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TODO.md

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Features

  • game logic
  • gui, text, hud (-> +crosshair)
  • Fog!
  • Sky!
  • Antialias!
  • saving and loading

Internal

  • Optimize meshing: see glescraft
  • switch from GLEW to glbinding BECAUSE IT IS FREAKING AWESOME
  • modularize voxel generator
    • use/add polyvoxel
  • add speed cap/limit

Fix

  • remove those randomly generated mysterious staircases
  • don't let the user quit with altf4!!
  • Currently, when the distance to hold the blocks is far away, the block jumps far away when picked up. Change this behaviour: when picked up, the holding distance is adjusted for the block not to jump away. (hope you get it)
  • blocks stutter when placed and picked up (especially when there are big chunks) (can be fixed by making chunks smaller)
  • Sometimes when picking up, especially the first time, the player seems to pick up itself; he jumps a bit forward doing it and the blocks is not grabbed