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base64_algo_handler.c
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/**
* Base64 encrypt algorithms handler module for Beast
* @author: liexusong
*/
#include <stdlib.h>
#include <string.h>
#include "beast_module.h"
static const char base64_table[] =
{ 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm',
'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/', '\0'
};
static const char base64_pad = '=';
static const short base64_reverse_table[256] = {
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, -1, -1, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, -1, -1, -1,
-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1,
-1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
};
char *base64_encode(char *str, int length, int *ret_length)
{
char *current = str;
char *p;
char *result;
if ((length + 2) < 0
|| ((length + 2) / 3) >= (1 << (sizeof(int) * 8 - 2)))
{
if (ret_length != NULL) {
*ret_length = 0;
}
return NULL;
}
result = malloc(((length + 2) / 3) * 4 + 1);
if (!result) {
return NULL;
}
p = result;
while (length > 2) { /* keep going until we have less than 24 bits */
*p++ = base64_table[current[0] >> 2];
*p++ = base64_table[((current[0] & 0x03) << 4) + (current[1] >> 4)];
*p++ = base64_table[((current[1] & 0x0f) << 2) + (current[2] >> 6)];
*p++ = base64_table[current[2] & 0x3f];
current += 3;
length -= 3; /* we just handle 3 octets of data */
}
/* now deal with the tail end of things */
if (length != 0) {
*p++ = base64_table[current[0] >> 2];
if (length > 1) {
*p++ = base64_table[((current[0] & 0x03) << 4) + (current[1] >> 4)];
*p++ = base64_table[(current[1] & 0x0f) << 2];
*p++ = base64_pad;
} else {
*p++ = base64_table[(current[0] & 0x03) << 4];
*p++ = base64_pad;
*p++ = base64_pad;
}
}
if (ret_length != NULL) {
*ret_length = (int)(p - result);
}
*p = '\0';
return result;
}
char *base64_decode(char *str, int length, int *ret_length)
{
char *current = str;
int ch, i = 0, j = 0, k;
char *result;
result = malloc(length + 1);
if (result == NULL) {
return NULL;
}
/* run through the whole string, converting as we go */
while ((ch = *current++) != '\0' && length-- > 0) {
if (ch == base64_pad) break;
ch = base64_reverse_table[ch];
if (ch < 0) continue;
switch(i % 4) {
case 0:
result[j] = ch << 2;
break;
case 1:
result[j++] |= ch >> 4;
result[j] = (ch & 0x0f) << 4;
break;
case 2:
result[j++] |= ch >>2;
result[j] = (ch & 0x03) << 6;
break;
case 3:
result[j++] |= ch;
break;
}
i++;
}
k = j;
/* mop things up if we ended on a boundary */
if (ch == base64_pad) {
switch(i % 4) {
case 1:
free(result);
return NULL;
case 2:
k++;
case 3:
result[k++] = 0;
}
}
if(ret_length) {
*ret_length = j;
}
result[j] = '\0';
return result;
}
int base64_encrypt_handler(char *inbuf, int len,
char **outbuf, int *outlen)
{
char *result;
int reslen;
result = base64_encode(inbuf, len, &reslen);
if (!result) {
return -1;
}
*outbuf = result;
*outlen = reslen;
return 0;
}
int base64_decrypt_handler(char *inbuf, int len,
char **outbuf, int *outlen)
{
char *result;
int reslen;
result = base64_decode(inbuf, len, &reslen);
if (!result) {
return -1;
}
*outbuf = result;
*outlen = reslen;
return 0;
}
void base64_free_handler(void *ptr)
{
if (ptr) {
free(ptr);
}
}
struct beast_ops base64_handler_ops = {
.name = "base64-algo",
.encrypt = base64_encrypt_handler,
.decrypt = base64_decrypt_handler,
.free = base64_free_handler,
};