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cute2D Engine.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game\game.vcxproj", "{DB02A8C1-8EE3-4E45-B24B-9463AA17319E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{DB02A8C1-8EE3-4E45-B24B-9463AA17319E}.Debug|x64.ActiveCfg = Debug|x64
{DB02A8C1-8EE3-4E45-B24B-9463AA17319E}.Debug|x64.Build.0 = Debug|x64
{DB02A8C1-8EE3-4E45-B24B-9463AA17319E}.Debug|x86.ActiveCfg = Debug|Win32
{DB02A8C1-8EE3-4E45-B24B-9463AA17319E}.Debug|x86.Build.0 = Debug|Win32
{DB02A8C1-8EE3-4E45-B24B-9463AA17319E}.Release|x64.ActiveCfg = Release|x64
{DB02A8C1-8EE3-4E45-B24B-9463AA17319E}.Release|x64.Build.0 = Release|x64
{DB02A8C1-8EE3-4E45-B24B-9463AA17319E}.Release|x86.ActiveCfg = Release|Win32
{DB02A8C1-8EE3-4E45-B24B-9463AA17319E}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal