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Hi, @shaman4d . To the topic. I've experienced the same inconvenience while evolving castles in game. Not sure, we have an opened issue for that right now. But there was an opened PR to fix the issue, but we didn't come out with the proper solution. Speeding default animations will look not so good, so we cannot afford it even as experimental option. We need to implement a solution, which wouldn't spoil game style being as close to the original operation, as possible. I think the solution is going to be quite complex. Such situations as inspecting a hero, re-arrangement of troops, hiring troops in a dwellings and getting out of the castle screen should be discussed and have personal approach within the PR. |
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Hello @shaman4d, @Branikolog and @zenseii, It's a annoyance that I feel and that is also present in the original game. |
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During playing the game I noticed that I feel very annoyed when build some building in a town and waiting when it complete to buy new units. I want to add experimental option: UI: building animation double speed, to speed up animation.
What do you think?
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