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cbf30f348674af6ecb2ba42ec2aacaf6, type: 3} propertyPath: m_AnchorMax.x diff --git a/Assets/Scripts/Control&Input/Peer2PeerTransport.cs b/Assets/Scripts/Control&Input/Peer2PeerTransport.cs index 5714c1db3..e8b70be33 100644 --- a/Assets/Scripts/Control&Input/Peer2PeerTransport.cs +++ b/Assets/Scripts/Control&Input/Peer2PeerTransport.cs @@ -83,6 +83,9 @@ public class Peer2PeerTransport : NetworkManager private uint myId; // TODO this is inflexible for multiple local players + public delegate void LobbyPlayerEvent(PlayerDetails details); + public LobbyPlayerEvent OnPlayerRecieved; + public override void OnStartServer() { base.OnStartServer(); @@ -162,6 +165,7 @@ private void OnReceivePlayerDetails(InitialPlayerDetailsMessage message) if (details.type is PlayerType.Local) myId = details.id; Debug.Log($"Received info for player {details.id}: name={details.name} type={details.type} color={details.color}"); players.Add(details.id, details); + OnPlayerRecieved?.Invoke(details); } #endregion diff --git a/Assets/Scripts/UI/ClientLobby.cs b/Assets/Scripts/UI/ClientLobby.cs new file mode 100644 index 000000000..6e7d22798 --- /dev/null +++ b/Assets/Scripts/UI/ClientLobby.cs @@ -0,0 +1,32 @@ +using Mirror; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ClientLobby : MonoBehaviour +{ + [SerializeField] + private PlayerSelectManager playerSelect; + [SerializeField] + private Transform environmentCamera; + [SerializeField] + private Transform lobbyPosition; + private int playerCount = 0; + + void Start() + { + environmentCamera.position = lobbyPosition.position; + ((Peer2PeerTransport)NetworkManager.singleton).OnPlayerRecieved += AddPlayer; + } + + public void QuitLobby() + { + Peer2PeerTransport.singleton.StopClient(); + } + + private void AddPlayer(PlayerDetails details) + { + playerSelect.SetupPlayerSelectModels(details.name, details.color, playerCount); + playerCount++; + } +} diff --git a/Assets/Scripts/UI/ClientLobby.cs.meta b/Assets/Scripts/UI/ClientLobby.cs.meta new file mode 100644 index 000000000..fd287b3e4 --- /dev/null +++ b/Assets/Scripts/UI/ClientLobby.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a05485de1a322e846b0aabe5486d83b7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Utils/SteamManager.cs b/Assets/Scripts/Utils/SteamManager.cs index 941ac0cae..170389ba8 100644 --- a/Assets/Scripts/Utils/SteamManager.cs +++ b/Assets/Scripts/Utils/SteamManager.cs @@ -3,6 +3,7 @@ using UnityEngine; using Mirror; using Steamworks; +using UnityEngine.SceneManagement; public enum AchievementType { @@ -182,6 +183,7 @@ private void OnLobbyEnter(LobbyEnter_t callback) if (NetworkServer.active) return; // Only clients from here! + SceneManager.LoadScene("ClientLobby"); transportProtocol.networkAddress = SteamMatchmaking.GetLobbyData(new CSteamID(callback.m_ulSteamIDLobby), hostkey); transportProtocol.StartClient(); } diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 033858430..a7cfe3ae5 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -23,5 +23,8 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/TrainingMode.unity guid: 416ac31bd46fe6941b4be25f90144bd0 + - enabled: 1 + path: Assets/Scenes/ClientLobby.unity + guid: 52c76ebdc8da83c42a839ff40fcc5c3f m_configObjects: com.unity.input.settings: {fileID: 11400000, guid: 7fe6351d5ce58384aa1b3901d81da25c, type: 2}