Background
You are high-born, a member of the powerful second estate.
Level | Background Features |
---|---|
1st | +1 Cunning, Proficient: Persuasion, Noble Trappings, House, Privilege, Speciality |
1st-level Noble background feature
You start with the following items:
- Small Pouch of Florins (Treasure Ud8)
- Fine Girdle Bag (Pack Ud6)
1st-level Noble background feature
You must have an Allegiances for your House. Work with your GM to come up with its name and purview (military, land, influence, etc.).
1st-level Noble background feature
Pick one of the following:
- Educated: Gain proficiency in one of Animal Handling, Athletics, History, Nature, Performance, or Survival.
- Idleness: Proficiency with a gaming set (dice, deck of cards, etc.).
- Stipend: As a noble, you are expected to maintain a certain lifestyle. You start with a Large Pouch of Crowns (Treasure Ud10). This item refreshes at the end of each adventure.
- Servant: You have a loyal Retainer who follows your commands.
1st-level Noble background feature
Choose a speciality and gain its features. Noble specialities include Bastard and Scion.
Speciality
You are the illegitimate offspring of the nobility. An open secret, an unpleasant truth, not exactly noble or common.
Level | Features |
---|---|
1st | Illegitimacy |
1st-level Bastard speciality feature
Your illegitimacy meant you had to become useful to you family in other ways. You are proficient in any 1 skill or tool of your choice.
Speciality
You are the descendant of a wealthy family.
Level | Features |
---|---|
1st | Allowance |
1st-level Scion speciality feature
You gain Privilege (Resource Ud6). You can Tap your Privilege to circumvent minor bureaucratic or legal obstacles, within the purview of your House. When it is Exhausted you’re in trouble. You can Replenish it by carrying out errands for your House.