Replies: 4 comments 8 replies
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This is intended and there is no way to play audio before |
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Thank you for the quick reply! |
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Though I can run the oto code, I haven't found a way to get a wav file stream to pass to NewPlayer. Is there a decode method that will return a Reader I can pass to NewPlayer or other solution? |
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From my go.mod: |
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I want to play a wav file outside of the game environment. There are no errors but I don't here the sound unless I call ebiten.RunGame(). So what needs to be setup to get this to work. Is the key in the UIContext code?
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