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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

1.2.0 - 2024-06-26

Changed

  • Updated add-on for Godot 4.2.2.
  • Anisotropic filtering is now used to improve quality.
    • To ensure the best possible quality, it's recommended to set the Anisotropic Filtering Level project setting to 16× (default is 4×).

Fixed

1.1.1 - 2022-06-26

Fixed

1.1.0 - 2022-03-21

Added

  • New AntialiasedPolygon2D helper node.
    • Can be used to draw 2D antialiased polygons on any platform and rendering backend, regardless of whether HDR is enabled.
    • Keeps a Polygon2D and an internal Line2D node with an antialiased texture in sync.
  • New AntialiasedRegularPolygon2D helper node.
    • Can be used to draw circles, hexagons, or any other regular polygon.
    • The X/Y size and angle coverage can be adjusted.

1.0.0 - 2022-03-12

  • Initial versioned release.