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Copy pathBonelab_bhaptics.csproj
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Bonelab_bhaptics.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<OutputPath>F:\SteamLibrary\steamapps\common\BONELAB\Mods\</OutputPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>none</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>none</DebugType>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>F:\SteamLibrary\steamapps\common\BONELAB\MelonLoader\net6\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>F:\SteamLibrary\steamapps\common\BONELAB\MelonLoader\Il2CppAssemblies\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="bHapticsLib">
<HintPath>F:\SteamLibrary\steamapps\common\BONELAB\MelonLoader\net6\bHapticsLib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Il2CppInterop.Runtime">
<HintPath>F:\SteamLibrary\steamapps\common\BONELAB\MelonLoader\net6\Il2CppInterop.Runtime.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>F:\SteamLibrary\steamapps\common\BONELAB\MelonLoader\Il2CppAssemblies\Il2Cppmscorlib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Il2CppSLZ.Marrow">
<HintPath>F:\SteamLibrary\steamapps\common\BONELAB\MelonLoader\Il2CppAssemblies\Il2CppSLZ.Marrow.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MelonLoader">
<HintPath>F:\SteamLibrary\steamapps\common\BONELAB\MelonLoader\net6\MelonLoader.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>F:\SteamLibrary\steamapps\common\BONELAB\MelonLoader\Il2CppAssemblies\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>F:\SteamLibrary\steamapps\common\BONELAB\MelonLoader\Il2CppAssemblies\UnityEngine.PhysicsModule.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="XCOPY "$(ProjectDir)bHaptics\" "$(TargetDir)bHaptics\" /S /Y" />
</Target>
</Project>