diff --git a/package-lock.json b/package-lock.json index 8557c549..e2323449 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "three-meet", - "version": "0.29.0", + "version": "0.30.0", "lockfileVersion": 2, "requires": true, "packages": { "": { "name": "three-meet", - "version": "0.29.0", + "version": "0.30.0", "license": "OGL", "dependencies": { "@fortawesome/fontawesome-free": "^6.2.1", diff --git a/package.json b/package.json index 1795bec8..1be4a394 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "three-meet", - "version": "0.29.0", + "version": "0.30.0", "description": "A low-fantasy 5E hack for dark times", "author": "R.G. Wood (https://grislyeye.com)", "homepage": "https://github.com/grislyeye/three-meet#readme", diff --git a/pages/combat/actions.md b/pages/combat/actions.md index 54919a1f..8feaad67 100644 --- a/pages/combat/actions.md +++ b/pages/combat/actions.md @@ -48,11 +48,21 @@ You make a **Cunning Stealth Check** in an attempt to hide. While hidden you hav
-## Improvise +## Improvised Action Combat Action -At the GM's discretion, other actions can be improvised. You can also improvise an **Improvised Attack (Melee 1d4, Ranged 1d4)**, such as with a sharp bunch or thrown chair. +At the GM's discretion, other actions can be improvised by players. Typically, these actions might involve a [Check](../../pages/rules/rolling/checks.md). For particularly powerful **Improvised Actions**, failure may result in a penalty. + +
+ +
+ +## Improvised Attack + +Attack + +You can also make an **Improvised Attack (Melee 1d4, Ranged 1d4)**, such as throwing a chair or lighting a weapon on fire. At the GM's discretion, damage may be improvised (anything from 1d4 to 4d10).