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Meshconvert support for glTF2 #23

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walbourn opened this issue Jan 31, 2018 · 3 comments
Open

Meshconvert support for glTF2 #23

walbourn opened this issue Jan 31, 2018 · 3 comments
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tools Applies to meshconvert

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@walbourn
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walbourn commented Jan 31, 2018

The glTF open standard is intended as a simple, modern runtime format for models. In addition to reading from Wavefront OBJ, meshconvert should be able to read from gltf files.

@walbourn walbourn added the tools Applies to meshconvert label Jan 31, 2018
@walbourn
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walbourn commented Jan 21, 2021

@walbourn walbourn self-assigned this Aug 31, 2021
@walbourn walbourn pinned this issue Aug 31, 2021
@walbourn
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The biggest challenge with glTF is that they keep adding more and more features to it so it's too many options again. Still, should look at supporting at least 'core' glTF to support the PBR pipeline in DirectX Tool Kit

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Work in progress in the gltf branch.

@walbourn walbourn removed their assignment Nov 5, 2022
@walbourn walbourn unpinned this issue Mar 29, 2023
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