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index (copy).html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, width=device-width">
<title>BlinkAI - Conversation engine for enterprise learning from every interaction.</title>
<link href="css/photon.css" rel="stylesheet">
<link href="css/style.css" rel="stylesheet">
<link href="css/blinkai.css" rel="stylesheet">
<!-- Insert this line above script imports -->
<script>if (typeof module === 'object') {window.module = module; module = undefined;}</script>
<!-- normal script imports etc -->
<script src="node_modules/jquery/dist/jquery.min.js"></script>
<!-- Insert this line after script imports -->
<script>if (window.module) module = window.module;</script>
<script src="js/jquery.particleground.min.js"></script>
<script src="script.js"></script>
</head>
<body ng-controller="AppCtrl">
<ui-view></ui-view>
<!-- load requirejs config -->
<script src="require_config.js"></script>
<!-- load requirejs -->
<script src="node_modules/requirejs/require.js"></script>
<!-- load boot-script - it loads configs, routes, runs and bootstraps the app -->
<script src="app/boot.js"></script>
<script type="text/javascript">
$(function () {
$('#particles').particleground({
minSpeedX: 0.1,
maxSpeedX: 0.7,
minSpeedY: 0.1,
maxSpeedY: 0.7,
directionX: 'center', // 'center', 'left' or 'right'. 'center' = dots bounce off edges
directionY: 'center', // 'center', 'up' or 'down'. 'center' = dots bounce off edges
density: 10000, // How many particles will be generated: one particle every n pixels
dotColor: '#ff0000',
lineColor: '#ff0000',
particleRadius: 5, // Dot size
lineWidth: 0.7,
curvedLines: true,
proximity: 100, // How close two dots need to be before they join
parallax: false
});
});
</script>
</body>
</html>