UI and multiple windows support/alternatives? #1831
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ArcticXWolf
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Oh and concerning the first point:
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Hi, thank you for using Ebiten!
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Hey,
first of all thanks for this great project, it really helps a lot and I hope we can get more and more people to use golang for game development!
I am currently developing a Gameboy Color emulator and use ebiten to handle display, input and audio. My target platforms are:
Everything works really well, the emulation is 90% done (most games work) and it is also fast enough on all target platforms. However I now struggle to implement several "User Experience"-Features. Especially two aspects I do not know how to solve with ebiten:
And especially help to create text input with gomobile would be awesome, because AFAIK there is no way to trigger the android system keyboard from golang/gomobile. (File input I have been able to solve via a custom androidManifest and creating simple buttons for all files in question).
Thanks in advance on any tips or links and thanks again for such a cool project :)
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