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Crash when enabling shaders #160

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bananasmoothii opened this issue Sep 4, 2024 · 6 comments
Open

Crash when enabling shaders #160

bananasmoothii opened this issue Sep 4, 2024 · 6 comments

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@bananasmoothii
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bananasmoothii commented Sep 4, 2024

I'm using version 1.1.3a which should contain the fix of #125

When placing a large water wheel and enabling / disabling shaders, the game almost always crashes

Video:

2024-09-04.22-02-10.mp4

(the moment when it freezes is the moment I turned on photons shaders)

I also use Distant Horizons
Maybe the mod Create: Extended Cogwheels is also faulty since it makes small cogs transparent with photon shaders

Crash report:
hs_err_pid25416.log

Logs:
https://mclo.gs/JTS1Zmf

@DracoHero
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DracoHero commented Sep 6, 2024

I have the same problem, my only solution is to go back to the previous version of the mod (1.1.2)

@M0nkeyPr0grammer
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M0nkeyPr0grammer commented Sep 6, 2024

I have also ran into the same issue when using v1.1.3 on 1.20.1(Forge), without placing Create components nearby.
Logs

@NolanHewitt
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I get this as well. My launcher outputs this error

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000001e81db33d8b, pid=11192, tid=10412

JRE version: Java(TM) SE Runtime Environment (17.0.11+7) (build 17.0.11+7-LTS-207)

Java VM: Java HotSpot(TM) 64-Bit Server VM (17.0.11+7-LTS-207, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, windows-amd64)

Problematic frame:

J 60097 c2 top.leonx.irisflw.vertex.block.ExtendedBlockWriterUnsafe.writeVertex(Lcom/jozufozu/flywheel/api/vertex/VertexList;I)V (525 bytes) @ 0x000001e81db33d8b [0x000001e81db335a0+0x00000000000007eb]

@KostromDan
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KostromDan commented Nov 2, 2024

Same.
But initially shaders were on. When I tirned them off, when tirned on and it crashed.
debug.log
latest.log
hs_err_pid10988.log

@SHXRKIEgg
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Same happening here

2024-11-03-7.log
crash-2024-11-02_19.00.01-client.txt

@WANGNIMA912
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well oculus & iris flywheeel incompact started frim months ago

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7 participants