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If you aren't seeing any skills, you need to create the GUI for it by using "/class customize" first. From there you can organize all the menus and design them as you please!
You also need to make sure you have enough skill points to level up a skill.
Is there an existing issue for this?
Have you tried to reproduce this without OP?
Current Behavior
all skills wont level level up on GUI /class skill while all conditions of skill were met.
Heal I:
name: Heal I
type: Restore Health
max-level: 5
skill-req-lvl: 0
needs-permission: false
cooldown-message: true
msg: "&6{player} &2has cast &6{skill}"
combo: ""
icon: Green dye
icon-data: "442"
icon-lore:
- "&4{name}&7 >> &2({level}/{max})"
- "&2Type&7: &4{type}"
- "&fright-click to activate"
- ""
- "&7Heal will trigger when"
- "&fMax > &260% &7of hp"
- "&fHeals: &2{attr:hph.Value}"
- "&9Mana: &2{attr:mana}"
- "&9Cooldown: &2{attr:cooldown}"
- ""
- "&2{req:level}&7Level: &2{attr:level}"
- "&2{req:cost}&7Cost: &2{attr:cost}"
attributes:
level-base: "0"
level-scale: "2"
cost-base: 1
cost-scale: "1"
cooldown-base: "30"
cooldown-scale: "-1.5"
mana-base: "20"
mana-scale: 0
points-spent-req-base: "1"
points-spent-req-scale: 0
incompatible: []
components:
Right Click:
type: trigger
comment: Heal Trigger
data:
mana: true
cooldown: true
crouch: Crouch
children:
Self:
type: target
comment: Target Modifier
data:
icon-key: slf
children:
Health:
type: condition
comment: health requirements before heal
data:
icon-key: hpr
type: Percent
min-value-base: "1"
min-value-scale: 0
max-value-base: "60"
max-value-scale: "0"
children:
Heal:
type: mechanic
comment: Heal Variable
data:
icon-key: hph
counts: true
type: Health
value-base: "10"
value-scale: "2"
Particle:
type: mechanic
comment: Effects of Skill
data:
icon-key: ""
counts: true
particle: Heart
arrangement: Hemisphere
radius-base: 1
radius-scale: 0
particles-base: 20
particles-scale: 0
visible-radius: 25
dx: 0
dy: 0
dz: 0
amount: "5"
speed: 0.1
forward: 0
upward: "2"
right: 0
Expected Behavior
No response
Steps To Reproduce
1./class skill
2. click skills to level up
3. nothings happen
Environment
latest.log
latest.log
Anything else?
When the new update for fable?
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