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When creating a force the “available ground formation bonuses” aren’t validating/filtering out invalid formation options.
e.g. example to replicate issue:
Select “Inner Sphere Urban Lance” from the ‘Quickly Add Force Pack’ option.
This adds: Inner Sphere Urban Lance Victor VTR-9B (SZ:4 MV:8”j SKIRMISHER) Enforcer ENF-4R (SZ:2 MV:8”j SKIRMISHER) Hunchback HBK-4G (SZ:2 MV:8” JUGGERNAUT) Raven RVN-3M (SZ: 1, move 12”, MISSILE BOAT)
Select “available bonuses”: Among the options are: Light Recon Recon
Light Recon requires that all units be “Size 1” , have the Scout role and a minimum move of 12”.
The only mech that can move 12” is the Raven. Which is a Missile Boat, not a Scout.
Recon requires all have a move of 10” and be Scout or Striker
The text was updated successfully, but these errors were encountered:
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When creating a force the “available ground formation bonuses” aren’t validating/filtering out invalid formation options.
e.g. example to replicate issue:
Select “Inner Sphere Urban Lance” from the ‘Quickly Add Force Pack’ option.
This adds:
Inner Sphere Urban Lance
Victor VTR-9B (SZ:4 MV:8”j SKIRMISHER)
Enforcer ENF-4R (SZ:2 MV:8”j SKIRMISHER)
Hunchback HBK-4G (SZ:2 MV:8” JUGGERNAUT)
Raven RVN-3M (SZ: 1, move 12”, MISSILE BOAT)
Select “available bonuses”:
Among the options are:
Light Recon
Recon
Light Recon requires that all units be “Size 1” , have the Scout role and a minimum move of 12”.
The only mech that can move 12” is the Raven. Which is a Missile Boat, not a Scout.
Recon requires all have a move of 10” and be Scout or Striker
The text was updated successfully, but these errors were encountered: