[Question] Where should I code the GPU buffer settings in the RL code? #1638
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H-Hisamichi
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Hi there, you can reference this as an example: |
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Dear All,
I am working on robot RL using a manager-based approach. A GPU buffer overflow error occurred, so I tried to manually specify the buffer, but I don't know where to code it.
I followed the troubleshooting steps in MySceneCfg class, but the following error occurred. It seems the configuration is in the wrong place.
I would appreciate any advice!
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