP.
Activity 1: Briefly present in class a proposal for the 1st intervention of the second trimester.
Activity 2: Plan your first design intervention of the term and map the actors and infrastructure you want to involve.
Task: Carry out your 1st design intervention from a 1PP (involving yourself in the context you want to work on).
Deliverable 1: Document the 1PP design intervention, analyze it, and reflect on the findings. Describe the alternative present scenario that this intervention is offering.
Deliverable 2: Update your design space with the relations you have built.
"},{"location":"2021-22/t-2/design-studio/#tuesday-0802-200-to-7-pm-cet-network-of-co-responsibility-co-designing-for-emergent-futures-in-the-present","title":"Tuesday 08/02 - 2:00 to 7 pm CET - Network of co-responsibility. (Co-)designing for emergent futures in the present.","text":"Goals: Reflect on your network of co-responsibility. Look for your peers and communities to get feedback from.
Activity: Present your results from your 1PP design intervention. Reflect on your work based on Sergio\u2019s Future Talk and guidelines given in class.
Activity 2: Analyze and map the reach of what you are able to respond to. Decide which relations you need to be co-responsible for and which you can delegate.
Task: Plan and execute a 2nd design intervention, a collective design intervention.
Deliverable: Document the 2nd collective design intervention, analyze it and reflect on the findings. Describe the alternative present scenario that this intervention is offering.
Deliverable 2: Update your design space with the relations you have built.
"},{"location":"2021-22/t-2/design-studio/#tuesday-2202-200-to-7-pm-cet-pushing-the-boundaries-of-your-interventions","title":"Tuesday 22/02 - 2:00 to 7 pm CET - Pushing the boundaries of your interventions","text":"Goals: Understand how an exercise in radicality might serve as a tool to expand the limits of the alternative presents you are proposing.
Activity 1: Present your results from your 2nd design intervention.
Activity 2: Focus on your doubts and limitations and try to learn about them through designing an intervention with the resources you have.
Task: Plan and execute a 3rd design intervention, a final and more complete one.
Deliverable 1: Document the final design intervention, analyze it, and reflect on the findings. Describe the alternative present scenario that this intervention is offering.
Deliverable 2: Update your design space with the relations you have built.
"},{"location":"2021-22/t-2/design-studio/#tuesday-0803-200-to-7-pm-cet-biographies-and-constituencies-ways-of-drifting-in-post-human-design-ron-wakkary","title":"Tuesday 08/03 - 2:00 to 7 pm CET - Biographies and constituencies. Ways of drifting in post-human design. (Ron Wakkary)","text":"Goals: Understand the agency of the context you are working in. Let the human and non-human actors be a driving force in your project.
Activity 1: Present your results from your 3rd collective design intervention.
Activity 2: Reflect on your project from a Post-human design perspective. Map the actors and infrastructure you have involved and include them in the 3 iterations of your design spaces.
Deliverable: Map, visualize and analyze the evolution of your design space over the 3 iterations based on ways of drifting.
"},{"location":"2021-22/t-2/design-studio/#tuesday-1503-200-to-7-pm-cet-design-dialogues-ii-preparation-with-kate","title":"Tuesday 15/03 - 2:00 to 7 pm CET - Design Dialogues II Preparation with Kate","text":"Goals: Create a collective and individual building-up plan for the Design Dialogues exhibition.
Activity: Group dynamic to create themes and groups of projects for the exhibition.
Deliverable: Planning of the exhibition, space allocation, and special needs.
Task: Work on the design dialogues deliverables.
"},{"location":"2021-22/t-2/design-studio/#tuesday-2803-time-tbd-design-dialogues","title":"Tuesday 28/03 - Time TBD - Design Dialogues","text":""},{"location":"2021-22/t-2/design-studio/#deliverables-due-date-friday-22nd-of-april","title":"Deliverables - Due date: Friday, 22nd of April","text":"(Optional) 2-5 min video-documentary (video-journaling) of your 3 Term II interventions - for presenting during Design Dialogues and for uploading to the Emergent Futures Community
Visual material to support the exhibition.
Evolution of physical and/or Digital prototypes from your Design Space
5 high-resolution images of your interventions during the term
Thesis Draft - Chapters 4-6 are made up of the weekly deliverables for this term. (Due Friday 22nd of April):
Chapter 4: Reframing of the project - Include here the reflection you did in the beginning of Term II.
Chapter 5: TERM II Interventions - a. Document here each of the interventions and experiments you deployed this term. b. Document the evolution of your Design Space throughout these interventions. c. Reflect on the Alternative Present that you are creating with your project.
Chapter 6: Updated Vision and Identity (Future Talks Reflection) - Include here a revised version of your Vision and Identity chapter from Term I, commenting on the key inspirations and learnings you take from the guests we invited for the Future Talks
"},{"location":"2021-22/t-2/design-studio/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab BarcelonaJonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
Kate Armstrong FacultyA Master Arts and Society (University Utrecht) and Bachelor of Design (UNSW), Kate has vast experience in cultural programming, design and open tech fields in Australia and Europe. She has been the communication and dissemination manager for various European research projects at Fab Lab Barcelona concerned with circular economy, open design innovation ecosystems and future cultural heritage. She managed the Distributed Design Platform, a Creative Europe Platform co-funded by the European Commission and currently serves as its strategic advisor. Kate sits on the Executive Board of the Fab City Foundation, as the global initiative\u2019s Strategic Director. She is Faculty of the Master in Design for Emergent Futures at IAAC/ELISAVA, Faculty of the Master in Distributed Design and Innovation and Head of Programming for Interspecies Internet - a global think tank to accelerate interspecies communications.
Tomas Vivanco Assistant Professor / Director Fab LabAssistant Professor / Director Fab Lab Austral Universidad Cat\u00f3lica de Chile. Architect, UVM. Master in Advanced Design, ELISAVA \u2013 Pompeu Fabra University. Master in Advanced Architecture. IAAC- Polytechnic University of Catalonia. PhD(c) Architecture, Digital Futures. Tongji University.
Tom\u00e1s is an assistant professor at the UC School of Design and director of the Fab Lab Austral UC Regional Station in Puerto Williams. In undergraduate courses he teaches Associative Design and Workshop courses with topics ranging from Bio Manufacturing, Low Energy Material Systems, Speculative Design and Ecosystem Oriented Design. In the Master in Advanced Design he teaches the courses in Anatomy of Prototypes and Systems, and Speculative Design.
Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
"},{"location":"2021-22/t-2/designing-for-the-next-billion-seconds/","title":"Designing The Next Billion Seconds","text":"Designing The Next Billion Seconds"},{"location":"2021-22/t-2/designing-for-the-next-billion-seconds/#syllabus","title":"Syllabus","text":"Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate, and exchange perspectives, questions, and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale, and speed of change of the multidimensional implications that the digital economy has in the environmental emergency.
Using The Everything Manifesto as a meta-brief, participants will have the opportunity to learn how to use hypothetical questions to develop useful fiction stories about how everyday life can change in the next billion seconds, following methodologies where they can practice collective ideation, decision making, and other collaborative approaches.
"},{"location":"2021-22/t-2/designing-for-the-next-billion-seconds/#deliverables","title":"Deliverables","text":"Digital posters + Proto\u2013videos.
"},{"location":"2021-22/t-2/designing-for-the-next-billion-seconds/#additional-resources","title":"Additional Resources","text":"The Everything Manifesto
\u2018Provisions - Observing & Archiving COVID-19\u2019 by Site Magazine
\u2018Slowdown Papers\u2019 by Dan Hill
'Down to Earth: Politics in the New Climatic Regime' by Bruno LaTour
\u2018Poetics of Relation\u2019 by \u00c9douard Glissant
\u2018The Mushroom at the End of the World: On the Possibility of Life in Capitalist Ruins\u2019 by Anna Lowenhaupt Tsing
\u2018Everything is Someone\u2019 by Simone Rebaudengo and Joshua Noble
\u2018Black Quantum Futurism Theory & Practice, Volume I\u2019 by Rasheedah Phillips
\u2018Beyond Nature and Culture\u2019 by Philippe Descola
\u2018Stories of your Life and Others\u2019 by Ted Chiang
\u2018A question of tech\u2019 by Gauthier Roussilhe
\u2018The Shock of the Old: Technology and Global History Since 1900\u2019 by David Edgerton
Logic Magazine
\u2018Goodbye Uncanny Valley\u2019 by Alan Warburton
"},{"location":"2021-22/t-2/designing-for-the-next-billion-seconds/#faculty","title":"Faculty","text":"Andres Colmenares Co-founder of IAMAndres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC.
"},{"location":"2021-22/t-2/exploring-emergent-technologies/","title":"Exploring Emergent Technologies","text":"Exploring Emergent Technologies"},{"location":"2021-22/t-2/exploring-emergent-technologies/#syllabus","title":"Syllabus","text":"Exploring emergent technologies continues the journey through the underlying layers, the boundaries, and the frictions of modern tech.
We will focus on emergent technologies, in other words, cultural practices we might have heard about, but we want you to explore on your own, to question and master them, before they become a marketing buzzword.
We selected two key areas of exploration:
"},{"location":"2021-22/t-2/exploring-emergent-technologies/#remixing-materials","title":"Remixing Materials:","text":"We will take a hands-on approach to materials, with a specific focus on upcycling waste into newer materials and bio-based recipes. For many years designers thought of materials as something to choose from a catalog, a patented formula developed in giant laboratories. However, our home kitchen offers tonnes of possibilities to start the design process from material sources such as waste and use systemic design practices to connect it with the local socio-economic context.
"},{"location":"2021-22/t-2/exploring-emergent-technologies/#collective-intelligence","title":"Collective intelligence:","text":"More than a space for collective exploration, the Internet became a magnified lens of existing systems of power. In the last term, in the Extended Intelligences seminar, we looked at the applications and implications of AI, this time we will unfold technologies and key concepts that could allow users to retake collective control of nowadays digital platforms.
"},{"location":"2021-22/t-2/exploring-emergent-technologies/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Anastaisa Pistofidou Materials and Textiles Strategic AdvisorAnastasia is a Greek architect that has been working with Digital Fabrication technologies, design and education since 2009. She has been part of Fab Lab Barcelona (IAAC) since 2011 as a researcher, practitioner, advanced manufacturing officer and project leader in the Textiles and Materials research area. In 2013 she co-founded fabtextiles.org, a research laboratory on textiles, soft architectures, innovative materials, and sustainability. In 2017 she co-founded Fabricademy, Textile and Technology Academy, a distributed educational program and community of practitioners that promotes and researches the implications and applications of wearable technology and Digital Fabrication in Fashion, Textiles and Biology. Anastasia has participated in several European-funded projects managing topics such as artistic residencies, society and culture, circular economy and sustainability in the European Textile & Clothing sector, co-creation methodologies, science with and for society, gender inclusion, female creativity and innovation potential, among others: EASTN, Made@EU, TCBL, SISCODE and Shemakes. She promotes open knowledge and sharing practices with various available publications in biomaterial making, additive manufacturing, digital fabrication and sustainability. Moreover, Anastasia has been a curator and producer of the annual exhibition on FabTextiles Digital Fashion and Wearables Showcase since 2014. Combining digital fabrication techniques and crafts, she demonstrates how new technologies can shift the massive consumption and fast production to a customized, open-source, personal and local fabrication applied to education, everyday life and new enterprises.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
V\u00edctor Barber\u00e1n Soler Hardware and Software ExpertV\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program.
"},{"location":"2021-22/t-2/fab-academy/","title":"Fab Academy","text":"Fab Academy"},{"location":"2021-22/t-2/fab-academy/#syllabus","title":"Syllabus","text":"The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through a unique, hands-on curriculum and access to technological tools and resources.
During this 6-month programme, students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects.
"},{"location":"2021-22/t-2/fab-academy/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
V\u00edctor Barber\u00e1n Soler Hardware and Software ExpertV\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program.
"},{"location":"2021-22/t-2/future-talks/","title":"Future Talks","text":"Future Talks"},{"location":"2021-22/t-2/future-talks/#syllabus","title":"Syllabus","text":"Future Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond.
Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision, and identity rather than passively wait for what is needed.
In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills, and attitudes to compare yourself with.
In this series of talks, the critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware of how your thinking, making, interests, and values differ from others.
Monday 10/01 > Audrey Desjardines - Autobiographical Design - Approaching failure http://audreydesjardins.com/
Monday 24/01 > Laura Forlano - Auto-ethnography https://lauraforlano.org/
Monday 07/02 > Sergio Urue\u00f1a - Responsive Innovation https://es.linkedin.com/in/sergio-urue%C3%B1a-l%C3%B3pez-aa5a8944
Monday 21/02 > Sa\u00fal Baeza - Radical experimentation in design research https://www.does-work.com Visit Hospitalet creative district.
"},{"location":"2021-22/t-2/future-talks/#deliverables","title":"Deliverables","text":"At the end of this trimester we expect you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. Create a specific post on your website.
"},{"location":"2021-22/t-2/making-sense-and-meaning/","title":"Making Sense and Meaning","text":"Making Sense and Meaning"},{"location":"2021-22/t-2/making-sense-and-meaning/#syllabus","title":"Syllabus","text":"Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate, and exchange perspectives, questions, and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale, and speed of change of the multidimensional implications that the digital economy has in the environmental emergency.
Using The Everything Manifesto as a meta-brief, participants will have the opportunity to learn how to use hypothetical questions to develop useful fiction stories about how everyday life can change in the next billion seconds, following methodologies where they can practice collective ideation, decision making, and other collaborative approaches.
One of the main goals of MDEF is to align students\u2019 purpose with their skills, interests, and capabilities, in order to provide all the necessary means to become agents of change. In times of transition, exposure to excessive noise and information lead to uncertainty and disconnection from the true self. Through questioning students\u2019 decisions and choices during their project development, these sessions aim to rebuild the connection with the driving forces that operate within ourselves and to establish new dialogues with authors, researchers, thinkers, and makers that can contribute and enrich the Masters\u2019 projects. The seminar aims to build a space for honest discussion, questioning, and challenging, in which we aim to incorporate philosophical practice into designing for emergent futures.
"},{"location":"2021-22/t-2/making-sense-and-meaning/#additional-resources","title":"Additional Resources","text":"The distributive nature of Design: (Page 234)
Design as participation:
A History of the World in Seven Cheap Things:
Steps to an Ecology of Mind: (Introduction)
"},{"location":"2021-22/t-2/making-sense-and-meaning/#deliverables","title":"Deliverables","text":"To read the provided articles and papers
To attend to at least 80% of the classes
To write a blog entry of 2500 words at the end of the course on your website and design a vignette to illustrate the following questions:
What design means for you?
How can design help you to achieve your purpose?
How design can be used to transform your world?
An abstract (500 words) of the final entry will be required a week prior to the last day of class.
"},{"location":"2021-22/t-2/making-sense-and-meaning/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
"},{"location":"2021-22/t-3/","title":"Term 3","text":"The program has four conceptual pillars:
"},{"location":"2021-22/t-3/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2021-22/t-3/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2021-22/t-3/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2021-22/t-3/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2021-22/t-3/curating-normals/","title":"Curating Normals","text":"Curating Normals"},{"location":"2021-22/t-3/curating-normals/#syllabus","title":"Syllabus","text":"Applying curatorial practice participants will have the opportunity to think about and develop tools for contextualising, positioning and framing their work as part of new narratives. They will be invited to analyze and synthesize their own work independently and as part of their peer group, in a variety of formats and in small and larger group collaboration. By exploring and broadening their frame of references and presenting compelling propositions for alternative futures, participants will experience and develop curatorial perspectives and tools.
"},{"location":"2021-22/t-3/curating-normals/#deliverables","title":"Deliverables","text":"Presentation of exhibition proposals and event format concept.
"},{"location":"2021-22/t-3/curating-normals/#additional-resources","title":"Additional Resources","text":"(https://www.youtube.com/watch?v=zWld721Wk-Q)
"},{"location":"2021-22/t-3/curating-normals/#faculty","title":"Faculty","text":"Daniel Charny Creative DirectorDaniel Charny is a creative director, curator, and educator with an inquiring mind and an entrepreneurial streak. He is co-founder of the community interest company Forth. Charny is best known as curator of the exhibition Power of Making at the V&A, and of the award-winning learning programme Fixperts, now taught in universities and schools worldwide. Charny is active internationally as a speaker and expert advisor, advocating design, creativity and making as essential tools to unlock a better future. He is Professor of Design at Kingston University, winner of the London Design Innovation Medal 2019 and the Sir Misha Black Award for Innovation in Design Education 2020.
"},{"location":"2021-22/t-3/design-ethics/","title":"Design Ethics","text":"Design Ethics"},{"location":"2021-22/t-3/design-ethics/#syllabus","title":"Syllabus","text":"In these three sessions we will tackle an introduction to the philosophy of technology and the central theme of our relationship with technology: are we determined by technology? Do we determine the technology or should the issue be explored in a radically different way? We will then deal with current topics in ethics and artificial intelligence. After that, we will end by reflecting on what it can mean to be a professional designer.
Objectives
To understand the nature of technology and its relationship with humans.
To know the limits and potentialities of ethical reflection.
To gain an awareness and understanding of ethics and its entailments for the design profession
2-3 page report containing an ethical assessment of one\u2019s own course project based on the exercises performed during class + readings + contents of the lectures. The assessment should be reflective (not merely descriptive) and it should contain a discussion of themes in the project or of aspects thereof that merit ethical reflection. While not mandatory, it is recommended that it also included next steps or courses of action that can be taken to remediate ethical issues creating risks and harms.
"},{"location":"2021-22/t-3/design-ethics/#additional-resources","title":"Additional Resources","text":"Casacuberta, D., y Guersenzvaig, A. (2019). Using Dreyfus\u2019 legacy to understand justice in algorithm-based processes. AI & Society, 34(2), 313-319.
Benjamin, Ruha. (2019). Race after technology: Abolitionist tools for the new Jim Code. Cambridge: Polity.
Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity.
Eubanks, Virginia. (2018). Automating inequality: How high-tech tools profile, police, and punish the poor. New York: St. Martin's Press.
Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield.
Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield.
Kiran, A. H., Oudshoorn, N., y Verbeek, P.-P. (2015). Beyond checklists: Toward an ethical-constructive technology assessment. Journal of Responsible Innovation, 2(1), 5-19. https://doi.org/10.1080/23299460.2014.992769
Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016.
Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011.
"},{"location":"2021-22/t-3/design-ethics/#faculty","title":"Faculty","text":"Ariel Guersenzvaig Lecturer at ELISAVA School of Design and EngineeringAriel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).
"},{"location":"2021-22/t-3/design-studio/","title":"Design Studio","text":"Design Studio"},{"location":"2021-22/t-3/design-studio/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analysing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The third term Design Studio aims to refine the work developed by students during the first and second term of the Master program (research and design). After identifying areas of interest from weak signals in the first term, and creating their design space and interventions, students will be encouraged to take a further step into their projects, focusing on designing an improved intervention in the real world (digital or physical). Special efforts will be geared towards the development of projects in the context of the current global pandemic, and how such interventions take place in new contexts (domestic, digital, new locations), while contributing to the previous work in tems one and two, and continue building the project\u2019s vision for desirable futures..
The Design Studio time will be dedicated to supporting the students to adapt their work in the current special global context, develop their final design intervention in new spaces, and communicate their project to build new narratives, taking into account the current \u201cnew normal\u201d. During the studio, studio leaders will bring invited guests to introduce topics of interest to the process and to participate in tutorials during the desk crits.
"},{"location":"2021-22/t-3/design-studio/#deliverables","title":"Deliverables","text":"At the end of this trimester we expect you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. Create a specific post on your website.
"},{"location":"2021-22/t-3/design-studio/#additional-resources","title":"Additional Resources","text":"Speculative Everything - Anthony Dunne and Fiona Raby
Adversarial Design - Carl DiSalvo
Massive Change - Bruce Mau, Jennifer Leonard and Institute without Boundaries
Design for the Real World: Human Ecology and Social Change - Victor Papanek
Liquid Modernity - Zygmunt Bauman
Who Owns the Future? - Jason Lanier
This Changes Everything - Naomi Klein
To Save Everything, Click Here: The Folly of Technological Solutionism - Evgeny Morozov
Democratizing Innovation - Eric Von Hippel
Cradle to Cradle: Remaking the Way We Make Things - Michael Braungart, William McDonough
Macrowikinomics: New Solutions for a Connected Planet - Don Tapscott, Anthony D. Williams
The Third Industrial Revolution: How Lateral Power Is Transforming Energy, the Economy, and the World - Jeremy Rifkin
The Death and Life of Great American Cities - Jane Jacobs
The Third Plate - Dan Barber
Free Innovation - Eric Von Hippel
Limits to Growths - Donella H. Meadows
The Human Face of Big Data - Rick Smolan
"},{"location":"2021-22/t-3/design-studio/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
"},{"location":"2021-22/t-3/fab-academy/","title":"Fab Academy","text":"Fab Academy"},{"location":"2021-22/t-3/fab-academy/#syllabus","title":"Syllabus","text":"The Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The Fab Academy began as an outreach project from the CBA, and has since spread to Fab Labs around the world. The program provides advanced digital fabrication instruction for students through a unique, hands-on curriculum and access to technological tools and resources.
During this 6-month programme, students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects.
The goal of MDEF version is to combine the concepts and practices of the Fab Academy program with the objectives of the MDEF course in a meaningful way to develop student research projects.
A core aim is to empower students with hands-on prototyping in the Fab Lab environment, unlocking technological \u2018black boxes\u2019 to create a deeper understanding of technology in designing for emergent futures.
"},{"location":"2021-22/t-3/fab-academy/#methodology","title":"Methodology","text":"The program applies FabAcademy mindset without modifying the global schedule, but applying new methodologies such as \"rotational task's stations\", redistributing the impact of weekly hours and adding new assessment criteria.
The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrate the competencies acquired.
"},{"location":"2021-22/t-3/fab-academy/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
V\u00edctor Barber\u00e1n Soler Hardware and Software ExpertV\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program.
"},{"location":"2022-23/","title":"Welcome to the Year 2022-23","text":"Welcome to the Year 2022-23"},{"location":"2022-23/#the-design-for-emergent-futures-approach","title":"The Design for Emergent Futures Approach","text":"MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges.
The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students\u2019 own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times.
Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging.
The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention\u2019, that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture.
Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty.
The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures.
"},{"location":"2022-23/research-trip/","title":"El Hierro Research Trip","text":"El Hierro . UNESCO Biosphere Reserve . Canary Islands March 27 - 31 2023
"},{"location":"2022-23/research-trip/#why-el-hierro","title":"Why el Hierro?","text":"Inclusive and regenerative innovation for distributed, resilient futures.
Come join us for a week of research activities in a unique location that will offer us a diversity of opportunities to experiment, learn and reflect about ecosystemic regeneration and striving for resilience through interdependent practices of knowing, intuition, material-driven experimentation, situational awareness and embodied research.
"},{"location":"2022-23/research-trip/#goals-and-methodology","title":"*Goals and Methodology*","text":"After taking the first steps in the MDEF methodology, we open a parenthesis in the masters\u2019 program to connect to a very unique landscape and ecosystem in the Island of El Hierro to reflect and put into practice some of the ideas, topics and techniques we have shared during our first year of the course.
Through exploratory visits, material experiments and reflection sessions, participants will get the chance to learn profound techniques of working in-between living ecosystems in a unique island context where striving for resilience and respect for the environment has become paramount in the last couple of decades.
"},{"location":"2022-23/research-trip/#sneak-peek-into-the-program","title":"*Sneak peek into the program*","text":"We will explore ecosystemic thinking, increasing personal presence, conscience and consciousness and how to nurture these connections with nature as co-client.
We will understand a slow and ancient wisdom alongside technological advancements. We will delve into how to bring happiness to communities, building of sustainable co-operatives, empowerment, water, mobility, data, tourism, organic farming, carbon sequestration and housing. We will learn examples of creating a more resilient economy centred on happiness and resilience.
This workshop will offer a diversity of opportunities to Experiment, Learn and Reflect about yourself alongside ecosystemic regeneration and striving for resilience through interdependent practices of knowing, intuition, material-driven experimentation, situational awareness and embodied research.
In parallel to the discovery of the island, we will have dedicated time and space for some reflective sessions to give shape to our collective learnings and intelligence.
Through visits around the topics of energy production, sustainable agriculture, food production, ecological co-habitation and local architecture we will be discovering how el Hierro maintains and is developing new models of sustainability.
"},{"location":"2022-23/research-trip/#special-guest-faculty-mdef-research-trip-2023","title":"Special Guest Faculty MDEF Research Trip 2023","text":""},{"location":"2022-23/research-trip/#thomas-duggan-uk","title":"Thomas Duggan - UK","text":"Biotechnology / craft / material science / material-driven research / architecture / design / advanced robotic fabrication / sculpture
www.thomasdugganstudio.com
Thomas Duggan is an artist and also the director of Thomas Duggan Studio, a collaborative and multidisciplinary research studio.
Forwards-looking and future-assembling, Thomas\u2019 work seeks to find new ways of 'languaging' and \u2018presencing', to give voice to the more-than-human world. His practice is informed by a theoretical interest in bridging and hybridity between the human hand and the self-organising powers of nonhuman processes, creating works made from materials that are at the same time both ancient, advanced and have an intention to positively impact on things that matter.
Thomas has published work within leading scientific journals including Nature Nanotechnology, the Proceedings of the National Academy of Sciences of the United States of America as well as exhibiting at the V&A, Tate and MoMA. Thomas is guest lecturer and workshop facilitator at the Institute for Advanced Architecture of Catalonia (IAAC) and Lecturer in Craft and Material Practices at AUP.
Thomas co-created and co-facilitated the 2022 MDEF workshop in Mallorca. \u2709 thomasdugganstudio@gmail.com
"},{"location":"2022-23/research-trip/#audrey-belliot-slow-lab","title":"Audrey Belliot - Slow lab","text":"Low-Tech / Slow Movement / Rural Futures / Resilient Lifestyles / Self-Sufficiency / Food Futures
Ex-MDEFer, Audrey co-created Slow lab in January 2022. At the intersection between the slow movement and low-tech, Slow lab is a collective which wants to bring awareness and promote a resilient lifestyle. They organize social events and create artifacts to open conversations around how to integrate ancient techniques into our present context. Their practice questions and redesigns the tools we use in our daily life to become less dependent on high-technology.
"},{"location":"2022-23/research-trip/#javier-morales-island-host","title":"Javier Morales - Island Host","text":"Environment / Sustainability / Agriculture / Energy / Self-Sufficiency
Part of the local and regional government in the areas of Agriculture, Environment, Primary Sector and Economic, Business Planning, and Sustainability.
"},{"location":"2022-23/research-trip/#references","title":"References","text":""},{"location":"2022-23/research-trip/#articles","title":"Articles","text":"Heroes of El Hierro, Part I. A Regenerative Economy in Action.
Heroes of El Hierro, Part II. A Regenerative Economy in Action.
Islands as case studies for bioregional regeneration
"},{"location":"2022-23/research-trip/#movies","title":"Movies","text":"During the first term, you will be exposed to different topics including Biology and Agri to AI systems, this exposure will help with your understanding on how to design for emergent futures.
The program has four conceptual pillars:
"},{"location":"2022-23/t-1/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2022-23/t-1/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2022-23/t-1/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2022-23/t-1/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2022-23/t-1/atlas-of-weak-signals/","title":"Weak Signals in the Wild","text":"Weak Signals in the Wild"},{"location":"2022-23/t-1/atlas-of-weak-signals/#syllabus","title":"Syllabus","text":"Every future scenario is built by detecting \u201cweak signals\u201d that set trends and point to certain directions, based on the analysis of the main change factors we can detect in the present. And the present for 2022 is a convulsed place, subjected to immense systemic crises that generate doubts about the survival of the status quo in multiple spheres. As a transversal and ongoing project of the Masters in Design for Emergent Futures, the Atlas of Weak Signals presents a space and a structure in which to navigate and position ourselves in this complex panorama, allowing for students and faculty to find design and intervention contexts and opportunities. The goal of this first Weak Signals in the Wild Week is to give the students a general overview of the signals and toolkit that constitute the ongoing Atlas, a showcase of the research projects developed by former students and research faculty, and finally, a glimpse into a specific context which offers a hyper-local and situated view of some of the possible vectors that the Atlas presents.
"},{"location":"2022-23/t-1/atlas-of-weak-signals/#deliverables","title":"Deliverables","text":"One post on the personal student website with a reflection of the outcomes and experience of the week. High-resolution image of their first Multiscalar Design Space.
"},{"location":"2022-23/t-1/atlas-of-weak-signals/#additional-resources","title":"Additional Resources","text":"Diez, T., Tomico, O., & Quintero, M. (2020). Exploring Weak Signals to Design and Prototype for Emergent Futures. Temes de Disseny, 36, 70\u201389.
(https://www.elisava.net/en/publications/temes-de-disseny-36-design-futures-now-literacies-and-making)
O. T., M. Q., & G. E. (2021, June 11). Design Futures Scouting. A First-Person Perspective (1PP) approach to futures scouting through making. Retrieved from
"},{"location":"2022-23/t-1/atlas-of-weak-signals/#faculty","title":"Faculty","text":"Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2022-23/t-1/biology-agri-zero/","title":"Biology & Agri","text":"Biology & Agri"},{"location":"2022-23/t-1/biology-agri-zero/#syllabus","title":"Syllabus","text":"The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratising access to the sciences is shared with that of libre software and open source electronics and maker movements.
Access to the means experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practises previously constrained to larger scale operations. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to obtain amplify DNA and analyse it. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to makecreative decisions and construct logical frameworks for study and production in the field of biology.
"},{"location":"2022-23/t-1/biology-agri-zero/#deliverables","title":"Deliverables","text":"Biology
A hypothetical yet designed experiment following the scientific method.
Scientific paper identification, reading, and synopsis.
Agronomy
(https://www.google.com/url?q=https://en.wikipedia.org/wiki/George_Church_(geneticist)&sa=D&source=editors&ust=1631873659860000&usg=AOvVaw008k0z0BmW9hnP6xicbWwh)
(https://www.youtube.com/watch?v=_kc0IFavUes)
(http://biohackacademy.github.io/)
(https://igem.org/)
"},{"location":"2022-23/t-1/biology-agri-zero/#faculty","title":"Faculty","text":"Nuria Conde Expert in bioinformatics and co-director of the Complex Systems research group at Universitat Pompeu FabraNuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.
Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab BarcelonaJonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
"},{"location":"2022-23/t-1/bootcamp/","title":"Bootcamp","text":"Bootcamp"},{"location":"2022-23/t-1/bootcamp/#syllabus","title":"Syllabus","text":"The MDEF boot camp is a landing and setup workshop that will introduce students to the main ambitions of the master program. The boot camp format will allow students to familiarize themselves with the physical spaces where the program will operate and experiment (Studio, Lab, and neighborhood), as well as provide the initial tools to document and share their progress during their studies at IAAC.
From Wikipedia: \u201cBoot camps can be governmental being part of the correctional and penal system of some countries. Modeled after military recruit training camps, these programs are based on shock incarceration grounded on military techniques. \u201c
Do not panic: IAAC is not a correctional facility! And we will only use the best of the boot camp format to facilitate the learning process and the adaptation of the students to the program and the available facilities.
"},{"location":"2022-23/t-1/bootcamp/#deliverables","title":"Deliverables","text":"Intro to the Master Structure & 1st term Schedule of Courses
Student\u2019s introductions -What's my fight
Oscar Tomico - Introduction - First-Person Perspective
Chiara Dall'Olio and Milena Jarez - Poblenou Tour
Mariana Quintero - Intro to the student's Digital Garden
Josep Marti - Website building
Oscar Tomico & Mariana Quintero Class - Hybrid Profiles
Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
Chiara Dall\u2019Olio MDEF Programs CoordinatorChiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research.
Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
"},{"location":"2022-23/t-1/community-engagement/","title":"Community Engagement","text":"Community Engagement"},{"location":"2022-23/t-1/community-engagement/#syllabus","title":"Syllabus","text":"Design practice and the role of the designer has been evolving over time. Evolving from an utilitarian perspective at the service of industry (design over) to the integration of the perspective of the human user and it\u2019s needs (design for) and, later on, it\u2019s integration as an active agent in the design process (design with) the agency and expertise of the designer has been critically put into question generation after generation. Presencing the burst of the user-centered bubble and in the face of various existential risks, along these sessions, we will inquire over our role as designers and experience what it means to design within creative communities with the goal of putting our personal projects and capacities at the service of deep transitions.
Those promoting participatory action-research believe that people have a universal right to participate in the production of knowledge which is a disciplined process of personal and social transformation. In this process, people rupture their existing attitudes of silence, accommodation and passivity, and gain confidence and abilities to alter unjust conditions and structures'. (Paulo Freire, in Smith et al, 1997:xi)
Fab Lab Barcelona has been involved in many European and local action-research projects with the goal of developing, testing, and implementing alternative and circular strategies towards a (more) locally productive and globally connected city.
In the practical sections of the Community Engagement seminar, MDEF students will be invited to explore methodologies and tools of two community-based local pilots led by Fab Lab Barcelona. The local pilots connected to the SISCODE and CENTRINNO EU projects, while differing in specific objectives and goals, have been aligned with the Fab City principles and share a common objective: both expand the purpose of creative spaces and practitioners to transform communities, societies and ecosystems, supporting the development of new approaches to innovation, learning and impact at the local level, while articulating global efforts.
Within the context of the above-mentioned projects, during the two sessions, students will practice with methods to support social change whilst focussing down on the purpose of engagement. By learning and understanding the application of tailored tools and their practical uses, students will have access to knowledge and resources to use in their future projects. The pool of tools ranges from enabling actions to map actors and resources, analysing local contexts, identifying potential synergies and opportunities, and amplifying key benefits for local stakeholders.
The practical course will be further enriched with thematic topics addressing circular and collaborative manufacturing, co-creation mechanisms, practice-based capacity building and peer-learning. During the two days of activities, students will also have the opportunity to visit and engage with four local community-driven projects in Poblenou. The visits will take place from 5pm to 7pm on November 22nd and 24th (TBC) and are aimed at learning about the projects\u2019 stories and achievements, their innovative strategies and approaches to inclusive and circular ecosystems.
"},{"location":"2022-23/t-1/community-engagement/#deliverables","title":"Deliverables","text":"Ecosystem mapping and finding fit. Introspective work: from ego to eco.
Targeted systems change and transitions over a generation.
Prototyping from a design within stance and social learning
Shareback insights community work
Participatory ecosystems: Knowledge as a correlate and Body and bodies as epistemological instruments
Exercise 4D Map. Visualization and direct exemplification of the generation of truth.
Thinking in Systems - Donella Meadows
Dark Matter and Trojan Horses - Dan Hill
Exposing the magic of Design - John Kolko
Frame Innovation - Kees Dorst
A more beautiful question - Warren Berger
Design, When everybody Designs - Ezio Manzini
Design for the Real World - Victor Papanek
Critical Zones - Bruno Latour & Peter Weibel
Leading from the Emerging Future - Otto Scharmer and Katrin Kaufer
http://donellameadows.org/dancing-with-systems/
https://thesystemsthinker.com/guidelines-for-designing-systemic-interventions/
https://medium.com/fieldnotes-by-sam-rye/towards-targeted-systems-change-7f4db6febb51
https://drive.google.com/file/d/1UrOxrth4SomIGY0u7qf0lCVwdHS5_BTK/view?usp=sharing
https://medium.com/weareholon/performing-transitions-within-emergent-paradigms-452a63949b20
http://jonkolko.com/writingSensemaking.php
https://drive.google.com/file/d/1vDA4K1-ceE0aNtWD5hP1IOOJJoQ2jj_4/view?usp=sharing
https://medium.com/weareholon/the-everyday-of-cooperative-housing-la-borda-de-can-batll%C3%B3-1d123955ae35
https://medium.com/@camerontw
https://design.cmu.edu/sites/default/files/Transition_Design_Monograph_final.pdf
"},{"location":"2022-23/t-1/community-engagement/#faculty","title":"Faculty","text":"Merc\u00e8 Rua Researcher and Design Strategist at Holon.catMerc\u00e8 Rua Farges is a researcher and design strategist at Holon.cat. With a multidisciplinary profile, at the crossroads between the social sciences, design, and the performing arts, she works to train and accompany organizations in their efforts to prosper by favoring a positive impact on society and the environment. Her passion is bringing people and teams together to bring out their collective intelligence and alignment to drive change.
Milena Calvo Juarez Communities ExpertMilena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.
Markel Cormenzana Mechanical Engineer and Transition DesignerMarkel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.
Holon Non-profit CooperativeHolon emerged in 2014 as a proposal from the design community to what we see is humanity in transition.
From non-profit cooperatives, associations, and foundations transforming sectors such as housing or energy, to local SMEs exploring the circular economy, to programs of the United Nations working on eco-innovation or international corporations defining how sustainability fits companies of their size. We exist to help these organizations become the new normal through design. We work to align their organizational goals with the needs of the people they serve and their social and environmental context. From experiences to the ecosystem, we shape the everyday life of transitions.
"},{"location":"2022-23/t-1/design-studio-framing-design-interventions/","title":"Design Studio","text":"Design Studio"},{"location":"2022-23/t-1/design-studio-framing-design-interventions/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching. The specific goals are the following:
Post on your website with your new extended workspace
Collaborative map of projects, resources, news, and opportunities for interventions \u2026 that can populate your physical working space and a plan on how to share relevant information between all of you on-line.
A reflection on how you are documenting and communicating your work.
A video which can include multiple ways of video journaling (interviews, personal reflections, activities, ...).
Document the collective design intervention, analyze it and reflect on the findings.
Planning of the exhibition, space allocation and special needs.
A series of prototypes presented in a collective design space and a personal video of no more than 3 minutes (answering the question what is your updated fight),
5 high resolution images of the highlights of your Design Studio work during the term, a high resolution image of your personal and Collective design space and the first chapters of your Thesis Draft which represent each one of the deliverables developed during the term:
Chapter 0: What is your fight?. Vision and Identity. Personal development and Collaboration Plan.
Chapter 1: Research through Design Toolbox.
Chapter 2: Framing a collective Design Space based on AoWS, Multiscalar Design Space and State of the Art. Personally reflect on your area of interest and an area of intervention.
Chapter 3: First interventions (Experiments, Pilots and first collective intervention): Description and results.
"},{"location":"2022-23/t-1/design-studio-framing-design-interventions/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab BarcelonaJonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
"},{"location":"2022-23/t-1/extended-intelligences/","title":"Extended Intelligence","text":"Extended Intelligence"},{"location":"2022-23/t-1/extended-intelligences/#syllabus","title":"Syllabus","text":"The first part of the seminar sets the grounds for designing witht/for/by AI in the current and future world conditions. The focus is on the conceptual basis of AI and how the practice of design has spawned a wealth not just of new possibilities but of new methods too. Poshuman, Postdigital, Smart Interaction and Multiple Intelligence (or chamanistic) design are explored and the basis of their methodologies are shared.
The second part of the seminar will be focused on Artificial Intelligence and contemporary visual culture. With a practical approach, and by learning some techniques and tools, part of the concepts learnt on the first part will be applied in class exercises.
A speculative project will be developed by the students in small groups during the seminar and will be presented at its end.
"},{"location":"2022-23/t-1/extended-intelligences/#deliverables","title":"Deliverables","text":"Learn basic concepts and techniques of AI, and its different fields.
Understand some of the ethics impacts of AI
Learn to use technical tools to run some AI programs.
Understand the current proposals in designing with/for/ Extended Intelligence.
Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.
Lucas Lorenzo Pe\u00f1a Engineer, UX designer, and ResearcherLucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence.
"},{"location":"2022-23/t-1/living-with-your-own-ideas/","title":"Living with Your Own Ideas","text":"Living with Your Own Ideas"},{"location":"2022-23/t-1/living-with-your-own-ideas/#syllabus","title":"Syllabus","text":"Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences.
Throughout the week, students will engage in early and easy making processes. They will address the experiences of these things through the body. Each student will move through:
\u00b7 Lo-fi version of their project/concept
\u00b7 Different time scales
\u00b7 Move from speculation to have a component of reality for their concept.
On the final day, students will present their experiences my means of videos.
"},{"location":"2022-23/t-1/living-with-your-own-ideas/#deliverables","title":"Deliverables","text":"Research artifacts, lo-fi version of project/concept, personal reflection.
"},{"location":"2022-23/t-1/living-with-your-own-ideas/#additional-resources","title":"Additional Resources","text":"Mackey, A., Wakkary, R., Wensveen, S., Hupfeld, A., & Tomico, O. (2020). Alternative Presents for Dynamic Fabric. In ACM conference on Designing Interactive Systems '20: DIS'20 (pp. 351-364) https://doi.org/10.1145/3357236.3395447
Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., & Tomico Plasencia, O. (2017). \u201cCan I wear this?\u201d : blending clothing and digital expression by wearing dynamic fabric. International Journal of Design, 11(3), 51-65.
Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., Tomico Plasencia, O., & Hengeveld, B. J. (2017). Day-to-day speculation: designing and wearing dynamic fabric . In RTD2017 : proceedings of the 3rd Biennial Research through Design Conference,22-24 March 2017, Edinburgh, UK (pp. 439-454) https://figshare.com/articles/Day-_to-_Day_Speculation_Designing_and_Wearing_Dynamic_Fabric/4747018
Revell, T., & Andersen, H. K. G. K. (2021). The Telling of Things: Imagining Through, With and About Machines. In M. C. Rozendaal, B. Marenko, & W. Odom (editors), Designing Smart Objects in Everyday Life: Intelligences, Agencies, Ecologies (blz. 57-72). Bloomsbury Visual Arts.
Andersen, H. K. G. K., Wakkary, R. L., Devendorf, L., & McLean, A. (2020). Digital Crafts-machine-ship: creative collaborations with machines. Interactions, 27(1), 30-35. https://doi.org/10.1145/3373644
Goveia Da Rocha, B., & Andersen, K. (2020). Becoming travelers: Enabling the material drift. In DIS 2020 Companion - Companion Publication of the 2020 ACM Designing Interactive Systems Conference (pp. 215-219). Association for Computing Machinery, Inc. https://doi.org/10.1145/3393914.3395881
Devendorf, L., Andersen, K., & Kelliher, A. (2020). Making Design Memoirs: Understanding and Honoring Difficult Experiences. In CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems [3376345] Association for Computing Machinery, Inc. https://doi.org/10.1145/3313831.3376345
"},{"location":"2022-23/t-1/living-with-your-own-ideas/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Kristina Andersen Associate Professor at Eindhoven University of TechnologyKristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?
Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.
Angella Mackay Lecturer at the Amsterdam University of Applied Sciences (AUAS)Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.
"},{"location":"2022-23/t-1/tech-beyond-the-myth/","title":"Tech Beyond the Myth","text":"Tech Beyond the Myth"},{"location":"2022-23/t-1/tech-beyond-the-myth/#syllabus","title":"Syllabus","text":"We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design. Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world.
Is a practical and intensive two-weeks experimental program into fabrication, physical computing and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience for rapid prototyping.
Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition.
We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact.
"},{"location":"2022-23/t-1/tech-beyond-the-myth/#forensics-of-the-obsolescense-context-workshop","title":"Forensics of the obsolescense (Context workshop)","text":"Forensics of obsolescence confronts students with the results of today's consumers' electronics industry model. By tearing apart broken everyday objects we uncover key topics such as systems thinking, suppli chains, intellectual models, or programmed obsolescence. On top of it, by using a hands-on approach we introduce the use of fundamental technology prototyping concepts: datasheets, multimeter, power supplies, electronic tools. Students will document their findings by writing a \"forensic report\" of each artifact.
Output: A written \"forensic report\"
Measuring the world introduces students to the concept of a world in data by designing artifacts to measure their daily analog and digital activity. The fundamental aspect is to understand nowadays data-driven world from the sourcing, that could range from a temperature sensor to an Instagram like postprocessing, storage, and consumption. It aims to work both as an introduction to some key concepts behind physical computing to support the Machines that Make but more importantly as an introduction to the idea of the information that is critical to the Extended Intelligence module.
Output: A dataset
"},{"location":"2022-23/t-1/tech-beyond-the-myth/#machines-that-make-materials-that-grow-context-workshop","title":"Machines that make, materials that grow (Context workshop)","text":"Machines that make introduces the fundamental concepts of digital fabrication when we move away from rapid prototyping and explore the true potential of from bits to atoms [...] from making to growing. Output: A drawing of a future machine that grows.
"},{"location":"2022-23/t-1/tech-beyond-the-myth/#almost-useless-machines-experience-workshop","title":"Almost useless machines (Experience workshop)","text":"Almost useless machines focus introduces the core idea actuating the real world by asking students to assemble a mechanical artifact with no much purpose than itself. Its primary goal is to move away from students from the small-scale, almost invisible, digital-only approach to technology highly influenced by today's service economy into the scale of artifacts that impact and transform the physical world. In the making, students will put into practice the fundamental stages of rapid prototyping in Fab Labs from building a mockup to integrating multiple digitally fabricated components into a working artifact.
Output: A useless machine
https://hackmd.io/@fablabbcn/BJA1L3PDK
"},{"location":"2022-23/t-1/tech-beyond-the-myth/#deliverables","title":"Deliverables","text":"Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF repository on GitLab https://mdef.iaac.net/ within a maximum of 1 week after the students\u2019 submission deadline.
Write a post out your weekly experience
Deliver the forensic report completely filled
Reflect your learning goals and possible applications of the technology learned
Add link to the exploration tools and files you produced and used in your repo (Video and Slide presentation, Forensic report)
All the students have to document their work for the course:
Personal reflexions and learning outcome post (personal MDEF webpage)
Video and Slides of the machine (Google drive)
The deadline for the students to submit their work for your seminar is Sunday the 18th of November.
Video
Video at minimun 1080p stabilized (not hand held recordings, use a tripod if you don \u0301t know how to stabilize by software) BETWEEN 30SEC TO 1MIN
Open source music matching the artifacts(properly acknowledged).
Ideally, the sound produced by the machine will also be recorded in the video.
Entry and finish titles with team names, name of the artifact and Iaac/FablabBCN .
Slides
Forensic report abstract (reflection)
Bibliography and Background Research Material
Some of the books can be found online for free, use google and archive.org
Getting Started with Arduino, Banzi, Massimo. Maker Media, Inc, 2008 (ISBN 9780596155513) 128 pages. Fifty Dangerous Things (You Should Let Your Children Do), Tulley, Gever. Tinkering Unlimited, 2009 (ISBN 9780984296101) 130 pages.
The Design of Everyday Things, Norman, Donald A.. Basic Books, 1988 (ISBN 9780465067107) 240 pages. The Hacker Ethic: and the Spirit of the Information Age, Himanen, Pekka. Random House, 1999 (ISBN 9780375505669) 256 pages.
Hacking Electronics: An Illustrated DIY Guide for Makers and Hobbyists: An Illustrated DIY Guide for Makers and Hobbyists, Monk, Simon. McGraw-Hill/Tab Electronics, 2012 (ISBN 9780071802369) 304 pages. Designing Reality: How to Survive and Thrive in the Third Digital Revolution, Gershenfeld, Neil. Basic Books, 2017 (ISBN 9780465093472) 304 pages.
How to Diagnose and Fix Everything Electronic, Geier, Michael Jay. McGraw-Hill/Tab Electronics, 2010 (ISBN 9780071744225) 316 pages.
Technology Choice: A Critique of the Appropriate Technology Movement, Willoughby, Kelvin. Intermediate Technology Publications, 1990 (ISBN 9781853390579) 368 pages.
Make It So: Interaction Design Lessons From Science Fiction, Shedroff, Nathan. Rosenfeld Media, 2012 (ISBN 9781933820989) 368 pages.
Building Open Source Hardware: DIY Manufacturing for Hackers and Makers, Gibb, Alicia. Addison-Wesley Professional, 2014 (ISBN 9780133373905) 368 pages.
The Master Switch: The Rise and Fall of Information Empires, Wu, Tim. Knopf, 2010 (ISBN 9780307269935) 384 pages.
Dieter Rams: As Little Design as Possible, Lovell, Sophie. Phaidon, 2010 (ISBN ) 398 pages. To Save Everything, Click Here: The Folly of Technological Solutionism, Morozov, Evgeny. PublicAffairs, 2013 (ISBN 9781610391382) 415 pages.
Adventures in the Anthropocene: A Journey to the Heart of the Planet we Made, Vince, Gaia. Vintage, 2014 (ISBN 9780099572497) 448 pages.
Designing for Emerging Technologies: UX for Genomics, Robotics, and the Internet of Things, Follett, Jonathan. O\u2019Reilly Media, 2014 (ISBN ) 504 pages.
The Innovators: How a Group of Hackers, Geniuses and Geeks Created the Digital Revolution, Isaacson, Walter. Simon and Schuster, 2014 (ISBN 9781476708690) 542 pages.
Designing Interactions [With CDROM], Moggridge, Bill. MIT Press (MA), 2006 (ISBN 9780262134743) 766 pages.
"},{"location":"2022-23/t-1/tech-beyond-the-myth/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
V\u00edctor Barber\u00e1n Soler Hardware and Software ExpertV\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program.
"},{"location":"2022-23/t-2/","title":"Term 2","text":"The program has four conceptual pillars:
"},{"location":"2022-23/t-2/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2022-23/t-2/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2022-23/t-2/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2022-23/t-2/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2022-23/t-2/communicating-ideas/","title":"Communicating Ideas","text":"Communicating Ideas"},{"location":"2022-23/t-2/communicating-ideas/#syllabus","title":"Syllabus","text":"This course will explore various approaches to communicating design concepts and ideas to a variety of stakeholders. By the end of the seminar students will be confident in identifying, prioritising and reaching key stakeholders with appropriate communication tools. They will also be able to seek and identify opportunities to communicate their ideas through efficient and effective strategies.
"},{"location":"2022-23/t-2/communicating-ideas/#deliverables","title":"Deliverables","text":"A Master Arts and Society (University Utrecht) and Bachelor of Design (UNSW), Kate has vast experience in cultural programming, design and open tech fields in Australia and Europe. She has been the communication and dissemination manager for various European research projects at Fab Lab Barcelona concerned with circular economy, open design innovation ecosystems and future cultural heritage. She managed the Distributed Design Platform, a Creative Europe Platform co-funded by the European Commission and currently serves as its strategic advisor. Kate sits on the Executive Board of the Fab City Foundation, as the global initiative\u2019s Strategic Director. She is Faculty of the Master in Design for Emergent Futures at IAAC/ELISAVA, Faculty of the Master in Distributed Design and Innovation and Head of Programming for Interspecies Internet - a global think tank to accelerate interspecies communications.
"},{"location":"2022-23/t-2/design-studio/","title":"Design Studio Embodying Emergent Contexts","text":"Design Studio Embodying Emergent Contexts"},{"location":"2022-23/t-2/design-studio/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The Second Term Design Studio aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical).
"},{"location":"2022-23/t-2/design-studio/#deliverables","title":"Deliverables","text":"2-5 min Video-Documentary (video-journaling) of your 3 Term II interventions - for presenting during Design Dialogues and for uploading to the Emergent Futures Community Visual material to support the exhibition. Evolution of physical and/or Digital prototypes from your Design Space 5 high resolution images of your interventions during the term
Thesis Draft - Chapters 4-8 made up of the weekly deliverables for this term. (Due until the end of Easter Holidays): Chapter 4: Reframing of the project Chapter 5: First Intervention: documentation, resulting alternative present, updated design space. Chapter 6: Second Intervention: documentation, resulting alternative present, updated design space. Chapter 7: Third Intervention: documentation, resulting alternative present, updated design space. Chapter 8: Updated Vision and Identity (Future Talks Reflection)
"},{"location":"2022-23/t-2/design-studio/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2022-23/t-2/designing-for-the-next-billion-seconds/","title":"Designing for the Next Billion Seconds","text":"Designing for the Next Billion Seconds"},{"location":"2022-23/t-2/designing-for-the-next-billion-seconds/#syllabus","title":"Syllabus","text":"Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate and exchange perspectives, questions and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale and speed of change of the multidimensional implications that the digital economy has in the environmental emergency.
Using the Everything Manifesto as a meta-brief, participants will have the opportunity to learn how to use hypothetical questions to develop useful fiction stories about how everyday life can change in the next billion seconds, following methodologies where they can practice collective ideation, decision making and other collaborative approaches.
"},{"location":"2022-23/t-2/designing-for-the-next-billion-seconds/#when","title":"When","text":"Wednesday 11th to Friday 13th of January 2023
"},{"location":"2022-23/t-2/designing-for-the-next-billion-seconds/#deliverables","title":"Deliverables","text":"Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF repository on GitLab https://mdef.iaac.net/ within a maximum of 1 week after the students\u2019 submission deadline.
Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC.
"},{"location":"2022-23/t-2/digital-prototyping-for-design/","title":"Digital Prototyping For Design","text":"Digital Prototyping For Design"},{"location":"2022-23/t-2/digital-prototyping-for-design/#syllabus","title":"Syllabus","text":"Advanced manufacturing, rapid prototyping and new design methodologies are not only changing how we work, live and play but reshaping the processes and interactions in the cities and sociecities. The introduction of those processes into the design and industry fields are changing the paradigm on how we conceive the actual society and its production methods. This new mediation between the old knowledge and new techniques is making the process as important as the end work, all becoming a whole.
During this 2 term course (2&3), students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources.
The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria.
The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired.
The challenges combine four weekly cycles into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts.
"},{"location":"2022-23/t-2/digital-prototyping-for-design/#deliverables","title":"Deliverables","text":"Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development.
The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must.
"},{"location":"2022-23/t-2/digital-prototyping-for-design/#additional-resources","title":"Additional Resources","text":"Hackmd Page For More Information
"},{"location":"2022-23/t-2/digital-prototyping-for-design/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Petra Garajov\u00e1 Materials & TextilesPetra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
V\u00edctor Barber\u00e1n Soler Hardware and Software ExpertV\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program.
"},{"location":"2022-23/t-2/future-talks/","title":"Future Talks","text":"Future Talks"},{"location":"2022-23/t-2/future-talks/#syllabus","title":"Syllabus","text":"Future Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond.
Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed.
In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with.
In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others.
"},{"location":"2022-23/t-2/future-talks/#deliverables","title":"Deliverables","text":"At the end of this trimester we expect you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. Create a specific post on your website.
"},{"location":"2022-23/t-2/future-talks/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Mariana Quintero Media Arts & Studies, Digital Literacy & Embodied Cognition, MDEF FacultyMultimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"2022-23/t-2/making-sense-meaning/","title":"Making Sense Meaning","text":"Making Sense Meaning"},{"location":"2022-23/t-2/making-sense-meaning/#syllabus","title":"Syllabus","text":"In the words of Brian Cox, \"Meaning is a property of intelligence.\" This statement implies that as intelligent beings, we have the ability to assign meaning to the world around us. However, it also suggests that this ability is unique to Earth and its inhabitants, as it is the only known place in the galaxy where intelligence exists.
As designers, we have the power to shape the world around us through the decisions we make and the actions we take. Whether it is the design of an object or the design of a system, our choices have far-reaching consequences. For example, choosing to take a private car instead of public transport not only affects the trip from A to B, but also contributes to pollution and climate change. Similarly, the design of our cities and suburbs can limit or expand our options for transportation.
Design is not just about aesthetics or proportions, it is also about the attitude we have towards the world and the choices we make. The meaning and purpose in design are personal perceptions that translate into actions. However, it is important to remember that these actions also have a collective impact and require a coordinated effort at multiple scales.
The search for meaning and purpose is a lifelong journey that can be influenced by a variety of belief systems, such as philosophy, religion, and science. As designers, it is important to align our beliefs with our actions and build meaningful connections with our work.
The MDEF (Masters in Designing Emergent Futures) seminar aims to align students' purpose with their skills, interests, and capabilities in order to empower them to become agents of change. Through questioning and self-reflection, the seminar aims to rebuild the connection between students and their inner motivations and to provide opportunities for engaging with a diverse range of perspectives and ideas. The seminar is a space for honest discussion, questioning, and challenging, where the aim is to incorporate a philosophical approach to designing for the future.
One of the main goals of MDEF is to align students\u2019 purpose with their skills, interests, and capabilities, in order to provide all the necessary means to become agents of change. In times of transition, exposure to excessive noise and information lead to uncertainty and disconnection from the true self. Through questioning students\u2019 decisions and choices during their project development, these sessions aim to rebuild the connection with the driving forces that operate within ourselves and to establish new dialogues with authors, researchers, thinkers, and makers that can contribute and enrich the Masters\u2019 projects. The seminar aims to build a space for honest discussion, questioning, and challenging, in which we aim to incorporate philosophical practice into designing for emergent futures.
"},{"location":"2022-23/t-2/making-sense-meaning/#additional-resources","title":"Additional Resources","text":"Lepore, The Name of War, chapters 4-5
The Iroquois Describe the Beginning of the World
The Ho-Chunk Creation Story
John Winthrop, A Model of Christian Charity
Lepore, The Name of War, chapter 6.
Mary Rowlandson, A Narrative of the Captivity and Restoration of Mrs. Mary Rowlandson.
Marcus Rediker, \u201cLife, Death, and Terror in the Slave Trade,\u201d and \u201cAfrican Paths to the Middle Passage\u201d from The Slave Ship.
Thomas Jefferson, selections from Notes on the State of Virginia.
Phyllis Wheatley, \u201cOn being brought from Africa to America,\u201d \u201cA Farewell to America,\u201d and \u201cLiberty and Peace.\u201d
How Humanity Came To Rule The World | Yuval Noah Harari & Neil deGrasse Tyson
Design as participation:
A History of the World in Seven Cheap Things:
Steps to an Ecology of Mind:
To read the provided articles and papers
To attend at least 80% of the classes
To write a blog entry of between 1500-2500 words at the end of the course on your website and design a vignette to illustrate the (some) following questions (feel free to replace them by more meaningful ones to you):
How design can reconfigure systems of extraction?
Which worlds can we design with the power of today\u2019s tools?
How can we design the transition towards these worlds?
Suggestion: Feel free to use ChatGPT and other AI tools to write and illustrate the class assignment.
"},{"location":"2022-23/t-2/making-sense-meaning/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
"},{"location":"2022-23/t-2/measuring-the-world/","title":"Measuring The World","text":"Measuring The World"},{"location":"2022-23/t-2/measuring-the-world/#syllabus","title":"Syllabus","text":"Measuring the world introduces students to the concept of a world in data by designing artifacts to measure their daily analogue and digital activity. The fundamental aspect is to understand nowadays data-driven world from the sourcing, that could range from a temperature sensor to an Instagram like, post-processing, storage and consumption. It aims to work both as an introduction to some key concepts behind physical computing to support the Machines that Make but more importantly as an introduction to the idea of information which is critical to the Extended intelligence module.
"},{"location":"2022-23/t-2/measuring-the-world/#deliverables","title":"Deliverables","text":"Presentation and submission of a typified data journal according to the requirements presented in class.
Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF repository on GitLab https://mdef.iaac.net/ within a maximum of 1 week after the students\u2019 submission deadline.
"},{"location":"2022-23/t-2/measuring-the-world/#additional-resources","title":"Additional Resources","text":"Books
Publications
Online Reads
\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
V\u00edctor Barber\u00e1n Soler Hardware and Software ExpertV\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program.
"},{"location":"2022-23/t-2/remixing-materials/","title":"Remixing Materials","text":"Remixing Materials"},{"location":"2022-23/t-2/remixing-materials/#syllabus","title":"Syllabus","text":"This course will introduce students to the world of bio-based materials and upcycling, with a focus on hands-on exploration and prototyping. Students will learn about the principles of biomaterials, including how to grow and manipulate them, and will have the opportunity to prototype their own projects using a range of techniques such as composites, modeling and casting, and 3D printing.
For many years designers thought of materials as something to choose from a catalog, a patented formula developed in giant laboratories. However, our home kitchen offers tonnes of possibilities to start the design process from material sources such as waste and use systemic design practices to connect it with the local socio-economic context.
The course will also include a section on remixing in context, where students will learn how to connect their material choices and upcycling projects with the local socio-economic context.
"},{"location":"2022-23/t-2/remixing-materials/#deliverables","title":"Deliverables","text":"Develop an understanding of the principles of biomaterials and the potential for using waste materials in upcycling projects.
Understanding the potential for using locally sourced and waste materials in the design process, and the role of designers in connecting their work to the local socio-economic context.
Explore a range of techniques for prototyping and manipulating bio-based materials.
Connect material choices and upcycling projects with the local socio-economic context through the use of systemic design practices.
Create and present a final project that demonstrates the use of bio-based materials and upcycling techniques.
Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.
Eduardo Chamorro Martin Additive Manufacturing ExpertEduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
"},{"location":"2022-23/t-3/","title":"Term 3","text":"The program has four conceptual pillars:
"},{"location":"2022-23/t-3/#instrumentation","title":"Instrumentation","text":"Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2022-23/t-3/#exploration","title":"Exploration","text":"Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy.
"},{"location":"2022-23/t-3/#reflection","title":"Reflection","text":"Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2022-23/t-3/#application","title":"Application","text":"Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2022-23/t-3/collective-intelligence/","title":"Collective Intelligence","text":"Collective Intelligence"},{"location":"2022-23/t-3/collective-intelligence/#syllabus","title":"Syllabus","text":"This course will examine the ways in which emerging technologies can empower individuals and promote a more coherent society. Through the lens of blockchain, cryptography, and decentralized autonomous organizations (DAOs), students will explore how these technologies can promote collective decision-making and reduce power imbalances on today's digital platforms. By examining the history and development of Bitcoin, Ethereum and Tezos, as well as the emergence of NFTs, students will gain a deeper understanding of the social and ethical implications of emerging technologies.
"},{"location":"2022-23/t-3/collective-intelligence/#learning-objectives","title":"Learning Objectives","text":"The course duration is a total of 12 hours of guided workshop time, spanned along two weeks.
"},{"location":"2022-23/t-3/collective-intelligence/#classes","title":"Classes","text":"May 4th \u2013 Thursday (10:00 to 13:00), Guillem Camprod\u00f3n
May 10th \u2013 Wednesday (10:00 to 13:00), Mar Canet
May 11th \u2013 Thursday (10:00 to 13:00), Mar Canet
May 12th \u2013 Friday (10:00 to 13:00), Mar Canet
"},{"location":"2022-23/t-3/collective-intelligence/#structure-and-phases","title":"Structure and Phases","text":"The course will use the MDEF room at P102 and the FabLab Educational room to access tools and other space necessities. A big screen (proyector/tv) will be used for both students and teachers presentations.
The Communication department will provide equipment and team support on the last days of the workshop to asses the student on videography and filmmaking techniques.
"},{"location":"2022-23/t-3/collective-intelligence/#materials-needs","title":"Materials Needs","text":"All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their laptop, their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the workshop.
"},{"location":"2022-23/t-3/collective-intelligence/#requirements-for-students","title":"Requirements for Students","text":"Student will develop a project during the workshop that will be presented on Friday and can improve and send a final version 1 week after the workshop,19th May. The project can range from a NFT collection, to a white paper or presentation of an idea for a project using web3 (like a DAO or new cryptocurrency or any other idea that connects to the topics cover in the course).
Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF repository on GitLab https://mdef.iaac.net/ within a maximum of 1 week after the students\u2019 submission deadline.
"},{"location":"2022-23/t-3/collective-intelligence/#grading-method","title":"Grading Method","text":"The projects submitted will be graded base on:
Students who submit after the deadlines defined by the faculty and coordination will be subject to penalty and the grade will be automatically lowered. Incomplete submission is considered a missing submission.
"},{"location":"2022-23/t-3/collective-intelligence/#additional-resources","title":"Additional Resources","text":""},{"location":"2022-23/t-3/collective-intelligence/#books","title":"Books","text":"NFT Shop and Making Sense of the NFT Art Market. Is NFT a blessing or a curse to digital art? Varvara Guljajeva and Mar Canet Sola https://drive.google.com/file/d/1l1M404OWKQwI6pbADM3MyRHBnEvuYt_Y/view?usp=share_link
Bitcoin: A Peer-to-Peer Electronic Cash System. 2008. Satoshi Nakamoto https://www.ussc.gov/sites/default/files/pdf/training/annual-national-training-seminar/2018/Emerging_Tech_Bitcoin_Crypto.pdf
Botto: A Decentralized Autonomous Artist 2022 https://neuripscreativityworkshop.github.io/2022/papers/ml4cd2022_paper13.pdf
Are Your NFTs Safe? How to Protect Digital Assets From Disaster https://decrypt.co/138676/are-your-nfts-safe-how-to-protect-digital-assets-from-disaster?amp=1
LACMA Has Acquired a Who\u2019s Who of Blockchain Art by Important Generative Artists https://www.artnews.com/art-news/news/lacma-acquires-generative-art-nfts-art-blocks-1234657137/
LACMA Acquires a Spate of Generative Art NFTs \u2013 ARTnews.com The Centre Pompidou in the age of NFTs https://www.centrepompidou.fr/en/magazine/article/the-centre-pompidou-in-the-age-of-nfts
Ahead of Its Reopening, Buffalo AKG Art Museum Rolls Out Its First Online Exhibition Dedicated to NFT Art https://news.artnet.com/market/buffalo-akg-art-museum-feral-file-peer-to-peer-nft-blockchain-art-exhibition-2216427
A guide to ecofriendly CryptoArt (NFTs) https://github.com/memo/eco-nft
Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
"},{"location":"2022-23/t-3/critical-transfeminist-design/","title":"Critical Transfeminist Design","text":"Critical Transfeminist Design"},{"location":"2022-23/t-3/critical-transfeminist-design/#syllabus","title":"Syllabus","text":"In these two sessions, we will tackle an introduction to a transfeminist perspective applied to design and experimental practices. How does it affect operating from a transfeminist perspective in the field of design? Is it possible to design differently? What is Design Justice? What are the ethical issues raised by these approaches? Is it possible to relate differently to technologies and through technologies? What happens to presences? And who is accountable for absences? Who do we relegate to a condition of subalternity? How do we deal with epistemic violence?
To understand the importance of the place of enunciation in Design.
To learn about different transfeminist proposals applied to design and experimental research.
Understanding the importance of accountability.
To know the basic principles of the so-called Design Justice.
Barad, K (2013). What is the measure of nothingness? Infinity, Virtuality, Justice. N\u00ba099. Documenta (13). https://deeptimechicago.org/wp-content/uploads/2016/10/barad-k-what-is-the-measure-of-nothingness.pdf
Design Justice Network https://designjustice.org/read-the-principles
Maggic, Mary.
Estrozine 1 https://files.cargocollective.com/c781072/estrozine-1.1.pdf
Becoming with Funghi https://files.cargocollective.com/c781072/BecomingFungi2.pdf
Preciado, P (2011) Manifiesto contrasexual. Barcelona: Editorial Anagrama
Puig de la Bellacasa, M (2017) Matters of Care: Speculative Ethics in More Than Human Worlds. Minneapolis and London: University of Minnesota Press.
Spivak, G. (1988) Can the Subaltern Speak? Die Philosophin 14 (27):42-58. https://archive.org/details/CanTheSubalternSpeak
Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity.
Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield.
Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield.
Parvin, Nassim. (2023). Just Design: Pasts, Presents, and Future Trajectories of Technology. Just Tech. Social Science Research Council. February 1, 2023. DOI: https://doi.org/10.35650/JT.3049.d.2023.
Rosenberger, R. (2017). Callous Objects: Designs against the Homeless (3rd ed.). University Of Minnesota Press. Available online: https://manifold.umn.edu/read/callous-objects/
Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016.
Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011.
"},{"location":"2022-23/t-3/critical-transfeminist-design/#faculty","title":"Faculty","text":"Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
"},{"location":"2022-23/t-3/design-ethics/","title":"Design Ethics","text":"Design Ethics"},{"location":"2022-23/t-3/design-ethics/#syllabus","title":"Syllabus","text":"In these three sessions, we will tackle an introduction to the philosophy of technology and the central theme of our relationship with technology will be explored: are we determined by technology or do we determine it? And if that is the case, how? And to what extent? Or is this perhaps a false dichotomy and should the issue be explored in a radically different way? We will deal with current topics in ethics related to technology and design.
To understand the nature of technology and its relationship with humans.
To know the limits and potentialities of ethical reflection.
To be able to reflect and assess the ethical dimensions of one\u2019s own work.
To gain an awareness and understanding of ethics and its entailments for the design profession.
Get a sense of doing ethics beyond arm-chair ethics.
Barad, K (2013). What is the measure of nothingness? Infinity, Virtuality, Justice. N\u00ba099. Documenta (13). https://deeptimechicago.org/wp-content/uploads/2016/10/barad-k-what-is-the-measure-of-nothingness.pdf
Design Justice Network https://designjustice.org/read-the-principles
Maggic, Mary.
Estrozine 1 https://files.cargocollective.com/c781072/estrozine-1.1.pdf
Becoming with Funghi https://files.cargocollective.com/c781072/BecomingFungi2.pdf
Preciado, P (2011) Manifiesto contrasexual. Barcelona: Editorial Anagrama
Puig de la Bellacasa, M (2017) Matters of Care: Speculative Ethics in More Than Human Worlds. Minneapolis and London: University of Minnesota Press.
Spivak, G. (1988) Can the Subaltern Speak? Die Philosophin 14 (27):42-58. https://archive.org/details/CanTheSubalternSpeak
Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity.
Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield.
Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield.
Parvin, Nassim. (2023). Just Design: Pasts, Presents, and Future Trajectories of Technology. Just Tech. Social Science Research Council. February 1, 2023. DOI: https://doi.org/10.35650/JT.3049.d.2023.
Rosenberger, R. (2017). Callous Objects: Designs against the Homeless (3rd ed.). University Of Minnesota Press. Available online: https://manifold.umn.edu/read/callous-objects/
Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016.
Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011.
"},{"location":"2022-23/t-3/design-ethics/#faculty","title":"Faculty","text":"Ariel Guersenzvaig Lecturer at ELISAVA School of Design and EngineeringAriel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
"},{"location":"2022-23/t-3/design-studio/","title":"Design Studio","text":"Design Studio"},{"location":"2022-23/t-3/design-studio/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The third term Design Studio aims to refine the work developed by the students during the first two terms of the Master program. After finding and engaging with communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention that can serve as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme.
"},{"location":"2022-23/t-3/design-studio/#deliverables","title":"Deliverables","text":"10 High-resolution photos of the journey of your project and final interventions
Master Thesis - Chapters 0-11, adding this Term the following chapters:
Chapter 8: Final Interventions: Descriptions and results
Chapter 9: Final Alternative Present
Chapter 10: Designing yourself out: Strategies for Continuity and Scalability
Chapter 11: Final Reflection
Reference Sources / Bibliography
(2-5) min Video
Selected physical exhibition material for IAAC and Elisava- Poster + physical prototypes to be displayed for a few days (TBC with Chiara)
"},{"location":"2022-23/t-3/design-studio/#faculty","title":"Faculty","text":"Olga Trevisan EU Creative Action ResearcherOlga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.
Sally Bourdon Communities Development ResearcherSally is a multi-disciplinary professional whose background includes biology; ecological economics; teaching, marketing, communications and events both in the USA and Spain. She uses her diverse background and a transecofeminist perspective to support the creation of a just present based on citizen-centred societies and economies that produce locally and connect globally, particularly around sustainable food systems and social & environmental justice. She is passionate about making information accessible to people of all backgrounds and equipping citizens with the tools to participate in creating the world around them. Currently, Sally is an action researcher at Fab Lab Barcelona. Most recently, she was project manager for the first phase of Food Tech 3.0, one of nine Accelerator Labs for the H2020 EU project FoodSHIFT 2030. The Accelerator Lab promotes a new generation of food technology that is open, equitable, sustainable and citizen-centred. Her past work includes researching food deserts, creating multi-actor local food dialogues, supporting school garden activities, and assessing the holistic sustainability of rooftop garden spaces.
"},{"location":"2022-23/t-3/distributed-design/","title":"Distributed Design","text":"Distributed Design"},{"location":"2022-23/t-3/distributed-design/#syllabus","title":"Syllabus","text":"What is Distributed Design? Aside from making, what do we aim to distribute? What are the values behind the design approach and how can they be used for designers and creatives to reflect on their design projects? How can we also use the values to measure impact in the creative and design industries? How can the Distributed Design Platform help advance the field of Distributed Design and provide support for emerging creative talents in the creative and design industries?
These are the questions that we will address during the three-class seminar: Reflecting on Distributed Design.
We will talk about the field of distributed design and how our vision of it has evolved to distribute not just making but to distribute knowledge, value and power. We will talk about Distributed Design and the Distributed Design Platform (DDP) as a space to unite approaches and methodologies including (but definitely not limited to) Doughnut Economics, Decolonizing Design, Ancestral Wisdom and Transfeminism.
We\u2019ll do an initial exploration of the Distributed Design Platform (DDP) and the values and opportunities it presents. We\u2019ll also explore the importance of measuring impact in the design and creative fields and the tool we\u2019ve developed (the DDP Reflection Tree) as part of DDP to help assess the environmental and social impact. The seminar will also provide students with the opportunity to apply the DDP Reflection Tree to their final projects and foster moments for group reflections. Lastly, we\u2019ll explore the DDP values together and consider how they might be defined.
"},{"location":"2022-23/t-3/distributed-design/#additional-resources","title":"Additional Resources","text":""},{"location":"2022-23/t-3/distributed-design/#watch","title":"Watch","text":"Distributed Design Documentary
Driven by Distributed Design: Nat Hunter & Gareth Owen Lloyd from Other Today
Future(s) Design and making alternative presents: Mariana Quintero and Jana Tothill
Communication Creative & Cultural Practices: Sally Bourdon
Collaborative Practices with Open Design: Massimo Menichinelli
Circular making, the maker movement's role in the circular economy: Enrico Bassi from OpenDot
Blockchain tools for creators. Cryptofunding digital commons: Karim Esry from Espacio Open
Shifting mindsets for sustainable practices: Marion Real
Crafting the Future, Exploring Bio 3D Printing: Eduardo Chamorro and Petra Garajova
Nurturing collaborative practices by (re)mixing materials and maker techniques
"},{"location":"2022-23/t-3/distributed-design/#read","title":"Read","text":"Fuel for Design http://www.fuel4design.org/wp-content/uploads/2021/04/00-IO4_FUTURES-DESIGN-TOOLKIT_APR21.pdf
Design after capitsalism https://designaftercapitalism.org/
Design for the pluriverse: https://designaftercapitalism.org/designs-for-the-pluriverse
Cities of Making https://citiesofmaking.com/wp-content/uploads/2020/03/COM-BOOK_20200226.pdf
toolkit Homes of Commons: https://www.spacesandcities-toolkit.com/
"},{"location":"2022-23/t-3/distributed-design/#take-action","title":"Take action","text":"Open Source Machines: https://www.mekanika.io/ (open)
Archiyou: https://archiyou.com/ (open and collabroative)
Critical Coding Cookbook: https://criticalcode.recipes/ (regenerative)
Creative Communities: https://www.neol.co/ (collaborative)
"},{"location":"2022-23/t-3/distributed-design/#faculty","title":"Faculty","text":"Olga Trevisan EU Creative Action ResearcherOlga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.
Sally Bourdon Communities Development ResearcherSally is a multi-disciplinary professional whose background includes biology; ecological economics; teaching, marketing, communications and events both in the USA and Spain. She uses her diverse background and a transecofeminist perspective to support the creation of a just present based on citizen-centred societies and economies that produce locally and connect globally, particularly around sustainable food systems and social & environmental justice. She is passionate about making information accessible to people of all backgrounds and equipping citizens with the tools to participate in creating the world around them. Currently, Sally is an action researcher at Fab Lab Barcelona. Most recently, she was project manager for the first phase of Food Tech 3.0, one of nine Accelerator Labs for the H2020 EU project FoodSHIFT 2030. The Accelerator Lab promotes a new generation of food technology that is open, equitable, sustainable and citizen-centred. Her past work includes researching food deserts, creating multi-actor local food dialogues, supporting school garden activities, and assessing the holistic sustainability of rooftop garden spaces.
"},{"location":"2022-23/t-3/mdefest/","title":"MDEF Fest","text":"MDEF Fest"},{"location":"2022-23/t-3/mdefest/#syllabus","title":"Syllabus","text":"MDFest is the occasion to present your research project to the outside world in participative format.
Explore different event formats, approaches, and audiences
Define the general theme, sub-themes of the festival and a Festival Title
Explore & Map places, communities, & stakeholders
Work together to identify the working groups & events
Find connections between the different working groups and their events
Define the formats, audiences & collaborators of each event
Discuss the overall agenda and approaches to communication and outreach
Each week, we will start with a group session with inspiration material and a new group exercise. You will be able to work on it during the week and we will meet a second time to put this together and help groups during one to one sessions.
At the end of the sessions, you should be ready to go to the next step and start communication & logistics planning of the festival.
"},{"location":"2022-23/t-3/mdefest/#deliverables","title":"Deliverables","text":"Text, device, image, poster, etc.
Coherent structure of collective event
Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF repository on GitLab https://mdef.iaac.net/ within a maximum of 1 week after the students\u2019 submission deadline.
"},{"location":"2022-23/t-3/mdefest/#faculty","title":"Faculty","text":"Audrey Belliot Co-creator of Slow labAudrey is a designer and maker. She explores alternative ways to live towards a slower paced lifestyle more respectful of the environment with a critical approach to technology. She worked in the area of social innovation with a service design approach. After studying a Master in Design for Emergent Futures at IAAC x Fab Lab Barcelona x Elisava in Barcelona, she co-created the association Slow lab. Based in Akasha Hub, Slow lab is a collective which wants to bring awareness and promote a resilient lifestyle by questioning and redesigning the tools we use in our daily life to become less dependent on high-technology. She is currently collaborating with Fab Lab Barcelona on the European research project Centrinno.
Julia Steketee Designer & MakerJulia is a designer, a maker, and an artist of craft. During her BFA in Furniture Design at Rhode Island School of Design, she developed skills in woodworking, metalworking, and textile and leather techniques. Since, she has worked in furniture design studios in London and Rio de Janeiro and as a fabrication assistant for a sculpture artist in Brooklyn, New York. She is now based in Barcelona where she completed the Master's program Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and ELISAVA School of Design and Engineering. Currently, she continues her studies through a postgraduate research program in biomaterial research at ELISAVA. In addition, she is a Research Resident at Fab Lab Barcelona where she works on projects that support the circular economy and access to local production in Barcelona.
"},{"location":"2023-24/","title":"Welcome to the Year 2023-24","text":"Welcome to the Year 2023-24"},{"location":"2023-24/#the-design-for-emergent-futures-approach","title":"The Design for Emergent Futures Approach","text":"Welcome to the MDEF Library where you will find all the detailed information for MDEF program. You can check back as new course information becomes available.
If you need to consult general program information, you can see the program booklet.
On this website you will find syllabi, reading lists, schedules, and faculty details, among other resources.
"},{"location":"2023-24/#program-overview","title":"Program overview","text":"MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges.
The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students' own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times.
Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging.
The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention', that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture.
Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty.
The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures.
"},{"location":"2023-24/#tracks","title":"Tracks","text":"The Master is structured around four conceptual dimensions: Exploration, Instrumentation, Reflection and Application.
These four tracks provide designers with the strategic vision and tools to work at multiple scales in the real world. The theoretical and practical content in the program recognises and explores the possibilities of disruptive technologies: digital fabrication, blockchain, synthetic biology, Artificial Intelligence and others.
InstrumentationStudents learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
ExplorationStudents are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Technologies include Artificial Intelligence, Blockchain and Distributed Ledger Technologies.
ReflectionStudents are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. A series of presentations and visits from key professionals helps make students aware about how their thinking, making, interests and values differ from others.
ApplicationStudents create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2023-24/#recommendations","title":"Recommendations","text":"Be supportive.
Encourage and support your fellow students. No one here is looking for your criticism, cynicism, advice, or judgment. (We can get those things on the rest of the Internet).
Share generously.
Your stories and experiences may be exactly what another student needs to hear today to solve a problem or seize an opportunity.
Be constructive.
We're here to push each other forward and lift each other up. Find ways to help each other think bigger, reframe challenges, and stay curious.
Don't spam, promote, or troll.
The program exists to help you learn. It's not a place to spam, promote, or bully anyone else.
Keep an open mind.
Yep, this isn't your average University course - you wouldn't be here if it was. You are encouraged at all times to keep your mind open and flexible. Embrace change, embrace the unusual - and trust the process.
"},{"location":"2023-24/year-1/","title":"Year 1","text":"Year 1The Master in Design for Emergent Futures is organized into three terms: Oct-Dec, Jan-Mar, Apr-Jun. Each term includes design studios, seminars and expert masterclasses. A research trip is also offered by the master, previous trips have been to Shenzhen, China and Cuba.
Design Studio sessions are central to the program. They focus on real world experimentation and socio-technical development. During the year, students develop technical, aesthetic and conceptual skills by working on real-life scenarios. Design studios encourage students to be creative and innovative.
Seminars delve into specific domains of knowledge and are delivered by relevant expert practitioners and scholars. Throughout the academic year, international experts from the fields of design and emergent technologies, including speculative futures, futurology and speculative design, contribute to the program as guest lecturers.
Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources.
"},{"location":"2023-24/year-1/#modules-by-track","title":"Modules by Track","text":"ApplicationUnderstanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. Foundational literacies of Open Source Ecosystems and Digital infrastructure, Synthetic Biology, Collective Intelligences and ML technologies and Community Engagement.
The first term aims to create a solid ground for the students to start developing their projects. Courses and Design Studio work will seek to interlink through mappings, cartographies, experiments, 1st person design activities and prototypes with their personal development plan, in order to propose areas of interest and execute a first collective design intervention at the end of the trimester.
"},{"location":"2023-24/year-1/t-1/agriculture-zero/","title":"Agriculture Zero","text":"Agriculture Zero Exploration Short CourseImage credit | Jonathan Minchin + Beehives image by \u2018Makery license\u2019
"},{"location":"2023-24/year-1/t-1/agriculture-zero/#syllabus","title":"Syllabus","text":"Over the centuries, the agricultural industrial sector has grown to become a force for ecological and climate change. Strategies of landscape development concerning the production of food and material resources is one of the most contested debates of our time. The agriculture Zero short course, examines what emerging techniques are \u2018appropriate\u2019 for climate resilient societies in differing bioregional contexts. Asking how can agricultural land be productive enough for global markets whilst being ecologically regenerative rather than reductive. Practical hands on experience in gardens will offer a unique opportunities for innovation, tacit knowledge of plants and ecosystems will combine with new computational and digital tooling to enhance knowledge and practice.
Keywords: agroecology, agritech, future farming
"},{"location":"2023-24/year-1/t-1/agriculture-zero/#learning-objectives","title":"Learning Objectives","text":"Theory Lectures:
Case Studies:
Design Workshops:
Practical Workshops:
Team-based learning
Task 1: Foraging and data logging the Collserola park
Practical Experience
Task 2: Germination and propagation / Soil Analytics / Farming / Essential Oils
Project-based learning / Visual Thinking
Task 3: Circular Design for Agro Forestry
"},{"location":"2023-24/year-1/t-1/agriculture-zero/#schedule","title":"Schedule","text":"14/1115/1116/1110:00h - 12:00h
Theory - Agricultural Systems and Tools
Practical - Germination and Propagation
12:15h - 14:15h
Workshop - Circular designs for agroforestry
10:00h - 12:00h
Valldaura Field Trip
Practical:
12:15h - 14:15h
Valldaura Field Trip
Practical: Farming
10:00h - 12:00h
Theory - Soils
Practical - Soil Analysis
12:15h - 14:15h
Practical
Elaboration: Soil sampling, Essential oils
"},{"location":"2023-24/year-1/t-1/agriculture-zero/#deliverables","title":"Deliverables","text":"Design a planting layout or farming strategy for an Agro Forestry garden that integrates with existing farm to fork or nutrient flow systems within the Barcelona region. Submissions should be described visually in a creative format. This could be delivered in any poster form, examples include flow diagrams, drawn maps, of by site plans or info-graphic.
"},{"location":"2023-24/year-1/t-1/agriculture-zero/#grading-method","title":"Grading Method","text":"Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2023-24/year-1/t-1/agriculture-zero/#additional-resources","title":"Additional Resources","text":"Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
"},{"location":"2023-24/year-1/t-1/atlas-of-weak-signals/","title":"Atlas of Weak Signals","text":"Atlas of Weak Signals Reflection WorkshopImage Credits | AoWS Workshop @ Space10 / Fab Lab Barcelona
"},{"location":"2023-24/year-1/t-1/atlas-of-weak-signals/#syllabus","title":"Syllabus","text":"In designing for emergent futures, an Atlas of Weak Signals serves as a visible methodology and structure to situate students, designers and a wide range of professionals from different fields, enabling them to start identifying potential intervention opportunities. It offers immediate keywords for research and experimentation and provides a starter design space to gain confidence and direction on where to begin, allowing for students and faculty to find design and intervention contexts and opportunities.
A design space is: A navigational tool in the design practice to ground reflection. Visual databases to collect references, projects, materials, prototypes, etc.
The goal of this first Atlas of Weak Signals week is to give the students a general overview of the signals and toolkit that constitute the ongoing Atlas, a showcase of the research projects developed by former students and research faculty, and finally, a glimpse into a specific context which offers a hyper-local and situated view of some of the possible vectors that the Atlas presents.
"},{"location":"2023-24/year-1/t-1/atlas-of-weak-signals/#schedule","title":"Schedule","text":"Total Duration: 6h hours
Oct 10th & 11th, 2023
10/1010/11Tuesday - Introduction to the Course and the Toolkit
10:00-13:00h
Modality: In-Person. Location (TBC)
An exercise will be given to complete in the afternoon as individual work.
Assignment
Wednesday - Weak Signals application / Work on the Multiscalar Design Space
10:00-13:00h
Modality: In person, Iaac Classroom
"},{"location":"2023-24/year-1/t-1/atlas-of-weak-signals/#deliverables","title":"Deliverables","text":"One post on the personal student website with a reflection regarding their Atlas of weak signal design space. This reflection should include an introspective view concerning the benefits (or not) of the tool provided. High resolution image of their first Multiscalar Design Space.
"},{"location":"2023-24/year-1/t-1/atlas-of-weak-signals/#additional-resources","title":"Additional Resources","text":"Diez, T., Tomico, O., & Quintero, M. (2020). Exploring Weak Signals to Design and Prototype for Emergent Futures. Temes de Disseny, 36, 70\u201389.
O. T., M. Q., & G. E. (2021, June 11). Design Futures Scouting. A First Person Perspective (1PP) approach to futures scouting through making.
"},{"location":"2023-24/year-1/t-1/atlas-of-weak-signals/#grading-method","title":"Grading Method","text":"Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2023-24/year-1/t-1/atlas-of-weak-signals/#faculty","title":"Faculty","text":"Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
"},{"location":"2023-24/year-1/t-1/biology-zero/","title":"Biology Zero","text":"Biology Zero Exploration Short CourseAll Photo Credits | Jonathan Minchin, Nuria Conde and graduate MDEF students
"},{"location":"2023-24/year-1/t-1/biology-zero/#syllabus","title":"Syllabus","text":"The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratizing access to the sciences is shared with that of libre software and open source electronics and maker movements. The course will introduce biological design as a creative and transdisciplinary practise that is open to all.
Access to the means of experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practices. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to design with DNA. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to make creative decisions and construct logical frameworks for study and production in the field of biology.
Keywords: DIYbio, synthetic biology, biological design
"},{"location":"2023-24/year-1/t-1/biology-zero/#learning-objectives","title":"Learning Objectives","text":"10:00 - 12:00
Theory - Synthetic Biology
Theory - Planetary Wellbeing
12.15 - 14.15
Practical - Sampling
Practical - Making Petris
10:00 - 12:00
Theory - Microbiology + Microbiome
12.15 - 14.15
Practical - Microscopy
10:00 - 12:00
Theory - Cell Building + Genetics
12.15 - 14.15
Practical - Designing a GMO
"},{"location":"2023-24/year-1/t-1/biology-zero/#methodological-strategies","title":"Methodological Strategies","text":"Theory Lectures:
Workshops:
Practical Experiments:
Case Studies:
Scientific Methodology:
Practical Experience:
Concept Design // Project based Learning:
Visual Thinking:
Creatively depict, describe and visualize a \u2018Designed experiment\u2019 that encompasses class concepts, notes and explores the Scientific method and its processes of hypothesizing, developing and testing. The depiction could be in any form of a poster / diagram / info-graphic or any other media. It should creatively depict the impacts of a newly conceived \u2018Genetically Modified Organism\u2019 in the world.
"},{"location":"2023-24/year-1/t-1/biology-zero/#grading-method","title":"Grading Method","text":"Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2023-24/year-1/t-1/biology-zero/#additional-resources","title":"Additional Resources","text":"Regenesis : George Church
TED X Talk : How to convert yourself into a biohacker
Biohack Academy
iGEM
"},{"location":"2023-24/year-1/t-1/biology-zero/#faculty","title":"Faculty","text":"Nuria Conde Expert in bioinformatics and co-director of the Complex Systems research group at Universitat Pompeu FabraNuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.
Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab BarcelonaJonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
"},{"location":"2023-24/year-1/t-1/design-studio-01/","title":"Design Studio 01","text":"Design Studio 01 Application CourseDesign Dialogues, 2022, Barcelona
"},{"location":"2023-24/year-1/t-1/design-studio-01/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
Fab Lab Barcelona (IAAC) & Fab City Foundation
The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching.
Keywords: Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Design Interventions
"},{"location":"2023-24/year-1/t-1/design-studio-01/#learning-objectives","title":"Learning Objectives","text":"The specific goals are the following:
Landing Kick off - What's your purpose
Goals: This session will be part of the landing week activities. A reflection of where each of us is now and where we would like to be by the end of the program, \"The old me and my new me\".
Roles of Prototyping in 1PP Research through Design
Goals: To learn about the different roles of prototyping in design research. Being resilient and resourceful as a professional. Learn about 1PP RTD iterative design interventions methodology.
Activity 1: From the different roles that prototypes play in design research, reflect which ones you have used in the past and which ones you could include in your practice.
Activity 2: Bring a random scrap material from home. Use the material to sketch a prototype of another colleague's inquiry.
Deliverable: Write a post on your website describing your own RtD toolbox based on your vision and identity. Select the main roles of prototyping and other design activities that you want to use based on the context you are in.
Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals.
Design Studio Reviews
Areas of interventions in a Multiscalar Design Space. Collaborative design spaces and interventions.
Goals: To explore and develop forms of aggregative documentation, building collective design spaces.
Activity: Develop a collective framework to document explorations using the existing digital platforms, build digital maps of resources and opportunities in the design studio.
Deliverable 1: A collaborative map of projects, resources, news, and opportunities for interventions that can populate your physical working space and a plan on how to share relevant information between all of you on-line.
Deliverable 2: Carry out different pilot design interventions to understand in an embodied and situated way your design space.
Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals.
Design Studio Reviews
Personal narratives, collective storytelling. Forms of 1PP Documentation and Communication.
Goals: Learn new ways of documenting and communicating. Integrate documentation and communication as part of your daily activities.
Activity: Reflect on how you are documenting and communicating your process within the courses and the project.
Deliverable 1: Choose 1 or more roles and formats from the list that was collectively created in class and put them into practice. Write a post with a reflection on the communication strategy that you are devising for the next stages of your project.
Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals.
Design Studio Reviews
Collective design intervention: a collective design action with humans and/or non-humans.
Goals: Situate your collective explorations in context to frame to update your collective design space.
Activity: Plan your collective design intervention and map the actors and infrastructure you want to involve.
Task: Execute your first collective design intervention for the next design studio.
Deliverable: Document the collective design intervention, analyze it and reflect on the findings.
Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals.
Design Studio Reviews (group)
Design Dialogues Preparation
Goals: Create a collective and individual building up plan for the Design Dialogues exhibition.
Activity: Group dynamic to create themes and groups of projects for the exhibition.
Deliverable 1: Planning of the exhibition, space allocation and special needs.
Deliverable 2: Work on the design dialogues deliverables.
Design Studio Reviews
Design Dialogues
Objectives: To present collective areas of intervention and to present the first experiments at a personal and collective level, and in an immediate context. To produce the first group exhibition of the master\u2019s projects.
Deliverables: A series of prototypes presented in a collective design space and a personal video of no more than 3 minutes (answering the question what is your updated purpose).
"},{"location":"2023-24/year-1/t-1/design-studio-01/#deliverables","title":"Deliverables","text":"Deliverables for after the holidays (Submission deadline, January 7th)
These are the points we are going to look at for Term 1:
European Credit Transfer and Accumulation System (ECTS)
12 ECTS
"},{"location":"2023-24/year-1/t-1/design-studio-01/#additional-resources","title":"Additional Resources","text":"Desjardins, A., Tomico, O., Lucero, A., Cecchinato, M. E., & Neustaedter, C. (2021). Introduction to the special issue on first-person methods in HCI. ACM Transactions on Computer-Human Interaction (TOCHI), 28(6), 1-12.
"},{"location":"2023-24/year-1/t-1/design-studio-01/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
"},{"location":"2023-24/year-1/t-1/design-with-others/","title":"Design With Others","text":"Design With Others Reflection Workshop | Seminar | VisitsA member of Holon facilitating a creative session with cooperative housing community. Both \u201cstudio\u201d and \u201cfield\u201d concepts are reformulated in a design practice that happens within communities.
"},{"location":"2023-24/year-1/t-1/design-with-others/#syllabus-theory","title":"Syllabus - Theory","text":"A full week of three hour sessions to kickstart designing with creative communities and engaging with the social body.
Design practice and the role of the designer has been evolving over time. Evolving from an utilitarian perspective at the service of industry (design over) to the integration of the perspective of the human user and it\u2019s needs (design for) and, later on, it\u2019s integration as an active agent in the design process (design with) the agency and expertise of the designer has been critically put into question generation after generation. Presencing the burst of the user-centered bubble and in the face of various existential risks, along these sessions, we will inquire over our role as designers and experience what it means to design within creative communities with the goal of putting our personal projects and capacities at the service of deep transitions.
"},{"location":"2023-24/year-1/t-1/design-with-others/#learning-objectives","title":"Learning Objectives","text":"Students after completion of the course should be able to:
Keywords: Creative communities, strategic intervention, tooling
"},{"location":"2023-24/year-1/t-1/design-with-others/#syllabus-practice","title":"Syllabus - Practice","text":"Learning from Fab Lab Barcelona\u2019s projects.
Those promoting participatory action-research believe that \u2018people have a universal right to participate in the production of knowledge which is a disciplined process of personal and social transformation. In this process, people rupture their existing attitudes of silence, accommodation and passivity, and gain confidence and abilities to alter unjust conditions and structures'. (Paulo Freire, in Smith et al, 1997:xi)
Fab Lab Barcelona has been involved in many European and local action-research projects with the goal of developing, testing, and implementing alternative and circular strategies towards a (more) locally productive and globally connected city.
In the practical sections of the Community Engagement seminar, MDEF students will be invited to explore principles, methodologies and tools used by Fab Lab Barcelona team and their impacts in community-based projects. The selected local pilot projects will primarily draw inspiration from two recent European projects, Distributed Design and CENTRINNO, with a keen focus on leveraging Fab Lab Barcelona's extensive expertise in social innovation and community engagement in practice.
While differing in specific objectives and goals, the selected projects have been aligned with the Fab City principles and share a common objective: both expand the purpose of creativity to transform communities, societies and ecosystems, supporting the development of new approaches to innovation, learning and impacting at the local level, while articulating global efforts.
Within this context, during the two sessions, students will practice with methods to support social change whilst focussing down on the purpose of engagement. The practical course will be further enriched with thematic topics addressing circular and collaborative manufacturing, co-creation mechanisms, practice-based capacity building and peer-learning. During the two days of activities, students will also have the opportunity to visit and engage with local community-driven initiatives around Barcelona.
"},{"location":"2023-24/year-1/t-1/design-with-others/#learning-objectives_1","title":"Learning Objectives","text":"This seminar offers students a comprehensive learning experience in the field of community engagement, social innovation, and collaborative practices. Following a practical approach based on that can be applied to their future projects, by:
Keywords: Participatory processes, co-creation, community engagement, local production
"},{"location":"2023-24/year-1/t-1/design-with-others/#schedule-theory","title":"Schedule - Theory","text":"Sessions 1 to 4WORKSHOP: Design prefigurations around food
Lead: Markel & Adri\u00e0
Using food as a proxy for ecological relationships, students will explore how to engage with local creative communities to intervene into complex issues around food and their ramifications. The workshop should result in the identification of a creative community, a reflection around the politics of design in relation to human and non-human actants and the development of an experiment/prototype to intervene into the system in collaboration with \u201ccommunities\u201d.
Session 1 (Markel):
Homework between sessions: \u201cMeeting\u201d creative communities, field research and insight generation.
Session 2 (Adri\u00e0):
Homework between sessions: \u201cMeeting\u201d creative communities, field research and insight generation.
Session 3 (Markel):
Homework between sessions: Refining insights and community\u2019s approaching strategy
Session 4 (Adri\u00e0):
Setting the ground for distributed impact
From 3pm to 5pm:
From 5pm to 7pm: Visiting communities
Local value creation through collaboration
From 3pm to 5pm:
From 5pm to 7pm: Visiting communities
Students are requested to deliver a final presentation (with a digital record) that reflects around the process and learnings achieved. This presentation should present the final prototype/intervention proposal and evidence from its rehearsal. This might include: digital prototypes, videos, pictures, storytelling, etc.
Students will be asked to identify a creative community related to their matter of concern, research it, and frame an intervention towards this creative community.
Students will be asked to reflect through their blog on their personal disposition towards facilitation, identify their personal style, strength and weaknesses.
"},{"location":"2023-24/year-1/t-1/design-with-others/#grading-method","title":"Grading Method","text":"The course will be evaluated with a numeric grade that will average results from the 4 sessions.
"},{"location":"2023-24/year-1/t-1/design-with-others/#session-1-to-4-theory_1","title":"Session 1 to 4 - Theory","text":"Percentage Description 20% Participation 40% Prototype development and evidencing 40% Personal reflectionsEuropean Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2023-24/year-1/t-1/design-with-others/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t-1/design-with-others/#bibliography","title":"Bibliography","text":"Dancing With Systems
Guidelines for Designing Systemic Interventions
Towards \u2018Targeted Systems Change\u2019
Recipes for Systemic Change
Performing transitions within emergent paradigms
Sensemaking and Framing: A Theoretical Reflection on Perspective in Design Synthesis
Effective Framing in Design
Conviviality in a cooperative housing \u2014 La Borda de Can Batll\u00f3
Medium: Cameron Tonkinwise
Transition Design 2015
"},{"location":"2023-24/year-1/t-1/design-with-others/#open-access-tools-for-community-engagement","title":"Open access tools for community engagement","text":"Holon emerged in 2014 as a proposal from the design community to what we see is humanity in transition.
From non-profit cooperatives, associations, and foundations transforming sectors such as housing or energy, to local SMEs exploring the circular economy, to programs of the United Nations working on eco-innovation or international corporations defining how sustainability fits companies of their size. We exist to help these organizations become the new normal through design. We work to align their organizational goals with the needs of the people they serve and their social and environmental context. From experiences to the ecosystem, we shape the everyday life of transitions.
Adri\u00e0 Garcia i Mateu Designer and activist, founding member of Holon.catDesigner and activist involved in projects enabling the everyday life of just sustainability transitions. He is a founding member of Holon, a non-profit cooperative advancing the role of design in societal transformations. Skill set based on strategic design, design research and service design developed in more than a decade of experience in projects with organisations such as Interface Inc., UN Environment or La Borda Coop. Since 2010 he\u2019s been involved in the education of more than 600 design students internationally and is a founding member of EDIVI, a catalan network of centers promoting design for social innovation and sustainability.
BA in Design by Eina, School of Design and Art of Barcelona, Catalonia (2009) Adri\u00e0 took part of the EU LeNS Program in Polytechnic of Milan, Italy (2009), and holds a MSc. in Strategic Leadership towards Sustainability by the Blekinge Institute of Technology, Sweden (2012). In 2016 took the first course on Transition Design by the Schumacher College, UK. Doctoral student by IN3 program of the Universitat Oberta de Catalunya on policy design and transitions in the cooperative housing sector.
Markel Cormenzana Mechanical Engineer and Transition DesignerMarkel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.
Milena Calvo Juarez Communities ExpertMilena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.
"},{"location":"2023-24/year-1/t-1/documenting-design/","title":"Documenting Design","text":"Documenting Design Reflection Short CourseLeonardo Da Vinci, Codex Atlanticus. Milan | Biblioteca Ambrosiana
"},{"location":"2023-24/year-1/t-1/documenting-design/#syllabus","title":"Syllabus","text":"This course explores the use of documentation as a powerful tool to craft coherent and meaningful narratives about the design and development process. Rather than viewing documentation as mere administrative tasks or data collection, students will adopt a narrative approach to communicate their creative journey, design decisions, and project stages.
Keywords: Documentation, Storytelling, Design Practices
"},{"location":"2023-24/year-1/t-1/documenting-design/#learning-objectives","title":"Learning Objectives","text":"By embracing this perspective, students will gain a deeper understanding of how design projects evolve, fostering the ability to reflect on their work and effectively convey it to others. Utilizing documentation as a narrative logbook, students will appreciate its value as an instrument that captures the creative voyage and provides a context-rich narrative for sharing with fellow designers, colleagues, and audiences interested in the design process.
Class on Documentation and Website Reflections (2 hours)
Follow-up and Tips Class (2 hours)
Website Review (1 hour)
Website Review (1 hour)
Updated website using the suggested taxonomy structure and the considerations given in class.
"},{"location":"2023-24/year-1/t-1/documenting-design/#grading-method","title":"Grading Method","text":"Percentage Description 30% Website Taxonomy: Using the correct Taxonomy in your website to organize the information. 30% Website Completeness: Having the website updated with the required content at the reviews. 20% Classmates Assessment: 10% assessment of 2 classmates websites. 10% suggested assessment by 2 classmates. 20% Personal Reflections: Reflecting in class about the learnings and having the final reflection on the website.European Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2023-24/year-1/t-1/documenting-design/#faculty","title":"Faculty","text":"Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR FounderExperienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.
Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.
"},{"location":"2023-24/year-1/t-1/extended-intelligences/","title":"Extended Intelligences","text":"Extended Intelligences Exploration CourseMartian Species, Estampa, 2021
"},{"location":"2023-24/year-1/t-1/extended-intelligences/#syllabus","title":"Syllabus","text":"The first part of the seminar sets the grounds for designing with/for/by AI in the current and future world conditions. The focus is on the conceptual basis of AI and how the practice of design has spawned a wealth not just of new possibilities but of new methods too. Post-human, Post-digital, Smart Interaction and Multiple Intelligence (or shamanistic) design are explored and the basis of their methodologies are shared.
The second part of the seminar will be focused on Artificial Intelligence and contemporary visual culture. With a practical approach, and by learning some techniques and tools, part of the concepts learnt on the first part will be applied in class exercises.
A speculative project will be developed by the students in small groups during the seminar and will be presented at its end.
"},{"location":"2023-24/year-1/t-1/extended-intelligences/#learning-objectives","title":"Learning objectives","text":"Ramon Ramon Sang\u00fcesa
Afternoon
Estampa
Afternoon
Estampa
Afternoon
Estampa
Morning
Afternoon
Estampa
Morning
Ramon Sang\u00fcesa / Estampa
Afternoon
Lectures, workshops, project-based learning and team-based learning
"},{"location":"2023-24/year-1/t-1/extended-intelligences/#deliverables","title":"Deliverables","text":"Project presentation
Document containing:
European Credit Transfer and Accumulation System (ECTS)
3 ECTS
"},{"location":"2023-24/year-1/t-1/extended-intelligences/#additional-resources","title":"Additional Resources","text":"Alpaydin, E., 2016. Machine Learning. The new AI. Cambridge, Massachusetts: the MIT Press.
Bridle, James: New Dark Age: Technology and the End of the Future. London: Verso, 2018
Bridle, James: Ways of Being. Allen Lane / Penguin, 2022
Crawford, K., 2021. The Atlas of AI: Power, Politics, and the Planetary Costs of Artificial Intelligence. Yale University Press.
D\u2019Ignazio, C., Klein, L. F. (2020). Data Feminism. The MIT Press
Estampa, 2018. The Bad Pupil. Critical pedagogy for artificial intelligences. Barcelona: Ajuntament de Barcelona (ICUB).
Joler, V., Pasquinelli, M., 2020. Nooscope.
Kogan, G., 2016. Machine Learning for Artists (Collection of free educational resources). Github.
Miller, A., 2019. The Artist in the Machine: The World of AI-Powered Creativity. Cambridge, Massachusetts: The MIT Press.
O\u2019Neil, C., 2016. Weapons of Math Destruction. How Big Data Increases Inequality and Threatens Democracy. UK: Penguin Random House.
Paglen, T., 2016. Invisible Images (Your Pictures Are Looking at You). The New Inquiry. Brooklyn.
Sautoy, M., 2019. The Creativity Code: How AI Is Learning to Write, Paint and Think.
Schmidt, F., 2020. An Introduction to Image Datasets. Unthinking Photography. UK: The Photographers\u2019 Gallery.
Sinders, Caroline: Feminist Data Set, 2020
Steyerl, Hito, 2012. The Wretched of the Screen.
Steyerl, Hito: \"Mean Images\", New Left Review, 140/141, March-June 2023
Vickers, Ben; Allado-McDowell, K: Atlas of Anomalous AI. Ignota Books, 2020
"},{"location":"2023-24/year-1/t-1/extended-intelligences/#faculty","title":"Faculty","text":"Ram\u00f3n Sang\u00fcesa MDEF Faculty / Artificial Intelligence and Machine LearningRamon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.
Pau Artigas Interactive Web Developer at Taller EstampaPau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018).
"},{"location":"2023-24/year-1/t-1/landing/","title":"Landing","text":"Landing Application Workshop"},{"location":"2023-24/year-1/t-1/landing/#syllabus","title":"Syllabus","text":"Landing at the Masters in Design for Emergent Futures is for sure a challenging endeavor. Not only is it a new country and new city for most students, but also the beginning of a new life that will definitely influence the design profile and practice of everyone participating in MDEF, including the faculty and staff. Every edition of the program is different, there is no standard day, week, month or year for MDEF, given its constant evolution, and how it is influenced by the diversity of participants, as well as the constantly evolving reality around us.
Knowing the importance to understand where and with whom we will be sharing this learning space for the next year (or two for some of you), we have dedicated a week of the program to know about each other, faculty and students, also about IAAC, Elisava and Fab Lab Barcelona, and specially about the Poblenou neighborhood and the city of Barcelona as the main experimental playground of the program. We expect the landing week to situate students in context, and to help them to identify opportunities for collaboration to develop their research agenda during the year of the program.
"},{"location":"2023-24/year-1/t-1/landing/#learning-objectives","title":"Learning Objectives","text":"The Landing Week of MDEF aims to offer students the opportunity to connect with the ecosystem around the program, including students, faculty, staff, spaces and organizations that make it possible to create an ever evolving learning space around it.
MDEF Landing Week will use basic methodologies to engage students in knowing better the program\u2019s context and ecosystem, and be a personal and group experience of exploration through conversation and active listening.
"},{"location":"2023-24/year-1/t-1/landing/#schedule","title":"Schedule","text":"02/1003/1004/1005/1006/1015:00 - Opening of IAAC\u2019s Academic Year at Pujades 102
10:30-11:30 - Welcome speech by MDEF\u2019s Directors
11:30-12:00 - Introduction to the Master program by Tomas Diez and Guillem Camprodon
12:00-12:20 - Connection with faculty
Break
12:30-14:00 - Students Intro - What's your purpose by Laura Benitez
11:00-12:30 - Directors' research agenda - Guillem Camprodon, Emergent Tech
12:30-12:45 - Break
13:00-14:15 - Directors\u2019 research agenda - Tomas Diez, Meaningful Design
15:00-18:00 - Exploring the Poblenou ecosystem - Chiara Dall\u2019Olio, Milena Juarez
Planned visits: 22@ introduction, Poblenou Urban District, TansfoLAB BCN, Biciclot, Bioma
10:00-11:30 - Communicating the MDEF journey - Pablo Zuloaga
12:00-14:00 - Building an online bitacora and portfolio, the MDEF digital garden - Santi Fuentemilla
Resources:
9:30-10:00 - Welcome to Elisava MDEF campus
10:00-11:45 - Visit & training for the Prototype Workshop, Motion Capture room and Graphic Workshop
11:45-12:15 - Elisava facilities visit + break
12:15-13:30 - Directors research agenda - Laura Benitez
"},{"location":"2023-24/year-1/t-1/landing/#deliverables","title":"Deliverables","text":"Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
0 ECTS
"},{"location":"2023-24/year-1/t-1/landing/#additional-resources","title":"Additional Resources","text":"Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
Milena Calvo Juarez Communities ExpertMilena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR FounderExperienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.
Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.
"},{"location":"2023-24/year-1/t-1/living-with-your-own-ideas/","title":"Living with Your Own Ideas","text":"Living with Your Own Ideas Reflection SeminarSolar Ears workshop by Angella Mackey at the Solar Biennale, Eindhoven
"},{"location":"2023-24/year-1/t-1/living-with-your-own-ideas/#syllabus","title":"Syllabus","text":"Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences.
Throughout the week, students will engage in early and easy making processes. They will address the experiences of these things through the body.
Each student will move through:
On the final day, students will present their experiences by means of videos.
Keywords: Making with Magic Machines, 1st Person Research
"},{"location":"2023-24/year-1/t-1/living-with-your-own-ideas/#learning-objectives","title":"Learning Objectives","text":"In the course, students will experience the design process from a 1st person perspective by means of a series of interventions in their own life, with their own community.
They will learn how to:
For the first day (Tuesday) please bring materials for tinkering like paper, old stuff, cardboard, textiles, scissors, tape, etc...
"},{"location":"2023-24/year-1/t-1/living-with-your-own-ideas/#schedule","title":"Schedule","text":"31/1002/1103/1110:00 to 14:00 In-person
Activities: 30 min intro, 2,5 hours workshop, make a companion, 30 min debate, 10 min challenge for Thursday (living with your companion, explore documentation process).
10:00 to 13:00 In-person
Activities: 1 hour \u201cPresentations\u201d living with your companion and discussion about what they learned. 1 hour presentation from Angella (Green Screen and Solar Ears) and discussion. 1 hour planning a 1PP design intervention in relation to your area of interest.
17:00 to 19:00 On-line and/or in-person
Activities: feedback session (checkpoint).
15:00 to 19:00 In-person
Activities: Final video presentations and debate.
"},{"location":"2023-24/year-1/t-1/living-with-your-own-ideas/#deliverables","title":"Deliverables","text":"Class discussion and questions (formative), personal feedback (formative), attendance and participation (summative), deliverables including presentation and video (summative), personal reflections (summative).
Percentage Description 20% Participation 40% Deliverables 40% Personal reflectionsEuropean Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2023-24/year-1/t-1/living-with-your-own-ideas/#additional-resources","title":"Additional Resources","text":"Desjardins, A., Tomico, O., Lucero, A., Cecchinato, M. E., & Neustaedter, C. (2021). Introduction to the special issue on first-person methods in HCI. ACM Transactions on Computer-Human Interaction (TOCHI), 28(6), 1-12.
Mackey, A., de la Guarda, M. V., Tomico, O., Wakkary, R., Nachtigall, T., & de Waal, M. (2023). Becoming Solar: Towards More-Than-Human Understandings of Solar Energy. Temes de Disseny, 2023(39), 248-268.
Mackey, A., Wakkary, R., Wensveen, S., Hupfeld, A., & Tomico, O. (2020). Alternative Presents for Dynamic Fabric. In ACM conference on Designing Interactive Systems '20: DIS'20 (pp. 351-364)
Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., & Tomico Plasencia, O. (2017). \u201cCan I wear this?\u201d : blending clothing and digital expression by wearing dynamic fabric. International Journal of Design, 11(3), 51-65.
Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., Tomico Plasencia, O., & Hengeveld, B. J. (2017). Day-to-day speculation: designing and wearing dynamic fabric . In RTD2017 : proceedings of the 3rd Biennial Research through Design Conference,22-24 March 2017, Edinburgh, UK (pp. 439-454)
Revell, T., & Andersen, H. K. G. K. (2021). The Telling of Things: Imagining Through, With and About Machines. In M. C. Rozendaal, B. Marenko, & W. Odom (editors), Designing Smart Objects in Everyday Life: Intelligences, Agencies, Ecologies (blz. 57-72). Bloomsbury Visual Arts.
Andersen, H. K. G. K., Wakkary, R. L., Devendorf, L., & McLean, A. (2020). Digital Crafts-machine-ship: creative collaborations with machines. Interactions, 27(1), 30-35.
Goveia Da Rocha, B., & Andersen, K. (2020). Becoming travelers: Enabling the material drift. In DIS 2020 Companion - Companion Publication of the 2020 ACM Designing Interactive Systems Conference (pp. 215-219). Association for Computing Machinery, Inc.
Devendorf, L., Andersen, K., & Kelliher, A. (2020). Making Design Memoirs: Understanding and Honoring Difficult Experiences. In CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems [3376345] Association for Computing Machinery, Inc.
Andr\u00e9s Lucero, Audrey Desjardins, and Carman Neustaedter. 2021. Longitudinal first-person HCI research methods. In Proceedings of the Advances in Longitudinal HCI Research, Evangelos Karapanos, Jens Gerken, Jesper Kjeldskov and Mikael B. Skov (Eds.), Springer International Publishing, Cham, 79\u201399.
Madeline Balaam, Rob Comber, Rachel E. Clarke, Charles Windlin, Anna St\u00e5hl, Kristina H\u00f6\u00f6k, and Geraldine Fitzpatrick. 2019. Emotion Work in Experience-Centered Design. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). Association for Computing Machinery, New York, NY, USA, Paper 602, 1\u201312.
Audrey Desjardins and Aubree Ball. 2018. Revealing Tensions in Autobiographical Design in HCI. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). Association for Computing Machinery, New York, NY, USA, 753\u2013764.
Thecla Schiphorst. 2011. Self-evidence: applying somatic connoisseurship to experience design. In CHI '11 Extended Abstracts on Human Factors in Computing Systems (CHI EA '11). Association for Computing Machinery, New York, NY, USA, 145\u2013160.
Eva Hornecker, Paul Marshall, and J\u00f6rn Hurtienne. 2017. Locating theories of embodiment along three axes: 1st - 3d person, body-context, practice-cognition. In Workshop position paper for ACM CHI 2017 workshop on Soma-Based Design Theory. 4 pages
Andr\u00e9s Lucero. 2018. Living Without a Mobile Phone: An Autoethnography. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). Association for Computing Machinery, New York, NY, USA, 765\u2013776.
Audrey Desjardins and Ron Wakkary. 2016. Living In A Prototype: A Reconfigured Space. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '16). ACM, New York, NY, USA, 5274\u20135285.
Carman Neustaedter and Phoebe Sengers. 2012. Autobiographical design: what you can learn from designing for yourself. interactions 19, 6 (November + December 2012), 28\u201333.
Oscar Tomico, Vera Winthagen, and Marcel van Heist. 2012. Designing for, with or within: 1st, 2nd and 3rd person points of view on designing for systems. In Proceedings of the 7th Nordic Conference on Human-Computer Interaction (NordiCHI '12). ACM, New York, NY, USA, 180\u2013188.
"},{"location":"2023-24/year-1/t-1/living-with-your-own-ideas/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of TechnologyOscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
Kristina Andersen Associate Professor at Eindhoven University of TechnologyKristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?
Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.
Angella Mackay Lecturer at the Amsterdam University of Applied Sciences (AUAS)Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.
"},{"location":"2023-24/year-1/t-1/the-machine-paradox/","title":"The Machine Paradox","text":"The Machine Paradox Instrumentation Workshop | SeminarUnpacking intelligent machines 19/20
"},{"location":"2023-24/year-1/t-1/the-machine-paradox/#syllabus","title":"Syllabus","text":"We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design.Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world.
Is a practical and intensive two-weeks experimental program into fabrication, physical computing and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience for rapid prototyping.
We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact.
Keywords: Documentation, Tinkering, Design, Prototyping, Digital Fabrication
"},{"location":"2023-24/year-1/t-1/the-machine-paradox/#learning-objectives","title":"Learning Objectives","text":"Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition.
Instrumentation
Exploration
Reflection
Application
All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the workshop.
Bring in your laptop and any prototyping tools you have around such as a cutter, tape, markers, screwdrivers...
Do you have any old appliances (radios, toys, telephones, lamps, screens, keyboards...) at home you would like to take apart? Bring them, too! (For safety reasons, avoid choosing appliances with a lot of power or that are easily heated).
"},{"location":"2023-24/year-1/t-1/the-machine-paradox/#schedule","title":"Schedule","text":"The course duration is a total of 32 hours of guided workshop time, spanned along two weeks.
The guided workshop time will happen Tuesday to Friday and the students are committed to work during the afternoon in the projects on a self-guided methodology.
Classes: from 10:00 to 14:00
Group work:
Tuesday: Presentation & Unpacking (I know what's inside)
Class: from 10:00 to 14:00
Wednesday: Disassemble (I\u2019m not afraid of exploring)
Class: from 10:00 to 14:00
Thursday: Forensic (I know what I have)
Class: from 10:00 to 14:00
Friday: In-Control (I built something I trust)
Class: from 10:00 to 14:00
Tuesday: What to do with these parts (Beta devices)
Class: from 10:00 to 14:00
Wednesday: Integration of artifacts (I build something that works)
Class: from 10:00 to 14:00
Group work: from 15:00 to 18:00
Thursday: Field visit & recordings during the afternoon
Group work: from 10:00 to 14:00
Group work: from 15:00 to 18:00
Friday: Final Presentations(I have a final machine)
"},{"location":"2023-24/year-1/t-1/the-machine-paradox/#deliverables","title":"Deliverables","text":"Students are requested to submit all the material requested by the faculty + their reflections about the seminar on their personal blog on the MDEF repository on GitHub within a maximum of 1 week after the students\u2019 submission deadline.
In addition, videos and presentations must be submitted in the Submission folder within the seminar's Google Drive folder, which we share with you.
Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
5 ECTS
"},{"location":"2023-24/year-1/t-1/the-machine-paradox/#course-resources","title":"Course Resources","text":"They are ordered from shorter to longer so you can start with a short reading essay in your busy schedule
Some of the books can be found online for free, use google and archive.org
Getting Started with Arduino, Banzi, Massimo. Maker Media, Inc, 2008 (ISBN 9780596155513) 128 pages.
Fifty Dangerous Things (You Should Let Your Children Do), Tulley, Gever. Tinkering Unlimited, 2009 (ISBN 9780984296101) 130 pages.
The Design of Everyday Things, Norman, Donald A. Basic Books, 1988 (ISBN 9780465067107) 240 pages.
The Hacker Ethic: and the Spirit of the Information Age, Himanen, Pekka. Random House, 1999 (ISBN 9780375505669) 256 pages.
Hacking Electronics: An Illustrated DIY Guide for Makers and Hobbyists: An Illustrated DIY Guide for Makers and Hobbyists, Monk, Simon. McGraw-Hill/Tab Electronics, 2012 (ISBN 9780071802369) 304 pages.
Designing Reality: How to Survive and Thrive in the Third Digital Revolution, Gershenfeld, Neil. Basic Books, 2017 (ISBN 9780465093472) 304 pages.
How to Diagnose and Fix Everything Electronic, Geier, Michael Jay. McGraw-Hill/Tab Electronics, 2010 (ISBN 9780071744225) 316 pages.
Technology Choice: A Critique of the Appropriate Technology Movement, Willoughby, Kelvin. Intermediate Technology Publications, 1990 (ISBN 9781853390579) 368 pages.
Make It So: Interaction Design Lessons From Science Fiction, Shedroff, Nathan. Rosenfeld Media, 2012 (ISBN 9781933820989) 368 pages.
Building Open Source Hardware: DIY Manufacturing for Hackers and Makers, Gibb, Alicia. Addison-Wesley Professional, 2014 (ISBN 9780133373905) 368 pages.
The Master Switch: The Rise and Fall of Information Empires, Wu, Tim. Knopf, 2010 (ISBN 9780307269935) 384 pages. Dieter Rams: As Little Design as Possible, Lovell, Sophie. Phaidon, 2010 (ISBN ) 398 pages.
To Save Everything, Click Here: The Folly of Technological Solutionism, Morozov, Evgeny. PublicAffairs, 2013 (ISBN 9781610391382) 415 pages.
Adventures in the Anthropocene: A Journey to the Heart of the Planet we Made, Vince, Gaia. Vintage, 2014 (ISBN 9780099572497) 448 pages.
Designing for Emerging Technologies: UX for Genomics, Robotics, and the Internet of Things, Follett, Jonathan. O\u2019Reilly Media, 2014 (ISBN ) 504 pages.
The Innovators: How a Group of Hackers, Geniuses and Geeks Created the Digital Revolution, Isaacson, Walter. Simon and Schuster, 2014 (ISBN 9781476708690) 542 pages.
Designing Interactions [With CDROM], Moggridge, Bill. MIT Press (MA), 2006 (ISBN 9780262134743) 766 pages.
"},{"location":"2023-24/year-1/t-1/the-machine-paradox/#sites","title":"Sites","text":"Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Petra Garajov\u00e1 Materials & TextilesPetra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.
Adai Surinach Digital Fabrication ExpertAdai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.
Mikel Llobera Digital Fabrication ExpertBorn in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics.
"},{"location":"2023-24/year-1/t-2/","title":"Term 2","text":""},{"location":"2023-24/year-1/t-2/#embodying-emergent-contexts","title":"Embodying Emergent Contexts","text":"Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. Creating a personal identity and narrative. Foundations and possibilities, a literacy of Materials and Digital Fabrication.
The second term aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical).
"},{"location":"2023-24/year-1/t-2/communicating-ideas/","title":"Communicating Ideas","text":"Communicating Ideas Reflection Short CourseBing Image Create AI
"},{"location":"2023-24/year-1/t-2/communicating-ideas/#syllabus","title":"Syllabus","text":"This course aims to equip students with the essential skills to effectively communicate their design projects to a diverse audience. Through understanding communication models, storytelling techniques, branding strategies, transmedia narratives, and content creation, students will learn to craft compelling narratives and execute impactful communication strategies for their design interventions.
Keywords: Storytelling, Communication, Narrative
"},{"location":"2023-24/year-1/t-2/communicating-ideas/#learning-objectives","title":"Learning Objectives","text":"Introduction to Communication Models
Storytelling Techniques
Project as a Brand/Persona
Defining Audience and Media Channels
Transmedia Storytelling
Content Strategy Development and Execution
Case Studies and Practical Applications
Final Project Presentation
European Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2023-24/year-1/t-2/communicating-ideas/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t-2/communicating-ideas/#faculty","title":"Faculty","text":"Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR FounderExperienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.
Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.
"},{"location":"2023-24/year-1/t-2/design-studio-02/","title":"Design Studio 02","text":"Design Studio 02 Application CourseMDEF Design Interventions, Barcelona
title: Design Studio 02 page_type: course track: Application course_type: Course feature_img: /assets/images/2023-24/year-1/t-2/design-studio-02.png img_caption: MDEF Design Interventions, Barcelona faculty: - guillem-camprodon - laura-benitez - tomas-diez - jana-tothill - roger-guilemany ects: 12
Design Studio 02 Application CourseMDEF Design Interventions, Barcelona
"},{"location":"2023-24/year-1/t-2/design-studio-02/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The Second Term Design Studio aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical).
"},{"location":"2023-24/year-1/t-2/design-studio-02/#when","title":"When","text":"Monday's
"},{"location":"2023-24/year-1/t-2/design-studio-02/#schedule","title":"Schedule","text":""},{"location":"2023-24/year-1/t-2/design-studio-02/#0901-kick-off-reframing-by-reflecting-on-your-project-so-far","title":"09/01 Kick off - Reframing by reflecting on your project so far","text":"Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a new scope, goals and next steps.
Activity: Briefly present in class 3 of the main learning points from the 1st trimester.
Assignment: Reflect on your and your project\u2019s current stage of development allowing your project to talk back. Analyze your so-called \u201cfailures\u201d as opportunities for redefining your frames of reference and repositioning yourself and your project accordingly.
Deliverable: An updated version of your design space. A 500 word text with a summary of your journey so far, adding the repositioning of yourself and your project. Make explicit new project goals and next steps including a proposal for the 1st intervention of the second trimester (a draft will be discussed during the design reviews the week after).
"},{"location":"2023-24/year-1/t-2/design-studio-02/#1601-design-studio-reviews-individual","title":"16/01 Design Studio Reviews (individual)","text":""},{"location":"2023-24/year-1/t-2/design-studio-02/#2301-a-1pp-design-intervention-in-context-look-for-your-peers-and-communities-analyze-and-make-sense-of-a-1pp-design-action","title":"23/01 A 1PP Design intervention in context. Look for your peers and communities. Analyze and make sense of a 1PP Design Action.","text":"Goals: Understand yourself better as a design tool in contexts, learn how to properly document, analyze and make sense of a design action from a 1PP.
Activity 1: Briefly present in class an updated version of the design space and a proposal for the 1st intervention of the second trimester.
Activity 2: Plan your first design intervention of the term and map the actors and infrastructure you want to involve.
Task: Carry out your 1st design intervention from a 1PP (involving yourself in the context you want to work on).
Deliverable 1: Document the 1PP design intervention, analyze it and reflect on the findings. Describe the alternative present scenario that this intervention is offering.
Deliverable 2: Update your design with the relations you have built.
"},{"location":"2023-24/year-1/t-2/design-studio-02/#3001-network-of-co-responsibility-co-designing-for-emergent-futures-in-the-present","title":"30/01 Network of co-responsibility. (Co-)designing for emergent futures in the present.","text":"Goals: Reflect on your network of co-responsibility. Voicing others: A 1PP Design intervention in context giving the stage to your peers and communities (human and non-humans). Let the human and non-human actors be a driving force in your project.
Activity: Present your results from your 1PP design intervention. Reflect on how you can iterate this intervention, this time allowing others to take the lead.
Task: Plan and execute a 2nd design intervention, a collective design intervention with this perspective.
Deliverable: Document the 2nd collective design intervention, analyze it and reflect on the findings.
Deliverable 2: Update your design space with the relations you have built.
12/0219/02Design Studio Reviews
Radical Situatedness: Considering the resilience, material flows, situated knowledges and existing infrastructures of your interventions
Laura Benitez
Goals: Understand how your intervention can become resilient, taking into consideration self-sufficiency, locality and situated knowledges. Understand the agency of the environment you are working in.
Activity 1: Present your results from your 2nd design intervention.
Activity 2: Resilience Assessment. What is your project relying on?
Task: Plan and execute a 3nd design intervention, a collective design intervention taking into account this perspective.
Deliverable 1: Document the final design intervention, analyze it and reflect on the findings.
Deliverable 2: Update your design space with the relations you have built.
"},{"location":"2023-24/year-1/t-2/design-studio-02/#2702-design-studio-reviews","title":"27/02 Design Studio Reviews","text":""},{"location":"2023-24/year-1/t-2/design-studio-02/#0603-exploring-alternative-presents-expanding-the-boundaries-of-your-interventions","title":"06/03 Exploring alternative presents: Expanding the boundaries of your interventions.","text":"26/0204/03Design Studio Reviews
Design Dialogues II Preparation
Alejandra Tothill
Goals: Create a collective and individual building up plan for the Design Dialogues exhibition.
Activity: Group dynamic to create themes and groups of projects for the exhibition.
Deliverable: Planning of the exhibition, space allocation and special needs.
Task: Work on the design dialogues deliverables.
"},{"location":"2023-24/year-1/t-2/design-studio-02/#deliverables","title":"Deliverables","text":"Deliverables for after the holidays (Submission deadline, April 1st)
These are the points we are going to look at for Term II:
Self-Evaluation Question: Look back at the interventions you did last term and analyze them by self-evaluating your development:
European Credit Transfer and Accumulation System (ECTS)
12 ECTS
"},{"location":"2023-24/year-1/t-2/design-studio-02/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
"},{"location":"2023-24/year-1/t-2/designing-in-a-state-of-climate-emergency/","title":"Designing in a State of Climate Emergency","text":"Designing in a State of Climate Emergency Reflection Short CourseCredit | Planet Earth rendered by 3D artist Lorna Pittaway for the Billion Seconds Institute
"},{"location":"2023-24/year-1/t-2/designing-in-a-state-of-climate-emergency/#syllabus","title":"Syllabus","text":"Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate and exchange perspectives, questions and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale and speed of change of the multidimensional implications that the digital economy has in the environmental emergency.
Keywords: Critical, degrowth, plurality
"},{"location":"2023-24/year-1/t-2/designing-in-a-state-of-climate-emergency/#learning-objectives","title":"Learning Objectives","text":"The course will follow a week-long, in-person studio format, divided in 4 sessions. Students will organize as one collective around a creative challenge and organize in interdependent smaller teams.
09/0110/0111/0112/01Session I: Introduction to the Designing in a State of Climate Emergency
Lecture + Group discussion + Positionality statement workshop
Session II: Discussing our relationship with time and growth
Debate on Degrowth + Guest lecturer: Gustavo Nogueira, Temporality Lab
Session III: Solar-centered designing
Field trip focused on sentipensar + alternative knowledge exploration in groups
Session IV: Remembering Futures
Workshop on visual storytelling + collective reflection
"},{"location":"2023-24/year-1/t-2/designing-in-a-state-of-climate-emergency/#deliverables","title":"Deliverables","text":"European Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2023-24/year-1/t-2/designing-in-a-state-of-climate-emergency/#additional-resources","title":"Additional Resources","text":"Related articles and essays:
Recommended publications and books:
Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC.
"},{"location":"2023-24/year-1/t-2/designing-with-collective-intelligence/","title":"Designing with Collective Intelligence","text":"Designing with Collective Intelligence Exploration Workshop"},{"location":"2023-24/year-1/t-2/designing-with-collective-intelligence/#syllabus","title":"Syllabus","text":"Fair Future(s) | Designing with Collective Intelligence
Hybrid four-day international collaborative event featuring talks, workshops, and self-organized working sessions.
In collaboration with the School of Digital Arts at Manchester Metropolitan University, this seminar offers a dynamic exploration of emerging themes and hands-on experience in the evolving landscape of creative industries and decentralized governance. It introduces concepts such as Digital Commons and Governance in Distributed Autonomous Organizations within the context of creative industries.
Participants from MDEF and SODA will form international teams to actively discuss and craft future scenarios that reflect on the upholding perma / poly crisis. During the working sessions, the teams will develop innovative, new governance and economic models. The objectives of the teams are to collectively develop a digital and/or physical artifact that will make tangible alternative modes of operation and creative expression existing within in the co-developed speculative scenarios. The resulting projects will be presented on the online platform DAFNE+, an EU research project designed to assist digital content creators in discovering new potentials for creation, distribution, and monetization through blockchain technology.
Keywords:Future(s), alternative governance, crafting multimedia artefacts
"},{"location":"2023-24/year-1/t-2/designing-with-collective-intelligence/#learning-objectives","title":"Learning Objectives","text":"Conceptual Understanding: - Students will explore the concepts of commons and DAOs within the creative industries context through inspirational and theoretical lectures and real-world examples.
Speculative Workshop Participation: - Students will engage in a speculative workshop hosted by external collaborators to gain deeper insights and guidance around the introduced concepts. - Teams split into international working groups will collaboratively choose a future scenario theme, to systematically develop future scenarios for their ideal DAO governance model.
Artifact Development: - Identify and collaboratively develop an artifact using diverse multimedia format to create the final output for the creative jam.
Dafne + Platform: - Introduction to DAFNE+ platform's possibilities, learning the basic functions, with practical application in subsequent tasks such as the creation and uploading of the project into the platform.
Studio Visit Exhibition: - Each group will showcase their digital artifacts, contributing to the studio visit exhibition, emphasizing effective presentation and communication of ideas.
"},{"location":"2023-24/year-1/t-2/designing-with-collective-intelligence/#methodological-strategies","title":"Methodological Strategies","text":"The event kicks off, taking place both online and in person at each location. Two inspirational talks by experts selected by Fab Lab Barcelona and SODA (School of Digital Arts of Manchester) will introduce the main theme of 'Fair Future(s)'.
Morning Session
Afternoon Session
Morning Session
Afternoon Session
Personal Account on Dafne+, Development of the team repository, submission of the collective artifact.
"},{"location":"2023-24/year-1/t-2/designing-with-collective-intelligence/#evaluation-strategies","title":"Evaluation Strategies","text":"The grading will be 0 or 10: 0 if the students do not come to class and 10 if the students come to the classes and participate.
European Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2023-24/year-1/t-2/designing-with-collective-intelligence/#additional-resources","title":"Additional Resources","text":"Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.
Olga Trevisan EU Creative Action ResearcherOlga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.
"},{"location":"2023-24/year-1/t-2/designing-with-extended-intelligences/","title":"Designing with Extended Intelligence","text":"Designing with Extended Intelligence Exploration WorkshopCredit | 4x upscale of \u2018a press photo of a bright maker lab full of students hacking programming and building physical prototypes --ar 3:2 --v 5.2\u2019 (Copyright Midjourney, Christian Ernst)
"},{"location":"2023-24/year-1/t-2/designing-with-extended-intelligences/#syllabus","title":"Syllabus","text":"The course offers designers and makers a comprehensive introduction to the field of generative artificial intelligence (AI). The program focuses on empowering participants with the knowledge and skills required to extract mainstream AIs (such as GPT or DALL-E) into external interfaces.
Course Contents:
Showcase of Salient Projects: The instructors will showcase their most salient and relevant projects that demonstrate the creative possibilities of generative AI for designers and makers.
Introduction to Generative AI: Participants will gain a clear understanding of the concept of generative AI, its principles, and its applications. They will learn about algorithms, models, and techniques used in generative AI.
Exploring OpenAI: Students will be introduced to OpenAI, a powerful platform for developing AI-based applications. They will learn how to access and utilize OpenAI tools to leverage generative AI for their own projects.
Web-Based Application Development: The course will provide hands-on training in developing a small application using generative AI algorithms. Participants will learn how to create a web-based application that connects to OpenAI and generates unique designs based on user inputs.
Design Considerations and Ethics: The course will also address the ethical considerations associated with generative AI. Participants will learn about responsible AI usage, ethical design principles, and the importance of considering privacy and bias while utilizing generative AI for their projects.
By the end of this short course, participants will have developed a solid foundation in generative AI and gained practical experience in creating their own web-based application utilizing OpenAI. They will be equipped to explore the endless possibilities of generative AI in their future design and making endeavors.
Keywords: Generative Artificial Intelligence, AI-Driven Web Applications, Rapid Prototyping
"},{"location":"2023-24/year-1/t-2/designing-with-extended-intelligences/#learning-objectives","title":"Learning Objectives","text":"A fully functional web demo, linking multimodal inputs and outputs with generative AI, based on a strong conceptual foundation. 15-minute presentations of the latter, demonstration of the former. Course documentation on the students\u2019 blogs summarizing project outcome and personal reflection.
"},{"location":"2023-24/year-1/t-2/designing-with-extended-intelligences/#grading-method","title":"Grading Method","text":"Percentage Description 20% Participation 30% Prototype and Conceptual Quality 30% Presentation 20% ReflectionEuropean Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2023-24/year-1/t-2/designing-with-extended-intelligences/#additional-resources","title":"Additional Resources","text":"Christian Ernst is a creative technologist with a background in UX design. After finishing degrees at Berlin University of Applied Sciences (HTW), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through his speculative practice he approaches technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. His works and live in Barcelona.
Pietro Rustici AI ExpertPietro Rustici is a computer scientist with a background in robotics and design. After finishing degrees at Delft University of Technology (TU), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through the speculative practice his approach technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. He works and live in Barcelona.
"},{"location":"2023-24/year-1/t-2/digital-prototyping-for-design/","title":"Digital Prototyping For Design","text":"Digital Prototyping For Design Instrumentation WorkshopMDEF Design Interventions (Josefina Nano), Barcelona
"},{"location":"2023-24/year-1/t-2/digital-prototyping-for-design/#syllabus","title":"Syllabus","text":"Advanced manufacturing, rapid prototyping and new design methodologies are not only changing how we work, live and play but reshaping the processes and interactions in the cities and sociecities. The introduction of those processes into the design and industry fields are changing the paradigm on how we conceive the actual society and its production methods. This new mediation between the old knowledge and new techniques is making the process as important as the end work, all becoming a whole.
During this 2 term course (2&3), students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources.
Keywords: Digital Fabrication, Rapid Prototyping, Micro-Challenges
"},{"location":"2023-24/year-1/t-2/digital-prototyping-for-design/#learning-objectives","title":"Learning Objectives","text":"The goal of DIGITAL PROTOTYPING FOR DESIGN is to combine the concepts and practices of digital fabrication & prototyping electronices with the objectives of the MDEF course in a meaningful way to develop student research projects.
A core aim is to empower students:
The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria.
The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired.
The challenges combine four weekly cycles into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts.
"},{"location":"2023-24/year-1/t-2/digital-prototyping-for-design/#weekly-classes","title":"Weekly Classes:","text":"This classes are given every two weeks on Wednesday and Thursdays from 10 Am to 14.00 Pm (CET time) for two weeks in a row. Students will have to do some small guided tasks to achieve a deep understanding of the subject area, it's technology flows, the fabrication constraints, and it's design possibilities.
Are Intensive weeks, where students will have to apply the knowledge and skills from previous weeks in a group projects aligned to their research interventions.
"},{"location":"2023-24/year-1/t-2/digital-prototyping-for-design/#schedule","title":"Schedule","text":"The following timetable is provisional and may undergo modifications and adaptations during the course.
Module 1Module 2Micro-challenge IModule 3Micro-challenge IIAll materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the classes. Bring in your laptop with the proper software installed prior to the class if required (emails will be sent prior to the classes regarding this aspect).
"},{"location":"2023-24/year-1/t-2/digital-prototyping-for-design/#deliverables","title":"Deliverables","text":"Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development.
By the conclusion of the course, students are expected to have submitted:
"},{"location":"2023-24/year-1/t-2/digital-prototyping-for-design/#weekly-task-posts","title":"Weekly Task Posts:","text":"Each student should have contributed a total of 8 reflective posts throughout the course. These posts should comprehensively detail their experiences, learnings, and challenges encountered during the weekly tasks and the microchallenges.
"},{"location":"2023-24/year-1/t-2/digital-prototyping-for-design/#challenge-repositories","title":"Challenge Repositories:","text":"In collaboration with their assigned group, each pair of students is required to create and maintain 3 distinct repositories. These repositories should meticulously document the entire development process of the challenges assigned during the course.
The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must.
"},{"location":"2023-24/year-1/t-2/digital-prototyping-for-design/#grading-method","title":"Grading Method","text":"European Credit Transfer and Accumulation System (ECTS)
12 ECTS
"},{"location":"2023-24/year-1/t-2/digital-prototyping-for-design/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t-2/digital-prototyping-for-design/#course-documentation","title":"Course documentation","text":"Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Petra Garajov\u00e1 Materials & TextilesPetra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.
Adai Surinach Digital Fabrication ExpertAdai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.
"},{"location":"2023-24/year-1/t-2/future-talks/","title":"Future Talks (Guests)","text":"Future Talks (Guests) Reflection SeminarFuture Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond.
"},{"location":"2023-24/year-1/t-2/future-talks/#syllabus","title":"Syllabus","text":"Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed.
In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with.
In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others.
"},{"location":"2023-24/year-1/t-2/future-talks/#schedule","title":"Schedule","text":"16/0105/0219/02Jessica Guy and Olga Trevisan - Designing with values
Distributed Design
Hangar\u2019s WetLab - Networks of Co-Responsibility
Hangar WetLab
Bani Brusadin - Radical Situatedness (Flows, Knowledge and Infrastructures)
Bani Brusadin
Mario Santamar\u00eda - Internet Tour
Internet Tour
"},{"location":"2023-24/year-1/t-2/future-talks/#deliverables","title":"Deliverables","text":"At the end of this trimester we ask you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. The Thesis Draft will include space to reflect on your Vision and Identity and how that evolved this term. For this section we ask you all to reflect on how applicable and useful the knowledge presented by each of the guests is in your practice/project. Please do a self-reflective paragraph long post on each of the talks.
These are the points we are going to look for the evaluation of Future talks:
Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2023-24/year-1/t-2/future-talks/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
Bani Brusadin Curator, educator and researcherBani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).
Ce Quimera Artist and researcherArtist and researcher, born in Argentina and resident in Europe since 2000, living between Barcelona and Bourges. She studied Social Anthropology in Buenos Aires, while doing internships in performing arts and in 2008, together with Kina Madno, she created the lab, Quimera Rosa. From this point on she focused her corporal and investigative work on post-identity gender policies and corporal, identity and technoscience experimentations from a trans*feminist perspective.
Her work currently focuses on the development of performances, transdisciplinary projects and interactive installations, elaborating devices that function through corporal activity and experimentations in biohacking. In 2016, she began working with Quimera Rosa on the project Trans*Plant, carried out and produced by Ars Electr\u00f3nica and the European Media Artists in Residence Exchange (EMARE), Hangar and the Barcelona Biomedical Research Park (PRBB), the University of California in Davis and L'Antre Peaux. She is a resident artist together with Gaia Leandra at the Hangar wetlab (2020/2022), where she carries out projects of investigation and experimentation in art and science from a transhackfeminist vision.
Mario Santamaria Postdigital artistThe artistic practice of Mario Santamar\u00eda (Burgos, Spain, 1985) studies the phenomenon of the contemporary observer, paying attention to two processes, the representational practices and the machines vision or mediation. Using different tactics such as appropiation, remake or assembly, his work involves different fields like the conflict, the memory, the virtuality or the surveillance. He has been a resident artist at Hangar (Barcelona, 2015), Kunststiftung Baden-W\u00fcrttemberg (Stuttgart, Germany, 2015) and Flax Art Studios (Belfast, Northern Ireland, 2014), among others. At CCCB he is a regular contributor to the The Influencers festival where he has developed projects such as Internet Yami-Ichi (2016, 2017) or Barcelona Internet Tour (2018).
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/","title":"Making Sense and Meaning","text":""},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#track","title":"Track","text":"Reflection
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#faculty","title":"Faculty","text":"Tomas Diez
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#syllabus","title":"Syllabus","text":"In the words of Brian Cox, \"Meaning is a property of intelligence.\" This statement implies that as intelligent beings, we have the ability to assign meaning to the world around us. However, it also suggests that this ability is unique to Earth and its inhabitants, as it is the only known place in the galaxy where intelligence exists.
As designers, we have the power to shape the world around us through the decisions we make and the actions we take. Whether it is the design of an object or the design of a system, our choices have far-reaching consequences. For example, choosing to take a private car instead of public transport not only affects the trip from A to B, but also contributes to pollution and climate change. Similarly, the design of our cities and suburbs can limit or expand our options for transportation.
Design is not just about aesthetics or proportions, it is also about the attitude we have towards the world and the choices we make. The meaning and purpose in design are personal perceptions that translate into actions. However, it is important to remember that these actions also have a collective impact and require a coordinated effort at multiple scales.
The search for meaning and purpose is a lifelong journey that can be influenced by a variety of belief systems, such as philosophy, religion, and science. As designers, it is important to align our beliefs with our actions and build meaningful connections with our work.
The MDEF (Masters in Designing Emergent Futures) seminar aims to align students' purpose with their skills, interests, and capabilities in order to empower them to become agents of change. Through questioning and self-reflection, the seminar aims to rebuild the connection between students and their inner motivations and to provide opportunities for engaging with a diverse range of perspectives and ideas. The seminar is a space for honest discussion, questioning, and challenging, where the aim is to incorporate a philosophical approach to designing for the future.
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#when","title":"When","text":"Tuesday, from 9 to 11 am.
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#where","title":"Where","text":"Online.
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#calendar","title":"Calendar","text":"January 17: Course introduction, discussion on papers, and content of the seminar.
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#tuesday","title":"Tuesday","text":"Looking East from Indian Country
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#thursday","title":"Thursday","text":"Looking West from Europe
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#readings","title":"Readings","text":"Lepore, The Name of War, chapters 4-5
The Iroquois Describe the Beginning of the World
The Ho-Chunk Creation Story
John Winthrop, A Model of Christian Charity
January 30: Debate on design perspectives based on provided readings. Conversation with a guest speaker.
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#tuesday_1","title":"Tuesday","text":"What Made the New World New?
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#thursday_1","title":"Thursday","text":"Settlement? Invasion? Conquest?
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#readings_1","title":"Readings","text":"Lepore, The Name of War, chapter 6.
Mary Rowlandson, A Narrative of the Captivity and Restoration of Mrs. Mary Rowlandson.
February 13: Debate on design perspectives based on provided readings. Conversation with a guest speaker.
### Tuesday
Science, race, and national identity
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#thursday_2","title":"Thursday","text":"Economics and empire
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#readings_2","title":"Readings","text":"Marcus Rediker, \u201cLife, Death, and Terror in the Slave Trade,\u201d and \u201cAfrican Paths to the Middle Passage\u201d from The Slave Ship.
Thomas Jefferson, selections from Notes on the State of Virginia.
Phyllis Wheatley, \u201cOn being brought from Africa to America,\u201d \u201cA Farewell to America,\u201d and \u201cLiberty and Peace.\u201d
February 27: Debate on design perspectives based on provided readings. Conversation with a guest speaker.
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#topic-or-activity","title":"Topic or activity","text":"We'll be reviewing...
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#prep-work","title":"Prep work","text":"Required preparatory reading or other assignments.
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#assignments-or-deliverables","title":"Assignments or deliverables","text":"Please prepare a...
March 13: Assignment submission
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#topic","title":"Topic","text":"This midterm will cover all material from weeks 1-6.
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#suggested-prep-work","title":"Suggested prep work","text":"Review chapters 1-3.
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#links-to-relevant-material","title":"Links to relevant material","text":"\ud83d\udccc Use the `@` symbol to **mention** a relevant page in your class resources or paste links to external resources that you introduced to the class."},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#course-objective","title":"Course objective","text":"One of the main goals of MDEF is to align students\u2019 purpose with their skills, interests, and capabilities, in order to provide all the necessary means to become agents of change. In times of transition, exposure to excessive noise and information lead to uncertainty and disconnection from the true self. Through questioning students\u2019 decisions and choices during their project development, these sessions aim to rebuild the connection with the driving forces that operate within ourselves and to establish new dialogues with authors, researchers, thinkers, and makers that can contribute and enrich the Masters\u2019 projects. The seminar aims to build a space for honest discussion, questioning, and challenging, in which we aim to incorporate philosophical practice into designing for emergent futures.
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#papers-to-read-and-video-to-watch","title":"Papers to read and video to watch","text":"How Humanity Came To Rule The World | Yuval Noah Harari & Neil deGrasse Tyson
[Design as participation:]( (https://jods.mitpress.mit.edu/pub/design-as-participation/release/1)
[A History of the World in Seven Cheap Things:]( (https://www.researchgate.net/publication/319143816_A_History_of_the_World_in_Seven_Cheap_Things)
[Steps to an Ecology of Mind:]( (https://ejcj.orfaleacenter.ucsb.edu/wp-content/uploads/2017/06/1972.-Gregory-Bateson-Steps-to-an-Ecology-of-Mind.pdf)
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#course-completion-requirements","title":"Course completion requirements","text":""},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#breakdown","title":"Breakdown","text":"Participation: 40% Attendance: 20% Essay: 40%
To read the provided articles and papers
To attend at least 80% of the classes
To write a blog entry of between 1500-2500 words at the end of the course on your website and design a vignette to illustrate the (some) following questions (feel free to replace them by more meaningful ones to you):
How design can reconfigure systems of extraction?
Which worlds can we design with the power of today\u2019s tools?
How can we design the transition towards these worlds?
Suggestion: Feel free to use ChatGPT and other AI tools to write and illustrate the class assignment.
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#late-assignments","title":"Late Assignments","text":"Late work will be deducted 5% per twenty-four-hour period that elapses after the due date. If foreseen or unforeseen circumstances prevent you from completing an assignment on time, you may request an extension. Extensions must be requested in advance of the due date. If the situation warrants an extension, we will determine a new due date for the essay based on your individual circumstances.
"},{"location":"2023-24/year-1/t-2/making-sense-and-meaning/#link","title":"Link","text":"Open Drive folder
"},{"location":"2023-24/year-1/t-2/measuring-the-world/","title":"Measuring the world","text":"Measuring the world Exploration Short Course"},{"location":"2023-24/year-1/t-2/measuring-the-world/#syllabus","title":"Syllabus","text":"This course will introduce students to the concept of a world in data by designing artifacts to measure their daily analogue and digital activity. The fundamental aspect is to understand nowadays data-driven world from the sourcing, that could range from a temperature sensor to an Instagram like, processing, storage and consumption. It aims to work both as an introduction to some key concepts behind physical computing as well as an introduction to the idea of information and how it's created, modified and consumed.
Keywords: data, platforms, measurement, data-awareness
"},{"location":"2023-24/year-1/t-2/measuring-the-world/#learning-objectives","title":"Learning Objectives","text":"This course aims to introduce briefly students to data concepts a
The course will take place during 2.5 days, in-person format, divided in 4 sessions. Students will organize as one collective around a creative challenge and organize in interdependent smaller teams.
07/0208/0209/02Morning: Theory Session I: Learning to ask. Introduction to the Data and information.
Afternoon: Practical Tools I: Collecting our own data.
Morning: Theory Session II: Demons of data. Data-awareness raising and discussion.
Afternoon: Practical Tools II: Collecting data from others.
Morning: Presentation
"},{"location":"2023-24/year-1/t-2/measuring-the-world/#deliverables","title":"Deliverables","text":"European Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2023-24/year-1/t-2/measuring-the-world/#additional-resources","title":"Additional Resources","text":"Privacy
Science and questioning
Tools and use cases
Capitalism and data exploitation
Courses
To install
\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
"},{"location":"2023-24/year-1/t-3/","title":"Term 3","text":""},{"location":"2023-24/year-1/t-3/#from-alternative-presents-to-emerging-futures","title":"From Alternative Presents to Emerging Futures","text":"Refine, grow and consolidate your alternative presents so that they can start to become emerging futures with global resonance. Strengthen your understanding of ethics and its entailments for the design profession and the development of technology. Reframing the projects into a collective narrative through curatorial practices for the final festival, understanding audiences, communities and interrogating appropriate and novel formats.
The third term aims to scale the work developed by the students during the first two terms of the Master program. After finding and engaging with communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention for the yearly MDEF Emergent Futures Festival, which serves as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme.
"},{"location":"2023-24/year-1/t-3/communicating-ideas/","title":"Communicating Ideas","text":"Communicating Ideas Reflection Short CourseCredit | Open AI Dall-e
"},{"location":"2023-24/year-1/t-3/communicating-ideas/#syllabus","title":"Syllabus","text":"This course progresses from the foundational communication skills developed in the first term, focusing on the practical application of those skills. Students will refine their ability to effectively communicate their design projects, utilizing digital channels and multimedia content, culminating in the delivery of an effective elevator pitch.
Keywords: Storytelling, Communication, Multimedia, Digital Strategy, Elevator Pitch
"},{"location":"2023-24/year-1/t-3/communicating-ideas/#learning-objectives","title":"Learning Objectives","text":"Preparation of Effective Presentations: Assist students in developing and perfecting their elevator pitch and other oral presentation forms in front of different audiences.
Understanding project\u2019s narratives and storytelling
Development of Messages and Selection of Communication Channels
Creation of Multimedia Content
Preparation and Execution of Effective Presentations
Personal Narrative
Publication
European Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2023-24/year-1/t-3/communicating-ideas/#additional-resources","title":"Additional Resources","text":"Borg, E. (2012) 'Writing differently in Art and Design: Innovative approaches to writing tasks' in Writing in the Disciplines Building Supportive Cultures for Student Writing in UK Higher Education. ed. Christine Hardy and Lisa Clughen. Bingly, UK:Emerald Group Publishing Limited
"},{"location":"2023-24/year-1/t-3/communicating-ideas/#faculty","title":"Faculty","text":"Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR FounderExperienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.
Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
"},{"location":"2023-24/year-1/t-3/critical-transfeminist-design/","title":"Critical Transfeminist Design","text":"Critical Transfeminist Design Reflection Short CourseCredit | Mary Maagic
"},{"location":"2023-24/year-1/t-3/critical-transfeminist-design/#syllabus","title":"Syllabus","text":"In these two sessions, we will tackle an introduction to a transfeminist perspective applied to design and experimental practices. How does it affect operating from a transfeminist perspective in design? Is it possible to design differently? What is? What are the ethical issues raised by these approaches? Is it possible to relate differently to technologies and through technologies? What happens to presences? And who is accountable for absences? Who do we relegate to a condition of subalternity? How do we deal with epistemic violence?
Keywords: Critical Design, Transfeminism, Ethics of Care, Biohacking, Accountability
"},{"location":"2023-24/year-1/t-3/critical-transfeminist-design/#learning-objectives","title":"Learning Objectives","text":"No special deliverables are expected.
"},{"location":"2023-24/year-1/t-3/critical-transfeminist-design/#grading-method","title":"Grading Method","text":"Percentage Description 50% Participation 50% Self-assessmentEuropean Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2023-24/year-1/t-3/critical-transfeminist-design/#additional-resources","title":"Additional Resources","text":"Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
"},{"location":"2023-24/year-1/t-3/design-ethics/","title":"Design Ethics","text":"Design Ethics Reflection Short course"},{"location":"2023-24/year-1/t-3/design-ethics/#syllabus","title":"Syllabus","text":"In these two sessions, we will tackle an introduction to the philosophy of technology from an analytical perspective and the central theme of our relationship with technology will be explored: are we determined by technology or do we determine it? And if that is the case, how? And to what extent? Or is this perhaps a false dichotomy and should the issue be explored in a radically different way? We will deal with current topics in ethics related to technology and design.
Keywords: Technology, Ethics, Design \u200b\u200b
"},{"location":"2023-24/year-1/t-3/design-ethics/#learning-objectives","title":"Learning Objectives","text":"No special deliverables are expected.
"},{"location":"2023-24/year-1/t-3/design-ethics/#grading-method","title":"Grading Method","text":"Percentage Description 50% Participation 50% Self-assessmentStudents should submit via email ariel@interacciones.org a one-page text or visual containing a numerical mark (0-10) as a self-assessment containing a reflection on the classes and the learning outcomes obtained as rationale for the mark.
European Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2023-24/year-1/t-3/design-ethics/#additional-resources","title":"Additional Resources","text":"Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity.
Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield.
Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield.
Parvin, Nassim. (2023). Just Design: Pasts, Presents, and Future Trajectories of Technology. Just Tech. Social Science Research Council. February 1, 2023. DOI
Rosenberger, R. (2017). Callous Objects: Designs against the Homeless. 3rd ed. University Of Minnesota Press. Available online: Callous Objects: Designs against the Homeless 3rd ed.
Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016.
Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011.
"},{"location":"2023-24/year-1/t-3/design-ethics/#faculty","title":"Faculty","text":"Ariel Guersenzvaig Lecturer at ELISAVA School of Design and EngineeringAriel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).
"},{"location":"2023-24/year-1/t-3/design-studio-03/","title":"Design Studio 03","text":"Design Studio 03 Application CourseDesign Dialogues, 2023, Barcelona
"},{"location":"2023-24/year-1/t-3/design-studio-03/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The third term Design Studio aims to refine the work developed by the students during the first two terms of the Master program. After finding and engaging with their communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention that can serve as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme.
Keywords: Design Interventions, Community of Practice, Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Alternative Presents, Emergent Futures
"},{"location":"2023-24/year-1/t-3/design-studio-03/#learning-objectives","title":"Learning Objectives","text":"The specific goals are the following: - Grow and consolidate the relationships with your communities of practice - Bring forth design activities with your communities of practice to further explore the area(s) of interest identified in Term I and II - Deploy one last intervention that can serve as closure for your journey in the Master program - Reflect on the becoming, outputs and outcomes of design activities
"},{"location":"2023-24/year-1/t-3/design-studio-03/#schedule","title":"Schedule","text":"02/0408/0417/0422/0402/0506/0513/0521/0510/06-14/0617/06-21/0627/0628/06Landing Kick off - Framing your first Design Intervention for Term III
Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a first design intervention for the term.
Activity: Briefly present in class 3 of the main learning points from the 2nd trimester. Present your personal alternative present.
Deliverable: A proposal for the first intervention of the term based on the alternative present created (a draft will be discussed during the design reviews the week after).
Task: Start preparing and carrying out your first design intervention.
Design Studio Reviews
Positionality and More-Than-Human Design: Designing for More Than Human-Centered Worlds
Design Studio Reviews
Scalability - Designing yourself out - Decentralized strategies for sustaining continuity and scalability
Goals: Sustaining your activities and impact in a more decentralized manner, enabling for the extension of capacity and globalization of the efforts.
Activity: To reflect on the structural, narrative, documentation and outreach dimensions of your interventions.
Deliverable: Visualize the socio-technical system of your project (updated Design Space). Show possible paths of growth with new or existing actors.
Task: Create a scalability roadmap for decentralization using the strategies presented in class.
Design Studio Reviews
Alternative presents to emergent futures: Understanding your emerging profiles and roles.
Goals: Learn from a guest alumni\u2019s case study on how a 1PP alternative present design research investigation can become a hybrid professional role radically different from their previous professional practice.
Activity: Presentation and Q&A, extrapolating ideas, identifying milestones, turning points, roles and strategies undertaken towards your alternative present.
Deliverable: Update your alternative present including a description of the roles you would like to have in it.
Task: Update your bio section in your website with an adaptation of your alternative present and your roles in it. Continue developing your interventions.
Design Studio Reviews
MDEFest
Goals: MDEFest aims to celebrate the end of the Masters\u2019 journey by offering a series of sessions hosted by the students on the topics and projects they worked on all year long.
Activity: Sessions will last maximum half a day, can be digital or physical (with remote streaming), done individually or in groups (preferably) and can be in the format of a workshop, a debate, a visit, a meetup or any kind of format the students find suitable for this experience.
Deliverable: One-week time-frame to hold the sessions planned for the Fest.
Elisava-Beyond Grad Show
Activity: One-week exhibition showcasing prototypes, results and outcomes from Elisava\u2019s Final Master Projects. The set up will be the 17th and the dismantling of the exhibition the 21st.
Graduation Ceremony
IAAC Master Exhibition Opening and Awards Ceremony
Activity: Exhibition showcasing prototypes, results and outcomes from IAAC\u2019s Final Master Projects. The exhibition will be running until September. The opening will also hold the Award Ceremony for IAAC 2023-24 projects. The set up date will be confirmed.
"},{"location":"2023-24/year-1/t-3/design-studio-03/#deliverables","title":"Deliverables","text":"End of academic year deliverables - Due date: 14th of June.
European Credit Transfer and Accumulation System (ECTS)
15 ECTS
"},{"location":"2023-24/year-1/t-3/design-studio-03/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
"},{"location":"2023-24/year-1/t-3/digital-prototyping-for-design/","title":"Prototyping for Interaction Design","text":"Prototyping for Interaction Design Instrumentation WorkshopFabacademy final project (Citlali Hern\u00e1ndez), Barcelona
"},{"location":"2023-24/year-1/t-3/digital-prototyping-for-design/#syllabus","title":"Syllabus","text":"Prototyping for Interaction Design (PID)
Throughout this three-term course, students delve into the realm of interaction design within the framework of wearable computing and innovative data. Under guided instruction, students undertake the design, development, and fabrication of wearable devices adept at gathering behavioral and biometric data from the human body. The curriculum equips students with tools and methodologies necessary for transforming bodily behaviors into diverse and imaginative data representations.
The seminar is structured with practical sessions aimed at gaining a comprehensive understanding of the interaction design process, ranging from electronics design and data collection to the interpretation of digital signals. Through practical sessions, the seminar aims to open discussions regarding the implications of interaction design, the quantified self and society.
Keywords: Interaction design, Body, Wearable Electronics, Expressive data, Prototyping
"},{"location":"2023-24/year-1/t-3/digital-prototyping-for-design/#learning-objectives","title":"Learning Objectives","text":"The goal of Prototyping for Interaction Design (PID) is to combine the concepts and practices of digital fabrication & prototyping electronics with the objectives of the MDEF course in a meaningful way to develop student research projects.
A core aim is to empower students:
The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria.
The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired.
The challenges combine modules into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts.
"},{"location":"2023-24/year-1/t-3/digital-prototyping-for-design/#weekly-classes","title":"Weekly Classes:","text":"Students will have to do some small guided tasks to achieve a deep understanding of the subject area, it's technology flows, the fabrication constraints, and it's design possibilities.
"},{"location":"2023-24/year-1/t-3/digital-prototyping-for-design/#micro-challenge-week","title":"Micro-Challenge week:","text":"Are Intensive weeks, where students will have to apply the knowledge and skills from previous weeks in a group projects aligned to their research interventions.
"},{"location":"2023-24/year-1/t-3/digital-prototyping-for-design/#schedule","title":"Schedule","text":"The following timetable is provisional and may undergo modifications and adaptations during the course.
Module 4Module 5Micro-challenge IIIAll materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the classes. Bring in your laptop with the proper software installed prior to the class if required (emails will be sent prior to the classes regarding this aspect).
"},{"location":"2023-24/year-1/t-3/digital-prototyping-for-design/#deliverables","title":"Deliverables","text":"Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development.
By the conclusion of the course, students are expected to have submitted:
"},{"location":"2023-24/year-1/t-3/digital-prototyping-for-design/#weekly-task-posts","title":"Weekly Task Posts:","text":"Each student should have contributed a total of 8 reflective posts throughout the course. These posts should comprehensively detail their experiences, learnings, and challenges encountered during the weekly tasks and the microchallenges.
"},{"location":"2023-24/year-1/t-3/digital-prototyping-for-design/#challenge-repositories","title":"Challenge Repositories:","text":"In collaboration with their assigned group, each pair of students is required to create and maintain 3 distinct repositories. These repositories should meticulously document the entire development process of the challenges assigned during the course.
The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must.
"},{"location":"2023-24/year-1/t-3/digital-prototyping-for-design/#grading-method","title":"Grading Method","text":"European Credit Transfer and Accumulation System (ECTS)
12 ECTS
"},{"location":"2023-24/year-1/t-3/digital-prototyping-for-design/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t-3/digital-prototyping-for-design/#course-documentation","title":"Course documentation","text":"Citlali Hern\u00e1ndez S\u00e1nchez is an Industrial Designer from the Centro de Investigaciones de Dise\u00f1o Industrial (UNAM) and a graduate of the Master's in Digital Arts from Pompeu Fabra University in Barcelona. As an artist, her work explores the relationships between interaction and the moving body, using open technologies that she develops and manufactures herself. Her installations and performances have been presented at various international events and festivals, including the International Symposium of Electronic Arts (ISEA), Ars Electronica Garden Barcelona, Loop Festival, Live Performers Meeting, International Conference on Live Coding (ICLC), JustMad, among others. She collaborated with the digital art association Matics Barcelona (2016-2022) and is actually part of the creative coding studio Axolot.cat where she coordinates and produces cultural projects focused on electronic art and its intersections with critical thinking. Currently, she is preparing her practice based PhD centered on interactive systems, body and identity within contemporary transdisciplinary artistic practices. She also works as a specialist in design, digital fabrication, and interactive systems instructor at different academic institutions, applying these principles to design and the arts.
Lina BautistaLina Bautista studied music composition in Bogot\u00e1, Colombia, and completed her studies in composition and new technologies, Interactive Musical System Design, and Sound Art in Barcelona. With her musical project Linalab, she has produced several albums and performed on stages worldwide. She is a member of various collectives such as Toplap Barcelona, Familiar DIY and Axolot.cat Collective. She is also affiliated with music labels such as Synth Vicious and Aloud Music, and she teaches at several universities in Barcelona. Lina Bautista has been involved in the management of five European projects (Creative Europe, Erasmus+). She co-directed the Creative Europe-funded project \"on-the-fly\" and was part of the organizing committee at the International Conference on Live Coding in Utrecht 2023.
Gerard Valls Creative, Interactive and Immersive Experiences Design, Art Direction, Media and Event ProductionExperimental Media Artist and Designer who generates hybrid experiences between the physical and digital world combining science and technology with materials, light, sound, and visuals converting physical spaces into atmospheres that provide visitors with unique experiences.
Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
"},{"location":"2023-24/year-1/t-3/emergent-economies/","title":"Emergent Economies","text":""},{"location":"2023-24/year-1/t-3/future-talks/","title":"Future Talks (Guests)","text":"Future Talks (Guests) Reflection SeminarFuture Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond.
"},{"location":"2023-24/year-1/t-3/future-talks/#syllabus","title":"Syllabus","text":"Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed.
In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with.
In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others.
"},{"location":"2023-24/year-1/t-3/future-talks/#schedule","title":"Schedule","text":"04/0417/0402/0513/05Saul Baeza - Designing from within your context
Does Work Visions By
Helen Torres - For More Than Human-Centered Worlds
Helen Torres in conversation with Donna Haraway
Cl\u00e9ment Rames - Collective urban practice for resilient communities and cities
Aqui
Krzysztof Wronski - Understanding your emerging profiles and roles
"},{"location":"2023-24/year-1/t-3/future-talks/#deliverables","title":"Deliverables","text":"At the end of this trimester we ask you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. The Thesis Draft will include space to reflect on your Vision and Identity and how that evolved this term. For this section we ask you all to reflect on how applicable and useful the knowledge presented by each of the guests is in your practice/project. Please do a self-reflective paragraph long post on each of the talks.
These are the points we are going to look for the evaluation of Future talks:
Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2023-24/year-1/t-3/future-talks/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
"},{"location":"2023-24/year-1/t-3/mdefest/","title":"Curating the MDEFestival","text":"Curating the MDEFestival Exploration Short CourseCredit | Vanessa Lorenzo. My many mouths
"},{"location":"2023-24/year-1/t-3/mdefest/#syllabus","title":"Syllabus","text":"This short course is a curatorial and organizational approach to creating the MDEF Students Festival. It will also include pre-planning the proceedings of the festival. Conceived as a pedagogical process that aims to use the approach of curatorial practices/projects and those institutions with whom the students would like to collaborate for the festival. Students will be invited to examine various structures of collectives, venues, events or festivals throughout the process. The focus of the course is to be an apparatus that produces a toolbox for curating the MDEF festival.
Keywords:
"},{"location":"2023-24/year-1/t-3/mdefest/#learning-objectives","title":"Learning Objectives","text":"Coherent structure of collective event. Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF website within a maximum of 1 week after the students\u2019 submission deadline.
"},{"location":"2023-24/year-1/t-3/mdefest/#grading-method","title":"Grading Method","text":"Percentage Description 20% Personal work presentation 30% Exercise(s) development 50% Collaborative workEuropean Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2023-24/year-1/t-3/mdefest/#additional-resources","title":"Additional Resources","text":"Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
Bani Brusadin Curator, educator and researcherBani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).
Manuela Reyes Art DirectorManuela Reyes is a Colombian designer. Her work as an art director includes creating visual identities, photography, data visualisation, web, and spatial design for Fab Lab Barcelona and Fab City projects. Her interest is to portray complex and dense information in captivating graphical and physical form. Manuela owns a BA in Product and Service design focused on sustainability from IED Milano and a Master\u2019s in Art Direction and Communication Strategy from Elisava.
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
"},{"location":"2023-24/year-1/t-3/the-atlas-of-weak-signals/","title":"The Atlas of Weak Signals","text":"The Atlas of Weak Signals Exploration Workshop"},{"location":"2023-24/year-1/t-3/the-atlas-of-weak-signals/#syllabus","title":"Syllabus","text":"The Atlas of Weak Signals - A collective inquiry and embodied research of emerging signals
This workshop focuses on developing and testing co-design methodologies for the creation of new cards for the Atlas of Weak Signals card deck. Students will engage in embodied research activities aimed at exploring alternative and pluralistic futures to identify and visualize weak signals \u2014 emerging trends or phenomena that may have significant impacts in the future. Through collaborative design exercises, the students will actively participate and shape the AOWS co-design methodology. Students will gain insights into embodied research methodologies \u2013 while contributing to the expansion of the Atlas of Weak Signals card deck. \u200b\u200b Keywords: Pluriverse, Atlas of Weak Signals, Ontological Design, Transition Design
"},{"location":"2023-24/year-1/t-3/the-atlas-of-weak-signals/#learning-objectives","title":"Learning Objectives","text":"Different methodological strategies that will allow the development of the learning skills and results. Example: - Horizon Scanning - CIPHER workshop sheet and methodology
Also mention other types of learning strategies associated with the program experience. Example: - Peer learning. - Team-based learning. - Critical Inquiry - Co-design methodologies
"},{"location":"2023-24/year-1/t-3/the-atlas-of-weak-signals/#schedule","title":"Schedule","text":"Day 1Workshop sessions will be divided into five on each other building moments.
Each team will be tasked with prototyping a new area of the Atlas of Weak Signals (AOWS) along with its connected cards (up to five weak signals). Throughout this process, teams will reflect on the factors that may have hindered their ability to think critically and explore unconventional ideas. They will consider the tools and resources necessary to uncover unseen and unheard stories, allowing them to identify weak signals effectively. By critically evaluating their approach and identifying potential barriers they are invited to think beyond conventional boundaries and how to include pluralistic approaches in their design practice.
"},{"location":"2023-24/year-1/t-3/the-atlas-of-weak-signals/#grading-method","title":"Grading Method","text":"Percentage Description 30% Participation 20% Prototype development 25% Collective (group) reflection 25% Self-assessmentEuropean Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2023-24/year-1/t-3/the-atlas-of-weak-signals/#additional-resources","title":"Additional Resources","text":"Design for the Pluriverse - Arturo Escobar, youtube seminar here Ontological Design - Anne Marie Willis, [article here] (https://www.tandfonline.com/doi/abs/10.2752/144871306X13966268131514) Design Otherwise - Danah Abdulla Indigenous Futures Thinking On teaching and being tought - PARSE, Lindiwe Dovey Regenerative Practice as Transformative Design Framework - Yari Or https://yearofclimate.care/en/articles/andras-csefalvay-10-certain-future-events https://superrr.net/feministtech/deck/
"},{"location":"2023-24/year-1/t-3/the-atlas-of-weak-signals/#faculty","title":"Faculty","text":"Jessica Guy Distributed Design ExpertJessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.
Olga Trevisan EU Creative Action ResearcherOlga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.
"},{"location":"2023-24/year-2/","title":"Year 2","text":"Year 2The second academic year of the MDEF allows students to deepen their training and further develop the final Thesis Project presented at the end of the first academic year. It also allows students to continue their research and innovation agendas using a multiscalar, experimental and realistic approach, and turning the final projects developed in the first year of the program into living platforms for academic research, business development or direct impact on open source communities.
The Thesis Project design workshop is the backbone of the MDEF02 program. That is why we have three types of Thesis Project, related to each quarter of the program, and each with its specific objectives.
Implementation: The first Thesis Project design workshop is focused on reinforcing the implementation of the projects that have been developed in the first year of the program. To achieve this objective, tutorials will be carried out with the directors of the master\u2019s degree, directors of the study workshop, and invited experts. The tutorials will be focused on reinforcing the ability to articulate innovation projects in the real world, and on being able to incorporate the knowledge acquired during the program.
Validation: This design workshop is focused on developing a series of strategies during the implementation of the final master\u2019s project for its economic, environmental, social, and communicative assessment. Through an iterative design process, and applying impact measurement methodologies, the student will be able to collect and analyze evidence that allows strategic decision-making within the different aspects of the final master\u2019s project.
Dissemination: The third design workshop is focused on developing the communication and dissemination actions of the final master\u2019s project. Within these strategies, dissemination in the academic field is contemplated, as well as communication strategies related to traditional and innovative media, both in the digital field, such as print or performative.
At the end of the second year we hope that the students have developed their projects within the framework of the following guidelines:
Academic orientation
CTS credits and continuation of the academic career through other Master or Doctorate programs.
Business Orientation
Development of a business structure around a product or service.
Collective Orientation
Implementation of an accessible technological development for open source communities.
"},{"location":"2023-24/year-2/#modules-by-track","title":"Modules by Track","text":"ApplicationImage made with Midjourney
"},{"location":"2023-24/year-2/modules/business-innovation/#syllabus","title":"Syllabus","text":"How to evaluate business opportunities and build scalable ventures
In an ever-changing world, where the speed of innovation and the amount of external forces and drives is constantly growing, the capability to quickly evaluate opportunities and innovate is paramount for the creation of successful businesses.
The Business Innovation Seminar is designed to provide students from architecture and design backgrounds the key understanding of what makes a project a viable business idea, how to analyze markets and industries, how to validate ideas early on and how to iterate and innovate on business models to build the basis for an economically sustainable venture. Based on the Lean Methodology and mixing together theory, real-life examples, practical exercises and 1-1 feedback, it gives students a toolbox and a mental mindset to approach opportunities during their professional careers as well as the foundations to set up a business.
All the content will be directly applied by students on a final Venture Starting Package, that will be presented during a final pitch.
Keywords: Business Model, Business Model Innovation, Lean Startup, Product Market Fit, Unit Economics, Business Angels, Venture Capital.
"},{"location":"2023-24/year-2/modules/business-innovation/#learning-objectives","title":"Learning Objectives","text":"The aim of the seminar is to provide students with the tools to understand and evaluate business opportunities based on their own research projects. It provides a framework to analyze ideas, tools and references to understand the market and guidelines on how to understand whether a venture can be successfully created. The core competencies are complemented with an introduction to business model innovation and practical exercises.
Specific objectives:
No specific requirements, the seminar will make use of web-based tools, available on any modern browser. Do bring a laptop/table to every session.
"},{"location":"2023-24/year-2/modules/business-innovation/#additional-resources","title":"Additional Resources","text":"Davide Rovera is an Entrepreneurship Lecturer and Startup Mentor, with international experience in the consulting and industrial industries as well as the b2b SaaS and growth spaces.
Davide is a Lecturer at the Department of Strategy and General Management at Esade Business School, where he teaches Entrepreneurship and Product Management courses both at the undergrad and graduate level. He is the co-founder and Manager of eWorks, Esade\u2019s venture creation program, which provides support to students and recent graduates working on the creation of high growth companies. He\u2019s an adjunct Professor of Entrepreneurship for IAAC and Porto Business School, and an Advisor to Feat Ventures and Fondazione CRT.
From 2017 to 2019 he collaborated with Fusion Point, a project created in partnership between Esade, UPC (Polytechnic University of Catalunya) and IED (Istituto Europeo di Design) and part of the Design Factory Global Network. He has been part of the founding team of Fusion Point, then covered the role of Industry Collaboration Manager.
Davide is particularly interested in supporting early stage ventures, especially at the intersection between technology, design and business with a particular focus on AI, Education and Web3. He is an investor and advisor to multiple early stage startups in different industries.
Davide is a volunteer for the Startup Africa Roadtrip program, supporting subsaharan African entrepreneurs.
Before joining Esade, he worked as a Consultant in the Business Development and Special Projects area of CNH Industrial, one of the world\u2019s largest capital goods companies. He acquired international startup experience by leading the US Business Development efforts in San Francisco for an Italian startup, Vivocha and co-created an incubator for web 2.0 projects, Treatabit.
He holds a M.Sc. in Industrial Engineering and Management from Politecnico di Torino (Italy) and completed his studies at RWTH Aachen (Germany) and Kent University (UK).
"},{"location":"2023-24/year-2/modules/circular-matter/","title":"Circular Matter","text":"Circular Matter Reflection ElectiveCredits | Material Stories | Steel, Embodied Energy and Design, D.Benjamin. Columbia University GSAPP
"},{"location":"2023-24/year-2/modules/circular-matter/#syllabus","title":"Syllabus","text":"Mapping Material Flows in the Built Environment
Cities are our future. They are the drivers of the global economy, centres of creativity, diversity, and interaction - and they are home to the majority of the global population. Cities cover only 3% of the earth\u2019s surface, yet they consume 75% of global natural resources, making them effective places to address critical environmental and social challenges. A large part of the environmental impact of cities can be attributed to the Built Environment. Roughly 40% of all carbon emissions are related to this part of our economy. 10% can be attributed to embodied carbon, where 30% can be attributed to energy consumption.
Growing urban regions and consumption patterns combined with an extractive and wasteful economy create many adverse environmental impacts both inside and outside of our human habitats. Our linear economy is at the root of these challenges: core to this economic model is a fundamental disconnect between how we live our lives and do business, and what this means for the natural ecosystems that allow us to live happy, healthy sustainable lives.
In 2004 it was estimated that at the current rate of mining, we are left with 32 years of copper, 23 years of tin, and 21 years of lead (C.O\u2019Donnell, D.Pranger). With the raw materials becoming scarce, in the near future, recycling and reusing will become an inevitable part of how architects, designers and engineers construct the built environment.
Credits | From Diversity to Sustainability by J.B.Saleh, Y.Wu, A.Najera, X.Can. IAAC 2022/23
The Circular Matter Workshop focuses on two types of analysis needed to tackle these environmental challenges. At the first stage, it focuses on the creation of a Systems Map. This system map helps to identify root causes and leverage points for change on the basis of more intangible forces which steer our societies. Students will dive into several frameworks, tools, and methodologies which help transform operations and drive long-term, meaningful sustainability progress and avoid unintended consequences and burden shifting. An example is the \u20187 Pillars of the Circular Economy\u2019 framework by Metabolic, used by companies and cities globally. It will be used as a holistic framework to assess trade-offs and understand the net positive impact of the design decisions and solutions.
Secondly, students will map the materials and their respected embodied carbon coming in and out of a chosen case study. By analysing the process that construction materials go through, from the extraction of the raw materials, transportation, manufacturing, and assembling, to the end of life scenarios, and understanding the potential ways of shifting this linear thinking towards more circular approach, will highlight the global impact of the case studies in relation to the CO2 emissions and the environmental footprint.
"},{"location":"2023-24/year-2/modules/circular-matter/#learning-objectives","title":"Learning Objectives","text":"At course completion the student will:
European Credit Transfer and Accumulation System (ECTS)
3 ECTS
"},{"location":"2023-24/year-2/modules/circular-matter/#additional-resources","title":"Additional Resources","text":"Gabriele Jureviciute is a Lithuanian architect with a Master\u2019s Degree in Advanced Architecture from the Institute for Advanced Architecture of Catalonia (IAAC). She is currently working as the academic coordinator of the Master in Advanced Architecture (MAA01) at IAAC, a faculty member of the Advanced Manufacturing Thesis Cluster and the Fab.AR (Manual Fabrication Assisted with Augmented Reality) Seminar.
Gabriele\u2019s professional interests include sustainable and responsive architecture, digital fabrication, and material circularity. Her master thesis project developed in 2018/19 at IAAC was based on the topic \u201cPlastic Emergency Architecture: Creating low-cost, accessible architecture from waste material, improving liveability in areas affected by mismanaged plastic waste\u201d. The project has been exhibited during the events such as Barcelona Building Construmat 2019 and Architects@Work Madrid 2019. Moreover, it has been developed further during the Residency program at Autodesk Build Space in Boston.
Before coming to IAAC Gabriele has been working as an architect in Lithuania and Portugal. Additionally, between 2015 and 2018, she was involved in many events related with the European Architecture Students Assembly (EASA) as an organiser, tutor, and national contact.
Kevin Matar Faculty Assistant, Architect, Urbanist, and EnvironmentalistKevin Matar is an architect, urbanist and environmentalist. He studied at l\u2019Acad\u00e9mie Libanaise des Beaux-Arts in Beirut, then did his Master specialisation in Advanced Ecological Buildings & Biocities from the Institute for Advanced Architecture of Catalonia in Barcelona. Moreover, he did research on waste from construction, natural materials and mycelium and as an activist worked on environmental projects with NGOs, communities and companies in Lebanon.
Based in Barcelona now, he is the coordinator of the Master in Advanced Architecture second year programme and the CIEE programme at IAAC.
Kevin was part of the team that started theOtherDada\u2018s expansion from architecture into Urban Afforestation, dedicating his time into what started out as pro-bono side projects and quickly became an integral part of tOD\u2019s business model.
Kevin has been a member of Recycle Lebanon since 2017 working on campaigns like \u201cBreak free from plastic\u201d in the dive into action program. In 2021, he was the data outreach consultant in Regenerate Hub. Most recently, he is the lead architect of Terrapods green fab-lab in Lebanon.
Nico Schouten Online Guest Faculty, Team Lead of Built Environment Team at MetabolicNico Schouten joins Metabolic as the team lead of the Built Environment team. He focuses on the implementation of circular principles and systems-thinking in building projects. He works with architects to create clear frameworks on how to design and realise the circular buildings of the future.
While undertaking a Masters in Architecture at the faculty of Architecture and the Built environment at the TU Delft, Nico became interested in using what he was learning to build a more sustainable world. This led him to further research the concept of systems thinking, and how to implement circular strategies in his designs.
Nico has worked on a wide range of building projects, focused on urban natural ecologies, waste systems, renewable energy, and happy and healthy communities in different geographies.
His background as an architect, coupled with his experience in collaborative urban design processes and systems thinking, allows him to integrate knowledge on ecological impacts with creative solutions that engage novel technologies and are sensitive to social issues.
"},{"location":"2023-24/year-2/modules/ecological-interactions/","title":"Ecological Interactions","text":"Ecological Interactions Instrumentation ElectiveEstablishing an agro ecology system for the gardens of Valldaura
"},{"location":"2023-24/year-2/modules/ecological-interactions/#syllabus","title":"Syllabus","text":"The course is an experienced-based engagement in management and implementation of an intensive organic agriculture farm. Whilst practical and hands-on, a general botanic theory will guide the development and investigation of agricultural and ecological systems and complex planting methods.
Traceability in nutrient flows, energy and labor costs will be mapped and recorded from farm to fork and from below ground to above ground. In this way we will measure the productivity of our farming experiences, making them measurable, comparable and ultimately demonstrate the viability of our interventions.
Over the centuries, the agricultural industrial sector has grown to become a force for ecological and climate change. Methods of landscape development for the production of food and material resources is now one of the most contested debates of our time. The ecological interactions seminar line, although mainly practical also examines what emerging techniques and infrastructure can be designed to be appropriate for climate resilient societies, productive enough for global markets whilst being ecologically regenerative rather than reductive. The Valldaura landscape and gardens offer a unique opportunity for innovation where tacit knowledge of plant and ecosystem development combined with new computational and digital tools to enhance knowledge and practice towards an ecological optimum for agricultural systems. The objective is for students and researchers to gain practical, hands-on experience of farm life. Part of the Valldaura living lab.
The classes will be held at the Valldaura Labs campus.
"},{"location":"2023-24/year-2/modules/ecological-interactions/#learning-objectives","title":"Learning Objectives","text":"The student will:
Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
"},{"location":"2023-24/year-2/modules/emergent-economies/","title":"Emergent Economies","text":""},{"location":"2023-24/year-2/modules/interaction-and-prototyping/","title":"Interaction and Prototyping","text":"Interaction and Prototyping Instrumentation ElectiveIAAC LLUM Installation, 2023
"},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#context-for-llum-bcn-2024","title":"Context for Llum BCN 2024","text":"The Llum BCN festival is organised by the Barcelona Institute of Culture (ICUB). It takes place during the month of February to coincide with the Festival de Santa Eulalia.
Llum BCN is a festival of lights. For three nights a part of the city is selected as the backdrop for light installations by professionals and academic institutions. The year 2024 marks the 13th edition of Llum BCN and the 10th participation of IAAC:
Llum includes installations from professionals, universities and institutions. The locations for the event are selected and assigned by the ICUB (Institut de Cultura de Barcelona). Until 2017, Llum BCN took place in the Gotico neighbourhood of Barcelona. In 2018 the festival moved to Poblenou district: a change of location, which created a new challenge that brought new strategies of the treatment of light and space. The neighbourhood of Poblenou is in continuous change. Industrial heritage, new architecture, urban art, chimneys, granes, artists and technology, cohabitate and turn the city into an open and urban architectural show.
After two Covid editions where Parc del Centre de Poble Nou was hosting the event for healthy environment and regulatory reasons, Llum was back to the streets of Poblenou.
The announcement of this year's new location will be shared on the first day of the seminar.
"},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#syllabus","title":"Syllabus","text":"The city of Barcelona and Llum Festival challenges Iaac to design an ephemeral light installation with the following theme:
\u201c2024 large public, point of view of the public\u201d
IAAC has always used the Llum BCN Festival as a platform for interaction research, particularly \u201cmassive interaction\u201d and the study of a crowd of people interacting while understanding their role in the interactive system. This year we will extremely focus this research into interaction with the audience while practising Visual Programming, Physical Computing and welcoming other cutting age new technologies.
This year IAAC is committed and ready for an AI REVOLUTION: for the first time in this festival our Llum proposal will be fully designed with AI. Llum will be a perfect scenario to test the limits of this disruptive technology, aiming to ally with the designer to improve the urban ecosystem.
We also are committed to design an off-grid Llum installation and cut greenhouse gas emissions to as close to zero (NET-ZERO).
"},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#learning-objectives","title":"Learning Objectives","text":"At course completion the student will:
The technical requirements for the class will vary based on the concept chosen during the Concept Design Phase. In the past, installations have implemented Arduino, Raspberry Pi, ESP32 Node MCU, Kinect, JavaScript, Touch Designer, Rhino3d, Grasshopper, Midjourney, Chat GPT, D-ID, Runway, etc.
"},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#additional-resources","title":"Additional Resources","text":"Pablo Ros graduated as a Phd architect at ETSAB. He received his Post Professional Master of Science in Advanced Architectural Design (MSAAD) from the GSAPP at Columbia University in New York. After concluding the Advanced Architectural Research Program (AAR) at Columbia University.
He is the recipient of the Arquia-Fundaci\u00f3n de Arquitectos\u00b403, La Caixa 09, Gatsby Arts Foundation\u00b412 and Kinne\u00b412 grants. He has worked for different international practices, most notably Cloud 9 and Foreign Office Architects (FOA). He is Founder of Scanarq and multidisciplinar Ros+Falguera Architectural Office. His work has been awarded by the Mies Van der Rohe, FAD and Think-Space Prizes, amongst others.
Combining academic and professional experience he has been previously teaching at the Architectural Association of London, GSAPP Columbia University and Barnard College of New York.
Cristian Rizzuti Interactive Media ArtistCristian Rizzuti is an interactive media artist working in Barcelona. Graduating in Visual and Multimedia Art, Cristian has achieved an M-IA Master course at IUAV University of Venice focusing on interactive immersive environments.
After his studies, Cristian has presented his works in major events and locations in Europe, such as ZKM museum Karlsruhe, Sonar Barcelona, MAXXI museum Rome, Venice Biennal. Always inspired by Science and mathematics, Cristian has focused his personal investigation on the role of human perception and the definition of synesthetic spaces and emotional sounds connected to the body. Being inspired by digital arts, live media and interactive experiments, Cristian\u2019s works can be described as light sculpture installations.
"},{"location":"2023-24/year-2/modules/research-methods/","title":"Research & Methods","text":"Research & Methods Exploration ElectiveCredits | ^LINK. by Aditya Mandlik
"},{"location":"2023-24/year-2/modules/research-methods/#syllabus","title":"Syllabus","text":"The second year of the IAAC Master programs is dedicated to the development of an Individual thesis agenda, where students delve into an in depth and independent research within the broader context of their specific program of choice. In support of this process, the Research & Methods Course offers itself as a platform oriented to the learning, understanding and application of specific research and experimental skills to develop and manage research processes and content. The course follows the learning by doing methodology applied at IAAC, whereby students test the research skills acquired through the course within the context of their individual thesis agenda. Students also develop critical thinking competencies to support data acquisition, literature review processes and state of the art analysis. The goal of the course is for the students to be versed in the learnings of the course by the end of the cycle, empowering them to be confident and independent researchers. The course includes all phases of the research, from designing the research itself, the program of study, to practical information on localising sources and databases, defining key research objectives, selecting a methodology, designing and developing experiments, determining a related and selected bibliography, and compiling the thesis delivery in itself, all focussed on understanding and prioritising information.
"},{"location":"2023-24/year-2/modules/research-methods/#format","title":"Format","text":"The course is run in a mixed format consisting of short lectures and development exercises. Each class/development exercise, the students will treat a new subject related to their research development, from planning their research, methods and skills, research protocols and databases, to the delivery of their thesis.
"},{"location":"2023-24/year-2/modules/research-methods/#grading-method","title":"Grading Method","text":"European Credit Transfer and Accumulation System (ECTS)
3 ECTS over three terms:
Mathilde Marengo is an Australian \u2013 French \u2013 Italian Architect, with a Ph.D. in Urbanism, whose research focuses on the Contemporary Urban Phenomenon, its integration with technology, and its implications on the future of our planet. Within today\u2019s critical environmental, social and economic framework, she investigates the responsibility of designers in answering these challenges through circular and metabolic design.
She is Head of Studies, Faculty and Ph.D. Supervisor at the Institute for Advanced Architecture of Catalonia\u2019s Advanced Architecture Group (AAG), an interdisciplinary research group investigating emerging technologies of information, interaction and manufacturing for the design and transformation of the cities, buildings and public spaces. Within this context, Mathilde researches, designs and experiments with innovative educational formats based on holistic, multi-disciplinary and multi-scalar design approaches, oriented towards materialization, within the AAG agenda of redefining the paradigm of design education in the Information and Experience Age.
Her investigation is also actuated through her role in several National and EU-funded research projects, among these Innochain, Knowledge Alliance for Advanced Urbanism, BUILD Solutions, Active Public Space, Creative Food Cycles, and more. Her work has been published internationally, as well as exhibited, among others: Venice Biennale, Shenzhen Bi-City Biennale, Beijing Design Week, MAXXI Rome.
Nikol Kirova Interdisciplinary ArchitectNikol Kirova is an interdisciplinary Bulgarian architect with an educational background in interior design, urban planning, and advanced architecture. Currently, Nikol is a teaching assistant and a researcher at IAAC, developing her Ph.D. with a focus of her research is the integration of material innovation in design and architecture, as part of the IAAC-SWIN offshore Ph.D. program, developed with the Swinburne University of Technology.
The common feature of her work is the search for alternative solutions for optimized construction, material informed design, and spatial communication. Her research interest lies in investigating how materiality in architecture and construction can be reestablished and propose a better communication between the built environment and its inhabitants.
For a couple of years Nikol was developing Synapse, a smart material system for real-time urban flow data collection toward responsive environments and informed decision making. The novel research was awarded with the Digital Matter and Intelligent Construction and the Artificially and Materially Intelligent Architecture excellence awards in 2018 and 2019.
Fiona Demeur Faculty & Erasmus+ Project ManagerFiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift.
After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies.
"},{"location":"2023-24/year-2/modules/theories-of-the-urban/","title":"Theories of the Urban","text":"Theories of the Urban Reflection ElectiveCredits | Unsplash
"},{"location":"2023-24/year-2/modules/theories-of-the-urban/#syllabus","title":"Syllabus","text":"\u201cWithin urban space, elsewhere is everywhere and nowhere.\u201d
\u2014 HENRI LEFEBVRE
In the early 1970s, urban sociologist Henri Lefebvre anticipated a situation of \"generalized urbanization\" in which an \"urban fabric\" would spread to encompass the whole planet, artificializing the entire 'natural' surface of the world. While the changing, fast-growing morphology and scale of urbanized regions have attracted considerable attention among urban scholars, the sociospatial, political-economic and technological dimensions of the global \u201curban fabric\u201d originally postulated by Lefebvre still awaits further systematization and theoretical development \u2014 even more so in an age defined and systemically traversed by the ubiquity of climate crisis, with fast technological development and socioenvironmental catastrophe operating as two sides of the same coin. Building on the conceptual framework developed by radical geographers Neil Brenner and Ananya Roy, this research seminar will mobilize the theory of planetary urbanization as a basis upon which to construct a critical agenda for the design disciplines (architecture, landscape, urbanism, planning) in the age of the Anthropocene.
"},{"location":"2023-24/year-2/modules/theories-of-the-urban/#learning-objectives","title":"Learning Objectives","text":"At course completion the student will:
Mariano Gomez-Luque is the director of the Urban Sciences Lab at the Institute for Advanced Architecture of Catalonia (IAAC), co-director of FORMA, an office for general architecture based in C\u00f3rdoba, Argentina, and an affiliated researcher at the Urban Theory Lab in the University of Chicago. His research explores the intersections among the design disciplines, critical urban theory, and science fiction studies, with an emphasis on the status and potential of architectural production under conditions of planetary urbanization. Mariano holds a Doctor of Design (2019) and a Master of Architecture (2013) from Harvard GSD.
Ana Gallego Architectural/Urban Designer and ResearcherAna Gallego is an urban designer and researcher at IAAC's Urban Sciences Lab, where she conducts innovative and sustainable projects across a wide range of spatial scales. Recently, she was recognized as one of the 25 emerging researchers in the field of architecture and urbanism in Europe by \u2018Learn, Interact and Networking in Architecture,' a European Union platform formed by leading institutions of Architecture and Urbanism in Europe. Her work has been supported and promoted, among other institutions, by the New European Bauhaus, the Mostra di Architettura di Venezia, MODEL: Festival de Arquitecturas, and Barcelona Architecture Week. She is currently collaborating with various European institutions, such as the Kosovo Foundation of Architecture, the Timisoara Architecture Biennale, and the Haus Der Architektur Research Lab. Ana has previously worked in different architectural and urban planning firms, such as AMB: Metropolitan Area of Barcelona, Miralles Tagliabue EMBT, Sol89 Arquitectos, and Pargade Architectes.
"},{"location":"2023-24/year-2/modules/thesis-project/","title":"Thesis Project","text":"Thesis Project Application Workshop"},{"location":"2023-24/year-2/modules/thesis-project/#syllabus","title":"Syllabus","text":"Second Year Design Studio - Master in Design for Emergent Futures
The second year of the Design Studio in the Master in Design for Emergent Futures program is dedicated to the in-depth development of students' projects, supported by complementary seminars. The structure of the second year is as follows:
Term 1: Research and Scientific Background
In the first term, students will focus on conducting research and establishing the scientific background of their projects. They will delve into relevant theories, methodologies, and frameworks to inform their design process. Through literature reviews, data collection, and analysis, students will gain a solid understanding of the context and theoretical foundations of their projects.
Term 2: Community and Context Situating
During the second term, students will shift their focus to situating their projects within a specific community and context. They will explore the social, cultural, and environmental aspects that influence the development and implementation of their designs. Through field research, interviews, and participatory methods, students will gain insights into the needs, aspirations, and challenges of the community they aim to serve.
Term 3: Scalability and Business Model
In the final term, students will work on the scalability and business model of their projects. They will explore strategies for scaling up their designs to reach a wider audience and have a greater impact. Additionally, students will develop a business model to ensure the sustainability and viability of their projects. They will consider factors such as funding, partnerships, marketing, and distribution to create a comprehensive plan for implementing their designs.
By following this structure, students in the second year of the Design Studio will have the opportunity to deepen their understanding of design for emergent futures and develop projects that address complex challenges in innovative and sustainable ways.
"},{"location":"2023-24/year-2/modules/thesis-project/#deep-explanation-of-term-1-research-and-scientific-background","title":"Deep Explanation of Term 1: Research and Scientific Background","text":"In the first term, students will embark on a comprehensive exploration of research and scientific background to lay a strong foundation for their design projects. The primary focus will be on conducting rigorous research and establishing a solid understanding of the context and theoretical underpinnings that inform their design process. This term will consist of various activities aimed at equipping students with the necessary skills and knowledge to conduct effective research and establish a scientific basis for their projects.
"},{"location":"2023-24/year-2/modules/thesis-project/#literature-reviews","title":"Literature Reviews","text":"Students will engage in extensive literature reviews to identify and analyze existing research, theories, and best practices relevant to their design projects. By reviewing scholarly articles, books, and other relevant publications, students will gain insights into the current state of knowledge in their respective fields and identify gaps that their projects can address.
"},{"location":"2023-24/year-2/modules/thesis-project/#theoretical-frameworks-and-methodologies","title":"Theoretical Frameworks and Methodologies","text":"To inform their design process, students will explore and apply various theoretical frameworks and methodologies. They will critically evaluate different approaches and select the ones most suitable for their projects. By integrating theoretical frameworks into their work, students will be able to ground their designs in established principles and concepts while pushing the boundaries of innovation.
"},{"location":"2023-24/year-2/modules/thesis-project/#data-collection-and-analysis","title":"Data Collection and Analysis","text":"Students will learn methods and techniques for collecting and analyzing relevant data to support their design projects. This may involve conducting surveys, interviews, observations, or experiments, depending on the nature of their research. Through data collection and analysis, students will gain valuable insights and evidence to inform their design decisions.
"},{"location":"2023-24/year-2/modules/thesis-project/#contextual-understanding","title":"Contextual Understanding","text":"In addition to conducting research, students will develop a deep understanding of the contextual factors that shape their design projects. This may include investigating social, cultural, economic, and environmental aspects that influence the problem space. By considering the broader context, students will be able to design solutions that are sensitive to the needs and aspirations of the target audience.
Keywords: Emergent technologies, community engagement, business models, action research
"},{"location":"2023-24/year-2/modules/thesis-project/#methodological-strategies","title":"Methodological Strategies","text":"Deepen understanding of technologies such as digital fabrication, AI, blockchain, and other emerging technologies, and explore their potential applications in addressing complex challenges in emergent futures.
Develop advanced research skills to investigate and establish the scientific background of design projects, specifically focusing on the integration of emerging technologies and their impact on societal, cultural, and environmental contexts.
Apply theoretical frameworks and methodologies to inform the design process and address complex challenges in emergent futures, with a particular emphasis on the ethical and sustainable integration of emerging technologies.
Gain an understanding of the social, cultural, and environmental aspects that influence design implementation within specific communities and contexts, considering the potential implications and effects of emerging technologies on these factors.
Utilize field research, interviews, and participatory methods to gain insights into the needs, aspirations, and challenges of target communities in the context of emerging technologies, exploring how these technologies can be leveraged to create positive social impact.
By achieving these learning objectives, students will be equipped with the necessary skills and knowledge to create innovative and sustainable designs that address emergent challenges, while effectively integrating and leveraging emerging technologies in a responsible and impactful manner.
"},{"location":"2023-24/year-2/modules/thesis-project/#schedule","title":"Schedule","text":"Calendar for Term 1: Research and Scientific Background
Based on a 10-session framework, the following calendar outlines the key activities and milestones for Term 1:
S1S2S3S4S5S6S7S8S9S10Session 1: Introduction to Research and Scientific Background
Session 2: Defining Research Questions and Objectives
Session 3: Literature Review
Session 4: Theoretical Frameworks and Methodologies
Session 5: Data Collection Methods
Session 6: Data Analysis Techniques
Session 7: Contextual Understanding
Session 8: Synthesis and Insights
Session 9: Refining Research Questions and Objectives
Session 10: Research Proposal and Project Plan
Please note that this calendar is a general outline and may be subject to adjustments based on the specific requirements of the program and individual projects.
"},{"location":"2023-24/year-2/modules/thesis-project/#deliverables","title":"Deliverables","text":"European Credit Transfer and Accumulation System (ECTS)
28 ECTS over three terms:
The bibliography will be tailored to each student's research focus.
"},{"location":"2023-24/year-2/modules/thesis-project/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
"},{"location":"2023-24/year-2/modules/urban-shift/","title":"Urban Shift","text":"Urban Shift Exploration ElectiveCredit | EPICLAY (BUILD Solutions)
"},{"location":"2023-24/year-2/modules/urban-shift/#syllabus","title":"Syllabus","text":"Technologically enhanced solutions for urban challenges
How can we take design solutions that address urban challenges, and turn them into feasible business opportunities?
Urban Shift is a programme developed to give students the skills and knowledge to develop architectonic products, and set up their own start-up focusing on addressing the EU Green Deal urban challenges of Extreme Weather Events and Mobility/Circularity. Following the success of the start-ups created in the BUILD Solutions programme, Urban Shift will present the opportunity to develop a transdisciplinary start-up with students and learners from the University of Economics and Business (Vienna), Stuttgart Media University (Stuttgart) and The Institute for Economic Promotion (Vienna). This year will be the second edition of Urban Shift. In addition, the start-ups will receive mentoring and support from business partners across Europe, a great networking opportunity.
Credit | OVOLO (Urban Shift)
IAAC students will use computation and digital fabrication to develop products and functioning prototypes along with the Business students who will study the market placement and business plan of the startup, and Media students who will define the promotion and marketing strategies. As part of the programme, students will have the opportunity to travel to Vienna, Austria, for a 5 day kick-off workshop (funded), to set the ground for developing a start-up during the following months. To finish the programme, a closing ceremony will be held in Barcelona with all the partners and students. The work developed by the start-ups will then travel around Europe in the form of an itinerant exhibition promoting the products developed, the start-ups and their members.
"},{"location":"2023-24/year-2/modules/urban-shift/#learning-objectives","title":"Learning Objectives","text":"At course completion the student will:
European Credit Transfer and Accumulation System (ECTS)
6 ECTS over two terms
"},{"location":"2023-24/year-2/modules/urban-shift/#faculty","title":"Faculty","text":"Chiara Farinea Faculty & Nature-based Solution Expert, PhD ArchChiara Farinea is currently Head of European Projects and Head of Building with Nature Based Solutions Research at the Advanced Architecture Group Department at IAAC, her position includes being a coordinator and scientific personnel in several EU projects targeted at education, research, development and implementation and being faculty in IAAC educational programs. She developed several experimental projects related to the integration of living systems in urban environments through the use of advanced technologies for design and fabrication. The projects have been exhibited in international events such as the Venice Biennale and integrated in real environments such as public spaces in Barcelona.
Fiona Demeur Faculty & Erasmus+ Project ManagerFiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift.
After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies.
"},{"location":"2023-24/year-2/modules/urban-shift/#project-partners","title":"Project Partners","text":"University of Economics and Business (WU), Vienna
Stuttgart Media University (Hdm), Stuttgart
The Institute for Economic Promotion (Wifi: Wirtschaftsf\u00f6rderungsinstitut), Vienna
Terra Institute (Terra), Brixen
Multicriteria (Mca), Barcelona
Pretty Ugly Duckling (PuD)/Blue Growth Consulting, Copenhagen
Green Innovation Group (GIG), Copenhagen
"},{"location":"2024-25/","title":"The Design for Emergent Futures Approach","text":"The Design for Emergent Futures ApproachWelcome to the MDEF Library where you will find all the detailed information for MDEF program. You can check back as new course information becomes available.
If you need to consult general program information, you can see the program booklet.
On this website you will find syllabi, reading lists, schedules, and faculty details, among other resources.
"},{"location":"2024-25/#program-overview","title":"Program overview","text":"MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges.
The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students' own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times.
Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging.
The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention', that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture.
Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty.
The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures.
"},{"location":"2024-25/#tracks","title":"Tracks","text":"The Master is structured around four conceptual dimensions: Exploration, Instrumentation, Reflection and Application.
These four tracks provide designers with the strategic vision and tools to work at multiple scales in the real world. The theoretical and practical content in the program recognises and explores the possibilities of disruptive technologies: digital fabrication, blockchain, synthetic biology, Artificial Intelligence and others.
InstrumentationStudents learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
ExplorationStudents are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Technologies include Artificial Intelligence, Blockchain and Distributed Ledger Technologies.
ReflectionStudents are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. A series of presentations and visits from key professionals helps make students aware about how their thinking, making, interests and values differ from others.
ApplicationStudents create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2024-25/#recommendations","title":"Recommendations","text":"Be supportive.
Encourage and support your fellow students. No one here is looking for your criticism, cynicism, advice, or judgment. (We can get those things on the rest of the Internet).
Share generously.
Your stories and experiences may be exactly what another student needs to hear today to solve a problem or seize an opportunity.
Be constructive.
We're here to push each other forward and lift each other up. Find ways to help each other think bigger, reframe challenges, and stay curious.
Don't spam, promote, or troll.
The program exists to help you learn. It's not a place to spam, promote, or bully anyone else.
Keep an open mind.
Yep, this isn't your average University course - you wouldn't be here if it was. You are encouraged at all times to keep your mind open and flexible. Embrace change, embrace the unusual - and trust the process.
"},{"location":"2024-25/students/","title":"Students","text":""},{"location":"2024-25/students/#year-1","title":"Year 1Flavio GrimaldiDavid Granizo CaleroHanna BiarozkaJavier Serra AlonsoLucretia Katarzyna FieldKevin Giovanni Enriquez AmbrocioCarlos Alberto Da Silveira JuniorErik Reimberg GutschowAndrea SantiAuxence Jules DaillenZiming ShangMaximilian BechtMaithili Manoj SathePaula RydelMohit ChopraRamon Prat GibertMaria Vittoria ColomboBelen Comotto","text":""},{"location":"2024-25/students/#year-2","title":"Year 2Manuja AgnohotriQianyin DuJorge Mu\u00f1ozDhrishya RamadassCarmen Robres de VecianaMarius Schairer","text":"See student websites from previous years"},{"location":"2024-25/year-1/","title":"Year 1","text":"Year 1The Master in Design for Emergent Futures is organized into three terms: Oct-Dec, Jan-Mar, Apr-Jun. Each term includes design studios, seminars and expert masterclasses. A research trip is also offered by the master, previous trips have been to Shenzhen, China and Cuba.
"},{"location":"2024-25/year-1/#design-studio","title":"Design Studio","text":"Design Studio sessions are central to the program. They focus on real world experimentation and socio-technical development. During the year, students develop technical, aesthetic and conceptual skills by working on real-life scenarios.
Design studios encourage students to create design responses to explore their curiosities through innovation. They are stimulated to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.
"},{"location":"2024-25/year-1/#seminars","title":"Seminars","text":"Seminars delve into specific domains of knowledge and are delivered by relevant expert practitioners and scholars. Throughout the academic year, international experts from the fields of design and emergent technologies, contribute to the program as guest lecturers.
In the seminars, students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers.
"},{"location":"2024-25/year-1/#workshops","title":"Workshops","text":"In the workshop weeks, students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Technologies include Artificial Intelligence, Blockchain and Distributed Ledger Technologies.
Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.
"},{"location":"2024-25/year-1/#modules-by-track","title":"Modules by Track","text":"ApplicationThe Beyond Sessions is a cycle of lectures and talks featuring international guest speakers who are experts in various fields, organized throughout the academic year for master's students in Elisava's Beyond programs. Each master's program opens certain masterclasses from its curriculum to students from other Beyond programs, fostering interdisciplinary collaboration and a shared calendar of talks. Topics range from speculative product design to artistic research, from architecture to activism. Each of the guest speakers is invited on the premise that their career experience and point of view will expand student\u2019s worldview and add unexpected ideas and fresh resources to their conceptual toolbox. At the same time, it will be an opportunity to share with other students with diverse backgrounds and interests. A cross-pollination exercise between the Masters in Critical Design, Data Design, Beyond Branding, Design for Responsible AI, Design Through New Materials, Beyond Products and Design for Emergent Futures that will expand students' experience beyond the conventional boundaries of our fields.
Keywords: InterdisciplinaryLearning, InnovationInDesign, GlobalExpertInsights, CrossDisciplinaryThinking
"},{"location":"2024-25/year-1/beyond-sessions/#learning-objectives","title":"Learning objectives","text":"By the end of the Beyond Masterclass Series, students are expected to achieve the following learning objectives:
Interdisciplinary Knowledge Integration Students will develop the ability to integrate knowledge from diverse fields such as design, communication, architecture, industrial design engineering, art, and innovation. This will be achieved through exposure to expert perspectives across these disciplines during lectures and discussions.
Critical Thinking and Problem-Solving Students will enhance their critical thinking and problem-solving skills by analyzing complex concepts presented by international experts. These skills will be developed through reflective activities, engaging in Q&A sessions, and connecting theory to practice.
Innovative Thinking and Creative Exploration Students will foster innovative thinking by being exposed to cutting-edge ideas and creative processes from experts in different fields. They will be encouraged to apply these insights to their own projects, pushing the boundaries of their creative and design capabilities.
Networking and Professional Growth Students will expand their professional network by connecting with international experts and peers from other master\u2019s programs. This objective will be developed through opportunities for direct interaction with guest speakers and collaborative learning with fellow students.
Lifelong Learning and Global Awareness Students will embrace a mindset of lifelong learning and adaptability, understanding the importance of staying up-to-date with emerging trends and technologies in a fast-evolving world, learning how these factors influence design and innovation. This will be cultivated through ongoing engagement with forward-thinking content delivered by the masterclass series.
Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. Foundational literacies of Open Source Ecosystems and Digital infrastructure, Synthetic Biology, Collective Intelligences and ML technologies and Community Engagement.
The first term aims to create a solid ground for the students to start developing their projects. Courses and Design Studio work will seek to interlink through mappings, cartographies, experiments, 1st person design activities and prototypes with their personal development plan, in order to propose areas of interest and execute a first collective design intervention at the end of the trimester.
"},{"location":"2024-25/year-1/t-1/agriculture-zero/","title":"Agriculture Zero","text":"Agriculture Zero Exploration WorkshopImage credit | Jonathan Minchin + Beehives image by \u2018Makery license\u2019
"},{"location":"2024-25/year-1/t-1/agriculture-zero/#syllabus","title":"Syllabus","text":"Over the centuries, the agricultural industrial sector has grown to become a force for ecological and climate change. Strategies of landscape development concerning the production of food and material resources is one of the most contested debates of our time. The agriculture Zero short course, examines what emerging techniques are \u2018appropriate\u2019 for climate resilient societies in differing bioregional contexts. Asking how can agricultural land be productive enough for global markets whilst being ecologically regenerative rather than reductive. Practical hands on experience in gardens will offer a unique opportunities for innovation, tacit knowledge of plants and ecosystems will combine with new computational and digital tooling to enhance knowledge and practice.
Keywords: agroecology, agritech, future farming
"},{"location":"2024-25/year-1/t-1/agriculture-zero/#learning-objectives","title":"Learning Objectives","text":"Theory Lectures:
Case Studies:
Design Workshops:
Practical Workshops:
Team-based learning
Task 1: Foraging and data logging the Collserola park
Practical Experience
Task 2: Germination and propagation / Soil Analytics / Farming / Essential Oils
Project-based learning / Visual Thinking
Task 3: Circular Design for Agro Forestry
"},{"location":"2024-25/year-1/t-1/agriculture-zero/#schedule","title":"Schedule","text":"3/124/125/129:30h - 11:30h
Theory - Agricultural Systems and Tools
Practical - Germination and Propagation
11:45h - 13:45h
Workshop - Circular designs for agroforestry
9:30h - 11:30h
Valldaura Field Trip
Practical:
11:45h - 13:45h
Valldaura Field Trip
Practical: Farming
9:30h - 11:30h
Theory - Soils
Practical - Soil Analysis
11:45h - 13:45h
Practical
Elaboration: Soil sampling, Essential oils
"},{"location":"2024-25/year-1/t-1/agriculture-zero/#deliverables","title":"Deliverables","text":"Design a planting layout or farming strategy for an Agro Forestry garden that integrates with existing farm to fork or nutrient flow systems within the Barcelona region. Submissions should be described visually in a creative format. This could be delivered in any poster form, examples include flow diagrams, drawn maps, of by site plans or info-graphic.
"},{"location":"2024-25/year-1/t-1/agriculture-zero/#grading-method","title":"Grading Method","text":"Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2024-25/year-1/t-1/agriculture-zero/#additional-resources","title":"Additional Resources","text":"Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
"},{"location":"2024-25/year-1/t-1/biology-zero/","title":"Biology Zero","text":"Biology Zero Exploration WorkshopAll Photo Credits | Jonathan Minchin, Nuria Conde and graduate MDEF students
"},{"location":"2024-25/year-1/t-1/biology-zero/#syllabus","title":"Syllabus","text":"The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratizing access to the sciences is shared with that of libre software and open source electronics and maker movements. The course will introduce biological design as a creative and transdisciplinary practise that is open to all.
Access to the means of experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practices. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to design with DNA. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to make creative decisions and construct logical frameworks for study and production in the field of biology.
Keywords: DIYbio, synthetic biology, biological design
"},{"location":"2024-25/year-1/t-1/biology-zero/#learning-objectives","title":"Learning Objectives","text":"9:30 - 11:30
Theory - Synthetic Biology
Theory - Planetary Wellbeing
11.45 - 13.45
Practical - Sampling
Practical - Making Petris
9:30 - 11:30
Theory - Microbiology + Microbiome
11.45 - 13.45
Practical - Microscopy
9:30 - 11:30
Theory - Cell Building + Genetics
11.45 - 13.45
Practical - Designing a GMO
"},{"location":"2024-25/year-1/t-1/biology-zero/#methodological-strategies","title":"Methodological Strategies","text":"Theory Lectures:
Workshops:
Practical Experiments:
Case Studies:
Scientific Methodology:
Practical Experience:
Concept Design // Project based Learning:
Visual Thinking:
Creatively depict, describe and visualize a \u2018Designed experiment\u2019 that encompasses class concepts, notes and explores the Scientific method and its processes of hypothesizing, developing and testing. The depiction could be in any form of a poster / diagram / info-graphic or any other media. It should creatively depict the impacts of a newly conceived \u2018Genetically Modified Organism\u2019 in the world.
"},{"location":"2024-25/year-1/t-1/biology-zero/#grading-method","title":"Grading Method","text":"Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2024-25/year-1/t-1/biology-zero/#additional-resources","title":"Additional Resources","text":"Regenesis : George Church
TED X Talk : How to convert yourself into a biohacker
Biohack Academy
iGEM
"},{"location":"2024-25/year-1/t-1/biology-zero/#faculty","title":"Faculty","text":"Nuria Conde Expert in bioinformatics and co-director of the Complex Systems research group at Universitat Pompeu FabraNuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.
Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab BarcelonaJonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
"},{"location":"2024-25/year-1/t-1/design-studio-01/","title":"Design Studio 01","text":"Design Studio 01 Application CourseDesign Dialogues, 2022, Barcelona
"},{"location":"2024-25/year-1/t-1/design-studio-01/#syllabus","title":"Syllabus","text":"Design Studio 01 - Framing Collective Design Interventions
MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
Fab Lab Barcelona (IAAC) & Fab City Foundation
The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching.
Keywords: 1st Person Research through Design, Design Space, Documentation and Communication, Design Interventions
"},{"location":"2024-25/year-1/t-1/design-studio-01/#learning-objectives","title":"Learning Objectives","text":"The specific goals are the following:
Schedule: Each session will start with a 60-minute check-in and a collective reflection space to share experiences and identify collaborative goals.
02/1007/1021/1004/1118/1102/1217/12Landing Kick off - Pick your purpose
Goals: Integrate personal and professional interests.
Activity 1: Pick your purpose(s). Make a poster of your interests.
Activity 2: Create your vision (pushing your purpose further) and Identity (skills, knowledge, attitude), collaboration plan.
Deliverable: Post the poster on your website.
Deliverable: Document your vision, identity, collaboration plan and reflect on your personal development.
Understanding design from a 1PP. Staying true with one's values.
Goals: In ongoing efforts to realign design processes with principles of responsibility, accountability, transparency, empathy, and positionality, it becomes crucial for designers to reexamine and reshape their methodologies and ways of approaching design projects. The emphasis is on instilling these fundamental values right from the outset of a student's path to becoming a design practitioner. Learn about 1PP iterative design interventions methodology.
Activity 1: Accept and reflect on how the new normal is shaping you as a professional. Rethinking your new hyper-local and hyper-connected workspace.
Deliverable: Bring some visuals about your areas of interests (photo, video, graphics, moodboard,...)
Deliverable: Two posts with a new workspace including what infrastructure, people, things and materials became available either physical or virtual in this new normal
Individual Design Iintervention and Roles of Prototyping in 1PP Research through Design
Goals: To learn about the different roles of prototyping in design research. Being resilient and resourceful as a professional. Learn about 1PP iterative design interventions methodology.
Activity 1: From the different roles that prototypes play in design research, reflect which ones you have used in the past and which ones you could include in your practice.
Activity 2: Bring scrap materials from home. Use the material to sketch a prototype of another colleague's inquiry.
Deliverable: Perform and document a 1pp design intervention. Reflect on how you\u2019ve used different roles of prototyping in your intervention.
Collaborative design spaces and interventions
Goals: To explore and develop forms of aggregative documentation, building collective design spaces.
Activity: Develop a collective framework to document explorations using the existing digital platforms, build digital maps of resources and opportunities in the design studio.
Deliverable 1: A collaborative map of projects, resources, news, and opportunities for interventions that can populate your physical working space and a plan on how to share relevant information between all of you in class.
Deliverable 2: Carry out different pilot design interventions to understand in an embodied and situated way your design space.
Collaborative design intervention: a collective design action with humans and/or non-humans.
Goals: Understand what is and what is not a design intervention. Focusing on Interventions with others. Situate your collective explorations in context to frame to update your collective design space.
Activity: Plan your collective design intervention and map the actors and infrastructure you want to involve.
Task: Execute your first collective design intervention for the next Design Studio.
Deliverable: Document the collective design intervention, analyze it and reflect on the findings.
Design Dialogues Preparation
Goals: Create a collective and individual building up plan for the Design Dialogues exhibition.
Activity: Group dynamic to create themes and groups of projects for the exhibition.
Deliverable 1: Planning of the exhibition, space allocation and special needs.
Deliverable 2: Work on the Design Dialogues deliverables.
Design Dialogues
Objectives: To present collective areas of intervention and to present the first experiments at a personal and collective level, and in an immediate context. To produce the first group exhibition of the master\u2019s projects.
Deliverables: A series of prototypes presented in a collective design space and a personal video of no more than 3 minutes (answering the question what is your updated purpose).
"},{"location":"2024-25/year-1/t-1/design-studio-01/#deliverables","title":"Deliverables","text":"Deliverables for after the holidays (Submission deadline, January 7th)
European Credit Transfer and Accumulation System (ECTS)
10 ECTS
"},{"location":"2024-25/year-1/t-1/design-studio-01/#additional-resources","title":"Additional Resources","text":"Desjardins, A., Tomico, O., Lucero, A., Cecchinato, M. E., & Neustaedter, C. (2021). Introduction to the special issue on first-person methods in HCI. ACM Transactions on Computer-Human Interaction (TOCHI), 28(6), 1-12.
Auger, J. (2010). \u2018Alternative presents and speculative futures: Designing fictions through the extrapolation and evasion of product lineages\u2019. Negotiating futures \u2013 Design Fiction. 42\u201357.
Candy, S., & Dunagan, J. (2017). \u2018Designing an experiential scenario: The People Who Vanished.\u2019 Futures, 86, 136\u2013153.
Diez, T., & Tomico, O. (2020). \u2018The Master in Design for emergent futures.\u2019 IAAC. Hiltunen, E. (2010). Weak signals in organizational futures learning. Doctoral thesis. Helsinki: Aaalto University.
Krogh, P., Markussen, T., & Bang, A. (2015). \u2018Ways of drifting \u2013 5 methods of experimentation in research through design\u2019. In Proceedings of ICoRD\u201915 \u2013 Research into Design Across Boundaries Volume 1. New Delhi. Springer. 39\u201350.
Lucero, A., Desjardins, A., Neustaedter, C., H\u00f6\u00f6k, K., Hassenzahl, M., & Cecchinato, M. (2019). \u2018A sample of one: First-person research methods in HCI\u2019. In Companion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion (DIS \u201819 Companion). ACM: New York. 385\u2013388.
Neustaedter, C., & Sengers, P. (2012). Autobiographical design: what you can learn from designing for yourself. Interactions, 19(6), 28\u201333.
Rosenberg, D. (2015). Transformational Design: A mindful practice for experience-driven design. PhD Thesis. Cambridge: Massachusetts Institute of Technology.
Tomico, O., Winthagen, V. O., & van Heist, M. M. G. (2012). Designing for, with or within: 1st, 2nd and 3rd person points of view on designing for systems. In Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design (NordiCHI '12). Association for Computing Machinery, New York, NY, USA, 180\u2013188.
Varela, F. J., & Shear, J. (1999). First-person Methodologies: What, Why, How? Journal of Consciousness Studies, 6(2-3), 1-14.
Wakkary, R. (2021). Things We Could Design: For more than human-centered worlds. Cambridge: The MIT Press.
Wensveen, S. A. G., & Matthews, B. (2015). Prototypes and prototyping in design research. In P. Rodgers & J. Yee (Eds.), Routledge companion to design research (pp. 262\u2013276). London: Routledge.
More to be provided along the course
"},{"location":"2024-25/year-1/t-1/design-studio-01/#faculty","title":"Faculty","text":"Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
"},{"location":"2024-25/year-1/t-1/design-studio-intro-week/","title":"Design Studio Intro Week","text":"Design Studio Intro Week Application WorkshopImage Credits | AoWS Workshop @ Space10 / Fab Lab Barcelona
"},{"location":"2024-25/year-1/t-1/design-studio-intro-week/#syllabus","title":"Syllabus","text":"This three-day design course is focused on equipping students with the skills and knowledge to tackle the complexities of emergent challenges through alternative presents. The course is structured to provide a comprehensive base for students as they embark on their projects. We will explore present weak signals in order to identify strategies to anticipate emergent futures. Activities will include introduction to the tool Atlas of Weak Signals, mapping ecosystems and first-person design experiments, all of which will be interconnected with each student's personal design space. The course will be dynamic, featuring presentations, group activities, short exercises, and one-to-one support.
Keywords: Alternative Presents, Design Space, Multi-Scale Mapping, Atlas of Weak Signals, First Person Perspective, Community of Practice
"},{"location":"2024-25/year-1/t-1/design-studio-intro-week/#learning-objectives","title":"Learning Objectives","text":"Oct 8th, 9th & 10th, 2024
08/1009/1110/11Goals: The primary objective is to enable students to comprehend how their practices become integrated into social and critical ecologies, allowing them to present alternative presents that disrupt existing continuities. The aim is to familiarize students with Design Spaces, a dynamic tool designed to serve as a guide for actively immersing researchers and practitioners in their design processes. It provides a visual representation of the contextual social and critical ecologies for ongoing design enquiries. Design Spaces are versatile, allowing students to continuously employ, assess, and question its effectiveness as they navigate the intricacies of the course. This ongoing interaction with the tool ensures a hands-on and reflective engagement with the complexities of design, fostering a deeper understanding of the ever-evolving social and critical dimensions that influence the design process.
Activity: Create your design space. This exercise is geared towards establishing a pivotal Design Space, a crucial tool integral to the overarching First Person Perspective (1PP) research process.
Goals: Students will delve into the exercise of the Atlas of Weak Signals. This methodology provides a structured framework for students, designers, and professionals across diverse fields. The Atlas aids in identifying potential intervention opportunities by collecting and organizing early indicators of change, referred to as weak signals. These signals serve as a keyword taxonomy, offering a foundation for analyzing current systems and building plausible scenarios.
Activity: Play a round of AOWS together + make it your own.
Goals: To effectively interact with social and critical ecologies through a First Person Perspective (1PP), it is essential to cultivate an understanding of the tools, material elements, infrastructures, communities of practice, and social networks integral to the socio-technical system under design. The exercises in this session present both a methodology and a structured system designed to facilitate the exploration, development, and documentation of these crucial references and relationships. These activities aim to provide students with a comprehensive and insightful understanding of the intricate interplay between the designed system and its contextual elements, fostering a holistic perspective on socio-technical landscapes.
Activity: My community of practice exercise + Multiscalar mapping exercise.
"},{"location":"2024-25/year-1/t-1/design-studio-intro-week/#methodological-strategies","title":"Methodological Strategies","text":"Methodological strategies that will allow the development of the learning skills and results. - Lectures - Desk-Crits - Workshops - Presentations and feedback
Learning strategies associated with the program experience.
Develop your final design space as an evolving tool to accompany you through your journey in MDEF. Prepare a small presentation to share in class encompassing your reflections, process and results. Delivery date October 21st
"},{"location":"2024-25/year-1/t-1/design-studio-intro-week/#grading-method","title":"Grading Method","text":"Percentage Description 50% Participation in the Activities of the Week 50% Final Reflection + Multiscalar Design SpaceEuropean Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2024-25/year-1/t-1/design-studio-intro-week/#faculty","title":"Faculty","text":"Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
"},{"location":"2024-25/year-1/t-1/design-with-others/","title":"Design With Others","text":"Design With Others Reflection WorkshopAilie Rutherford
"},{"location":"2024-25/year-1/t-1/design-with-others/#syllabus","title":"Syllabus","text":"A four-day seminar of four-hour sessions to kickstart designing with creative communities and engaging with the social body.
Design practice and the role of the designer have been continuously evolving. What began as a practical discipline at the service of industry (\"design over\") expanded to include the perspective of the human user and their needs (\"design for\") and later evolved into more participatory approaches where the user becomes an active agent in the design process (\"design with\"). In the context of growing existential risks and challenges, it is now critical to push these questions further by incorporating principles of otherness, design justice, alterity, communities, situated epistemologies and intra-action into design practices.
"},{"location":"2024-25/year-1/t-1/design-with-others/#learning-objectives","title":"Learning Objectives","text":"Students after completion of the course should be able to:
Keywords: Other(ness), Communities, Collaboration
"},{"location":"2024-25/year-1/t-1/design-with-others/#schedule","title":"Schedule","text":"19/1120/1121/1122/119:30-13:30
Class with Marta Delatte on Design Justice
Rethinking traditional design processes and frameworks to prioritize social equity, inclusion, and justice. It would explore how design\u2014whether in technology, architecture, urban planning, or other fields\u2014can perpetuate or disrupt existing systems of oppression. The session would emphasize the importance of centering \u201cmarginalized\u201d communities in the design process, ensuring their needs, experiences, and knowledge guide the outcomes. The class would be encouraged to critically analyze our work not as neutral but as an influential force for either maintaining or challenging social-political inequities.
www.designjustice.org
9:30-11:30
Session with Laura Ben\u00edtez on Other(ness)
In the first part of the session, we will explore the concept of \"the Other\" and its central role in shaping contemporary philosophical, social, and ethical thinking. The session will also introduce how contemporary debates approach the notion, experience, and construction of the \"Other.\" (Ethics of alterity/otherness).
11:30-13:30
Visit to Salamina - eemeemee
In the second part of the session, we will visit Salamina, a shared workspace in an industrial building in L'Hospitalet. We will visit one of the resident collectives, eemeemee [Enclave Micopirata Mutante], whose purpose is to maintain a community network to share processes and knowledge generated around DIWO mycology. Each of the participants in the network carries out on their own and collectively in the field of mycology and mushroom cultivation, both for food sovereignty purposes and for the development of tools for bioremediation of the territory or the discussion of ecological and interspecific relationships and hierarchies.
www.eemeemeee.org
9:30-11:30
Session with Laura Ben\u00edtez on Agency and situated epistemologies
This session explores critical concepts from contemporary philosophy, social theory, and feminist science studies to examine how human and non-human entities influence and relate to each other in dynamic systems. It is focused on shifting away from traditional views of agency as an individual trait toward more relational, interconnected models of action. Rethinking agency beyond individual autonomy emphasises a network of relationships and intra-actions that create possibilities and onto-ethical-epistemological challenges in contemporary life.
11:30-13:30
Visit to Mutan Monkey
In the second part of the session, we will visit the Mutan Monkey project. MUTAN- LAB sound research was born in Barcelona, in the beautiful neighborhood of Horta, in 2018. The space was built collectively, DIY/DIT between Mutan Monkey Instruments and the musical collective Ojal\u00e4 este mi Bici is established as a cultural association of sound research focused on electronics and electroacoustics. The space works in a collective self-management way and wants to promote the exchange of knowledge and the creation of new forms to enable other ways of generating music and experimental sound.
www.mutanmonkeyinstruments.com/es
9:30-11:30
Session with Laura Ben\u00edtez - Beyond local territories
This session focuses on territoriality and third spaces. The proposal addresses notions of territory and community beyond the simple local-global scale. The generation of communities and collaboration does not occur only in encounters within the same territory. We will explore different notions and projects to help us think about a design with others beyond local territories.
11:30-13:30
Visit to BeAnotherLab (TBC)
We will visit the collective/project Be another lab in the second part of the session.
BeAnotherLab works at the intersection of art, science and technology. We question the hierarchies between these different ways of knowing and approach them as complementary, overlapping bodies of knowledge. BeAnotherLab is a not-for-profit cultural association registered in Barcelona. Their innovations are licensed under the Creative Commons Share-Alike License. They are driven by an action-research approach, and the laboratory has developed a range of methodologies for interfacing with differences, always aiming to translate and connect in a context-specific and situated manner.
www.beanotherlab.org
"},{"location":"2024-25/year-1/t-1/design-with-others/#methodological-strategies","title":"Methodological Strategies","text":"Visits
Project-based learning
One of the deliverables will consist of designing an intervention with a community/collective, considering the lessons learned in the seminar. They will be able to add a critical reflection on how their design practices/experimental practices understand and tackle complex issues through design practices.
"},{"location":"2024-25/year-1/t-1/design-with-others/#grading-method","title":"Grading Method","text":"Percentage Description 20% Participation 40% Prototype development 40% Personal reflectionsEuropean Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2024-25/year-1/t-1/design-with-others/#additional-resources","title":"Additional Resources","text":""},{"location":"2024-25/year-1/t-1/design-with-others/#bibliography","title":"Bibliography","text":"Barad, Karen. Meeting the Universe Halfway: Quantum Physics and the Entanglement of Matter and Meaning
Care Collective. Care Manifesto. The politics of interdependence
Collins, Nickolas. Hand-made electronic music. The art of hardware hacking
Constanza-Chock, Sasha. Design Justice. Community-Led Practices to Build the Worlds We Need
Latour, Bruno; Weibel, Peter. Critical zones
Pappanek, Victor. Design for the real world
Tsing, Anna. The Mushroom at the End of the World: On the Possibility of Life in Capitalist Ruins
"},{"location":"2024-25/year-1/t-1/design-with-others/#faculty","title":"Faculty","text":"Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
"},{"location":"2024-25/year-1/t-1/documenting-design/","title":"Documenting Design","text":"Documenting Design Reflection SeminarIllustration generated with artificial intelligence using DALL\u00b7E and ChatGPT, inspired by Leonardo da Vinci's codices, incorporating emerging technologies.
"},{"location":"2024-25/year-1/t-1/documenting-design/#syllabus","title":"Syllabus","text":"This course explores the use of documentation as a powerful tool to craft coherent and meaningful narratives about the design and development process. Rather than viewing documentation as mere administrative tasks or data collection, students will adopt a narrative approach to communicate their creative journey, design decisions, and project stages.
Keywords: Documentation, Storytelling, Design Practices
"},{"location":"2024-25/year-1/t-1/documenting-design/#learning-objectives","title":"Learning Objectives","text":"By embracing this perspective, students will gain a deeper understanding of how design projects evolve, fostering the ability to reflect on their work and effectively convey it to others. Utilizing documentation as a narrative logbook, students will appreciate its value as an instrument that captures the creative voyage and provides a context-rich narrative for sharing with fellow designers, colleagues, and audiences interested in the design process.
Class on Documentation (2 hours)
Documentation Tips and Tools (1.5 hours)
Website Review + AI Tools for documentation (1.5 hour)
Website Review (1.5 hour)
Design Dialogues Preparation (1.5 hour)
Updated website using the suggested taxonomy structure and the considerations given in class.
"},{"location":"2024-25/year-1/t-1/documenting-design/#grading-method","title":"Grading Method","text":"Percentage Description 40% Website Taxonomy: Using the correct Taxonomy in your website to organize the information. 40% Website Completeness: Having the website updated with the required content at the reviews. 20% Classmates Assessment: 10% assessment of 2 classmates websites. 10% suggested assessment by 2 classmates.European Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2024-25/year-1/t-1/documenting-design/#course-resources","title":"Course Resources","text":"Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.
Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.
"},{"location":"2024-25/year-1/t-1/extended-intelligences/","title":"Extended Intelligences","text":"Extended Intelligences Exploration WorkshopMartian Species, Estampa, 2021
"},{"location":"2024-25/year-1/t-1/extended-intelligences/#syllabus","title":"Syllabus","text":"The first part of the seminar is a collaborative learning experience designed to engage participants in a critical exploration, analysis and storytelling of Artificial Intelligence systems, the main impacts of its applications and implications in design practices. Participants will decode dominant AI narratives from the perspective of Social-Ecological-Technological Systems theories and learn about the limits of digitalization and datifcation in the context of the current state of climate emergency.
The course approach combines a curated set of inputs through lectures, in-class screenings, debates and group readings alongside a design fiction lab track that enables participants to work collaboratively in small groups in a creative research experiment to digest, process and share their learnings that will be used in the second part of the seminar.
The second part of the seminar will be focused on AI and contemporary visual culture. With a practical approach, and by learning some techniques and tools, part of the concepts learnt on the first part will be applied.
A speculative experiment will be developed by the students in small groups during the seminar and will be presented at its end.
"},{"location":"2024-25/year-1/t-1/extended-intelligences/#learning-objectives","title":"Learning objectives","text":"Andr\u00e9s Colmenares
9:30-13:30
Andr\u00e9s Colmenares
9:30-13:30
14:30-18:30
Andr\u00e9s Colmenare
9:30-13:30
Estampa
9:30-13:30
Estampa
9:30-13:30
Estampa
9:30-13:30
Estampa + Andr\u00e9s Colmenares
9:30-13:30
Lectures, workshops, project-based learning and team-based learning
"},{"location":"2024-25/year-1/t-1/extended-intelligences/#deliverables","title":"Deliverables","text":"Project presentation
Document containing: - Project name - Group members - Project description and contextualization - Software + Hardware used or built or their specifications
"},{"location":"2024-25/year-1/t-1/extended-intelligences/#grading-method","title":"Grading Method","text":"Percentage Description 25% Self-assessment 50% Project 25% Personal ReflectionsEuropean Credit Transfer and Accumulation System (ECTS)
3 ECTS
"},{"location":"2024-25/year-1/t-1/extended-intelligences/#additional-resources","title":"Additional Resources","text":"Alpaydin, E., 2016. Machine Learning. The new AI. Cambridge, Massachusetts: the MIT Press.
Bridle, James: New Dark Age: Technology and the End of the Future. London: Verso, 2018
Bridle, James: Ways of Being. Allen Lane / Penguin, 2022
Crawford, K., 2021. The Atlas of AI: Power, Politics, and the Planetary Costs of Artificial Intelligence. Yale University Press.
D\u2019Ignazio, C., Klein, L. F. (2020). Data Feminism. The MIT Press
Estampa, 2018. The Bad Pupil. Critical pedagogy for artificial intelligences. Barcelona: Ajuntament de Barcelona (ICUB).
Joler, V., Pasquinelli, M., 2020. Nooscope.
Kogan, G., 2016. Machine Learning for Artists (Collection of free educational resources). Github.
Miller, A., 2019. The Artist in the Machine: The World of AI-Powered Creativity. Cambridge, Massachusetts: The MIT Press.
O\u2019Neil, C., 2016. Weapons of Math Destruction. How Big Data Increases Inequality and Threatens Democracy. UK: Penguin Random House.
Paglen, T., 2016. Invisible Images (Your Pictures Are Looking at You). The New Inquiry. Brooklyn.
Sautoy, M., 2019. The Creativity Code: How AI Is Learning to Write, Paint and Think.
Schmidt, F., 2020. An Introduction to Image Datasets. Unthinking Photography. UK: The Photographers\u2019 Gallery.
Sinders, Caroline: Feminist Data Set, 2020
Steyerl, Hito, 2012. The Wretched of the Screen.
Steyerl, Hito: \"Mean Images\", New Left Review, 140/141, March-June 2023
Vickers, Ben; Allado-McDowell, K: Atlas of Anomalous AI. Ignota Books, 2020
"},{"location":"2024-25/year-1/t-1/extended-intelligences/#faculty","title":"Faculty","text":"Andres Colmenares Co-founder of IAMAndres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC.
Pau Artigas Interactive Web Developer at Taller EstampaPau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018).
"},{"location":"2024-25/year-1/t-1/fundamentals-digital-fabrication/","title":"Fundamentals of Digital Fabrication","text":""},{"location":"2024-25/year-1/t-1/fundamentals-digital-fabrication/#syllabus","title":"Syllabus","text":"The Fundamentals of Digital Fabrication seminar is the first contact for new MDEF students with the technologies, tools, and fabrication processes available in the lab. Over the course of nine weeks, we will introduce the main 3D design software, digital fabrication machines, basic electronics concepts, and some design and production techniques that will undoubtedly be extremely useful for developing more elaborate and meaningful projects throughout the course. Each session will also contain a complementary task that will be done in groups.
The seminar is composed of 9 sessions spread over 9 weeks. Each session includes 2,5 hours of class or project development and 4 hours of support.
Keywords: Fabrication, Electronics, Design
"},{"location":"2024-25/year-1/t-1/fundamentals-digital-fabrication/#learning-objectives","title":"Learning Objectives","text":"All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the workshop.
Bring in your laptop and any prototyping tools you have around such as a cutter, tape, markers, screwdrivers...
Do you have any old appliances (radios, toys, telephones, lamps, screens, keyboards...) at home you would like to take apart? Bring them, too! (For safety reasons, avoid choosing appliances with a lot of power or that are easily heated).
"},{"location":"2024-25/year-1/t-1/fundamentals-digital-fabrication/#schedule","title":"Schedule","text":"**Session 1: **
09/10/2024 from 14:30h to 17h | MDEF class + LAB
Session 2:
16/10/2024 from 14:30h to 17h | MDEF class
Session 3:
23/10/2024 from 14:30h to 17h | MDEF class + LAB
Session 4:
30/10/2024 from 14:30h to 17h | MDEF class + LAB (?)
Session 5:
06/11/2024 from 14:30h to 17h | MDEF class
Session 6:
13/11/2024 from 14:30h to 17h | MDEF class + LAB
Session 7:
20/11/2024 from 14:30h to 17h | MDEF class + LAB
Session 8:
27/11/2024 from 14:30h to 17h | MDEF class + LAB
Session 9:
04/12/2024 from 14:30h to 17h | MDEF class + LAB
Students are not required to post class notes to their blogs/web. They should only upload documentation of the activities done in class (or outside) and their results. A reflection on the technologies learnt and their possible link to their project will also be required.
"},{"location":"2024-25/year-1/t-1/fundamentals-digital-fabrication/#grading-method","title":"Grading Method","text":"The evaluation for this seminar will be primarily based on students' participation, attitude in class, and the content they post and document on their blogs. As the assigned tasks serve mainly as tools for learning, formal evaluation of them will be minimal, making active engagement in class the key factor for success. There won\u2019t be a big final project to evaluate either.
D\u00eddac Torrent is an Industrial Engineer and Product Designer and Developer from Barcelona, with extensive experience in digital fabrication and rapid prototyping technologies. He holds a BA in Industrial Design and Product Development Engineering from Universitat Polit\u00e8cnica de Catalunya (UPC) and a Master in Design for Emergent Futures from Fab Lab Barcelona (IAAC) and ELISAVA.
During the last years, D\u00eddac has been working in places such as LaM\u00e1quina by Noumena as a 3D printing engineer, as a Makerspace technician at Ateneu de Fabricaci\u00f3 de Nou Barris and as a Precious Plastics researcher, among others. Now, he works as a Fabrication Lab Assistant and Manager at Institute of Advanced Architecture of Catalonia (IAAC), and teaches courses in Digital Fabrication and Electronics.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Adai Surinach Digital Fabrication ExpertAdai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.
Daniel Mateos Digital Fabrication ExpertMultidisciplinary maker and educator with skills in 3D design, 3D printing, metalworking, electronics, programming, biology, and extensive education experience. I have developed careers in the fields of biology, data science, and education. I am currently in transition to employment that uses my skills in digital fabrication, metalworking and electronics. I\u2019m an extremely capable self-learner, very sociable and would love to integrate in a team with shared values to have an impact in the world, preferably at local scale.
"},{"location":"2024-25/year-1/t-1/landing/","title":"Landing","text":"Landing Application Workshop"},{"location":"2024-25/year-1/t-1/landing/#syllabus","title":"Syllabus","text":"Landing at the Masters in Design for Emergent Futures is for sure a challenging endeavor. Not only is it a new country and new city for most students, but also the beginning of a new life that will definitely influence the design profile and practice of everyone participating in MDEF, including the faculty and staff. Every edition of the program is different, there is no standard day, week, month or year for MDEF, given its constant evolution, and how it is influenced by the diversity of participants, as well as the constantly evolving reality around us.
Knowing the importance to understand where and with whom we will be sharing this learning space for the next year (or two for some of you), we have dedicated a week of the program to know about each other, faculty and students, also about IAAC, Elisava and Fab Lab Barcelona, and specially about the Poblenou neighborhood and the city of Barcelona as the main experimental playground of the program. We expect the landing week to situate students in context, and to help them to identify opportunities for collaboration to develop their research agenda during the year of the program.
"},{"location":"2024-25/year-1/t-1/landing/#learning-objectives","title":"Learning Objectives","text":"The Landing Week of MDEF aims to offer students the opportunity to connect with the ecosystem around the program, including students, faculty, staff, spaces and organizations that make it possible to create an ever evolving learning space around it.
MDEF Landing Week will use basic methodologies to engage students in knowing better the program\u2019s context and ecosystem, and be a personal and group experience of exploration through conversation and active listening.
"},{"location":"2024-25/year-1/t-1/landing/#schedule","title":"Schedule","text":"01/1002/1003/1004/1015:00 - Opening of IAAC\u2019s Academic Year at Pujades 102
9:30-10:30 - Welcome by MDEF staff and Introduction to the Master program by Guillem Camprodon
10:30-11:00 - Connection with faculty
Break
11:30-13:30 - Students Intro - Pick your purpose
Lunch break
16:00-17:00 - Directors' research agenda - Guillem Camprodon, Emergent Tech
17:00-18:00 - Inspirational talk - Nadya Peak
9:30-13:30 - Exploring the Poblenou ecosystem - Chiara Dall\u2019Olio, Milena Juarez
Planned visits: 22@ introduction, Poblenou Urban District, TansfoLAB BCN, Biciclot, Bioma
Lunch break
14:30-16:00 - Communicating the MDEF journey - Pablo Zuloaga
Break
16:30-18:30 - Building an online bitacora and portfolio, the MDEF digital garden - Josep Mart\u00ec
9:30-10:00 - Welcome to Elisava MDEF campus
10:00-11:45 - Visit & training for the Prototype Workshop, Motion Capture room and Graphic Workshop
11:45-12:30 - Elisava facilities visit
"},{"location":"2024-25/year-1/t-1/landing/#deliverables","title":"Deliverables","text":"Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
0 ECTS
"},{"location":"2024-25/year-1/t-1/landing/#additional-resources","title":"Additional Resources","text":"Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
Milena Calvo Juarez Communities ExpertMilena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR FounderExperienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.
Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.
"},{"location":"2024-25/year-1/t-1/living-with-your-own-ideas/","title":"Living with Your Own Ideas","text":"Living with Your Own Ideas Reflection WorkshopNew Faces, New Identities, 2020. DOES
"},{"location":"2024-25/year-1/t-1/living-with-your-own-ideas/#syllabus","title":"Syllabus","text":"Students will be introduced to practical first-person design methodologies by living with their own ideas. Following a series of introductory texts by a diverse group of researchers, thinkers, artists and makers such as Marshal McLuhan, Haila Koskela, Sandy Stone, Donna Haraway, Sophie Cale and Jill Magid, students will be encouraged to develop and embody a series of prostheses iterations under their own agency and rationale. The final delivery comprises a short documentary or article, besides all the developed prototypes and prostheses. The course includes lectures and Q&A\u2019s by Sa\u00fal Baeza and Thomas Twaites.
Keywords: Self, Agency, Surveillance, Identity, Prototyping, Discipline, Desire
"},{"location":"2024-25/year-1/t-1/living-with-your-own-ideas/#learning-objectives","title":"Learning Objectives","text":"12:00 to 14:00
Activities: Course Introduction + dynamics + objectives
Living with your own ideas, designing Identity Prostheses
1st Prosthesis briefing \u2013 After Marshal McLuhan and Haila Koskela
9:30 to 13:30
Activities:
(9:30 \u2013 11:00) 1st Prosthesis short presentations (individual)
(11:00 \u2013 13:00) Thomas Twaittes (Author of GoatMan) Online Lecture + Q&A
(13:00 \u2013 14:30) 2nd Prosthesis briefing \u2013 After Sandy Stone and Donna Haraway
9:30 to 13:30
Activities:
(9:30 \u2013 11:00) 2nd Prosthesis short presentations (individual)
(11:00 \u2013 12:00) 3rd Prosthesis briefing \u2013 After Sophie Cale and Jill Magid
(12:00 \u2013 13:30) 3rd Prosthesis development
14:30 to 16:30
Activities:
(14:30 to 16:30) The Detective \u2013 Surveillance documentation exercise
11:30 to 13:30
Activities:
(11:30 \u2013 13:00) 3rd Prosthesis + Documentary/Article short presentations
(13:00 \u2013 13:30) Closing
"},{"location":"2024-25/year-1/t-1/living-with-your-own-ideas/#methodological-strategies","title":"Methodological Strategies","text":"Class discussion and questions (formative), personal feedback (formative), attendance and participation (summative), deliverables including presentation and video (summative), personal reflections (summative).
Percentage Description 20% Participation 30% Prototype development 30% Short film/publication 20% Personal reflectionsEuropean Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2024-25/year-1/t-1/living-with-your-own-ideas/#additional-resources","title":"Additional Resources","text":"Documentaries: Emad Burnat and Guy Davidi. 2011. 5 broken cameras.
Books: Thomas Thwaites. 2016. GoatMan. How U took a holiday from being human. Princeton Architectural Press. Mark Andrejevic 2004. Reality TV. The Work Of Being Watched. Critical Media Studies: Institutions, Politics and Culture. Series Editor Andrew Calabrese. University of Colorado. Elise Morrison. 2016. Discipline and Desire. Surveillance Technologies in Performance. University of Michigan Press. Allucqu\u00e9re Rosanne \"Sandy\" Stone. 1996. The War of Desire and Technology at the Close of the Mechanical Age. MIT Press. Donna J. Haraway. 2016. Staying with the Trouble. Making Kin in the Chthulucene. Duke University Press. Erving Goffman. 1956. The Presentation Of Self Everyday Life. Random House. Sasha Costanza-Chock. 2020. Design Justice: Community-Led Practices to Build the Worlds We Need. MIT Press. McKenzie Wark. 1994. A hacker Manifesto. Harvard University Press Alfonso Matos (ed). 2023.Who Can Afford To Be Critical? An inquiry into what we can\u2019t do alone, as designers, and into what we might be able to do together, as people. Set Margins. Andreas Malm. 2021. How to Blow Up a Pipeline: Learning to Fight in a World on Fire. Verso Books. Benjamin H Bratton. 2015.The Stack: On Software and Sovereignty. MIT Press Paul B. Preciado. Testo Yonqui. 2020. Anagrama.
Articles: Sa\u00fal Baeza, Ron Wakkary, Kristina Andersen, and Oscar Tomico. 2021. Exploring the Potential of Apple Face ID as a Drag, Queer and Trans Technology Design Tool. Design- ing Interactive Systems Conference 2021. Association for Computing Machinery, New York, NY, USA, 1654\u20131667. DOI:https://doi.org/10.1145/3461778.3461999 Sa\u00fal Baeza, Ron Wakkary, Kristina Andersen, and Oscar Tomico. 2023. About being an \u201cinfluencer\u201d or how to exploit the tool of the oppressor for our own expression. In Proceedings of the 2023 ACM Designing Interactive Systems Conference (DIS '23). Association for Computing Machinery, New York, NY, USA, 934\u2013945. https://doi.org/10.1145/3563657.3596091 Sa\u00fal Baeza, Kristina Andersen and Oscar Tomico. 2022. Designing hair. DRS2022: Bilbao, 25 June - 3 July, Bilbao, Spain. https://doi.org/10.21606/ drs.2022.649
"},{"location":"2024-25/year-1/t-1/living-with-your-own-ideas/#additional-resources_1","title":"Additional Resources","text":"Sa\u00fal Baeza is DOES and MAYBE Creative Director, VISIONS BY Founder and Editor-in-chief and VIBE content director. While lecturing at Elisava Barcelona University of Design and Engineering he also researches functional and digital identities as part of the \u201cMaking with...\" Research Group (TU Eindhoven Research) and \"Futures Now\" Research Group (Elisava Research). Sa\u00fal is the co-director of the Master in Design For Emergent Futures (MDEF), organised by the Institute for Advanced Architecture of Catalonia (IAAC) and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Academy. Sa\u00fal has been visiting professor and lecturer at international universities, educational institutions and cultural venues such as Harvard GSD, Central Saint Martins and London College of Communication (UAL), Institute for advanced Architecture of Catalonia (IAAC), RMIT University Melbourne, Rhode Island School of Design, Pascual Bravo University in Medell\u00edn, S\u00f3nar+D, Victoria&Albert Museum, CCCB and DHUB, among others.
"},{"location":"2024-25/year-1/t-1/the-machine-paradox/","title":"The Machine Paradox","text":"The Machine Paradox Instrumentation Workshop | SeminarUnpacking intelligent machines 19/20
"},{"location":"2024-25/year-1/t-1/the-machine-paradox/#syllabus","title":"Syllabus","text":"We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design.Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world.
Is a practical and intensive two-weeks experimental program into fabrication, physical computing and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience for rapid prototyping.
We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact.
Keywords: Documentation, Tinkering, Design, Prototyping, Digital Fabrication
"},{"location":"2024-25/year-1/t-1/the-machine-paradox/#learning-objectives","title":"Learning Objectives","text":"Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition.
Instrumentation
Exploration
Reflection
Application
All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the workshop.
Bring in your laptop and any prototyping tools you have around such as a cutter, tape, markers, screwdrivers...
Do you have any old appliances (radios, toys, telephones, lamps, screens, keyboards...) at home you would like to take apart? Bring them, too! (For safety reasons, avoid choosing appliances with a lot of power or that are easily heated).
"},{"location":"2024-25/year-1/t-1/the-machine-paradox/#schedule","title":"Schedule","text":"The course duration is a total of 32 hours of guided workshop time, spanned along two weeks.
The guided workshop time will happen Tuesday to Friday and the students are committed to work during the afternoon in the projects on a self-guided methodology.
Classes: 09:30 to 13:30 (16 per week)
Autonomous work: from 14:30 to 18:00 (16 per week)
Group work:
Tuesday: Presentation & Unpacking (I know what's inside)
Wednesday: Disassemble (I\u2019m not afraid of exploring)
Thursday: Forensic (I know what I have)
Friday: In-Control (I built something I trust)
Tuesday: What to do with these parts (Beta devices)
Wednesday: Integration of artifacts (I build something that works)
Thursday: Field visit & recordings during the afternoon
Friday: Final Presentations(I have a final machine)
"},{"location":"2024-25/year-1/t-1/the-machine-paradox/#deliverables","title":"Deliverables","text":"Students are requested to submit all the material requested by the faculty + their reflections about the seminar on their personal blog on the MDEF repository on GitHub within a maximum of 1 week after the students\u2019 submission deadline.
In addition, videos and presentations must be submitted in the Submission folder within the seminar's Google Drive folder, which we share with you.
Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
5 ECTS
"},{"location":"2024-25/year-1/t-1/the-machine-paradox/#course-resources","title":"Course Resources","text":"They are ordered from shorter to longer so you can start with a short reading essay in your busy schedule
Some of the books can be found online for free, use google and archive.org
Getting Started with Arduino, Banzi, Massimo. Maker Media, Inc, 2008 (ISBN 9780596155513) 128 pages.
Fifty Dangerous Things (You Should Let Your Children Do), Tulley, Gever. Tinkering Unlimited, 2009 (ISBN 9780984296101) 130 pages.
The Design of Everyday Things, Norman, Donald A. Basic Books, 1988 (ISBN 9780465067107) 240 pages.
The Hacker Ethic: and the Spirit of the Information Age, Himanen, Pekka. Random House, 1999 (ISBN 9780375505669) 256 pages.
Hacking Electronics: An Illustrated DIY Guide for Makers and Hobbyists: An Illustrated DIY Guide for Makers and Hobbyists, Monk, Simon. McGraw-Hill/Tab Electronics, 2012 (ISBN 9780071802369) 304 pages.
Designing Reality: How to Survive and Thrive in the Third Digital Revolution, Gershenfeld, Neil. Basic Books, 2017 (ISBN 9780465093472) 304 pages.
How to Diagnose and Fix Everything Electronic, Geier, Michael Jay. McGraw-Hill/Tab Electronics, 2010 (ISBN 9780071744225) 316 pages.
Technology Choice: A Critique of the Appropriate Technology Movement, Willoughby, Kelvin. Intermediate Technology Publications, 1990 (ISBN 9781853390579) 368 pages.
Make It So: Interaction Design Lessons From Science Fiction, Shedroff, Nathan. Rosenfeld Media, 2012 (ISBN 9781933820989) 368 pages.
Building Open Source Hardware: DIY Manufacturing for Hackers and Makers, Gibb, Alicia. Addison-Wesley Professional, 2014 (ISBN 9780133373905) 368 pages.
The Master Switch: The Rise and Fall of Information Empires, Wu, Tim. Knopf, 2010 (ISBN 9780307269935) 384 pages. Dieter Rams: As Little Design as Possible, Lovell, Sophie. Phaidon, 2010 (ISBN ) 398 pages.
To Save Everything, Click Here: The Folly of Technological Solutionism, Morozov, Evgeny. PublicAffairs, 2013 (ISBN 9781610391382) 415 pages.
Adventures in the Anthropocene: A Journey to the Heart of the Planet we Made, Vince, Gaia. Vintage, 2014 (ISBN 9780099572497) 448 pages.
Designing for Emerging Technologies: UX for Genomics, Robotics, and the Internet of Things, Follett, Jonathan. O\u2019Reilly Media, 2014 (ISBN ) 504 pages.
The Innovators: How a Group of Hackers, Geniuses and Geeks Created the Digital Revolution, Isaacson, Walter. Simon and Schuster, 2014 (ISBN 9781476708690) 542 pages.
Designing Interactions [With CDROM], Moggridge, Bill. MIT Press (MA), 2006 (ISBN 9780262134743) 766 pages.
"},{"location":"2024-25/year-1/t-1/the-machine-paradox/#sites","title":"Sites","text":"Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Daniel Mateos Digital Fabrication ExpertMultidisciplinary maker and educator with skills in 3D design, 3D printing, metalworking, electronics, programming, biology, and extensive education experience. I have developed careers in the fields of biology, data science, and education. I am currently in transition to employment that uses my skills in digital fabrication, metalworking and electronics. I\u2019m an extremely capable self-learner, very sociable and would love to integrate in a team with shared values to have an impact in the world, preferably at local scale.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Petra Garajov\u00e1 Materials & TextilesPetra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.
Adai Surinach Digital Fabrication ExpertAdai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.
"},{"location":"2024-25/year-1/t-2/","title":"Term 2","text":""},{"location":"2024-25/year-1/t-2/#embodying-emergent-contexts","title":"Embodying Emergent Contexts","text":"Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. Creating a personal identity and narrative. Foundations and possibilities, a literacy of Materials and Digital Fabrication.
The second term aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical).
"},{"location":"2024-25/year-1/t-2/communicating-ideas/","title":"Communicating Ideas","text":"Communicating Ideas Reflection Short CourseBing Image Create AI
"},{"location":"2024-25/year-1/t-2/communicating-ideas/#syllabus","title":"Syllabus","text":"This course aims to equip students with the essential skills to effectively communicate their design projects to a diverse audience. Through understanding communication models, storytelling techniques, branding strategies, transmedia narratives, and content creation, students will learn to craft compelling narratives and execute impactful communication strategies for their design interventions.
Keywords: Storytelling, Communication, Narrative
"},{"location":"2024-25/year-1/t-2/communicating-ideas/#learning-objectives","title":"Learning Objectives","text":"Introduction to Communication Models
Storytelling Techniques
Project as a Brand/Persona
Defining Audience and Media Channels
Transmedia Storytelling
Content Strategy Development and Execution
Case Studies and Practical Applications
Final Project Presentation
European Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2024-25/year-1/t-2/communicating-ideas/#additional-resources","title":"Additional Resources","text":""},{"location":"2024-25/year-1/t-2/communicating-ideas/#faculty","title":"Faculty","text":"Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR FounderExperienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.
Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.
"},{"location":"2024-25/year-1/t-2/design-studio-02/","title":"Design Studio 02","text":"Design Studio 02 Application CourseMDEF Design Interventions, Barcelona
title: Design Studio 02 page_type: course track: Application course_type: Course feature_img: /assets/images/2024-25/year-1/t-2/design-studio-02.png img_caption: MDEF Design Interventions, Barcelona faculty: - guillem-camprodon - laura-benitez - tomas-diez - jana-tothill - roger-guilemany ects: 12
Design Studio 02 Application CourseMDEF Design Interventions, Barcelona
"},{"location":"2024-25/year-1/t-2/design-studio-02/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The Second Term Design Studio aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical).
"},{"location":"2024-25/year-1/t-2/design-studio-02/#when","title":"When","text":"Monday's
"},{"location":"2024-25/year-1/t-2/design-studio-02/#schedule","title":"Schedule","text":""},{"location":"2024-25/year-1/t-2/design-studio-02/#0901-kick-off-reframing-by-reflecting-on-your-project-so-far","title":"09/01 Kick off - Reframing by reflecting on your project so far","text":"Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a new scope, goals and next steps.
Activity: Briefly present in class 3 of the main learning points from the 1st trimester.
Assignment: Reflect on your and your project\u2019s current stage of development allowing your project to talk back. Analyze your so-called \u201cfailures\u201d as opportunities for redefining your frames of reference and repositioning yourself and your project accordingly.
Deliverable: An updated version of your design space. A 500 word text with a summary of your journey so far, adding the repositioning of yourself and your project. Make explicit new project goals and next steps including a proposal for the 1st intervention of the second trimester (a draft will be discussed during the design reviews the week after).
"},{"location":"2024-25/year-1/t-2/design-studio-02/#1601-design-studio-reviews-individual","title":"16/01 Design Studio Reviews (individual)","text":""},{"location":"2024-25/year-1/t-2/design-studio-02/#2301-a-1pp-design-intervention-in-context-look-for-your-peers-and-communities-analyze-and-make-sense-of-a-1pp-design-action","title":"23/01 A 1PP Design intervention in context. Look for your peers and communities. Analyze and make sense of a 1PP Design Action.","text":"Goals: Understand yourself better as a design tool in contexts, learn how to properly document, analyze and make sense of a design action from a 1PP.
Activity 1: Briefly present in class an updated version of the design space and a proposal for the 1st intervention of the second trimester.
Activity 2: Plan your first design intervention of the term and map the actors and infrastructure you want to involve.
Task: Carry out your 1st design intervention from a 1PP (involving yourself in the context you want to work on).
Deliverable 1: Document the 1PP design intervention, analyze it and reflect on the findings. Describe the alternative present scenario that this intervention is offering.
Deliverable 2: Update your design with the relations you have built.
"},{"location":"2024-25/year-1/t-2/design-studio-02/#3001-network-of-co-responsibility-co-designing-for-emergent-futures-in-the-present","title":"30/01 Network of co-responsibility. (Co-)designing for emergent futures in the present.","text":"Goals: Reflect on your network of co-responsibility. Voicing others: A 1PP Design intervention in context giving the stage to your peers and communities (human and non-humans). Let the human and non-human actors be a driving force in your project.
Activity: Present your results from your 1PP design intervention. Reflect on how you can iterate this intervention, this time allowing others to take the lead.
Task: Plan and execute a 2nd design intervention, a collective design intervention with this perspective.
Deliverable: Document the 2nd collective design intervention, analyze it and reflect on the findings.
Deliverable 2: Update your design space with the relations you have built.
12/0219/02Design Studio Reviews
Radical Situatedness: Considering the resilience, material flows, situated knowledges and existing infrastructures of your interventions
Laura Benitez
Goals: Understand how your intervention can become resilient, taking into consideration self-sufficiency, locality and situated knowledges. Understand the agency of the environment you are working in.
Activity 1: Present your results from your 2nd design intervention.
Activity 2: Resilience Assessment. What is your project relying on?
Task: Plan and execute a 3nd design intervention, a collective design intervention taking into account this perspective.
Deliverable 1: Document the final design intervention, analyze it and reflect on the findings.
Deliverable 2: Update your design space with the relations you have built.
"},{"location":"2024-25/year-1/t-2/design-studio-02/#2702-design-studio-reviews","title":"27/02 Design Studio Reviews","text":""},{"location":"2024-25/year-1/t-2/design-studio-02/#0603-exploring-alternative-presents-expanding-the-boundaries-of-your-interventions","title":"06/03 Exploring alternative presents: Expanding the boundaries of your interventions.","text":"26/0204/03Design Studio Reviews
Design Dialogues II Preparation
Alejandra Tothill
Goals: Create a collective and individual building up plan for the Design Dialogues exhibition.
Activity: Group dynamic to create themes and groups of projects for the exhibition.
Deliverable: Planning of the exhibition, space allocation and special needs.
Task: Work on the design dialogues deliverables.
"},{"location":"2024-25/year-1/t-2/design-studio-02/#deliverables","title":"Deliverables","text":"Deliverables for after the holidays (Submission deadline, April 1st)
These are the points we are going to look at for Term II:
Self-Evaluation Question: Look back at the interventions you did last term and analyze them by self-evaluating your development:
European Credit Transfer and Accumulation System (ECTS)
12 ECTS
"},{"location":"2024-25/year-1/t-2/design-studio-02/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
Tomas Diez MDEF Co-Director, Fab City Foundation Executive DirectorTomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
"},{"location":"2024-25/year-1/t-2/designing-in-a-state-of-climate-emergency/","title":"Designing in a State of Climate Emergency","text":"Designing in a State of Climate Emergency Reflection Short CourseCredit | Planet Earth rendered by 3D artist Lorna Pittaway for the Billion Seconds Institute
"},{"location":"2024-25/year-1/t-2/designing-in-a-state-of-climate-emergency/#syllabus","title":"Syllabus","text":"Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate and exchange perspectives, questions and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale and speed of change of the multidimensional implications that the digital economy has in the environmental emergency.
Keywords: Critical, degrowth, plurality
"},{"location":"2024-25/year-1/t-2/designing-in-a-state-of-climate-emergency/#learning-objectives","title":"Learning Objectives","text":"The course will follow a week-long, in-person studio format, divided in 4 sessions. Students will organize as one collective around a creative challenge and organize in interdependent smaller teams.
09/0110/0111/0112/01Session I: Introduction to the Designing in a State of Climate Emergency
Lecture + Group discussion + Positionality statement workshop
Session II: Discussing our relationship with time and growth
Debate on Degrowth + Guest lecturer: Gustavo Nogueira, Temporality Lab
Session III: Solar-centered designing
Field trip focused on sentipensar + alternative knowledge exploration in groups
Session IV: Remembering Futures
Workshop on visual storytelling + collective reflection
"},{"location":"2024-25/year-1/t-2/designing-in-a-state-of-climate-emergency/#deliverables","title":"Deliverables","text":"European Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2024-25/year-1/t-2/designing-in-a-state-of-climate-emergency/#additional-resources","title":"Additional Resources","text":"Related articles and essays:
Recommended publications and books:
Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC.
"},{"location":"2024-25/year-1/t-2/designing-with-collective-intelligence/","title":"Designing with Collective Intelligence","text":"Designing with Collective Intelligence Exploration Workshop"},{"location":"2024-25/year-1/t-2/designing-with-collective-intelligence/#syllabus","title":"Syllabus","text":"Fair Future(s) | Designing with Collective Intelligence
Hybrid four-day international collaborative event featuring talks, workshops, and self-organized working sessions.
In collaboration with the School of Digital Arts at Manchester Metropolitan University, this seminar offers a dynamic exploration of emerging themes and hands-on experience in the evolving landscape of creative industries and decentralized governance. It introduces concepts such as Digital Commons and Governance in Distributed Autonomous Organizations within the context of creative industries.
Participants from MDEF and SODA will form international teams to actively discuss and craft future scenarios that reflect on the upholding perma / poly crisis. During the working sessions, the teams will develop innovative, new governance and economic models. The objectives of the teams are to collectively develop a digital and/or physical artifact that will make tangible alternative modes of operation and creative expression existing within in the co-developed speculative scenarios. The resulting projects will be presented on the online platform DAFNE+, an EU research project designed to assist digital content creators in discovering new potentials for creation, distribution, and monetization through blockchain technology.
Keywords:Future(s), alternative governance, crafting multimedia artefacts
"},{"location":"2024-25/year-1/t-2/designing-with-collective-intelligence/#learning-objectives","title":"Learning Objectives","text":"Conceptual Understanding: - Students will explore the concepts of commons and DAOs within the creative industries context through inspirational and theoretical lectures and real-world examples.
Speculative Workshop Participation: - Students will engage in a speculative workshop hosted by external collaborators to gain deeper insights and guidance around the introduced concepts. - Teams split into international working groups will collaboratively choose a future scenario theme, to systematically develop future scenarios for their ideal DAO governance model.
Artifact Development: - Identify and collaboratively develop an artifact using diverse multimedia format to create the final output for the creative jam.
Dafne + Platform: - Introduction to DAFNE+ platform's possibilities, learning the basic functions, with practical application in subsequent tasks such as the creation and uploading of the project into the platform.
Studio Visit Exhibition: - Each group will showcase their digital artifacts, contributing to the studio visit exhibition, emphasizing effective presentation and communication of ideas.
"},{"location":"2024-25/year-1/t-2/designing-with-collective-intelligence/#methodological-strategies","title":"Methodological Strategies","text":"The event kicks off, taking place both online and in person at each location. Two inspirational talks by experts selected by Fab Lab Barcelona and SODA (School of Digital Arts of Manchester) will introduce the main theme of 'Fair Future(s)'.
Morning Session
Afternoon Session
Morning Session
Afternoon Session
Personal Account on Dafne+, Development of the team repository, submission of the collective artifact.
"},{"location":"2024-25/year-1/t-2/designing-with-collective-intelligence/#evaluation-strategies","title":"Evaluation Strategies","text":"The grading will be 0 or 10: 0 if the students do not come to class and 10 if the students come to the classes and participate.
European Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2024-25/year-1/t-2/designing-with-collective-intelligence/#additional-resources","title":"Additional Resources","text":"Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.
Olga Trevisan EU Creative Action ResearcherOlga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.
"},{"location":"2024-25/year-1/t-2/designing-with-extended-intelligences/","title":"Designing with Extended Intelligence","text":"Designing with Extended Intelligence Exploration WorkshopCredit | 4x upscale of \u2018a press photo of a bright maker lab full of students hacking programming and building physical prototypes --ar 3:2 --v 5.2\u2019 (Copyright Midjourney, Christian Ernst)
"},{"location":"2024-25/year-1/t-2/designing-with-extended-intelligences/#syllabus","title":"Syllabus","text":"The course offers designers and makers a comprehensive introduction to the field of generative artificial intelligence (AI). The program focuses on empowering participants with the knowledge and skills required to extract mainstream AIs (such as GPT or DALL-E) into external interfaces.
Course Contents:
Showcase of Salient Projects: The instructors will showcase their most salient and relevant projects that demonstrate the creative possibilities of generative AI for designers and makers.
Introduction to Generative AI: Participants will gain a clear understanding of the concept of generative AI, its principles, and its applications. They will learn about algorithms, models, and techniques used in generative AI.
Exploring OpenAI: Students will be introduced to OpenAI, a powerful platform for developing AI-based applications. They will learn how to access and utilize OpenAI tools to leverage generative AI for their own projects.
Web-Based Application Development: The course will provide hands-on training in developing a small application using generative AI algorithms. Participants will learn how to create a web-based application that connects to OpenAI and generates unique designs based on user inputs.
Design Considerations and Ethics: The course will also address the ethical considerations associated with generative AI. Participants will learn about responsible AI usage, ethical design principles, and the importance of considering privacy and bias while utilizing generative AI for their projects.
By the end of this short course, participants will have developed a solid foundation in generative AI and gained practical experience in creating their own web-based application utilizing OpenAI. They will be equipped to explore the endless possibilities of generative AI in their future design and making endeavors.
Keywords: Generative Artificial Intelligence, AI-Driven Web Applications, Rapid Prototyping
"},{"location":"2024-25/year-1/t-2/designing-with-extended-intelligences/#learning-objectives","title":"Learning Objectives","text":"A fully functional web demo, linking multimodal inputs and outputs with generative AI, based on a strong conceptual foundation. 15-minute presentations of the latter, demonstration of the former. Course documentation on the students\u2019 blogs summarizing project outcome and personal reflection.
"},{"location":"2024-25/year-1/t-2/designing-with-extended-intelligences/#grading-method","title":"Grading Method","text":"Percentage Description 20% Participation 30% Prototype and Conceptual Quality 30% Presentation 20% ReflectionEuropean Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2024-25/year-1/t-2/designing-with-extended-intelligences/#additional-resources","title":"Additional Resources","text":"Christian Ernst is a creative technologist with a background in UX design. After finishing degrees at Berlin University of Applied Sciences (HTW), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through his speculative practice he approaches technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. His works and live in Barcelona.
Pietro Rustici AI ExpertPietro Rustici is a computer scientist with a background in robotics and design. After finishing degrees at Delft University of Technology (TU), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through the speculative practice his approach technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. He works and live in Barcelona.
"},{"location":"2024-25/year-1/t-2/digital-prototyping-for-design/","title":"Digital Prototyping For Design","text":"Digital Prototyping For Design Instrumentation WorkshopMDEF Design Interventions (Josefina Nano), Barcelona
"},{"location":"2024-25/year-1/t-2/digital-prototyping-for-design/#syllabus","title":"Syllabus","text":"Advanced manufacturing, rapid prototyping and new design methodologies are not only changing how we work, live and play but reshaping the processes and interactions in the cities and sociecities. The introduction of those processes into the design and industry fields are changing the paradigm on how we conceive the actual society and its production methods. This new mediation between the old knowledge and new techniques is making the process as important as the end work, all becoming a whole.
During this 2 term course (2&3), students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources.
Keywords: Digital Fabrication, Rapid Prototyping, Micro-Challenges
"},{"location":"2024-25/year-1/t-2/digital-prototyping-for-design/#learning-objectives","title":"Learning Objectives","text":"The goal of DIGITAL PROTOTYPING FOR DESIGN is to combine the concepts and practices of digital fabrication & prototyping electronices with the objectives of the MDEF course in a meaningful way to develop student research projects.
A core aim is to empower students:
The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria.
The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired.
The challenges combine four weekly cycles into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts.
"},{"location":"2024-25/year-1/t-2/digital-prototyping-for-design/#weekly-classes","title":"Weekly Classes:","text":"This classes are given every two weeks on Wednesday and Thursdays from 10 Am to 14.00 Pm (CET time) for two weeks in a row. Students will have to do some small guided tasks to achieve a deep understanding of the subject area, it's technology flows, the fabrication constraints, and it's design possibilities.
Are Intensive weeks, where students will have to apply the knowledge and skills from previous weeks in a group projects aligned to their research interventions.
"},{"location":"2024-25/year-1/t-2/digital-prototyping-for-design/#schedule","title":"Schedule","text":"The following timetable is provisional and may undergo modifications and adaptations during the course.
Module 1Module 2Micro-challenge IModule 3Micro-challenge IIAll materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the classes. Bring in your laptop with the proper software installed prior to the class if required (emails will be sent prior to the classes regarding this aspect).
"},{"location":"2024-25/year-1/t-2/digital-prototyping-for-design/#deliverables","title":"Deliverables","text":"Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development.
By the conclusion of the course, students are expected to have submitted:
"},{"location":"2024-25/year-1/t-2/digital-prototyping-for-design/#weekly-task-posts","title":"Weekly Task Posts:","text":"Each student should have contributed a total of 8 reflective posts throughout the course. These posts should comprehensively detail their experiences, learnings, and challenges encountered during the weekly tasks and the microchallenges.
"},{"location":"2024-25/year-1/t-2/digital-prototyping-for-design/#challenge-repositories","title":"Challenge Repositories:","text":"In collaboration with their assigned group, each pair of students is required to create and maintain 3 distinct repositories. These repositories should meticulously document the entire development process of the challenges assigned during the course.
The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must.
"},{"location":"2024-25/year-1/t-2/digital-prototyping-for-design/#grading-method","title":"Grading Method","text":"European Credit Transfer and Accumulation System (ECTS)
12 ECTS
"},{"location":"2024-25/year-1/t-2/digital-prototyping-for-design/#additional-resources","title":"Additional Resources","text":""},{"location":"2024-25/year-1/t-2/digital-prototyping-for-design/#course-documentation","title":"Course documentation","text":"Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Petra Garajov\u00e1 Materials & TextilesPetra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.
Adai Surinach Digital Fabrication ExpertAdai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.
"},{"location":"2024-25/year-1/t-2/future-talks/","title":"Future Talks (Guests)","text":"Future Talks (Guests) Reflection SeminarFuture Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond.
"},{"location":"2024-25/year-1/t-2/future-talks/#syllabus","title":"Syllabus","text":"Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed.
In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with.
In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others.
"},{"location":"2024-25/year-1/t-2/future-talks/#schedule","title":"Schedule","text":"16/0105/0219/02Jessica Guy and Olga Trevisan - Designing with values
Distributed Design
Hangar\u2019s WetLab - Networks of Co-Responsibility
Hangar WetLab
Bani Brusadin - Radical Situatedness (Flows, Knowledge and Infrastructures)
Bani Brusadin
Mario Santamar\u00eda - Internet Tour
Internet Tour
"},{"location":"2024-25/year-1/t-2/future-talks/#deliverables","title":"Deliverables","text":"At the end of this trimester we ask you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. The Thesis Draft will include space to reflect on your Vision and Identity and how that evolved this term. For this section we ask you all to reflect on how applicable and useful the knowledge presented by each of the guests is in your practice/project. Please do a self-reflective paragraph long post on each of the talks.
These are the points we are going to look for the evaluation of Future talks:
Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2024-25/year-1/t-2/future-talks/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
Bani Brusadin Curator, educator and researcherBani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).
Ce Quimera Artist and researcherArtist and researcher, born in Argentina and resident in Europe since 2000, living between Barcelona and Bourges. She studied Social Anthropology in Buenos Aires, while doing internships in performing arts and in 2008, together with Kina Madno, she created the lab, Quimera Rosa. From this point on she focused her corporal and investigative work on post-identity gender policies and corporal, identity and technoscience experimentations from a trans*feminist perspective.
Her work currently focuses on the development of performances, transdisciplinary projects and interactive installations, elaborating devices that function through corporal activity and experimentations in biohacking. In 2016, she began working with Quimera Rosa on the project Trans*Plant, carried out and produced by Ars Electr\u00f3nica and the European Media Artists in Residence Exchange (EMARE), Hangar and the Barcelona Biomedical Research Park (PRBB), the University of California in Davis and L'Antre Peaux. She is a resident artist together with Gaia Leandra at the Hangar wetlab (2020/2022), where she carries out projects of investigation and experimentation in art and science from a transhackfeminist vision.
Mario Santamaria Postdigital artistThe artistic practice of Mario Santamar\u00eda (Burgos, Spain, 1985) studies the phenomenon of the contemporary observer, paying attention to two processes, the representational practices and the machines vision or mediation. Using different tactics such as appropiation, remake or assembly, his work involves different fields like the conflict, the memory, the virtuality or the surveillance. He has been a resident artist at Hangar (Barcelona, 2015), Kunststiftung Baden-W\u00fcrttemberg (Stuttgart, Germany, 2015) and Flax Art Studios (Belfast, Northern Ireland, 2014), among others. At CCCB he is a regular contributor to the The Influencers festival where he has developed projects such as Internet Yami-Ichi (2016, 2017) or Barcelona Internet Tour (2018).
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/","title":"Making Sense and Meaning","text":""},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#track","title":"Track","text":"Reflection
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#faculty","title":"Faculty","text":"Tomas Diez
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#syllabus","title":"Syllabus","text":"In the words of Brian Cox, \"Meaning is a property of intelligence.\" This statement implies that as intelligent beings, we have the ability to assign meaning to the world around us. However, it also suggests that this ability is unique to Earth and its inhabitants, as it is the only known place in the galaxy where intelligence exists.
As designers, we have the power to shape the world around us through the decisions we make and the actions we take. Whether it is the design of an object or the design of a system, our choices have far-reaching consequences. For example, choosing to take a private car instead of public transport not only affects the trip from A to B, but also contributes to pollution and climate change. Similarly, the design of our cities and suburbs can limit or expand our options for transportation.
Design is not just about aesthetics or proportions, it is also about the attitude we have towards the world and the choices we make. The meaning and purpose in design are personal perceptions that translate into actions. However, it is important to remember that these actions also have a collective impact and require a coordinated effort at multiple scales.
The search for meaning and purpose is a lifelong journey that can be influenced by a variety of belief systems, such as philosophy, religion, and science. As designers, it is important to align our beliefs with our actions and build meaningful connections with our work.
The MDEF (Masters in Designing Emergent Futures) seminar aims to align students' purpose with their skills, interests, and capabilities in order to empower them to become agents of change. Through questioning and self-reflection, the seminar aims to rebuild the connection between students and their inner motivations and to provide opportunities for engaging with a diverse range of perspectives and ideas. The seminar is a space for honest discussion, questioning, and challenging, where the aim is to incorporate a philosophical approach to designing for the future.
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#when","title":"When","text":"Tuesday, from 9 to 11 am.
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#where","title":"Where","text":"Online.
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#calendar","title":"Calendar","text":"January 17: Course introduction, discussion on papers, and content of the seminar.
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#tuesday","title":"Tuesday","text":"Looking East from Indian Country
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#thursday","title":"Thursday","text":"Looking West from Europe
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#readings","title":"Readings","text":"Lepore, The Name of War, chapters 4-5
The Iroquois Describe the Beginning of the World
The Ho-Chunk Creation Story
John Winthrop, A Model of Christian Charity
January 30: Debate on design perspectives based on provided readings. Conversation with a guest speaker.
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#tuesday_1","title":"Tuesday","text":"What Made the New World New?
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#thursday_1","title":"Thursday","text":"Settlement? Invasion? Conquest?
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#readings_1","title":"Readings","text":"Lepore, The Name of War, chapter 6.
Mary Rowlandson, A Narrative of the Captivity and Restoration of Mrs. Mary Rowlandson.
February 13: Debate on design perspectives based on provided readings. Conversation with a guest speaker.
### Tuesday
Science, race, and national identity
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#thursday_2","title":"Thursday","text":"Economics and empire
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#readings_2","title":"Readings","text":"Marcus Rediker, \u201cLife, Death, and Terror in the Slave Trade,\u201d and \u201cAfrican Paths to the Middle Passage\u201d from The Slave Ship.
Thomas Jefferson, selections from Notes on the State of Virginia.
Phyllis Wheatley, \u201cOn being brought from Africa to America,\u201d \u201cA Farewell to America,\u201d and \u201cLiberty and Peace.\u201d
February 27: Debate on design perspectives based on provided readings. Conversation with a guest speaker.
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#topic-or-activity","title":"Topic or activity","text":"We'll be reviewing...
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#prep-work","title":"Prep work","text":"Required preparatory reading or other assignments.
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#assignments-or-deliverables","title":"Assignments or deliverables","text":"Please prepare a...
March 13: Assignment submission
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#topic","title":"Topic","text":"This midterm will cover all material from weeks 1-6.
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#suggested-prep-work","title":"Suggested prep work","text":"Review chapters 1-3.
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#links-to-relevant-material","title":"Links to relevant material","text":"\ud83d\udccc Use the `@` symbol to **mention** a relevant page in your class resources or paste links to external resources that you introduced to the class."},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#course-objective","title":"Course objective","text":"One of the main goals of MDEF is to align students\u2019 purpose with their skills, interests, and capabilities, in order to provide all the necessary means to become agents of change. In times of transition, exposure to excessive noise and information lead to uncertainty and disconnection from the true self. Through questioning students\u2019 decisions and choices during their project development, these sessions aim to rebuild the connection with the driving forces that operate within ourselves and to establish new dialogues with authors, researchers, thinkers, and makers that can contribute and enrich the Masters\u2019 projects. The seminar aims to build a space for honest discussion, questioning, and challenging, in which we aim to incorporate philosophical practice into designing for emergent futures.
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#papers-to-read-and-video-to-watch","title":"Papers to read and video to watch","text":"How Humanity Came To Rule The World | Yuval Noah Harari & Neil deGrasse Tyson
[Design as participation:]( (https://jods.mitpress.mit.edu/pub/design-as-participation/release/1)
[A History of the World in Seven Cheap Things:]( (https://www.researchgate.net/publication/319143816_A_History_of_the_World_in_Seven_Cheap_Things)
[Steps to an Ecology of Mind:]( (https://ejcj.orfaleacenter.ucsb.edu/wp-content/uploads/2017/06/1972.-Gregory-Bateson-Steps-to-an-Ecology-of-Mind.pdf)
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#course-completion-requirements","title":"Course completion requirements","text":""},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#breakdown","title":"Breakdown","text":"Participation: 40% Attendance: 20% Essay: 40%
To read the provided articles and papers
To attend at least 80% of the classes
To write a blog entry of between 1500-2500 words at the end of the course on your website and design a vignette to illustrate the (some) following questions (feel free to replace them by more meaningful ones to you):
How design can reconfigure systems of extraction?
Which worlds can we design with the power of today\u2019s tools?
How can we design the transition towards these worlds?
Suggestion: Feel free to use ChatGPT and other AI tools to write and illustrate the class assignment.
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#late-assignments","title":"Late Assignments","text":"Late work will be deducted 5% per twenty-four-hour period that elapses after the due date. If foreseen or unforeseen circumstances prevent you from completing an assignment on time, you may request an extension. Extensions must be requested in advance of the due date. If the situation warrants an extension, we will determine a new due date for the essay based on your individual circumstances.
"},{"location":"2024-25/year-1/t-2/making-sense-and-meaning/#link","title":"Link","text":"Open Drive folder
"},{"location":"2024-25/year-1/t-2/measuring-the-world/","title":"Measuring the world","text":"Measuring the world Exploration Short Course"},{"location":"2024-25/year-1/t-2/measuring-the-world/#syllabus","title":"Syllabus","text":"This course will introduce students to the concept of a world in data by designing artifacts to measure their daily analogue and digital activity. The fundamental aspect is to understand nowadays data-driven world from the sourcing, that could range from a temperature sensor to an Instagram like, processing, storage and consumption. It aims to work both as an introduction to some key concepts behind physical computing as well as an introduction to the idea of information and how it's created, modified and consumed.
Keywords: data, platforms, measurement, data-awareness
"},{"location":"2024-25/year-1/t-2/measuring-the-world/#learning-objectives","title":"Learning Objectives","text":"This course aims to introduce briefly students to data concepts a
The course will take place during 2.5 days, in-person format, divided in 4 sessions. Students will organize as one collective around a creative challenge and organize in interdependent smaller teams.
07/0208/0209/02Morning: Theory Session I: Learning to ask. Introduction to the Data and information.
Afternoon: Practical Tools I: Collecting our own data.
Morning: Theory Session II: Demons of data. Data-awareness raising and discussion.
Afternoon: Practical Tools II: Collecting data from others.
Morning: Presentation
"},{"location":"2024-25/year-1/t-2/measuring-the-world/#deliverables","title":"Deliverables","text":"European Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2024-25/year-1/t-2/measuring-the-world/#additional-resources","title":"Additional Resources","text":"Privacy
Science and questioning
Tools and use cases
Capitalism and data exploitation
Courses
To install
\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
"},{"location":"2024-25/year-1/t-3/","title":"Term 3","text":""},{"location":"2024-25/year-1/t-3/#from-alternative-presents-to-emerging-futures","title":"From Alternative Presents to Emerging Futures","text":"Refine, grow and consolidate your alternative presents so that they can start to become emerging futures with global resonance. Strengthen your understanding of ethics and its entailments for the design profession and the development of technology. Reframing the projects into a collective narrative through curatorial practices for the final festival, understanding audiences, communities and interrogating appropriate and novel formats.
The third term aims to scale the work developed by the students during the first two terms of the Master program. After finding and engaging with communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention for the yearly MDEF Emergent Futures Festival, which serves as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme.
"},{"location":"2024-25/year-1/t-3/communicating-ideas/","title":"Communicating Ideas","text":"Communicating Ideas Reflection Short CourseCredit | Open AI Dall-e
"},{"location":"2024-25/year-1/t-3/communicating-ideas/#syllabus","title":"Syllabus","text":"This course progresses from the foundational communication skills developed in the first term, focusing on the practical application of those skills. Students will refine their ability to effectively communicate their design projects, utilizing digital channels and multimedia content, culminating in the delivery of an effective elevator pitch.
Keywords: Storytelling, Communication, Multimedia, Digital Strategy, Elevator Pitch
"},{"location":"2024-25/year-1/t-3/communicating-ideas/#learning-objectives","title":"Learning Objectives","text":"Preparation of Effective Presentations: Assist students in developing and perfecting their elevator pitch and other oral presentation forms in front of different audiences.
Understanding project\u2019s narratives and storytelling
Development of Messages and Selection of Communication Channels
Creation of Multimedia Content
Preparation and Execution of Effective Presentations
Personal Narrative
Publication
European Credit Transfer and Accumulation System (ECTS)
1 ECTS
"},{"location":"2024-25/year-1/t-3/communicating-ideas/#additional-resources","title":"Additional Resources","text":"Borg, E. (2012) 'Writing differently in Art and Design: Innovative approaches to writing tasks' in Writing in the Disciplines Building Supportive Cultures for Student Writing in UK Higher Education. ed. Christine Hardy and Lisa Clughen. Bingly, UK:Emerald Group Publishing Limited
"},{"location":"2024-25/year-1/t-3/communicating-ideas/#faculty","title":"Faculty","text":"Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR FounderExperienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.
Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
"},{"location":"2024-25/year-1/t-3/critical-transfeminist-design/","title":"Critical Transfeminist Design","text":"Critical Transfeminist Design Reflection Short CourseCredit | Mary Maagic
"},{"location":"2024-25/year-1/t-3/critical-transfeminist-design/#syllabus","title":"Syllabus","text":"In these two sessions, we will tackle an introduction to a transfeminist perspective applied to design and experimental practices. How does it affect operating from a transfeminist perspective in design? Is it possible to design differently? What is? What are the ethical issues raised by these approaches? Is it possible to relate differently to technologies and through technologies? What happens to presences? And who is accountable for absences? Who do we relegate to a condition of subalternity? How do we deal with epistemic violence?
Keywords: Critical Design, Transfeminism, Ethics of Care, Biohacking, Accountability
"},{"location":"2024-25/year-1/t-3/critical-transfeminist-design/#learning-objectives","title":"Learning Objectives","text":"No special deliverables are expected.
"},{"location":"2024-25/year-1/t-3/critical-transfeminist-design/#grading-method","title":"Grading Method","text":"Percentage Description 50% Participation 50% Self-assessmentEuropean Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2024-25/year-1/t-3/critical-transfeminist-design/#additional-resources","title":"Additional Resources","text":"Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
"},{"location":"2024-25/year-1/t-3/design-ethics/","title":"Design Ethics","text":"Design Ethics Reflection Short course"},{"location":"2024-25/year-1/t-3/design-ethics/#syllabus","title":"Syllabus","text":"In these two sessions, we will tackle an introduction to the philosophy of technology from an analytical perspective and the central theme of our relationship with technology will be explored: are we determined by technology or do we determine it? And if that is the case, how? And to what extent? Or is this perhaps a false dichotomy and should the issue be explored in a radically different way? We will deal with current topics in ethics related to technology and design.
Keywords: Technology, Ethics, Design \u200b\u200b
"},{"location":"2024-25/year-1/t-3/design-ethics/#learning-objectives","title":"Learning Objectives","text":"No special deliverables are expected.
"},{"location":"2024-25/year-1/t-3/design-ethics/#grading-method","title":"Grading Method","text":"Percentage Description 50% Participation 50% Self-assessmentStudents should submit via email ariel@interacciones.org a one-page text or visual containing a numerical mark (0-10) as a self-assessment containing a reflection on the classes and the learning outcomes obtained as rationale for the mark.
European Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2024-25/year-1/t-3/design-ethics/#additional-resources","title":"Additional Resources","text":"Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity.
Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield.
Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield.
Parvin, Nassim. (2023). Just Design: Pasts, Presents, and Future Trajectories of Technology. Just Tech. Social Science Research Council. February 1, 2023. DOI
Rosenberger, R. (2017). Callous Objects: Designs against the Homeless. 3rd ed. University Of Minnesota Press. Available online: Callous Objects: Designs against the Homeless 3rd ed.
Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016.
Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011.
"},{"location":"2024-25/year-1/t-3/design-ethics/#faculty","title":"Faculty","text":"Ariel Guersenzvaig Lecturer at ELISAVA School of Design and EngineeringAriel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).
"},{"location":"2024-25/year-1/t-3/design-studio-03/","title":"Design Studio 03","text":"Design Studio 03 Application CourseDesign Dialogues, 2023, Barcelona
"},{"location":"2024-25/year-1/t-3/design-studio-03/#syllabus","title":"Syllabus","text":"MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The third term Design Studio aims to refine the work developed by the students during the first two terms of the Master program. After finding and engaging with their communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention that can serve as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme.
Keywords: Design Interventions, Community of Practice, Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Alternative Presents, Emergent Futures
"},{"location":"2024-25/year-1/t-3/design-studio-03/#learning-objectives","title":"Learning Objectives","text":"The specific goals are the following: - Grow and consolidate the relationships with your communities of practice - Bring forth design activities with your communities of practice to further explore the area(s) of interest identified in Term I and II - Deploy one last intervention that can serve as closure for your journey in the Master program - Reflect on the becoming, outputs and outcomes of design activities
"},{"location":"2024-25/year-1/t-3/design-studio-03/#schedule","title":"Schedule","text":"02/0408/0417/0422/0402/0506/0513/0521/0510/06-14/0617/06-21/0627/0628/06Landing Kick off - Framing your first Design Intervention for Term III
Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a first design intervention for the term.
Activity: Briefly present in class 3 of the main learning points from the 2nd trimester. Present your personal alternative present.
Deliverable: A proposal for the first intervention of the term based on the alternative present created (a draft will be discussed during the design reviews the week after).
Task: Start preparing and carrying out your first design intervention.
Design Studio Reviews
Positionality and More-Than-Human Design: Designing for More Than Human-Centered Worlds
Design Studio Reviews
Scalability - Designing yourself out - Decentralized strategies for sustaining continuity and scalability
Goals: Sustaining your activities and impact in a more decentralized manner, enabling for the extension of capacity and globalization of the efforts.
Activity: To reflect on the structural, narrative, documentation and outreach dimensions of your interventions.
Deliverable: Visualize the socio-technical system of your project (updated Design Space). Show possible paths of growth with new or existing actors.
Task: Create a scalability roadmap for decentralization using the strategies presented in class.
Design Studio Reviews
Alternative presents to emergent futures: Understanding your emerging profiles and roles.
Goals: Learn from a guest alumni\u2019s case study on how a 1PP alternative present design research investigation can become a hybrid professional role radically different from their previous professional practice.
Activity: Presentation and Q&A, extrapolating ideas, identifying milestones, turning points, roles and strategies undertaken towards your alternative present.
Deliverable: Update your alternative present including a description of the roles you would like to have in it.
Task: Update your bio section in your website with an adaptation of your alternative present and your roles in it. Continue developing your interventions.
Design Studio Reviews
MDEFest
Goals: MDEFest aims to celebrate the end of the Masters\u2019 journey by offering a series of sessions hosted by the students on the topics and projects they worked on all year long.
Activity: Sessions will last maximum half a day, can be digital or physical (with remote streaming), done individually or in groups (preferably) and can be in the format of a workshop, a debate, a visit, a meetup or any kind of format the students find suitable for this experience.
Deliverable: One-week time-frame to hold the sessions planned for the Fest.
Elisava-Beyond Grad Show
Activity: One-week exhibition showcasing prototypes, results and outcomes from Elisava\u2019s Final Master Projects. The set up will be the 17th and the dismantling of the exhibition the 21st.
Graduation Ceremony
IAAC Master Exhibition Opening and Awards Ceremony
Activity: Exhibition showcasing prototypes, results and outcomes from IAAC\u2019s Final Master Projects. The exhibition will be running until September. The opening will also hold the Award Ceremony for IAAC 2024-25 projects. The set up date will be confirmed.
"},{"location":"2024-25/year-1/t-3/design-studio-03/#deliverables","title":"Deliverables","text":"End of academic year deliverables - Due date: 14th of June.
European Credit Transfer and Accumulation System (ECTS)
15 ECTS
"},{"location":"2024-25/year-1/t-3/design-studio-03/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/","title":"Prototyping for Interaction Design","text":"Prototyping for Interaction Design Instrumentation WorkshopFabacademy final project (Citlali Hern\u00e1ndez), Barcelona
"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#syllabus","title":"Syllabus","text":"Prototyping for Interaction Design (PID)
Throughout this three-term course, students delve into the realm of interaction design within the framework of wearable computing and innovative data. Under guided instruction, students undertake the design, development, and fabrication of wearable devices adept at gathering behavioral and biometric data from the human body. The curriculum equips students with tools and methodologies necessary for transforming bodily behaviors into diverse and imaginative data representations.
The seminar is structured with practical sessions aimed at gaining a comprehensive understanding of the interaction design process, ranging from electronics design and data collection to the interpretation of digital signals. Through practical sessions, the seminar aims to open discussions regarding the implications of interaction design, the quantified self and society.
Keywords: Interaction design, Body, Wearable Electronics, Expressive data, Prototyping
"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#learning-objectives","title":"Learning Objectives","text":"The goal of Prototyping for Interaction Design (PID) is to combine the concepts and practices of digital fabrication & prototyping electronics with the objectives of the MDEF course in a meaningful way to develop student research projects.
A core aim is to empower students:
The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria.
The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired.
The challenges combine modules into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts.
"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#weekly-classes","title":"Weekly Classes:","text":"Students will have to do some small guided tasks to achieve a deep understanding of the subject area, it's technology flows, the fabrication constraints, and it's design possibilities.
"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#micro-challenge-week","title":"Micro-Challenge week:","text":"Are Intensive weeks, where students will have to apply the knowledge and skills from previous weeks in a group projects aligned to their research interventions.
"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#schedule","title":"Schedule","text":"The following timetable is provisional and may undergo modifications and adaptations during the course.
Module 4Module 5Micro-challenge IIIAll materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the classes. Bring in your laptop with the proper software installed prior to the class if required (emails will be sent prior to the classes regarding this aspect).
"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#deliverables","title":"Deliverables","text":"Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development.
By the conclusion of the course, students are expected to have submitted:
"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#weekly-task-posts","title":"Weekly Task Posts:","text":"Each student should have contributed a total of 8 reflective posts throughout the course. These posts should comprehensively detail their experiences, learnings, and challenges encountered during the weekly tasks and the microchallenges.
"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#challenge-repositories","title":"Challenge Repositories:","text":"In collaboration with their assigned group, each pair of students is required to create and maintain 3 distinct repositories. These repositories should meticulously document the entire development process of the challenges assigned during the course.
The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must.
"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#grading-method","title":"Grading Method","text":"European Credit Transfer and Accumulation System (ECTS)
12 ECTS
"},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#additional-resources","title":"Additional Resources","text":""},{"location":"2024-25/year-1/t-3/digital-prototyping-for-design/#course-documentation","title":"Course documentation","text":"Citlali Hern\u00e1ndez S\u00e1nchez is an Industrial Designer from the Centro de Investigaciones de Dise\u00f1o Industrial (UNAM) and a graduate of the Master's in Digital Arts from Pompeu Fabra University in Barcelona. As an artist, her work explores the relationships between interaction and the moving body, using open technologies that she develops and manufactures herself. Her installations and performances have been presented at various international events and festivals, including the International Symposium of Electronic Arts (ISEA), Ars Electronica Garden Barcelona, Loop Festival, Live Performers Meeting, International Conference on Live Coding (ICLC), JustMad, among others. She collaborated with the digital art association Matics Barcelona (2016-2022) and is actually part of the creative coding studio Axolot.cat where she coordinates and produces cultural projects focused on electronic art and its intersections with critical thinking. Currently, she is preparing her practice based PhD centered on interactive systems, body and identity within contemporary transdisciplinary artistic practices. She also works as a specialist in design, digital fabrication, and interactive systems instructor at different academic institutions, applying these principles to design and the arts.
Lina BautistaLina Bautista studied music composition in Bogot\u00e1, Colombia, and completed her studies in composition and new technologies, Interactive Musical System Design, and Sound Art in Barcelona. With her musical project Linalab, she has produced several albums and performed on stages worldwide. She is a member of various collectives such as Toplap Barcelona, Familiar DIY and Axolot.cat Collective. She is also affiliated with music labels such as Synth Vicious and Aloud Music, and she teaches at several universities in Barcelona. Lina Bautista has been involved in the management of five European projects (Creative Europe, Erasmus+). She co-directed the Creative Europe-funded project \"on-the-fly\" and was part of the organizing committee at the International Conference on Live Coding in Utrecht 2023.
Gerard Valls Creative, Interactive and Immersive Experiences Design, Art Direction, Media and Event ProductionExperimental Media Artist and Designer who generates hybrid experiences between the physical and digital world combining science and technology with materials, light, sound, and visuals converting physical spaces into atmospheres that provide visitors with unique experiences.
Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
"},{"location":"2024-25/year-1/t-3/emergent-economies/","title":"Emergent Economies","text":""},{"location":"2024-25/year-1/t-3/future-talks/","title":"Future Talks (Guests)","text":"Future Talks (Guests) Reflection SeminarFuture Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond.
"},{"location":"2024-25/year-1/t-3/future-talks/#syllabus","title":"Syllabus","text":"Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed.
In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with.
In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others.
"},{"location":"2024-25/year-1/t-3/future-talks/#schedule","title":"Schedule","text":"04/0417/0402/0513/05Saul Baeza - Designing from within your context
Does Work Visions By
Helen Torres - For More Than Human-Centered Worlds
Helen Torres in conversation with Donna Haraway
Cl\u00e9ment Rames - Collective urban practice for resilient communities and cities
Aqui
Krzysztof Wronski - Understanding your emerging profiles and roles
"},{"location":"2024-25/year-1/t-3/future-talks/#deliverables","title":"Deliverables","text":"At the end of this trimester we ask you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. The Thesis Draft will include space to reflect on your Vision and Identity and how that evolved this term. For this section we ask you all to reflect on how applicable and useful the knowledge presented by each of the guests is in your practice/project. Please do a self-reflective paragraph long post on each of the talks.
These are the points we are going to look for the evaluation of Future talks:
Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2024-25/year-1/t-3/future-talks/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
"},{"location":"2024-25/year-1/t-3/mdefest/","title":"Curating the MDEFestival","text":"Curating the MDEFestival Exploration Short CourseCredit | Vanessa Lorenzo. My many mouths
"},{"location":"2024-25/year-1/t-3/mdefest/#syllabus","title":"Syllabus","text":"This short course is a curatorial and organizational approach to creating the MDEF Students Festival. It will also include pre-planning the proceedings of the festival. Conceived as a pedagogical process that aims to use the approach of curatorial practices/projects and those institutions with whom the students would like to collaborate for the festival. Students will be invited to examine various structures of collectives, venues, events or festivals throughout the process. The focus of the course is to be an apparatus that produces a toolbox for curating the MDEF festival.
Keywords:
"},{"location":"2024-25/year-1/t-3/mdefest/#learning-objectives","title":"Learning Objectives","text":"Coherent structure of collective event. Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF website within a maximum of 1 week after the students\u2019 submission deadline.
"},{"location":"2024-25/year-1/t-3/mdefest/#grading-method","title":"Grading Method","text":"Percentage Description 20% Personal work presentation 30% Exercise(s) development 50% Collaborative workEuropean Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2024-25/year-1/t-3/mdefest/#additional-resources","title":"Additional Resources","text":"Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
Bani Brusadin Curator, educator and researcherBani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).
Manuela Reyes Art DirectorManuela Reyes is a Colombian designer. Her work as an art director includes creating visual identities, photography, data visualisation, web, and spatial design for Fab Lab Barcelona and Fab City projects. Her interest is to portray complex and dense information in captivating graphical and physical form. Manuela owns a BA in Product and Service design focused on sustainability from IED Milano and a Master\u2019s in Art Direction and Communication Strategy from Elisava.
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
"},{"location":"2024-25/year-1/t-3/the-atlas-of-weak-signals/","title":"The Atlas of Weak Signals","text":"The Atlas of Weak Signals Exploration Workshop"},{"location":"2024-25/year-1/t-3/the-atlas-of-weak-signals/#syllabus","title":"Syllabus","text":"The Atlas of Weak Signals - A collective inquiry and embodied research of emerging signals
This workshop focuses on developing and testing co-design methodologies for the creation of new cards for the Atlas of Weak Signals card deck. Students will engage in embodied research activities aimed at exploring alternative and pluralistic futures to identify and visualize weak signals \u2014 emerging trends or phenomena that may have significant impacts in the future. Through collaborative design exercises, the students will actively participate and shape the AOWS co-design methodology. Students will gain insights into embodied research methodologies \u2013 while contributing to the expansion of the Atlas of Weak Signals card deck. \u200b\u200b Keywords: Pluriverse, Atlas of Weak Signals, Ontological Design, Transition Design
"},{"location":"2024-25/year-1/t-3/the-atlas-of-weak-signals/#learning-objectives","title":"Learning Objectives","text":"Different methodological strategies that will allow the development of the learning skills and results. Example: - Horizon Scanning - CIPHER workshop sheet and methodology
Also mention other types of learning strategies associated with the program experience. Example: - Peer learning. - Team-based learning. - Critical Inquiry - Co-design methodologies
"},{"location":"2024-25/year-1/t-3/the-atlas-of-weak-signals/#schedule","title":"Schedule","text":"Day 1Workshop sessions will be divided into five on each other building moments.
Each team will be tasked with prototyping a new area of the Atlas of Weak Signals (AOWS) along with its connected cards (up to five weak signals). Throughout this process, teams will reflect on the factors that may have hindered their ability to think critically and explore unconventional ideas. They will consider the tools and resources necessary to uncover unseen and unheard stories, allowing them to identify weak signals effectively. By critically evaluating their approach and identifying potential barriers they are invited to think beyond conventional boundaries and how to include pluralistic approaches in their design practice.
"},{"location":"2024-25/year-1/t-3/the-atlas-of-weak-signals/#grading-method","title":"Grading Method","text":"Percentage Description 30% Participation 20% Prototype development 25% Collective (group) reflection 25% Self-assessmentEuropean Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2024-25/year-1/t-3/the-atlas-of-weak-signals/#additional-resources","title":"Additional Resources","text":"Design for the Pluriverse - Arturo Escobar, youtube seminar here Ontological Design - Anne Marie Willis, [article here] (https://www.tandfonline.com/doi/abs/10.2752/144871306X13966268131514) Design Otherwise - Danah Abdulla Indigenous Futures Thinking On teaching and being tought - PARSE, Lindiwe Dovey Regenerative Practice as Transformative Design Framework - Yari Or https://yearofclimate.care/en/articles/andras-csefalvay-10-certain-future-events https://superrr.net/feministtech/deck/
"},{"location":"2024-25/year-1/t-3/the-atlas-of-weak-signals/#faculty","title":"Faculty","text":"Jessica Guy Distributed Design ExpertJessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.
Olga Trevisan EU Creative Action ResearcherOlga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.
"},{"location":"2024-25/year-2/","title":"Year 2","text":"Year 2The second academic year of the MDEF allows students to deepen their training and further develop the final Thesis Project presented at the end of the first academic year. It also allows students to continue their research and innovation agendas using a multiscalar, experimental and realistic approach, and turning the final projects developed in the first year of the program into living platforms for academic research, business development or direct impact on open source communities.
The Thesis Project design workshop is the backbone of the MDEF02 program. That is why we have three types of Thesis Project, related to each quarter of the program, and each with its specific objectives.
Implementation: The first Thesis Project design workshop is focused on reinforcing the implementation of the projects that have been developed in the first year of the program. To achieve this objective, tutorials will be carried out with the directors of the master\u2019s degree, directors of the study workshop, and invited experts. The tutorials will be focused on reinforcing the ability to articulate innovation projects in the real world, and on being able to incorporate the knowledge acquired during the program.
Validation: This design workshop is focused on developing a series of strategies during the implementation of the final master\u2019s project for its economic, environmental, social, and communicative assessment. Through an iterative design process, and applying impact measurement methodologies, the student will be able to collect and analyze evidence that allows strategic decision-making within the different aspects of the final master\u2019s project.
Dissemination: The third design workshop is focused on developing the communication and dissemination actions of the final master\u2019s project. Within these strategies, dissemination in the academic field is contemplated, as well as communication strategies related to traditional and innovative media, both in the digital field, such as print or performative.
At the end of the second year we hope that the students have developed their projects within the framework of the following guidelines:
Academic orientation
CTS credits and continuation of the academic career through other Master or Doctorate programs.
Business Orientation
Development of a business structure around a product or service.
Collective Orientation
Implementation of an accessible technological development for open source communities.
"},{"location":"2024-25/year-2/calendar/","title":"Calendar","text":""},{"location":"2024-25/year-2/elective-courses/","title":"Elective Courses","text":"Elective courses are complementary seminars and workshops offered to all of IAAC\u2019s second year masters students. They cover a range of specific topics and technologies. Students create their own research agenda by selecting the elective courses that can help them gain skills and knowledge that will support their Thesis Project.
There are two types of elective courses, Applied Theory Workshops and Applied Research Seminars. Students are required to choose one elective from each type.
"},{"location":"2024-25/year-2/elective-courses/applied-research-seminars/","title":"Applied Research Seminars","text":"These elective courses are recurrent seminars that span a longer amount of time that workshop electives. In these seminars, students delve more deeply into a specific theme or technology.
Students must select one Applied Research Seminar to fulfill their their MDEF02 requirements.
"},{"location":"2024-25/year-2/elective-courses/applied-research-seminars/interaction-and-prototyping/","title":"Interaction and Prototyping","text":"Interaction and Prototyping Exploration ElectiveIAAC LLUM Installation, 2023
"},{"location":"2024-25/year-2/elective-courses/applied-research-seminars/interaction-and-prototyping/#context-for-llum-bcn-2024","title":"Context for Llum BCN 2024","text":"The Llum BCN festival is organised by the Barcelona Institute of Culture (ICUB). It takes place during the month of February to coincide with the Festival de Santa Eulalia.
Llum BCN is a festival of lights. For three nights a part of the city is selected as the backdrop for light installations by professionals and academic institutions.
See full course details here.
"},{"location":"2024-25/year-2/elective-courses/applied-research-seminars/recitying/","title":"ReCITYing","text":"ReCITYing Exploration ElectiveIndustries of Nature by Alejandro Haiek Coll
"},{"location":"2024-25/year-2/elective-courses/applied-research-seminars/recitying/#syllabus","title":"Syllabus","text":"ReCITYing is an EU-funded project that seeks to leverage temporary reuse as a key strategy for urban and rural regeneration by creating a platform for knowledge exchange on how these practices can transform underutilized or neglected spaces into cultural hubs. By uniting young creatives, designers, policymakers, and social enterprises, ReCITYing aims to foster co-creation and participatory design processes, encouraging community engagement in transforming vacant spaces into artistic laboratories and cultural incubators.
This course, part of the ReCITYing project, explores the intersection of architecture, design, agronomy, and art to reimagine underused rural spaces through creative recycling and collaborative action. The focus will be on one of the four pilot cases of the project, the Parc Agrari del Baix Llobregat, an agricultural landscape near Barcelona.
In this context, the course seeks to address not only the physical underuse of the land but also the social underuse of the space. It will introduce students to the potential of agricultural processes to generate sustainable products made entirely from plants, by-products, and agricultural production waste. Students will explore how to create holistic processes that support a circular economy and reinforce the values of sustainability.
The course will consist of three main phases, each focusing on a different aspect of creative recycling, land art, and collaborative architectural design.
The first phase, taking place in October, will involve an immersive creative workshop where students will work together to explore how agricultural by-products, plants, and other materials from the Parc Agrari can be transformed into a sustainable product that leads to an artistic architectural installation.
In January, the second phase will see students refining the workshop outcomes, developing one proposal into a practical design that is both buildable and sustainable.
The final phase, occurring in May, will involve the students in the full-scale construction of the installation within the Parc Agrari.
See full course details here.
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/","title":"Applied Theory Workshops","text":"These elective courses are intensive workshops that usually span a week, where students learn about a specific theme.
Students must select one Applied Theory Workshop to fulfill their their MDEF02 requirements.
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/business-innovation/","title":"Business Innovation","text":"Business Innovation Exploration ElectiveImage made with Midjourney
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/business-innovation/#syllabus","title":"Syllabus","text":"How to evaluate business opportunities and build scalable ventures
In an ever-changing world, where the speed of innovation and the amount of external forces and drives is constantly growing, the capability to quickly evaluate opportunities and innovate is paramount for the creation of successful businesses.
The Business Innovation Seminar is designed to provide students from architecture and design backgrounds the key understanding of what makes a project a viable business idea, how to analyze markets and industries, how to validate ideas early on and how to iterate and innovate on business models to build the basis for an economically sustainable venture. Based on the Lean Methodology and mixing together theory, real-life examples, practical exercises and 1-1 feedback, it gives students a toolbox and a mental mindset to approach opportunities during their professional careers as well as the foundations to set up a business.
All the content will be directly applied by students on a final Venture Starting Package, that will be presented during a final pitch.
See full course details here.
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/carbon-based-design/","title":"Carbon Based Design","text":"Carbon Based Design Exploration ElectiveCredits | Material Stories | Steel, Embodied Energy and Design, D.Benjamin. Columbia University GSAPP
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/carbon-based-design/#syllabus","title":"Syllabus","text":"Mapping Material Flows in the Built Environment
Cities are our future. They are the drivers of the global economy, centres of creativity, diversity, and interaction - and they are home to the majority of the global population. Cities cover only 3% of the earth\u2019s surface, yet they consume 75% of global natural resources, making them effective places to address critical environmental and social challenges. A large part of the environmental impact of cities can be attributed to the Built Environment. Roughly 40% of all carbon emissions are related to this part of our economy. 10% can be attributed to embodied carbon, where 30% can be attributed to energy consumption.
Growing urban regions and consumption patterns combined with an extractive and wasteful economy create many adverse environmental impacts both inside and outside of our human habitats. Our linear economy is at the root of these challenges: core to this economic model is a fundamental disconnect between how we live our lives and do business, and what this means for the natural ecosystems that allow us to live happy, healthy sustainable lives.
In 2004 it was estimated that at the current rate of mining, we are left with 32 years of copper, 23 years of tin, and 21 years of lead (C.O\u2019Donnell, D.Pranger). With the raw materials becoming scarce, in the near future, recycling and reusing will become an inevitable part of how architects, designers and engineers construct the built environment.
See full course details here.
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/co-creating-public-spaces/","title":"Co-Creating Public Space","text":"Co-Creating Public Space Exploration ElectiveEmpowering Vulnerable People with Adaptive Infrastructure, by MaCT01 23/24 students
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/co-creating-public-spaces/#syllabus","title":"Syllabus","text":"This design seminar on data-driven analysis-design process to understand and address local needs on different dimensions: social, physical/urban, environmental. In order to facilitate this process, the seminar will be developed in 2 separate, but complimentary parts:
First (21st-25th of October), working on social and physical vulnerability, exploring the collaborative dimension of design, and focusing on open spaces.
Second (25th-29th of November), working on environmental vulnerability, exploring the ecological dimension of design, and focusing on ecological connectivity.
The students will focus on the development of these principles, working in groups, and in a close-by location (Santa Coloma de Gramenet), combining on-the-field observation with data analysis and design.
See full course details here.
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/designing-for-more-than-humans/","title":"Designing for More than Humans","text":"Designing for More than Humans Exploration ElectiveThe Wild Deal, a project by MaCT01 2022-23 students
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/designing-for-more-than-humans/#syllabus","title":"Syllabus","text":"Centres to human life, cities represent the main threat to fine ecological balances, but are also responsible at multiple levels for the health of citizens. Metropolitan areas are therefore key in addressing such issues to maintain the wellbeing of all living things. To this end, concepts like renaturing and rewilding offer an unprecedented challenge for designers: to approach urban landscape under a dynamic, collective, multidisciplinary and multiscalar perspective. These approaches are often developed in order to counteract the impacts of anthropogenic pressures on the ecology, rather than empowering ecology to actively adapt within today\u2019s highly urbanised world, becoming an active partner within the definition of this transition. This is highlighted by the fact that the great majority of today\u2019s legal systems only protect the rights of humans, often considering nature as one of the resources to be exploited \u201cfor the exclusive benefit of our own species.\u201d (Thackara, 2015). These frameworks have the potential to empower designers to engage with nature as an active partner, questioning the status quo approach to considering and planning nature as a resource \u2013 for humans to exploit.
We aim to reconsider the polarisation between environmental forces and anthropocentric ones, providing an opportunity to consciously design for, and within, climate change adaptation, shifting inclusive design from a human-centric vision, to one that is also nature-centric. Students will delve into an exploration of how data driven methodologies can allow us to understand and plan for the needs of nature, collaborating actively with ecosystem engineers, with the goal of not only maintaining habitats, but also regenerating them, detecting and amplifying potential and beneficial ecological connections within urban and non-urban areas, in order to potentiate the ecological performance of the system as a whole, towards the development of strategies for life centred and resilient cities.
See full course details here.
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/ecological-interactions/","title":"Ecological Interactions","text":"Ecological Interactions Exploration ElectiveEstablishing an agro ecology system for the gardens of Valldaura
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/ecological-interactions/#syllabus","title":"Syllabus","text":"The course is an experienced-based engagement in management and implementation of an intensive organic agriculture farm. Whilst practical and hands-on, a general botanic theory will guide the development and investigation of agricultural and ecological systems and complex planting methods.
Traceability in nutrient flows, energy and labor costs will be mapped and recorded from farm to fork and from below ground to above ground. In this way we will measure the productivity of our farming experiences, making them measurable, comparable and ultimately demonstrate the viability of our interventions.
Over the centuries, the agricultural industrial sector has grown to become a force for ecological and climate change. Methods of landscape development for the production of food and material resources is now one of the most contested debates of our time. The ecological interactions seminar line, although mainly practical also examines what emerging techniques and infrastructure can be designed to be appropriate for climate resilient societies, productive enough for global markets whilst being ecologically regenerative rather than reductive. The Valldaura landscape and gardens offer a unique opportunity for innovation where tacit knowledge of plant and ecosystem development combined with new computational and digital tools to enhance knowledge and practice towards an ecological optimum for agricultural systems. The objective is for students and researchers to gain practical, hands-on experience of farm life. Part of the Valldaura living lab.
The classes will be held in Benifallet, Tarragona.
See full course details here.
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/non-planar-bio-additive-manufacturing/","title":"Non-Planar Bio-Additive Manufacturing","text":"Details coming soon!
Course details will be updated by faculty shortly.
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/theories-of-the-urban/","title":"Theories of the Urban","text":"Theories of the Urban Exploration ElectiveCredits | Unsplash
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/theories-of-the-urban/#syllabus","title":"Syllabus","text":"\u201cWithin urban space, elsewhere is everywhere and nowhere.\u201d
\u2014 HENRI LEFEBVRE
In the early 1970s, urban sociologist Henri Lefebvre anticipated a situation of \"generalized urbanization\" in which an \"urban fabric\" would spread to encompass the whole planet, artificializing the entire 'natural' surface of the world. While the changing, fast-growing morphology and scale of urbanized regions have attracted considerable attention among urban scholars, the sociospatial, political-economic and technological dimensions of the global \u201curban fabric\u201d originally postulated by Lefebvre still awaits further systematization and theoretical development \u2014 even more so in an age defined and systemically traversed by the ubiquity of climate crisis, with fast technological development and socioenvironmental catastrophe operating as two sides of the same coin. Building on the conceptual framework developed by radical geographers Neil Brenner and Ananya Roy, this research seminar will mobilize the theory of planetary urbanization as a basis upon which to construct a critical agenda for the design disciplines (architecture, landscape, urbanism, planning) in the age of the Anthropocene.
See full course details here.
"},{"location":"2024-25/year-2/elective-courses/applied-theory-workshops/weaving-natural-materials/","title":"Weaving Natural Materials","text":"Details coming soon!
Course details will be updated by faculty shortly.
"},{"location":"2024-25/year-2/mandatory-courses/","title":"Mandatory Courses","text":"There are four mantatory courses for the MDEF02 program:
The Thesis Project design workshop is the backbone of the MDEF02 program.
The Emergent Technologies workshop delves into core technologies of rapid prototyping and digital fabrication.
The Emergent Economies seminar examines how design influences new economic models.
Research and Methods is a shared seminar for all of IAAC second year students. It's a platform oriented to the learning, understanding and application of specific research and experimental skills to develop and manage research processes and content.
"},{"location":"2024-25/year-2/mandatory-courses/emergent-technologies/","title":"Emergent Technologies","text":""},{"location":"2024-25/year-2/mandatory-courses/emergent-technologies/#syllabus","title":"Syllabus","text":"The Emergent Technologies course is designed to provide students with a comprehensive understanding of advanced digital fabrication techniques and sustainable practices, with a focus on electronics, materials, and textiles. This unique program combines mandatory and elective modules from both the Fabricademy and Fab Academy, offering a blend of theoretical knowledge and hands-on experience.
By the end of the program, students will have a robust portfolio of projects and a deep understanding of how to integrate technology and sustainability into their design practices.
Keywords: Documentation, Tinkering, Design, Prototyping, Digital fabrication
"},{"location":"2024-25/year-2/mandatory-courses/emergent-technologies/#learning-objectives","title":"Learning Objectives","text":"Mandatory Modules: Students will gain foundational knowledge in Biochromes and Electronics Production, essential for understanding the integration of biological materials and electronic components in design practices.
Elective Modules: Students can choose from a range of specialized topics, allowing them to delve deeper into areas of personal interest and relevance to their future careers.
Hands-on Learning: The course emphasizes practical, hands-on workshops and projects, enabling students to apply theoretical concepts in real-world scenarios.
Interdisciplinary Approach: By combining modules from both the Fabricademy and Fab Academy, the course encourages an interdisciplinary approach to design and innovation.
Collaborative Learning: Students will have the opportunity to join classes with other students in the two topics: advanced digital fabrication techniques and sustainable practices. This collaborative environment fosters a rich exchange of ideas and perspectives, enhancing the learning experience.
"},{"location":"2024-25/year-2/mandatory-courses/emergent-technologies/#materials-needs","title":"Materials Needs","text":"All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the workshop.
Bring in your laptop and any prototyping tools you have around such as a cutter, tape, markers, screwdrivers...
Do you have any old appliances (radios, toys, telephones, lamps, screens, keyboards...) at home you would like to take apart? Bring them, too! (For safety reasons, avoid choosing appliances with a lot of power or that are easily heated).
"},{"location":"2024-25/year-2/mandatory-courses/emergent-technologies/#schedule","title":"Schedule","text":"The curriculum is structured to include mandatory modules on Biochromes and Electronics Production, as well as elective modules in areas such as Biohacking, Wearables, Soft Robotics, Skin Electronics, Molding and Casting, and a Wildcard Week for open-ended projects. Fablab BCN Local Documentation
1 Mandatory module ofFab Academy Electronics Production
1 Elective module of Fabricademy among
1 Elective module of Fab Academy among
Students will be required to document their projects and deliverables for each module. This documentation will be hosted on the students' personal websites, ensuring that their work is accessible and well-presented. The deliverables for each module will adhere to the same requirements and standards as those of the Fabricademy and Fab Academy programs to which they are associated.
"},{"location":"2024-25/year-2/mandatory-courses/emergent-technologies/#grading-method","title":"Grading Method","text":"Grading criteria will be defined by faculty during the module.
European Credit Transfer and Accumulation System (ECTS)
3 ECTS
"},{"location":"2024-25/year-2/mandatory-courses/emergent-technologies/#course-resources","title":"Course Resources","text":"Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Daniel Mateos Digital Fabrication ExpertMultidisciplinary maker and educator with skills in 3D design, 3D printing, metalworking, electronics, programming, biology, and extensive education experience. I have developed careers in the fields of biology, data science, and education. I am currently in transition to employment that uses my skills in digital fabrication, metalworking and electronics. I\u2019m an extremely capable self-learner, very sociable and would love to integrate in a team with shared values to have an impact in the world, preferably at local scale.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Petra Garajov\u00e1 Materials & TextilesPetra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.
"},{"location":"2024-25/year-2/mandatory-courses/emerging-economies/","title":"Emerging Economies","text":"Emerging Economies Reflection Seminar"},{"location":"2024-25/year-2/mandatory-courses/emerging-economies/#syllabus","title":"Syllabus","text":"The Emerging Economies seminar examines how design influences new economic models. Each session delves into real-world projects developed primarily at Fab Lab Barcelona over the last ten years, combining theoretical analysis with practical case studies. Topics covered include circular and distributed economies, ecological interactions, regenerative economies, social entrepreneurship, and the future of work. Throughout the seminar, students will critically assess the potential of design to drive systemic change and tackle contemporary challenges, focusing on real-world applications and collaborative projects.
Keywords: Emerging Economies, Design and Economics, Circular Economy, Distributed Economy, Ecological Interactions, Regenerative Economy, Social Entrepreneurship, Future of Work, Systemic Change, Real-world Applications
"},{"location":"2024-25/year-2/mandatory-courses/emerging-economies/#learning-objectives","title":"Learning Objectives","text":"Circular Economies and Value Flows
Marion Real
Explore how design supports decentralised economic models and large-scale collaboration, leveraging digital platforms and local networks to democratise resources and promote resilient communities.
Distributed Economies and Massive Collaboration
Jessica Guy
Explore how design supports decentralised economic models and large-scale collaboration, leveraging digital platforms and local networks to democratise resources and promote resilient communities.
Ecological Interactions and the Economies of Nature
Jonathan Minchin - External
Examine the complex relationship between ecological systems and economic models, focusing on regenerative practices that integrate natural processes and enhance environmental resilience.
Regenerative Economies and Social Sustainability
Milena Juarez
Investigate how regenerative design fosters social sustainability and equitable economic development, emphasising community-driven initiatives that balance environmental goals with local empowerment.
Social Entrepreneurship and Impact Economies
Alessandra Schmidt
Analyse how social entrepreneurship drives impactful economic models, creating shared value and addressing societal challenges through innovative business approaches that prioritise purpose over profit.
Emerging Economies and the Future of Work
Albert Ca\u00f1igueral - External
Uncover the evolving nature of work, shaped by automation and digital platforms, and explore how design can influence emerging economies, creating new opportunities for meaningful and resilient labour practices.
"},{"location":"2024-25/year-2/mandatory-courses/emerging-economies/#methodological-strategies","title":"Methodological Strategies","text":"European Credit Transfer and Accumulation System (ECTS)
2 ECTS
"},{"location":"2024-25/year-2/mandatory-courses/research-methods/","title":"Research & Methods","text":"Research & Methods Exploration ElectiveCredits | ^LINK. by Aditya Mandlik
"},{"location":"2024-25/year-2/mandatory-courses/research-methods/#syllabus","title":"Syllabus","text":"The second year of the IAAC Master programs is dedicated to the development of an Individual thesis agenda, where students delve into an in depth and independent research within the broader context of their specific program of choice. In support of this process, the Research & Methods Course offers itself as a platform oriented to the learning, understanding and application of specific research and experimental skills to develop and manage research processes and content. The course follows the learning by doing methodology applied at IAAC, whereby students test the research skills acquired through the course within the context of their individual thesis agenda. Students also develop critical thinking competencies to support data acquisition, literature review processes and state of the art analysis. The goal of the course is for the students to be versed in the learnings of the course by the end of the cycle, empowering them to be confident and independent researchers. The course includes all phases of the research, from designing the research itself, the program of study, to practical information on localising sources and databases, defining key research objectives, selecting a methodology, designing and developing experiments, determining a related and selected bibliography, and compiling the thesis delivery in itself, all focussed on understanding and prioritising information.
See full course details here.
"},{"location":"2024-25/year-2/mandatory-courses/thesis-project/","title":"Thesis Project","text":"Thesis Project Application Workshop"},{"location":"2024-25/year-2/mandatory-courses/thesis-project/#syllabus","title":"Syllabus","text":"The Thesis Project course is designed to support and guide students through the process of developing their final design projects during the second year of the Master in Design for Emergent Futures. Throughout the academic year, students will engage in three key phases: Implementation, Validation, and Dissemination\u2014each building on the prior to ensure that the project is well-researched, contextually grounded, and capable of being scaled for real-world impact. The course emphasizes interdisciplinary research, design methodologies, field engagement, and the creation of sustainable business models.
By the end of the course, students will have created a fully developed, scalable, and contextually situated project that reflects their ability to address complex societal challenges with innovative, emergent design solutions.
Keywords: Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Design Interventions, Alternative Presents
"},{"location":"2024-25/year-2/mandatory-courses/thesis-project/#learning-objectives","title":"Learning Objectives","text":"The specific goals are the following:
Develop advanced research skills to investigate and establish the scientific background of design projects, specifically focusing on the integration of emerging technologies and their impact on societal, cultural, and environmental contexts in order to develop their projects and practices as Alternative Presents to current challenges.
Apply theoretical frameworks and methodologies to inform the design process and address complex challenges in emergent futures, with a particular emphasis on the ethical and sustainable integration of emerging technologies, situating their practices from a first-person perspective critically assessing scalable socio-technical systems.
Gain an understanding of the social, cultural, and environmental aspects that influence design implementation within specific communities and contexts, considering the potential implications and effects of emerging technologies on these factors.
Promote design interventions encompassing field research and participatory methods to gain insights into the needs, aspirations, and challenges in the context exploring how these can be leveraged to create positive social impact
In the first term, students will focus on conducting research and establishing the scientific background of their projects. They will delve into relevant theories, methodologies, and frameworks to inform their design process. Students will gain a solid understanding of the context and theoretical foundations of their projects.
During the second term, students will shift their focus to situating their projects within a specific community and context. They will explore the social, cultural, and environmental aspects that influence the development and implementation of their designs. Students will gain insights into the needs, aspirations, and challenges of the community they aim to serve.
In the final term, students will work on the scalability model of their projects. They will explore strategies for scaling up their designs to reach a wider audience and have a greater impact. Additionally, students will develop sustainability and viability strategies for their projects. They will consider factors such as funding, partnerships, and distribution to create a comprehensive plan for implementing their designs.
"},{"location":"2024-25/year-2/mandatory-courses/thesis-project/#methodological-strategies","title":"Methodological Strategies","text":"Lectures & Seminars: Weekly sessions on advanced research methods, design theories, community engagement techniques, and business modeling.
Advisory Sessions: Meetings with academic advisors to provide personalized feedback and guidance on project development.
Peer Reviews & Presentations: Group critiques and feedback sessions to foster collaborative learning and refine project ideas.
Fieldwork: Practical fieldwork to engage with communities and gather insights for project validation.
These are the points we are going to look at:
European Credit Transfer and Accumulation System (ECTS)
17 ECTS over three terms:
Desjardins, A., Tomico, O., Lucero, A., Cecchinato, M. E., & Neustaedter, C. (2021). Introduction to the special issue on first-person methods in HCI. ACM Transactions on Computer-Human Interaction (TOCHI), 28(6), 1-12.
Auger, J. (2010). \u2018Alternative presents and speculative futures: Designing fictions through the extrapolation and evasion of product lineages\u2019. Negotiating futures \u2013 Design Fiction. 42\u201357.
Candy, S., & Dunagan, J. (2017). \u2018Designing an experiential scenario: The People Who Vanished.\u2019 Futures, 86, 136\u2013153.
Diez, T., & Tomico, O. (2020). \u2018The Master in Design for emergent futures.\u2019 IAAC. Hiltunen, E. (2010). Weak signals in organizational futures learning. Doctoral thesis. Helsinki: Aaalto University.
Krogh, P., Markussen, T., & Bang, A. (2015). \u2018Ways of drifting \u2013 5 methods of experimentation in research through design\u2019. In Proceedings of ICoRD\u201915 \u2013 Research into Design Across Boundaries Volume 1. New Delhi. Springer. 39\u201350.
Lucero, A., Desjardins, A., Neustaedter, C., H\u00f6\u00f6k, K., Hassenzahl, M., & Cecchinato, M. (2019). \u2018A sample of one: First-person research methods in HCI\u2019. In Companion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion (DIS \u201819 Companion). ACM: New York. 385\u2013388.
Neustaedter, C., & Sengers, P. (2012). Autobiographical design: what you can learn from designing for yourself. Interactions, 19(6), 28\u201333.
Rosenberg, D. (2015). Transformational Design: A mindful practice for experience-driven design. PhD Thesis. Cambridge: Massachusetts Institute of Technology.
Tomico, O., Winthagen, V. O., & van Heist, M. M. G. (2012). Designing for, with or within: 1st, 2nd and 3rd person points of view on designing for systems. In Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design (NordiCHI '12). Association for Computing Machinery, New York, NY, USA, 180\u2013188.
Varela, F. J., & Shear, J. (1999). First-person Methodologies: What, Why, How? Journal of Consciousness Studies, 6(2-3), 1-14.
Wakkary, R. (2021). Things We Could Design: For more than human-centered worlds. Cambridge: The MIT Press.
Wensveen, S. A. G., & Matthews, B. (2015). Prototypes and prototyping in design research. In P. Rodgers & J. Yee (Eds.), Routledge companion to design research (pp. 262\u2013276). London: Routledge.
More to be provided along the course
"},{"location":"2024-25/year-2/mandatory-courses/thesis-project/#faculty","title":"Faculty","text":"Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
"},{"location":"contribute/","title":"Contribute","text":""},{"location":"contribute/#overview","title":"Overview","text":"Welcome! This is a general guide for contributing to this website.
This website is created using MkDocs Material which is an open source static site generator particularly useful for documentation. Content in MkDocs Material is written in Markdown, a markup language which is easier to understand and edit than HTML, making content formatting more accessible.
MkDocs Material References
Mkdocs Material has extensive documentation, so if you get stuck, it is a good idea to check there to see if the issue you are dealing with is explained in their documentation.
It is okay for contributors to make small changes to the MDEF website via GitHub using a pull request
without testing locally. Some small changes might include updating a faculty bio, changing a photo, or fixing a detail on a module page. However, larger changes are a bit more complex and should be done in a more systematic way, which will be covered in detail below.
This document will first look at some basics (Markdown guidelines, git
development workflows, and local development). This foundational knowledge will allow us to move onto the specifics of major changes to this website.
After laying the groundwork, the bulk of this guide will consider three major changes that might need to be made to the MDEF website and specific guidelines on how to make these changes:
First though, we need to start with the basics before we can start editing. Let's get started!
"},{"location":"contribute/#markdown","title":"Markdown","text":"Since the content of Mkdocs Materials websites is written using Markdown files, it is important that you are familiar with some Markdown basics. If you already know Markdown, you can skip to to the next section.
Using Markdown to format documents is simple, and using Markdown within MkDocs Material allows you to add all the elements that are used on this website (including more complex formatting like content tabs which we use to show schedules).
The following sub-sections will cover the Markdown basics most frequently used on this website. However, we've included some additional resources as well which offer more detailed explanations and might help with troubleshooting if you can't find an answer in this document. The tutorial suggested in the additional resources section does not take very long to complete, and it is highly recommended if you are new to Markdown.
"},{"location":"contribute/#headings","title":"Headings","text":"Headings on websites create a heirarchy, both for human readers as well as robot readers (like web crawlers, bots that systematically index the internet for search engines).
Headings are created using the number sign (#) with the corresponding amount of symbols equating to the heading number it will create:
Heading Markdown H1# Your H1 Title
H2 ## Your H2 Title
H3 ### Your H3 Title
H4 #### Your H4 Title
H5 ##### Your H5 Title
H6 ###### Your H6 Title
Important notes
Paragraphs should be separated by a blank line. If you do not include this blank line, the content will run together. Also, there should not be tabs or spaces at the beginning of a paragraph.
"},{"location":"contribute/#bold-and-italics","title":"Bold and italics","text":"Add emphasis with bold or italics using asterisks or underscores before and after the text to be emphasized (one for italics, two for bold, and three for bold and italics).
Example Markdown A bold text**A bold text**
A bold text __A bold text__
An italicized text *An italicized text*
An italicized text _An italicized text_
An italicized bold text ***An italicized bold text***
An italicized bold text ___An italicized bold text___
Keep it consistent
Consistency in your formatting is important. This website has been built largely using two asterisks for bold and one underscore for italics. Choose your preference, but be consistent. It makes reading your Markdown documents easier for others.
"},{"location":"contribute/#lists","title":"Lists","text":""},{"location":"contribute/#unordered-lists","title":"Unordered lists","text":"Unordered lists (with bullet points) can be created with a number of symbols. The typical symbol is a dash (-), though other symbols like asterisks (*) or plus signs (+) can be used. You should follow the symbol by a space and then the content.
Keep it consistent
It is best to be consistent with which symbols you use, both in individual lists as well as between documents.
"},{"location":"contribute/#ordered-lists","title":"Ordered lists","text":"Ordered lists (with numbers) are created with numbers followed by periods, a space, and then your content.
"},{"location":"contribute/#more-complex-lists","title":"More complex lists","text":"You can create nested lists within both types of lists using a new line followed by a tab, and then whichever structure you desire for the nested list.
List examples in Markdown**Examples of lists**\n\n_Unordered list with nested unordered list_\n\n- First item\n- Second item\n- Third item\n - Indented item\n - Indented item\n- Fourth item\n\n_Ordered list with nested ordered list_\n\n1. First item\n2. Second item\n3. Third item\n 1. Indented item\n 2. Indented item\n4. Fourth item\n\n_Ordered list with nested unordered list_\n\n1. First item\n2. Second item\n3. Third item\n - Indented item\n - Indented item\n4. Fourth item\n
Examples of lists
Unordered list with nested unordered list
Ordered list with nested ordered list
Ordered list with nested unordered list
Don't break the list
Lists can be broken if the formatting is not done correctly. It is possible to add images, admonitions, and block quotes within lists, but all of these must be indented within the list so that the heirarchy is not broken (which would reset numbering in the case of ordered lists.)
Ordered list with admonitions
First item
Admonition that doesn't breaks the list
Second item
Admonition that breaks the list
Adding links is as simple as including the text you want to appear as a link within square brackets like [this]
followed by the URL within parenthesis like (this)
.
A complete example of a link would be:
[A simple link](https://fablabbcn.org/)
The result would look like this:
A simple link
Troubleshooting
Notice that there is no space between the square brackets and the parentesis.
This is important, if there is a space your link will not work!
Relative links are also possible, and should be formatted with an absolute path. An example of this would be the following:
[A link to the faculty page](/faculty)
A link to the faculty page
"},{"location":"contribute/#images","title":"Images","text":"Images are added starting with an exclamation point (!), followed by square brackets [] with an alt text
. Then a set of parentheses with the path to the image, either with a URL or a relative link (we keep our images in the /assets
folder).
What is an alt text
and why should I include one?
The alt text
is not mandatory, and the square brackets can be left blank. However, including an alt text
is a best pratice for a number of reasons.
alt text
functions as a description in case something goes wrong with loading the image.alt text
can be read aloud by programs called screen readers which are used by people with visual impairments and low vision. Takeaway: Including an alt text
is important for accessiblity and general best practices.
Here is an example followed by the expected output:
![Banner image for Agriculture Zero module](/assets/images/2023-24/year-1/t-1/agriculture-zero.jpg)\n
Images can also be links! All you have to do to make an image a link to include the entire line within a set of square brackets followed by the URL within parenthesis, just like we saw within the link examples above.
[![Banner image for Agriculture Zero module](/assets/images/2023-24/year-1/t-1/agriculture-zero.jpg)](/2023-24/year-1/t1/agriculture-zero/)\n
"},{"location":"contribute/#additional-resources-for-markdown","title":"Additional resources for markdown","text":"Other MkDocs specific formatting options that are used throughout this website include:
Each of these three formatting options has a specific use case on the MDEF website. All three are described in detail below.
MkDocs Material has an overall reference page which provides very thorough documentation to help users format their documents easily. On the MDEF website, some of the visual elements have been edited for stylistic reasons, but their functionality should not change.
"},{"location":"contribute/#branches-and-pull-requests","title":"Branches and pull requests","text":"All contributions should be made with a pull request
which requires the creation of a new branch
.
What is a branch
?
git-scm explains a branch
like this:
Branching means you diverge from the main line of development and continue to do work without messing with that main line.
Read more on about branches
on git-scm book
What is a pull request
?
GitHub explains a pull request
like this:
A pull request is a proposal to merge a set of changes from one branch into another. In a pull request, collaborators can review and discuss the proposed set of changes before they integrate the changes into the main codebase. Pull requests display the differences, or diffs, between the content in the source branch and the content in the target branch.
Read more on about pull requests
on GitHub.
By using pull requests
, we can assure that the live version of the website does not crash, have broken links, or material that is not ready to be published. Large changes can be grouped together and changed can be lauched at the same time, for example, releasing the module pages for a new term.
In general, only maintainers and admins have the permission to make direct changes to the main
branch. The general process is to open a pull request
on the git repository. If you are not part of the repository, you can always create a fork and do the pull request
from there.
Big changes can create big problems
For small changes, it is fine to edit on the GitHub interface. However, we do not recommend this for bigger changes as they could break the site.
If you are editing on the GitHub interface, anyone can contribute to files through a pull request
, either as a fork
or on the repository itself. When you edit an existing file and commit changes, you will be prompted to create a branch
for your changes, and you will be redirected to an open pull request
page. You can do as many commits as you want on this branch
and they will be automatically added to your pull request
. If you are still making changes, you can convert your pull request
to a draft and then mark it as \"ready for review\" when you are ready.
Keep it simple
You don't need to create a new branch
for each change. Once you create the branch
and have the related pull request
, make sure that additional related changes are done within the same branch
. As mentioned above, additional commits on the same branch will be added to your pull request.
Testing locally is recommended for big changes, for example, adding new features, or large amounts of new material. This will require some basic knowledge of command line, python, and git.
"},{"location":"contribute/#setting-up-your-work-environment","title":"Setting up your work environment","text":"git clone git@github.com:fablabbcn/mdef-docs.git\n
Install Python 3:
Python newies! Read the following guide.
Install requirements:
pip install -r requirements.txt\n
In Windows if it fails use pip install -r requirements.txt --user
instead. Serve the mkdocs site and make your edits:
mkdocs serve\n
When mkdocs is serving, a line with the local host address will appear in the commandline. Typically, http://127.0.0.1:8000
Contribute to the main repository
Once you are doing making your changes, you can push to a branch
:
git checkout -b <Your branch name>\n
This will create a new branch where you can add, commit, and then push your changes to be reviewed."},{"location":"contribute/#mdef-website-specifics","title":"MDEF website specifics","text":""},{"location":"contribute/#adding-new-module-pages","title":"Adding new module pages","text":"For new module pages, you will need to create a new Markdown file. This file should be named index.md
and it will be saved within a folder named to reflect the module, for instance design-studio-01
and design-with-others
are both folders with a single markdown file both named index.md
. This structure allows the pages to be loaded without a .md
extension in the browser window.
Folder structures and changes
The structure of these folders is important to maintain. If folders or files are moved, their corresponding locations have to be correctly updated in the mkdocs.yml
file to ensure that there are not broken links in the menu.
Pages for MDEF modules follow a specific structure. The headings should be used consistently since all H2 headers appear in the \u201cTable of contents\u201d or secondary menu (in the lower right corner of the screen).
Likewise, the Front Matter of these pages provides the structure that creates the banners with course details. First, we will look at the Front Matter, as it is always at the top of a new Markdown file. Then we will look at the content and what it includes.
"},{"location":"contribute/#front-matter-for-module-pages","title":"Front Matter for module pages","text":"Front Matter is a list of keys or fields at the top of a document that don't necessarily show up automatically on the page. Some are native to MkDocs and others have been created based on the needs of the MDEF website. The Front Matter of the page goes at the very top of a Markdown document. Here are the keys used in MDEF module pages followed by a description of each of them and then an example filled out correctly.
Front Matter for module pages---\ntitle:\npage_type:\ntrack:\ncourse_type:\nfeature_img:\nimg_caption:\nfaculty:\n - \nects:\n---\n
Understanding the Front Matter keys used on module pages
Keys in Front Matter are the different fields that need to be filled in, for example: title:
, page_type:
or faculty:
title: This is your H1, the title of the course in the case of the MDEF modules. This title will appear on top of your banner image. It should not be excessively long.
page_type: For MDEF modules this will always be course
, written in lowercase.
track: Track types include: Application
, Reflection
, Exploration
, and Instrumentation
. When written in the Front Matter, make sure the track names are written correctly and with the first letter capitalized. If this is not done correctly, the corresponding icon will not appear properly in your intro banner and the course will not be included in module lists, like this one.
course_type: The course types are less rigid in their formatting than the tracks. They will appear at the top of the banner image next to the track type written just as they are input into this field (respecting capitalization, etc.). The original course types agreed upon are: workshop, seminar, short course, and long course, with only one course type being selected under ideal conditions. These should be written with the first letter capitalized to respect formatting guidelines, but on a technical level not doing so will not produce an error.
feature_img: The featured image will appear as the banner image on a module page. The image will automatically be cropped to a 16/9 aspect ratio cropping evenly, thus prioritizing the center of the image and standardizing the sizes of the images without additional work. Likewise, the image has a color overlay for stylistic purposes, this cannot be changed. To define a featured image, you need to define a relative path as described in the image section of this guide.
Saving images
All images should be saved in the assets
folder under images
to maintain order. For module courses, these images are saved in the corresponding year, and then term. An example of the location of featured image can be seen below in the example of Front Matter with the content filled out. Image files should be reduced to be less than 1000KB (1MB) to ensure fast loading of the page. The naming convention for these images is the name of the course in lowercase with dashes between words.
img_caption: The image caption will be added just as it is written below the module banner image. If this is left blank or simply not included, no caption will appear.
faculty: Since there can be multiple faculty on a single module, this key
allows for a list of values
, so it has a slightly different format. In this case, even if there is a single faculty member to list, a line break is needed, followed by a tab, dash (-), a space, and then the faculty name. The format of the faculty name should be firstname-lastname. (See the example below). Naming conventions correspond to the faculty files, so these should match exactly. This will be covered later in the section on adding a new faculty member.
ects: This is the amount of credits that this course is accredited for.
Troubleshooting Front Matter on module pages
key
, there must be a colon (:) followed by a space. If you do not include this space, it will produce an error.keys
can have multiple values
, like in the case of faculty. Keys
like this have a slightly different formatting. The values
should be written each on a new line, tabbed in once, followed dash (-) and a space then the value as described above.---\ntitle: Extended Intelligences\npage_type: course\ntrack: Exploration\ncourse_type: Course\nfeature_img: /assets/images/2023-24/year-1/t-1/extended-intelligences.jpeg\nimg_caption: Martian Species, Estampa, 2021\nfaculty:\n - ramon-sanguesa\n - lucas-pena\n - pau-artigas\nects: 3\n---\n
"},{"location":"contribute/#expected-sections-within-module-pages","title":"Expected sections within module pages","text":"{{ insert_banner() }}
Make sure you include the line {{ insert_banner() }}
following the Front Matter or the banner image will not appear even if all the details are correctly filled out.
## Syllabus
Includes: Syllabus content and keywords.
EXAMPLE:
The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching.
Keywords: Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Design Interventions
### Learning Objectives
Includes: Learning objectives provided by faculty. If not included, this can be left blank.
### Methodological Strategies
Includes: Methodological strategies provided by faculty. If not included, this can be left blank.
## Schedule
The schedule is written in a particular format so that it appears as content tabs. In the full model markdown code listed below this formatting is modeled.
## Grading Methods
This section often makes use of a data table to show percentages and the corresponding description of how the final grade will be determined. In the full model markdown code listed below this formatting is modeled.
If no table is provided, you can include an admonition explaining that \"Grading criteria will be defined by faculty during the module.\"
!!! info \"\"\n\n :fontawesome-solid-circle-info:{ .icon-padding-right } **Grading criteria will be defined by faculty during the module.**\n
Finally, the MDEF website has a custom admonition that displays the ECTS of the module. The code should be written as follows:
!!! ects \"European Credit Transfer and Accumulation System (ECTS)\"\n\n {{ ects }} ECTS\n
This is generated automatically
If if the Front Matter is filled out correctly, the ECTS will appear with the corresponding number of credits.
### Evaluation strategies
Includes: Evaluation strategies provided by faculty. If not included, this can be left blank.
## Additional Resources
Includes: Additional resources provided by faculty. If not included, this can be left blank. Often these resources are provided as lists with links, see the Markdown section above for guidance if necessary.
## Faculty
To call the faculty listed in the Front Matter, all you need to do is include the line:
{{ insert_faculty() }}\n
As long as the Front Matter has been filled out correctly and the faculty file exists, the faculty should be automatically added to the module page.
"},{"location":"contribute/#module-skeleton-file","title":"Module skeleton file","text":"---\ntitle:\npage_type:\ntrack:\ncourse_type:\nfeature_img:\nimg_caption:\nfaculty:\n - \nects:\n---\n\n{{ insert_banner() }}\n\n## Syllabus\n\n**Keywords:**\n\n### Learning Objectives\n\n### Methodological Strategies\n\n## Schedule\n\n=== \"DATE 1\"\n\n CONTENT OF TAB\n\n=== \"DATE 2\"\n\n CONTENT OF TAB\n\n=== \"DATE 3\"\n\n CONTENT OF TAB\n\n=== \"DATE 4\"\n\n CONTENT OF TAB\n\n## Deliverables\n\n## Grading Method\n\n| Percentage | Description |\n| ----------- | ------------------------------------|\n| XX% | Description |\n| XX% | Description |\n\n!!! ects \"European Credit Transfer and Accumulation System (ECTS)\"\n\n {{ ects }} ECTS\n\n## Additional Resources\n\n## Faculty\n\n{{ insert_faculty() }}\n
Check an existing file
It is always a good idea to check an existing file if you need to model content. You can see the source code of any page of this website by clicking the view source button at the top of the page.
Here is an example of a source code page for the module Atlas of Weak Signals.
"},{"location":"contribute/#adding-new-faculty","title":"Adding new faculty","text":"Create the new faculty Markdown document with the first and last name of the new faculty member (please only use one first name, and one last name)
docs/faculty/first-last.md
Add the content using the format below.
Template for faculty biographies---\nname: \nrole:\nfeature_img: /assets/images/faculty/first-last.jpeg\nsocials:\n email:\n website:\n linkedin:\n twitter:\n facebook:\n instagram:\n github:\n---\nBiography text provided by the faculty member.\n
name:
can be the complete name of the faculty member as they prefer it to be written.bob@burgers.net
)https://twitter.com/tomasdiez
)Add the feature_img
to the correct folder with the same naming structure as the Markdown file and make sure that the file name is correctly reflected in the Mardown file. For instance, for the faculty first-last
example from above, feature_img
should read:
feature_img: /assets/images/faculty/first-last.jpeg
Next, make sure that first-last.jpeg
exists in the /assets/images/faculty/
directory.
Add the faculty to specific courses and to the faculty page if applicable using their name in the Front Matter as we saw when creating a new module page.
The menu of a website built with the MkDocs Material template is defined within the mkdocs.yml
file which can be found in the root
folder of the repository.
The navigation structure is defined in the nav
section of the document.
The first level of the navigation is defined with a single tab, dash (-), space, title, and then the path. These first level navigation items appear in the top navigation bar and currently include: Welcome!, Faculty, Students, Year 1, Year 2, and Glossary.
Here is an example of how a first level navigation item is written if it does not have a secondary menu within it:
nav:\n...\n- Students: 2023-24/students/index.md\n
However, pages which have sub-menus are written with the path on a separate line. Then, other pages within the sub-menu are listed below it with the previously explained format.
nav:\n...\n- Year 1:\n- 2023-24/year-1/index.md\n- Calendar: 2023-24/year-1/calendar/index.md\n- Term 1:\n- 2023-24/year-1/t1/index.md\n- Design Studio 01: 2023-24/year-1/t1/design-studio-01/index.md\n
Pay attention to detail
As you can see, these nested lists need to follow a strict indentation format or the structure of the menu can be broken.
"},{"location":"faculty/","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive DirectorGuillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
Sa\u00fal Baeza MDEF Co-DirectorSa\u00fal Baeza is DOES and MAYBE Creative Director, VISIONS BY Founder and Editor-in-chief and VIBE content director. While lecturing at Elisava Barcelona University of Design and Engineering he also researches functional and digital identities as part of the \u201cMaking with...\" Research Group (TU Eindhoven Research) and \"Futures Now\" Research Group (Elisava Research). Sa\u00fal is the co-director of the Master in Design For Emergent Futures (MDEF), organised by the Institute for Advanced Architecture of Catalonia (IAAC) and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Academy. Sa\u00fal has been visiting professor and lecturer at international universities, educational institutions and cultural venues such as Harvard GSD, Central Saint Martins and London College of Communication (UAL), Institute for advanced Architecture of Catalonia (IAAC), RMIT University Melbourne, Rhode Island School of Design, Pascual Bravo University in Medell\u00edn, S\u00f3nar+D, Victoria&Albert Museum, CCCB and DHUB, among others.
Chiara Dall\u2019Olio MDEF Programs CoordinatorChiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research.
Pau Artigas Interactive Web Developer at Taller EstampaPau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018).
Laura Benitez Researcher and lecturerLaura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
Milena Calvo Juarez Communities ExpertMilena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.
Albert Ca\u00f1igueral Founder of ConsumoColaborativo and OuiShare Connector for Spain and Latin AmericaAlbert is a multimedia engineer fascinated by the disruptive business models outside the pure digital domains. He founded ConsumoColaborativo in 2011 and since then he has been the reference in Spanish language for the collaborative economy. He also leads the OuiShare activities in Spain and Latin America.
In addition to teaching, speaking and writing about the impact of the collaborative business models, Albert is a consultant for startups, companies and public administrations who are willing to adapt their strategies to the collaborative era.
Author of \u201cVivir mejor con menos: descubre las ventajas de la econom\u00eda colaborativa\u201d (Conecta 2014)
Andres Colmenares Co-founder of IAMAndres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC.
Nuria Conde Expert in bioinformatics and co-director of the Complex Systems research group at Universitat Pompeu FabraNuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.
Christian Ernst AI ExpertChristian Ernst is a creative technologist with a background in UX design. After finishing degrees at Berlin University of Applied Sciences (HTW), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through his speculative practice he approaches technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. His works and live in Barcelona.
Santiago Fuentemilla Garriga Future Learning LeadSantiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
Petra Garajov\u00e1 Materials & TextilesPetra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.
Oscar Gonzalez Sense Making Expert\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
Ariel Guersenzvaig Lecturer at ELISAVA School of Design and EngineeringAriel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).
Roger Guilemany Design Researcher and PractitionerRoger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
Jessica Guy Distributed Design ExpertJessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.
Mikel Llobera Digital Fabrication ExpertBorn in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics.
Josep Marti Elias Fabrication ExpertJosep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab BarcelonaJonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
Pietro Rustici AI ExpertPietro Rustici is a computer scientist with a background in robotics and design. After finishing degrees at Delft University of Technology (TU), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through the speculative practice his approach technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. He works and live in Barcelona.
Adai Surinach Digital Fabrication ExpertAdai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.
Jana Tothill Calvo Design ResearcherAs a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
Olga Trevisan EU Creative Action ResearcherOlga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.
Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR FounderExperienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.
Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.
Ron Wakkary Design Research Methodologies, Posthuman SustainabilityRon Wakkary is full professor in the Future Everyday cluster. In addition, he is full professor at the School of Interactive Arts and Technology, Simon Fraser University in Canada where he is director of the Interaction Design Research Centre and founder of the Everyday Design Studio. Wakkary is interested in design-oriented human-computer interaction, tangible computing and the philosophies of technologies through design. Wakkary\u2019s research investigates the changing nature of interaction design in response to everyday design practices in the home and new understandings of human-technology relations. He aims to reflectively create new interaction design exemplars, concepts, and emergent practices of design that help to shape both design and its relations to technologies. Wakkary considers people as integrally connected with technologies, and specifically as creators and makers rather than passive users or consumers of digital artifacts. He investigates how to design computational things that are radically simple, allowing \u2018everyday designers\u2019 to determine how these things fit into their lives and improve upon them. The big idea behind his work is that the artifacts and systems we design are resources rather than finished products. Wakkary has a background in interaction design, computer science and visual arts.
"},{"location":"faculty/adai-surinach/","title":"Adai surinach","text":"Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.
"},{"location":"faculty/adria-garcia/","title":"Adria garcia","text":"Designer and activist involved in projects enabling the everyday life of just sustainability transitions. He is a founding member of Holon, a non-profit cooperative advancing the role of design in societal transformations. Skill set based on strategic design, design research and service design developed in more than a decade of experience in projects with organisations such as Interface Inc., UN Environment or La Borda Coop. Since 2010 he\u2019s been involved in the education of more than 600 design students internationally and is a founding member of EDIVI, a catalan network of centers promoting design for social innovation and sustainability.
BA in Design by Eina, School of Design and Art of Barcelona, Catalonia (2009) Adri\u00e0 took part of the EU LeNS Program in Polytechnic of Milan, Italy (2009), and holds a MSc. in Strategic Leadership towards Sustainability by the Blekinge Institute of Technology, Sweden (2012). In 2016 took the first course on Transition Design by the Schumacher College, UK. Doctoral student by IN3 program of the Universitat Oberta de Catalunya on policy design and transitions in the cooperative housing sector.
"},{"location":"faculty/albert-canigueral/","title":"Albert canigueral","text":"Albert is a multimedia engineer fascinated by the disruptive business models outside the pure digital domains. He founded ConsumoColaborativo in 2011 and since then he has been the reference in Spanish language for the collaborative economy. He also leads the OuiShare activities in Spain and Latin America.
In addition to teaching, speaking and writing about the impact of the collaborative business models, Albert is a consultant for startups, companies and public administrations who are willing to adapt their strategies to the collaborative era.
Author of \u201cVivir mejor con menos: descubre las ventajas de la econom\u00eda colaborativa\u201d (Conecta 2014)
"},{"location":"faculty/ana-gallego/","title":"Ana gallego","text":"Ana Gallego is an urban designer and researcher at IAAC's Urban Sciences Lab, where she conducts innovative and sustainable projects across a wide range of spatial scales. Recently, she was recognized as one of the 25 emerging researchers in the field of architecture and urbanism in Europe by \u2018Learn, Interact and Networking in Architecture,' a European Union platform formed by leading institutions of Architecture and Urbanism in Europe. Her work has been supported and promoted, among other institutions, by the New European Bauhaus, the Mostra di Architettura di Venezia, MODEL: Festival de Arquitecturas, and Barcelona Architecture Week. She is currently collaborating with various European institutions, such as the Kosovo Foundation of Architecture, the Timisoara Architecture Biennale, and the Haus Der Architektur Research Lab. Ana has previously worked in different architectural and urban planning firms, such as AMB: Metropolitan Area of Barcelona, Miralles Tagliabue EMBT, Sol89 Arquitectos, and Pargade Architectes.
"},{"location":"faculty/anastasia-pistofidou/","title":"Anastasia pistofidou","text":"Anastasia is a Greek architect that has been working with Digital Fabrication technologies, design and education since 2009. She has been part of Fab Lab Barcelona (IAAC) since 2011 as a researcher, practitioner, advanced manufacturing officer and project leader in the Textiles and Materials research area. In 2013 she co-founded fabtextiles.org, a research laboratory on textiles, soft architectures, innovative materials, and sustainability. In 2017 she co-founded Fabricademy, Textile and Technology Academy, a distributed educational program and community of practitioners that promotes and researches the implications and applications of wearable technology and Digital Fabrication in Fashion, Textiles and Biology. Anastasia has participated in several European-funded projects managing topics such as artistic residencies, society and culture, circular economy and sustainability in the European Textile & Clothing sector, co-creation methodologies, science with and for society, gender inclusion, female creativity and innovation potential, among others: EASTN, Made@EU, TCBL, SISCODE and Shemakes. She promotes open knowledge and sharing practices with various available publications in biomaterial making, additive manufacturing, digital fabrication and sustainability. Moreover, Anastasia has been a curator and producer of the annual exhibition on FabTextiles Digital Fashion and Wearables Showcase since 2014. Combining digital fabrication techniques and crafts, she demonstrates how new technologies can shift the massive consumption and fast production to a customized, open-source, personal and local fabrication applied to education, everyday life and new enterprises.
"},{"location":"faculty/andres-colmenares/","title":"Andres colmenares","text":"Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research and strategic design lab helping citizens and organisations make responsible decisions by using futures as tools to anticipate challenges and opportunities, while exploring the socio-ecological impacts of digital technologies and the internet(s) through collective learning initiatives, partnerships and commissioned projects. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA and faculty member of the Master in City & Technology at IAAC.
"},{"location":"faculty/angella-mackey/","title":"Angella mackey","text":"Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.
"},{"location":"faculty/ariel-guersenzvaig/","title":"Ariel guersenzvaig","text":"Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).
"},{"location":"faculty/audrey-belliot/","title":"Audrey belliot","text":"Audrey is a designer and maker. She explores alternative ways to live towards a slower paced lifestyle more respectful of the environment with a critical approach to technology. She worked in the area of social innovation with a service design approach. After studying a Master in Design for Emergent Futures at IAAC x Fab Lab Barcelona x Elisava in Barcelona, she co-created the association Slow lab. Based in Akasha Hub, Slow lab is a collective which wants to bring awareness and promote a resilient lifestyle by questioning and redesigning the tools we use in our daily life to become less dependent on high-technology. She is currently collaborating with Fab Lab Barcelona on the European research project Centrinno.
"},{"location":"faculty/bani-brusadin/","title":"Bani brusadin","text":"Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).
"},{"location":"faculty/bjarke-calvin/","title":"Bjarke calvin","text":"Bjarke Calvin is a CEO, Entrepreneur and Advisor: He creates projects that empower people socially with storytelling. His main project is Duckling.
"},{"location":"faculty/carlos-barbiero/","title":"Carlos barbiero","text":"With a strong background in Finance & Accounting, Carlos has been working for large multinational corporations, manufacturing and Business Process Outsourcing based in Barcelona close to 20 years. In 2014 he focuses full time on the recent phenomenon of Bitcoin and other cryptocurrencies and the technology and protocols enabling decentralized and trustless transfer of value. Currently under 3 different brands Carlos\u2019 company offers coworking space in Vilanova, cryptocurrency consulting and Finance and Blockchain Education.
"},{"location":"faculty/ce-quimera/","title":"Ce quimera","text":"Artist and researcher, born in Argentina and resident in Europe since 2000, living between Barcelona and Bourges. She studied Social Anthropology in Buenos Aires, while doing internships in performing arts and in 2008, together with Kina Madno, she created the lab, Quimera Rosa. From this point on she focused her corporal and investigative work on post-identity gender policies and corporal, identity and technoscience experimentations from a trans*feminist perspective.
Her work currently focuses on the development of performances, transdisciplinary projects and interactive installations, elaborating devices that function through corporal activity and experimentations in biohacking. In 2016, she began working with Quimera Rosa on the project Trans*Plant, carried out and produced by Ars Electr\u00f3nica and the European Media Artists in Residence Exchange (EMARE), Hangar and the Barcelona Biomedical Research Park (PRBB), the University of California in Davis and L'Antre Peaux. She is a resident artist together with Gaia Leandra at the Hangar wetlab (2020/2022), where she carries out projects of investigation and experimentation in art and science from a transhackfeminist vision.
"},{"location":"faculty/chiara-dallolio/","title":"Chiara dallolio","text":"Chiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research.
"},{"location":"faculty/chiara-farinea/","title":"Chiara farinea","text":"Chiara Farinea is currently Head of European Projects and Head of Building with Nature Based Solutions Research at the Advanced Architecture Group Department at IAAC, her position includes being a coordinator and scientific personnel in several EU projects targeted at education, research, development and implementation and being faculty in IAAC educational programs. She developed several experimental projects related to the integration of living systems in urban environments through the use of advanced technologies for design and fabrication. The projects have been exhibited in international events such as the Venice Biennale and integrated in real environments such as public spaces in Barcelona.
"},{"location":"faculty/christian-ernst/","title":"Christian ernst","text":"Christian Ernst is a creative technologist with a background in UX design. After finishing degrees at Berlin University of Applied Sciences (HTW), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through his speculative practice he approaches technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. His works and live in Barcelona.
"},{"location":"faculty/citlali-hernandez/","title":"Citlali hernandez","text":"Citlali Hern\u00e1ndez S\u00e1nchez is an Industrial Designer from the Centro de Investigaciones de Dise\u00f1o Industrial (UNAM) and a graduate of the Master's in Digital Arts from Pompeu Fabra University in Barcelona. As an artist, her work explores the relationships between interaction and the moving body, using open technologies that she develops and manufactures herself. Her installations and performances have been presented at various international events and festivals, including the International Symposium of Electronic Arts (ISEA), Ars Electronica Garden Barcelona, Loop Festival, Live Performers Meeting, International Conference on Live Coding (ICLC), JustMad, among others. She collaborated with the digital art association Matics Barcelona (2016-2022) and is actually part of the creative coding studio Axolot.cat where she coordinates and produces cultural projects focused on electronic art and its intersections with critical thinking. Currently, she is preparing her practice based PhD centered on interactive systems, body and identity within contemporary transdisciplinary artistic practices. She also works as a specialist in design, digital fabrication, and interactive systems instructor at different academic institutions, applying these principles to design and the arts.
"},{"location":"faculty/cristian-rizzuti/","title":"Cristian rizzuti","text":"Cristian Rizzuti is an interactive media artist working in Barcelona. Graduating in Visual and Multimedia Art, Cristian has achieved an M-IA Master course at IUAV University of Venice focusing on interactive immersive environments.
After his studies, Cristian has presented his works in major events and locations in Europe, such as ZKM museum Karlsruhe, Sonar Barcelona, MAXXI museum Rome, Venice Biennal. Always inspired by Science and mathematics, Cristian has focused his personal investigation on the role of human perception and the definition of synesthetic spaces and emotional sounds connected to the body. Being inspired by digital arts, live media and interactive experiments, Cristian\u2019s works can be described as light sculpture installations.
"},{"location":"faculty/daniel-charny/","title":"Daniel charny","text":"Daniel Charny is a creative director, curator, and educator with an inquiring mind and an entrepreneurial streak. He is co-founder of the community interest company Forth. Charny is best known as curator of the exhibition Power of Making at the V&A, and of the award-winning learning programme Fixperts, now taught in universities and schools worldwide. Charny is active internationally as a speaker and expert advisor, advocating design, creativity and making as essential tools to unlock a better future. He is Professor of Design at Kingston University, winner of the London Design Innovation Medal 2019 and the Sir Misha Black Award for Innovation in Design Education 2020.
"},{"location":"faculty/daniel-mateos/","title":"Daniel mateos","text":"Multidisciplinary maker and educator with skills in 3D design, 3D printing, metalworking, electronics, programming, biology, and extensive education experience. I have developed careers in the fields of biology, data science, and education. I am currently in transition to employment that uses my skills in digital fabrication, metalworking and electronics. I\u2019m an extremely capable self-learner, very sociable and would love to integrate in a team with shared values to have an impact in the world, preferably at local scale.
"},{"location":"faculty/davide-rovera/","title":"Davide rovera","text":"Davide Rovera is an Entrepreneurship Lecturer and Startup Mentor, with international experience in the consulting and industrial industries as well as the b2b SaaS and growth spaces.
Davide is a Lecturer at the Department of Strategy and General Management at Esade Business School, where he teaches Entrepreneurship and Product Management courses both at the undergrad and graduate level. He is the co-founder and Manager of eWorks, Esade\u2019s venture creation program, which provides support to students and recent graduates working on the creation of high growth companies. He\u2019s an adjunct Professor of Entrepreneurship for IAAC and Porto Business School, and an Advisor to Feat Ventures and Fondazione CRT.
From 2017 to 2019 he collaborated with Fusion Point, a project created in partnership between Esade, UPC (Polytechnic University of Catalunya) and IED (Istituto Europeo di Design) and part of the Design Factory Global Network. He has been part of the founding team of Fusion Point, then covered the role of Industry Collaboration Manager.
Davide is particularly interested in supporting early stage ventures, especially at the intersection between technology, design and business with a particular focus on AI, Education and Web3. He is an investor and advisor to multiple early stage startups in different industries.
Davide is a volunteer for the Startup Africa Roadtrip program, supporting subsaharan African entrepreneurs.
Before joining Esade, he worked as a Consultant in the Business Development and Special Projects area of CNH Industrial, one of the world\u2019s largest capital goods companies. He acquired international startup experience by leading the US Business Development efforts in San Francisco for an Italian startup, Vivocha and co-created an incubator for web 2.0 projects, Treatabit.
He holds a M.Sc. in Industrial Engineering and Management from Politecnico di Torino (Italy) and completed his studies at RWTH Aachen (Germany) and Kent University (UK).
"},{"location":"faculty/didac-torrent/","title":"Didac torrent","text":"D\u00eddac Torrent is an Industrial Engineer and Product Designer and Developer from Barcelona, with extensive experience in digital fabrication and rapid prototyping technologies. He holds a BA in Industrial Design and Product Development Engineering from Universitat Polit\u00e8cnica de Catalunya (UPC) and a Master in Design for Emergent Futures from Fab Lab Barcelona (IAAC) and ELISAVA.
During the last years, D\u00eddac has been working in places such as LaM\u00e1quina by Noumena as a 3D printing engineer, as a Makerspace technician at Ateneu de Fabricaci\u00f3 de Nou Barris and as a Precious Plastics researcher, among others. Now, he works as a Fabrication Lab Assistant and Manager at Institute of Advanced Architecture of Catalonia (IAAC), and teaches courses in Digital Fabrication and Electronics.
"},{"location":"faculty/eduardo-chamorro/","title":"Eduardo chamorro","text":"Eduardo Chamorro is an architectural technologist, additive manufacturing expert and researcher, focusing on digital fabrication, materials, robotics and emerging technologies.
He is currently a PhD candidate at Swinburne University (Melbourne, Australia) in High performance composites additive manufacturing for architecture.
Works as faculty and researcher at FabLab Barcelona & IAAC (Institute for Advanced Architecture of Catalonia) in Barcelona, Spain as faculty in the Master in Design for Emergent Futures (MDEF), Master for Advanced Architecture (MAA), Master in Advanced Ecological Buildings (MAEB), 3D Printing in Architecture (3DPA), FabAcademy at IAAC FabLab Barcelona. For him, working in a multi-scalar environment must be the priority of architects nowadays. His research focuses on the implementation of additive manufacturing technologies along different architectural scales imaging multiple processes and materialities.
Eduardo holds a Master's Degree in Architecture from CEU San Pablo University (Spain), a Fab Academy diploma in Digital Fabrication offered by the Fab Lab Network and a Master's Degree in Advanced Architecture from IAAC (Spain), with a specialisation in digital fabrication, materiality novel design methodologies. He holds as well a Spanish architectural licence.
Moreover, he has worked as Fab Lab Seoul director, researcher at several architecture studios, professor of computational design and fabrication at CEU University and advisor for various architecture collectives. He is also a regular collaborator at Fab Lab Madrid. He is always seeking innovative architecture that attempts to solve and adapt to social needs. He has also been a tutor for the Master of Science in Computational and Advanced Design (MSc CAD) at Design Morphine - UACEG (University of Architecture, Civil Engineering and Geodesy).
"},{"location":"faculty/elisabet-rosello/","title":"Elisabet rosello","text":"Strategic Innovation consultant specialised on trends analysis and futures research. Fellow at the Center for Postnormal Policy and Futures Studies. Founder of Spanish platform Postfuturear, for Futures Studies research and dissemination for different audiences. She has worked as a trends and offline user experience analyst, as an innovation researcher for creative agencies, universities (IGOP-UAB, IN3-UOC), and public institutions. She has been project manager for the Barcelona Mini Maker Faire 2014. She is lecturer occasionally in different educative institutions as Universitat de Barcelona, BAU Escola de Disseny, among others, and had collaborated in different media, from CCCBLab to RNE4.
"},{"location":"faculty/fiona-demeur/","title":"Fiona demeur","text":"Fiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift.
After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies.
"},{"location":"faculty/gabriele-jureviciute/","title":"Gabriele jureviciute","text":"Gabriele Jureviciute is a Lithuanian architect with a Master\u2019s Degree in Advanced Architecture from the Institute for Advanced Architecture of Catalonia (IAAC). She is currently working as the academic coordinator of the Master in Advanced Architecture (MAA01) at IAAC, a faculty member of the Advanced Manufacturing Thesis Cluster and the Fab.AR (Manual Fabrication Assisted with Augmented Reality) Seminar.
Gabriele\u2019s professional interests include sustainable and responsive architecture, digital fabrication, and material circularity. Her master thesis project developed in 2018/19 at IAAC was based on the topic \u201cPlastic Emergency Architecture: Creating low-cost, accessible architecture from waste material, improving liveability in areas affected by mismanaged plastic waste\u201d. The project has been exhibited during the events such as Barcelona Building Construmat 2019 and Architects@Work Madrid 2019. Moreover, it has been developed further during the Residency program at Autodesk Build Space in Boston.
Before coming to IAAC Gabriele has been working as an architect in Lithuania and Portugal. Additionally, between 2015 and 2018, she was involved in many events related with the European Architecture Students Assembly (EASA) as an organiser, tutor, and national contact.
"},{"location":"faculty/gerard-valls/","title":"Gerard valls","text":"Experimental Media Artist and Designer who generates hybrid experiences between the physical and digital world combining science and technology with materials, light, sound, and visuals converting physical spaces into atmospheres that provide visitors with unique experiences.
"},{"location":"faculty/guillem-camprodon/","title":"Guillem camprodon","text":"Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.
"},{"location":"faculty/heather-corcoran/","title":"Heather corcoran","text":"Heather Corcoran is Outreach Lead at the creative funding platform Kickstarter. Based in London, she works closely with artists, innovators, creators, and makers across Europe who use Kickstarter to bring new projects to life. Before that, she was the Executive Director of the digital art nonprofit Rhizome, based at the New Museum, New York.
"},{"location":"faculty/holon/","title":"Holon","text":"Holon emerged in 2014 as a proposal from the design community to what we see is humanity in transition.
From non-profit cooperatives, associations, and foundations transforming sectors such as housing or energy, to local SMEs exploring the circular economy, to programs of the United Nations working on eco-innovation or international corporations defining how sustainability fits companies of their size. We exist to help these organizations become the new normal through design. We work to align their organizational goals with the needs of the people they serve and their social and environmental context. From experiences to the ecosystem, we shape the everyday life of transitions.
"},{"location":"faculty/ingi-guojonsson/","title":"Ingi guojonsson","text":"Ingi Gu\u00f0j\u00f3nsson is a product designer and project manager at Fab City Research Laboratory and IAAC Fab Lab Barcelona, a center of production, investigation and education since 2014. He works with external clients on a wide range of projects, as well as managing and teaching workshops for public and private clients. With great passion for open and circular economy Ingi is working on the Distributed Design Market, a open-source platform of products made for distributed manufacturing. He runs Sudio Design Company a creative studio and co-working space in Poblenou, Barcelona. In Iceland he studied music and arts from early age and moved to Barcelona for his degree in product design at The European Institute of Design.
"},{"location":"faculty/jana-tothill/","title":"Jana tothill","text":"As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.
"},{"location":"faculty/javier-creus/","title":"Javier creus","text":"Javier is considered to be one of the primary strategists and thought leaders in collaborative economy, open and P2P business models, citizen innovation and the networked society. He led the @pentagrowth project, aimed to discover the key levers of exponential growth in organisations. Clients include Telefonica, Repsol, Leroy-Merlin, Accor, Transdev, Seat, Numa, Provenance or Bristol City Council among others. He has previously worked as strategic planner, co-founder of Digital Mood incubator and @kubik multidisciplinary space and services marketing professor at ESADE. Co-author of \u201cWe are not ants\u201d. Advisor at Ouishare and Secretary of the Open Knowledge Foundation in Spain.
"},{"location":"faculty/jessica-guy/","title":"Jessica guy","text":"Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.
"},{"location":"faculty/jonathan-minchin/","title":"Jonathan minchin","text":"Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.
In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.
He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.
Jonathan has also worked on the on the DIYBio Barcelona project.
"},{"location":"faculty/jordi-riulas/","title":"Jordi riulas","text":"Serial entrepreneur. Co-Founder CELL.market, specialised equity token market for biotechnology. COO at Capital Cell, crowdinvesting platform for biotech. Blockchain lecturer and tutor at IEBS school.
"},{"location":"faculty/jose-devicente/","title":"Jose devicente","text":"Jose Luis de Vicente is a cultural researcher and curator working in the space between the arts, technology, and innovation. Since 2012 he has been an associated curator for FutureEverything. He is the curator of S\u00f3nar +D, the digital culture and creative technologies conference and exhibition part of Barcelona\u2019s acclaimed S\u00f3nar Festival. In the last 15 years, he has developed multiple exhibition projects, including the internationally touring show \u201cBig Bang Data\u201d (CCCB Barcelona, Somerset House London, Art Science Museum Singapore, MIT Museum, Cambridge) and more recently, \u201cAfter the End of the World\u201d (CCCB Barcelona, FACT-Bluecoat-Riba Liverpool).
Recent projects include Tentacular, a brand new festival of Critical Tech and Digital Adventures for Matadero (Madrid), and the curation of the 2019 edition of Llum BCN, Barcelona\u2019s light festival. He was a founder of the Visualizar Program for Data Culture (Medialab Prado, Madrid) and is a faculty member at IaaC (Catalonia\u2019s Institute for Advanced Architecture).
"},{"location":"faculty/jose-luis/","title":"Jose luis","text":"Jose Luis de Vicente is a cultural researcher and curator working in the space between the arts, technology, and innovation. Since 2012 he has been an associated curator for FutureEverything. He is the curator of S\u00f3nar +D, the digital culture and creative technologies conference and exhibition part of Barcelona\u2019s acclaimed S\u00f3nar Festival. In the last 15 years, he has developed multiple exhibition projects, including the internationally touring show \u201cBig Bang Data\u201d (CCCB Barcelona, Somerset House London, Art Science Museum Singapore, MIT Museum, Cambridge) and more recently, \u201cAfter the End of the World\u201d (CCCB Barcelona, FACT-Bluecoat-Riba Liverpool).
Recent projects include Tentacular, a brand new festival of Critical Tech and Digital Adventures for Matadero (Madrid), and the curation of the 2019 edition of Llum BCN, Barcelona\u2019s light festival. He was a founder of the Visualizar Program for Data Culture (Medialab Prado, Madrid) and is a faculty member at IaaC (Catalonia\u2019s Institute for Advanced Architecture).
"},{"location":"faculty/josep-marti/","title":"Josep marti","text":"Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.
"},{"location":"faculty/julia-steketee/","title":"Julia steketee","text":"Julia is a designer, a maker, and an artist of craft. During her BFA in Furniture Design at Rhode Island School of Design, she developed skills in woodworking, metalworking, and textile and leather techniques. Since, she has worked in furniture design studios in London and Rio de Janeiro and as a fabrication assistant for a sculpture artist in Brooklyn, New York. She is now based in Barcelona where she completed the Master's program Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and ELISAVA School of Design and Engineering. Currently, she continues her studies through a postgraduate research program in biomaterial research at ELISAVA. In addition, she is a Research Resident at Fab Lab Barcelona where she works on projects that support the circular economy and access to local production in Barcelona.
"},{"location":"faculty/kate-armstrong/","title":"Kate armstrong","text":"A Master Arts and Society (University Utrecht) and Bachelor of Design (UNSW), Kate has vast experience in cultural programming, design and open tech fields in Australia and Europe. She has been the communication and dissemination manager for various European research projects at Fab Lab Barcelona concerned with circular economy, open design innovation ecosystems and future cultural heritage. She managed the Distributed Design Platform, a Creative Europe Platform co-funded by the European Commission and currently serves as its strategic advisor. Kate sits on the Executive Board of the Fab City Foundation, as the global initiative\u2019s Strategic Director. She is Faculty of the Master in Design for Emergent Futures at IAAC/ELISAVA, Faculty of the Master in Distributed Design and Innovation and Head of Programming for Interspecies Internet - a global think tank to accelerate interspecies communications.
"},{"location":"faculty/kevin-matar/","title":"Kevin matar","text":"Kevin Matar is an architect, urbanist and environmentalist. He studied at l\u2019Acad\u00e9mie Libanaise des Beaux-Arts in Beirut, then did his Master specialisation in Advanced Ecological Buildings & Biocities from the Institute for Advanced Architecture of Catalonia in Barcelona. Moreover, he did research on waste from construction, natural materials and mycelium and as an activist worked on environmental projects with NGOs, communities and companies in Lebanon.
Based in Barcelona now, he is the coordinator of the Master in Advanced Architecture second year programme and the CIEE programme at IAAC.
Kevin was part of the team that started theOtherDada\u2018s expansion from architecture into Urban Afforestation, dedicating his time into what started out as pro-bono side projects and quickly became an integral part of tOD\u2019s business model.
Kevin has been a member of Recycle Lebanon since 2017 working on campaigns like \u201cBreak free from plastic\u201d in the dive into action program. In 2021, he was the data outreach consultant in Regenerate Hub. Most recently, he is the lead architect of Terrapods green fab-lab in Lebanon.
"},{"location":"faculty/kristina-andersen/","title":"Kristina andersen","text":"Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?
Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.
"},{"location":"faculty/lara-campos/","title":"Lara campos","text":"TBD
"},{"location":"faculty/laura-benitez/","title":"Laura benitez","text":"Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).
"},{"location":"faculty/laura-freixas/","title":"Laura freixas","text":"TBD
"},{"location":"faculty/lina-bautista/","title":"Lina bautista","text":"Lina Bautista studied music composition in Bogot\u00e1, Colombia, and completed her studies in composition and new technologies, Interactive Musical System Design, and Sound Art in Barcelona. With her musical project Linalab, she has produced several albums and performed on stages worldwide. She is a member of various collectives such as Toplap Barcelona, Familiar DIY and Axolot.cat Collective. She is also affiliated with music labels such as Synth Vicious and Aloud Music, and she teaches at several universities in Barcelona. Lina Bautista has been involved in the management of five European projects (Creative Europe, Erasmus+). She co-directed the Creative Europe-funded project \"on-the-fly\" and was part of the organizing committee at the International Conference on Live Coding in Utrecht 2023.
"},{"location":"faculty/lucas-pena/","title":"Lucas pena","text":"Lucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence.
"},{"location":"faculty/manuela-reyes/","title":"Manuela reyes","text":"Manuela Reyes is a Colombian designer. Her work as an art director includes creating visual identities, photography, data visualisation, web, and spatial design for Fab Lab Barcelona and Fab City projects. Her interest is to portray complex and dense information in captivating graphical and physical form. Manuela owns a BA in Product and Service design focused on sustainability from IED Milano and a Master\u2019s in Art Direction and Communication Strategy from Elisava.
"},{"location":"faculty/mariana-quintero/","title":"Mariana quintero","text":"Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.
"},{"location":"faculty/mariano-gomez-luque/","title":"Mariano gomez luque","text":"Mariano Gomez-Luque is the director of the Urban Sciences Lab at the Institute for Advanced Architecture of Catalonia (IAAC), co-director of FORMA, an office for general architecture based in C\u00f3rdoba, Argentina, and an affiliated researcher at the Urban Theory Lab in the University of Chicago. His research explores the intersections among the design disciplines, critical urban theory, and science fiction studies, with an emphasis on the status and potential of architectural production under conditions of planetary urbanization. Mariano holds a Doctor of Design (2019) and a Master of Architecture (2013) from Harvard GSD.
"},{"location":"faculty/mario-santamaria/","title":"Mario santamaria","text":"The artistic practice of Mario Santamar\u00eda (Burgos, Spain, 1985) studies the phenomenon of the contemporary observer, paying attention to two processes, the representational practices and the machines vision or mediation. Using different tactics such as appropiation, remake or assembly, his work involves different fields like the conflict, the memory, the virtuality or the surveillance. He has been a resident artist at Hangar (Barcelona, 2015), Kunststiftung Baden-W\u00fcrttemberg (Stuttgart, Germany, 2015) and Flax Art Studios (Belfast, Northern Ireland, 2014), among others. At CCCB he is a regular contributor to the The Influencers festival where he has developed projects such as Internet Yami-Ichi (2016, 2017) or Barcelona Internet Tour (2018).
"},{"location":"faculty/markel-cormenzana/","title":"Markel cormenzana","text":"Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.
"},{"location":"faculty/mathilde-marengo/","title":"Mathilde marengo","text":"Mathilde Marengo is an Australian \u2013 French \u2013 Italian Architect, with a Ph.D. in Urbanism, whose research focuses on the Contemporary Urban Phenomenon, its integration with technology, and its implications on the future of our planet. Within today\u2019s critical environmental, social and economic framework, she investigates the responsibility of designers in answering these challenges through circular and metabolic design.
She is Head of Studies, Faculty and Ph.D. Supervisor at the Institute for Advanced Architecture of Catalonia\u2019s Advanced Architecture Group (AAG), an interdisciplinary research group investigating emerging technologies of information, interaction and manufacturing for the design and transformation of the cities, buildings and public spaces. Within this context, Mathilde researches, designs and experiments with innovative educational formats based on holistic, multi-disciplinary and multi-scalar design approaches, oriented towards materialization, within the AAG agenda of redefining the paradigm of design education in the Information and Experience Age.
Her investigation is also actuated through her role in several National and EU-funded research projects, among these Innochain, Knowledge Alliance for Advanced Urbanism, BUILD Solutions, Active Public Space, Creative Food Cycles, and more. Her work has been published internationally, as well as exhibited, among others: Venice Biennale, Shenzhen Bi-City Biennale, Beijing Design Week, MAXXI Rome.
"},{"location":"faculty/merce-rua/","title":"Merce rua","text":"Merc\u00e8 Rua Farges is a researcher and design strategist at Holon.cat. With a multidisciplinary profile, at the crossroads between the social sciences, design, and the performing arts, she works to train and accompany organizations in their efforts to prosper by favoring a positive impact on society and the environment. Her passion is bringing people and teams together to bring out their collective intelligence and alignment to drive change.
"},{"location":"faculty/mette-bak-andersen/","title":"Mette bak andersen","text":"Mette Bak-Andersen is the founder of Material Design Lab at KEA, Copenhagen School of Design & Technology and a PhD Fellow at The Royal Danish Academy of Fine Arts, School of Design, KADK. She has a background as an industrial designer and has worked several years in the industry both in Barcelona and Copenhagen. Her research is situated in the cross-disciplinary field between art, natural science and technology and is focused on the relation between sustainability, material knowledge and the design process. Her ambition is to bring the material dialogue that is known from craft back into to the contemporary design process.
"},{"location":"faculty/mikel-llobera/","title":"Mikel llobera","text":"Born in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics.
"},{"location":"faculty/milena-calvo/","title":"Milena calvo","text":"Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.
"},{"location":"faculty/nico-schouten/","title":"Nico schouten","text":"Nico Schouten joins Metabolic as the team lead of the Built Environment team. He focuses on the implementation of circular principles and systems-thinking in building projects. He works with architects to create clear frameworks on how to design and realise the circular buildings of the future.
While undertaking a Masters in Architecture at the faculty of Architecture and the Built environment at the TU Delft, Nico became interested in using what he was learning to build a more sustainable world. This led him to further research the concept of systems thinking, and how to implement circular strategies in his designs.
Nico has worked on a wide range of building projects, focused on urban natural ecologies, waste systems, renewable energy, and happy and healthy communities in different geographies.
His background as an architect, coupled with his experience in collaborative urban design processes and systems thinking, allows him to integrate knowledge on ecological impacts with creative solutions that engage novel technologies and are sensitive to social issues.
"},{"location":"faculty/nikol-kirova/","title":"Nikol kirova","text":"Nikol Kirova is an interdisciplinary Bulgarian architect with an educational background in interior design, urban planning, and advanced architecture. Currently, Nikol is a teaching assistant and a researcher at IAAC, developing her Ph.D. with a focus of her research is the integration of material innovation in design and architecture, as part of the IAAC-SWIN offshore Ph.D. program, developed with the Swinburne University of Technology.
The common feature of her work is the search for alternative solutions for optimized construction, material informed design, and spatial communication. Her research interest lies in investigating how materiality in architecture and construction can be reestablished and propose a better communication between the built environment and its inhabitants.
For a couple of years Nikol was developing Synapse, a smart material system for real-time urban flow data collection toward responsive environments and informed decision making. The novel research was awarded with the Digital Matter and Intelligent Construction and the Artificially and Materially Intelligent Architecture excellence awards in 2018 and 2019.
"},{"location":"faculty/nuria-conde/","title":"Nuria conde","text":"Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.
"},{"location":"faculty/olga-trevisan/","title":"Olga trevisan","text":"Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.
"},{"location":"faculty/oliver-juggins/","title":"Oliver juggins","text":"TBD
"},{"location":"faculty/oscar-gonzalez/","title":"Oscar gonzalez","text":"\u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.
"},{"location":"faculty/oscar-tomico/","title":"Oscar tomico","text":"Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.
"},{"location":"faculty/pablo-ros/","title":"Pablo ros","text":"Pablo Ros graduated as a Phd architect at ETSAB. He received his Post Professional Master of Science in Advanced Architectural Design (MSAAD) from the GSAPP at Columbia University in New York. After concluding the Advanced Architectural Research Program (AAR) at Columbia University.
He is the recipient of the Arquia-Fundaci\u00f3n de Arquitectos\u00b403, La Caixa 09, Gatsby Arts Foundation\u00b412 and Kinne\u00b412 grants. He has worked for different international practices, most notably Cloud 9 and Foreign Office Architects (FOA). He is Founder of Scanarq and multidisciplinar Ros+Falguera Architectural Office. His work has been awarded by the Mies Van der Rohe, FAD and Think-Space Prizes, amongst others.
Combining academic and professional experience he has been previously teaching at the Architectural Association of London, GSAPP Columbia University and Barnard College of New York.
"},{"location":"faculty/pablo-zuloaga/","title":"Pablo zuloaga","text":"Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.
Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.
"},{"location":"faculty/pau-artigas/","title":"Pau artigas","text":"Pau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018).
"},{"location":"faculty/petra-garajova/","title":"Petra garajova","text":"Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.
"},{"location":"faculty/pietro-rustici/","title":"Pietro rustici","text":"Pietro Rustici is a computer scientist with a background in robotics and design. After finishing degrees at Delft University of Technology (TU), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through the speculative practice his approach technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. He works and live in Barcelona.
"},{"location":"faculty/ramon-sanguesa/","title":"Ramon sanguesa","text":"Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.
"},{"location":"faculty/roger-guilemany/","title":"Roger guilemany","text":"Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.
"},{"location":"faculty/ron-wakkary/","title":"Ron wakkary","text":"Ron Wakkary is full professor in the Future Everyday cluster. In addition, he is full professor at the School of Interactive Arts and Technology, Simon Fraser University in Canada where he is director of the Interaction Design Research Centre and founder of the Everyday Design Studio. Wakkary is interested in design-oriented human-computer interaction, tangible computing and the philosophies of technologies through design. Wakkary\u2019s research investigates the changing nature of interaction design in response to everyday design practices in the home and new understandings of human-technology relations. He aims to reflectively create new interaction design exemplars, concepts, and emergent practices of design that help to shape both design and its relations to technologies. Wakkary considers people as integrally connected with technologies, and specifically as creators and makers rather than passive users or consumers of digital artifacts. He investigates how to design computational things that are radically simple, allowing \u2018everyday designers\u2019 to determine how these things fit into their lives and improve upon them. The big idea behind his work is that the artifacts and systems we design are resources rather than finished products. Wakkary has a background in interaction design, computer science and visual arts.
"},{"location":"faculty/sally-bourdon/","title":"Sally bourdon","text":"Sally is a multi-disciplinary professional whose background includes biology; ecological economics; teaching, marketing, communications and events both in the USA and Spain. She uses her diverse background and a transecofeminist perspective to support the creation of a just present based on citizen-centred societies and economies that produce locally and connect globally, particularly around sustainable food systems and social & environmental justice. She is passionate about making information accessible to people of all backgrounds and equipping citizens with the tools to participate in creating the world around them. Currently, Sally is an action researcher at Fab Lab Barcelona. Most recently, she was project manager for the first phase of Food Tech 3.0, one of nine Accelerator Labs for the H2020 EU project FoodSHIFT 2030. The Accelerator Lab promotes a new generation of food technology that is open, equitable, sustainable and citizen-centred. Her past work includes researching food deserts, creating multi-actor local food dialogues, supporting school garden activities, and assessing the holistic sustainability of rooftop garden spaces.
"},{"location":"faculty/santiago-fuentemilla/","title":"Santiago fuentemilla","text":"Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).
"},{"location":"faculty/sara-deubieta/","title":"Sara deubieta","text":"Sara completed her studies in architecture at ETSAB (UPC) school and delved into crafting applied to footwear and textiles, which led her to explore the possibilities of non-conventional materials through various research projects. Sara has worked as a fashion and product designer locally, paying attention to the sourcing of materials from various industries and creating diverse collections. Her projects are centered around techniques and creation rooted in the agency of materials as living subjects and the relationship between objects and craftsmanship.
"},{"location":"faculty/saul-baeza/","title":"Saul baeza","text":"Sa\u00fal Baeza is DOES and MAYBE Creative Director, VISIONS BY Founder and Editor-in-chief and VIBE content director. While lecturing at Elisava Barcelona University of Design and Engineering he also researches functional and digital identities as part of the \u201cMaking with...\" Research Group (TU Eindhoven Research) and \"Futures Now\" Research Group (Elisava Research). Sa\u00fal is the co-director of the Master in Design For Emergent Futures (MDEF), organised by the Institute for Advanced Architecture of Catalonia (IAAC) and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Academy. Sa\u00fal has been visiting professor and lecturer at international universities, educational institutions and cultural venues such as Harvard GSD, Central Saint Martins and London College of Communication (UAL), Institute for advanced Architecture of Catalonia (IAAC), RMIT University Melbourne, Rhode Island School of Design, Pascual Bravo University in Medell\u00edn, S\u00f3nar+D, Victoria&Albert Museum, CCCB and DHUB, among others.
"},{"location":"faculty/saul-baezaaruguello/","title":"Saul baezaaruguello","text":"Sa\u00fal Baeza is DOES Creative Director, VISIONS BY Founder and Editor-in-chief, MAYBE Director and VIBE content director. While lecturing at Elisava Barcelona University of Design and Engineering he also researches functional and digital identities with the \"Future Everyday\" Research Group (TU Eindhoven Research) and \"Futures Now\" Research Group (Elisava Research). He has been visiting professor and lecturer at international universities, educational institutions and cultural venues such as Harvard GSD, Central Saint Martins and London College of Communication (UAL), Institute for advanced Architecture of Catalonia (IAAC), RMIT University Melbourne, Rhode Island School of Design, Pascual Bravo University in Medell\u00edn (Colombia), S\u00f3nar+D, Victoria&Albert Museum, CCCB and DHUB, among others.
"},{"location":"faculty/thomas-duggan/","title":"Thomas duggan","text":"Thomas Duggan is an inventor who has a love of nature, design, materials, architecture, science, advanced generative design, technology, craft and robotic fabrication. His work chronicles explorations into design, sculpture, site-specific installations, engineering, architecture, material science, traditional craftsmanship and research. He studied at Central St. Martins, London, UDK, Berlin and TUFTS, USA. He is passionate about reconnecting people with the natural environment through design, art, bioengineering, architecture and sustainability. His work merges technical and functional to ethereal and mysterious. He has exhibited internationally at galleries such as the V&A London, Somerset House, London Design Festival, PS1, MoMA and the Salone Del Mobile. He has been collaborating with TUFTS, MIT, RCA, Harvard and Autodesk in recent years as well as developing his own practice.
"},{"location":"faculty/tomas-diez/","title":"Tomas diez","text":"Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.
Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.
"},{"location":"faculty/tomas-vivanco/","title":"Tomas vivanco","text":"Assistant Professor / Director Fab Lab Austral Universidad Cat\u00f3lica de Chile. Architect, UVM. Master in Advanced Design, ELISAVA \u2013 Pompeu Fabra University. Master in Advanced Architecture. IAAC- Polytechnic University of Catalonia. PhD\u00a9 Architecture, Digital Futures. Tongji University.
Tom\u00e1s is an assistant professor at the UC School of Design and director of the Fab Lab Austral UC Regional Station in Puerto Williams. In undergraduate courses he teaches Associative Design and Workshop courses with topics ranging from Bio Manufacturing, Low Energy Material Systems, Speculative Design and Ecosystem Oriented Design. In the Master in Advanced Design he teaches the courses in Anatomy of Prototypes and Systems, and Speculative Design.
"},{"location":"faculty/valeria-righi/","title":"Valeria righi","text":"Valeria earned a PhD in Human Computer Interaction by Universitat Pompeu Fabra with a thesis on participatory design for active ageing. Her research has been conducted as part of a number of European and national projects, such as Life 2.0 (ICT-PSP- 270965) and WorthPlay (Fundaci\u00f3n General CSIC). She has authored over 20 academic publications on topics related with participatory design with and for communities. She is currently leading the research efforts in Ideas for Change and participates in two European projects in the field of citizen science and the environment: D-Noses and Cities-Health. Her previous experience includes consulting work in user research for digital companies such as Facebook and Google.
"},{"location":"faculty/victor-barberan/","title":"Victor barberan","text":"V\u00edctor Barber\u00e1n is an Industrial Designer with more than 20 years of experience developing custom technology for multidisciplinary art and science projects. Throughout his career, Victor Barber\u00e1n has worked in electronics design, software development, data analysis, modelling and animation, and digital postproduction. Currently, Victor works as part of the Fab Lab Barcelona as a software and hardware developer in multiple research projects, such as the Smart Citizen project. He is also the Electronics lead for the Fabricademy, Fab Academy and the Masters of Design for Emergent Futures program.
"},{"location":"faculty/xavi-dominguez/","title":"Xavi dominguez","text":"Xavier Dom\u00ednguez is a multimedia engineer, action researcher at Fab Lab Barcelona, lecturer in the Master in Design for Emerging Futures at IAAC-Elisava and global instructor in the Fab Academy programme led by Neil Gershenfeld at MIT\u2019s Center for Bits and Atoms (CBA). Since 2017 he has focused his entire professional career on researching methods and tools to accompany people in developing competencies and skills for life through creativity and innovative use of technology under the principles of circularity, sustainability and equity. Xavier is involved in private and EU-funded research projects such as TEC-LA, which measures the impact of introducing maker project-based learning for the development of STEAM competences, skills and knowledge in primary school students, DO IT, on entrepreneurship and social innovation for young people, PHALABS 4.0 which links photonics research and its practical application in the Fab Lab, POP-MACHINA which aims to demonstrate the power and potential of the maker movement and collaborative production for the circular economy of the European Union or SHEMAKES which aims to empower future innovators of the sustainable fashion industry through inspiration, skills and networking.
"},{"location":"glossary/","title":"Glossary","text":"GlossaryA unique lexicon
Every emerging field brings forth a unique lexicon and set of definitions, underscoring the vital need for an open-contributed glossary to facilitate effective communication and collaboration within the program.
"},{"location":"glossary/#collaborative-glossary-of-terms","title":"Collaborative Glossary of Terms","text":"1st, 2nd and 3rd person perspective:
There are different approaches to relate to the socio-technical system object of study. 3rd person perspective relates to gathering information without getting involved, and a 2nd person perspective is about designing with a sample of the target group. In a 1st person perspective, the designer is part of a system within the existing social structures.
Alternative present:
Alternative presents give designers the key to opening escape routes to the present continuities, offering space to radically imagine discontinuities that would offer different outcomes in favor of more optimistic future scenarios than the ones we are being presented as the most plausible results of our current business-as-usual practices.
Autobiographical design:
The designer uses his or her own experience and position as part of its design research as data input. (Neustaedter, C. and Sengers, P. (2012) Autobiographical design: what you can learn from designing for yourself. interactions 19, 6 (November + December 2012), 28\u201333.)
Autoethnography:
Understood as a qualitative research method aims to describe and systematically analyze personal experience to understand cultural context.
Boundaries:
Situational aspect in relation to the community. It is a shared notion. How can \u201cwe\" speculate? (question who is \u201cwe\"?). What could we do? What other things can be done? What are the other possibilities? What propositions can we offer?
Co-shaping:
Co-shaping relates to how technology transforms human relations and at same time human relations transform technology (Verbeek, P. P. (2006)).
Design Biographies:
The designers\u2019 collection of design objects and the marks they leave in the world (Wakkary, R. (2021). Things We Could Design. MIT Press).
Design intervention:
The action of deploying prototypes (physical, digital, ideas, methodologies) in the real world in order to explore and trigger actions in humans and non-humans.
Design space:
A physical or digital collection of experiments, reference objects, projects, products or materials visualised in a 2d-form in a meaningful way. It can integrate prototypes and projects developed previously, as well as other forms of information.
Drivers:
External sociological forces that have led to its creation (a recession, a growing need to re-evaluate our sense of community, ...)
Futures Scouting:
It relates to research in the present, through indicators and past experiences, to imagine and develop future scenarios that could become.
Materializing morality:
Design ethics and technological mediation. (Science, Technology, & Human Values, 31(3), 361-380).
Networks:
Quality of relationships between actors. How can these different positions co-exist and be generative of new collaborative \u201cwe\" discussions?
New-normals:
A new normal is a previously unfamiliar situation that, for different reasons, has become common in the present.
Positionality:
How do I make sense of things? From my position, what tactic will be empowering? Transparency? Being opaque and deliberately confusing?
Reflective practitioner:
It describes the practice of a designer shifting positions though the design process, and asking \u201cwhat if?\u201d to recognise implications from his/her ongoing exploration (Schon, D. A. (1983)).
Self-Reflexivity:
denotes both self reflection and introspection, being aware of one\u2019s own subjectivity, and its influence on a specific situation.
Situated practices:
practices that are situated in a particular and local position, relative to what is known and to other practices (drawn from Haraway 1988). Haraway\u2019s (1988) \u2018Situated Knowledges\u2019.
Socio-technical systems:
\u201cSocio-cultural\" and \u201ctechnical\" systems together create our socio-technical environment. Within these networks, technology and society coexist in an intertwined, hybrid form.
The reflective practitioner:
How professionals think in action. (New York: Basic Books. ISBN 978-0465068746).
Ways of Drifting:
Drifting refers to the process of finding alternative design opportunities for one\u2019s work through feeling, sensing, embodying and making.
Weak Signals:
Early indicators of change that have the potential to trigger major events in the future.
"},{"location":"meta/","title":"Index","text":"index.md
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"},{"location":"student-websites/","title":"Student Websites","text":"Academic Year 2023-24
Academic Year 2022-23
Academic Year 2021-22
Academic Year 2020-21
Academic Year 2019-20
Academic Year 2018-19
"},{"location":"student-websites/2018-19/","title":"Students 2018-19","text":"Adriana Tamargo Iturri
Jessica Guy
Alexandre Acsensi Valiente
Nicol\u00e1s Viollier
Thomas Barnes
Julia Danae Bertolaso
Aleksandra \u0141ukaszewska
G\u00e1bor L\u00e1szlo M\u00e1ndoki
Julia Quiroga
Maite Villar Latasa
Ilja Aleksandar Pani\u0107
Saira Raza
Emily Whyman
Silvia Matilde Ferrari Boneschi
Nhu Tram Veronica Tran
Gabriela Martinez Pinheiro
Oliver Juggins
Rutvij Pathak
F\u00edfa J\u00f3nsd\u00f3ttir
Ryota Kamio
Vasiliki Simitopoulou
Barbara Drozdek
Katherine Stephania Vegas Garcia
Laura \u00c1lvarez Florez
Vesa Gashi
Adel Sarvary
Alessio Boggero
Andrea Bertran L\u00f3pez
Anisa Isaeva
Caroline Rudd
Cesar Rodriguez
Ching-Chia Renn
Elsa Maria Gardu\u00f1o Leyva
Georgia Restou
Hala Amer Adeeb Alzawaydeh
Isa\u00fal Garc\u00eda
Juanita Pardo
Laura Freixas Conde
Mads N\u00f8rskov Thomsen
Magdalena Mojsiejuk
Maria Dafni Gerodimou
Mitalee Parikh
Natalia Barankova
Pablo Zuloaga
Tommaso Salini
Wongsathon Choonhavan
Zoi Tzika
Alejandra Tothill Calvo
Anais Bouvet
Bothaina Rafaa A Alamri
Cl\u00e9ment Luc Rames
David Wyss
Guilherme Le\u00e3o Duque Sim\u00f5es
In\u00e9s Macarena Burdiles Araneda
Jasmine Boerner- Holman
Jean-Luc Pierite
Jose Antonio Uribe
Jos\u00e9 Francisco Flores Carre\u00f1o
Josefina Maria Nano
Krzysztof Wronski
Mark Sztripszky
Morgane Sha\u2019ban
Pietro Rustici
Rita Veronica Amparo Agreda de Pazos
Roger Guilemany Casas
Sergio Men\u00e9ndez Mart\u00ednez
Angel Cho
Anna Mestres Casadesus
Audrey Belliot
Busisiwe Nicholine Mgwenya
Christian Maximilan Ernst
D\u00eddac Torrent Mart\u00ednez
Fiorella Milagros Jaramillo Garcia
Georges Hanna
Gerda Meleschkin
Joaqu\u00edn Rosas Sotomayor
Jos\u00e9 Hirmas Stark
Julia Steketee
Kailey Alyssa Nieves Algarin
Marina Lermant
Mariana Ponde Dhelomme
Nikita Bandarevich
Paula Renata Bustos Reyes
Philippa Formosa
Roberto Andr\u00e9s Broce Sealy
Roelof Jan Ruben De Haan
Tatiana Marie Butts
Borb\u00e1la Moravcsik
Emilio Santiago Smith P\u00e9rez
Paula Del Rio Arteaga
Vikrant Mishra
Aparna Pallod
Jeremy Paradie
Andrea Arranz S\u00e1nchez
Rei Matsuoka (terauchi)
Ahmed Yakout
Amanda Jarvis
Ariel Ignacio Ariel Ignacio
\u00c7a\u011fsun Acemoglu
Carolina Mendes Amaro de Almeida
Dhriti Sandeep Dhoka
Eric Antonio Heinemann Bauer
Fanny Josephine Jonasdotter Bourghardt
Jimena Lucia Salinas Groppo
Jordan Hodges
June Bascaran Bilbao
Korbinian Leo Clemens Nida-R\u00fcmelin
Marc Par\u00e9s Fabrellas
Maria Claudia Bertoletti
Mariana Ponde Dhelomme
Marielle Wall
Myrto-Eirini Pappa
Paige Perillat-Piratoine
Qianyin Du
Ramiro Arga\u00f1araz
Samantha Piercy
Seher Krishna
Semih \u00c7a\u011flar Alkan
Stella Dikmans
Wen Qian Chua
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