-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathTCC-mouse.userprefs
22 lines (22 loc) · 1.34 KB
/
TCC-mouse.userprefs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/scripts/Timer.cs">
<Files>
<File FileName="Assets/scripts/Player.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/GameController.cs" Line="53" Column="56" />
<File FileName="Assets/scripts/Login.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/ClassesJSON.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/DestroyOnContact.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/PlayerTraining.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/endTutorialStar.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/ResetObjects.cs" Line="1" Column="1" />
<File FileName="Assets/Packages/UnityMainThreadDispatcher-master/UnityMainThreadDispatcher.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/QuitGame.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/Timer.cs" Line="41" Column="49" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>