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I need to make sure that when a player has 20 HP this event will not be implemented, and I also want the delay to be shown in the action bar above the experience bar.
'Вампиризм':
name: 'Вампиризм'
type: 'Active'
'max-level': 1
'skill-req-lvl': 0
'needs-permission': 'false'
'cooldown-message': 'true'
attributes:
'level-base': '0'
'level-scale': '0'
'cost-base': '0'
'cost-scale': '0'
'cooldown-base': '10'
'cooldown-scale': '0'
'mana-base': '0'
'mana-scale': '0'
'points-spent-req-base': '0'
'points-spent-req-scale': '0'
incompatible:
- ''
msg: '&6Игрок {player} &2выбрал перк &6{skill}'
icon: 'ACACIA_BOAT'
'icon-data': 0
'icon-durability': 0
'icon-lore':
I need to make sure that when a player has 20 HP this event will not be implemented, and I also want the delay to be shown in the action bar above the experience bar.
'Вампиризм':
name: 'Вампиризм'
type: 'Active'
'max-level': 1
'skill-req-lvl': 0
'needs-permission': 'false'
'cooldown-message': 'true'
attributes:
'level-base': '0'
'level-scale': '0'
'cost-base': '0'
'cost-scale': '0'
'cooldown-base': '10'
'cooldown-scale': '0'
'mana-base': '0'
'mana-scale': '0'
'points-spent-req-base': '0'
'points-spent-req-scale': '0'
incompatible:
- ''
msg: '&6Игрок {player} &2выбрал перк &6{skill}'
icon: 'ACACIA_BOAT'
'icon-data': 0
'icon-durability': 0
'icon-lore':
desc: []
components:
'Kill-a':
type: 'trigger'
data:
'icon-key': ''
mana: 'False'
cooldown: 'True'
preview:
enabled: 'false'
children:
'Heal-b':
type: 'mechanic'
data:
'icon-key': ''
counts: 'True'
type: 'Health'
'value-base': '1'
'value-scale': '1'
preview:
enabled: 'false'
children: {}
'Particle-c':
type: 'mechanic'
data:
'icon-key': ''
counts: 'True'
particle: 'Heart'
arrangement: 'Circle'
'radius-base': '1'
'radius-scale': '0'
'particles-base': '10'
'particles-scale': '0'
direction: 'XZ'
'visible-radius': '1'
dx: '0'
dy: '0'
dz: '0'
amount: '1'
speed: '0.1'
'forward-base': '0'
'forward-scale': '0'
'upward-base': '1'
'upward-scale': '0.5'
'right-base': '0'
'right-scale': '0'
preview:
enabled: 'false'
children: {}
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